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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Download Version 1.4 Download more games made by me from my website! About The Summit Trials are a series of challenges that were meant to challenge the limits of trainers! Travel to the mysterious Triata Island, and tackle the trio of difficult trials devised by Professor Sierra! Roy and Sasha are two experienced trainers from other regions, who are taking the trial too! Who will complete the Summit Trials first? At the Summit of each mountain is a Trial Leader! Prepare for a difficult battle! Will you be able to complete the Summit Trials? Screenshots Features An entire island full of secrets to explore Three mountains to climb Wild and Trainer level scaling Open map design (go where you want from the beginning) Randomized Starters (11 possible choices) Rivals also have randomized starters Approximately 6hrs of gameplay Gen 1-5 Pokemon Gen 5 soundtrack Many secrets and easter eggs And more things I'm forgetting to mention! Team xCamero with additional art from the Thundaga Community Credits Made Using RPG Maker XP and Pokemon Essentials v16.2 Resource Pack http://www.mediafire.com/file/b84ftqrq6fr8nsf/Summit_Trials_Resources.rar Notes I had a lot of fun working on Summit Trials! I'm much happier with this game than I am with last years submission, Pokemon Paradox. With this game I wanted to cut out almost all story elements, and focus on challenge and exploration. I wanted to make a game that would be great to Let's Play, where players are dropped onto the island and have complete freedom to approach the tasks in any order they choose! I hope you enjoy this game, because it was a labor of love. I'd like to think that this is the Pokemon game that I would want to play. Social Media Please subscribe to my YouTube channel: https://www.youtube.com/thundaga I make tutorial videos for how to make Pokemon games in RPG Maker XP. I also stream the game making process on twitch: twitch.tv/thundagastream
 
Pokemon Joy's Adventure Game Download Plot Travel around the Orange Islands helping wild pokemon. Features Exp.Share from Gen 2 to Gen 5 Get 6 pokemon to start Notes I made this base on nurse joy in the orange islands What you can do Main story: Heal 4 pokemon to the north,south,east and west Credits Thundaga's How To Make a Pokemon Game "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Luka S.J. Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper help-14 Rataime IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga and everyone else who helped out "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games!
 
~Advanced Merry Christmas! Story: In the Christmas season a young Trainer got sent on a chore by Professor Jessica, but ended up confronting Grinches... Features: > Game starts with a level 10 Cyndaquil! > Speed-up while battling by holding "F"! > Has the same feature with Pokémon RSE, collecting snow! Screenshots: Credits: no copyright infringement is intended on the makes of the game, please support the official releases. Pokémon Essentials Flameguru Poccil (Peter O.) Maruno Pokémon Essentials BW KleinStudio Resources Player Falls Down a Hole Ulithium_Dragon Overworld Items #005 PurpleAladdin Ultimate Title Screens & Fancy Badge System Luka S.J. Blizzard/Snow Fogs Ryan Pokemon Black and White Version Font MaurizioVit Tilesets Team Members: • xUMG - #events #story #sprites #maps • Haunted Ditto - #sprites • Aldo - #maps • SenKey - #maps Downloads: Pokémon Christmas Stories Download You can update the game to the latest version by downloading the latest patch! >Patch Pokémon Christmas Stories Resources Download Tbh, I participated in this competition to have fun and enjoy making a game with limited time. this was the first time I entered a competition like this, and looking at the other games that were made in the last jam, those games inspired me, anyways enough with the talk I hope you enjoy playing this game! Notes: Either contact me on Discord xUMG#4982, or hook me up in this thread if you encounter any problem regarding the game, or just any suggestions in general. And if you're also stuck on Snowy Caves's getting caught game; [/SPOILER]
 
POKÉMON PARADISE DESCRIPTION Welcome to the Hymei region, where Pokémon never have to get hurt! That's right! In the Hymei region, Pokémon don't use violence to hurt each other! Fight alongside your Pokémon in Love Battles: battles in which Pokémon show love and kindness in order to befriend each other! Yaaaaaaaaay! Explore Hymei! (there are actually only 3 accessible towns, but those 3 towns are pretty neat) Meet Marianne, your new friend... but could you be more than friends? Meet Bruce, the school bully, who you must compete with to win Marianne's love! And that's not all! Go to school, complete daily jobs, and make money, all with your Pokémon pal! It's all peace, love, and happiness in the Hymei region... or is it? TEAM @GVolt - "Programming", Mapping, Story, Music, Playtesting, Catering, Emotional Support, Procrastinating, and pretty much everything else. Made using Pokemon Essentials v19.1 LINKS GAME DOWNLOAD RESOURCE PACK SOUNDTRACK CREDITS NOTES
 
POKEMON AXIS VERSION A GAME MADE IN ONE WEEK (4/11/21-4/18/21) Welcome to the ULTIO REGION, a region full of conflict and despair. The region is split into four parts, three of which are overrun by the Axis Powers: The Void, Cellular, and Prism Empire. Make sure to download this patch into your game's root directory and you'll be good to go! This game was made using RPG Maker XP and Pokemon Essentials v18.1. Please support the official Pokemon games, thank you! P.S. Please let me know if I forgot to credit you or someone else because I honestly did not mean to. Thank you, and have a lovely day. (Yes this is a threat lol)
 
Politoader Based on the old arcade game Frogger. Politoader is a game where you try to cross a road and a river to bring your Politoads back home. If you're able to bring home all 5 Politoad, you win. But be careful of Pokémon on your path. Download Politoader Game Screenshots Game ID: 05 Made using Unity2D This game was made for the: Vote for your favorite Voltseon Jam #1 Game here!
 
Watermelons With Garchomp... ...is a game about slicing and dicing Watermelons. Can you get a highscore with Garchomp? Slice as many watermelons as you'd like in this slice and dice highscore game. Download Watermelons With Garchomp (PC) Download Watermelons With Garchomp (Android) Game Screenshot Game ID: 02 Made using Unity2D This game was made for the: Vote for your favorite Voltseon Jam #1 Game here!
 
Topsy Turvy... ...is a game about evolving your Inkay. Click on Inkay in order to gain EXP. The higher level you are, the easier it becomes to gain EXP. Can you evolve your Inkay? Download Topsy Turvy Game Screenshot Game ID: 01 Made using Unity2D This game was made for the: Vote for your favorite Voltseon Jam #1 Game here!
 
The Cake is Real A game about a test subject who goes through some weird challenges in order to obtain a perfect cake. Helping Our Research Newbies Extremely Thoroughly is an AI who helps you go through these tests. Will you get the cake? Download The Cake is Real Game Screenshot Game ID: 03 Made using Unity3D This game was made for the: Vote for your favorite Voltseon Jam #1 Game here!
 
Pokémon Trash Island Trubbish lives on an island, trash island. Try to collect trash in order to evolve into a Garbodor, which may prove to be very challenging for little Trubbish. Explore the island and collect trash. Trubbish needs trash in order to evolve. Can you evolve little Trubbish? Download Pokémon Trash Island Game Screenshot Game ID: 04 Made using Pokémon Essentials v19.1 This game was made for the: Vote for your favorite Voltseon Jam #1 Game here!
 
...What would it be like... ...In a world where everyone is the same... ...Where individuality doesn't exist... ... Where your only goal is... SURVIVAL Everything started long ago... When a virus-infested the Sherwood region... Chaos and war ensued... But no one was there to help... no protagonist... no evil team, Just a Bio-weapon of mass destruction created by the Pokérus Laboratories. In this experiment, you play as Akira, a person infected by Pokérus. Can you help him regain what he had lost? Or will you also succumb to Pokérus? Everyone is the same... Everyone was infected with the virus... the great equalizer X KKRF MBJF ZSISEH ICID... HUT DYAQF GD HBEHSY QSDAQSA SWWIZGVDBC... Game Title: Pokemon: The Pokerus Plague Game Screenshots: Game Download: Download the experiment (version 1.05) Fixes: -Forced POKEMED to fix a lot of grammar errors -Changed POKEMED's program to be an OGG Player instead of an MP3 player -Afflicted new pokemon with the POKERUS virus -Added new username possibilities -Made Team Pokerus Clean the city somewhat -Fixed game-breaking Bugs -Fixed Small little things -Removed any traces of a possible Pokerus Cure - GSWSHSQ [JGOV] RFBB HRI ICEAR Make sure to save your game often! Made Using: RPGMXP, Pokemon Essentials Team: Mauri - Leader, Writer, Eventer Droid779 - Spriter, Mapper, Eventer Kartik - Spriter, Mapper Notes: Sorry if there are some grammar errors I am not a natural English speaker and Grammarly and my team helped but not 100% My username may be Maurili but you can call me Derek (easier to say) there's a secret ending i think..? Resource Pack: Pokemon Pokerus Plague Resource Pack Credits: Name-box by Mr. Gela Item Crafter scene by TheKrazyGamer Neo PauseMenu by Luka S.J. Wild Item Drops by Cilerba Advanced Pokemon Level Balancing By Joltik Nuzlocke Permadeath v1.0 by NettoHikari aveontrainer, mr hat and kyledove - sprites Parabeetle X, Incompetech ,Soundimage- Music Deo's Custom Day & Night Tones for Essentials Display IV/EVs - TechSkylander1518 Free Summary Screens - Aki Tilesets - uthilium dragon
 
Link: V1.1 Full Release Link: V1.1.1 Patch Made using: PKMN Essentials Resource Pack Team: + @Radical Raptr + @Mr. Gela Notes: Embark on a journey to save the Theorus Region from an inescapable tragedy! Play as Lucas/Dawn directly after the events of Diamond and Pearl in this thrilling Therian Episode where you will explore a new region known as Theorus! The Theorus Region has been plagued by treacherous weather, and the regional Prof. has turned to the only person he can think of, Rowan. Rowan enlists you, along with the help of Barry and Dawn/Lucas and together you will save the region from certain doom! New Region to explore Continue your save file!* Catch Pokémon not found in Sinnoh Unreal Time Enjoy roughly 4 hours of gameplay Explore and conquer 3 unique Dungeons! Defeat 3 Bosses and rescue the tormented Region *You cannot upload a .sav file, but returning players will receive a treat! Remember to install ALL of the fonts, even new ones! "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno "RPG Maker XP" by: Enterbrain "FMOD Ex API" by: FIRELIGHT TECHNOLOGIES PTY LTD. Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! Music From:
 
About This game is made in GB Studio. You can read more about it here. In short, it is a game-maker that allows you to create your own Gameboy Game. Seafoam was me trying something different, for a change. I'm glad I took the opportunity to do something new. It was a crazy challenge to teach myself a new engine and work within its limitations in just over a month. I have no plans to go back and make major changes to this game, though. I'd much rather concentrate on other projects. Pokémon Seafoam tells the story of a Rayquaza who washes up on an island plagued by a strange fog. On the surface, it seems as if no amount of Hyper Beams can solve the problem. Rayquaza sets out to prove the fog wrong... Features Platformer levels Shoot-em-up levels Attack in top-down mode Screenshots The Download & Playing the Game This download is a Gameboy ROM. Not a patch that you need a ROM for, the actual ROM itself. Normally, posting ROMs is a no-go on forums like Relic. However, this is not a ROM hack. While the game has Pokémon story elements/visuals in it, I have not used the base of any Pokémon game to make it. For transparency's sake, I did consult with staff about whether I was still allowed to have the download link to the ROM here. They gave me the ok to post it. Now, about controls - the default controls (and the ones stated in the game) are your arrow keys, Z (A button), X (B button), Enter (start), shift (select). However, this will not be the case depending on what the defaults are for your emulator buttons. Just download the ROM and play on the GB/GBC/GBA emulator of your choice! My testers and I used: 1. Visual Boy Advance 2. Retroarch 3. VBA-M 4. mGBA Download Link - https://www.mediafire.com/file/98249xnvj8da8xm/Pok%C3%A9mon_Seafoam.zip/file One thing we consistently observed is that you should try to avoid loading save-states on start-up. It's fine to save/load past that, though. Known Bugs Kabuto & Gastly in Bandit's Gorge - these events like to vanish whenever they feel like it. Occasional inability to interact with events - just try switching around maps or getting a game over. This should reset your ability to talk to events. Occasional invincibility - I added multiple checks throughout map transfers in the game to reset the damage counter, should you run into this. Occasional invisible doors - some of the time a door that should be blocked will not show the blocked door graphic until you leave the room and come back. Other Notes While I originally designed this game with a run button for the overworld stages, it caused too many problems with collision/other event interactions/button mapping. There were just too many problems with it, and I couldn't dedicate all my time in the jam to finding ways to make it work properly. Resource Pack Thread Link - https://eeveeexpo.com/resources/769/ Credits
 
Game Title: (It is a bad graphic I know) Game Screenshots: Game Download: v1.2 Download for Windows v1.0 Download for Windows Download for Mac Download for Linux Android and Apple support currently not available, I might consider building it for mobile devices in the future. Other Links Leaderboards - My site I'd appreciate it if you check out these links! If you find any bugs feel free to report them on the discord. The speedrun.com link is currently inaccessable as the game is not on there 'yet'. I'll gladly look at your speedruns on the discord though! Made Using: Unity3D - Game Engine Paint.NET - Art Assets Audacity - Audio Visual Studio Code - IDE Team: @Voltseon (Me) - Developer @Thundaga - Beta Tester @ENLS - Beta Tester Notes: Pressing the Escape Button will send you to the main menu Only when not in play mode like in the win screen Pressing escape in the main menu will close the game It is possible to get out of bounds with some movement skills Yes, that is a dare to get out of bounds No, there is nothing hidden out of bounds ;) You have to check the speedrun mode box to have a speedrun timer on during play mode You have to re-enable this after a run You'll still see your finishing time in the win screen even if you dont have speedrun mode enabled Try to get a good time, current record is by @Thundaga with 19 seconds! You can only use the Dash ability when you're in a 'falling state' This means you can use your Dash after jumping Or if you're 'falling' off a ledge/terrain imperfection Dashing has a 2 second cooldown A Dash will always be performed in the direction you're looking, but not in the Y-axis. Spawn locations for the collectables are randomized for each run The trainer AI will look for you in a wander state After they spot you they check again whether you are in front of them If you are they will throw their Pokéballs No, you cannot enter buildings :) Resource Pack: Get the resource pack right here. Credits: Team itself: @Voltseon @Thundaga @ENLS Sprite assets: @Voltseon (Voltseon Sprite, UI Elements) Emdy (Thundaga Sprite) Relic Castle Staff & Judges @catwithnojob @Mashirosakura (Challenge Graphics) The Pokémon Company, Nintendo, Affiliated with Game Freak (Official gen 3 sprites & gen 4 overworld sprites) Music: The Pokémon Company, Nintendo, Affiliated with Game Freak (Dewford Town RSE, Encounter PokéManiac RSE, Goldenrod City HGSS, Wild Battle Victory HGSS) Sounds: The Pokémon Company, Nintendo, Affiliated with Game Freak (RSE animation, battle & GUI sound effects, DPPT Mining Sound Effects, Swish Sound from OpenGameArt) Fonts: Power Green Scripts & Programming: @Voltseon (Unity C#) Level design / building: @Voltseon (Unity 3D) Here's where I used graphics: Happy speedrunning and playing! :) And again thanks to the Relic Castle Staff team for this Game Jam! <3 Voltseon
 
RUN RATTATA RUN! A tiny infinite runner in Godot Engine Game Title: Run Rattata Run Game Screenshots: Game Download: Mediafire Download (15mb) Made Using: Godot Engine Team: AiurJordan Notes: A dip of my toes into my first "real" game-engine, this is a simple infinite runner with a Pokémon flavor. Departing from RMXP was tough, programming gets a lot harder (or at least different)! But hopefully I can continue to use Godot more and produce a more full-fledged game in the future! Total project time was about 12-16 hours. I know that these screenshots are barebones but there really is not a lot to see, it's a very simple game which was supposed to be a learning experience in a new engine. Resource Pack: Pack Credits: Amida Forest BGM : KH Insider Rips Death Sound Effect: Godot Engine (MIT) - (author is not specified) PMD Sprite Repository -SNORLAX PMD Sprite : CHUNSOFT -FEAROW PMD Sprite : CHUNSOFT -RATTATA PMD Sprite : CHUNSOFT -RATTATA PMD Portrait (icon): CHUNSOFT -GIRATINA PMD Sprite: CHUNSOFT Tileset Graphics Pokemon Essentials Base Tileset Youngster OW Pokemon Essentials Base Trainers
 
Pokémon TRAPPED A game about you going off to train a Pokémon you got on your 10th Birthday in Crystalion Cave. When you enter the entrance behind you closes. He meets people who are also trapped and goes around exploring trying to find a way to escape. Game Download: Version 3.0 Made Using: RPG Maker XP and Pokémon Essentials Team CoumarineTrainerAndy Resource Pack
 
Game Title: Pokémon D.W. (Stands for Deserted Wasteland) Game Screenshots: Game Download: Mediafire (1.1) Mega (1.1) Made Using: Pokémon Essentials & Paint.NET Team: Voltseon (Me) Notes: This game is just about 100% open world, you can do whatever you like, but the ultimate goal is to escape the town, you can do so by beating the main guard in a Pokébattle. Trade evolutions like seadra into kingdra are handled by using the trade item on them. Levelscaling is enabled for this game, that way you can keep exploring the same maps without overlevelling. The game is a bit dark (not super edgy or anything) so if you don't handle stuff like that very well then I don't recommend you play this game. Resource Pack: Linked here Credits: Non jam eligible version / update From version 1.2 and onward there have been a few new additions like new scientists in the D.W. Underground, a new NPC in the Waste Forest, decreased the difficulty curve, graphical updates and more. The updates on this version are not eligible for the game jam, but feel free to play it since it's all for fun anyways! Because of this I've included a debug bat file with which you can run the game in debug mode + I've included the Data and PBS files opposed to how the older versions are encrypted. Download v1.2
 
History as we know it faces a terrible threat... Hello everyone, this is our entry for the Relic Castle Game Jam #4! Pokémon Kronos was made by a team of four, OrreMIDI, Streetie, TheLightSword, and AlphaRemaster. Over the course of the month a LOT of time and effort was put into making this game as full as we could make it, and we hope you can see that from your play through. However, keep in mind that we were working to the very last second (and a bit over but Aki was so kind as to offer us an extension) and as of such there may be a few bugs in the game. We really hope none of them are game breaking, but just in case, save frequently! Now, without further ado, here is Pokémon Kronos! Team: OrreMIDI, Streetie, TheLightSword, and AlphaRemaster Plot: Welcome to the Olympa Region, a very diverse and pleasant region at the foot of Mount Olympa, a large volcano. Based off of Greece, this region is home to a very diverse selection of Pokémon! However, the region becomes barren and abandoned in the future, when people stopped taking care of its natural beauty and abandoned their entire culture. Thus, Team Zeta was formed, an organization created to save the future from this great calamity. You play as a lead scientist and third admin of Team Zeta who developed the Time Cuff, a device that allows Team Zeta to travel through time without the assistance of Celebi or Dialga. However, after discovering the true intentions of the organization, to eliminate any people and Pokémon they deem unworthy throughout history, you flee with your partner, Celebi, barely escaping with your life. Celebi takes you to the past, where you meet Alexander, a philosopher who studies mythology in Olympa. He informs you that Dialga slumbers deep in the heart of Mount Olympa, and that when awoken it can freely manipulate any moment in history. This is obviously what Team Zeta is after, and so Alexander further explains that to awaken Dialga one must capture the three Lake Guardians. You then set out on a quest to save the Lake Guardians and stop Team Zeta from altering history! Included Features: -Completely original soundtrack, with the exception of a few remixes and two official themes used! -Custom overworld sprites to match Magiscarf's tiles! -A complete set of custom characters designed specifically for this game! -The ability to travel through time (only in limited areas as we were crunched for time) -Beautiful maps that our team worked hard to perfect! -And most likely some bugs and glitches, hopefully none of which are game breaking! Known Bugs/Errors: -A variety of mapping and/or tileset configuration errors. -A few grammatical mistakes that we didn't have time to fix (but feel free to point out anyway so we can fix them on the next release) -The sailor in Troja Town just doesn't talk to you. (Fixed in version 1.1) -A trainer on Route 3 does not work. (Fixed in version 1.1) (THE FOLLOWING ARE POTENTIALLY GAME BREAKING ERRORS, SO PLEASE READ THESE FEW BUGS!!!!!) -Sideways stairs in Athenian City in the future do not work properly like the ones in the past, and so it is recommended that you save before going down any just in case you get into a place you cannot get out of. (Fixed in version 1.1) -If you lose in Troja Town, Route 2, or Ephescent Town and have not visited a local inn, you will be sent back to Athenian City and be unable to go back. (Fixed in version 1.1) -There may be some warp errors, namely with the doors and cave openings. (This does not include warps in the Tomb of Uxie or Crypt of Azelf that warp you to seemingly random places in the cave, those are intentional for the puzzles.) -Overall, just save frequently and you should be fine! Screenshots: Credits List: Made Using RPG Maker XP and Pokémon Essentials. Newest Version: Version 1.6 Downloads: Special thanks to everyone who contributed to this project and made this fangame possible! NOTE: If you are doing a Let's Play of this game I would love to know, and I can also provide you with Sugimori styled concept art and the logo for the game! I can also provide MP3s of the custom music if you'd like to use in the background of an intro or something, but I plan on releasing the entire soundtrack on Soundcloud and Youtube soon, so stay tuned! I'll add the Sugimori concept art to this thread soon! Credit Note: In the game we accidentally left out the bases for the statues, which can be found pubs here: https://www.deviantart.com/neffertity/art/Pokemon-SS-Custom-Statues-287471172
 
Hey guys! I'm proud to present the finished copy of my game jam entry, Earthbound Capsule Quest. (I figured I'd post a thread in case anyone needs help or has questions. The game is short, 3 towns, 5 different areas to catch monsters. The final boss is a Lv. 50 pink Starman. You go around the island interacting with people and unlocking little challenges. Try catch the monsters and see if you can beat your rival and a strange scientists perfect battle simulation robot! There should be about 2 to 4 hours of gameplay. You could possibly beat it in one or two sittings. Download Link: Download Made Using RPG Maker XP, and the Pokemon Essentials engine. The resources in this game are free to use! Just make sure you give credit to Poccil and Maruno, and the original creators of the series. I only made a few original resources for this (The hero sprites, backsprites, capsules). Hope you enjoy the game!
 
Pokémon Police Force This is a game I worked on for Relic Castle's very first Game Jam but I missed the deadline due to being busy around the last few days. I then decided to continue the game into something bigger but that didn't last long. I hadn't uploaded this game to the new RC so I decided to enhance the game by fixing bugs and adding new features. I hope you enjoy! STORY Today is the day! You've completed the required training and are now a fully fledged Pokémon Police Officer. You are assigned to a position on Three Island where a young girl is missing and biker gangs terrorise the locals. It's time for YOU to figure out the mysterious disappearance and defeat the hooligans once and for all! SCREENSHOTS WHAT'S NEW? - Delta Pokémon! - There are eight delta species to catch on Three Island, a new one on every route. (These delta Pokémon were made for a project I created before Police Force (In 2014) but I never got to use them so why not now?) - More Items! - TMs, berries & pokéballs have been added around the Island. - Less Lag! - Three Island had a terrible lag issue so I did some event changing and it should run a lot better now. - Bug Fixes! - A game breaking bug at the end and other glitches have been fixed. - Pokémon Changes! - There are some different wild Pokémon to encounter and events in the overworld. Trade evolutions also evolve by level up and some Pokémon evolve earlier than normal. (The boss battles have also been tweaked.) - Quieter Music! - I lowered the volume of every BGM so hopefully you won't go deaf playing this... - Lower File Size! - From 406mb to 118mb (audio files are big lol) - A gift for completing the game! - Complete the game to receive a sweet Pokémon ;) FEATURES - 1-2 hours of gameplay TURBO! Use the Alt key to speed up the game 1/900 Shiny Chance! GEN 3 visuals and Pokémon 8 Delta Species DOWNLOAD V1 (14/09/17) Mediafire Google Drive CREDITS Poccil, Flameguru, Maruno - Pokémon Essentials Starter Kit Nuri Yuri - RGSS Linker, RGSS FmodEx, Audio (FmodEx) FIRELIGHT TECHNOLOGIES PTY LTD. - FMOD Ex API GiraPrimal - LOOP_TABLE http://psc.ramp-it.ca/stuffpds/ - Multiple Tiles witw & sphericalice - Pokeball Sprites (FRLG) waudby, redzagoon, casquall - Bag Screen (FRLG) King Poliwhirl - Ripped Sprites Coronis - Custom Trainers Luka SJ - Title Screen Script Cast - (FRLG) overworld variants rafa-cac & LogiedanT-T - Overworld Items Spherical Ice - (FRLG) Tiles KleinStudio - Scripts Kyledove - Kanto Starters Overworld Sprites FL.Remix (https://www.youtube.com/channel/UCvtfivFsUfb8agmJdaiPcBg) - Final Boss Music Please inform me if I have forgotten anyone!
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