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Games in Development

Projects that are just works-in-progress belong here. Make sure you can include at least four different screenshots before posting in this forum section!

Project Archive

Threads with demos (or without any releases) that become inactive are moved here to rest. You can message a staff member to reinstate your thread at anytime.
 
Shattered Beginnings. You suddenly woke up from a snowy tundra only to meet with nothing but an abandoned city known as "Taisho." You roamed around seemingly in hours, searching for resources. As you delved further into the city, you suddenly found a mirror. It appears that the player (you) has no face or body; you were suddenly freaked out by this. Then you felt uneasy, most likely confused. But, out of pure desperation, you tried remembering who you are... Features: Hisuian Regional Forms (Not of all them) Full Pokedex: All 904 Pokémon to be found and well distributed Increased difficulty: I've kind of made the battles harder and the Field Effect system adopted from Reborn/Rejuvenation Music: Mostly original soundtrack alongside remixes by GlitchXCity, Kamex, and more and much more... Screen Shots: Developers: Developers: Lead Developer: Syntax101 (Mapping, Eventing, Coding, Spriting, Writer and Balancing) Artists: Saltspile, Robonox Composers: Cash4Credit Testers: Syntax101, Cash4Credit, bloodyneonz Pokémon Essentials "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.) "MKXP-z" by Roza, Based on MKXP by Ancurio et al With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out. "RPG Maker XP" by Enterbrain Pokémon is owned by The Pokémon Company, Nintendo, Game Freak Credits: Download: Also, if you found any bugs/grammar errors or are interested in joining the dev team, just join our Discord server here. :3 This is a non-profit fan-made game. No copyright infringements intended. Please support the official games!
 
- Made with Essentials 20.1 - Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand. Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor! Features Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by. High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think). A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot. Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version. Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early! Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you! Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry! Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite. Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely. New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that kinda fit the game i know regional forms are overdone at this point but it wasn't me that came up with them and they look good so take it and a few secrets! Screenshots may not reflect upon the final release, the title screen is a placeholder Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.
 
Introduction Hello. I am Beeze/Zatoria and this is my first game. I've always been into creating stuff when I was small. My main thing was drawing ,a hobby I still have to this day, and one day, I decided to put that talents to use and tried to use that and try to put together this game. I'd say I did more than I thought I would do for this! I just knew that I had to get this out there, so here it is! NOTE: The game is in a Demo phase but has several versions that were done on an older version of the kit used, which is why this Demo is considered to be the 6th version. The STORY You are a 16 year old child that lives on an outer Island called Bikana Island which is famous for their large beach, but there are no Pokémon's on the island itself. You have a friend named Kira who has been your best friend for as long as you have known them. One day, you happened to find out that your mother use to be a Pokémon Trainer. You being a teenager that attends school always imagined what life would be if you were able to have Pokémon, praying you would get the opportunity to do so. Both you and Kira was supposed to get the experience of a Pokemon trainer from a mysterious call that came from a Professor in a Region where Pokemon exist; however, fate decided that your time was now. You learn about the Secret that your mother has been keeping, and as fate would have it, you quickly find yourself having your first battle experience with a Pokémon! An evil Organization sets out to destroy you and your entire family. Will you, with the help of your friend Kira learn the mysteries of Pokemon? ? Or will you succumb to the allure of power and darkness,join the evil ones and bring this world to ruin? FEATURES -Beast Pokemon - Pokemon that are modified by the Team of Evil which feeds off of it's frustrations. -Mega evolution Stages - Mega stages will be in! (Initial, Advanced,True bond). These are unique feature to the game where Pokemons who have Mega evolution will go through stages of them starting from the beginning. When there is a True bond with Pokemon and Trainer, that will be when their power is at their maximum. -New Mega Pokemon - There will be new Mega's made. We plan to cover a good range. - Gym Badges - The Game will feature 9 Gym Badges for both stories making it a Grand total of 18 badges. There will also Be a Pokemon League, where you will face off against the best trainers in the region(s). There will be a cap on your level based on the number of badges you have obtained. -Mystery Quest system - You want to set out on an adventure to places you've never seen before? Well you've come to the right place! Accept quests to go out to places you might have never even heard of before existing on regions you have explored, go through tougher explorations and missions in order to gain Great Rewards. The missions will get harder as you Rank up. (You will start at the Rank of Bronze and after completing enough missions and earning enough points you will Rank up. The Ranks are as follows : Rookie --> Normal--> Advanced---> Star -->Diamond--> Cool-->Ace ---> Intense-->Legendary). You will be able to put these Ranks onto your Trainer . Eg. You can be 'Ace trainer (Your name here)' when you go into both regular and online battle's. -Ev Cap changed- The Ev Cap for this game is 1200. You can put 300 Ev's into one stat as a maximum amount. To be added: Pokemon Contests - Pokemon Contests will be added to the game as a story of its own. It will feature the judgement round, and then the contest battle round which I am planning to have a unique theme to it in comparison to how it is normally done. (I cannot explain more than this here). Online Battles - Online battling will be added to the game sometime in the future. Event Islands: These are islands where you participate in an event and gain event points. Gain enough for some unique prizes! Download Link Download Pokemon Legends here Hotfixes Evil Route Hotfix Where to Contact us: Found your interest in this project? You can contact any staff member and speak about joining and we will go through the process of getting you on board! Pokemon Legends Discord
 
Team: Elle Made with PSDK Overview: I've been working on various projects, as I always do, but I really wanted to post something, anything, before we got too deep into the beginning of summer. None of my projects -at the time of writing this- are close to being ready, so I thought I'd do a personal challenge, trying to make a game in 24-48 hours. What I managed to come up with was a simple rogue-lite in a desert-ruins re-envisioning of Lavender Town. There's no story, it's just a simple attempt to see how high up the tower you can climb and try to make it to the top alive. I will say, I'm a little concerned the difficulty may be a bit high, but we'll see how it goes. Screenshots: Features: -Overworld following Pokemon -Obtainable Pokemon from gen1 to gen6 -Gen4 assets mixed with beautiful fogs -No saving or running. -Choice of gender and skin tone -Simple Pokemon mechanics -Randomized encounters and randomized rewards -Special interactive cameo of Elle -Possible frustration Developer Notes: The only known bugs I know of is that sometimes the audio overlaps. My PC is a bit messed up right now, so I wasn't able to test the audio, and if you need to, just turn off your music. Some moves in PSDK don't have their descriptions, which is pretty normal, since I'm using an out-of-date version of PSDK. Other than that, I think that's it. If you notice any bugs, errors or something else broken, please let me know in the comments below. Download Link: Download Link
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