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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Released Games While "Completed Games" is for completed games, this forum section is for games that have a playable release, but aren't complete. If you aren't ready to release a public, playable demo, then you should create a thread in the In Development section instead. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. Threads in this section are required to have a demo download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
How many have played through Gen 2 and thought: "Wow that would have been much better with a logical level curve." Or just wanted a remake of Johto with a higher difficulty? Welcome to Grueling Gold, a difficulty fan game of Gen 2, developed in v20.1 of Pokemon Essentials. Some things you'll find: mega evolution, including some custom megas updated base stats and movesets for normally underused Pokemon competitively challenging boss battles, gym leaders and rivals added story elements to combine the nostalgia with a fresh take custom moves and abilities to give a more interesting competitive battling scene 2 difficulty levels an option to removing grinding and EVs a nuzlocke option A Dexnav that works with day and night cycle so you can chain hunt encounters for shinies or egg moves and hidden abilities use of Essentials Deluxe to insert boss Pokémon and certain gimmicks within battles a completely reworked and custom AI to optimize the battle experience and make the game actually difficult Pokémon from gens 1-9 (DLC mons released as of 2.0! Kanto later!) a fully working randomizer that can randomize encounters, static and gift mons, trainer teams, level up moves, abilities and base stats Expert mode now plays a good bit differently from normal mode! (1.2.0 update) Kanto is now out! Credits Download here: https://www.mediafire.com/file/vojvnzx2hqfqxb4/Pokemon-Grueling-Gold-v3.0.0.zip/file Documentation Expert Mode Documentation Also join the Discord for updates and smaller patches between bigger updates! https://discord.com/invite/NJNSKKABV8
 
Made with RPG Maker XP and Pokémon Essentials v. 17.2 (incorporates some bug fixes from later Essentials versions) Developer: Celestial Mine Discord: link Download: here On a planet far, far away, lies the galaxy's greatest mystery... a collection of hermetic tombs that seemingly defy all logic. 10 Standard Years ago, the tombs began to open... Unbeknowst to the people of the Pangalactic Empire, the fate of the galaxy was about to change forever. Trailer (with in-game footage): watch here Screenshots: Story Inspired by and originally an adaptation of the two first novels of the Hyperion Cantos series, though the final plot deviates quite a lot from the novels. Expect, however, many references to the Hyperion Cantos. 2856 AD. On Zelene, a recently colonized agricultural planet that is part of the powerful Pangalactic Empire, two 18-year-olds are set to begin their journey as Pokémon Trainers. However, tragedy strikes when a Senator is mysteriously murdered in the capital Alpha Centre, triggering a state of emergency. Meanwhile, cracks are starting to appear within the Pangalactic Empire. Not all colonies are happy with their political status and the dominance of the Empire. Organized crime is starting to flourish, and Team Rocket is taking advantage of the situation to step up their operations, seemingly in pursuit of an unclear end goal. But that's not the Empire's only concern. On Archaeon, a far-flung underdeveloped planet, the mysterious Eternal Tombs have opened. The Eternal Tombs are famous for their reality-bending properties, and the scientific might of the Empire is trying their best to understand who built them and why. But this effort is proving increasingly dangerous, as the strange effects the Tombs have on their surroundings intensify... A galactic crisis is looming on the horizon. Nothing is what it seems... 𐡌𐡍𐡀 𐡌𐡍𐡀 𐡕𐡒𐡋 𐡅𐡐𐡇𐡓𐡎𐡉𐡍 Features! 15 different planets to explore, varying in size from a single city to a small region, each with its own culture and history! 14 different Pokédex to complete and over 500 Pokémon to catch! A complex story with two main routes and multiple character arcs, with a morality system based on the player's decisions A relationship system with your rival, based on player decisions Custom EBS animations (more are added every update!) A level cap system with three difficulty settings that the player can change at any time! The best of every generation's mechanics! (see below) Mechanics IMPORTANT: Credits Please notify Celestial Mine immediately of any potential mistakes with the crediting. NOTE: The use of this resources does not imply an endorsement of this game by the resources' authors in any way. FAQ How many people are involved in this project? How long did it take to develop? This is a solo project, with Celestial Mine as the only developer. Some of my real-life friends provided input and even playtesting in some earlier versions, though their identites are protected for privacy reasons. The original Pokémon Beyond began development in January 2021. This is a heavily remastered version updated for public release. How long is this game? In a test run, I completed the Pokémon League in about 18h, plus 3-4 h of extra post-game content. How "complete" is this game? What features are missing? This game is complete in the sense that all of its major features and all locations / story events are done. However, it's not listed as completed because it is essentially a beta, with potential unsolved technical issues and some minor aspects (e.g. battle animations) still needing some work. However, a full game run can already be finished. Is this game hard? Compared to the official games, yes. Compared to many "hardcore" Pokémon fan games, Pokémon Beyond DX might seem a breeze. Will this game be expanded further? No promises, but maybe. There are no plans for DLC-style updates, but the potential for expansion is there. Changelog
 
Summary and Plot: Welcome to the Shinju Region! You are one of our foreign exchange students, and you'll be exploring the region at your own leisure - find as many Pokemon as you like, train to be the very best, or take on the Gym Challenge and the Elite Four! The Shinju Region is a vast and expansive region with lots of biodiversity, which has a much higher rate of the elusive shiny pokemon (1/128) plus you can meet and make friends with other exchange students throughout the region. Team Sunset: Meanwhile, the mysterious Team Sunset is attempting to make a good public image... while some members are unintentionally giving them a bad look. They intend to be heroes... no matter what the cost. Little is known about them, though the leader of the team goes by the name Orion, and has made numerous public and even televised appearances, touting his team as a place to help the "bad eggs" of society to reform and be productive members of society. Though many say they've seen members doing strange things that contradict these claims. Version and Creation: Pokemon Shinju Adventures is made with Pokemon Essentials (V21.1) and is actively being updated as the game is not yet complete. Future updates planned to be released approximately weekly. The game is currently on Version 0.26 (Released 09/15/24) and features content up to: Some Team Sunset Events (2/3 of major events) and game is fully playable until just after the 7th Gym. Features: The game has a built-in nuzlocke feature (optional), pronoun choices, multiple plugins for quality of life (such as built in Party IV checker, Move Relearner, Hidden Power type viewer, etc), a speed modifier (Press Q) for ease of grinding/distance covering, Mystery Gift, EXP All being optional, High EXP gains to minimize grinding, following pokemon, mega evolution, a (pseudo) Wondertrade, animated sprites, no-trade evolutions, Rare Candies at the start of nuzlockes, and multiple save slots. Known Bugs/Problems/Errors: The following issues are currently being fixed but have no estimated time to fix - some NPC pathfinding needs work, custom sprites for flying and surfing are missing. Discord: The discord for this game features information such as Mystery Gift Events, update logs, bug reporting, and more. It can be joined with the following link: DISCORD DOWNLOAD: Download the Version at the link below and use the PokeUpdater.exe inside to update to the latest version. This makes it so you can get the latest version easily without needing to manually download the files and patch it. IF YOU DO NOT UPDATE, YOU WILL NOT BE ON THE LATEST VERSION! Please join the discord below to know when a new version is released so you can be up to date! ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇ https://mega.nz/file/2FciiYzI#dFRCA5wCY451BVf4isENQJ2lRb8XpKAWKIiZCMIgn7Y Screenshots! Credits for Plugins, Sprites, and Music: Made with Pokemon Essentials for RPGMakerXP - Pokemon Music - ENLS's Prelooped Music ~ featuring music from Gens 3-9 https://www.enls.eu/prelooped/ The Legend of Dragoon Music - Dennis Martin & Takeo Miratsu
 
Pokémon Pure Heart and Pokémon True Soul are my ROM hacks of Pokémon HeartGold and Pokémon SoulSilver. HeartGold and SoulSilver are by far my favourite and most cherished games in the Pokémon series, and I wanted to make a ROM hack that would elevate these wonderful games into what I'd describe as my perfect Pokémon games. The purpose of this hack isn't to introduce a bunch of QOL from newer games, make all 496 Pokémon available to obtain before taking on the Pokémon League, or change the base stats of various weaker Pokémon, but instead to simply make a number of edits ranging from minor changes to substantial additions. In essence, Pure Heart and True Soul are my "dream Pokémon games", and my realised vision for the Johto remakes. I had never planned to share my creation outside of a small circle, but I have come to realise that there are many people who share my ideals, specifically regarding HeartGold and SoulSilver, who may appreciate my vision for these games. Please note that Pure Heart and True Soul are ROM hacks solely made for my pleasure, but in choosing to share them with the public, I am making them open to suggestions and ideas. I'd love to hear your thoughts on the changes I made to HeartGold and SoulSilver, and I hope you enjoy reading my post, and maybe even playing through my ROM hack! ✨ Features ✨ 🖼️ Screenshots 🖼️ 🔗 Download 🔗 📝 To-do 📝 Speaking about the ROM hack itself, there are a number of features that I had planned out a while ago, but never saw priority, or I just couldn't manage to get it working properly. One such feature includes turning the construction site in Vermillion City into a villa for the player to own, similar to the one in Platinum. Cynthia would give you the keys to it, and you would be able to unlock furniture as in Platinum. Getting the building model in would be the easy part, porting the furniture unlocking system would be the difficult part, and is currently out of my scope. I also wanted to turn that cutscene with your rival and their grandparents at the Day Care on Route 34 into the Odd Egg event from Crystal, but I ran into some troubles with the scripting. This is high up on my list though, so if this ROM hack garners enough attention, I will definitely attempt it again. A recent idea I came up with is composing a new battle track for Team Rocket Executives. Since I have already given Eusine a unique battle track, I thought, "why not?". This will take some time though, and I have completely forgot the entire process required to compose and insert new battle themes into HeartGold & SoulSilver (it's not fun, trust me). Other than that, there are some extra little things I'd like to add, like having Kurt move to his desk while making Apricorn balls, removing some unnecessary hand-holding/filler added in the remakes, and making the trainers in the S.S. Aqua re- matchable, as in the original games, perhaps the roster of trainers rotates every time you board the ship, and they get stronger over time. Features like these are definitely do-able! I just need the motivation to work on them.[/SPOILER] 📜 Credits 📜
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This game is being developed using Godot 4.3. Introduction It's always been a dream of mine to create a Pokemon Tower Defense game. My first shot at this topic was in September 2022, when I used Scratch to make a somewhat playable game. This year, I took on the task of learning a new coding language, that being Godot, and I've tried to replicate that game in this new software. This one will try to differ itself from the Flash Pokemon Tower Defense. Features 3+ playable maps (planned for the demo.) 13 usable Pokemon: 8 Normal, 5 EX Pokemon (More to come!) 3 upgrade paths for each Pokemon with 5 levels each, adding up to 15 levels in total. Two map categories: Casual and Challenge. Three map difficulties: Easy, Medium and Hard. Medals for each map beaten Bosses with unique mechanics 80+ waves for each map. Play the game here! Download: https://drive.google.com/drive/folders/1myLZGzlrn4NqgSPxSCYjEZo-dg4dJeA_?usp=sharing Screenshots Questions or Concerns? Game Discord: https://discord.com/invite/TeMFbHQvTH Videos of the Game: https://www.youtube.com/channel/UCQlGljThxnXu0szgcWP3HSQ My Discord User: toxillian Credits
 
Game Introduction: Welcome to the region of Ombrosia, a mysterious territory filled with challenges and adventures for Pokémon trainers. In Pokémon: Mysteries of Ombrosia, you play as a young trainer from Havenbrook, about to graduate as a Pokémon trainer. Your goal is to explore the region of Ombrosia, unravel its mysteries, become the best trainer, and battle the criminal teams that threaten the region. Get ready to experience unique new adventures on your trainer journey. Game Features: Known enemy teams included: Team Rocket, Team Aqua/Magma, Team Galactic, Team Plasma. Rival characters: Alice, Max, and many other competitive trainers. Included known characters: Gardenia, Elesa, Lucian, Drayden, Alder, etc. In-game Content: Over 20 unique quests and more than 100 exciting missions. Over 500 Pokémon to catch, including new regional forms and old regional forms. Experience new Mega Evolutions. Access advanced gameplay mechanics such as Terracristallization, Z-Moves, and Dynamax. Over 200 hours of gameplay in slowrun mode for an extended adventure. Solve puzzles inspired by the 2nd and 3rd generations. Enjoy over 10 entertaining mini-games. Customize EV point allocation according to your preferences. Reward system tied to the Pokédex, encouraging complete exploration. Use a Pokémon radar to track rare species. Discover a reinvented and optimized Pokégear to facilitate your adventure. Obtain and challenge the 16 gym badges to qualify for the Pokémon League. Experience three different life periods in the Pokémon world, each with its own challenges and opportunities. Become the Pokémon League Champion, the highest honor for a Pokémon trainer. Challenge and win the title of Champion in your own city. Play as the Pokémon Apprentice Professor and uncover the secrets of a new region. Participate in trials related to the mysterious Battle Island. Enjoy the company of your own companion Pokémon. Take part in unique contests and showcase your coordination skills. And many more surprises to discover! Immerse yourself in a captivating story, explore the region of Ombrosia, and become the legendary hero who will save the region from dark forces. Meet unforgettable characters, capture powerful Pokémon, and prove your worth as an outstanding trainer. Are you ready to take on the challenge and uncover the Mysteries of Ombrosia? Game IS NOW AVAILABLE HERE: 🔽Windows🔽 🔽Joyplay🔽 Other link: 🔽🔽🔽
 
NOTICE: I am aware of a ROM hack version of this game is circulating around. This is NOT that. This version requires no emulator to play and is exclusively for PC. To play, just download the ZIP file from one of the links below. Extract the file and run the game file. I have no affiliation with any of the ROM hack versions of this game. _____________________________________________________________________________________________________________________________________________________________________________________________ [/SPOILER] _____________________________________________________________________________________________________________________________________________________________________________________________ Pokemon This Gym of Mine You are the newest Gym Leader for Umbal City! Battle Trainers that challenge you, spruce up the city, and help out the citizens! How you do it is all up to you! Screenshots: Downloads: Mediafire link: Pokemon This Gym of Mine v 4.2.3 Google Drive link: Pokemon This Gym of Mine v 4.2.3 Pokemon TGOM Resources Additional Links: Reddit Discord If you are having trouble with the Discord link, the invite link can be found at the game's wiki: Wiki Made Using: Pokemon Essentials 18.1 Team: Omegas Notes: It's random chance that goes into deciding who you face at the Gym. I've done everything I could think of to keep it interesting and avoid repetition, but it may happen once in a while, especially early on. Also, some early-game Trainers get stronger if you leave them be. You can only fight each Trainer once, so make it count! Finally, there is no barrier between areas. You can access areas containing Pokemon five times your strength straight out the gate! Have fun you guys! Credits: Pokemon Essentials 18.1 - Maruno, Poccil, and Flameguru Smogon XY/SM/SS Sprite Projects Project: Generation 6 Jumping Gen 6 Pokemon Icons - Pikachumazzinga ShinxHero's Pokemon XYORAS Cries Generation 8 Project for Essentials
 
Made for the 8th Relic Castle Game Jam. Made in RPG Maker XP using Pokémon Essentials GSC v1.3 (Essentials v18.1). Today is the day you finally become a knight of the Kingdom of Altai, just like your father. You've been training for this for years, and now, that goal is within arm's reach. Unbeknownst to you, this would soon push you into a far greater journey with far greater stakes than you could have ever imagined. Developer: Cuprite Screenshots: Credits: Changelog: Game and Resource Pack Download: Original Jam Notes: Thank you for even checking out this thread. It means a lot! Check out the other RCGJ8 entries too while you're at it! :D
 
Made using Essentials v21.1 on RPG Maker XP Download Story Welcome to the Fervor Region, a region up in the north that has been in crisis for a couple years due to the events of a group of criminals releasing a chaotic substance across the entire region, essentially trapping everyone within out of fear it'll spread. Our protagonist and their friend are stuck at their relatives' place because of this, and are just trying to enjoy life even with a fractured league. However, a chance encounter are going to expand these children's understanding of the world... and perhaps another. but it is actually new content. If you're updating from an older version, MAKE SURE YOU'RE IN EASY MODE!!! Changes: Chapter B1 added. An overhaul of the candle system. Even more new music by danger!ghosts! Travelling trainers event in overworld event. Enhanced Battle UI added. Ferocity and Resilience charms will not work on any mons with a BST over 535. Modified encounter table for rebalancing purposes. Updated the trainers taking the modified dex into consideration. Modify dialogue to make it so wild Pokémon are more wary of balls and require candles because of this. Removed the difficulty stuff for now. I need a proper balancer for that. Fevorian Natu and Xatu have been changed to convergent evolutions Batu and Vatu. If you have a Natu in your party, it should just become a regular Natu with some of Batu's moves. Bug Fixes: Updated some more outdated dialogue involving Pandora's Box. Fixed the Otherside doors crashing. Fixed weird visiblility stuff with the Mantrees. Eris' trainer class was "Trainer" and not "Pokémon Trainer" on accident. Facing a playable character in a different outfit works properly. Candles crash fixed. Blocked off access to Galveson park without a Pokémon. Fixed some dialogue for certain quests in Nepdewn Town. Partner trainers were having disobedience issues. Made Sociedew guaranteed female (she's a "matriarch" after all). Fixed oversight in mid battle dialogue, along with some of Lotta's dialogue. Using a blank charm in a multi battle has the same properties as a Poké Ball where it ends the turn. Starting up game in Uakitite Tower doesn't adjust the map until something leaving map or new decoration. Fixed crash when opposing trainer has no graphic. Version 1.0.10 Changes: Removed the "Toss" option in bag. Modified the priorities of events so some are more frequent than others. Boss Pokémon have smarter AI. More food items that can be bought at Simisavor. The Otherside now has a custom theme. Bug Fixes: Reimplemented the missing functionality of the Constant Tileset. Nerfed the cactus juice a little since it was on an older version of the hunger system. Fixed Typeless Charm being called "Typless Charm" Status effects weren't applying to the right Pokémon during a boss phase. Fixed Tropius Charm working on anyone. Removed early access to the Holiday Home. Version 1.0.9 Fixed the save functions. Especially since you could technically save if you press quit, which defeats the purpose of not being able to save everywhere. Version 1.0.8 NOTE: It turns out soft resetting the game causes issues with UnrealTime, so for now avoid F12 like the plague. Changes: Couple new events added to carriage travel. Some mid-battle dialogue for important battles. New Galveson City theme thanks to danger!ghosts! More coming soon. Bug Fixes: Fixed carriage travel. Particularly how the movement goes on even when the map changes. Made sure you can't go anywhere else in the mainland to cheese to the cutscene. Version 1.0.7 Changes: New challenge that disables IVs on the user. Bug Fixes: Anything that heals was broken UI-wise due to 1.0.6. Fixed Paisley's overworld sprite. Version 1.0.6 Mostly just improvements and fixes to the bosses. Changes: Design on special DLV Pokémon so they scream "special form". Bug Fixes: Fixed Fruity Scent not actually trapping the user. Modified the UI so the caught symbol isn't over the boss bars. Shrunk the thin battle bars a bit so you could fully see the remaining boss bars when there's more than one Pokémon on a side. Potentially fixed a bug where the game is trying to heal more than what remains between the hp and totalhp. I'm not able to recreate it, but it's always been wildly inconsistent. Version 1.0.5 pbStoreBag broke because of item_decorations? It fixed itself when I opened the bag, so do that if you get an error involving pbStoreBag. Changes: Added missing materials. Bug Fixes: Modified Trollodile's minigame winning reward so that no charm is left out. Battle Low HP doesn't exist yet, so battles break when player's mons reach low HP. Cactus juice is not a decoration. Version 1.0.4 Changes: Decreased Sociedew's height by a meter. Decreased the time for the HP bar. Frugivore Charm that applies the "eaten berry" effect instantly. Buffed Belch's accuracy to 100%. Bug Fixes: Added Sociedew's missing camo typing. Version 1.0.3 Changes: Worked on the battle UI some more. More random dialogue for characters in tower when nothing specific to say. DLV Swalot design updated so it's a little more unique. Certain important battles have a variety of Pokémon that can appear (though right now it's just the first gym leader). Certain items obtainable while fishing. Add new trainer tip after Sociedew boss fight explaining using blank charms on anything DLV, Updated badge part of the Trainer ID, specifically for the boss Pokémon. Reworked the Fervorian Applin line along with adding the missing third path (thanks ScVi DLC for throwing an unexpected Dipplin and Hydrapple). Changed up a certain plotline a bit. Bug Fixes: Forgot to remove a print statement during the carriage traversal in the savanna. Messed up the cutscene code, which made the first carriage traversal impossible. Removed Losrick's overworld sprite for now since it utilized the old spirte version. Fixed sideways sprites of Boy and George not bouncing when walking. Direction is now kept after fishing. Cut off pixels in Interior tilesets fixed. Fixed some form names for certain regional forms. Fixed the type matchup up not properly showing alternate forms. Fixed some passability issues with plants. Version 1.0.2 Changes: Completely changed Losrick's design, along with making its evolution Trovake. Some more EBN news. Removed the moss(?) from Galveson City since it didn't look good at all. Especially when considering that it isn't at all pixel-y. Nerfed the availability of a certain NPC in a certain library. All fakemon now have a habitat for the Pokedex Data Page Plugin. Bug Fixes Fixed jack-o-lanturn graphic. Certain NPCs now have a cooldown. Version 1.0.1 Bug Fixes: Time doesn't show during story events (unless you talk to the clocks I guess). There isn't really supposed to be a specific time to worry about while free time is not going on. Accidentally didn't change day after gym battle. Fixed some lines that referred to Quarter by an outdated name. Can't walk on locked door tiles in route gateways. Fixed major oversight in replace_tileset function that was causing the tileset_name to not save the correct name. Outdoor Light now only applies to night, not evening (just because of how the tilesets look). Zaria is always cleaning the shower once she starts doing it (aka no event page that hides her). [/SPOILER] If you find any bugs while playing the game, please inform me! I'm one person with some bad testing skills, so I'm absolutely going to miss things. Also, recruitments are currently available!
 
Welcome to the kingdom of Keltios! I have the honor to present my fangame project: Pokémon Sacred Phoenix. Born on June 23, 2018, here it is officially presented in the community! Currently developed on a heavily modded version 24 of PSDK, this ambitious project aims to bring audacity and originality both in terms of the scenario and Pokémon gameplay while retaining the very essence of this famous license. In the long term, it is on the open-source Godot engine that I want to develop on, because it is the only way to make a fangame worthy of my ambitions. In the spirit of the Relic Castle's game jams, this project that will be free of public use in order to allow everyone to benefit from it, but also to be able to make a contribution to the edifice. When a Legend falls into one of the eternal human conflicts, the Mythical King will lose his Guardian and will no longer be worthy of Arceus' Throne. From this fall will be reborn the curse of the Sovereign of Kalos. Then utter Shadow will plunge the Divine Pokémon into a tormented sleep, subjecting it to dark servitude. From this Shadow that puts many Pokémons' souls to sleep, the Rebirth will shine with the Rainbow Bird. Blessed by the flames of the Sacred Fire and the unconditional Love of the Phoenix Prophet, the Pokémons of Light will restore the balance of the Legendaries ... For from the Shadow type is born the Light, the balance of the world will never be broken. Pokémon Sacred Phoenix is a fan-game that will introduce you to the kingdom of Keltios, a medieval-fantasy world blessed by the Legendaries. Loving myths and legends, it is therefore only natural that I transcribe these passions through my creation. This will involve a unique project on many points, originalities that will make the strength of this project: On Giratina's sphere (the plot): What would a world be without adventures? A medieval-fantasy world is full of mages, prophecies, court intrigues, quests, enemies, battles, deaths, hope and heroes. Through a scenario that skillfully mixes Celtic inspiration and the richness of the official Pokémon Lore, you will live the Phoenix Prophecy and will be led to discover the origin of a mysterious evil (the Shadow type) corrupting the heart of some pocket monsters. On Palkia's sphere (the space): Keltios, a frontier nation of ancient Kalos, will be a brand-new land to explore. At the height of its glory, this historically rich kingdom remains twice the size of a traditional Pokémon region. On Dialga's sphere (the time): A very rare originality, the quest of the Sacred Phoenix will go far into the past: 500 years after the Kalosian reign of AZ, or 2500 years before the contemporary events of the Pokéworld. This implies the absence of almost all technologies. Forget about glass buildings, motor vehicles, computers, Pokémon Centers and modern medicines! It is an opportunity to discover new landscapes (tilesets) and a different philosophy of life, especially magic which is very prominent. It is thanks to it that the forging of Apricorns into Pokéballs was already known and mastered in Keltios. And to make sure you don't feel out of place, you will have the opportunity to "Gotta Catch 'Em All" and to collect dozens of pocket monsters thanks to a mage's privilege that you will inherit very quickly. Yes, an enchanted grimoire will act as a Pokédex! On Arceus' sphere (the physical laws): As magic replaces technology, the inhabitants have learned to live in symbiosis with nature and the "magical creatures" that populate it. You will learn for example that Pokémons recover their energy by camping or resting in an inn (or by praying at an altar), but also that battles can be deadly to your fellow travelers in case of a blow that is too powerful (feature that can be set in the options: disabled, realistic or Nuzlocke). Because yes, in Keltios, the carnal envelope of a Pokémon remains mortal and many trainers have shed tears as a consequence! Generally speaking, the Pokémon gameplay will be revisited in order to get closer to a classic fantasy RPG while keeping the essence of the license. The Sacred Phoenix Quest (and its secondary objectives) will lead you to visit all 22 kelt towns, but also potentially some of the 12 known cities beyond the borders. After an introduction on Phoenix Hill, where your starter will be given to you, your story will start in the peaceful province of Alienor in the west of Keltios, to the battlefields near the Distortion Massif, and to the dream of every trainer: the Mt. Asgard, where the Colosseum of Arceus, the headquarters of the Pokémon League of Keltios, is built. The map is designed to offer you a semi-liberty inspired by open worlds while guiding you a minimum to avoid finding yourself in an off-level zone. In keeping with the Pokémon tradition, most of the cities are themed around the Celtic tree. The geography will also make nods to ancient legends such as those of Avalon or Broceliande. – A mature scenario rich in myths and legends, and where the Legendaries are honored as gods. – Three Dragon Starters: Dratini, Bagon and Gible. All three final forms have their Mega-Evolution. – Unique tilesets for a medieval-fantasy atmosphere – Mapping using the terraforming technique: all Keltios maps have a realistic relief and are perfectly joined. This provides an organic environment and a semi-open world that will allow soaring in the sky between all areas. – An orchestral soundtrack by Pipevanes and Braxton Burks! – 3 rivals – 10 Augurs (replacing Gym Leaders), 2 of which are optional. Each will give a Talisman, equivalent to a badge. – Two sects that will act as Teams: the Cult of Darkrai and the Cult of Giratina. – Fully customizable difficulty, from Assist Mode to Giratina's Hell (hardcore Nuzlocke). – You can forfeit to most trainers and thus decline the battle (but it will be perceived as a dishonor by your party). It is also possible to explore Keltios without battle-capable Pokémon, but be careful not to make unfortunate encounters! – A Game Over is present and can be triggered in three ways: being defeated by a hostile enemy (death match), being killed by one of your own Pokémon or having all your creatures die (with an optional Black Out Clause). – Follow Me: you first Pokémon walks by your side. This can be toggled by [Ctrl] key and has implications on the gameplay. – Presence of holy and cursed places. This impacts your magic and the behavior of your Pokémons. – Shiny encounter chance increased to 1/1074. Shinies have better IVs. – Alpha and Noble Pokémons ! They have a greater chance of being shiny because of their perfect IVs (1/266 and 1/64 chances respectively). – Speed-up button ([F5] key). – An internal clock for the game with its own calendar and season management. – Harvest of Keltios: many wild plants can be harvested in the lands of Keltios and require no maintenance. Their productivity depends on the season, but the Floral Gift (a passive ability possessed by fully evolved Grass Pokémons) can speed up an almost ready harvest. – New potions and healing items adapted to the old era of Keltios. – A mining system allows you to collect the raw materials needed for crafting, including the creation of Pokéballs. – Fields Effects: Like Pokémon Reborn, battlefields will have a very significant influence on the power of attacks and will combine with weather and auras. The number of weathers will also be extended. – Caught Overhaul: The capture mechanics have been revisited. A Pokémon that is not weakened or of too high level can deflect balls. Conversely, weakening them will significantly increase your chances of capture! At the same time, the Apricorns-based Pokéballs – the only ones present in Keltios – are rebalanced and offered in three levels of quality. Thus, each one of them will have its utility. – Death Overhaul: The death of Pokémon will be a reality in Keltios: you will be able to lose your magical creatures if they are hit too hard. This can be set in the options (disabled / realistic / Nuzlocke mode). A reincarnation system is present and allows you to get some ghost Pokémons! – Overkill mechanism: Grants a XP boost in case of a powerful fatal blow, but beware not to bloodshed too often. – Loyalty Overhaul: Many parameters influence the feelings of your Pokémons. Gain their trust by giving them food or massaging them. Their level of friendship will have a real influence on battles and will determine how loyal they are to you. You can also instill fear in them to gain respect. – XP Overhaul: Depending on the importance of the fights, the experience gain will be more or less important. At the same time, an original soft level cap greatly accelerates the experience gained if your Pokémon is underlevel and reduces it by half if your Pokémon is too high level. The overlevel also reduces the dread felt by your magical creature, which will impact the obedience they have for you. This effect can be compensated with high friendship. – Pokémons can evolve mid-battle and trade evolutions are replaced by alternatives ones. – A Keltios Pokédex made up of around 500 creatures, of which 15% are Fakemons and regional variants (known as "ancient" forms). New Mega-Evolutions are also present! – Two new types: Shadow and Light. It will be possible to grant one of these two types to your Pokémon through a ritual. – A rebalanced type chart! – Status moves are divided into three sub-categories: buff, debuff, and terrain. – Effectiveness Overhaul: Chances of hitting with a debuff move are influenced by type affinity. Affinity also influences the chances of inflicting a side effect and the rate of indirect or fixed damage. – Statuses and critical hits have been overhauled. – Haxx smoother: Minimizes the luck/bad luck discrepancies that frustrate players in battle. This will be done by taking into account the success or failure of the last actions. For example, if you failed your Blizzard, the next one will have more chances to succeed, and vice versa. – EVs and IVs will be visible on the stats. The Pokémon summary will also include much more information than in the official games. (Great for fans of RPG feats). – The EV system is rebalanced and expanded to be closer to what it was in Gen 1 / Gen 2, rewarding trainers who train the same Pokémon over the long term. – Possibility to curse, strengthen or bless the IVs of your Pokémon in order to minimize or maximize them. All your magical creatures will have a chance to become "Perfect". The nature in battle can also be modified in the same manner as mints. – The hermaphrodite gender for Pokémons and egg groups redone from scratch. – Each Legendary Pokémon will have its own Legendary move and/or Ability, reflecting its divine power over the world. – A craft system with the smithing art. – Double and Triple battles with the possibility of meeting wild Pokémons in pairs or triples (the latter is a horde battle.) – Wild Pokémons that will act as bosses and will be fought in 1 vs. 2. In return, they will be able to call for reinforcements in the manner of the SOS battles in SM/USUM. – Completing the three branches of crafting: forging, alchemy and enchanting. (Forging is done, left Alchemy and Enchanting.) – Develop the game in HD with a resolution of 1280x720 and sprites in 192x192 for the Pokémons. My ultimate wish is that these HD sprites are also animated. – Augur Battles will take place in colosseums. (Pokémon matches are the most popular entertainment in Keltios and the public wants to see the show!) No puzzles in these buildings, but the Augurs will give you an Alola Trial-style quest before facing you. – Augur Battles will follow the Gym leaders' rules of the Anime with a battlefield to their advantage and a no item clause. – A Pokémon League in the form of a Double battle tournament in a sumptuous colosseum. – Replacing PP system with 2 new energy gauges for your Pokémons: Mana and Breath. This will allow more than 4 moves per Pokémon. – 6 tactical options instead of 4 in battle: Attack, Stances, Tactics, Pokémon, Bag and Run. – Ho-Oh's Scepter will allow your character to use magic, including casting O-Power style spells, but also to Mega-Evolve your Pokémons and use the Z-Power. – The Sacred Mega-Evolution! Find the true Mega-Evolution as it is described in the anime: the one that requires a sincere love towards your Pokémon. It will also allow the use of Z-moves. – The possibility of performing Poké-Jobs, a kind of repeatable quest that will allow you to earn money without spilling the blood of your magical creatures. – In-map use of HM moves based on the Pokémon's ability to learn the attack (instead of having it in its moveset) and the presence of Poké Ride. – Integration of Pokémon Contests. The Silvynis family is a lineage that has had several royal ancestors. The latest was Nimue the Pure, Mythical Queen who watched over Keltios a century ago. Going back in the genealogy, it is revealed that the blood of Morgana Harmonia and AZ of Kalos also runs in their veins. Of course, as in any self-respecting Pokémon game, you can choose your character's name. Be aware that if you take the hero, the heroine will become one of your rivals and vice versa. The hero Only son of Brendan and Ygerne, Aranel is a young man of 18 who, after the death of his father, found hope by following the teachings of the Ho-Oh cult. Shy but honest, he has always dreamed of becoming friends with Pokémons. He is very close to his cousin Viviane. The heroine Only daughter of Elowen and Gorlois, Viviane is a young lady of 19 years. Her destiny seems to be linked to Aranel's, for she too saw her father die during the terrible battle of Taranus 11 years ago, the same battle where the Mythical King Oromis lost his Suicune. Like her cousin Aranel, she decided to follow the teachings of the Temple of Ho-Oh. Enthusiastic and determined, she has always been fascinated by the magic of Pokémons. The Pokémon "Professor" Fintan the Wise is the grandfather of Viviane and Aranel, 68 years old at the beginning of the adventure. Lord of Sylvan Town, his manor houses a vast library, his dream being to list all the existing Pokémons in Keltios. Legend has it that he even met Celebi in the Lake of Time when he was 12 years old. When he sees that his grandchild has inherited the Scepter of Ho-Oh, he will entrust him with the Pokégrimoire, an enchanted book that acts as an ancient Pokédex. Gwydion High Priest of Ho-Oh, he plays the role of your mentor during the beginning of the game. Guardian of the Scepter of Phoenix Pokémon, he masters the Sacred Mega-Evolution, but it seems that his artifact attracts dangerous lusts... Kerdus He is the blacksmith and the Lord of Tintignac, the second town in the game. Master in the art of making Pokéballs from Apricorns, he will teach his knowledge to our hero very early in his adventure. (Yes, there will be crafting!) Aerouna Intrepid damsel of the Draconid People and aspiring Dragon Rider, it was she who gave you one of the three dragon eggs she possessed as a reward for your initiation. She will keep you company as your second rival, for she too was entitled to her dragon hatching as the new Priestess of Rayquaza. Sveifla Sveifla is an enigmatic character. The son of a high-ranking person, he used to serve the Cult of Giratina, but was banished after losing control of his Shadow Pokémon. The scar on his face is a testament to this. In revenge, he stole a dragon egg from Duiraco and hatched it, and is now trying to rebuild his career as a trainer. He will cross your path several times and will act as your third rival. AZ - Azoth of his real name Former King of Kalos and master alchemist, his love for Pokémon earned him the trust of Xerneas and Yveltal. But at that time, the Legendaries refused to intervene in human wars, which cost the life of his Floette. Despite the kindness of the two Guardians of Kalos who helped him create the Philosopher's Stone and resurrect his beloved Pokémon, the sovereign succumbed to his dark side by freeing Giratina from the Distortion World. The ultimate weapon was created and ravaged Keltios, ending a 16-year war... but at the cost of his Floette's departure and an unforgivable reputation as a god of destruction in the eyes of the kelts. The only thing he was able to keep was his Philosopher's Stone, which is why he is still living 500 years later, wandering around looking for his redemption. Our heroes will cross his path several times. Unos the Mythical King Successor of Oromis, he is the current Mythical King of Keltios. He is the first mortal to have obtained the allegiance of three Legendaries at the same time, including Arceus himself. Needless to say, with so many divine Pokémons at his side, he is an exceptionally powerful trainer! The equivalent of Gym Leaders, Augurs are the head of each Keltios Cult. Guardians of the wisdom of the Legendary they represent; they will subject you to a trial (like the Trials of Alola) if you express the desire to them to face them. Succeed in their quest, and they will then give you an appointment in their arena backed by the Temple, coliseums offering very beautiful shows for the inhabitants of their city. These official Keltios League battles will be tough, as Augurs treat their magical creatures with the utmost love, healing items will be forbidden, you won't be able to send more Pokémon than your opponent has, and the arena's terrain will be significantly to their advantage. A small concession, however: you will be allowed to switch Pokémon for free if you knock out one of the Augur's magical creatures, and the Augur will never be allowed to switch voluntarily. In short, it's exactly the official rules of the Gym battles from the Anime. Triumph and you will be rewarded with a Talisman, a badge that will reinforce your authority over your pocket monsters and unlock a quest that will allow you to learn a field move... And let's not forget the applause of the audience who will reward you with a nice amount of gold! List of Augurs Awena: Augur of Celebi – specialized Grass and Psychic-type Meirion: Augur of Kyogre – specialized Water and Ice-type Aedan: Augur of Groudon – specialized Fire and Ground-type Blodwyn: Augur of Xerneas – specialized Fairy and Grass-type Arianna: Augur of Lugia – specialized Water, Flying and Psychic-type Houarnon: Augur of Heatran – specialized Fire, Steel and Rock-type Erwana: Augur of Yveltal – specialized Dark and Ghost-type Cerridwyn: Augur of Uxie, Mesprit, and Azelf – specialized Psychic and Light-type (It will be a Trio Combat) Neñvel: Augur of Rayquaza – specialized Dragon and Electric-type Ambros: Augur of Ho-Oh – specialized Fire and Flying-type Note that the Augurs of Ho-Oh and Heatran will be optional (although highly recommended). The first one, because you'll already have his Talisman from being initiated by the priests of Ho-Oh, the second one because it won't unlock a field move that's essential to the main quest (and the League of Keltios only requires 9 Talismans to compete). You'll also notice that their teams won't be monotype, but in the theme of the Legendary that fits them. Sacred Phoenix renews the battle mechanics in depth, offering a new wind on the Pokémon license. If your will is to be surprised and discover everything by yourself, follow the path of Azelf. The scenario will introduce you to these new features gradually. But if you choose the path of Uxie and wish his knowledge, a documentation has been specially written for you. It is available in the "doc" folder of the game. Fintan's library contains many books that can be accessed from the shelves of his manor. For an independent reading of the game, these writings are also available in PDF format. A good majority of the gameplay changes are described there, as well as some of the lore. The library of Fintan the Wise (French version) (Spanish version) Since June 23, 2018, Sacred Phoenix has grown and developed. The changelog traces its history. View the changelog (French version) This short document lists the questions related to the installation or the update of the game. https://www.sacredphoenix.fr/res/Telechargements/PDF/FAQ/FAQ and troubleshooting_EN.pdf Game download: Alpha v0.4.0.9 of September 7th, 2024 Available languages: / / Includes the full prologue + Chapter 1, approximately 1 hour of gameplay - up to 2 hours with the side quests and optional content The city of Gortelda, and the first Augur battle are our next goals. Official website of Sacred Phoenix Official Discord (boosted at level 2) Deviantart gallery Twitter Youtube Channel
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
Pokémon The New Order About the Fan Game Pokémon The New Order is an RPG XP Game that I've been developing since April 2020, probably due to boredom but most likely because I've always wanted to try and create my own Pokémon game! The game is a fangame made in RPG Maker XP and in no way do I receive any profit or monetary compensation for it. I have made this game under fair use laws and do not intend to breach those. The game takes place in the Fabelle region, a brand-new place with lots of new challenges to take on! However, the game is inspired by colonelsalt's Team Rocket Edition ROM Hack. That means the gameplay will take an unexpected turn. This isn't your usual Pokémon game with you being a child completing your dream as a champion... The Plot You finally make your dream come true. Through your contacts, you manage to join the infamous Team Cipher, the dominant mafia group in the whole region of Fabelle! Complete numerous missions and climb up the ranks to fulfill your very own destiny! Develop bonds with your teammates! Fight off other villainous groups to reach the top! Discover the dark side of Fabellian history and all the secrets the government has been keeping away from the public eye! Screenshots GIFs (outdated) Features The whole new region of Fabelle! Many new locations to explore and many new trainers to battle! Gen. VI Pokémon While it may not be anything too new anymore, Fairy Type and Gen VI Pokémon are included in the game. A unique, branching story Play the game, while making choices that branch the game, changing the story as you progress, and determining how the characters see you. Gen 3 style map The whole game gives off a nostalgic vibe from the old gen 3 Mechanics and abilities up to Gen 9 With Gen 9 Pokémon come their abilities! Miscelanous features that improve the gameplay More features, like HMs for items, reusable TMs, nature changers, an item updating your current objective and more... Download DOWNLOAD BETA V3.0 DOWNLOAD BETA V2.1 DOWNLOAD BETA V1.0 FAQ None, at the moment, but if there are any, they'll be in this section. Credits Of course, I didn't make most of the assets used in the game. In this spoiler I've listed people whom I'd like to thank for their work, since without them, this wouldn't even exist. If you notice any asset you created in this game and you're not listed in the spoiler, I am terribly sorry. Message me and I'll quickly add you to the credits. If you see me using your work and you haven't stated it's completely free to use and are dissatisfied with me using it, message me and I'll work out the situation. (Credits are bound to change as more Betas are released) If you find any bugs, errors or typos, be sure to message me
 
Hey folks! New day, new fangame. Today I bring you my last work: Pokémon Jukebox Unity! Pokémon Jukebox Unity (PJU) is a remake of Pokémon Jukebox in Unity Engine. Pokémon Jukebox was the first application developed by Game Freak for Android smartphones with Pokémon content. Pokémon Jukebox became unavailable on May 31, 2016 and when the servers closed, even with the original APK, it is completely unusable. Because of this, I bring PJU as a new Pokémon music app for all devices (not just Android like the original). With Pokémon Jukebox Unity, fans of the Pokémon soundtrack can enjoy the Pokémon game's greatest hits. Albums: Every day the game recommends you 3 random tracks from all the available albums but you have free access to all of them from the "Music" section. To add your own touch to the music you are listening to you can play sound effects over the songs. By touching the buttons that appear on the player screen, you can play preset sound effects to the beat of the music. Pokémon Jukebox Unity also includes a loop function that allows you to repeat songs as many times as desired. In addition, you can listen in the background as you would with any Music application. The following games are currently included: Pokémon Red, Blue and Green Pokémon Yellow Pokémon Gold and Silver Pokémon Crystal Pokémon Ruby and Sapphire Pokémon Emerald Pokémon Fire Red and Leaf Green Pokémon Diamond and Pearl Pokémon Platinum Pokémon Heart Gold and Soul Silver Pokémon Black and White Pokémon White 2 and Black 2 Pokémon X and Y Pokémon Omega Ruby and Alpha Sapphire Pokémon Sun and Moon Pokémon Ultra Sun and Ultra Moon Pokémon Let's Go Pikachu and Eevee Pokémon Sword and Shield Pokémon Brilliant Diamond and Shinning Pearl Pokémon Scarlet and Violet Pokémon Stadium Custom themes: The game also brings a "Custom" section. If you import using the contextual menus of the "Shop" section the songs of your favorite fangames, you can listen to them from the Music section. Screenshots: Video: Download: Zelda Credits: The Pokémon Company Creatures Inc Game Freak
 
Pokémon Aragonite- Sylia Region [Made with Pokémon Essentials V21] -Introduction- Pokémon Aragonite is a fanmade project based on the real life island of Sicily, in the South of Italy. This project aim to reimagine Sicily into the Pokémon world by creating the Sylia region, where you will be able to explore many areas and cities based off actual places! Initially this started as a fakemon dex where we had fun interpreting our culture, flora and fauna into Fakemon, but then we decided to use Pokémon Essentials to turn it into a playable game! -The Sylia Region & Premise- The colorful Sylia region offers a rich climate where many Pokémon have inhabited its ancient ruins and coastlines. The people live with the respect of its prominent volcano: Mount Ethenelle. But it's not just sights that make Sylia unique, but also its rich and ancient history, myths of creatures inhabiting the Messen Strait, strange ruins on the island of Pharot and the fascinating mosaics of Forter Town... Recently Mt.Ethenelle seems to be acting more active than usual, and the law is getting involved in keeping an eye on suspicious activities, what could this mean? But there's a charismatic team of researches that aims to study and uncover everything that is hidden on the island! And it is your chance to join them and get to the bottom of these events! -The Aragonite Research Team (A.R.T.)- The Aragonite Research Team (aka ART) is a group of researchers that wishes to study and protect the ecosystem of the Sylia region. The team has some important members: -Carob: the main leader, a jolly fellow that never says no to a challenge and adores the sea! -Silena: the passionate main assistant of Carob, overlooking Mt.Ethenelle's volcanic activity. -Asfodelo: the tech guy, it's thanks to him that the region can use the Box System! -Palma: who researches the cold areas and caves that lie hidden around Mt.Ethenelle. -Baldassarre: A new recruit in the team, researching the marine life and ecosystems of the region. -The trainers and Pokémon of the region!- Embark on your journey as either Biagio or Cecilia alongside one of the three starters, it is gonna be quite a long trek! You aren't just going around to collect badges, but to become a fully fledged researcher! As you collect Gym badges, ART will recognise you more and more as a proper member of their team, and you will be allowed to partake in their various expeditions. You might help some people, or collect ancient relics, or perhaps find rare Pokémon! Here are the starters, Buncti, Geckoal and Tunibble! -Features- + New Region, New Pokémon! 150 new Pokémon for you to catch and battle with around the Sylia region, all based off Sicily's culture, flora and fauna! +Become a fully fledged researcher! In order to join ART, you will have to prove your stenghts, collecting badges will be enough to do so. As you rank up, you'll be able to access more and more hidden and dangerous areas of the region, with quests and special content! +A story with multiple layers Not everything is what it seems, why is the police getting involved in checking the current Ethenelle events? ART is a very passionate team, but could there be more to them? What dwells deep within Mt.Ethenelle? This is all up to you to dig deeper... +Speedup button with Q! Just don't use it in a nuzlocke accidentally... +A healthy postgame No hand holding, gloves are off, will you be able to properly show your detective skills and investigate what's left to search? +A detailed Pokédex Moves, abilities, stats, you name it, all neatly shown in your trusty Pokédex! -THE ACTUAL GAME- Of course, this is all gonna be playable! Have a look! What's gonna be finished? when it's done lol Want to try the game right now??? CLICK HERE TO DOWNLOAD THE DEMO!!! (Version 1.3.2) CLICK HERE TO JOIN OUR OFFICIAL DISCORD SERVER! CREDITS:
 
Hello people! Long story short: this is a crossover project between Pokémon, Made in Abyss and Etrian Odyssey. It's a sort of dungeon-crawler story-driven, but you don't need to know anything about Etrian Odyssey or Made in Abyss in order to fully enjoy this game! On the island of Talrega lies the entrance of the Yggdrasil labyrinth, a gigantic maze full of treasures that has attracted the attention of adventurers all around the world. What are you looking for? Money? Fame? Or do you just want to test your trainer skills by tackling the maze? Is there something deep down? In this game you'll play as Nyx, a young adventurer that wants to challenge the labyrinth. But as soon as she starts descending, something goes wrong... Base ➜ Fire Red (U) 1.0 Status ➜ Beta v3.0 Language ➜ English Main Story Completion ➜ 75% Narrative Arcs (SPOILER ALERT) ★ NYX Young adventurer that wants to challenge the Yggdrasil Labyrinth. Good at Pokémon battles, she tries to follow in her sister's footsteps in order to surpass her. Signature Pokémon: Plusle & Minun ★ AIMÉE The best explorer from the Adventurers Guild in the city of Talrega and Nyx's older sister. She's the one that wrote the majority of books and guides regarding the labyrinth, its treasures and mysteries. Signature Pokémon: ??? ★ ETHAN An introverted and awkward boy who will travel with Nyx during her adventure. He has a mysterious connection with Aimée. Signature Pokémon: Kecleon. ★ OLYMPIA A strange girl who will travel with Nyx during her adventure. She claims to be a robot and acts like one. She has a mysterious connection with Aimée. Signature Pokémon: Mawile. New story and region; Double battles only, unless you only have one Pokémon; No Gym leaders/evil team/elite4, it's time to explore! Every Pokémon has been rebalanced; New regional forms: the Etrian Variants!; Available mons: gen 1 to 3, gen 4 evolutions and extras like Farigiraf; Multiple difficulties and soft level caps; EV-IV screen, nature colors etc etc; No healing items during battle Etrian Odyssey features such as Mining and Gathering points, Naval Exploration, Shop Upgrade and FOEs; Sidequests and a sidequest menu; Wonder Trade; Every Pokémon in the game has 31 IVS so that you don't have to farm or breed in order to get a decent one; You get no EVS from beating a Pokémon, instead you'll have to use Power Items or Vitamins (for a lowered price); You can change the nature and the ability of your Pokémon using in-game functions; Exp. Share Gen VI style as a game mechanic; Shiny rate increased; New soundtrack. Beta v3.0 ends at the end of the Sixth Stratum ► Latest (ENG): Pokémon Odyssey Beta v3.0 This is just a .ups patch file. In order to play this game you'll have to apply this patch on a Pokémon Fire Red (U) (Squirrels) rom. ► Discord ➜ Click here ► Wild encounters and Items ➜ Click here ► Pokémon stats, learnset, Etrian Variants etc. ➜ Click here ► Level Caps, Bosses, Naval Exploration map, Sidequests ➜ Click here ► Magiscarf ➜ Tilesets ► Aveontrainer ➜ Battle Backgrounds ► The-Red-eX ➜ Tilesets ► kWharever ➜ Battle Backgrounds ► BadassBill ➜ Tilesets ► Kyledove ➜ Tilesets ► Kalarie ➜ Sprites (OW) ► Avon, SphericalIce, DoesntKnowHowToPlay, FBI, Daniils, Squeetz, Jambo51, VersekrDark ➜ Asm ► Ekat ➜ Tilesets ► Pyvetal ➜ Tilesets ► Aloeva ➜ Regional variants' concept art ► Mediko ➜ Regional variant' concept art and sprite ► shinyzura ➜ Improved trainer sprites ► Swonkfish ➜ Pixel art, regional variants' sprite ► BETA TESTERS ➜ Hapu, FlamingDragonGaming, LanturnJoe, Nah.png, Prof. A. Malgam, Streyar, Dekadent, Hallan, Seraphim, Ayato612, Yuni-1311, Zachsz, .fennec., Drextruction, Swonkfish, MissMidori, BurningMyDread, Meomite, Ponk, Ayrei, Vytron, Saiph, Flygon, Lusio, Dr. Jaska, Mediko.
 
An All-New Adventure in the Altera Region --- Join our Discord Server! Follow us on Twitter! Story Welcome to Altera, a wild and diverse region that overflows with abundance as well as danger. It is also the only place in the Pokémon world that emanates large amounts of Flux energy, a potent resource that has many uses. Flux is primarily used in electricity generation, but it also has applications in hand-held technologies as well as Pokémon Battles. The value and power of this resource led to rapid economic growth of the region. However, shortly after humans began tapping into Flux energy for power, reports started to emerge about vicious, powered-up Pokémon appearing: the Alter Pokémon. To combat these Alter Pokémon and preserve peace and prosperity in Altera, the Altera Pokémon League was formed. The purpose of this League is to produce strong trainers to fight the Alter Pokémon, rewarding them with money and fame. This prominent league attracts trainers from all over the world and is structured differently from a typical Gym challenge. After a championship match in Condor City, while going home, three friends meet face by face with the Alter Pokémon threat and soon after embark on a life changing journey across the Altera Region! Meet Skye, Terra and Aster! --- Screenshots --- New Features An entirely new battle mechanic, Flux Moves and Alter Battles! An dex full of new Pokémon and returning mons from Tandor, Kanto, Johto and many other regions! Overworld encounters - complete with behavior patterns, emotion displaying, loot dropping and MUCH more. Wild-area like route layout, no more obviously linear maps. No gyms! A completely different league structure and game progression from your standard fangame. Dynamic lighting for light sources, caves and forests. New and much better looking weather effects. Online features like trading, GTS, wonder trading, battling and more. Many and many more new features tailor-made for Pokémon Flux! The time of the day is relevant for many quests and encounters, but don't worry, no need for manipulating your OS clock or waiting it out. --- Releases Pokémon Flux Episode 1 (v1.1.0) Windows: Download (Mirror) Mac: Download (Mirror) Instructions to play: Changelog: --- Credits
 
DOWNLOAD: v0.1.4 Pokémon: Trick-Or-Treat Made with Essentials v20.1 Player beware! Pokémon: Trick-or-Treat is a delightfully spooky Halloween-themed Pokémon adventure set in an alt-universe town called Solum. Meet old friends and foes alike as you traverse from house to house collecting Pokémon, candy, and adventure on one of the most magical nights of the year: Halloween. Featuring 251 hand-picked fall- or spooky-themed Pokémon for you to collect, 8 pieces of extra-rare candy to find, guest apperances by a variety of gen 1 to 5 characters, and... zombies? Really, zombies? Who put zombies in this game? Anyway... Three plot lines intermingle in this adventure: there's the player's, where you go around collecting rare candy (and also Rare Candies) while trying to solve a mysterious sleepwalking sickness affeciting the town. Then there's the game's generic evil team plot... except there are two teams! Team Treat and Team Trick are both vying for control of the city as they race each other to amass as much candy as they can before the end of the night. Finally, as you adventure, you'll hear updates from Fantina as she tries to throw The Best Halloween Party Ever. Will she succeed?! Come find out! Currently the game includes up to three "gyms" of content, mostly because I wanted to get a release out in time for actual Halloween. But the game is currently being actively developed, so stay tuned for further updates! Welcome to Solum! This game is set in the town--yes, town--of Solum, a place with quaint coziness, historic charm, and a bustling downtown. Though treated as the game's "region," the intent is to have the player feel like the adventure takes place at the city level, meaning smaller, tighter maps filled with interesting characters and beautiful environments. Everything should be comfortable for the player to traverse by foot; who trick-or-treats by bike? The setting takes inspiration from the American northeast, Salem/Boston area, and my own childhood memories growing up celebrating Halloween. In the finished game, expect apple pie and hayrides as much as jump scares and pumpkins. Unique "Gyms" While gym-type buildings exist in this game, they're not quite the same as gyms of games prior. First, there's no specific type theming; gyms are instead themed around particular Halloween archetypes, with mechanics to match. Wander through a haunted house, solve a murder mystery, brew potions, take part in a costume contest; these are meant to be different enough from ordinary gyms to be fun and exciting, yet still fill the gym/dungeon niche. Gotta catch 'em all! This game features 251 Pokémon that most closely fit in with the mid/late autumn theme. You'll find Skwovet busily gathering and storing food for the winter; Applins and Pumpkaboos hiding amongst the region's farmland; and a plethora of ghost-, dark-, psychic-, poison-, and fairy-type Pokémon! Expect to find some from all generations: Beedrill, Murkrow, Claydol, Pachirisu, Swoobat, Pumpkaboo, Dewpider, Applin, and more! And more: Costumes for you and for opponent trainers, made by yours truly! Start the game with your very own Furfrou! No need to worry about natures/IVs/EVs/etc: relevant items will be sold (for $$$) in mid-to-late game Not one but TWO random enemy teams to beat up (coincidentally named "Team Trick" and "Team Treat") With the full game, I'm planning on adding some new halloween-y minigame modes too (Pumpkaboo catching contest? Bobbing for Applins??) plus a "battle frontier"-esque area complete with a variety of interesting battle modes so look forward to that!
 
STORY The Hoshi region, is a land formed by many ancient kingdoms, with numerous ruins scattered throughout. You begin your journey in the dust and ruin of Lazuli, a city at the region's heart, but plagued by the Leader's disappearance. Explore and discover Hoshi, both with others or by yourself. Take on Hoshi's re-established league of 18 leaders and Elite 6. Let's see if you can top our champion. #====================================================================================================# Trainers Choose from three different protagonists! Make loads of new friends! #====================================================================================================# Let's Explore Hoshi Features The Hoshi region is home to new and exciting new species of Pokemon! Such as Gen 9 Pokemon, both DLC Pokemon and Custom Regional Variants! Reborn Field Effect System! New And Old Field Effects #====================================================================================================# Screenshots #====================================================================================================# Known Bugs Bugs are being caught and dealt with ASAP! If you find a bug, join Discord to see if it may have been fixed already. —— Protect Currently Failing to Work. #====================================================================================================# Download View: https://drive.google.com/file/d/1NcZpR1TEkHBpDQrcQrSxB-rR2fIr4JAY/view?usp=sharing #===========================================================================================# This game is definitely a work in progress, and as a solo dev learning RPG Maker for the first time, I'm proud of what I was able to accomplish. I don't have details right now, but am definitely looking to recruit some people and get a team together to make this dream game of mine come true. Join our discord for information on future updates and to report bugs! https://discord.gg/4sxzHVHd Developed By: Nanako Celesete/Na Made with RPG Maker XP and Pokemon Essentials Heavily inspired by Pokemon Reborn, Rejuvenation, Desolation and Diadem
 
Pokémon Comet In an attempt to try and discover what could be the source of so many 'Fallen Pokémon' appearing, Professor Alani Coastal happened upon a potential answer in the form of the 'Alpha Pokémon', as no other deity could do such a thing. Perhaps its intent for the region was only the first? Behind the scenes, a conglomerate of people, simply known as Team Space have been spotted around the region, planning to take a hold of something primal in nature, something made to never be understood by human hands. So much in the region appears to be changing: new friends, dangers around every corner, and the mystery behind it all. What's exactly at stake here? The region? The world? Perhaps even something beyond that scope that not even you can understand. You as the player are not only going to be experiencing the new wonders of the Zyroh region, but are going to delve deep into the mysteries behind the scenes and what could this dastardly team want with such a being as strong as 'Arceus'. Discover something new in Pokémon Comet! Currently: A whole new, fresh region to explore New "Fallen" Pokémon New and reoccurring Mega Pokémon Custom, hand-picked Region Dex containing 500 Pokémon Side quests located in Pokémon Centers and in certain areas New custom abilities To be added later: The Type Safari: A place you can encounter certain types of Pokémon, just like the Friend Safari in X & Y The "Open Area": Similar to the Wild Area of SwSh, but on a remote island! Post game content such as: Battle Facilities, DLC, and more Credits: Discord: Download (v0.1.6): Feedback: If you find any issues with the game (once it's released) feel free to let me know, or to simply tell me your thoughts on the game! I'd love to hear some of your thoughts! (Some things are subject to change at final release, as well as the look of this page) In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those.
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