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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
A "tail" split between two worlds. Ralina is a young Skitty who's aspiring to be an author, but is feeling uninspired and finds life dull. After some words of encouragement from her mom and her partner, she decides to try and put herself out more into the world and discover what happens more in the day to day life of Viewside. Alinra, a wandering Skitty, arrives at the Great Plains with a dream of getting stronger to defend her village by gathering Hi-Meds. What connects her to Ralina? The two discover the world around them, interconnected but separate... A game made in 42 days for Winter Jam 4. Current Issues : - hidden items stop overworld shadows (use this info as you wish)
 
PS Legends: Frontier A Gen2-inspired, 2DHD prequel to the Colosseum games! Experience a 3D, Legends-styled game with a unique battle system! Taking place during the Wild West era, this prequel to Pokemon Colosseum, and the First Journey, will take you on an adventure through the Wasteland of the Orre Region! Steam Balls have just been invented, and the railroad has facilitated great population movements westwards. An assortment of various factions is now vying over control of the Orre Region, But within this struggle for power, the biggest conflict, that of Man vs Mon, has arisen. Play as Luta, a Bounty Hunter with a burdened past, and a disdain for wild Beasts - which later became known as Pokemon. Features: 3D Graphics! A unique, weapons-dependent battle system! Defend yourself against wild Beasts by exploiting their elemental weaknesses! Change weapons during battle at any time! Dynamic Camera sequences! Beautiful, unique landscapes! An original soundtrack coupled with a few Colosseum and XD Remixes! - A huge custom Tileset! - Custom Portraits! - Exploration-oriented map gameplay! Made Using: RPG Maker MZ, mainly the MZ3D Plugin (all plugins used are free) Team: Dusky: Design, Story, OST, Mapping, OWs, Portraits DemICE: Design, Mapping, Testing Oleole: Tilesets, UI, OWs Radars: Phenac and Ranch Interior Mapping Notes: The game favors stronger CPUs, but should play very smoothly even on older hardware. The demo should be approximately 2-3 hours long. Savefiles are contained in the game's folder, so updating to new versions requires moving the savefiles manually. Battle tips: Mandatory Themes: - Golden Desert (The Region, overworld, and various areas, also engulfed in literal golden light) - Ominous Cave(Two atmospheric caves were you are being ambushed by wild Pokemon) - Bustling City: (The famous Phenac city, overcrowded yet very sanitary) Credits: Screenshots: Game Download: ============================================ Frontier Demo 2.0 ============================================ Bugs: Development Questions? Wanna make a game in this style? Ask away! Resource Pack: https://eeveeexpo.com/resources/1199/
 
Go Go Beasts! Go Go Beasts is a First-Person Monster Capture Platformer! Inspired by Pokémon, Banjo-Kazooie, and Neon White! Capture various unique Go Go Beasts to gain new movement abilities! Evolve your Go Go Beasts to gain even more advanced abilities! Meet a colorful cast of characters on the various isles of the Azure Archipelago! Explore the 3 primary islands: Verdant Isle, Fortune Isle, and Industry Isle! Game Length: Roughly 1-2 hours Team: Thundaga - Lead Developer Tristantine The Great - Writing Support and Playtesting Made With: Unity Notes: This was a ton of fun to work on and I learned a ton! I eventually would like to turn Go Go Beasts into a full game on Steam, so please send me any and all feedback/bugs/ideas you have! If you beat the game, I love ya! Also, if you draw any fanart of the characters or beasts and send it to me, I will put it in the game! All of my project files at the time of jam submission are here! Feel free to dig through all my maps and code to learn stuff about Unity!
 
This game was made for the Relic Castle Game Jam # 6 -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- Seasonal explorers Dust and Zee spelunk their way to the bottom of the sea, expecting to find all sorts of relics and treasures of aquatic nature. However, they instead stumble upon a world that has already ended... Join them in their whimsical and hopefully non-explosive journey through the streets of a former paradise by collecting treasures and uncovering the secrets behind its remains! Who knows what happened down there? -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- TEAM rankoruru - Story, Eventing, Spriting, Writing, Dialogue, etc. HollowGap - Puzzle Master, Scripting, Bugtesting Mikecakes/mustafa - Spriting, Mapping, Bugtesting Droid779 - Spriting -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- SCREENSHOTS FEATURES A Different Engine! - This game runs on the french Pokémon Essentials alternative PSDK which boasts a variety of differences in performance, layout, and form. It also allows me to do unique events! A special thanks to the entire PSDK team for helping me get this product out and pointing out how everything works. This was not possible without Nuri Yuri and Rey, who helped me the most with PSDK engine related things by fixing crashes, bugs, and scripts. The Journey! - Featuring Dust and her lovely Porygon-Z, they'll traverse their way through the labyrinth in search of gold and knowledge in Generation 4 Graphics with Pokémon available up to Generation 8! The story begins with them entering the ruins through an underwater cave, but the region ends up becoming much more complicated to comprehend over as they go on... - Lots of strange and impossible events are taking place in this submerged region... How did this all happen, anyway? - Pokémon that appear in this game are a bit different, some of which are Regional variants unique to the labyrinth! There are tons of balance changes and quality of life fixes that change how some Pokémon are used. Change log here, but beware spoilers: - In addition, Experience Points are boosted to reduce grinding, and every Pokémon in this game has a 50% chance to drop a unique item, and a 5% chance to drop a Nugget. I wonder what they're used for in the underground... - There are currently two endings to the game, and three unique zones to play through, with a run time of roughly 3-5 hours! Treasures! - There are special items known as Treasures littered throughout the region. Collecting them places them as a little trophy at the main campsite! - Treasures aren't just for show, however. Someone might give you something nice for collecting a ton of treasures... Challenges! - At each zone, a very powerful foe will appear. Defeating them not only gives you the ability to move on, but choose exactly which area to unlock first... Note: (The right door is a bit more difficult as of this Jam release) - There are more than battles to overcome however... There are places around the region that test your mind rather than your strength! Secrets! - Look around each and every part of the region to find rooms that lead into each other, Pokémon to befriend, and items to collect... -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- READ ME -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- RESOURCE PACK -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- DOWNLOAD v 1.8.2! [/B] Project Knowledge 1.8.3 (Complete) - Latest - In Birth - Under Mediafire Download: Version 1.8.3 Added a QoL change that allows you to use Teleport from the Zee's Projection in the Key Items pocket. (Big change) New PC mechanics! You can use the mouse to mass release Pokémon in the PC UI New Learn Move UI! Minor balance changes. Fixed game breaking bug when in a prolonged battle [/SPOILER] KNOWN ISSUES PSDK is an incredible alternative to Essentials, but the battle system is very experimental. If you see something off, tell me and I will report it. They need feedback to improve it! - There is a pervasive bug with the FollowMe feature that randomly has events follow you when they're not supposed to. Simply exit and reenter a room to fix it. This bug ONLY happens if you save the game before entering specific maps.UPDATE: FIXED in 1.7! LEMME KNOW IF IT HAPPENS STILL. - Stuff you guys haven't run into yet and I won't know about unless they get reported :) CREDITS PSDK CREDITS
 
Go Go Golisopod 2! Playtime: 1-2 Hours The sequel to the Pog Jam sensation "Go Go Golisopod" is finally here! After an accident causes you to turn into a Pokémon, you must race through obstacle courses on Shmoove Island! Use special form-changing potions to change into different Pokémon forms! Can you beat all of the race courses and return to your human form in time? Team: Thundaga Trailer Video: Made Using: RPG Maker XP Pokémon Essentials v18.1 Notes: Winter Jam 3 Requirements: Resource Pack: Credits:
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