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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
Welcome to Verdan Academy, a prestigious institution nestled deep within the Aldana region—where tradition, ambition, and mystery collide. You’re one of the few students selected to join this year’s class, each member assigned to a dorm that shapes their path. Fate places you in Fennel Wing, the underdog dorm known more for misfits than prodigies. But as you'll soon discover, this year will be anything but ordinary. Meet unforgettable classmates, build friendships, rivalries, and uncover strange rumors surrounding ancient ruins hidden throughout the campus grounds. With exploration programs reinstated after a mysterious suspension, something long buried begins to stir once more. What secrets lie beneath the surface of Aldana? And why does it feel like you're being watched? Your journey at Verdan Academy is about to begin—but not every lesson comes from a textbook. (Some features are still a WIP) School Life Simulation You live the life of a student at Verdan Academy, forming relationships, attending events, and exploring the world beyond campus. Interactions with other students (like Lara, Rei, Nina) affect story direction through an affinity system. Narrative-Driven Progression A branching storyline filled with secrets, ancient ruins, tension between factions, and moral choices. Dialogue and event outcomes can change based on earlier choices, making the story reactive and immersive. Enhanced Battle System Battles are visually impressive thanks to Elite Battle: DX, with animated intros, battle UI upgrades. Exploration & Side Quests Explore areas like the Whispering Ruins, Glintgrove Way, and Mantia Island, each with its own story hooks and encounter tables. Side quests flesh out characters and the world, including ruin investigations and hidden truths about Pokémon and the factions. Relationship & Reputation System Helping or ignoring characters affects your affinity with them, influencing both story and dialogue in subtle and meaningful ways. This project was originally created for the InsertName Game Jam of 2025. Thank you to all the coordinators and players who made the event possible!
 
NOW IN OPEN BETA Download Link (MediaFire) | Discord Server Pokémon: Kanto Reloaded is a non-profit fan remake of the original Red/Blue (or more specifically FireRed/LeafGreen), created in Pokémon Essentials v20.1, with updated mechanics, extra maps, and a massively expanded roster of Pokémon, wrapped in a pseudo-random presentation to make no two playthroughs exactly the same. If you’ve played a Kanto game before, it’s a near-guarantee that you’ve faced down Brock with a Mankey and your starter, after wading through hordes of Caterpie and Weedle in Viridian Forest. Perhaps you chose Bulbasaur for the type advantage over the first three gyms. And you’ve definitely braced yourself for an onslaught of Zubat in Mt. Moon. That predictability is what Reloaded seeks to eliminate, instead presenting you with a game in which you’ll never quite know what’s around each corner - and in which every single playthrough is unique. You’ll still get all that nostalgic Gen 1 goodness (in GBA graphics style), but you might run into Starly, Wurmple, and Weedle in the Forest, while another player is catching Pidgey, Blipbug, and Scatterbug, and while yet another sees Pikipek, Weedle, and Caterpie (and so on). Trainers and Gym Leaders are similarly randomized: any one of 18 different Leaders might call Pewter City their home! Traditional randomizers are fun in their own right, but they often destroy the difficulty curve when you can pick up, for example, a Snorlax on Route 1. Here, you’ll still go from catching birds and bugs early to encountering sea monsters late, preserving the game’s natural arc. But rather than a set roster of Pokémon species available to you, the ‘mons you come across will be a unique combination of creatures that fit each route. Each Reload aims to present you with a different experience while still retaining the feel and the spirit of the familiar game we all know and love. Kanto Reloaded uses remixed/remastered music tracks. If you would prefer the original GBA & DS music, download this file and follow the instructions in the readme. ***** Features Randomized wild Pokémon encounters in each playthrough! Essentially, each wild Pokémon “slot” features one Pokémon randomly selected from a set list, which is rolled upon starting a new game and then stays constant, resulting in quite literally millions of possible combinations while retaining the overall curve of the game. You’ll always find a bird and a critter on Route 1, but which ones they’ll be is anyone’s guess. Every non-legendary Pokémon through Gen IX is potentially available, but only ~250 will be catchable in any one game. (Semi-)Random trainers with (semi-)random teams! Trainers are no longer completely static, but will appear and disappear from routes based on a hidden variable that will change as you play the game. There is no VS Seeker or phone, so each can still only be challenged once, even if they appear to “reset,” but the world will feel a bit more alive as they rotate in and out. In addition, each individual trainer will randomly choose their team from a hand-crafted set of Pokémon, no longer limited by region or generation. Mystery Gyms and a new Elite Four! A grand total of 18 Gym Leaders are programmed into the game, one for each Pokémon type. Seven of these will be randomly selected to populate the first seven Gyms (Giovanni, for story purposes, will always be the 8th Leader - though he’s been given a type-neutral team to compensate). To complement this, you’ll also face some combination of 8 different, custom Elite Four members, each of which follows a theme instead of a single type, so you’d better come prepared with a versatile team of your own! Each Leader will scale based on when they appear - Brock won’t just be using Geodude and Onix if he’s running Cinnabar Island - and all Gym Leaders, as well as your Rival, are subject to the same pseudo-random team selection as regular trainers. A revamped Kanto with new areas to explore! All maps have been recreated from scratch; some have only minor variations from their official counterparts, but others have undergone major redesigns. In addition, expect to see a couple of completely new areas of Kanto along the way, including the snowy top of Mt. Moon and the swampy Fuschia Moor. The story has also been expanded upon: you’ll take part in a series of events loosely following the canon of the Kanto region. Mewtwo has escaped from Team Rocket, and has a terrible plan to retaliate against his tormentors. A race between Oak, Giovanni, and Mewtwo to capture the three legendary birds ensues, and provides the backdrop for your journey through the region. Following Pokémon, Gameplay Modes, and other QoL Adjustments! Your Pokémon will follow you around outside of its Pokéball, just like in HeartGold/SoulSilver. You'll also have the option to play in different modes, like Double Battles, Level Cap, and Limited (where you can only use as many Pokémon as your opponent). HMs are replaced with new "Pokémon Techs" (and an unlockable Fast Travel system to replace Fly), TMs can be duplicated at PokéMarts, and breeding has been replaced with a much more accessible "cloning" system. This is all on top of multiple save files, a speed-up switch, Unreal Time, and a whole host of other balance changes! ***** Additional Notes & Screenshots ***** What's included in the Beta? The game is fully playable up through Gym 4, including a brand-new story segment in the relocated and updated Power Plant. There are currently only 8 Gym Leaders programmed in (Brock, Misty, Falkner, Erika, Bugsy, Lt. Surge, Whitney, and Morty), but the randomizer will work on those eight. More may be added as the Beta progresses. Other than minor details, such as item locations or Pokémon spawns, which are subject to change at any time, the game should essentially be in a finished state for every area you have access to. I plan on updating the game in play order, finishing each map and story beat in sequence, allowing saves to be continued seamlessly throughout the Beta. Please note that updates are infrequent since I am currently the only one working on this project; I have a strong desire to see it through to completion, but it's a hobby I do in my free time, and it won’t happen overnight. To update the game: Simply extract (or copy/paste) the new download into the same directory as the original. Replace all files if asked. Your saved games are stored elsewhere, so they will not be overwritten. Download Link (MediaFire) | Discord Server *****
Miragea needs you! As a rookie member of the Trainer Union, it’s your mission to help people, protect Pokémon, and safeguard the natural world. Climb the ranks from 1 to 6, but be careful: not all your fellow Union members are on your side. While Union Leader John wrestles with a growing number of missing person cases, Poachers lurk in each area, exploiting Pokémon for profit whenever they can. FEATURES: Story-driven gameplay based on your Union Rank (no Gyms, but Rank Battles!) Custom character portraits to bring emotional cutscenes to life Simplified Hidden Base with customizable furniture – and a few surprises to discover! Mega Evolution available later on Exploration-first design: optional routes, secrets, and side content Unlock new, free-roam areas as you climb the ranks: forests, beaches, haunted mansions, fairy woods, deserts, snowy mountains, and more Custom battle backgrounds for many locations Balanced difficulty: challenging but fair, without endless grinding No wild battle music - except for boss fights A few, optional Fakemon Most weak Pokémon are useful now! IMPORTANT: If you have any errors, don't comment "Game glitches, pls help" - explain what happens, when it happens, if it's the first time you start the game, send a screenshot, or else I can't help you! NOTES: This is my first major project! I'm still learning a lot and would love any bug reports, feedback about the characters, or general impressions! 🌟 How's the difficulty? Who did you like the most and who made the most problems? How's the level-curve? You can play till reaching rank 3 in this demo. Be careful and save a lot, in case you encounter any bugs that crash the game! Tried my best to fix them with one other person playtesting, but it's impossible to find them all ;w; You also can explore the third area a bit if you like to, "Crimson Area". Though it's unfinished, there aren't any NPCs yet! Thanks so much for checking it out! c: DOWNLOAD: View: https://drive.google.com/file/d/1EJ0rpMcVdkqz_Cgkt1hBVO2sQ2LdhGOK/view?usp=sharing
 
Logo is a WIP Welcome to Ayrei The Ayrei Region, a landmass split into four different quadrants. Each with their own people and Pokemon every moment of your adventure has something new in store. This is not the full planned region, only what's currently available in 4.0 No Gyms, No Elite Four In Project Vanguard, the role of the Pokemon Trainer is no longer to collect gym badges and become the champion. Instead, Trainers protect the region from criminal organizations, aggressive wild Pokemon, and whatever other conflicts come their way. As a brand new Trainer, you'll enroll in the Vanguard Academy, a school dedicated to teaching the next generations of Pokemon wielders. As you rise through the ranks, you'll face new challenges, meet new friends, and of course, uncover your mysteries past. Oh, that's right, you. An individual who's awoken in this region with no memory of who they were before. With no where else to go, you join your newfound friend, and become a Pokemon Trainer. New Regional Forms In the region of Ayrei, you'll encounter a total of over 300 new regional forms, evolutions to existing Pokemon, and even completely new ones. With thousands of hours of work from both our artists and balancers, each one will be fun to play with and offer a useful role in your team. A Brand New World To Explore The region of Ayrei is built with exploration in mind. On your journey across it, you'll not just find trainers to battle, but also den's home to rare Pokemon, treasures guarded by powerful opponents, and a lot of optional areas you'll miss if you don't look hard enough. Defined Difficulty Modes Vanguard has three difficulty modes for your choose from. Each one with hand crafted teams for every important boss trainer. No matter what type of player you are, one of these modes should offer an engaging experience. Quality of Life While we still want Vanguard to feel like an proper adventure, we of course cut down on a lot of the tedious tasks you'd find yourself stuck with in other games. This includes the removal of EV training, as points can now be allocated at any time from the summary screen, and other Pokemon customization items now being easily purchasable. Additional Features Old Gym Leaders return as cosplayers ("super fans") for you to battle with new teams! Most route Trainers are optional (progress at your own pace!) Non-Binary protagonist option 28 Starters (22 of whom are Regional Variants!) Advanced Pokedex that displays the stats and learnsets of every seen Pokemon EXP all (right after picking your starter) Infinite Repel (right after picking your starter) Canon Pokemon up to generation 9 Fast travel between towns Download Goes up to chapter 35, around 36-38 hours of playtime The discord https://discord.gg/sr24E8keRs Why join the discord? I'm not always online this site or others that I have this game posted on. Joining the discord allows easy access to bug reporting, game patches, progress updates, beta testing, and more.
 
NOTICE: I am aware of a ROM hack version of this game is circulating around. This is NOT that. This version requires no emulator to play and is exclusively for PC. To play, just download the ZIP file from one of the links below. Extract the file and run the game file. I have no affiliation with any of the ROM hack versions of this game. _____________________________________________________________________________________________________________________________________________________________________________________________ [/SPOILER] _____________________________________________________________________________________________________________________________________________________________________________________________ Pokemon This Gym of Mine You are the newest Gym Leader for Umbal City! Battle Trainers that challenge you, spruce up the city, and help out the citizens! How you do it is all up to you! Screenshots: Downloads: Mediafire link: Pokemon This Gym of Mine v 4.2.3 Google Drive link: Pokemon This Gym of Mine v 4.2.3 Pokemon TGOM Resources Additional Links: Reddit Discord If you are having trouble with the Discord link, the invite link can be found at the game's wiki: Wiki Made Using: Pokemon Essentials 18.1 Team: Omegas Notes: It's random chance that goes into deciding who you face at the Gym. I've done everything I could think of to keep it interesting and avoid repetition, but it may happen once in a while, especially early on. Also, some early-game Trainers get stronger if you leave them be. You can only fight each Trainer once, so make it count! Finally, there is no barrier between areas. You can access areas containing Pokemon five times your strength straight out the gate! Have fun you guys! Credits: Pokemon Essentials 18.1 - Maruno, Poccil, and Flameguru Smogon XY/SM/SS Sprite Projects Project: Generation 6 Jumping Gen 6 Pokemon Icons - Pikachumazzinga ShinxHero's Pokemon XYORAS Cries Generation 8 Project for Essentials
 
About Welcome to the Jela region, the largest island of an archipelago southwest of Hoenn. Jela is bisected by a volcanic mountain chain that prevents precise navigation at large distances. Only professionals are allowed to Fly, Teleport, Dig and the like. Regular everyday trainers have to rely on their services or their own two feet to explore the vast region. Jela is realized in this game on an unusual scale. While there are cities, they are much more city-sized, and they are not the only points of civilization across the region. Routes are dotted with small villages, each with someone in need of assistance and a gate leading to some secret behind the village. Your adventure in Jela won't follow any one large overarching plot. Rather, you will meet people along the way that each have their own story to tell, sometimes intersecting in surprising ways. And the people you meet on your journey might not be the same people someone else meets on their own journey in Jela. Features nearly all battles are double battles pokemon battles drop items used for crafting, this completely replaces the normal economy regional dex includes selected Pokemon from generations 1-6 new custom developed battle mechanics like the Frostbite status and Snow weather massive routes with myriad paths pokedex tasks to complete to increase shiny encounter rate 5 major NPC side story paths with many more planned time of day affects pokemon encounters, trainer battles, and more in-depth legendary hunting system will test your knowledge of Pokemon and the Jela region currently 2 gyms with around 8-15 hours of play depending on how much exploring and side content you do eventual plans for 8 gyms you can complete in any order Download v0.3.2 of September 29, 2024 Credits
 
v0.1.7 Released 9/10/25! Welcome to the celestial land of Tenno! Known for its futuristic technology and advanced space program, the Tenno Region thrives thanks to the ambitions and benevolence of Team Planetary, an organization dedicated to the region's betterment. You start your Pokémon journey in the Tenno Region like many other trainers, but soon you and your childhood friend/rival witness a more sinister side of Team Planetary. They steal property and take Pokémon, all supposedly in the name of saving the region. Can the ends justify the means? As the only witnesses to these heinous acts in a region that idolizes the villains, it’s up to you to stop them while striving to become the Tenno Champion. Blast off on an out-of-this-world journey of astronomical proportions! Pokémon Sol Version is a fan project that aims to create a traditional Pokémon experience using Pokémon Essentials on RPG Maker XP. It is a part of the Cosmic Quest Project, and is technically the "third version" to the hypothetical Luna and Terra Versions. Currently released is a work-in-progress beta test/demo. What's a beta/demo? I explain in detail here. The main campaign is essentially complete and you can play the entire story up until the credits roll, but there is currently no post-game content. That will come in future updates, as discussed here. But, feel free to keep on exploring the region and completing missed optional content until then. Trailers (New Trailer as of 7/3/25) Other Trailers Available Here Features 136 brand-new custom Pokémon (in addition to over 250 returning Pokémon from all generations) New Mega Evolutions New Regional Variants: Tennoan Forms Over 100 new moves and over 50 new abilities for new and old Pokémon alike An entire new region to explore, filled with a variety of unique locations A traditional Pokémon story, including a Pokémon League and evil team An expansive post-game story (Future Update) Light-Type Pokémon New mechanics, such as double abilities, combo-typed moves, and more Challenging boss battles against non-Pokémon entities and powerful Legendary Pokémon The Battle Final Frontier. It's the Battle Frontier, but in space (Future Update) The return of the Pokémon World Tournament, with more characters than ever before (Future Update) And so much more! Check out this link to read a series of articles that goes into behind-the-scenes explanations and examinations of many of the new aspects, features, and mechanics. Screenshots More Screenshots Important Notes This game is in beta and is an unfinished product. While playing, expect to encounter glitches and game crashes. If you do, please report them, as explained in the "Reporting Issues" section below. Due to the chances of encountering a game crash, I recommend saving your game frequently, especially before and after difficult or important battles or after long story events. The game is essentially complete up until the credits roll. That means you can play the entire main story, but there are no post-game elements added yet. Future updates to come. This game is designed to be a traditional and authentic Pokémon experience. It will not contain features common to fan games, such as a speed-up button. This game is designed to play more like the earlier Pokémon games (Gens I through V), rather than the more modern ones. As such, it may require more effort and thought to beat than you might be used to from modern Pokémon games. The game features the classic version of Exp. Share, rather than the modern version which distributes experience among all Pokémon in the party automatically. An Exp. All item, which functions like the modern Exp. Share, does exist in the game, but it is a reward for a side quest that spans the entire region and cannot be obtained until the very end of the game. It is better to think of it as a post-game item. One aspect of real Pokémon games that could not be replicated by this game is interactions with other players. This means it would usually be impossible to evolve Pokémon that require being traded. However, if you want to evolve such a Pokémon, just show a Pokémon that evolves through trade to the woman on the second floor of any Pokémon Center and she'll give you a special item that can evolve these Pokémon instead. Certain aspects of this game may be incompatible with JoiPlay. I have received reports of graphic display issues, random lag, and missing sound effects, all coming from JoiPlay, rather than any specific issue with the game. JoiPlay prevents players from skipping the opening movie. Players using JoiPlay should either delete or rename the folder titled "Movies" within their "Pokémon Sol Version" folder. This will cause the game to automatically skip the movie. This will have to be done every time the game is updated. Download v0.1.7 Here (Updated 9/10/25) No Hotfix Currently Required If you need help getting things working after downloading from this link, see here for instructions. Once you've downloaded the most recent version, apply the the most recent hotfix (if applicable) as explained below. Update Instructions: If you've already downloaded an older version of Sol Version and are looking to update, simply delete your outdated "Pokémon Sol Version" folder and download the current version from the above link. Your save data will transfer over automatically. Hotfix Instructions: If and only if there's a hotfix download link listed below the regular download link, then you'll need to apply the hotfix to Sol Version to play the most up-to-date version. Click the link to download a file called "Game.rgssad" and move that file into your "Pokémon Sol Version" folder. When it asks you if you want to replace the existing file, say yes. Now your game is up to date. You should always try to have to most recent hotfix applied to your game. If you've just installed Sol Version for the first time and a hotfix is available, you should apply the hotfix right away. Reporting Issues As this is a work-in-progress beta build of the game, expect to find glitches and other issues. Please report any issues you come across while playing. You can report them here, or send me an email at CosmicQuestProject@gmail.com. As much information as you can provide on the context of the issue, as well as screenshots if possible, is very helpful. If there's an error message, a picture or copy of the exact message would be of great assistance. The game's error log, with a list of all error messages you've received can be located in your file explorer under Users>[Your Name]>AppData>Roaming>Pokémon Sol Version. AppData is only visible if you first click the "View" tab, and then check the box labeled "Hidden Items." From there, you can copy and paste the exact error message, with the newest errors on the bottom. It is my hope that working together we can remove all of the issues that remain undiscovered in this game and we can move it ever closer to a final release. Known Issues Sometimes when an ability's name displays in battle, it will instead display the name of the Pokémon's other ability. This is a purely visual bug. The proper ability is still activating. Sometimes the game will crash when transitioning from the opening movie to the title screen. If this happens, you can simply relaunch the game and skip the movie to circumvent the crash. A handful of Tenno Pokémon are still a work in progress and do not yet have certain graphics. For a complete list of Pokémon missing some or all of their graphics, see here. Any Mega Evolved Pokémon not listed here is not yet available in the game, even if a Mega Stone is obtainable. The Mega Stone is a placeholder and will not work. Mystery Gift Sol Version has a rotation of Mystery Gift distributions. To learn how to unlock the Mystery Gift feature in Sol Version, see here. The currently running Mystery Gift is a special Galapaglobe. This Earth-themed Pokémon has its Hidden Ability, Cold Blooded, as well as Seismic Toss as an event-exclusive move. Only available until October 3rd, 2025! The Year of Tenno Favorite Tenno Pokémon Quiz! There are 136 new Pokémon in the Tenno Region, as well as 19 Tennoan Forms, and I want to know what your favorites are. Just follow this link to the poll and select up to six of your favorite Tenno Pokémon and Tennoan Forms! Who knows, the results of this poll may even have an impact on the future of Sol Version. I really would appreciate your participation. Thank you. A part of Find Out More! For more updates and details, as well as further content from the land of Tenno, such as an anime-styled fan fiction based on the story of Sol Version, visit the Cosmic Quest Website!
 
Pokémon The New Order About the Fan Game Pokémon The New Order is an RPG XP Game that I've been developing since April 2020, probably due to boredom but most likely because I've always wanted to try and create my own Pokémon game! The game is a fangame made in RPG Maker XP and in no way do I receive any profit or monetary compensation for it. I have made this game under fair use laws and do not intend to breach those. The game takes place in the Fabelle region, a brand-new place with lots of new challenges to take on! However, the game is inspired by colonelsalt's Team Rocket Edition ROM Hack. That means the gameplay will take an unexpected turn. This isn't your usual Pokémon game with you being a child completing your dream as a champion... The Plot You finally make your dream come true. Through your contacts, you manage to join the infamous Team Cipher, the dominant mafia group in the whole region of Fabelle! Complete numerous missions and climb up the ranks to fulfill your very own destiny! Develop bonds with your teammates! Fight off other villainous groups to reach the top! Discover the dark side of Fabellian history and all the secrets the government has been keeping away from the public eye! Screenshots GIFs (outdated) Features The whole new region of Fabelle! Many new locations to explore and many new trainers to battle! Gen. VI Pokémon While it may not be anything too new anymore, Fairy Type and Gen VI Pokémon are included in the game. A unique, branching story Play the game, while making choices that branch the game, changing the story as you progress, and determining how the characters see you. Gen 3 style map The whole game gives off a nostalgic vibe from the old gen 3 Mechanics and abilities up to Gen 9 With Gen 9 Pokémon come their abilities! Miscelanous features that improve the gameplay More features, like HMs for items, reusable TMs, nature changers, an item updating your current objective and more... Download DOWNLOAD BETA V3.0 DOWNLOAD BETA V2.1 DOWNLOAD BETA V1.0 FAQ None, at the moment, but if there are any, they'll be in this section. Credits Of course, I didn't make most of the assets used in the game. In this spoiler I've listed people whom I'd like to thank for their work, since without them, this wouldn't even exist. If you notice any asset you created in this game and you're not listed in the spoiler, I am terribly sorry. Message me and I'll quickly add you to the credits. If you see me using your work and you haven't stated it's completely free to use and are dissatisfied with me using it, message me and I'll work out the situation. (Credits are bound to change as more Betas are released) If you find any bugs, errors or typos, be sure to message me
 
🇬🇧Pokémon Plasma🇬🇧 Welcome to the radiant region of Luminaria, an island where nature’s laws are enforced by the powerful Plasma Police. In this dynamic world, you will step into the shoes of a young, newly graduated trainer, embarking on a journey through the region’s gyms. Along the way, you’ll encounter loyal friends, fierce rivals, and face countless challenges as you strive to become the ultimate Pokémon Master. Classic Pokémon mechanics with exciting new additions. New features: Capture criminals, join intense raids, and more. Explore the unique region of Luminaria, an island bathed in light with a strong ecological political system. A fully developed crafting system to create and customize items. Numerous captivating side quests to further immerse you in the adventure. Never lose your way with the adventure guide that ensures you stay on track. An enhanced Shiny system for even more thrilling encounters. Dynamic and colorful battles with varied and strategic trainers. A more comprehensive career path: become a Trainer, a Gym Leader, or even the Champion of the Pokémon League. Exclusive mini-games to add variety to your experience. Capture and train all Pokémon from Generation 1 to 9, with DLCs adding even more content. A challenging post-game designed for those seeking ultimate trials, with demanding quests and strategic battles to push your skills to the limit. Prepare for an unprecedented adventure in Pokémon Plasma, where strategy, discovery, and passion come together to offer the ultimate Pokémon experience. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 🇫🇷Pokémon Plasma 🇫🇷 Bienvenue dans la région lumineuse de Luminaria, une île où les lois de la nature sont strictement encadrées par les forces de la police Plasma. Dans ce monde dynamique, vous incarnez un jeune dresseur ou une jeune dresseuse fraîchement diplômé(e), prêt(e) à parcourir les arènes de la région. En route vers le titre de Maître Pokémon, vous rencontrerez des amis loyaux, des rivaux redoutables, et de nombreux défis qui mettront à l’épreuve votre détermination. Les mécaniques classiques des jeux Pokémon, enrichies par des nouveautés. Nouvelles fonctionnalités : Capturez des criminels, participez à des raids intenses, et bien plus encore. Découvrez une région unique, Luminaria, une île baignée de lumière avec un système politique écologique fort. Un système de craft complet pour personnaliser vos objets et outils. De nombreuses quêtes annexes captivantes pour approfondir l'exploration et enrichir votre aventure. Ne vous perdez jamais grâce à un guide d’aventure pratique et intuitif. Un système de Shiny amélioré pour des rencontres encore plus excitantes. Des combats dynamiques et colorés, avec des dresseurs variés et stratégiques. Une carrière Pokémon plus riche que jamais : devenez Dresseur, Champion, ou même Maître de la Ligue. Mini-jeux exclusifs pour diversifier votre expérience. Capturez et entraînez tous les Pokémon des générations 1 à 9, avec l’ajout des DLC pour encore plus de contenu. Un post-game conçu pour les joueurs en quête de défis ultimes, avec des quêtes exigeantes et de nouveaux combats stratégiques pour tester vos compétences au maximum. Préparez-vous à vivre une aventure inédite et pleine de rebondissements dans Pokémon Plasma, où stratégie, découverte et passion se rejoignent pour vous offrir l'expérience Pokémon ultime.
 
Created in Pokémon Essentials v18.1 (+MKXP) Plot It is by chance one day that you fall into the Honnis Underground, left to fend for yourself with only a single Pokéball. It is through a rather unusual series of events that you find yourself wrapped up in a conspiracy involving the beloved "Baker's Dozen"! Will you save the region from chaos? Will you uncover the secrets of the Honnis Region? Will you beat 8 gyms and the Pokémon League in the process? ...Probably. The Honnis Region The Honnis region is a sprawling and diverse land filled with countless different Pokémon and cities filled with all kinds of interesting people and places. Though it contains countless secrets of its own, its most interesting feature is undoubtedly the Honnis Underground, a vast network of cave systems containing hundreds of Pokémon that cannot be found anywhere else in the region. Pokémon within it are more active than their surface counterparts, and there are some individuals that have demonstrated unusual amounts of strength and aggression. It is said that the Pokémon within have the mysterious property of 'scaling' to the strength of your party! Features Treat Traits Special abilities granted upon consuming specific items, Traits come in a wide variety of effects that can be granted to any Pokémon! Grants varying stat boosts depending on a species' strength, allowing even weaker Pokémon to keep up with their evolved counterparts While a Pokémon possesses a Trait, it loses the ability to evolve via level-up, requiring it to be evolved through the party menu. Through the use of the EZ-Oven and some recipes, you can even craft your own Pokétreats at any time! New Forms and Evolutions The Honnis region contains an utterly massive amount of Pokémon, and depending on what part of the region you are in, some species will even take on entirely new forms. It appears that some Pokémon even possess entirely new evolutions. Yet what are the mysteries surrounding this mysterious 'Flux Stone'? New Moves and Abilities, and Rebalances Freeze has been changed to Frostbite, as seen in Legends Arceus Certain 'weaker' moves and abilities have had their effects strengthened in some form Many Pokémon have had their learnsets expanded, and certain species that lacked secondary or hidden abilities have now gained them There are also a variety of brand new moves, items, and abilities! Various QOL Touches NPCs that allow you to fast travel between previously visited towns and areas All trainer battles can be forfeited, rather than requiring a loss TMs can now be taught directly from the summary screen (and even in PC boxes) instead of requiring you to manually sift through your bag. Sun Dust and Moon Dust, held items that let you make time-based evolutions at any time Marks can also be acquired through defeating wild Pokémon instead of being limited to newly captured Pokémon HMs can now be used just by having them in your inventory IVs and EVs are visible on the summary screen Pokémon with hidden abilities have a 10% chance of appearing in the wild Egg Moves can now be taught at any Pokémon Center (costs Heart Scales) 'Shards', items that allow you to boost a Pokémon's IVs Happiness-based evolutions have a much more lenient threshold The PC-Link, a rechargeable machine that lets you heal and use the PC from anywhere. And Many More...! Including... 2v1 Boss Battles against particularly powerful Pokémon Two additional shiny variations for every Pokémon Secret Bases Over 250 obtainable TMs Multiple battle facilities Raid Dens A wide variety of sidequests with exclusive rewards and encounters Wild encounters have a 20% chance of starting as double battles when possible, you can capture Pokémon even with two opponents on the field Soft level caps that slow experience gain past a certain threshold, boosted with each badge Online Trading & Battling Team Mak Lead Dev, general stuff-doer Vendily Scripting AOZero2 Composing Playtesters TanookiPrick, Donut, Glacierfury, saltymuch.jpg, Doop, senok, DoopyAngel, Ashwell, Count Sushik, HauntedDitto, KennyCatches, Ayrei, Mashirosakura, Lunarus Note: The game has not been developed with Joiplay in mind, and is not currently compatible with the app. DOWNLOAD LINK v0.4.15 (Updated 09/11/25) https://www.mediafire.com/file/40p6bjx4ojj3pt7/Zirconium_v0.4.15.rar/file Mirror: https://drive.google.com/file/d/18Nyywp-NODAZObvXSN7LJXMBFhuYloNL/view?usp=sharing Contains 3 gyms; 8-10 hours of main story content discounting side content Patch (v0.4.15) Install by unzipping the file and combining the 'Data' folder within with the root game folder. https://www.mediafire.com/file/anpypscdpqsc7am/Patch_v1.0.15.rar/file Changelog v0.4.15 Added two additional ingredient options to every café Nerfed the encounter rates in various areas across the game Fixed sidequest event triggering if you lost to Tyson in Ambell City Fixed issue where TMs did not work on the regional eeveelutions Fixed softlock that would occur when accepting the “A Special Specimen” quest from a certain direction v0.4.14 Fixed crash that would occur when picking up a Poison Barb during an expedition Added frequent checks to badge variable to prevent sidequest-related crashes v0.4.13.1 Fixed issue with shuffled Pokémon form data v0.4.13 Fixed pseudo-softlock on Route 7 Fixed issue where Route 8 could not be accessed prior to completing the Gym 3 plot. Fixed issue where using the Palette Cleanser would cause Pokémon to end up with 0 HP. Fixed issue where Basculegion/G!Yamask evolution method wasn’t correctly triggering Known issues DOCUMENTATION PokéTreats & Recipes New/Changed Battle Mechanics Pokémon Stats & Abilities New Moves and Abilities Pokémon Location Data TM Locations Credits https://pastebin.com/k6mMZ7iD
 
OVERVIEW ~Made using Pokemon Essentials~ For Generations, Pokemon has been a game where you get your starter from the professor, catch wild Pokemon, Beat the gym leaders, defeat the elite 4 and inevitably become Champion. Maybe you even get a legendary or two during your journey. All of this is known as the typical Pokemon game format. Today, I bring you something different.. Unique, so to speak. This project is currently being worked on by two people. Both of us enjoyed the creation of this game and this is the first game we ever made and released. We hope you all enjoy playing it. Without further delay! FEATURES & SCREENSHOTS ~ Player's Choice - A majority of in game outcomes are solely dependent on your choices alone. What you say, do and decide will dictate your future, just like real life. ~ Character Stats - Stats such as Intelligence, Strength, Charm and Skill are all calculated based on your choices in game. These stats also determine what you as an individual are capable of. Make a choice, and you'll see one of these stats effected. Intelligence - Determines how smart the player is. It is needed to ascend to higher rank classes and discover the unknown. Strength - Determines how physically strong the player is. It is needed to move, make or break objects! Charm - Determines how attractive the player is. It is needed to increase success when flirting and to encounter Legendary Pokemon! Skill - Determines the player's abilities as a Pokemon trainer. It is needed to unlock more wild Pokemon and Trainers to battle! ~ Energy - A character stat that determines how many actions you are able to do in a day. Various activities will consume your Energy. You will be notified once your Energy is low, and once it is low enough, you will have the choice to sleep and start the next day. ~ Interactions - Not necessarily a character stat, but still effected by player actions. It determines the game's time of day. Essentially, the more interactions you make in a day, the more time has passed. It is reset everyday. ~ Reputation - Positive and Negative alignment based on your choices in game. Some may be good, others not so much. The same person may say different things to you depending on your level of Reputation. ~ Academy Perks - Winning Club activities will grant you different perks that are permanent! There are 13 in total but you can only have two so choose wisely! ~ NPC Affinity - Some of the NPC's in your class are students you can bond with. These NPC's will give you a variety of things. Their affinity with you is displayed when interacted with. You may talk and battle with them daily, and will be able to unlock future interactions as well. ~ Schooling System - You are at an academy with your own dorm room. You are expected to complete homework on time and attend class Monday - Friday. Failure to do so will result in a detention. Getting enough Detentions and skipping detentions skipped will ultimately lead to your expulsion. ~ Multiple Save Files - You are able to have up to 8 different savefiles! This gives you the option to see and experience the many different choices and outcomes available in Pokemon Pathways without having to lose your main progress! Here's a video made by me doing a quick overview of the 9.0 update Shout to all the people who went out of their way to make videos showcasing the game! GAME DOWNLOAD Thank you for everyone who has downloaded the game and tested the alpha up to this point, and also for everyone who will download from this point on. There shouldn't be anything wrong with this latest release, but of course if there is feel free to comment about it here and we'll get to it ASAP. Again, Thank You for Playing! Pokemon Pathways Alpha 9.1.3 Google drive Download NOTE! If you're updating the game and not wanting to start a new game, make sure you save in the pokemon center! By doing this, you will prevent mixing compiled data from older versions to your new game! GUIDES I strongly recommend you play the game blind, however, if you'd like a bit more information to help your run, here is the master guide made by Shinu_Guardian, Yukine13, Arcturus, and the community. CHANGELOG ------------------------------------------------ Past Alpha 2 Updates ------------------------------------------------ Past Alpha 1 Updates [/spoiler] KNOWN BUGS SUPPORT CREDITS
 
Pokemon Beyond the Peak - Demo V1.1 Release! Hey everyone, over the last few months a longtime friend and I decided to take on the project of creating a truly challenging pokemon game. This is the first of any kind of game that we have ever developed and have had a blast doing so. We hope you guys enjoy the game as much as we enjoyed making this demo! We're thrilled to announce that the demo for Pokemon Beyond the Peak is now available for download! After countless hours of development, we're excited to share our vision of the Ecru region with trainers everywhere. What's in the Demo? The demo offers 10+ hours of gameplay that will take you through the first two gyms of the Ecru region. And introduce you to some characters that will become mainstay throughout the future story. The Story so Far: The demo starts off with the player in a small costal area called Bisque Town. From there they are sent to the professors lab to choose their starter along side an eevee, to begin their journey. You will find very quickly that Ecru is a region where the best of the best have come to gather. Each team getting stronger as you progress through the game. There is no elite 4, but rather a yearly championship tournament that is held where the strongest 18 ranked trainers in the region compete for the title of champion. There was once someone who dominated the tournament with seemingly no competition, but they have vanished a long time ago without a trace. In the modern era the competitors are still great, and mostly made up of the Ecru Regions gym leaders, but every now and then there's a new face that comes along to shake things up. Because of how serious everyone takes this, the gym leaders are harder in the Ecru region than most games, and the gym leaders may be out training or on some other mission rather than inside of their gym. This has made it very difficult for new people to come through and complete the gym challenge as it isnt such a streamlined process. On top of all this, there's a shady group that has popped up (not yet introduced in the demo but will be in the next update :) ), who is in a grab for power and wants to make a move in the championship. They will do anything for power, including seeking out pokemon unlike others found anywhere else in the game (perma mega for example). Later leaders as well as high up evil admins have the aid of legendary as well as mythical pokemon. This story has been in play for some time now and you're late to the party. But you'll be shaking everything up. We will likely be revamping the early story as we get better at making maps, coding events, and have our story fleshed out more! We hope you guys enjoy the ride with us! Key Features: All Generations, All Starters - Choose your companion from ANY starter Pokemon across all nine generations as well as have the option to select their hidden ability! Double Battle Focus - Every battle in Pokemon Beyond the Peak is a double battle, demanding new strategies and team compositions. This isn't just a gimmick - we've completely overhauled the AI to provide challenging, strategic encounters that will test even veteran players. Complete Pokemon Roster - Encounter and catch Pokemon from generations 1 through 9. The Ecru region is home to an incredibly diverse ecosystem where classic favorites meet the newest additions to the Pokemon world. Battle Gimmicks (Coming in Full Release) - While not all are available in the demo, the full game will feature Mega Evolution, Z-Moves, Dynamax, and Terastallization, giving you unprecedented strategic options. EXP ALL - Given at the very start of the game. You will need to train up many team members as you make your way through the demo so we decided to give this from the start. There are also trainers who will help you grind up pokemon in each town. Speed Up Button - Press Q to speed up the game. Once is a 1.5x, Twice is a 2x. It is a toggle rather than having to hold down. You'll be running back to the pokemon center a whole lot in this game, so this should be some helpful info. Move Relearner In Stat Screen - You can have a pokemon remember moves they've learned previously right inside the stat menu. Just click on the moveset and then select "Remember Moves". Follower Pokemon - If for some reason you ever need to recall your follower pokemon because it's blocking an event Click "A" on the keyboard to have it go back into it's pokeball! What Makes Our Game Special? Beyond the features listed above, we've spent countless hours on creating an AI that provides a genuine challenge. The AI considers team synergies, predicts player moves, and adapts its strategy dynamically throughout battle. This AI was specifically designed to feel as much like another human playing against you as possible. It can pull off complex strategies that 99.9% of other games cannot pull off. This should play different than any other game out at the moment once you get to and past the first gym. Also each playthrough and the pokemon you will use varies greatly depending on what start you choose. Pick wisely! The Ecru region itself is crafted with a heavy approach to battling. It is a trainer ridden landscape with fights wherever you go. Always be ready for someone to come and surprise you! Join Our Discord: DISCORD LINK Credits and Thanks Pokemon Beyond the Peak wouldn't exist without the incredible Pokemon community and the tools they've created. First and foremost, we want to thank the creators of Pokemon Essentials, which serves as the foundation of our game : We'd also like to extend our gratitude to the team behind Pokemon Reborn, we've utilized some of their assets to help bring our vision to life more quickly, and their work has been invaluable. Music Credits The soundtrack that brings the Ecru region to life is thanks to: GlitchxCity Game Chops Lufus Plugin Developers Special thanks to the developers of these essential plugins that enhance the gameplay experience: Generation 9 Pack (v3.3.1) Deluxe Battle Kit (v1.2.6) Credit: Lucidious89 Following Pokemon EX (v2.2.3) Credit: Current Maintainer: nononever & Original Developer: Golisopod User Delta Speed Up Credit: Marin (og speed up script), Phantombass (19.1 version), Mashirosakura, Golisopod User, D0vid (v21.1 version), Manurocker95(bug fixes) Wonder Trade Credit: Dr.Doom76 Pokemon Essentials v21.1 Hotfixes (same credit to the people who made essentials :) ) More In Game Screenshots: Looking Forward This demo represents just the beginning of your journey through the Ecru region. We're actively developing the full game and incorporating community feedback to make Pokemon Beyond the Peak the best it can be. We plan on building the base game first, and then going back and getting some original character sprites for the player character! We are also planning on adding all new revealed mega evolutions once we find out some more about them and what they all look like! If anyone has any other suggestions please feel free to lets us know them in the discord! We encourage you to share your experiences, report any bugs you encounter, and let us know what you think! Your feedback during this demo phase is invaluable in shaping the final product. Known Issues WARNING: Save Often! Although it is very uncommon, there are a few bugs that may cause the game to freeze either in battle, or when your following partner get's stuck and you then move inside a building. Please save frequently to prevent loss of progress. IN ROUTE 1 WE HAVE ONE REPORTED INSTANCE OF A PLAYERS FOLLOWER POKEMON FREEZING AND THEN THEIR GAME FREEZING WHEN THEY ENTER A BUILDING. WE ARE WORKING ON FIGURING OUT THE CAUSE OF THIS. FOR NOW, IF YOU NOTICE THIS HAPPENING, SAVE YOUR GAME AND CLICK F12 (SOFT RESET) AND IT WILL BE FIXED WHEN YOU LOAD BACK IN. Wild Pokemon Do not Attack Turn 1 Version 1.1 Changes -Fixed ai tera logic, it was not working as intended as before and often wasted it -Fixed ai choice item move issues -Fixed an issue in the forrest that caused excessive rustling -The ai will no longer use substitute when it is already setup -The ai will no longer use hazards when they are already setup -The ai will no longer swap as often when their pokemon are at low hp -a few more surprises :) Download Now! Ready to begin your journey through the Ecru region? The demo is available now! Pokemon Beyond the Peak Google Drive Discover what lies Beyond the Peak! AI FOOTAGE: BATTLE 1: BATTLE 2: BATTLE 3:
 
New! Update v20 * * * Description * * * Made with RPG Maker XP and Pokemon Essentials v20.1 Teams Neoplasma and Cipher are threatening the Flora Region, and you just moved there. Stop Plasma and Cipher as they are working together and spreading Shadow Pokemon across the region. Assist the newest Vigilante in the region in her fight against the evil teams. Travel across the regions to high snowy mountain peaks and swamps. Battle the 8 Gym Leaders across the lands, Defeat the Elite 4 and Champion, Stop Team Cipher and Neo-Plasma, Master Mega Evolutions, and heal the Shadow Pokemon you encounter. The following info isn’t fully updated yet. But there is a new version. * * * Features * * * 6 New Mega Evolutions: The three starters, Delphox, Samurott, and Decidueye. The other three are Gigalith, Haxorus, and Mismagius New Regional Forms: Krookodile Line becomes Fire/Dark and Drednaw becomes Water/Grass 242 Pokemon: There are pokemon from Gens 1-8, but not all of them. The count also includes previous and later evolution stages. Gyms: There are 16 of them! Each with their own puzzle and city as well. Each has their own unique leaders as well! New Regions: The game is set in the Flora region, based on Florida, but with maybe a bit more variation in elevation. New! (v14) Now introducing Flora Cay based on the Florida Keys as well. So far there is only one city and nothing beyond it, I'd have added mroe but I fixed a crash so I guess I'll include the new area. New Story: There is a new story to follow, it was written by me, so it may not be the best ever, but there is a story. Post-Game Boss Fights: Two trainers in two of the towns act as boss fights and only are there on certain days. * * * Images * * * * * * In Development Notes AKA The Changelog* * * v20 New Stuff! Revamped Encounter Tables (More available Pokemon and less 1% encounters) New Move Tutor for the Pledge Moves Revamped 1st Gym Challenge Fixed Dialogue Fixed that one trainer with an end game team before the third gym Added items around the map Berries! They Exist Now! Somewhat. Fixed the missing music on title screen! Reverted to an older title screen cause it looked better! Added more mega stones around the map! Game Corner in Palmetto Town now lets you buy evolution items for points, other than stones. Fixed a random Cheat Tree that I used to test a double battle. Its gone. All Evolution items now have their respective Pokemon in the game somewhere. Most Megas should be in the game now. Hid rare candies across the world. v19 New Stuff I finished every gym in the new region! Feel free to explore it fully and challenge every single gym! Rematches! Once you beat the 8 gyms in Flora Cay, you can access a unique set of rematches. v18 New Stuff Removed the cheat tree from v17's Battle Pier. Added two new routes, two new cites, and two new gyms. Each with their own encounters. One might be a bit more inspired by what delayed this update for so long. Added a way to get a masterball. Added encounters to the route that originally had no encounters. Fixed a few errors and spelling mistakes. v17 New Stuff Added a battle-tower-like area called the battle pier in Milkford city to get held battle items, nature mints, and ability changing items. Added two new gyms and fixed a few issues. Added while encounters to the first route of Flora Cay. Added two new routes, though one of which, doesn't have any encounters or trainers. Added a fun new trainer who loves using level 1 rattata. Old Stuff v15 I believe I fixed the crash causing blackbelt in the Route 6 Cave Save files are based on the name of the game in the game.ini file in the install folder. I haven't yet changed the default name from Pokemon Essentials v20.1 to Pokemon Orange yet as that would reset any progress, but it can conflict with any other fangames with the same default name. If you get an error when opening the game, try editing the ini to change the line with Title = to Title = Pokémon Orange. Do not take the ferry in Orange Bridge until you've beaten the 2nd Gym. Otherwise, the game can potentially cause a major freeze. New Stuff v15 Added a 10th gym. Game can now be completed. Added speedup button with the speedup plugin, binding is Q I fixed a few missing themes for a few major areas. fixed a crash in route 8 cave, fixed a switch setting for a cipher grunt in the route 6 cave v14 New Region, kinda. 9th gym added. The Flora Cay is accessible after beating UB Void Neo-Cipher Boss. v13 Game is unbeatable, a small error in forgetting to add a switch requirement makes teh final plasma boss fight not appear. Oops. Finished Story. Elite 4 and Champion added. Short Post-Game added. Added the rest of the new mega stones to the world. New Post-Game rooms for catching Mythical Pokemon and Ultra Beasts. Populated some cities and towns. Added interiors to first few cities. Added Regional Pokedex for all wild encounters. New Notes I'm planning on adding a second shorter region for another set of gyms so you can use the Mythical Pokemon and Deoxys that you get from the main story. The new area will be based on the Florida Keys. I dunno when it'll be done, but it'll be a while. Old Notes I'm only one dude working on it in my free time, which I don't really have much of. I've been focusing on the story and gyms, so most towns will probably feel empty. Most buildings don't have interiors. Some interiors may also be from the Starter Kit as well, the department store, Pokemon Centers, and Pokemarts come to mind first. Typos may be fairly frequent. Other than one guy, I'm the only one who tests the game and I'm garbage at typing and catching typos. balance might be a tad bit unbalanced. Discord for updates and such
 
Legends of Aurora Made with Pokémon Essentials v20.1 Introduction: Howdy! My name's Midnight. This is a project I've been working on for years at this point. Some of you might remember an older version of this game I posted a few years ago. That game, while very ambitious considering my skillset at the time, wasn't very good. It was buggy, maps and environments were open but barren, and the story didn't have a consistent throughline. In the years since, I've become infinitely better at using RPG Maker and Essentials and well as grown more accustomed to writing stories, so I decided to bring Legends of Aurora back and give it the treatment it always deserved. I hope you enjoy! Project Description: Legends of Aurora celebrates the Pokémon series' past while working toward a brighter future. Countless callbacks and references from the franchise's history enrich the new Region and setting with familiarity. At the same time, it emphasizes the core strengths of the Pokémon formula, such as exploration and world-building, and explores a more complex narrative focused on how the past affects people and the many ways people can change. Plot Synopsis: Legends of Aurora follows the journey of a young Trainer traveling through the recently settled Aurora Region. You will take on the role of either Ayden or Ava. Our protagonist originally had plans to work with their local Pokémon Professor, but instead joins a "super league", where the best Pokémon Trainers in the world are invited to participate. During their travels, our hero will discover the wrongdoings of Team Ace, who are reviving Shadow Pokemon. An encounter with a special experimental Riolu leads you to work together to stop Team Ace's schemes. Unique Features: A curated Regional Pokédex The return of Shadow Pokémon Several Quality of Life Features (Quicksave, multiple save slots, move relearning and nicknaming from the menu, etc.) A Hard Mode featuring revamped boss fights HMs are removed in favor of the HM Catalogue, a Key Item to aid in any progression needs A Quest Log to keep track of the main story and side activities Mid-battle dialogue to enhance battles Cinematic and expansive cutscenes Screenshots: Download Link: Discord Link: Documentation: Readme: Credits: Team Members: TheMidnightLucario Director, Scenario Writer, Interior Map Designer Frousteleous Lead City & Route Map Designer, Sprite Artist Halehallo Programmer Veryrealnoah City Map Designer
 
Dangerous, alien-like creatures emerged from a mysterious portal deep within Redstone Canyon located in the historic Tamterra Region, infecting innocent Pokémon with a virus, turning them incredibly vile and hostile. Many scientists and powerful trainers joined forces to combat the new found virus Pokémon and beasts. But only one person dared to enter the portal trying to find the origin of the chaos. It was your father. 15 years later, he still hasn't returned, but your mother continues to believe he will. She founded an organization called the Canyon Operation which focuses on researching the virus Pokémon and protecting the citizens of the region, in hopes it will help him come back again someday. Now that the Redstone Academy has trained you enough to face the virus beasts, you are finally allowed to travel through the Tamterra region with your very own Pokémon, alongside your closest friends. Explore a region more or less struggling to adapt to the uncontrollable dangers threatening it and uncover the origin behind the chaos! The Tamterra Region Explore the towns, zones and landmarks of the Tamterra region in any order you want. The open world of Pokémon Chaos Origins invites you to 13 biomes offering a diverse selection of Pokémon from Gen 1-9. Decide for yourself how big you want your challenge to be. The zones of Tamterra are divided into different colors defining their difficulty level. Inside every zone an Ace Trainer is waiting for you and will gift you useful items after you defeated them. However, rival and boss battles will always scale to your level, allowing more freedom on your adventure. Obtain all eight gym badges and six base medals to qualify yourself for a match against the five strongest trainers in the region. To ensure safe travels , Recovery Stations are spread across the region where you can heal your Pokémon, buy items or access the PC. Some items are locked behind cut trees, or strength stones. In Pokémon Chaos Origins you will obtain HM Items that will help you to access these items, without the need to teach Pokémon an HM move. HM Items are not required to progress through the region (except Surfboard), because most areas will be accessible without roadblocks. -New starter Fakemon -New huge open world region to explore -Exciting main and post game -New set of engaging characters -8 Gym Leader and 6 Base Master -Pokémon from Gen 1-9 -New Virus-type Pokémon and forms -New legendary Fakemon -Updated UI -Speed Up -HM Items -EXP All -Check Encounters -Level Scaling at times -Quest System -Advanced Town Map -Berry Pots -Healing stops and shops on most routes -LVL trainers for easy grinding -3/8 Gyms so far -1/6 C.O.B. so far -Available HM Item: +Flashlight (Flash) +Pickaxe (Rock Smash) + Iron Flute (Fly) Playtime: 7-10 hours --Pokémon Chaos Origins-- (Mediafire) —Join the Discord— Chaos Origins focuses on exploration and world-building. Please take your time to check every nook and cranny - it might be worth it! Please read carefully so you won't miss out on important information! Made with RPG Maker XP and Pokémon Essentials V21.1
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
This is the story about a girl named Giselle, about her dreams; and her desire to fulfill them. Brought to you by idilio, Byliyth, Golisopod User, Mike_JAJ This project was created using Pokemon Essentials v19.1 for RPGMAKER XP In Solace, you play as Giselle, who finds herself chained to her every day life in the faraway island of Elisia. Chapter 1 is about one hour long. Credits:
 
Story The world is at its prime. Technology and health care are at its peak. Humanity is reaching new heights and the sky is the limit. But a heavy price must be paid, and like Icarus, humanity will learn that nothing comes without a toll. Welcome to the region of Dalmaria, where people are now living underground, on chambers, after a big catastrophe that eradicated life on the surface almost 500 years ago. Everyone has to do their part for the community, so once you turn 16, you receive your first pokemon to become a trainer and thus helping everyone in the chamber. Everything is good, until they discover that they are not alone. This the story of Damon, a 16 years old boy living on Chamber 58 with his father and sister. He's about to receive his first pokemon, although he doesn't care much with anything else besides himself. However, he will soon discover that there's more than the life he knows, changing his ideals. But, is he a good person, or just the cynical hero? Features Pokémon up to gen 9 Some fakemon (eeveelutions and beta Pokémon) Megas are new evolutions (only the ones that didn't have 3 evolutions) Inspired on Fallout and Game of Thrones (MATURE CONTENT) Characters are not black and white Speed button (press q) Pokecenter and healing places are paid Craft system. Increased difficulty Field effects. Option to change between hard level cap and soft level cap. Current available QoL: Happiness checker, increased shiny rate, faster egg hatch, Exp. All, toggle for auto-run, permanent repel, IV maximizer, faster breeding Future available QoL: , egg moves tutor DexNav Sidequest log Consumable items are restored after every battle. Items cannot be used in trainers battles (unless playing on easy mode). Rebattle trainers system. Game overs like Final Fantasy and such RPGs. New Pokémon sprites. Screenshots Download You can download your game here Chapter 4 has currently 33h of gameplay. To play the game on android, you need to download the app Joi Play, either from the site, or use the apk present in the game's resource file (it's a stable version of Joi Play). Pokémon Decimation was created using RPG Maker XP and Pokémon Essentials V14.
 
Pokémon Lost World : Echoes of Eternity Information Base: Pokémon Essentials Language: English Creator: Ryuushedo / Drayzer Pokemon Lost World Echoes of Eternity Official Discord : https://discord.gg/rBVnZggsFk Introduction Hello everyone! This is my first project made in Pokémon Essentials: Pokémon Lost World: Echoes of Eternity. Originally, this was meant to be my second game, following Lost World: Redeem the Future. However, I realized I wanted players to become familiar with my writing style first, so I decided to develop Echoes of Eternity as a more classic Rpg Storyline. For this game, I am focusing heavily on the story, as I love storytelling. At the same time, I really want to create challenging boss fights that require strategy rather than just attacking. Some battles will require debuffing moves, flinching effects, status conditions, and defensive strategies like Protect in order to win but that's still on progress. Story The planet of Evvig is ruled by a Pokémon known as Ouroboros, the Infinity Dragon. Long ago, it saved the world from destruction at the hands of an evil god named Azzarots and sealed it away to prevent harm to humanity. However, before being sealed, Azzarots chose a loyal servant to one day bring about its revival. This plan was ultimately stopped by Jake, the second hero chosen by Ouroboros to save the world. Centuries have passed. The protagonist is a survivor of a brutal attack by a cult that burned down their village, sacrificing countless lives in an effort to revive the Evil god, Azzarots. Now 18 years old, the protagonist has spending their time playing games at home. However, when their professor asks them to run an errand, they decide that perhaps it's time to travel. seeking their purpose and discovering what they truly want to do. Features An all-new region featuring 8 Gym Leaders and 8 Elemental Masters Custom Mega Evolutions and Gigantamax Forms reworked as Custom Megas New moves, including a new status condition called Bleed Ouroboric Forms – special regional forms unique to Evvig Unreal-time system A mix of Pokémon from Gen 1 to Gen 9, totaling around 500 Pokémon HM items instead of traditional HMs Level scaling for a balanced experience Quest system to enhance storytelling and side objectives Custom abilities and moves EXP All available from the start Encounter check system to track wild Pokémon locations Lore Log, Journal System, or Report System for deeper world-building NEW STARTER Dont worry i tested it already, all stat and moveset is balanced. Screenshot Note: The game can be played on Joiplay, but I’m not sure if it may cause errors. If you encounter any issues, please report them on my Discord channel. DOWNLOAD LINK Beta 1 https://www.mediafire.com/file/whe8113wd6kjvyn/ Contains 4 gyms & 2 Master Trials, 5~6 hours of main story content discounting side content The game will have 3 Story Arcs Part 1 Story Current Progress 70% Part 2 Story Current Progress 0% Part 3 Story Current Progress 0% Changelog 1.0.1 Fixed: Overworld Child Player still appearing in the flashback even after leaving. 1.0.2 Fixed: Lukirioh Mission is show up even though player haven't received it yet. 1.0.3 Fixed: Reina Library Event. 1.0.4 Fixed: Pokegear Map Crashed on Joiplay. 1.0.5 Fixed: Minor Graphic Issue, Adjust Starter Final Evolution Stat a little bit, Adjust Side Quest Reward and Adding Speed 1.5 for testing. 1.0.6 Fixed: Minor Graphic Issue, Fishing rod bug, Glitch infinite Rowlett, use/give item from bag cause crash bug, adding auto save feature, multi save feature. 1.0.7 Fixed: Reina Momo cafe f2 bug, Minor Graphic Bug, Route 3 Bugs. 1.0.8 Final Update for beta 1, Most of the bug fixed, Adding new eevee evolution, fixing message sometimes load very slowly, changing some wild pokemon in some route, Nerf 2nd gym trainer. Old Save not compatible with version 1.0.8 and can cause crash.... Sorry for the inconvenience 1.0.9 Fixed minor script issue, crash using certain move. Credits
 
Order is born from Chaos, but this is merely the start of its gestation. Engine: Pokémon Essentials v21.1 Premise: The original Xenoverse holds a very special place in my heart, as the first fangame project I have been actively following for years finally coming to fruition. Over the years since its release, me and a lot of other passionate fans have had time to assess this charming, flawed, uneven game, and we felt like it deserved a second shot, to become the best version of itself it could possibly be. With the formation of Beehive Studios and the former developers moving onto an original IP, our as-of-now-unnamed Team has taken the opportunity, with the permission of said original developers, to retool this game while preserving as much of its original identity as possible. This is going to be a remake of Xenoverse, using Essentials v21.1, and this demo covers the first couple Gyms of the game, plus a little bit beyond that (everything before the Galvantula Boss + new stuff we added) Plot Summary: Months have gone by after the player character's father, esteemed researcher and family man Versil, was kidnapped by a mysterious figure from his past. Now his child, Kay or Alice, has set off on a journey across the Eldiw Region to grow strong and find out who has taken their father and why. In their travels, they fight off invasive X Pokemon from another dimension, the Xenoverse, as they wreak havoc, overtake territory, and endanger the lives of the people all throught the region. These encounters, however, are often less than spontaneous, as their appearances are tied to the criminal organization called "Team Dimension", the ones responsible for their father's kidnapping, whose ranks are filled by robots instead of people. Among the many mysteries of the Eldiw Region, the Starter that has chosen Kay/Alice seems to have a connection with the very forces that make up the fabric of reality, which becomes the point of interest for a young and brash cyborg, with a Pokemon who seems to share this connection alongside the Starters. For those who are familiar with Xenoverse's plot, this doesn't sound too unfamiliar, but the details and the context have been completely overhauled, while keeping the broad strokes of the story and the various set pieces mostly intact. I like to think that all the changes made were for the better, but I require feedback to be certain. What's new? The original Pokemon Xenoverse took place in an original region, featured Fakemon and Mega Evolutions and had a heavy focus on the story. None of this is going to change, but a lot of things around this framework have, and let's start off with a bang with: Rewrites While putting a lot of focus on the story, especially in the later half, this game seems to have never gotten the privilege of a second draft, and all sorts of creative turmoils behind the scenes have led to the overall story feeling very... unfocused and non cohesive. This is where this whole project started, my rewrites of the story that tried to tie together concepts introduced later into the very start, ensuring a more solid foundation from which the game itself could be built upon in terms of narrative. While the characters will be largely the same, outside of a few exceptions, I hope you find them more fleshed out and compelling than their original counterparts, especially since, as I said, the story is still going to be one of the main focal points of this game. Re-Balanced Many Pokemon from the original game have been rebalanced, that comes with the fangame territory a lot of the time, and some need it more than most (Looks at... all of Gen 2), but usually you don't really need that many powerful Pokemon if the trainers are as easy as they normally are... But not anymore! Because now the Trainers are (hopefully) gonna pose a real challenge, mostly in the important battles. Said battles are also mostly going to be double battles, as to spice up the gameplay experience, showcase potential strategies that help make bosses stand out from one another and allow more playstyle variety. Bossfights Speaking of battles, however, one of Xenoverse's biggest claims to fame was the X Pokemon Boss Battles, which sees you fighting a Pokemon with boosted stats and multiple health bars, and while that has remained, the boss battle mechanics have been remade to add more variety. You use 2 of your Pokemon to fight 1 Boss, like a reverse Totem Battle, but aside from the Pokemon you fight being stronger, they also possess multiple phases, where upon triggering the phase change all status and stat drops vanish, and something else happens to shake up the battle and make one boss more distinct from another. When I mean that important trainers and bosses are more powerful, however, I don't just mean their movesets and items (although they are), but they will also, after a certain stage, have fully realised IVs and EVs! Don't panic, because there's two other factors you need to consider: 1) We have a plug in that allows you to customize your own EVs from the very start! The EV Pool scales up with your level, so if you want to, you can try tailoring your mons to your needs. 2) ...A lot of these tougher buffs are reserved for the new Hard mode, and while Normal Mode is also gonna be harder, stuff like EVs and IVs and incredible items and moves is something that will be introduced more gradually later on. In short, your Pokemon are stronger, your enemies are stronger, and you are gonna have all the tools you need to face them and then some! Even more Fakemons We couldn't resist this one, this is what Pokemon is all about, creating creatures you can play with, and we wanted to stretch our creativity too! We mostly added more regional variants, so as to not leave Eldiwian Meowth completely alone, some Convergent Pokemon because those are just fun to design and come up with, and a few special scrapped Gen 2 Pokemon that have been given new life and new places in the world. There are plans for more regional forms and some brand new X Species Pokemon too, but those are best for locales that are beyond this demo's reach... for now. Gotta Catch them All Xenoverse's original Pokedex was by no means small, but since this franchise is all about monster collecting, I have decided to expand it even more, but to incentivse the player to actually CATCH the Pokemon, another fangame has shown me how to cater to that design philosophy. Pokemon Tectonic is a game entirely revolving around catching Pokemon to reap rewards in the form of EXP Candy and other items, so you can get any wild Pokemon into fighting shape (up to a level cap). The feedback loop of catching pokemon to get rewards so you can beat bosses to then unlock the ability to catch more Pokemon to reap more rewards is one that I find to be pretty engaging and satisfying, as such it has been applied to this game, with the addition of it being integrated with the Achievement system of the original Xenoverse too! Dens Dens were a really neat idea, exploring mini dungeons with your Starter to obtain some loot and engage in puzzles really helps both fleshing out both your connection to the Starter the world the Pokemon live in, since it is a den and all. This game also had some great puzzles... in the postgame. Yeah, it took them time to get good and most of the dens just... aren't. Most of the original dens puzzles rely on trial and error, and all for loot that is not worth it at all. Well, not anymore! Now there's more loot then ever, the loot is (hopefully) more worthwhile, and the puzzles have been diversified! This demo has 3 real dens to show that off, but there's gonna be way more in the future. Screenshots Demo Download: Windows version: Xeno EX v1.0.2.zip Mac version (Let us know if you encounter problems, we tested it a bunch and all seems correct but it's new so we wanna hear eventual problems. If yes, using Whisky to run the windows version will work just fine.) Xeno EX v 1.0.2 Mac.zip There is also a link to our Discord Server, from which you can give us all feedback on your experience. Invite Link: https://discord.gg/vNepvR4j This is the first step of a journey, where we try to make this game into the best version of itself it could possibly be, and we hope that you will provide all the feedback needed to get to that point. Thank you for your time, and hope you enjoy this Demo. Per Aspera Ad Astra. CREDITS:
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