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Games in Development

Projects that are just works-in-progress belong here. Make sure you can include at least four different screenshots before posting in this forum section!

Project Archive

Threads with demos (or without any releases) that become inactive are moved here to rest. You can message a staff member to reinstate your thread at anytime.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Games in Development While "Completed Games" is for completed games, and "Released Games" is for games with releases (like demos), this section is all for works in progress. If your project is still in development and can fulfill the requirements below, then you can post here! Once you have a playable release, you can message a staff member to move your thread up to "Released Games" or "Completed Games." Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
POKÉMON FUSO'S METEOR (Season 1) An RPG Maker XP and Pokémon Essentials 20.1 fangame project, by bravestbat. In collaboration with Ekat. Plot Summary: When the Drakensberg government swept to power, the lives of many were changed overnight. Walled by the deep sea, the residents of South Fuso are forced to toil in the island's harrowing mines. One of these workers is you, the silent Trainer who is destined for greater things. The wounds from a torched friendship burn, but the desire to settle a score and preserve your family's legacy are paramount. At the center of attention is the Dragon's Cup - a prestigious and definitive competition where the world's best Trainers strive to prove themselves on the big screen. Your rival, a former friend-turned-archnemesis, appears unstoppable on his way to a three-peat championship. Behind the scenes, however, an authoritarian government operates in secrecy. Their hidden agenda remains elusive from the general public; enforced by a band of crooked cops. A meteor will soon graze the skies of Fuso. Fulfilling a 500 year promise, its emerald-green luster inspires hope to its lost children. Will the power of hope inspire you to fight for your family's legacy? Or will you and your loved ones be forever lost in the system? Pokémon Fuso's Meteor (formerly Project Meteor 2) differs from traditional Pokémon games as it does not follow the usual Gym-Elite 4 structure. Instead, this game features a chapter-based plot, while breathing new life into familiar game mechanics. There are 8 chapters that will be playable in the Season 1 release. Content Advisory - Player's discretion is advised due to rare instances of profanity and violence. Expected release - November 2024! Screenshots: Features: original story, characters, and world chapter completion bonuses choose your difficulty mode (Easy, Normal, Veteran) DexScan (scans an area for available wild Pokémon) Elite Battle: DX EXP All free move tutors + Tutor.net following Pokémon Game Corner Gen 4-style graphics Gen 8-style item find improved AI, thanks to @DemICE Level Based Mixed EV System (no more EV grinding!) multiple save slots + unlimited save backups new held items and TMs quick save (press 'W') sidequests + Mythical Pokémon speed up (press 'Q') Trick House Voltseon's Pause Menu wild hidden abilities Game Mechanics Changes (there's a lot!): Please refer to this document here. Credits: Social Media: If you haven't already been credited or have any concerns in regards to the game, please do not hesitate to contact me via email: bravestbat@gmail.com or on Discord (bravestbat). Follow me on Twitter/X for more updates!
 
Introduction: This fangame is designed around the sandstorm weather and is located mainly in a large desert with many sub areas. There are a lot of changes to all the Pokémon, many moves, and some abilities in this fangame. I manually rewrote all the movesets for this fangame's roster. This fangame isn't compressed. Players can modify their copy of this fangame to make your own fun with what I've made so far using RPG Maker XP. This will also be the case in later versions. I left a lot of comments throughout the events and scripts. This is my first created Pokémon fangame. My main goal of creating this fangame is to create my own favorite fangame. Note: I originally posted this to PokéCommunity and I copy-pasted the contents of my original post to here. I also trimmed down the text here to make this post more concise. The images are currently sourced from the PokéCommunity thread and may not display correctly. I've been trying to host them somewhere, but the image inserter doesn't seem to accept anything. This fangame is created using Pokémon Essentials v20.1 with a lot of plugins including animated sprites during battle. See the credits list for details. Highlights of features in this fangame: The total roster planned for this fangame is 154 species including evolutions. A gigantic amount of balance changes to all the Pokémon in all aspects. All the movesets are manually written by me. A lot of moves are rebalanced. Always check the descriptions and stats! A lot of changes to abilities. Some custom-created ones, too. Evolution requirements are adjusted based on how I'm balancing this fangame. Atypical starter trio, based on battle niche instead of type triangle. All trainer battles are in doubles format. Radial game world layout. You don't have to remember which town each NPC service is located. They'll all be in one place as you unlock them, and you'll pass through often on your way to other areas. Access to healing your party for free in the middle of every route. More specific details on changes are accessible in-game. You don't need to open a wiki for this fangame. Unobstructive grass. You don't have to trudge through grass encounters to progress through areas. Pokémon that appear in the overworld, and respawn. There are always repeatable trainer battles available for money and experience. They're not always caught up with the player's level. Animated battle sprites and dynamic camera. There's a lot more changes listed lower in the spoilers below and some that I haven't thought to add there. Cacti sprites are from the "Wild West" tileset created by Ekat99 on DeviantArt, linked below. https://www.deviantart.com/ekat99/art/Wild-West-875478760 This tileset is credited to Ekat, Heartlessdragoon (RSE Rips), Vurtax (Mis Objects) Hopefully that covers everything... [/SPOILER]
 
- Made with Essentials 20.1 - Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand. Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor! Features Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by. High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think). A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot. Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version. Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early! Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you! Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry! Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite. Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely. New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that kinda fit the game i know regional forms are overdone at this point but it wasn't me that came up with them and they look good so take it and a few secrets! Screenshots may not reflect upon the final release, the title screen is a placeholder Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.
 
The project is being developed using the Pokémon Essentials v21.1 and RPGXP Join the new Pokémon Inritum community in discord to have first access to news regarding the server! Overview God, omnipotent and omniscient, had reached a state of boredom that would only be overcome if he committed suicide. For him, non-existence is superior to existence. However, since suicide could only happen in time and space (an action only takes place within these conditions), God splits himself creating Dialga and Palkia. With the external conditions ensured for the decomposition process, there is now a missing entity that manifests God's will to cease: Arceus. Arceus represents will-to-die and will exert its influence on the fact that everything is a finite process. However, in the initial fragmentation of God, another entity was created in addition to these 3: Giratina. Giratina appears as a creation because God had a secondary objective to non-existence: to temporarily experience existence in an "imperfect" way. In separate wills, each one would be a part of God, forgetting that they are part of God. In these manifestations where Pokémon and human beings meet, Giratina is the force of life (or selfishness) that God created to fuel this temporary existence. Without a will-to-live there would be no motivation to continue living. The fragments of God over time only worried about death (which eventually always comes because the main and primordial purpose is non-existence). Observing closely from the Distortion World, Giratina will oppose the acceleration of cosmic death, as he does not believe that the original God already wanted the total cessation of existence. Plot Description In the land of Hessia, where some rare Pokémon wield unimaginable strength, players are drawn into a gripping narrative that delves into the depths of existential philosophy. As you journey through this richly crafted world, you'll uncover the mysteries of the region's troubled past and confront the dark machinations of a nefarious religious cult. With the guidance of a renowned professor studying the genetic potential of Pokémon, players must navigate a web of deception and betrayal, all while testing their skills in intense Pokémon battles against formidable opponents. Along the way, you'll encounter a cast of intriguing characters, each with their own motivations and agendas, as you unravel the secrets hidden within the Zeta Pokémon. But beware, for the cult's sinister leader, guided by the Philosophy of Redemption, seeks to harness the power of Arceus to bring about the end of existence itself. Will you stand against the tide of darkness? Or will you succumb to the allure of power and darkness, shaping the fate of the region and its inhabitants? Features Full custom OST - Our song tracks were carefully designed to match the maps and feeling we want the players to feel! Generation 9 - Every Pokémon will be available to catch with lots of events to explore! Quest system - Explore the region in a fruitful fashion earning rewards and acessing rarer Pokémon by completing side quests! New variants and mega evolutions only available in Hessia region! Some event Pokémon can come with egg moves! Huge and complex story with 18 gym leaders! In-game speed-up with 3 different options. Choices that will impact the history and how the game will develop - Right and wrong are never just black and white. New field types with complex effects, like Rejuvenation and Reborn! QoL features such as nature changer NPC, EV training facilities, and more! Screnshots Progress The idea for this project came around march 2024, my close friend Ajax Lasnamae is the main writter and he is reading a lot of resources to create awesome and complex characters, and a plot full of realistic elements that are merged into the wonderful world of Pokémon. I have mostly a developer background, but I'm trying to learn a bit of everything to be able to bring this project to life! Luckily we have found awesome team members, that love this project as much as I do and out team consists now of 2 spriters, one awesome song artist, one mapper, Ajax and me. Unfortunately, since this is a relatively recent project and our own lack of experience with both RPGXP, ruby and mostly art our learning curve is being a lot steeper but we are overcoming the challenges as we go. We are trying our best to come up with a demo that goes up to a certain event until December! In case you want to be part of this project, feel free to message me here or in discord: bloodyneonz You can also apply by filling this form: https://forms.gle/FdDPe5VSjoVF9dri6 Audio & Art This is an appreciation section to show some love to my amazing team! The first one to join the project besides me and Ajax was Gothmonkey, also known as Danger! Ghosts!, and he is very skilled at making songs for the game. You can check here some of the best work he as done so far: Pokémon Inritum Soundtracks Talking About Dreaming - Title BGM Stuot City - Stuot City BGM Rigor of Discovery - Stuot Lab BGM Swallowed By Earth - Important encounter BGM Be sure to check his other songs as they are really good. Also if you like his work and need custom songs for your game he also takes comissions so be sure to send him a message: Gothmonkey's comissions The second person to join was RoBoNox! He is the main spriter for the game and he joined mostly to learn and improve his skills and we can already see major differences from his delivery speed and quality! Art is the area where I lack the most so his help has been of major importance! Recently he finished the main character male sprites, and I just have to leave it here to share his amazing work. One of the latest to join the team was Sunny and her first task was to design and make the sprites of one of Hessia Gym leaders, Orion, the Ground type Gym leader. You can check some of her work here, or even order some comissions! Last but not least, our most recent member, Syntax, he joined the team very recently but has amazing skills set, he also worked on his own game for a while so he has experience in all part of the development cycle. He's been doing Lyra as his first assigment which is Hessia's first Gym leader and also Orion's little sister: He's also helping me out in improving our current maps to make them feel more natural, for example here's a snippet of Feldspar Cave: If you need someone for your project he has commissions open to help out, feel free to reach out to him over here! Credits Team Ajax Lasnamae(Story) Gothmonkey(Music) RoBoNox, Wolfluna, Sunny and Syntax (Character designs, Sprites) Plugins “Modern Quest System“ by ThatWelshOne_, mej71, derFischae, Marin "Lin's IV EV Summary Screen" by LinKazamine, Lucidious89 "Level Caps EX" by Golisopod User, Nononever "Generation 9 Pack" by Caruban "Caruban's Dynamic Darkness" by Caruban "The Gen 9 Move Animation Project" by KRLW890 "Generation 6-8 footprints Pack" by Komeiji514 "Delta Speed Up" by Marin, Phantombass, Mashirosakura, Golisopod User, D0vid, Manurocker95 "Modular UI Scenes" by Lucidious89 "Enhanced PokémonUI" by Lucidious89 "Deluxe Battle Kit" by Lucidious89 "Enhanced Battle UI" by Lucidious89 "Z-Power" by Lucidious89 "Dynamax" by Lucidious89 "Terastallization" by Lucidious89 "Improved Item AI" by Lucidious89 "Custom field effects" by Penelope,BIGFriv,phantombass "v21.1 Hotfixes" by Maruno Tiles Rejuvenation team for amazing tilesets! Pokémon Essentials "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.) "MKXP-z" by Roza, Based on MKXP by Ancurio et al With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out. "RPG Maker XP" by Enterbrain Pokémon is owned by The Pokémon Company, Nintendo, Game Freak Others AOZero2 for making the route 1 music Pokemonmastertashk2080 for sharing generation 9 pack with me This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! Please let me know if I missed anyone!
 
Made with PSDK *Download Version: 2.0.0 English Twitter The heavens and earth are QUAKING in the Keway region, causing violent weather and terrain phenomena to warp the topography of the region's biomes! Play as Liam or Charlotte as you explore the world of Keway, where powerful weather and terrain forces have thrown the region's biomes into tumult. You'll discover over 250 NEW Pokémon as you assist Professor Hickory with his research into the weather and terrain of Keway. Journey with Hickory's friend, Professor Sumac, to unlock the mysteries of Keway's rapidly mutating Pokémon. Could the weather, terrain, and mutations be related? Explore each of Keway's 10 diverse biomes as you complete the Gym Challenge and ascend the championship throne. Participate in the Keway Tournament Series--a double-battle, level-scaled, seasonal event to help craft your team into a VGC-caliber competitive powerhouse. Complete daily quests to help Professor Hickory with his research, and don't forget to return to each Biome when a weather or terrain phenomenon occurs to catch rare Pokémon with special abilities and moves! *Pokémon Skyquake is in closed beta. The first public release is scheduled for late August, 2024. Choose your companion Receive your first Pokémon companion from Professor Hickory at the Nature Reserve. Choose from Artus, Brasacabra, or Scalliwave. Catch 'em all! Collect 250+ NEW Pokémon in Keway! View the complete Pokédex NEW Weather and Terrain Shadow Terrain A new Terrain has been discovered in Keway! Shadow Terrain increases the power of ghosts and dark-type Pokémon while it is active, and can be set with the move Shadow Turf, the ability Shadow Surge, or Biome Phenomena. Dragon Fog A new Weather has been discovered in Keway! Dragon Fog increases the power of Dragons and reduces the power of Fairies while it is active, and can be set with the move Draconic Smoke, the ability Draconize, or Biome Phenomena. Diverse Biomes Keway is home to ten distinct biomes filled with new species of Pokémon! Explore the Plains, Swamp, Woods, Beach, Forest, Volcano, Desert, Wasteland, Mountains, and Tundra to discover the mysteries they hold and the Pokémon to catch. Mutant Pokémon Pokémon from other regions have been found around Keway, but with strange and frightening mutations. What--or who--could be causing such drastic mutations? Biome Weather and Terrain Phenomena The land and sky have opened up, causing drastic changes to the topography of Keway's biomes! Explore and re-explore previously inaccessible parts of the biome under each terrain and weather condition. Encounter special trainers, catch rare Pokémon, and participate in exclusive quests during these time-sensitive biome events! Dozens of new Moves and Abilities Enjoy dozens of new abilities and moves to enrich your gameplay experience. Experiment with combining them with your new Pokémon to optimize your competitive team! Featured Moves Topsoiled - A Physical ground-type move with 50 Power and a chance to make the defending Pokémon flinch, this move can be used in the overworld to fill in holes in the soil created by wild Hoovel. Lumen Drain - A move used by Gym Leader Belle’s Ace, Lumite, this dark-type move sucks the light out of its opponents, dealing Special damage and restoring half of the damage dealt to the user’s HP. Featured Abilities Efficiency - An ability exclusive to each of Mooshille’s four forms, Efficiency changes the type of normal-type moves to the Pokémon’s type. Flora Force - Catch Perroom or Peppep to wield the power of Flora Force, which boosts the Pokémon’s highest stat under Grassy Terrain. Roadmap Version Features Date Released? 1.1.0 Gym Challenge through gym 1, ~60 available Pokémon, Daily Quest System April 20, 2024 ✅ 2.0.x Gym Challenge through gym 3, ~110 available Pokémon, Biome Phenomena, Wager Battle Club, Expanded Daily Quests, Migrated maps from RPGMXP to Tiled Late August 2024 🔄 2.1.x/3.0.x* Gym Challenge through gym 5 + Volcano Event, ~160 available Pokémon, migrate event-making to Pokémon Studio, Keway Tournament Series, expanded Biome Phenomena, Black Jak-olash game added to Game Corner (UI components) Holiday season, 2024 ❌ 3.1.x Gym Challenge through gym 7, ~200 available Pokémon, Keway Tournament Series ecosystem, expanded Biome Phenomena Early 2025 ❌ 3.2.x Gym Challenge through gym 8 (completed), ~230 available Pokémon, expanded Biome Phenomena (all 4 original weathers and all 4 original terrains possible), Keway Tournament Series with dynamic storytelling components Mid 2025 ❌ 3.3.x Elite Four + Pokémon League Championship, ~250 available Pokémon, Shadow Terrain and Dragon Fog added to Biome Phenomena (completed cycles), Keway Tournament Series complete functionality (implement heuristics for dynamic Pokémon team generation) Late 2025-Early 2026 ❌ 3.4.x Honeygold City (postgame area), query/collab with fan game creators to add trainers/Pokémon from their games to KTS, all Pokémon available, bug fixes, animation improvements ? ❌ 3.5.x -- ? Periodic collabs with fan game creators to feature trainers/Pokémon from their games to KTS, bug fixes, quality of life improvements as needed ❌ Credits A huge, heartfelt thanks to everyone who has helped us by sharing public assets, developing the tools we use every day, test our game, and support our work in the Pokémon Workshop Discord. Tools An exhaustive list of the tools we use to make the game and manage data and worldbuilding.
 
Welcome to the world of Postscriptum. If you came here from "The First Journey", you're in for a ride! Follow the steps of the protagonist, a melancholic young adult stricken by unemployment and paralyzed by a chronic care-free and lethargic attitude. Seeking to redeem himself for his past mistakes and overcome his guilt, he, again, applies for a job, expecting to fail miserably. To his surprise, he actually gets a call for an interview, at none other than the Pokemon Couriers, a prestigious, esteemed, and highly regarded organization. Setting his sights on the future, he attempts for the last time to begin anew. ~Plot: ~Setting: ~The Characters: ~ Unimportant Features: ~ ACTUAL Features: Gameplay Overview (minor spoilers): Important Points: F.A.Q. Q: Where and how can I get X or Y or this or that? A: 1) You most likely can't, 2) You should be interested in doing your job, not catching Pokemon and other silly stuff. Isn't that right?[/SIZE] [/SPOILER] Currently Known Bugs: Credits: *if your name does not appear on this list, please contact us ASAP in order for us to add you ** if, for whatever reason, you do not want your public works to be used in this fangame, please contact us and we will remove it immediately[/SIZE] [/CENTER] [/spoiler] Screenshots: Download: FIRST GAME REVIEWS ARE OUT!
 
Social Join our discord community for the latest updates ! Daemon Discord Follow me on Twitter/ X : @TwoTakuStudios Follow me on YouTube : YouTube Daemon is a completely brand new game made from scratch on the Unity Game Engine ! The game started two months ago and I've made tremendous progress ! Heavily inspired by Pokémon B/W because of the sprite animations and story ! The game focuses on the Fujian Region, with many Asian themes apparent throughout the game. WELCOME TO THE WORLD OF DAEMON In the lush region of Fujian, where Daemon and humans thrive in harmony, a legendary evil Daemon know once threatened to plunge the land into darkness. However, centuries ago, a legendary hero, aided by their party of loyal Daemon, managed to seal away the evil Daemon and restore peace to Fujian. Now, as the region flourishes, a new threat emerges. The evil and powerful Daemon, was said to possess the ability to control the minds of other Daemon, bending them to its will. A radical group known as the Eclipse Sect emerges with the belief that Daemon should be free from human control and live as they did in ancient times, wild and untamed. Led by a charismatic leader named Eclipse, they seek to unseal the legendary evil Daemon and harness its power to liberate Daemon from human influence. To unseal the legendary Daemon , the Eclipse sect searches for ancient relics scattered across Fujian, each holding a fragment of the legendary Daemon's power. The protagonist must race against the Eclipse Sect to find and safeguard these relics before they can be used for nefarious purposes. Characters Layla and Leo are the protagonists in the game ! These are their concept arts These are their portrait arts when starting up a dialogue with them ! These are the animations sprites so far for them ! Daemon Daemons are monsters that you will encounter. You can seal them into scrolls and use them for battles, solving puzzles, and much more ! Daemons are monsters that roam in the Fujian Region. Here are some that were created so far. Credits to zerumon for the concept arts @zerumon Hissear - Fire Starter Floofy - A normal rodent you will encounter early into the game Fighting bird ! No name yet though Concept Art for other Daemon's that need to be animated : Media View: https://www.youtube.com/watch?v=T-yOshGGRb4 Features Planned 184 Daemons on release Energy System in Combat for more tactical gameplay Generic Types but with the addition of Sound and Magic Removed Dragon / Bug Typing / Rock Planned Shiny Daemons ( Mutations ) Custom Idle Sprites for all Daemons Dynamic Day / Night and Weather System Quest System Relationship System similar to Persona based on choices Rogue Like end game content Multiplayer ( Having one person join your game ) QoL updates from old Pokémon Games Recruitment Anyone who is interested to join can send me a message on Discord ! Am currently looking for a mapper and concept artist if anyone is interested in contributing :) Social Discord : https://discord.gg/pDDP6W7jMm Twitter : https://twitter.com/TwOtakuStudios Youtube : https://www.youtube.com/channel/UCCAXmzTTOr7UncqmP11wJqQ
 
Plot and Story In the backward region of Ghogan, emerging from a war that ended approximately 20 years ago, strange events begin to occur. Some Pokémon are experiencing peculiar symptoms, and three shady characters appear to be involved. It’s up to you and your mate Jack, new trainers in the region and signed to this year’s League, to uncover who is behind all of this. (In this reality, masterballs are not been invented, and Leggendary Pokemon cannot be captured by regular pokeballs. This is worldbuilding only, Legendary Pokemon can be captured as well). Features 46 new Pokemon! A new region to explore, with gyms and Pokemon League! New moves and abilities! Approximately 15 ours of gameplay! No usable items when fighting a trainer (of course held items are allowed)! Screenshots Starters Credits Development The game is still in development, but most of the work is done. Right now are missing some sprites (characters, fakemon backsprites and menu icons), most of the cries, translated dialogues and some other final tests.
 
Created in Pokémon Essentials v18.1 (+MKXP) Plot It is by chance one day that you fall into the Honnis Underground, left to fend for yourself with only a single Pokéball. It is through a rather unusual series of events that you find yourself wrapped up in a conspiracy involving the beloved "Baker's Dozen"! Will you save the region from chaos? Will you uncover the secrets of the Honnis Region? Will you beat 8 gyms and the Pokémon League in the process? ...Probably. The Honnis Region The Honnis region is a sprawling and diverse land filled with countless different Pokémon and cities filled with all kinds of interesting people and places. Though it contains countless secrets of its own, its most interesting feature is undoubtedly the Honnis Underground, a vast network of cave systems containing hundreds of Pokémon that cannot be found anywhere else in the region. Pokémon within it are more active than their surface counterparts, and there are some individuals that have demonstrated unusual amounts of strength and aggression. It is said that the Pokémon within have the mysterious property of 'scaling' to the strength of your party! Features Treat Traits Special abilities granted upon consuming specific items, Traits come in a wide variety of effects that can be granted to any Pokémon! Grants varying stat boosts depending on a species' strength, allowing even weaker Pokémon to keep up with their evolved counterparts While a Pokémon possesses a Trait, it loses the ability to evolve via level-up, requiring it to be evolved through the party menu. Through the use of the EZ-Oven and some recipes, you can even craft your own Pokétreats at any time! New Forms and Evolutions The Honnis region contains an utterly massive amount of Pokémon, and depending on what part of the region you are in, some species will even take on entirely new forms. It appears that some Pokémon even possess entirely new evolutions. Yet what are the mysteries surrounding this mysterious 'Flux Stone'? New Moves and Abilities, and Rebalances Freeze has been changed to Frostbite, as seen in Legends Arceus Certain 'weaker' moves and abilities have had their effects strengthened in some form Many Pokémon have had their learnsets expanded, and certain species that lacked secondary or hidden abilities have now gained them There are also a variety of brand new moves, items, and abilities! Various QOL Touches NPCs that allow you to fast travel between previously visited towns and areas All trainer battles can be forfeited, rather than requiring a loss TMs can now be taught directly from the summary screen (and even in PC boxes) instead of requiring you to manually sift through your bag. Sun Dust and Moon Dust, held items that let you make time-based evolutions at any time Marks can also be acquired through defeating wild Pokémon instead of being limited to newly captured Pokémon HMs can now be used just by having them in your inventory IVs and EVs are visible on the summary screen Pokémon with hidden abilities have a 10% chance of appearing in the wild Egg Moves can now be taught at any Pokémon Center (costs Heart Scales) 'Shards', items that allow you to boost a Pokémon's IVs Happiness-based evolutions have a much more lenient threshold The PC-Link, a rechargeable machine that lets you heal and use the PC from anywhere. And Many More...! Including... 2v1 Boss Battles against particularly powerful Pokémon Two additional shiny variations for every Pokémon Secret Bases Over 250 obtainable TMs Multiple battle facilities Raid Dens A wide variety of sidequests with exclusive rewards and encounters Wild encounters have a 20% chance of starting as double battles when possible, you can capture Pokémon even with two opponents on the field Soft level caps that slow experience gain past a certain threshold, boosted with each badge Online Trading & Battling Team Mak Lead Dev, general stuff-doer Vendily Scripting AOZero2 Composing Demo Download Link coming some time in 2024 (probably)! Credits https://pastebin.com/k6mMZ7iD
 
Pokémon Eterna Emoción Gamecover Information Base: Pokémon Essentials Language: Spanish Creator: Thunder (@⚡Thunder_Man711⚡) Introduction Hello everyone! I hope they are very well. Well I wanted to announce my 1st Pokémon project; Pokémon Eterna Emoción, to test experience and enter the world of creating a Pokémon game. I started developing it in 2020, in Pokémon Emerald together with Abeshoken. The truth is that at first, we started looking for a little information when Pokémon Sword/Shield came out and then we decided to try to do it by creating animation for the Pokémon sprites, etc.; Until one day, I wanted to add something but it didn't work out. So we decided to continue advancing in Pokémon Fire Red to test and improve the experience further to see how it progressed. And I would like to share you 2 news that I have made public so you can see; The 1 detail (if you click on the text) you will see the Ciudad Lonas gym event and the 2 detail (if you click on the text) you will see the official trailer of this project. In October 2021 I decided to try Essentials, why? In my head there was something that I couldn't imagine since I don't know how it was going to turn out, so I made a decision and wanted to try the experience of trying to develop my Pokémon project in RPG MAKER and the truth is, I'm liking it and it's surprising me a lot! , what I'm progressing! Having said that, from here, the good things begin... Synopsis The protagonist turns 18, sees a pink thing through the window of his house and enters the room, it is Mew and warns him of devastation and that when he reaches the required age to go on a trip, he will have to prove his worth before the dangers of the region. He will have to go in search of Mew in order to save the world, without him falling into the wrong hands and for everything to return to normal. Scans Town Eterna,Route 1,Oregano Town,Lonas City,Indoor gym City Lonas,New changes Scans in Game Villa Eterna (inGame) (1),Villa Eterna (inGame) (2),Villa Eterna (inGame) (3),Route 1 (inGame),Lonas City (inGame) (1),Lonas City (inGame) (2),Indoor gym City Lonas (inGame) Characteristics: Legendary: Mew Region name: Ameuro Pokémon list: Currently from 1 to 8 generation Regional forms: Ameuro Mega Evolutions New graphics New soundtracks New Pokémon trainers List of attacks/abilitys: There are all the attacks, all the abilitys from generation 1 to 8 at the moment and there may be some new attacks from the same region And much more Official Twitter and Discord server: Click here to go to Twitter! Click here to go to Discord! Credits: Thanks to: I want to thank the Whack a Hack community (Among others apart from this one) for the advice, support, etc.; for the help of how to learn to make a Pokémon game, since I had never considered doing something like that and now, I already have the experience. I will try to update this post as I progress so that you can enjoy this project💪🏼. Greetings⚡!
 
Introduction Hello. I am Beeze/Zatoria and this is my first game. I've always been into creating stuff when I was small. My main thing was drawing ,a hobby I still have to this day, and one day, I decided to put that talents to use and tried to use that and try to put together this game. I'd say I did more than I thought I would do for this! I just knew that I had to get this out there, so here it is! NOTE: The game is in a Demo phase but has several versions that were done on an older version of the kit used, which is why this Demo is considered to be the 6th version. The STORY You are a 16 year old child that lives on an outer Island called Bikana Island which is famous for their large beach, but there are no Pokémon's on the island itself. You have a friend named Kira who has been your best friend for as long as you have known them. One day, you happened to find out that your mother use to be a Pokémon Trainer. You being a teenager that attends school always imagined what life would be if you were able to have Pokémon, praying you would get the opportunity to do so. Both you and Kira was supposed to get the experience of a Pokemon trainer from a mysterious call that came from a Professor in a Region where Pokemon exist; however, fate decided that your time was now. You learn about the Secret that your mother has been keeping, and as fate would have it, you quickly find yourself having your first battle experience with a Pokémon! An evil Organization sets out to destroy you and your entire family. Will you, with the help of your friend Kira learn the mysteries of Pokemon? ? Or will you succumb to the allure of power and darkness,join the evil ones and bring this world to ruin? FEATURES -Beast Pokemon - Pokemon that are modified by the Team of Evil which feeds off of it's frustrations. -Mega evolution Stages - Mega stages will be in! (Initial, Advanced,True bond). These are unique feature to the game where Pokemons who have Mega evolution will go through stages of them starting from the beginning. When there is a True bond with Pokemon and Trainer, that will be when their power is at their maximum. -New Mega Pokemon - There will be new Mega's made. We plan to cover a good range. - Gym Badges - The Game will feature 9 Gym Badges for both stories making it a Grand total of 18 badges. There will also Be a Pokemon League, where you will face off against the best trainers in the region(s). There will be a cap on your level based on the number of badges you have obtained. -Mystery Quest system - You want to set out on an adventure to places you've never seen before? Well you've come to the right place! Accept quests to go out to places you might have never even heard of before existing on regions you have explored, go through tougher explorations and missions in order to gain Great Rewards. The missions will get harder as you Rank up. (You will start at the Rank of Bronze and after completing enough missions and earning enough points you will Rank up. The Ranks are as follows : Rookie --> Normal--> Advanced---> Star -->Diamond--> Cool-->Ace ---> Intense-->Legendary). You will be able to put these Ranks onto your Trainer . Eg. You can be 'Ace trainer (Your name here)' when you go into both regular and online battle's. -Ev Cap changed- The Ev Cap for this game is 1200. You can put 300 Ev's into one stat as a maximum amount. To be added: Pokemon Contests - Pokemon Contests will be added to the game as a story of its own. It will feature the judgement round, and then the contest battle round which I am planning to have a unique theme to it in comparison to how it is normally done. (I cannot explain more than this here). Online Battles - Online battling will be added to the game sometime in the future. Event Islands: These are islands where you participate in an event and gain event points. Gain enough for some unique prizes! Download Link Download Pokemon Legends here Hotfixes Evil Route Hotfix Where to Contact us: Found your interest in this project? You can contact any staff member and speak about joining and we will go through the process of getting you on board! Pokemon Legends Discord
 
Made using Essentials v20.1 on RPG Maker XP Fellowship in Kanto is a new experience where you can play as Red, Leaf, Yellow, nurse Joy and others, in a double battle-based game. So join our heroes as they Journey together to stop Team Rocket and become the champions. Features -New Partner system: Now you in full control of your partner's team, you can switch to your Partner at any time outside of battle, and they become the main character. Your partner is not a walking Poke center anymore, any damage in battle will be carry on. You can trade Pokemon, join\dismiss your partner using the Partner scroll. The item storage is shared among all characters to make trading items easier. -Unique main characters. -Gyms and Elite four in 2v2 battle system -The story is much expanded to cover the different characters Story lines. -Gen1-4 Pokemons all updated to gen 8 mechanics. ( some to gen 9 ) What’s new in ver 1.2.0 Check update log in the game folder for more information. -Control partner \ Co-op mode ( Updated ) -New mega evolutions and some gen 9 evolutios added check pokemon changes for more info -Change Mega limit to be based on the team not on a character. ( can be increased ) -Stat Change Overlay in battle with the option to turn it off. -Changes to starters The story so far After defeating team rocket at the pokemon tower, our heroes now journey toward Fuchsia to face the 5th GYM leader KOGA , and explore the Safari Zone, while making as many allies as possible, on the way! The story stops just before the raid on the Silph Co. and the clash with team rocket take place, most of the map is now opened except for Saffron city and some unfinished areas. Discord server. link Pokemon changes + eeveelution spreadsheet you can find it in the game folder Credits for those Who made this Possible ( If I miss someone, Please email me ) Download ver 1.2.2 ( Main game ) (Mega link) Patch 1.2.2 for 1.2+
 
Team Elle DragonRodArt Beefy Made with PSDK. Introduction In the Pokemon RPGMaker XP and ROMhacking community, there is a long-standing tradition of modding Pokemon games into Digimon games. Whether it be a modded dex like "Digimon: Emerald Version" or a complete overhaul like in "Digimon: Your Digital Dream", whenever a new Digimon fangame comes out, nine times out of ten it is a Digimon x Pokemon game. Carrying on that tradition is "Digimon Story: Fate Gold", a Digimon-esque re-envisioning of the Johto games and its main region. The game uses a modified version of the story script of Pokemon Gold / Silver, but with most of the official characters swapped out with new ones and a second rival added to keep things interesting! Story Blurb You, the ever-silent and heroic protagonist, are invited to the "Johto Server" to test this replica of Johto in the Digital World. Along your adventure you will encounter many Digimon who make their home in this server, a hacker named "Silver", your assistant and rival "Miku", as well as the malicious and enigmatic tamers of "Rocket.EXE". Will you be able to stop them? Will you help save this digital Johto?! Only time will tell. Screenshots Features 700 Digimon to discover, battle and obtain! Unique evolution lines with some familiar faces and some unexpected ones! Player customization with sets of 3 diffferent genders, skin tones and outfit colors! An optional Easy Mode for casual players and a Hard Mode for everyone else! A new spin on the Johto region divided into many diverse biomes! All new types, moves and items to try out! New Gym Leaders, Rocket executives and new outfits for familiar faces! Dialogue portraits in a similar art style to Cyber Sleuth! Fogs, fogs and more fogs! Demo Progress Mapping 100% Complete Sprites 95% Complete Art Assets 60% Complete Programming 20% Complete The current plan it to have an alpha demo covering the first gym and include Baby to Rookie stages, to test out the early stages of balancing. I'll make some tweaks afterword, then make a second demo, including Champion stages, including Azalea gym. Hopefully that should be enough testing, then off to the first official version. Credits
RPG Maker XP | Pokemon Essentials v20.1 Pokémon Black Coffee (Beta Version) Artwork by MNJArtz (Rated Adult - Mild adult references throughout) Join the Discord here: https://discord.gg/xpGsubKH2A Arduino*, a new region, is a little-known vacation island that has been recently inhabited by many of Kanto's population. The region was previously known as a paradise island that only exported coffee. As you move to the island, you begin your journey as a Pokemon trainer, helping the Pokemon Institute of Science & Research along the way. Collecting gym badges along the way is not the primary goal, but helps along your Missions. Ultimately, exploring and making the island a better place. As the island began as a small paradise island, slowly becoming a bit of a metropolis, keeping things as nature intended it is what the local people wanted. Can you make your mark in this world? *Arduino is a name of Italian origin. Any resemblance to any persons or entities is purely coincidental. Challengingly difficult, compared to vanilla games. Features: New Region New Story Pokemon up to Gen 8 Mini-games Dozens of Move Tutors Side Quests Become a Gym Leader (Post Elite-Four) Unique Safari Zone (Post Elite-Four) Items replace HM's Item replaces trade evolutions Higher level cap New Items New Pokemon (Mission Tracker to be implemented in full version) Credits I would like to thank the following people for without them this game wouldn’t be possible: Jimbo__OBSD - Bug testing and general input Syconix - Bug testing and general input fable & Shishiboo - Early game testing and input Thundaga - Youtube Tutorials "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby, Marin Boushy, MiDas Mike Brother1440, Near Fantastica FL., PinkMan Genzai Kawakami, Popper Golisopod User, Rataime help-14, Savordez IceGod64, SoundSpawn Jacob O. Wobbrock, the__end KitsuneKouta, Venom12 Lisa Anthony, Wachunga Luka S.J., and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. Swdfm - Swimming sprites Initial Overworld Sprites: WesleyFG The Spriters Resource 2and2makes5 Chocosrawlooid cSc-A7X Fernandojl Gallanty Getsuei-H Gizamimi-Pichu help-14 kdiamo11 Kid1513 Kymoyonian Kyt666 LarryTurbo Milomilotic11 MissingLukey Pokegirl4ever Silver-Skies spritesstealer Syledude TyranitarDark Zyon17 Gen 9 Project Elle - Animated Tiles Saffron Gym Golisopod User - Following Pokémon Help-14 zingzags Rayd12smitty mej71 PurpleZaffre Akizakura16 Thundaga Armin (Fairies Resource Pack) Maruno Shaikh Zhafri - Artwork Moyo - Advanced HM Items Marin Bergium Benitex, - Level Scaling Joltik, Umbreon Edoardo Zuliani - Gym equipment graphics LinKazamine - EV/IV Screen Caruban TRAVisty James for Pokémon version of Paramore - Misery Business soulzzii for Pokémon version on Linkin Park - Hybrid Theory album & Pokémon version of Evanescence - Bring Me To Life Golpe Baixo for Pokémon theme by Metallica Osmosis Bones for Pokémon version of One - Metalica DeMo for Pokémon version of Virtual Insanity - Jamiroquai clynaack for Pokémon version of Nevermind Album - Nirvana LeafyHeart for the graphics for the new Pokémon MNJaRtz for the title screen and box art image Serebii.net for all Pokémon information Pokémon Essentials Wiki for mansplaining everything for me Join the Discord here: https://discord.gg/xpGsubKH2A Game: Pokémon Black Coffee (Beta Version)
 
A Pokémon fangame made using RPG Maker and Pokémon Essentials Join our discord for Updates, Information, and Help {Pokémon Deception Server} Story & Location What do you do when everyone around you is out to get you? Are your friends really your friends? The people who served you coffee, are they out to get you? Welcome to the ... Region. Well actually its 4 separate regions. Orion the biggest and poorest filled with violence and an unknown gang named Team Flush whose power is far stronger than you'll ever understand. Osiris the richest and a massive hub for research and development of Pokémon lead by the Splicer Foundation. Apollo a snowy and mountains region similar to its sister region Lyris a heavily mountains region Features All gimmicks from past games (Dynamax, Mega, Z-crystals, Tera) New moves, items, and abilities 4 Big regions to discover 18 Gyms A massive and interactive story Field effects (Custom and revised from Reborn/Rejuv) Side Quests and a whole lot more Screenshots More Screenshots will be down as devolvement continues. Notice: this game will follow the structure of episodic releases.
 
Follow the project on Twitter/X : Twitter/X Join the Discord ! Lethalmon's Discord TikTok account (in french) : TikTok Presentation Lethalmon is a Pokémon fangame that take inspiration from Lethal Company and Pokémon Emerald Rogue with a little sprinkle of the "Safari Zone". The project started in march 2024, but i started to ponder about it's base principles after discovering Lethal Company in november 2023. My main goal with this fangame is to make sure that no playthrough is the same. Inspired (as its name suggest) by Rogue-like games, your main goal as a player will be to explore dungeons to capture Pokémon. Limited by a certain number of steps, you will have to show creativity in optimizing your explorations of the dungeons. The further you will go, the rarer and more powerful the Pokémon will become ! Your task is to become as powerful as possible! Explore the dungeons and collect the 8 badges that will grant you access to the Pokémon League. Plot Outline W.I.P. As it is not the most important aspect of Lethalmon, is it still under revision. This part of the thread will get updated as time goes on. Despite this, here is the sprite of the main character while exploring the dungeons! Credits : @Dracoyan2 Screenshots Here's some screenshots of the game. I will add some more in future updates! Features The Hub It's from here that you will start each of your explorations in the dungeons. Most of the features i will present will be available in here, making it essential in your future ventures in the dungeons! Selling your Pokémon The main way to gain money is by selling the Pokémon captured in the dungeons, the rarer the Pokémon, the more money you will get. And if it's shiny? It will multiply its value by five! You will likely face a dilemma, you have a super powerful Pokémon that could be even more powerful, but selling it would grant you a hefty sum of money which could be used to upgrade your other Pokémons... So? What will it be? That's for you to decide! Upgrading your Pokémon In a game where we sell our pokemons, everything has a cost! Changing its nature, upgrading your IVs, redistribute its EVs and others! Make the local economy flourish! Improving your Competence Increasing your number of steps, unique items to Lethalmon to ease your explorations... You will find a ton of objects to improve your character! Huge Replayability The arenas and dungeons will change everytime you start a new exploration and the Pokémon you encounters will depend on the number of badges you have acquired so far. The dungeons will be very varried in terms of themes and fauna, so i hope you're ready for it! Future Features And of course, even more features will be added in the future like a whole new fishing system which will be more fun and where you can improve your rod! Lethalmon's Team Flo Main Dev Dracoyan Main Pixel-Artist H3yllow English Translator Crqnchy Occasional Contributor Credits Made with RPG Maker XP and PSDK. Pastebin here Thank you for reading! And I hope you look forward to Lethalmon. My friends and I are hard at work to provide you with the best experience possible ! And if you ever join the Discord, feel free to let me know that you're coming from Eevee Expo!
 
My first project, (over 3 years off and on in the making...) Pokemon ReDX! made with the Pokémon Essentials GS base Like how Link’s Awakening DX was a Gameboy Color upgraded port, Pokémon ReDX (Red Deluxe) is a Gameboy Color “styled” upgrade to base Pokémon Red. Explore the stories of Pokémon Red with a new coat of paint. Meet new characters, tackle new plot elements, encounter new Pokémon! Become the very best, like no one ever was in Pokémon ReDX. While the basic plot follows Pokémon Red, there’s quite a lot of new events happening. You have a new rival along for the ride. Jade, if you play as a boy, or Jasper, if you play as a girl. Blue is your aggressive cocky rival who focuses on besting you battle while Jade/Jasper will be a more friendly face who is more focused on the Dex. Prof Oak has charged you three to beta test his life’s work, the Pokédex! Help take down the Team Rocket criminal organization. The Admins from HGSS now make appearances in their Kanto games. Looker has come to Kanto to try and uncover Team Rocket’s motives, he will meet up with you on occasion to lend a hand. Take on the Gym Challenge! Kanto's Champion's throne is currently vacant, the league has issued a challenge to all trainers to try and claim the throne for themselves! ReDX features an expanded dex to the original 151 (coming in at around 300 species!). The Kanto region has received some minor upgrades to accommodate the new Pokémon. For example Routes 9 and 10 are now canyons and there’s a path split in Rock Tunnel that leads to a snowy mountaintop. New Mega Evolutions are being discovered too! There are side quests to pick up for extra rewards as you play through the game. Apex Pokémon are here to challenge you! A twist on Totem Pokémon, Apex Pokémon cannot be captured, but will drop loot when defeated. You will not find Apex Pokémon out in the wild, they each have a den they reside in. A Switch Battle style has been changed, now “Switch” style no longer tells you what the incoming Pokémon is. Hidden Grottos will allow you to find rare Pokemon and items. Wonder Trade unlocks during the story and allows you to find even more Pokemon! The Cable Club in Pokemon Centers is now the Trainer's Nook, where various services are provided for trainers. As you earn badges more services are unlocked! No longer do you need the move FLY! In nearly every major location you will find the Pidgeot Express, who will fly you to a place you've been to before (for a fee). The Game is 95% complete as is. What’s left to finish? Grammar I need to go back through and work on re-writing a lot of text (I started this project 2-3 years ago and some of the older stuff is poorly written) there is also a lot of inconsistency on if Pokémon and people are written out as BULBASUR or Bulbasaur. Many instances of Pokemon or Pokedex instead of Pokémon and Pokédex that needs to be fixed. Music Currently most all the music is MP3, I need to get all my music converted to looping tracks, low priority, but something I want to do to help with file size. Balance I need a handful of “beta” testers to run through the game and test how well the difficulty curve is (I know what to expect so “surprises” won’t work on me as well). Quests More quests to be added, existing quests to be polished up some more, that sort of thing. Post Game There’s currently 3 Post Game story beats I have planned that are still in the works. First is the dealing with the remnants of Team Rocket, this one is in 2 parts with Part 1 nearly complete. The Battle Fortress is a mini post game facility that will have the player challenge the Battle King and his minions. The Origin of all Pokémon will have the player explore the secret of Mew. Currently there is a Mew event that unlocks a Mew Battle in the Post Game, but that’s a placeholder until I can fully write the scenario for this event.
 
Introduction It's a cozy evening. An old man is telling a bedtime story to his grandson. It's the story about a hero that saved Johto a long time ago. 150 years before the time of G/S/C, the Brass Tower in Ecruteak City burned down. But the reasons are not known to this day. Immerse into the world of Ancient Johto and learn about the events that would decide Johto's fate... Trailer Core Features Experience a detailed, realistic story based on true events outlined in G/S/C. Lean back and watch many cool cutscenes with real audio dialog. Travel with your companion Suicune and use his many skills. Easily catch Pokémon on the overworld or engage in battle. Fill the Pokébook by catching an assortment of ~200 Pokémon from all gens. Find out more about the phenomenom called Dynamic Typing. Climb the ancient towers of Johto and attempt difficult challenges. Try to complete all of the 60+ exciting side quests. Enjoy fast, modern gameplay thanks to PEv21.1 and a lot of additional scripting. Go through 15+ hours of gameplay (double that number if you're planning to do side quests). Release Full version planned for late summer of this year.
 
Welcome to the celestial land of Tenno! Known for its futuristic technology and advanced space program, the Tenno Region thrives thanks to the ambitions and benevolence of Team Planetary, an organization dedicated to the region's betterment. You start your Pokémon journey in the Tenno Region like many other trainers, but soon you and your childhood friend/rival witness a more sinister side of Team Planetary. They steal property and take Pokémon, all supposedly in the name of saving the region. Can the ends justify the means? As the only witnesses to these heinous acts in a region that idolizes the villains, it’s up to you to stop them while striving to become the Tenno Champion. Blast off on an out-of-this-world journey of astronomical proportions! Pokémon Sol Version is a fan project that aims to create a traditional Pokémon experience using Pokémon Essentials on RPG Maker XP. It is a part of the Cosmic Quest Project, and is technically the "third version" to the hypothetical Luna and Terra Versions. A playable beta test/demo is currently planned for a July 3rd, 2025 release date. Trailer Other Trailers Available Here Features 136 brand-new custom Pokémon (in addition to over 250 returning Pokémon from all generations) New Mega Evolutions New Regional Variants, Tennoan Forms Over 100 new moves and over 50 new abilities for new and old Pokémon alike An entire new region to explore, filled with a variety of unique locations A traditional Pokémon story, including a Pokémon League and evil team An expansive post-game story Light-Type Pokémon New mechanics, such as double abilities, combo-typed moves, and more Challenging boss battles against non-Pokémon entities and powerful Legendary Pokémon The Battle Final Frontier. It's the Battle Frontier, but in space The return of the Pokémon World Tournament, with more characters than ever before And so much more! Screenshots More Screenshots A part of Find Out More! For more updates and details, as well as further content from the land of Tenno, such as an anime-styled fan fiction based on the story of Sol Version, visit the Cosmic Quest Website!
 
Embark on a Journey of Myth and Mastery in the Pantheus Region! Introduction to the Development of "Northbound" Greetings, adventurers and game enthusiasts! Welcome to the official development thread for "Northbound," an exciting new Monster Capture RPG set in the captivating Pantheus Region. Inspired by the classic monster capture games we all know and love, "Northbound" brings a fresh, immersive experience, blending modern-day settings with rich Greek culture and mythology. In "Northbound," players will embark on an epic journey, capturing and training unique creatures known as Daimon. As you traverse the diverse landscapes of the Pantheus Region, you'll encounter vibrant towns, ancient ruins, and mysterious forests, each filled with secrets to uncover and challenges to overcome. Meet the Starter Daimon of "Northbound"! Greetings, fellow Tamers! Today, we're thrilled to introduce you to the first companions you'll meet across the Pantheus Region: the starter Daimon! These unique creatures embody distinct elements and traits, offering varied experiences and strategies as you embark on your adventure. Let's dive into the details of each starter Daimon: 1. Leafrog - The Agile Grass-Type Daimon Description: Leafrog is a small, vibrant green Daimon with large, expressive eyes and leaf-like appendages. Known for its agility and connection to nature, Leafrog is perfect for Tamers who value speed and cunning in their battles. Personality: Leafrog is curious and playful, often hopping around in search of new adventures. It forms strong bonds with Tamers, who appreciate its quick thinking and resourcefulness. 2. Pyranda - The Fiery Fire-Type Daimon Description: Pyranda is a dynamic Daimon with bright orange and red fur that flickers like flames. Bursting with energy and spirit, Pyranda is ideal for Tamers who love taking the offensive in battles. Personality: Pyranda is spirited and bold, always ready to take on a challenge. It thrives with Tamers, who share its passion and determination, making it a fiery addition to any team. 3. Kelponi - The Playful Water-Type Daimon Description: Kelponi is a sleek, water-dwelling Daimon with shimmering blue scales and a playful demeanour. Known for its versatility and adaptability, Kelponi suits Tamers who prefer a balanced approach in their battles. Personality: Kelponi is playful and friendly, often seen splashing around in water. It bonds well with Tamers, who enjoy a mix of offence and defence, making it a versatile companion on your journey. Key Features of "Northbound" Greetings, adventurers! We're excited to share the core features of "Northbound," designed to provide a rich and immersive Monster Capture RPG experience. Whether you're a seasoned player or new to the genre, "Northbound" offers a world of adventure, strategy, and discovery. Here’s what you can look forward to: 1. Dynamic Character Interactions Engaging NPCs: Interact with diverse characters, each with unique personalities and stories. Relationship Dynamics: Form rivalries, friendships, and mentor-student relationships that evolve based on your decisions. Greek Phrases: Incorporate authentic Greek phrases to enhance cultural immersion and authenticity. 2. Impactful Player Choices Decision-Making: Your choices matter! Dialogue options and moral decisions shape the story and character relationships. Reputation System: Your actions influence the world around you, impacting how NPCs perceive and interact with you. Multiple Outcomes: Experience different endings and story paths, providing high replayability. 3. Unique Daimon Diverse Creatures: Discover and capture a wide variety of Daimon, each with unique abilities with over 150 to discover! Starter Daimon: Begin your journey with one of three distinct starter Daimon—Leafrog, Pyranda, or Kelponi—each offering unique gameplay experiences. Training and Evolution: Train your Daimon to unlock their full potential and evolve them into more powerful forms. 4. Challenging Trials Pantheus Region League: Test your skills in the Pantheus Region League, where you'll face off against formidable Trial Leaders. Elemental Trials: Take on trials that test your mastery of elements—Grass, Fire, Water, and Neutral. Strategic Battles: Engage in turn-based battles that require strategy, planning, and adaptability. 5. Exploration and Discovery Vibrant World: Explore the diverse landscapes of the Pantheus Region, including bustling towns, ancient ruins, and mysterious forests. Hidden Secrets: Uncover hidden secrets, treasures, and lore as you journey through the world. Side Quests: Engage in side quests that offer additional challenges and rewards, enriching your adventure. 6. Cultural Authenticity Greek Influences: Immerse yourself in a world incorporating Greek mythology, architecture, and traditions. Authentic Atmosphere: Enjoy a setting filled with references to Greek culture, enhancing the overall narrative and experience. 7. Player Customization Character Creation: Create your unique character by selecting from different backgrounds. Wild Card Trait: Add an extra layer of unpredictability with the Wild Card trait, introducing wacky and unique encounters. Customization Options: Customize your appearance and choose traits that align with your playstyle. Skill Tree: As you progress through "Northbound," your Tamer gains experience points (XP) from battles, quests, and exploration. Allowing you to unlock new skills and abilities that enhance your Tamer's performance in various aspects of the game. Screenshots: We can't wait for you to experience what "Northbound" offers. Stay tuned for more updates as we develop and refine the game. Your journey in the Pantheus Region is about to begin! Stay updated with the latest news, behind-the-scenes insights, and exclusive content about "Northbound" by following us on Twitter! Connect with fellow Tamers, share your thoughts, and be the first to know about all the exciting developments. 🔗 Follow us now: Northbound on Twitter 🔗 Learn more and apply: Recruitment Thread on Eevee Expo 🔗 Join us on our new Discord Server!: Northbound Discord Thank you for your support, and we can't wait to share this incredible journey with you!
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