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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
The project is being developed using the Pokémon Essentials v21.1 and RPGXP Join the new Pokémon Inritum community in discord to have first access to news regarding the server! Overview God, omnipotent and omniscient, had reached a state of boredom that would only be overcome if he committed suicide. For him, non-existence is superior to existence. However, since suicide could only happen in time and space (an action only takes place within these conditions), God splits himself creating Dialga and Palkia. With the external conditions ensured for the decomposition process, there is now a missing entity that manifests God's will to cease: Arceus. Arceus represents will-to-die and will exert its influence on the fact that everything is a finite process. However, in the initial fragmentation of God, another entity was created in addition to these 3: Giratina. Giratina appears as a creation because God had a secondary objective to non-existence: to temporarily experience existence in an "imperfect" way. In separate wills, each one would be a part of God, forgetting that they are part of God. In these manifestations where Pokémon and human beings meet, Giratina is the force of life (or selfishness) that God created to fuel this temporary existence. Without a will-to-live there would be no motivation to continue living. The fragments of God over time only worried about death (which eventually always comes because the main and primordial purpose is non-existence). Observing closely from the Distortion World, Giratina will oppose the acceleration of cosmic death, as he does not believe that the original God already wanted the total cessation of existence. Plot Description In the land of Hessia, where some rare Pokémon wield unimaginable strength, players are drawn into a gripping narrative that delves into the depths of existential philosophy. As you journey through this richly crafted world, you'll uncover the mysteries of the region's troubled past and confront the dark machinations of a nefarious religious cult. With the guidance of a renowned professor studying the genetic potential of Pokémon, players must navigate a web of deception and betrayal, all while testing their skills in intense Pokémon battles against formidable opponents. Along the way, you'll encounter a cast of intriguing characters, each with their own motivations and agendas, as you unravel the secrets hidden within the Zeta Pokémon. But beware, for the cult's sinister leader, guided by the Philosophy of Redemption, seeks to harness the power of Arceus to bring about the end of existence itself. Will you stand against the tide of darkness? Or will you succumb to the allure of power and darkness, shaping the fate of the region and its inhabitants? Features Full custom OST - Our song tracks were carefully designed to match the maps and feeling we want the players to feel! Generation 9 - Every Pokémon will be available to catch with lots of events to explore! Quest system - Explore the region in a fruitful fashion earning rewards and acessing rarer Pokémon by completing side quests! New variants and mega evolutions only available in Hessia region! Some event Pokémon can come with egg moves! Huge and complex story with 18 gym leaders! In-game speed-up with 3 different options. Choices that will impact the history and how the game will develop - Right and wrong are never just black and white. New field types with complex effects, like Rejuvenation and Reborn! QoL features such as nature changer NPC, EV training facilities, and more! Screenshots Progress The idea for this project came around march 2024, my close friend Ajax Lasnamae is the main writter and he is reading a lot of resources to create awesome and complex characters, and a plot full of realistic elements that are merged into the wonderful world of Pokémon. I have mostly a developer background, but I'm trying to learn a bit of everything to be able to bring this project to life! Luckily we have found awesome team members, that love this project as much as we do and our team consists now of 3 spriters and one song artist! Demo has been release earlier than expected! You can download it here. In case you want to be part of this project, feel free to message me here or in discord: bloodyneonz You can also apply by filling this form: https://forms.gle/FdDPe5VSjoVF9dri6 Audio & Art This is an appreciation section to show some love to my amazing team! The first one to join the project besides me and Ajax was Gothmonkey, also known as Danger! Ghosts!, and he is very skilled at making songs for the game. You can check here some of the best work he as done so far: Pokémon Inritum Soundtracks Talking About Dreaming - Title BGM Stuot City - Stuot City BGM Rigor of Discovery - Stuot Lab BGM Swallowed By Earth - Important encounter BGM Be sure to check his other songs as they are really good. Also if you like his work and need custom songs for your game he also takes comissions so be sure to send him a message: Gothmonkey's comissions The second person to join was RoBoNox! He is the main spriter for the game and he joined mostly to learn and improve his skills and we can already see major differences from his delivery speed and quality! Art is the area where I lack the most so his help has been of major importance! Recently he finished the main character male sprites, and I just have to leave it here to share his amazing work. The next one to join was Sunny and her first task was to design and make the sprites of one of Hessia Gym leaders, Orion, the Ground type Gym leader. You can check some of her work here, or even order some comissions! Last but not least, our most recent member, Syntax, he joined the team very recently but has amazing skills set, he also works on his own game, so he has experience in all part of the development cycle. He's been doing Lyra as his first assigment which is Hessia's first Gym leader and also Orion's little sister: He's also helping me out in improving our current maps and he made our current battle UI! If you need someone for your project he has commissions open to help out, feel free to reach out to him over here! Credits Team Ajax Lasnamae Gothmonkey RoBoNox Sunny Syntax Plugins “Modern Quest System“ by ThatWelshOne_, mej71, derFischae, Marin "Lin's IV EV Summary Screen" by LinKazamine, Lucidious89 "Level Caps EX" by Golisopod User, Nononever "Generation 9 Pack" by Caruban "Caruban's Dynamic Darkness" by Caruban "The Gen 9 Move Animation Project" by KRLW890 "Generation 6-8 footprints Pack" by Komeiji514 "Delta Speed Up" by Marin, Phantombass, Mashirosakura, Golisopod User, D0vid, Manurocker95 "Modular UI Scenes" by Lucidious89 "Enhanced PokémonUI" by Lucidious89 "Deluxe Battle Kit" by Lucidious89 "Enhanced Battle UI" by Lucidious89 "Z-Power" by Lucidious89 "Dynamax" by Lucidious89 "Terastallization" by Lucidious89 "Improved Item AI" by Lucidious89 "Field effects" by Fanfan "v21.1 Hotfixes" by Maruno Tiles Rejuvenation team for amazing tilesets! Pokémon Essentials "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.) "MKXP-z" by Roza, Based on MKXP by Ancurio et al With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out. "RPG Maker XP" by Enterbrain Pokémon is owned by The Pokémon Company, Nintendo, Game Freak Other WolfLuna for our custom intro assets Fanfan for sharing the new field plugin and helping me set it up This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! Please let me know if I missed anyone!
 
Pokemon Golden Crown is my first attempt to make my own Pokemon Game. Based on Pokemon Essentials v.18.1 first, now working with 19.1 version, with some map graphics of Pokemon Essentials B/W v3.1.1 and more. The story is set 100 years after a Pokemon-Human war that ended in destroying the whole world. After 100 years, there is a peace again between Pokemon and people, who try to rebuild the world. The story starts in new Kanto region, with different towns, hologramlike rebuild gym leaders and some known artists, like Ariana Grande, Axl Rose, Britney Spears, Harry Styles and more. The story also mixes some nods to the popculture, like Money Heist, The Vampire Diaries or American Horror Story. The work is in progress and as for now with these regions being playable: Kanto, Johto, Orange Islands, Hoenn, Sevii Islands, Sinnoh, Unova, Decolore Islands, Kalos and Alola, Galar and Hisui. Story Travel through rebuilt regions that has never been seen like that before. Choose your starter (Bulbasaur, Charmander, Squirtle), who will start following you, and traverse the region with some visible encounters and face different trainers, including recurring rivals: Ash, Gary, May, Team Rocket and more. Collect 52 badges, 4 kahunas, clear 8 island trials and try to beat all the trainers in Indigo Plateau (Kanto) to become the master (if a loss happens, you won't get another chance to face others), Silver Plateau (Johto), Emerald Plateau (Hoenn), Platinum Plateau (Sinnoh), Unovan Plateau (Unova), Kalosian Pokemon League in Cerise City (Kalos), Alolan Pokemon League on Hakka Island (Alola) and Galarian Pokemon League in Centar City (Galar). You can also challange Battle Frontiers on Sevii Islands region and Sinnoh. Prof. Sycamore on Declare Islands gives you Mega Ring. After that, you can travel across all first six main regions to obtain mega stones & red/blue orb. In Alola, you can collect all of the Z-Crystals and also catch some Totem Pokemon! Galar implements dynamaxing, gigantamaxing and eternmmaxing features and max raid dens! In Hisui, you can challange some noble Pokemon. Also, by starting your journey in Hisui, you will be able to meet Alpha Pokemon in the wild, which have their own alpha mark (just like shinies have). They are stronger and have perfect ivs. When you defeat Galar League, prof. Cerise in Ginnic City (Kanto) will have some tasks for you... visiting extra parts of Galar, journeying to Hisui and eventually he will help you enter Pokemon World Coronation Series. More info below. Some great things for each region Kanto 8 Gym Leaders, E4, Pokemon League Known rivals: Misty, Ash, Gary, Team Rocket Pokemon Dojo, where you can get Hitmonlee / Hitmonchan / Hitmontop Nostalgic connections to anime series Nods to pop culture, like American Horror Story: Murder House, known singers etc. Jotho 8 Gym Leaders, Pokemon League, E4, Champion Violet, Whirl Cup Known rivals: Ash, Gary, Team Rocket, Violet New encounter types: dark grass Nostalgic connections to anime series Battle Daenerys Targaryen Nods to pop culture, like American Horror Story: Asylum, known singers etc. Mini (4 maps) wild area Orange Archipelago 4 Gym Leaders, Pokemon League against Drake Known rivals: Ash, Team Rocket, Gold, Tracey New Pokemon forms: etc. Archipelegian Butterfree, Vileplume, Bellossom, Victreebel, Politoed and more Hoenn 8 Gym Leaders, Pokemon League, E4, Champion Steven, Pokemon Contest Known rivals: Ash, Gary, Team Rocket, May, Brendan New encounter types: tall grass, desert Nostalgic connections to anime series Nods to pop culture, like American Horror Story: Coven, known singers etc. Sevii Islands Known rivals: Ash, Team Rocket, May Battle against Kantonian Battle Frontiers, including Brandon New Pokemon forms: etc. Sevian Butterfree, Onix, Snorlax, Absol, Sudowoodo and more Sinnoh 8 Gym Leaders, Pokemon League, E4, Champion Cynthia, Sinnohnian Battle Frontiers Known rivals: Ash, Gary, Team Rocket, Dawn, Paul New encounter types: nectar tree, honey tree, phenomena Nostalgic connections to anime series Nods to pop culture, like American Horror Story: Freak Show, known singers etc. wild area (12 connected maps) The Underground Unova 10 Gym Leaders (plus one additional battle against Cheren), Pokemon League, E4, Champion Alder, Junior Cup (for winning feathers) Known rivals: Ash, Gary, Team Rocket, Iris, Trip, N, Bianca, Team Plasma New encounter types: pools Nostalgic connections to anime series Nods to pop culture, like American Horror Story: Hotel, known singers etc. Continental and non-continental part (in the second one, you can meet only Gen V Pkmns) Decolore Islands Quest for finding prof. Sycamore, who gives you Mega Rings and triggers some events, where you can travel across all regions to defeat some trainers, who will give you Mega Stones in reward, like there is a Hiker in Ancient Town (Jotho) who gives an Aerodactylite, Gary in Theore Town (Kanto) gives you Blastoisite, Sabrina in Saria City (Kanto) gives you Alakazite. All locations are given in Theore Town Lab (Kanto) New Pokemon forms: etc. Decolorien Butterfree, Reuniclus, Venomoth, Skarmory, Torkoal and more This region acts like open-world, you can travel it without doing some stuff Kalos 8 Gym Leaders, Pokemon League, E4, Champion Diantha, Battle Chateau Known rivals: Ash, Gary, Team Rocket, Serena, Tierno, Trevor, Alain, Shauna, Lysandre New encounter types: scripted horde encounters (3 vs 1), flower encounters (in variants: red, blue, white, purple, pink, orange and yellow) Nostalgic connections to anime series Nods to pop culture, like American Horror Story: Roanoke, known singers etc. Here you can find the rest of Mega Stones, Blue/Red Orb, there is also a trader that gives you Greninja with Bond Phenomenon Alola 7 Captain battles, 8 Trials, 4 Island Kahunas, Pokemon League, E4 (Kahili, Molayne, Accerola & Olivia), Champion Ash Special portal to Ultra Deep Sea, where you can find Ultra Beasts Z-Moves and Ultra Burst Alolan regional forms Known rivals: Ash, Gary, Team Rocket, Lillie, Gladion, Lusamine, prof. Kukui Totem species for the ones that appear in USUM, they are part of collecting z-crystals, but when you defeat an island kahuna on a specific island, you can catch the ones that appeared during the trials Nostalgic connections to anime series Nods to pop culture, like American Horror Story: Cult, known singers etc. This region acts like an open-world, you start on one island and then you can continue your journey by going to 1 (out of 4) in order to take down island kahunas. When you defeat one, there is an occurrence of level-scaling of the Pkmns of other trainers, kahunas etc. The final island is available after defeating all 4 kahunas and travelling to Ultra Deep Sea. There is a Pkmn League. Galar 8 gym matches (including Klara and Avery acting like gym leaders), Champion Leon, Elite Four (Allister & Gordie. Bea is available on the Island Armor, while Melony is available in the Crown Tundra) 18 connected maps that act like a wild area Dynamaxing, Gigantamaxing & Eternamaxing Den raids with Gigantamaxed forms avaialble Galarian regional forms Known rivals: Ash, Gary, Lysandre New encounter type: bogs New encounter method: weather on land. When you use overworld moves that cause the weather to change, different encounters will be forced in the wild area. Stow-On-Side Town and Celtic Town will have forced weather effects to help you remove the effects caused by using overworld weather moves. Nostalgic connections to anime series Nods to pop culture, like American Horror Story: Apocalypse, known singers etc. After the Galarian Pkmn League, you can travel to prof. Cerise who will have some tasks for you. You will be able to travel to the Island Armor (where you can find Galarian Slowpoke, Kubfu, Bea, Mustard) and the Crown Tundra (where you can find Galarian Darumaka, Glastrier, Spectrier, Calyrex, Melony, Peony). In the crown Tundra there will also be Dynamax adventures! Hisui 5 Noble Pokemon battles - Kleavor, Hisuian Lilligant, Hisuian Braviary, Hisuian Arcanine & Hisuian Avalugg. After defeating them, you will be able to battle them again and this time you can catch them Battles with all 10 Wardens Known rivals: Irida, Adaman, Yumiko (Akari, past Dawn), Kamado and Cyllene Alpha Pokemon Items to help you get Origin Form Palkia and Dialga NOTE: Some of the graphics are to be improved. World Coronation Series After Hisui, prof. Cerise in Ginnic City helps you enter the competition. Some researchers will appear in his lab and will inform you about the next battle and its localization. You will battle many other trainers, in Normal Rank there will be more no-names, in higher tiers you will meet the knows ones, like gym leaders, members of E4, rivals and champions. Battles take place on all 8 main regions. Rules: you starts a battle with a TRAINER 1 in a given rank. By defeating him, you advance. If you lose, you challange TRAINER 2 in a given rank. If you win, you can challange TRAINER 1 once again. If you lose to TRAINER 2, you can challange TRAINER 3. If you defeat TRAINER 3, you can challange TRAINER 2, but if you lose, you drop out of the competition (as simple as that lol) Nostalgic connections to anime series NOTE: Battle against Geeta will be changed later so that you can actually battle Gen 9 Pokemon xd What's next? Paldea, of course. Yet, there are some things that I need to reconsider. I've reached the limit of 999 maps in this project, so when Paldea comes out, it will be the same game with the same save file, yet you will run it via a different file. There comes another problem. There is no resource for SV gimmick (terastallization) for Essentials v 19.1. I am not good at scripting so there is no chance I could implement the gimmick here, unless I will update it all to v20.1. But, the tricky thing is: 1. It will break your current save files. 2. All maps from Kanto to Hisui will have to be checked again, some battles changed - a lot of work. It will take time and I can't tell how much time I will be able to give this project this year. 3. EBDX, which I use, is not available for Essentials v 20.1 so graphics will also change (Pokemon, trainers..). Eventually Paldea will come out. I can't just tell yet what it will look like. Download the game* v1.0.10. MediaFire link Google link - unavailable for now *In order to see what every new version brings, slide down to the end of a post. Features (as for now) Following Pokemon Elite Battle DX Visible encounters 62 gym leaders (+ 1 non-badge gym in Unova), 4 kahunas, 8 island trials - Totem Pokemon, 7 trial captains, 5 Noble Pokemon, 10 Wardens Frontier Brains from both Gen III and Gen IV Elite Four members' battles and rematches after the league Kahunas Anime-like league tournament (if you lose, you won't be able to face the rest of the trainers) Pokemon World Coronation Series Famous in-game people (e.g. Ariana Grande, Britney Spear, Avril Lavigne, Lorde, Harry Styles & Axl Rose) Nods to popculture (e.g. American Horror Story, The Vampire Diaries & Money Heist) Sassy trainers and not-so-boring NPCs Traders to help you get Pokemon like Gengar, Steelix or Electrivire HMs: Surf, Cut, Strength & Fly Change your speed using Q-key All Pokemons up to Gen VII Safari Zones (5x, one for every larger region up to Unova) Recurring rival battles: Ash, Gary, May, Paul, Team Rocket, Layla and more. Alternative story of the regions reconstructed ExpAll so that all of your Pokemons can gain experience B/W tiles (mostly) and new starting from Kalos region New Pokegear functions (Encounter Lists and PC) Mini wild area (4 tiles) for Johto and larger wild area for Sinnoh (12 connected tiles) Alola acting kind of like open-world Orange Islands’ gym leaders don’t need to be challenged in a particular order New encounter types: -dark grass - for Johto -tall grass (with a chance for a double encounter), desert - for Hoenn -honey tree, nectar tree and phenomena (water, grass, bird & cave) - for Sinnoh -pools - for Unova - flower encounters and snow encounter, horde encounters (3 wild Pkmn vs 1 yours) - for Kalos - bogs encounters, weather based encounters - for Galar Pokemon Day Centre New regional forms for Orange Islands – including Archipelegian Butterfree (Bug/Electric type), Archipelegian Politoed, Archipelegian Parasect and more New regional forms for Sevii Islands - including Sevian Butterfree (Bug/Fairy), Sevian Dustox (Bug/Ghost), Sevian Snorlax (Normal/Ice), Sevian Onix (Rock/Ice), Sevian Absol and more New regional forms for Decolore Islands - including Decolorien Butterfree (Bug/Dark), Decolorien Shellos/Gastrodon, Decolorien Torkoal (Fire/Dark), Decolorien Solosis/Duosion/Reuniclus (Psychic/Fire), Decolorien Venomoth/Venonat (Bug/Ice) and more Alolan, Galarian and Hisuian regional forms Totem species Alpha & Noble Species Aura-fueled Pokemon encounters (Snorlax on Orange Islands and Gen III, IV, V, VI, VII, VIII legendaries) Overworld encounters on every route (acting like kind of sw/sh wanderers) plus Visible Overworld Encounters The Underground for the eastern part of Sinnoh Mega Evolution, Primal Reversion, Bond Phenomenon, Ultra Burst, Z-Crystals, Dynamaxing, Gigantamaxing, Eternamaxing Raid dens & Dynamax Adventures Now some moves act like overworld moves. Rain Dance causes Rain, Sandstorm causes Sandstorm, Hail causes Snow, Blizzard causes Blizzard, Sunny Day causes Sun, Thunder causes Storm, (Grassy/Misty/Electric/Psychic) Terrain causes fog. However, to get rid of the overworld weather move effect, you need to travel to the map where some weather types are forced (like Route 4 in Kanto). Changes in the way some Pokemon evolve: - Golbat, Chansey evolve via Johto Stone - Feebas now evolves via Hoenn Stone found in Pheonix City (upper part) and on Emerald Plateau - Methods of evolving Eevee: Flareon, Vaporeon, Jolteon unchanged, Umbreon – Johto Stone, Espeon – Sun Stone, Leafeon – Sinnoh Stone, Glaceon – Ice Stone, Sylveon – Kalos Stone - Nosepass, Magneton, Lickitung, Tangela, Aipom, Yanma, Gligar, Sneasel and Piloswine evolve via Sinnoh Stone - Sevian Onix evolves via Ice Stone - Sevian Munchlax evolves via Ice Stone - Poliwhirl evolves into Archipelegian Politoed via Sun Stone - Archipelegian Bellsprout evolves into Archipelegian Weepinbel upon reaching level 21 at night - Sevian Bonsly evolves into Sevian Sudowoodo by reaching level 20 - Decolorien Minccino evolves via Dusk Stone - Charjabug evolves into Vikavolt via Thunder Stone - Meltan evolves into Melmetal by reaching level 40 - Cosmoem evolves by reaching level 53 into either Solgaleo (during day) or Lunala (during night) - Galarian Yamask evolves via Damage Done (49) - Stantler and Hisuian Qwilfish evolve via Hisui Stone Credits Further inspirations: Ryan Murphy and Brad Falchuk for AHS arc Ariana Grande Lorde Britney Spears Harry Styles George R.R. Martin, David Benioff and D.B. Weiss for Game of thrones arc Alex Pina for Money Heist arc Axl Rose of Guns N' Roses Avril Lavigne Katy Perry Lana Del Rey --------------- Changelog: v1.0.0. (02.10.2021) all regions up to Hoenn: Kanto, Jotho, Orange Islands & Hoenn rivals: Ash, Gary, Violet, May, Brendan, Misty & more all gym leaders, E4 and champions encounters types: grass, dark grass, tall grass, desert, caves, fishing, water, headbutts some new evolution methods following Pokemon, EBDX, double wild battles Pokemon Leagues during which you can drop out if you lose v1.0.1. (03.10.2021) new regional maps new location access: Granite Island (first island of Sevii Islands), where you cna get Sevian Butterfree (Bug/Fairy), Sevian Dustox (Bug/Ghost) and Sevian Beautifly v1.0.2. (05.10.2021) updated 3rd battle with Sabrina so that it does not cause a bug updated chances for a shiny encounter to be slightly higher v1.0.3. (29.12.2021) new maps for regions new region: Sevii Islands all Frontier Brains are available to be battled location that makes Deoxys available to change its form new regional forms for some Pokemon - including Normal/Ice Sevian Snorlax, Ice/Rock Sevian Onix, Sevian Absol, Sevian Sudowoodo and more some new tiles and character icons v1.0.4. (10.01.2022) new region: Sinnoh the Underground feature for the eastern part of Sinnoh the 12-tiled connected wild area in Sinnoh 8 new gym matches, sinnohnian E4, Cynthia and Gen IV Frontier Brains new encounter types: honey tree, nectar tree & phenomena (grass, water, bird & cave) first battle against Mega-Evolved Pokemon changed the way traders did work - now you can trade with them limitlessly v1.0.5. (29.05.2022) WARNING: this update may break your save files (I can't change that) game was updated up to Essentials v19.1 two new regions: Unova (divided to continental and non-continental part) and Decolore Islands (24 maps divided to 3 segments) the non-continental part contains Pokemon form only Gen V 10 new gym matches for Unova and one additional with no badge given unovan E4 and Alder, Iris, N, Bianca and Trip, Team Plasma new encounter type: pools new regional forms for Decolore Islands, including Bug/Ice Decolorien Venomoth, Bug/Dark Decolorien Butterfree, Decolories Skarmory and more quest for searching for prof. Sycamore on Declare Islands who given you mega ring - after meeting him, you can travel across all regions to look for mega stones new title card improved map for the starter town and several others new tilesets v1.0.6. (23.09.2022) All mega stones plus red/blue orb are now collectible New region added: Kalos, featuring 8 new gym matches, kalosian E4, Diantha, Pokemon League and Battle Chateau New rivals: Serena, Tierno, Shauna, Trevor, Alain new tilesets new encounter types: flower encounters, snow encounters, scripted horde encounters (3v1) from now on in the place of normal encounters you will experience visible overworked encounters. However, there are still some scripted Pokemon encounters (on all maps up to Alola, which will be implemented later this year), kinda in shape of sw/sh wanderers minor changes v1.0.7. (12.10.2022) All z-crystals are now available Totem species and alolan regional forms are available Ultra Deep Space with Ultra Beast is available New region added: Alola, featuring 7 trial captain matches, 8 trials, 4 battles with kahunas, E4 (Kahili, Molayne, Olivia and Accerola), Ash becoming a champion, Pokemon League Trainer-scaling. Alola has 4 islands, where you can challange island kahunas etc. You can challange them in any order. As you defeat one of them, all other kahunas, trial captains and ordinary trainers has their Pokemon levels scaled. New rivals: Gladion, Lillie, Lusamine Now some moves act like overworld moves. Rain Dance causes Rain, Sandstorm causes Sandstorm, Hail causes Snow, Blizzard causes Blizzard, Sunny Day causes Sun, Thunder causes Storm, (Grassy/Misty/Electric/Psychic) Terrain causes fog. However, to get rid of the overworld weather move effect, you need to travel to the map where some weather types are forced (like Route 4 in Kanto). v1.0.8. (10.01.2023) New regions added: Galar & Hisui Dynamaxing, Gigantamaxing, Eternamaxing, Raid Dens & Dynamax Adventures are all available Alpha Pokemon found in the wild after journeying to Hisui Noble Pokemon Pokemon World Coronation Series-like tournament New rivals: Leon, Bede, Marnie, Irida, Adaman, Yumiko (Akari, past Dawn), Kamado and Cyllene Galar features 8 gym battles (with Klara and Avery), E4 (Bea, Allister, Gordie & Melony), Leon, Pokemon League Prof. Cerise tasks that let you visit Crown Tunder & Isle of Arbor (Galar), Hisui and enter Pokemon World Coronation Series Totem Pokemon, Noble Pokemon and Alpha Pokemon have marks like shinies do. Note: Alpha Pokemon are not bigger, just stronger. New encounter types: bogs & weather based encounters on "Galarian wild area" v1.0.9. (5.02.2023) Minor bug fixes Some events has been changed v1.0.10. (16.03.2023) Minor bug fixes Fixed map connectivity Screenshots:
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This game is being developed using Godot 4.3. Introduction It's always been a dream of mine to create a Pokémon Tower Defense game. My first shot at this topic was in September 2022, when I used Scratch to make a somewhat playable game. This year, I took on the task of learning a new coding language, that being Godot, and I've tried to replicate that game in this new software. This one will try to differ itself from the Flash Pokemon Tower Defense. Features 3+ playable maps (planned for the demo.) 13 usable Pokémon: 8 Normal, 5 EX Pokemon (More to come!) 3 upgrade paths for each Pokémon with 5 levels each, adding up to 15 levels in total. Two map categories: Casual and Challenge. Three map difficulties: Easy, Medium and Hard. Medals for each map beaten Bosses with unique mechanics 80+ waves for each map. Play the game here! Download: https://drive.google.com/drive/folders/1myLZGzlrn4NqgSPxSCYjEZo-dg4dJeA_?usp=sharing Screenshots Questions or Concerns? Game Discord: https://discord.com/invite/TeMFbHQvTH Videos of the Game: https://www.youtube.com/channel/UCQlGljThxnXu0szgcWP3HSQ My Discord User: toxillian Credits
 
FUSO'S METEOR (Season 1) An RPG Maker XP and Essentials 20.1 non-profit fangame project, by bravestbat. In collaboration with Ekat. Join the Fuso's Meteor Discord to have first access news/updates! Plot Summary: When the Drakensberg government swept to power, the lives of many were changed overnight. Walled by the deep sea, the residents of South Fuso are forced to toil in the island's harrowing mines. One of these workers is you, the silent Trainer who is destined for greater things. The wounds from a torched friendship burn, but the desire to settle a score and preserve your family's legacy are paramount. At the center of attention is the Dragon's Cup - a prestigious and definitive competition where the world's best Trainers strive to prove themselves on the big screen. Your rival, a former friend-turned-archnemesis, appears unstoppable on his way to a three-peat championship. Behind the scenes, however, an authoritarian government operates in secrecy. Their hidden agenda remains elusive from the general public; enforced by a band of crooked cops. A meteor will soon graze the skies of Fuso. Fulfilling a 500 year promise, its emerald-green luster inspires hope to its lost children. Will the power of hope inspire you to fight for your family's legacy? Or will you and your loved ones be forever lost in the system? Project Fuso's Meteor (formerly Project Meteor 2) differs from traditional Pokémon games as it does not follow the usual Gym-Elite 4 structure. Instead, this game features a chapter-based plot, while breathing new life into familiar game mechanics. There are 8 chapters that will be playable in the Season 1 release. Content Advisory - Player's discretion is advised due to rare instances of profanity and violence. Please note - this game contains scenes with flashing lights, that may affect photosensitive players. Season 1 release (v1.0.6) - download: Fuso's Meteor (v1.0.6, Mediafire) Fuso's Meteor (v1.0.6, Mega) Screenshots: Season 1 Trailer: Features: original story, characters, and world chapter completion bonuses choose your difficulty mode (Easy, Normal, Veteran) DexNav (ORAS-style, where you can also get rare egg moves!) Elite Battle: DX EXP All (toggleable) free move tutors + Tutor.net following Pokémon Game Corner Gen 4-style graphics Gen 8-style item find improved AI, thanks to @DemICE Infinite Repel Level Based Mixed EV System (no more EV grinding!) multiple save slots + unlimited save backups new held items and TMs perfect IV Pokémon (wild/trades/gift) quick save (press 'W') sidequests + Mythical Pokémon speed up (press 'Q') and text skip (press 'A') Trick House Voltseon's Pause Menu wild hidden abilities 350+ Pokémon that can be obtained in Season 1 Game Mechanics Changes (there's a lot!): Please refer to this document here. Pokémon Locations: Please refer to this document here. Credits: Social Media: If you haven't already been credited or have any concerns in regards to the game, please do not hesitate to contact me via email: bravestbat@gmail.com or on Discord (bravestbat). Follow me on Bluesky for more updates!
 
When UPDATE #2 is released early March 2025, a NEW SAVE FILE will be required to play. You may play the current release, but do so knowing progress made WILL BE LOST! A Pokémon Game created by: @ValiantSoul (Lead Developer) @ali760 (Artist) @TheFuzzz (Playtester) Made with Pokémon Essentials GSC v1.3.2 Download Link Essential Doc (Pokémon/TM Locations) Plot A life of poor decisions has led you to this moment, the moment where you commit your greatest transgression. In the final moment, you are saved by a mysterious figure and given a chance at redemption. Can you, with your memories wiped and true goal unclear, fulfil the terms of your unbreakable covenant and be born anew? You must traverse the ethereal land of Varia and overcome the seven Vices that represent the aspects of your shattered heart, endeavoring to collect the mementoes along the way that will allow you to piece together your forgotten past. Features o Stunning Generation 2 style Graphics and systems, built with Essentials GSC. o New regional forms that match the narrative themes of Varia, with some cameos from Pokemon Rosen! o A tight, well-thought out Pokédex numbering only 251. o Custom trainer battles that make the epic moments more challenging and memorable. o Edited tilesets to make every location distinct. A world that changes as you progress. Revisit old locales for new suprises! o Missable adventures that incentivise exploration. o A story that alters course based on what you discover. o Old characters from other generations are holidaying in Varia! o Several hours of content up to the third Vice. Screenshots Changes in Varia The team has dwindled somewhat since the creation of the demo, though progress is arguably even faster than before. Full writing credits for any future updates belong to @ValiantSoul and we will not be seeking a new Writer to fill the previous role. We have added @Dingerfish to our team to help us loop some of the exisiting OST, and hope to have our own custom tracks soon. We would love to have a new Artist join the team to contribute to the stellar work already done by @ali760 and will be doing a recruitment drive soon. If you happen to read this, and know anyone who could help us out, please hook us up! Credits Resource Pack https://eeveeexpo.com/resources/1556/ Discord For all things Covenant-related! Come chat with us :) - Discord
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
Follow: https://discord.gg/3HTuNcDjMB Follow: https://twitter.com/AsithDevs Download: https://as1th.github.io/SpectrobesGBA-RomPatcher What the heck is Spectrobes? Spectrobes was a sci-fi monster-battling RPG published by Disney Interactive Studios. Released on the Nintendo DS, the game was praised for successfully combining the monster-collecting genre with its sci-fi tropes, including space travel, planet exploration, and an extraterrestrial foe, while maintaining the JRPG base that supports monster catching. Its primary features included excavating and unearthing fossils of extinct creatures and reawakening them to fight alongside you. These entertaining tropes, combined with unique creature designs, gave Spectrobes its own stage to stand on. The game was considered a commercial success and spawned two sequels, before quietly being dropped by Disney and forgotten about over the years. What the heck is this rom hack? This project aims to recreate the original Spectrobes game, but within Pokemon FireRed. To most of you, this can just be considered a fakemon or un-pokemon rom hack - but not one which follows the standard tropes of Pokemon. While based on FireRed, the uniqueness of Spectrobes means that this project is an entirely new experience than that of mainline Pokemon games. Even if you haven't heard of Spectrobes, if you're a little tired of the Pokemon story formula and are looking for a fresh monster-collecting rom hack, this one aims to please you too! And to the few of you who are already fans of Spectrobes, you can consider this a nostalgia-loving GBA demake of the first game :) Features What the heck is the story (brief intro, no spoilers) What the heck you'll be doing What the heck kinda monsters you'll be collecting What the heck you'll be listening to What the heck kinda core mechanics exist Screenshots Current patch notes Community / Team (?) Firstly, please do follow me on my Twitter! if you want to keep updated on this and many other Spectrobes game projects! So far, this has been a passion project developed by me and only me. However, if anyone shares that passion and wants to offer help, then I'd love to have you. Clearly the main area I'm lacking in is graphics, so anyone with a hint of skill in pixel art or map making will be welcomed with open arms! Help in other areas would be fine too, especially if you have history with either Rom Hacking or Spectrobes :) If you're excited enough follow the development of this project or want to let me know what you'd like added to the game, then please join the Discord Server or my Twitter! They will be the main hubs for the project from now on. Enjoy playing my demo for now :D I hope it succeeds in either giving old Spectrobes fans a shot of nostalgia, or peaks the interest of monster-collectors entering the sci-fi realm with a new story! Downloads V0.4.1 Most recent release as of 9/3/24 Download - Link - To be patched onto a FireRed v1.0 ROM Or Patch Online Automatically - ONLINE PATCHER Length - Story up to Kollin Invasion. Probably around 7+ hours of gameplay. Roughly 40% of the full game
 
🇬🇧Pokémon Plasma🇬🇧 Welcome to the radiant region of Luminaria, an island where nature’s laws are enforced by the powerful Plasma Police. In this dynamic world, you will step into the shoes of a young, newly graduated trainer, embarking on a journey through the region’s gyms. Along the way, you’ll encounter loyal friends, fierce rivals, and face countless challenges as you strive to become the ultimate Pokémon Master. Classic Pokémon mechanics with exciting new additions. New features: Capture criminals, join intense raids, and more. Explore the unique region of Luminaria, an island bathed in light with a strong ecological political system. A fully developed crafting system to create and customize items. Numerous captivating side quests to further immerse you in the adventure. Never lose your way with the adventure guide that ensures you stay on track. An enhanced Shiny system for even more thrilling encounters. Dynamic and colorful battles with varied and strategic trainers. A more comprehensive career path: become a Trainer, a Gym Leader, or even the Champion of the Pokémon League. Exclusive mini-games to add variety to your experience. Capture and train all Pokémon from Generation 1 to 9, with DLCs adding even more content. A challenging post-game designed for those seeking ultimate trials, with demanding quests and strategic battles to push your skills to the limit. Prepare for an unprecedented adventure in Pokémon Plasma, where strategy, discovery, and passion come together to offer the ultimate Pokémon experience. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 🇫🇷Pokémon Plasma 🇫🇷 Bienvenue dans la région lumineuse de Luminaria, une île où les lois de la nature sont strictement encadrées par les forces de la police Plasma. Dans ce monde dynamique, vous incarnez un jeune dresseur ou une jeune dresseuse fraîchement diplômé(e), prêt(e) à parcourir les arènes de la région. En route vers le titre de Maître Pokémon, vous rencontrerez des amis loyaux, des rivaux redoutables, et de nombreux défis qui mettront à l’épreuve votre détermination. Les mécaniques classiques des jeux Pokémon, enrichies par des nouveautés. Nouvelles fonctionnalités : Capturez des criminels, participez à des raids intenses, et bien plus encore. Découvrez une région unique, Luminaria, une île baignée de lumière avec un système politique écologique fort. Un système de craft complet pour personnaliser vos objets et outils. De nombreuses quêtes annexes captivantes pour approfondir l'exploration et enrichir votre aventure. Ne vous perdez jamais grâce à un guide d’aventure pratique et intuitif. Un système de Shiny amélioré pour des rencontres encore plus excitantes. Des combats dynamiques et colorés, avec des dresseurs variés et stratégiques. Une carrière Pokémon plus riche que jamais : devenez Dresseur, Champion, ou même Maître de la Ligue. Mini-jeux exclusifs pour diversifier votre expérience. Capturez et entraînez tous les Pokémon des générations 1 à 9, avec l’ajout des DLC pour encore plus de contenu. Un post-game conçu pour les joueurs en quête de défis ultimes, avec des quêtes exigeantes et de nouveaux combats stratégiques pour tester vos compétences au maximum. Préparez-vous à vivre une aventure inédite et pleine de rebondissements dans Pokémon Plasma, où stratégie, découverte et passion se rejoignent pour vous offrir l'expérience Pokémon ultime.
 
New! Version 0.19 * * * Description * * * Made with RPG Maker XP and Pokemon Essentials v20.1 Teams Neoplasma and Cipher are threatening the Flora Region, and you just moved there. Stop Plasma and Cipher as they are working together and spreading Shadow Pokemon across the region. Assist the newest Vigilante in the region in her fight against the evil teams. Travel across the regions to high snowy mountain peaks and swamps. Battle the 8 Gym Leaders across the lands, Defeat the Elite 4 and Champion, Stop Team Cipher and Neo-Plasma, Master Mega Evolutions, and heal the Shadow Pokemon you encounter. The following info isn’t fully updated yet. But there is a new version. * * * Features * * * 6 New Mega Evolutions: The three starters, Delphox, Samurott, and Decidueye. The other three are Gigalith, Haxorus, and Mismagius New Regional Forms: Krookodile Line becomes Fire/Dark and Drednaw becomes Water/Grass 242 Pokemon: There are pokemon from Gens 1-8, but not all of them. The count also includes previous and later evolution stages. Gyms: There are 16 of them! Each with their own puzzle and city as well. Each has their own unique leaders as well! New Regions: The game is set in the Flora region, based on Florida, but with maybe a bit more variation in elevation. New! (v14) Now introducing Flora Cay based on the Florida Keys as well. So far there is only one city and nothing beyond it, I'd have added mroe but I fixed a crash so I guess I'll include the new area. New Story: There is a new story to follow, it was written by me, so it may not be the best ever, but there is a story. Post-Game Boss Fights: Two trainers in two of the towns act as boss fights and only are there on certain days. * * * Images * * * * * * In Development Notes AKA The Changelog* * * v19 New Stuff I finished every gym in the new region! Feel free to explore it fully and challenge every single gym! Rematches! Once you beat the 8 gyms in Flora Cay, you can access a unique set of rematches. v18 New Stuff Removed the cheat tree from v17's Battle Pier. Added two new routes, two new cites, and two new gyms. Each with their own encounters. One might be a bit more inspired by what delayed this update for so long. Added a way to get a masterball. Added encounters to the route that originally had no encounters. Fixed a few errors and spelling mistakes. v17 New Stuff Added a battle-tower-like area called the battle pier in Milkford city to get held battle items, nature mints, and ability changing items. Added two new gyms and fixed a few issues. Added while encounters to the first route of Flora Cay. Added two new routes, though one of which, doesn't have any encounters or trainers. Added a fun new trainer who loves using level 1 rattata. Old Stuff v15 I believe I fixed the crash causing blackbelt in the Route 6 Cave Save files are based on the name of the game in the game.ini file in the install folder. I haven't yet changed the default name from Pokemon Essentials v20.1 to Pokemon Orange yet as that would reset any progress, but it can conflict with any other fangames with the same default name. If you get an error when opening the game, try editing the ini to change the line with Title = to Title = Pokémon Orange. Do not take the ferry in Orange Bridge until you've beaten the 2nd Gym. Otherwise, the game can potentially cause a major freeze. New Stuff v15 Added a 10th gym. Game can now be completed. Added speedup button with the speedup plugin, binding is Q I fixed a few missing themes for a few major areas. fixed a crash in route 8 cave, fixed a switch setting for a cipher grunt in the route 6 cave v14 New Region, kinda. 9th gym added. The Flora Cay is accessible after beating UB Void Neo-Cipher Boss. v13 Game is unbeatable, a small error in forgetting to add a switch requirement makes teh final plasma boss fight not appear. Oops. Finished Story. Elite 4 and Champion added. Short Post-Game added. Added the rest of the new mega stones to the world. New Post-Game rooms for catching Mythical Pokemon and Ultra Beasts. Populated some cities and towns. Added interiors to first few cities. Added Regional Pokedex for all wild encounters. New Notes I'm planning on adding a second shorter region for another set of gyms so you can use the Mythical Pokemon and Deoxys that you get from the main story. The new area will be based on the Florida Keys. I dunno when it'll be done, but it'll be a while. Old Notes I'm only one dude working on it in my free time, which I don't really have much of. I've been focusing on the story and gyms, so most towns will probably feel empty. Most buildings don't have interiors. Some interiors may also be from the Starter Kit as well, the department store, Pokemon Centers, and Pokemarts come to mind first. Typos may be fairly frequent. Other than one guy, I'm the only one who tests the game and I'm garbage at typing and catching typos. balance might be a tad bit unbalanced. Discord for updates and such
 
Pokémon Victory Beta 1.0.4 Engine: Pokémon Essentials Experience a brand new region with a new story, full dex, and tons of areas to explore! The Giore region is famous for it's wide open landscapes, diverse terrain, and wide range of Pokémon species. You arrive in the region at the same time as hundreds of other elite trainers from around the world, who are interested in one thing: The Pokémon World Tournament. Even as you prepare to battle the most skilled trainers in the world, you may also find yourself tumbling into the depths of the Giore region, a place rich with revolutionary history. Have fun enjoying a Pokémon game which aims to replicate the tone of the old games, while adding a fresh spin on the formula! The game includes probably about 12 hours of playtime right now. Features 900+ Pokémon (Planned to eventually have all) Autosave and Multiple Save Files IV and EV checker Normal, Hard, and Expert Difficulty Settings Fast Forward Mode Following Pokémon! Battle Frontier 30+ New Pokeballs BerryDex & Unique Berry Farming Mechanics Updated Moves and Mechanics > Gen 9 Random Encounters + Overworld Encounters Full band / orchestrated music by popular creators (who have given permission, and are credited) Large world with varying climates and secret passages to explore! Various side areas and secret places, which aren't needed for the main story. A few small stat and type adjustments for a small handful of Pokémon. Non-formulaic story. Keeps tone of original games with fun twists. Day/Night cycle, in which the world around also changes accordingly. Trade Evolutions now can evolve naturally at specific levels. One or two different forms / versions of Pokémon. For plot reasons. One surprise evolution. I may add more if I see fit. DOWNLOAD Pokémon Victory Beta 1.0.3 (March 2025) Join our Discord! https://discord.gg/mCVS3UZK6P Credits Music | Kunning Fox, Insaneintherainmusic, Zame, Dr. Pez, Stevenmix, Pokeli, Sounds of Suicune, Pokestir, The Noble Demon, LightMetaS, KokiRemix, xclassicalcatx, Drazorleaf, Yoshidude12, Braxton Burks, Toxic X Eternity, Alpha Remaster, Geothern1683 Tilesets / Graphics | Ekats Public Tilesets, Kyledove, PsySoubi, BaysenAhiru427, Teraneck, Aveontrainer "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. "RPG Maker XP" by: Enterbrain
 
Story The world is at its prime. Technology and health care are at its peak. Humanity is reaching new heights and the sky is the limit. But a heavy price must be paid, and like Icarus, humanity will learn that nothing comes without a toll. Welcome to the region of Dalmaria, where people are now living underground, on chambers, after a big catastrophe that eradicated life on the surface almost 500 years ago. Everyone has to do their part for the community, so once you turn 16, you receive your first pokemon to become a trainer and thus helping everyone in the chamber. Everything is good, until they discover that they are not alone. This the story of Damon, a 16 years old boy living on Chamber 58 with his father and sister. He's about to receive his first pokemon, although he doesn't care much with anything else besides himself. However, he will soon discover that there's more than the life he knows, changing his ideals. But, is he a good person, or just the cynical hero? Features Pokémon up to gen 9 Some fakemon (eeveelutions and beta Pokémon) Megas are new evolutions (only the ones that didn't have 3 evolutions) Inspired on Fallout and Game of Thrones Characters are not black and white Speed button (press q) Pokecenter and healing places are paid Craft system. Increased difficulty Field effects. Option to change between hard level cap and soft level cap. Current available QoL: Happiness checker, increased shiny rate, faster egg hatch, Exp. All, toggle for auto-run, permanent repel Future available QoL: , egg moves tutor, IV maximizer, faster breeding DexNav Sidequest log Consumable items are restored after every battle. Items cannot be used in trainers battles (unless playing on easy mode). Rebattle trainers system. Game overs like Final Fantasy and such RPGs. New Pokémon sprites. Screenshots Download You can download your game here Chapter 2 has currently 13:30h of gameplay. To play the game on android, you need to download the app Joi Play, either from the site, or use the apk present in the game's resource file (it's a stable version of Joi Play). Pokémon Decimation was created using RPG Maker XP and Pokémon Essentials V14.
 
Pokémon Ruckus Demo 1.0 Plot An Elite Four member's Pokémon has been stolen! The Torpedo Gang has always been a nuisance, causing ruckus around the region on their quest to get powerful Pokémon. The theft of Ernest's Pokémon however, is unprecedented. Their goals are... unclear. They've always operated with some vague semblance of secrecy, but it really just seems like they want to overthrow their own Leader for some reason. They're completely unorganized, with little to no functional teamwork between them, and the thieves of Ernest's Pokémon claim to be in the "Victini Chasing Special Unit"... ...Maybe it's best not to get too involved with them. You're on your own quest, after all! The Vibrund Region has 8 gyms to conquer and an annual League Tournament where the Champion is crowned. Just last year, Jaxton's seemingly neverending winstreak was stopped by relative newcomer Valerie. The League seems to be entering a new era, and maybe you could be the next Vibrund Champion? Features 90+ new Fakemon and Regional Variants A new region to explore with new Badges to collect (2 in current release) Plenty of sidequests to reward exploration Indoor furniture has unique dialogue for each room - some of them might even be funny Hard level caps Easy EV allocation on the summary screen Field moves can be used without teaching them to your Pokémon Goofs, gaffs, and more Screenshots Documentation Sheet w/ documentation on encounters, TMs, and Fakemon Download Demo 1.0 - Mediafire Credits
 
Pokémon Comet In an attempt to try and discover what could be the source of so many 'Fallen Pokémon' appearing, Professor Alani Coastal happened upon a potential answer in the form of the 'Alpha Pokémon', as no other deity could do such a thing. Perhaps its intent for the region was only the first? Behind the scenes, a conglomerate of people, simply known as Team Space have been spotted around the region, planning to take a hold of something primal in nature, something made to never be understood by human hands. So much in the region appears to be changing: new friends, dangers around every corner, and the mystery behind it all. What's exactly at stake here? The region? The world? Perhaps even something beyond that scope that not even you can understand. You as the player are not only going to be experiencing the new wonders of the Zyroh region, but are going to delve deep into the mysteries behind the scenes and what could this dastardly team want with such a being as strong as 'Arceus'. Discover something new in Pokémon Comet! Currently: A whole new, fresh region to explore New "Fallen" Pokémon New and reoccurring Mega Pokémon Custom, hand-picked Region Dex containing 600 Pokémon Side quests located in Pokémon Centers and in certain areas The Type Safari: A place you can encounter certain types of Pokémon, just like the Friend Safari in X & Y New custom abilities To be added later: The "Open Area": Similar to the Wild Area of SwSh, but on a remote island! Post game content such as: Battle Facilities, DLC, and more Credits: Playthroughs/Coverage: Discord: Download (v0.2.4): As of the current version, the game goes up to the 3rd Gym. ❗❗❗Only download from this Eevee Expo page or the discord! Don't trust sketchy sites or reupload the game❗❗❗ Feedback: If you find any issues with the game (once it's released) feel free to let me know, or to simply tell me what you thought about the game! I'd love to hear some of your thoughts! (Some things are subject to change at final release, as well as the look of this page) In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those.
 
Art by @Cheesu Game description This game is made with RPG Maker XP and is based off of Pokémon Mystery Dungeon Story Somewhere in the Pokémon world, there exists a continent that is prone to disasters and it seems the yearly amount has increased for an unknown reason. Fortunately, Absol families warn other Pokémon of incoming danger. Unfortunately, this lead to them being seen as bad omens and they are forced to go into hiding. However, this one particular Absol named Midnight despises needing to hide. He also resents his powers since he sees them as a burden more than anything. One day while he was traveling with his parents, a disaster separated them and Midnight is forced into the world by himself. Will he be able to reunite with his parents and figure out the mysteries of the Tempest Continent? Features *Dungeons with gimmicks *Challenging battles *An engaging story with great characters Screenshots Fixed Bugs/Changes Currently has 25 chapters To start new content go inside the Command Room Credits Assets Rejuvenation Team and Reborn Team Music Zame, Vetrom, and TheGuitarHero Pokémon Essentials "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Plugins Delta Speed Up: Marin (og speed up script), Phantombass (19.1 version), Mashirosakura, Golisopod User, D0vid (v21.1 version), Manurocker95(bug fixes) Discord https://discord.gg/tJ5Tgq6RgF Download https://www.mediafire.com/file/0a39s8mxlwugocy/PMD_Storms_Of_Disaster.zip/file
 
Download and use v0.3.2! Introduction: This fangame is designed around the sandstorm weather and is located mainly in a large desert with many sub areas. There are a lot of changes to all the Pokémon, many moves, and some abilities in this fangame. I manually rewrote all the movesets for this fangame's roster. Information on changes to moves, abilities, and the Pokémon are available in-game. You don't need a separate wiki. This fangame isn't compressed. Players can modify their copy of this fangame to make your own fun with what I've made so far using RPG Maker XP. This will also be the case in later versions. I left a lot of comments throughout the events and scripts. This is my first created Pokémon fangame. My main goal of creating this fangame is to create my own favorite fangame. Highlights of features in this fangame: The total roster planned for this fangame is 154 species including evolutions. A gigantic amount of balance changes to all the Pokémon in all aspects. All the movesets are manually written by me. A lot of moves are rebalanced. Always check the descriptions and stats! A lot of changes to abilities. Some custom-created ones, too. Evolution requirements are adjusted based on how I'm balancing this fangame. Atypical starter trio, based on battle niche instead of type triangle. All trainer battles are in doubles format. Radial game world layout. You don't have to remember which town each NPC service is located. They'll all be in one place as you unlock them, and you'll pass through often on your way to other areas. Access to healing your party for free in the middle of every route. More specific details on changes are accessible in-game. You don't need to open a wiki for this fangame. Pokémon that appear in the overworld, and respawn. There are always repeatable trainer battles available for money and experience. They're not always caught up with the player's level. Animated battle sprites and dynamic camera. There's a lot more changes listed lower in the spoilers below and some that I haven't thought to add there. v0.3.1, same day bugfixes v0.3.0, March 9 2025 release October 11 2024, v0.2.0 release v0.2.0 changelog here: https://www.pokecommunity.com/threads/pok%C3%A9mon-dustbowl-v0-2-0.531373/post-10883023 Since I'm posting to Eevee Expo after v0.2.0 is released, and this update since the initial v0.1.0 was bugfixes, treat v0.2.0 as the first playable release. The release date on Pokémon Community was October 11, but for Eevee Expo I'm making this post a few days later. September 15 2024, v0.1.0 release [/SPOILER] Cacti sprites are from the "Wild West" tileset created by Ekat99 on DeviantArt, linked below. https://www.deviantart.com/ekat99/art/Wild-West-875478760 This tileset is credited to Ekat, Heartlessdragoon (RSE Rips), Vurtax (Mis Objects) Code for an ability that deploys Tailwind when the ability-user enter battle was created by myself with help from Penelope: https://eeveeexpo.com/threads/8674/#post-80926 Hopefully that covers everything... [/SPOILER] Thank you for playing my fangame!
 
NOW IN OPEN BETA Download Link (MediaFire) | Discord Server Pokémon: Kanto Reloaded is a non-profit fan remake of the original Red/Blue (or more specifically FireRed/LeafGreen), created in Pokémon Essentials v20.1, with updated mechanics, extra maps, and a massively expanded roster of Pokémon, wrapped in a pseudo-random presentation to make no two playthroughs exactly the same. If you’ve played a Kanto game before, it’s a near-guarantee that you’ve faced down Brock with a Mankey and your starter, after wading through hordes of Caterpie and Weedle in Viridian Forest. Perhaps you chose Bulbasaur for the type advantage over the first three gyms. And you’ve definitely braced yourself for an onslaught of Zubat in Mt. Moon. That predictability is what Reloaded seeks to eliminate, instead presenting you with a game in which you’ll never quite know what’s around each corner - and in which every single playthrough is unique. You’ll still get all that nostalgic Gen 1 goodness (in GBA graphics style), but you might run into Starly, Wurmple, and Weedle in the Forest, while another player is catching Pidgey, Blipbug, and Scatterbug, and while yet another sees Pikipek, Weedle, and Caterpie (and so on). Trainers and Gym Leaders are similarly randomized: any one of 18 different Leaders might call Pewter City their home! Traditional randomizers are fun in their own right, but they often destroy the difficulty curve when you can pick up, for example, a Snorlax on Route 1. Here, you’ll still go from catching birds and bugs early to encountering sea monsters late, preserving the game’s natural arc. But rather than a set roster of Pokémon species available to you, the ‘mons you come across will be a unique combination of creatures that fit each route. Each Reload aims to present you with a different experience while still retaining the feel and the spirit of the familiar game we all know and love. Kanto Reloaded uses remixed/remastered music tracks. If you would prefer the original GBA & DS music, download this file and follow the instructions in the readme. ***** Features Randomized wild Pokémon encounters in each playthrough! Essentially, each wild Pokémon “slot” features one Pokémon randomly selected from a set list, which is rolled upon starting a new game and then stays constant, resulting in quite literally millions of possible combinations while retaining the overall curve of the game. You’ll always find a bird and a critter on Route 1, but which ones they’ll be is anyone’s guess. Every non-legendary Pokémon through Gen IX is potentially available, but only ~250 will be catchable in any one game. (Semi-)Random trainers with (semi-)random teams! Trainers are no longer completely static, but will appear and disappear from routes based on a hidden variable that will change as you play the game. There is no VS Seeker or phone, so each can still only be challenged once, even if they appear to “reset,” but the world will feel a bit more alive as they rotate in and out. In addition, each individual trainer will randomly choose their team from a hand-crafted set of Pokémon, no longer limited by region or generation. Mystery Gyms and a new Elite Four! A grand total of 18 Gym Leaders are programmed into the game, one for each Pokémon type. Seven of these will be randomly selected to populate the first seven Gyms (Giovanni, for story purposes, will always be the 8th Leader - though he’s been given a type-neutral team to compensate). To complement this, you’ll also face some combination of 8 different, custom Elite Four members, each of which follows a theme instead of a single type, so you’d better come prepared with a versatile team of your own! Each Leader will scale based on when they appear - Brock won’t just be using Geodude and Onix if he’s running Cinnabar Island - and all Gym Leaders, as well as your Rival, are subject to the same pseudo-random team selection as regular trainers. A revamped Kanto with new areas to explore! All maps have been recreated from scratch; some have only minor variations from their official counterparts, but others have undergone major redesigns. In addition, expect to see a couple of completely new areas of Kanto along the way, including the snowy top of Mt. Moon and the swampy Fuschia Moor. The story has also been expanded upon: you’ll take part in a series of events loosely following the canon of the Kanto region. Mewtwo has escaped from Team Rocket, and has a terrible plan to retaliate against his tormentors. A race between Oak, Giovanni, and Mewtwo to capture the three legendary birds ensues, and provides the backdrop for your journey through the region. Following Pokémon, Gameplay Modes, and other QoL Adjustments! Your Pokémon will follow you around outside of its Pokéball, just like in HeartGold/SoulSilver. You'll also have the option to play in different modes, like Double Battles, Level Cap, and Limited (where you can only use as many Pokémon as your opponent). HMs are replaced with new "Pokémon Techs" (and an unlockable Fast Travel system to replace Fly), TMs can be duplicated at PokéMarts, and breeding has been replaced with a much more accessible "cloning" system. This is all on top of multiple save files, a speed-up switch, Unreal Time, and a whole host of other balance changes! ***** Additional Notes & Screenshots ***** What's included in the Beta? The game is fully playable up through Lavender Town, capped at the entrance to Pokémon Tower. There are currently only 8 Gym Leaders programmed in (Brock, Misty, Falkner, Erika, Bugsy, Lt. Surge, Whitney, and Morty), but the randomizer will work on those eight. More will be added as the Beta progresses. Other than minor details, such as item locations or Pokémon spawns, which are subject to change at any time, the game should essentially be in a finished state for every area you have access to. I plan on updating the game in play order, finishing each map and story beat in sequence, allowing saves to be continued seamlessly throughout the Beta. Please note that I am currently the only one working on this project; I have a strong desire to see it through to completion, but it's a hobby I do in my free time, and it won’t happen overnight. To update the game: Simply extract (or copy/paste) the new download into the same directory as the original. Replace all files if asked. Your saved games are stored elsewhere, so they will not be overwritten. If you are updating from the Alpha demo: DELETE YOUR ENTIRE KANTO RELOADED FOLDER BEFORE UPDATING. Then extract the new download as normal. As above, this will not affect your saved games. Download Link (MediaFire) | Discord Server *****
 
(Made in Essentials 19.1) Explore the region of Prism Outpost in a new adventure! After crash-landing suddenly outside of the house of a young researcher, the two of you head out together on a journey to fill the region's Pokédex. Along the way, however, the two of you encounter dangerous glowing Pokémon, and get involved in a conflict that spans even beyond the region's borders. (The region!) Some features! New story and region! Regional dex of 400 Pokémon ranging from Generations 1-8! 40+ new regional forms! Rebalanced stats, movesets, and abilities to make weaker Pokémon more usable, and to give various Pokémon more options! New Aether Burst Pokémon bosses, featuring the mysterious Light type! Mega Evolution! Plenty of sidequests, including sidequests for each Gym Leader! (WIP) Following Pokémon! Cool soundtrack (from other games but it does go hard) Speedup (press Q to toggle) and optional Level Caps! Future updates coming soon containing even more features! What is this game like? (I got bored one night and wrote a wall of text) CREDITS! Most of the game was made by me (catchneko) and I was the only person who directly worked on the project but there were many assets and plugins that were made by other people who were not directly involved Download Link! https://github.com/catchneko/pokemon-photon/releases Current version: Beta v0.12.4a (Released 3/13/2025) Please report all bugs and issues in either this thread or the #suggestions-and-bugs channel of the Discord! The game is not yet completed and because it's a solo project, I will miss things, so community feedback is important. Discord Link: https://discord.gg/jrk6ws6tct Computer Passwords:
 
A Game By @Michael And @Ekat Pokémon Ashen Frost, formerly Pokémon Present, revolves around Sylvester, a kind, albeit surly, officer-turned-detective in Riverview City. Sylvester works alongside his not-quite-canine unit, Swinub, to solve minor cases. Tracking down missing cheques and ice sculpture vandals doesn't come without risks, however; the frigid metropolis is home to ordinary people and criminals alike. To uncover the truth, Sylvester steps on the toes of some of the city's most important figureheads... as well as the mafia's. A Story-Focused Detective Game A story-driven game currently consisting of 20 cases, involving searching for clues, presenting evidence and solving mysteries. A fully-fledged case system, complete with its own UI and features. The option to have dialogue with information important to the case highlighted. A continuously expanding city to explore, complete with tons of side content Over 200 quests to find and complete Battles, Battles, Battles Pokémon from Gen 1-9 available. Significantly improved AI, thanks to @DemICE. Choose between three difficulty modes to set the tone for your adventure. The option of a soft or hard level cap. Dynamic usage of Mid-Battle dialogue to set the tone… And to throw the occasional curveball in battle! An optimization area to allow any party member to become battle-ready in no time! An overworld encounter system, with areas involving wild grass being very far and few between. A unique Battle Tower area, with an effect similar to the Battle Arcade and Battle Factory. Windows MacOS Linux Joiplay The current version of the game is at 1.4.0. If you downloaded any previous version of the game, you must do a full redownload. This is due to an issue with the executable file for both the MacOS and Linux versions of the game. Please ensure that you run the updater if you are playing on the Windows, Mac, or Linux build. If you are playing on Joiplay, please download and apply the associated two patch files below. Apply patch.rga first, followed by tilesets.rga. Patch Tilesets Master Documentation Sheet Walkthrough Link A full set of the available guides can be found in the game's Walkthrough and Guides folder. Q: Is Ashen Frost a romhack or a fangame? A: Ashen Frost is a fangame, developed in RPG Maker XP using Pokémon Essentials v20.1. Q: How far along is Ashen Frost? A: Pretty far! We anticipate that the finale of the game will be Case 24. We also intend to have a post-game to wrap up loose ends. Q: How long is Ashen Frost? A: On average, we see playtimes of anywhere between 40 to 60 hours! Q: How do I play? A: See the guides. Q: What are the controls? A: See the guides. Progress can be followed in a number of places. Some notable options include joining our Discord Server and following our Twitter. If you've read through this far, thanks for checking out the game! Hopefully you'll hear back from us soon with the next release! Cheers! A full list of credits can be found in the Master Documentation Sheet. If we've missed anyone or information is inaccurate, please let us know so we can amend it.
 
Made using Essentials v21.1 on RPG Maker XP MediaFire MEGA Recruiting! Story After an incident involving Fervor's most wanted criminals leaves Fervor mostly isolated from the rest of the world, Fervor's league is finally recovering. However, they still lack the gym leaders that act as the bedrock of any league. Coincidentally, a couple of kids are about to stumble upon a whole other world that the vast majority of people can't even comprehend. Literally. However, it seems that the criminals who weren't caught also know of the Otherside's existence and are continuing out their goals with an organization, but what those goals are happen to be unknown to anyone but the top brass. Alongside an ancient civilization and an unknown being with unclear motives, the multiple threads knotting together will change the world forever. But will it change for the better or for the worse? but it is actually new content. If you're updating from an older version, MAKE SURE YOU'RE IN EASY MODE!!! Changes: Chapter B1 added. An overhaul of the candle system. Even more new music by danger!ghosts! Travelling trainers event in overworld event. Enhanced Battle UI added. Ferocity and Resilience charms will not work on any mons with a BST over 535. Modified encounter table for rebalancing purposes. Updated the trainers taking the modified dex into consideration. Modify dialogue to make it so wild Pokémon are more wary of balls and require candles because of this. Removed the difficulty stuff for now. I need a proper balancer for that. Fevorian Natu and Xatu have been changed to convergent evolutions Batu and Vatu. If you have a Natu in your party, it should just become a regular Natu with some of Batu's moves. Bug Fixes: Updated some more outdated dialogue involving Pandora's Box. Fixed the Otherside doors crashing. Fixed weird visiblility stuff with the Mantrees. Eris' trainer class was "Trainer" and not "Pokémon Trainer" on accident. Facing a playable character in a different outfit works properly. Candles crash fixed. Blocked off access to Galveson park without a Pokémon. Fixed some dialogue for certain quests in Nepdewn Town. Partner trainers were having disobedience issues. Made Sociedew guaranteed female (she's a "matriarch" after all). Fixed oversight in mid battle dialogue, along with some of Lotta's dialogue. Using a blank charm in a multi battle has the same properties as a Poké Ball where it ends the turn. Starting up game in Uakitite Tower doesn't adjust the map until something leaving map or new decoration. Fixed crash when opposing trainer has no graphic. Version 1.0.10 Changes: Removed the "Toss" option in bag. Modified the priorities of events so some are more frequent than others. Boss Pokémon have smarter AI. More food items that can be bought at Simisavor. The Otherside now has a custom theme. Bug Fixes: Reimplemented the missing functionality of the Constant Tileset. Nerfed the cactus juice a little since it was on an older version of the hunger system. Fixed Typeless Charm being called "Typless Charm" Status effects weren't applying to the right Pokémon during a boss phase. Fixed Tropius Charm working on anyone. Removed early access to the Holiday Home. Version 1.0.9 Fixed the save functions. Especially since you could technically save if you press quit, which defeats the purpose of not being able to save everywhere. Version 1.0.8 NOTE: It turns out soft resetting the game causes issues with UnrealTime, so for now avoid F12 like the plague. Changes: Couple new events added to carriage travel. Some mid-battle dialogue for important battles. New Galveson City theme thanks to danger!ghosts! More coming soon. Bug Fixes: Fixed carriage travel. Particularly how the movement goes on even when the map changes. Made sure you can't go anywhere else in the mainland to cheese to the cutscene. Version 1.0.7 Changes: New challenge that disables IVs on the user. Bug Fixes: Anything that heals was broken UI-wise due to 1.0.6. Fixed Paisley's overworld sprite. Version 1.0.6 Mostly just improvements and fixes to the bosses. Changes: Design on special DLV Pokémon so they scream "special form". Bug Fixes: Fixed Fruity Scent not actually trapping the user. Modified the UI so the caught symbol isn't over the boss bars. Shrunk the thin battle bars a bit so you could fully see the remaining boss bars when there's more than one Pokémon on a side. Potentially fixed a bug where the game is trying to heal more than what remains between the hp and totalhp. I'm not able to recreate it, but it's always been wildly inconsistent. Version 1.0.5 pbStoreBag broke because of item_decorations? It fixed itself when I opened the bag, so do that if you get an error involving pbStoreBag. Changes: Added missing materials. Bug Fixes: Modified Trollodile's minigame winning reward so that no charm is left out. Battle Low HP doesn't exist yet, so battles break when player's mons reach low HP. Cactus juice is not a decoration. Version 1.0.4 Changes: Decreased Sociedew's height by a meter. Decreased the time for the HP bar. Frugivore Charm that applies the "eaten berry" effect instantly. Buffed Belch's accuracy to 100%. Bug Fixes: Added Sociedew's missing camo typing. Version 1.0.3 Changes: Worked on the battle UI some more. More random dialogue for characters in tower when nothing specific to say. DLV Swalot design updated so it's a little more unique. Certain important battles have a variety of Pokémon that can appear (though right now it's just the first gym leader). Certain items obtainable while fishing. Add new trainer tip after Sociedew boss fight explaining using blank charms on anything DLV, Updated badge part of the Trainer ID, specifically for the boss Pokémon. Reworked the Fervorian Applin line along with adding the missing third path (thanks ScVi DLC for throwing an unexpected Dipplin and Hydrapple). Changed up a certain plotline a bit. Bug Fixes: Forgot to remove a print statement during the carriage traversal in the savanna. Messed up the cutscene code, which made the first carriage traversal impossible. Removed Losrick's overworld sprite for now since it utilized the old spirte version. Fixed sideways sprites of Boy and George not bouncing when walking. Direction is now kept after fishing. Cut off pixels in Interior tilesets fixed. Fixed some form names for certain regional forms. Fixed the type matchup up not properly showing alternate forms. Fixed some passability issues with plants. Version 1.0.2 Changes: Completely changed Losrick's design, along with making its evolution Trovake. Some more EBN news. Removed the moss(?) from Galveson City since it didn't look good at all. Especially when considering that it isn't at all pixel-y. Nerfed the availability of a certain NPC in a certain library. All fakemon now have a habitat for the Pokedex Data Page Plugin. Bug Fixes Fixed jack-o-lanturn graphic. Certain NPCs now have a cooldown. Version 1.0.1 Bug Fixes: Time doesn't show during story events (unless you talk to the clocks I guess). There isn't really supposed to be a specific time to worry about while free time is not going on. Accidentally didn't change day after gym battle. Fixed some lines that referred to Quarter by an outdated name. Can't walk on locked door tiles in route gateways. Fixed major oversight in replace_tileset function that was causing the tileset_name to not save the correct name. Outdoor Light now only applies to night, not evening (just because of how the tilesets look). Zaria is always cleaning the shower once she starts doing it (aka no event page that hides her). [/SPOILER]
 
NOTICE: I am aware of a ROM hack version of this game is circulating around. This is NOT that. This version requires no emulator to play and is exclusively for PC. To play, just download the ZIP file from one of the links below. Extract the file and run the game file. I have no affiliation with any of the ROM hack versions of this game. _____________________________________________________________________________________________________________________________________________________________________________________________ [/SPOILER] _____________________________________________________________________________________________________________________________________________________________________________________________ Pokemon This Gym of Mine You are the newest Gym Leader for Umbal City! Battle Trainers that challenge you, spruce up the city, and help out the citizens! How you do it is all up to you! Screenshots: Downloads: Mediafire link: Pokemon This Gym of Mine v 4.2.3 Google Drive link: Pokemon This Gym of Mine v 4.2.3 Pokemon TGOM Resources Additional Links: Reddit Discord If you are having trouble with the Discord link, the invite link can be found at the game's wiki: Wiki Made Using: Pokemon Essentials 18.1 Team: Omegas Notes: It's random chance that goes into deciding who you face at the Gym. I've done everything I could think of to keep it interesting and avoid repetition, but it may happen once in a while, especially early on. Also, some early-game Trainers get stronger if you leave them be. You can only fight each Trainer once, so make it count! Finally, there is no barrier between areas. You can access areas containing Pokemon five times your strength straight out the gate! Have fun you guys! Credits: Pokemon Essentials 18.1 - Maruno, Poccil, and Flameguru Smogon XY/SM/SS Sprite Projects Project: Generation 6 Jumping Gen 6 Pokemon Icons - Pikachumazzinga ShinxHero's Pokemon XYORAS Cries Generation 8 Project for Essentials
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