• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
POKÉMON LEVEL MOUNTAIN DISCORD | DOWNLOAD (Version 0.7.2b) Summary You've recently been selected to go to a far off island that has been accepted into the Pokémon League. You meet with the Mayor of the town and he's chosen you to be its town's Gym Leader, but first you must prove yourself! There is another reason trainers from all over are rushing to the island. The island has an enormous mountain on it with lots of areas they call "Levels" with pokemon from many different regions. Not only will it be your job to defend the town's Gym to prove a worthy challenge to its challengers, but can you also conquer the mountain's many challenges and reach its peak? Spoiler: Features A 800+ regional Pokédex, featuring Pokémon and moves from all 9 generations. I wouldn't call this game a "kaizo style" game, but will still be a challenge to even experienced players. A new built in Dexnav created just for this game that can be unlocked as you play. Many unlockable houses and building in the main town. Custom ingame music featuring remixed versions of existing Pokémon tracks. Exp. All - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon. Real in-game time cycles. Some of your favorite characters from canon Pokémon games have cameo appearances. "Music Player" Item that allows you to listen to the amazing music added to this game anywhere while playing! Music made by: @The_Zame on Youtube. Screenshots Pokémon Level Mountain FAQ Q: What are the controls? By default, the controls are: Arrow keys to move, C or Enter to interact, X to cancel or to run in the field, Z to open the menu, D to use registered items, and Q for Speed Up! Q: What emulator do I need to use to play this? On PC just run the Game.exe file and the game will play. Android needs Joiplay/RPGMPlugin to run. Q: Can this be played on Mac/Iphone? There is currently no official support for Apple products. Q: Where do I go next? They're guides throughout the mountain to help you come to and from the main town. You are always welcome to ask any questions about locations in the Discord, but finding the answers yourself is part of the charm! Q: Is a certain Pokemon in the game? A list of Pokémon per area may be released at a later time. For now, you can wander the mountain looking for your perfect team and communicate with others on the discord. Q: Is there an Exp. All? Yes, the Exp. All is obtained at the beginning of the game as an item. It can be turned off and on by the player. Q: What are the shiny odds? The shiny odds have been been dropped down to 1/512. So chances are you'll find a shiny as you conquer the mountain. Q: How do I evolve my pokemon? All trade evolutions will now evolve while holding their evolution item during level up. Q: Is there a guide or wiki? Currently there is no guide or wiki for this game. They're plans to get one going once the game has reached v1.0 Credits The most updated list of credits can be found in the game folder itself. Some assets/plugins have been modified and are not for public use. I have done my best to credit everyone responsible for the assets used in this game. If we missed you, please contact me ASAP to add you to the list! Thank you to everyone who make their resources public use. Team ========== Dev team: Takasuki Additional Sprites: Deluxe Battle Kit: Animated Pokemon System Title Screen: Takasuki Music: @The_Zame Additional Discord Mods, crash/bug testing team: Rekorulez, Calyptrik, LeBron, Mélanie Pokemon Essentials ========== Flameguru Poccil (Peter O.) Maruno AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and other contributors! Enterbrain (RPG Maker XP) Game Inspiration ========== Pokemon This Gym of Mine: Pokecommunity Link Tilesets ========== Volcano Set Tileset Ekat, Heartlessdragoon, Fabnt All Cliffs Tileset Ekat, Vurtax, Heartlessdragoon, Thedeadheroalistar Plugins ========== Deluxe Battle Kit v1.2.9 Credits = Lucidious89 Enhanced Battle UI v2.0.9 Credits = Lucidious89 SOS Battles v1.1.1 Credits = Lucidious89 Animated Pokémon System v1.1.1 Credits = Lucidious89,Golisopod User,Luka S.J. Auto Multi Save v1.3 Credits = http404error Bag Screen w/int. Party v2.5.0 Credits = DiegoWT Following Pokemon EX v2.2.8 Credits = Nononever, Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno Generation 9 Pack v3.3.2 Credits = Caruban Pokemon Essentials v21.1 Hotfixes v1.0.9 Credits = Maruno Taka DexNav v1.0 Credits = Takasuki Character Graphics ========== ALL Official Gen 4 Overworld Sprites v1.5 Credits = VanillaSunshine GameFreak Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringement is intended. Please support the official games! The current release of this game contains 12/14 levels of the mountain completed (not counting the peak), the Gym, multiple unlockable buildings, 12+ hours of content, but still isn't fully complete. While this game has been tested, there may still be bugs/glitches. This is my first project to be released to the public. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
Pokémon - Blue to the Rescue The OG Rival, Blue, is finally taking the front seat in his very own adventure! It's been roughly 10 years since his first journey through Kanto, and now he runs the Battle Tree with Red in Alola. However, Red seems to have mysteriously disappeared and for three months, Blue has had to run the Battle Tree by himself until he couldn't take the lack of challengers anymore. Now, Blue is finally back in Kanto with only one goal in mind... to kick Red's butt! Things have really changed in Kanto since Blue last visited and not for the better. Most of the Gyms, including his own, are gone, some cities are in total ruin, and the weather's gone crazy in some areas! But the biggest shock of is the wave of shadowy looking trainers, some of which are holding Shadow Pokemon! Thankfully he has Sabrina to help him see and battle these trainers, but will their efforts be enough to fix Kanto? There's only one way to find out! Screenshots Made Using Pokémon Essentials v21.1 on RPG Maker XP Team EndlessBeat (Solo Dev) Download Link Pokémon - Blue to the Rescue v1.0.3 Notes Play as the OG rival Blue in his very own adventure! See what's become of Kanto after 10 years, and solve the mystery of Red's disappearance. Team up with Gym Leader Sabrina, and face off against a handful of Shadow Trainers, but be careful! Some of them are carrying Shadow Pokémon that have been stolen from the strongest trainers in Kanto! For best looking graphics, play with the screen size set to M or XL. Some features include: Hand Drawn Pokémon, Trainers, and Cutscene Graphics GBA-Style Music (Courtesy of MezmerKaiser, Meeow's Music, Zame, and ENLS) PMD-Style Item Pickup (Pick up Items by Walking Over Them) Level Caps and Level Scaling Sabrina, the Psychic-type Gym Leader, as your Partner New Custom Pokémon Evolutions and Convergent Species Massive Starting Inventory (Start your Journey with Several Items Already in Blue's Bag!) Speed-Up Button (Q on Keyboard) Known Bugs: Sabrina's levels are a little inconsistent at the moment, but it's nothing game-breaking. This is usually fixed by turning her option off and on again. If you lose all your Pokémon in a battle first and then Sabrina loses, you might get stuck in an infinite loop. Resource Pack https://eeveeexpo.com/resources/1765/ Change Log v1.0.2 v1.0.1 Credits
 
A Pokemon fangame by RegalSword, created using the Pokemon Essentials v20.1 starter kit. Story "You won a pair of tickets for a cruise? Count me in!" Little did you know, a simple trip was about to turn into so much more. After an unfortunate event leaves you and your childhood friend Barley stranded in the foreign Asteria region, the two of you decide to work together to find a way back home. Along the way, you'll clash with Team Exodus, a strange organization whose motives remain shrouded in mystery. Defeat the Gym Leaders, challenge the Championship Tournament, and leave your mark on Asteria! This is the start of the greatest vacation yet! Features Generation 9 mechanics FRLG style visuals 440 obtainable Pokemon Terastal Phenomenon Speed up Quicksave Exp. All Battle Tower Project Status Disclaimer: the below information is subject to change without notice. Current release: v7 which goes up to the Hall of Fame. Planned: v8 which will add post game content. Note: Version number formatting is x.y.z where "x" represents a new major update while "y" or "z" represent a patch (bug fixes, etc). Warning It is recommended that you save the game and stop playing after entering the Hall of Fame. This way, you will be able to access v8 post-game content without issue. There are, however, three pieces of post-game content that you can play right now. They are as follows: Battle Tower Battle Factory Alcan's Epilogue. Visit Forgotten Clearing after entering the Hall of Fame to start the event. Reward: Note: These are perfectly safe to start and will not cause issues with v8. Download v7.9.4 | Download v7.9.5 | Join the Discord Click me to download patch ?.?.? Gallery Click me to access a playlist of video guides made by RegalSword. Click me to access a playlist of (almost) every soundtrack used in Pokemon Itinerant. Credits
 
Pokémon Hollow Woods DISCORD | DOWNLOAD (Demo, v1.3) Summary Welcome to Oblar, a Pokémon region split between two factions. Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species. But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue... ...all centered around Oblar's Great Forest, where a powerful force is said to lurk. Features A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations. A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players. 81 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases. 57 formal side quests, plus a variety of other content unlockable through player interaction. "Secret Spots" - hidden areas, accessible by using an item, that contain rare Pokémon and/or items. "Super Trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route. A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough. A custom soundtrack featuring remixed versions of existing Pokémon tracks, with more to come in future updates! Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon. In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day. Some of your favorite characters from canon Pokémon games have cameo appearances. A special Battle Tower-like challenge pushes the limits of your Pokémon team! Screenshots Playthroughs Zwiggo HeroVoltsy MarkGG PokeHax The current release of this project (v1.3) contains 7 gyms and about 12 hours of content. While it has been tested, there may still be bugs, so please save frequently! This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).
Welcome to the Aitma Region. It’s a beautiful region where it has four unique biomes. You’ll start your journey in the deep forest biome and start your gym challenge at the age of 17 while also looking for your father. Along the way a truth will start to become unveiled about a Legendary Pokémon in your battles against Team Tragic who seek to use the Legendary Pokémon for their goals. Unique Features: New Region (While this demo will have you exploring a corner of the region) Following Pokemon Special Routes to encounter pokemon that can’t be found anywhere else in the region Some Pokemon from gens 1-9 (There will be more Unique features beside new maps and new characters that will be added in the future. Just mainly wanted to get a demo out before Legends Z-A) Pictured above are the starters you get to pick from I used Pokemon Essentials and RPG Maker XP to make this project Download https://www.mediafire.com/file/dkd42e70gg343p5/Pokemon_Unveiled_Distroted_Version_0.1.0.zip/file Encounters/Pokedex https://www.mediafire.com/file/y4nfrz9quz76dz8/Encouters.docx/file Find this guy Credits: Following Pokemon: Nononever Golisopod User Help-14 zingzags Rayd12smitty mej71 PurpleZaffre Akizakura16 Thundaga Armin (Fairies Resource Pack) Maruno Pokemon pack for up to gen 9 Pokemon: Scripts: -Caruban -Lucidious89 -Eskiss (Original Legend Plate script) -StCooler (Original PLA Expansion script for Gen 8 Project in v18 and Status sprites) -PorousMist and curryofthepast (Adapting the PLA Expansion script script for v19.1 use) PBS: -Caruban -Lucidious89 -PorousMist (Updated the abilities, items, and moves description) -DJChaos (TM Items) -Futuresushi (Shortened abilities and moves description) Pokemon Battler Sprites: -Gen 1-5 Pokemon Sprites - veekun -Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project -Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project -Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project -PLA Pokemon Sprites - Smogon Sprite Project Blaquaza, KingOfThe-X-Roads, KattenK, Travis, G.E.Z., SpheX, Hematite, SelenaArmorclaw -Gen 9 Pokemon Sprites - KingOfThe-X-Roads, Mak, Caruban, jinxed, leParagon, Sopita_Yorita, Azria, Mashirosakura, JordanosArt, Abnayami, OldSoulja, Katten, Divaruta 666, Clara, Skyflyer, AshnixsLaw, ace_stryfe -Gen 9 Vanilla style sprites - KingOfThe-X-Roads, Mak, Caruban, jinxed, leParagon, Sopita_Yorita, Azria, Mashirosakura, JordanosArt, Scept, NanaelJustice, SoyChim, KRLW890, AnonAlpaca, PokeJminer, Red7246, Carmanekko, Eduar, Lykeron, GriloKapu10, Mesayas, Erkey830, QDylm, PorousMist, OldSoulja, AlexandreV2.0, Z-nogyroP, lennybitao, Ruben1986, GRAFAIAIMX Blaquaza, KattenK, Travis, G.E.Z., SpheX, Hematite Pokemon Icon Sprites: -Gen 1-6 Pokemon Icon Sprites - Alaguesia, harveydentmd -Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository -Gen 8 Icon Sprites - Larry Turbo, Leparagon -Shiny Icon Sprites - StarrWolf, Pokemon Shattered Light Team -PLA Pokemon Icon Sprites - LuigiTKO -Gen 9 Icon Sprites - ezerart, JordanosArt -PLA Vanilla Icon Sprites - LuigiTKO, Pikafan2000, Cesare_CBass, Vent, Cesare_Cbass, MultiDiegoDani, leParagon, JWNutz and thanks for Pokémon Icons Act 2.9 - Teracristalizando -Gen 9 Vanilla Icon Sprites - Vent, Katten, leParagon, Cesare_CBass, AlexandreV2.0, Carmanekko, GRAFAIAIMX also thanks to Axel Loquendo, CarmaNekko, Divaruta 666, Okyo, JLauz735, and ClaraDragon for Iconos 9na Gen gba completos Pokemon Gen 9 Overworld sprites: -Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo -Gen 6+ Berry Tree Overworlds - Anarlaurendil -Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88 -Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix -Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon -PLA Pokemon Overworlds - Boonzeet, DarkusShadow, princess-phoenix, Ezeart, WolfPP -Gen 9 Pokemon Overworlds - Azria, DarkusShadow, EduarPokeN, Carmanekko, StarWolff, Caruban Pokemon Footprints : -Gen PLA-9 Pokemon Footprints - Caruban Pokemon Cries: -Gen 1-6 Pokemon Cries - Rhyden -Gen 7 Pokemon Cries - Marin, Rhyden -Gen 8 Pokemon Cries - Zeak6464 -PLA Pokemon Cries - Morningdew -Gen 9 Pokemon Cries - Edited from Lightblade Absol's Gen 9 Cries compilation video Edited from HeroLinik's Pokemon Scarlet and Violet - Walking Wake and Iron Leaves Cries video Edited from HeroLinik's Pokemon Scarlet and Violet - All Teal Mask Cries video Item sprites: -Gen 9 item sprites - lichenprincess, Caruban, jinxed -PLA item sprites - AztecCroc, 3DJackArt, Caruban, lichenprincess Pokeballs battle animation and summary icon: -Caruban -WolfPP (Beast ball battle animation) Compilation of Resources: -Gen 9 Pack - Caruban -Gen 8/9 Resized Sprites - http404error -Gen 8 Pack - Golisopod User, UberDunsparce Full Sprites Credit List: See Full Sprites Credit List And let me know if there is someone that I forget to mentions here. Pokémon Essentials: "Pokémon Essentials" was created by: Poccil (Peter O.) Maruno Inspired by work by Flameguru With contributions from: AvatarMonkeyKirby, Boushy, Brother1440, FL., Genzai Kawakami, Golisopod User, help-14, IceGod64, Jacob O. Wobbrock, KitsuneKouta, Lisa Anthony, Luka S.J., Marin, MiDas Mike, Near Fantastica, PinkMan, Popper, Rataime, Savordez, SoundSpawn, the__end, Venom12, Wachunga and everyone else who helped out "mkxp-z" by: Roza Based on \mkxp\ by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Pokemon Essentials Hotfix: Maruno RPG Maker XP: Gotcha Gotcha Games This will get updated if I bring on any more plug-ins or team members besides me and my brother in law who doesn’t have a way to properly credit him besides his gamer tag WrongfullyBad. He helped with some music but I have done most of the work outside of some music that was made Pictrued above are two pictures for the Mythic Routes. One of which you wont see till the next demo This demo goes up to the second gym and first fight against the evil team. Also to get the second gym open you need to go into the trainer school in Selic City after you beat the first gym
 
Created with: RPG Maker XP & PSDK (Old Version) Team: Elle - Everything except... Leparagon - Pokemon battle sprites Aaron Mesnard - Trainer / Overworld Sprites Jack - Promotional Art CoreyChampion - Music StriderTempxa -Music Story: You play as "Red" if you play as a boy, "Crimson" if you choose to play as a girl or "Garnet", if you pick the non-binary protagonist. After years of boredom up on Mt. Silver, you decide to head back home and re-start the Indigo League challenge, because, why not? As you head on this new adventure, Team Rocket makes its resurgence in the region and you'll ever discover new friends as well! The game takes place in Generation 1 and 2 Kanto rather than 3 and 4 Kanto, so characters and events from FRLG and HGSS are not canon in this project. Features: > Fakemon & New Forms & Expanded Pokedex - There has been a massive shift in the climate of Kanto and so new Convergent Pokemon have been discovered. Likewise, as Kanto has a close relationship with Alola and Johto, expect to find some Pokemon of those regions hiding in the tall grass! > Customization - Gyms will now have a difficulty option, so you can choose a harder fight or something at your level. Additionally, item balls in the overworld have been replaced with item-chests and you will need to choose one of three outcomes to take with you. There is even more to customize, but you will have to find it to learn more! > A Slightly New Kanto - While the layout of Kanto is largely the same, some of the maps and towns are upgraded and different from what you may remember. All the maps are unique, vibrant and detailed, but also hold some new secrets! You will even find some new areas and routes; all to make the game have a new and positive experience. > An Older Age Rating - To make Team Rocket appear more evil, there will be some instances of swearing or threatening. This "edge" is to add a bit more realism and the appearance of danger to the team, where normally there is none. > Dialogue Portraits - Like with all my projects, main story events will be accompanied by custom drawn dialogue arts drawn by myself. > And More! - I'm starting to run out of things to list so we'll leave it at that as I come up with more ideas! New Starter Pokemon Forms! These special forms are from Alola and not much is known about how they came to be other than relating to their environment. Like Pokemon Yellow, you will gradually be able to collect all the starters, as you progress in your adventure. Art by Jack. *The normal version of each starter is not available to obtain.. Screenshots Dev Notes: *Currently the only mature subject matter warning is for a few swear words. *Demo ends at the top of Mt. Silver, for anyone curious. Download Game Here! Resource Pack >Not Yet Available< Credits:
A Lonely Region, Overrun By Monsters Have you heard of the Faedos region? Folks say it used to be a regular archipelago in our world, teeming with people and Pokemon that lived together in harmony. That’s how it used to be, at least. The endless storm that surrounds those islands has led to centuries of isolation. As for the local Pokemon... the friendly critters we’re familiar with have all but vanished, driven into extinction by those feral things they call Faedes. That place certainly has a troubled history thanks to the monsters. There’s no love lost between the island’s inhabitants and those creatures, or the fools that would try to tame them. Some groups, like the Faedos Institute, are trying to heal the divide between people and Faedes. Others, like Team Cyber and Team Mystic, seem intent on dealing with the region’s problems in less legal ways. As an aspiring trainer from The Institute, the spirit of Faedos contacts you the night of your graduation, imploring you to discover and tame every monster on these wild isles - only then will you have the strength to stop the calamity that threatens to wipe Faedos from history. Are you ready to rise to the challenge, chosen one? Pokemon Rifts is a Pokemon fangame developed in RPG Maker XP using Pokemon Essentials v21.1 and various community resources. Credits are available below and alongside the download. If you believe your resources have been used without credit, please reach out to me on Discord. Features A custom region with 100+ Fakemon to catch and battle! Story content up to level 45, with 6 Gyms that can be challenged in any order! Scaling trainers and dangerous wild encounters to complement the open-world style! A strong focus on the 2v2 battle format and challenging (but not kaizo) boss battles! A split storyline for siding with Team Cyber or Team Mystic! A quest system, with 60+ optional missions to complete! Criminal activities that grant extra rewards... as long as you don’t get caught! A Fakemon material system to craft TMs and items, make money, and finish quests! New moves and abilities, and balance changes to existing ones! Updated mechanical systems from newer generations, like Snow and Frostbite! Held items that replenish after every battle! A Tainted Candy item to manage team levels and prevent feral disobedience! Enhanced Summary and Pokedex screens to help you find and train every Fakemon! Custom egg groups and egg sprites, and an egg gacha to get any Fakemon early! A new shiny hunting system! A toggle for game speed on Q! A postgame for building and testing competitive teams! Extensive documentation on Fakemon, balance changes, trainers, encounter tables, egg rates, and more! Important Notes This game is still in development and is an unfinished project. You may encounter bugs while playing. Please report any bugs to this thread and/or in the #bug-reports channel of the Pokemon Rifts discord. Due to the possibility of crashes, saving frequently is recommended. The game features an Exp All item that grants experience to the entire team. This item can be turned off from the bag. While this game is a far cry from a challenge hack, it is intended to provide some resistance in a casual playthrough. Boss battles can be beaten in challenge runs with good strategy, but are balanced in a casual run around the use of items. Players continuing from a save on a 1.x patch should update their game while their save is inside the Post Zone. An NPC in the bottom left of the Post Zone map will offer to set your game data back to the end of 1.x story, allowing you to start the 2.0 content. Leaving the Post Zone from a 1.x file normally will cause issues with the game experience. Players continuing from a save on a 1.x patch are encouraged to find both of “Ellie Mentarie’s Secret Caches”, in Shoreset Town and Smogsten City before upgrading to 2.0. Players that do not obtain these before starting 2.0 may find themselves unable to complete the Ellie Mentarie side mission and will miss a hint for a secret post-game mode. Download (Version 2.1 updated 10/10/2025) Documentation & Resources Discord Server
 
Welcome to Verdan Academy, a prestigious institution nestled deep within the Aldana region—where tradition, ambition, and mystery collide. You’re one of the few students selected to join this year’s class, each member assigned to a dorm that shapes their path. Fate places you in Fennel Wing, the underdog dorm known more for misfits than prodigies. But as you'll soon discover, this year will be anything but ordinary. Meet unforgettable classmates, build friendships, rivalries, and uncover strange rumors surrounding ancient ruins hidden throughout the campus grounds. With exploration programs reinstated after a mysterious suspension, something long buried begins to stir once more. What secrets lie beneath the surface of Aldana? And why does it feel like you're being watched? Your journey at Verdan Academy is about to begin—but not every lesson comes from a textbook. (Some features are still a WIP) School Life Simulation You live the life of a student at Verdan Academy, forming relationships, attending events, and exploring the world beyond campus. Interactions with other students (like Lara, Rei, Nina) affect story direction through an affinity system. Narrative-Driven Progression A branching storyline filled with secrets, ancient ruins, tension between factions, and moral choices. Dialogue and event outcomes can change based on earlier choices, making the story reactive and immersive. Enhanced Battle System Battles are visually impressive thanks to Elite Battle: DX, with animated intros, battle UI upgrades. Exploration & Side Quests Explore areas like the Whispering Ruins, Glintgrove Way, and Mantia Island, each with its own story hooks and encounter tables. Side quests flesh out characters and the world, including ruin investigations and hidden truths about Pokémon and the factions. Relationship & Reputation System Helping or ignoring characters affects your affinity with them, influencing both story and dialogue in subtle and meaningful ways. This project was originally created for the InsertName Game Jam of 2025. Thank you to all the coordinators and players who made the event possible!
 
Story: A place further away from Azure Bay at the Kalos region, it contains several islands that are combined to become the Sylph Islands, which houses mostly Fairy-type Pokemon and Pokemon from the Fairy Egg Group. Yancy just received a mysterious invitation to Sylph Islands after a couple unfortunate events of her life, and that might just help her wind down and take a vacation to uplift her spirits. But she might get more than she bargained for, as she embarks on an adventure after she encountered a friend nicknamed Sally and help fulfill her quest to restore the power of the elements. Ocassionally, you'll cross paths with an organization called Team Archfairies, with the only leader, Ivoch. They, too, seek to acquire the same elements that Yancy and Sally are holding. Whether purpose they have to steal those elements remain to be seen at the moment. During this quest, Yancy and Sally will encounter each Eeveelution, which will challenge them as their "trial battles". They serve to guard the temple but will let them pass if Yancy manages to clear those battles. Those will be hard, so she'll need all the power she can get! Sylph Islands currently has 9 badges (soon to be 10 badges) with a level cap of 55 (soon to be level 60) and the main story is finished. Features: -Pixie City is a "sandbox mode" in which the player will have access to almost everything such as powerful items, move tutors, relearner, name rater, nature changer, and EV training rooms. However, the prize money received from trainers will be extremely low. -The Sylph Islands Pokedex - with a dex cut that makes Sword & Shield Pokedex seem larger in comparison - contains over 135 Pokemon! -Thanks to DemIce, persistent weather and inspecting element are enabled: -----Inspecting Element is for viewing the stats and other aspects of a battle from both your and/or your opponent's Pokémon before you select a move. Pressing the S button will get you to view from one of the selected targets. -----Persistent Weather makes it so that the weather will return to what it once was (the initial weather took over again). So, if the weather was rainy in the first place, and you change it to hail, sand, or sun, it'll last for a specific duration, and after that will revert back to rain weather. -Field effects from the archaic Rejuvenation V10.2 (with a bit of modifications due to Gen VIII/IX stuff) and one new field called Speed World that is based on an emphasis on speed! CREDITS: Assets: Rejuvenation and Reborn team Music: Several various video game soundtracks (Sonic, Cardfight Vanguard, et al.) Pokemon Essentials: Flameguru, Poccil (Peter O.), Maruno With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J., and everyone else who helped out Contributions: Amethyst (PBS files/Field Effect concepts), Kurotsune (Backup save system), Janichroma/Alistair/Maruno/Amethyst (Tilesets), DemIce (persistent weather and inspect element), The Swordsman (Bonnie sprites), and much more. Mkxp-Z: Roza, based on "mkxp" by Ancurio et al. RPG Maker: Enterbrain Pokemon: The Pokemon Company/Nintendo/Game Freak
 
Pokémon Hyperborean Souls You wake up in an unfamiliar place. Bystanders affirm having seen you fall from the sky. In the far North, an imposing mountain takes over the horizon, its peak barely visible over the clouds. "Maybe this is the way back home." Download Version 0.5.0 (Latest) Disclaimers This game is currently incomplete, with no set completion date. This game is currently partially untranslated, using English for the base engine and Spanish for all dialogue and custom content. Aspirations Light Story I aim to make a primarily exploration-focused game with cool gameplay mechanics. Story content will come after that and will be given shape by the exploration and gameplay and not vice versa. Heavy Exploration Very intricate maps with a lot of branching paths and secrets to find. B3313 style. To accomodate such a style, Fly will be unlocked very early, with even Routes having Fly destinations. An NPC that tells you where to go if you're lost will also be always available. Casual Difficulty with Deep Optional Systems I want to make an easy game while also making some crazy battle scenarios. I am currently still trying to balance this. Any feedback regarding game difficulty is highly appreciated. Details Version: 0.5.0 Engine: RPG Maker XP Devkit: Pokémon Essentials v21.1 Filesize: ~800MB (Uncompressed) (version 0.5.0) Playtime: ~12h* (version 0.5.0) *Unreliable inference from someone who already knows the game from head to toe. Feedback on playtime appreciated. [/SPOILER][/SPOILER]Credits: [/SPOILER] RPG Maker XP - Enterbrain Pokémon Essentials v21.1 Maruno, Poccil (Peter O.), Inspired by work by Flameguru mkxp-z Roza, Based on \mkxp\ by Ancurio et al. Pokémon is owned by: The Pokémon Company, Nintendo, Affiliated with Game Freak Modular UI Scenes - 2.0.9 Lucidious89 [MUI] Enhanced Pokemon UI - 1.0.6 Lucidious89 [MUI] Pokedex Data Page - 2.0.1 Lucidious89 [MUI] Improved Mementos - 1.0.4 Lucidious89 Advanced Items - Field Moves - 2.0.0b [32w25a] Bergium, NoNoNever, TechSkylander1518, Moyo, Marin, Yankas, Cony, Drimer, Hallow Arcky's Poke Market - 1.4.0 Arcky, Fohlen Arcky's Region Map - 2.7.0 Arcky, Alpha Zetanium XYZ, Lucidious89 Arcky's Utilities - 1.0.5 Arcky Auto Multi Save - 1.3 http404error Autosave Feature - 1.5 Caruban Bag Screen with interactable Party - 2.5.0 DiegoWT Ball Catch Game - 1.4.1 FL BerryPots - 1.2 Caruban BOTW-Like Item Gathering v21.1 Port - 1.2 Patoman (v21.1 port), Kyu (Original v18.1 script) Box Auto-Sort - 1.0.0 NoNonever BW Get Key Item + Bonus Icons - 2.3.0 KleinStudio, DeepBlue PacificWaves, Izanagi Charms Case - 1.5 Dr.Doom76, Wrigty12, TechSkylander1518, LinKazamine Delta Speed Up - 1.3 Mashirosakura, Golisopod User, D0vid, Manurocker95(bug fixes), ENLS (bug fixes) DialougeSound - 1.0.0 KayDiiA Easy Debug Terminal - 1.3 ENLS Egg Hatcher - 1.1 Kyu, Clara, Turner, DPertierra Ekans Game - 1.0.0 Swdfm Encounter List UI - 1.1.0 ThatWelshOne_, raZ, Marin, Maruno, Nuri Yuri, PurpleZaffre, Savordez, Vendily Family Tree - 2.0 FL Following Pokemon EX - 2.4 Nononever, Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno Generation 9 Pack - 3.3.1 Caruban Gift Box Item - 1.0 wrigty12 Infinite Repel - 1.1 DPertierra Interactable Piano - 1.0 V, Nero, PDM20, Syntax Item Crafting UI Plus - 3.0.0 ThatWelshOne_, Vendily Item Find Description - 2.1 Boonzeet, JulieHaru Level Caps EX - 2.3 Nononever, Golisopod User Lin's IV EV Summary Screen - 1.2.1 LinKazamine, Lucidious89 Lin's Language Option - 1.0 LinKazamine, Richard PT Lin's Pokegear Themes - 1.0.9 Jackster, LinKazamine, CynderHydra Location Signposts with Background Image - 1.2 PurpleZaffre, LostSoulsDev / carmaniac, Golisopod User, ENLS, spaceemotion, TechSkylander1518 Luka's Scripting Utilities - 3.3.2 Luka S.J. Enhanced Jukebox - 2.0 Marin, Derxwna Kapsyla Marin's Map Exporter - 2.1 Marin Marin's Scripting Utilities - 2.0 Marin Modular Menu - 1.5 Luka S.J., A.I.R Modular Pokemon Selection - 1.5 ChampChar More Pokedex Page : Size Comparison - 2.0.1 Caruban Multiple Item Use - 1.0.0 Nononever Name Windows - 1.1 mej71, Vendily, theo#7722 Near-Universal TMs - 1.0 FL Overworld Weather Enhancements - 2.0 DerxwnaKapsyla Party Picture - 1.2.0 RiqueRique Poké Tetra - 1.1 FL, Unknown Poké Vial - 1.1 Voltseon, DPertierra Pokedex Evolution Page - 1.0 ChampChar110 Pokemon Color Variants - 1.4.0 MickTK Punch Bag Game - 1.2.1 FL rainefallUtils - 1.2 rainefall Rename from Party - 1.0 TechSkylander1518 Result Panel - 1.1 Mr.Heathcliff Roulette Minigame - 1.1.4 FL TDW Berry Core and Dex - 1.6 wrigty12 Tileset Rearranger - 1.4 Maruno Tilt Labyrinth Game - 1.0.2 FL Tip Cards - 1.2 wrigty12 Trade Evolution Stone - 1.1.1 FL Triple Triad Booster Pack - 1.1.1 FL Tutor.net - 1.2.3 DemICE Type Match-up UI - 1.1.0 ThatWelshOne_ Type Quiz - 1.1 FL Video Poker - 1.1.2 FL Weather Encounters - 1.0.0 eattwo Who's That Pokemon - 1.0 Dr.Doom76 [/SPOILER] Gen 3 Partner Backsprites Gen 4 Partner Backsprites Tsuka (ripping), Sylvecario (formatting to work in Essentials) ULTIMATE Gen 4 Overworlds Pack PurpleZaffre Ekat's Public Gen 3 Tilesets - 1.0 Ekat's Tiny Interior Tilesets - 1.1 Ekat, Heartlessdragoon (RSE Pallets) Pokémon SM/USUM Characters and Trainers OW Sprites in Gen III Style - 1.1 Droid779 Overworld Item's Pack - 1.0 Wergan, ImZero Evil Team Grunts Megapack - 1.0.1 How to create a Warp Tile animation Ulithium_Dragon Vehicle Overworld Pack - 2017-04-24 Game Freak, Pokemon Acanthite Team Other Pokéballs - Jan-17-2018 xUMG Fire OWs from HELL+GIRL - 2022-07-31 aveontrainer, JuJoAura, J-Treecko252, Poltergeist, Ekat, Dragoon, ebuddy, Silentninja, Barubary, Armin Lux's Food Mod 1.3.5 for Stardew Valley Ceedtroid, thisislux (I got permission to use this. If you want to use it too, make sure to ask the artist, thisislux, first) FOOD ICONS 24X24 2018 Azuna Pixels Free Pixel foods ghostpixxells Pokémon Shattered Light - Resource Pack - 1.0 Voltseon, ENLS, Tristantine The Great A Slice of Life Resource Pack - 2020-08-11 Pokémon Nightshade Resource Pack 1.0 Pokémon Apathy Resource Pack 1.0 FREE game assets Nicat PixeMoji ANoob Retro Sprites Chests ELV Games 16x16 Assorted RPG Icons Shade Fantasy Dreamland ELV Games Tools Asset 16x16 DantePixels Key Items 16x16 DantePixels Farm tool Icon 24x24 Sandesu Project Heliodor Large RPG Maker XP Tileset TheDeadHeroAlistair, Remy, Fangking Omega Project Heliodor Composite RPG Maker XP Tileset Kyledove, Serg!o, J-Treecko, Fangking Omega, Remy Desert interior tileset princess-phoenix Pokémon Syvin Resource Pack 2023-02-22 The Syvin Team - Ekat, Mew, Michael, Monika Soda Cans || Pixel Asset Pack Pop Shop Packs 16x16 Fantasy Mushroom Pack ssgumi e-Reader Berries hello mario. Regional Dexes HeddyGames for organizing the regional dexes lists, Maruno for wiki tutorials and scripts within Essentials Miscellaneous tilesets J-Treecko252 Miscellaneous tilesets AvalyPuff Custom Egg sprites for all species up to gen 8 - 1.2 [/SPOILER] (Some resources may not be in use or inaccessible to players in the current game's version and even updated or removed in future versions) Please don't hesitate to discuss any inquiries regarding credits in the Discussion section of this game's Eevee Expo post. Alternatively, contact me through twilightofthegods24@gmail.com. [/SPOILER]
 
PETRA MANDALA In the worlds of the Petra Mandala, two forces are locked in an eternal struggle for power. One side puts safety above all - even if it may come at the cost of freedom. The other prioritises freedom, even if it may put one's safety in jeopardy. It is up to the interloper - the one who exists despite everything - to shatter this stalemate once and for all. -=-=-=-=-=-=-=-=-=- Download Link Download here! Made with PSDK Petra Mandala offers: Roughly 3-4 hours of gameplay A newly made recruitment system A crafting system tailored to fit the story's setting and mechanics A skill tree that rewards the player for playing to their chosen niche Secrets and side-quests to breathe life into the world(s) A branching story featuring two diametrically opposed sides A completely grind-free experience an ice puzzle Allies that will support you - or rivals that'll thwart your plans - depending on your choices And a (hopefully interesting) exploration of the human mind! Our Team: Altarax (Everything) Geoswag (Mapping, bug testing) Karakter (Writing) Amari (Balancing) Resource Pack
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
It's the beginning of Summer, and everyone is ready to go on holiday! Just one final broadcast, one last weather report to do, and you're off work for a whole month. Except the next morning, when you step out of the door you're greeted with... snow?! That wasn't in your forecast. But it might be your chance to take center stage for once and have a story of your own! About: First of all, there's a font in the fonts folder called 'Unown' which you should install unless you have it already. If you do not there will be a puzzle early on in the game you cannot solve. Also, given that I had less time with this game then I wanted to have, I didn't playtest it as much as I should've. I might need to do a balancing patch at some point (maybe even within the first week). Download Link (original Version) Download Link (current Version) Resource Pack
 
Game Title: POKÉMON MYSTIQUE As a member of the Weather Institute, you must journey to the Eienn region, where abnormal weather has been spotted throughout. Investigate, fight ravaging Pokémon, solve the mystery, and save the day! This game contains a plotpoint from the Pokémon Horizons anime. If you're avoiding spoilers, do not play until you reach the Mega Voltage arc (known in the dub as Season 3: Rising Hope; the dub is not out yet). features: •a handful of pokémon from all gens available to show off (harsh sunlight and hail) weather effects! •you're given several starter pokémon from your boss! check your box when you're first able to :) •time-of-day evolutions don't need it to be a certain time of day. split time-based evolutions occur by making your pokemon hold a sun or moon shard (ex espeon/umbreon). •freedom to nickname whatever through the party menu (including traded pokémon!) •a free move relearner/deleter in the first town! •easy access to every poké ball, evolution stones, and berries through specialty shops. •most if not all comfort features from poke-emerald expansion (such as the physical-special split) Game Screenshots: Made Using: pokeemerald-expansion! This is a romhack :) Team: just me, @mils ! Download Link: link. remember to patch it to Emerald (u) (Trashman)! Notes: you can rebattle some trainers and they have no line-of-sight (which is an intentional sacrifice due to bugs in normal trainer battles...) Version 1.0.1 - fixed the title screen palette! trade evolutions are now fully tradeless (so you can evolve that porygon2)! castform will now also change forms in the overworld. some minor tweaks have been made too. Version 1.0.2 - cutscene, dialogue, collision, and general bug fixes. you'll now also start the game with a gen-6-style exp. share which is off by default - it can be enabled through the key items menu. if you have an earlier save, you can talk to the woman in the greenhouse to be given one. Version 1.1 - final gamejam build. consolidated the tileset, which has fixed tileset animations and some graphical issues. changed the brume parkway layout a bit as well as hidden item areas. made a custom texture for the beach towels in estiview. added some trainers to estiview meadow. you can't run from bosses anymore to fix a bug. and finally, added a cutscene trigger. when loading old saves, you might need to leave the area for things to look right. Version 1.1.1 - fixed the final boss and ending cutscene!!!! the game can be beat once more! don't worry - if you've beaten the final boss already but the cutscene never played, you don't need to rebattle him. just talk to him again! also made a few balancing changes and added a bit of postgame dialogue. Resource Pack: link. Credits: Made by: Mils (eevee-expo) / Millaren (pokecommunity) Most assets were made by Game Freak or the Pokeemerald Expansion Contributors!
Pokémon Realities Kit Used: Essentials V20.1 (Planning to Update to 21.1) Game Summary Pokémon Realities is a fan made Pokémon game that heavily dives into the idea of the multiverse. Throughout the game, the player will travel through 6 different lands that make up the Kessho Region, each with their own unique traditions and cultures collecting 18 gym badges and preparing to challenge the Pokémon league. Early on in the player's journey, they end up running into a mysterious group known as team horizon who are looking to reassemble something called the reality crystal. This crystal was said to have the power to create any wish imaginable back in the ancient times. Now throughout their journey, the player attempts to stop team Horizon from achieving their goals while meeting many friends, allies, enemies, and Pokémon along the way. Features you'll see in V1 Gen 3 RSE Style Game Very Large Pokedéx with 1000+ Pokémon available to capture Field Effects (Like from Reborn, Reju, Deso, Etc) Level Caps QoL upgrades (PokéMart & PokéCenter combined into one New Regional Variants New Custom UI's Side Quests Content up to the 5th gym avaliable (gym 5 out of 18) Spoiler Free Story Outline The Kessho Region is home to a crystal known as the reality crystal. This crystal was said to be a gift from the gods for humanity to use to grow and prosper. One day a wish was made to bring prosperity and expansion to the region, and the wish was granted. However, due to the great magnitude of the wish, a great calamity struck the region, expanding it into 6 different islands with each having origins from their own realties. After such a massive wish was made, the crystal exploded and shattered itself into tiny shards, scattering itself until it could fully restore its power. In the present day, all 6 lands have come together, stemming from the primitive age, medieval age, modern age, and even ages of flying cars and magic! However, as of recent years, an organization has been on the move for the crystal shards, what are their goals? Perhaps it to create a new world using the crystal's power, or the destruction of life itself... For people who are interested in keeping up-to-date with the project or even becoming apart of the project, please join our discord server and check out my recruitment post on Eevee Expo! Recruitment Post Realities Discord Server
 
If a battle doesn't go in your favour, or the journey is just too harsh, the Nurse Joys and their strange machine are there to make sure the game goes on unhindered. Being able to take a Pokemon from battered and bruised to stable seems like magic. Still, it's a magic that no-one really questions. But even magic had to be invented at some point. Some people in the Pokemon world today were alive when the machine didn't exist. ...And some nurse Joy, right at the bottom of the Pokemon world, had to be the last to get it. The year is 198X. A team of top-class scientists (and one nurse) from across the globe are anxiously waiting for the storm to end. They're one of the few to work in Antaxius 'overwinter' - it's the last region to be discovered by man, an icy waste where the nights are a month long. Once the weather finally clears, an icebreaker ship can make it to the mainland and deliver valuable equipment. Among the cargo is the Re:Vive - a machine that promises to magically heal any Pokemon, and any ailment. Resident nurse Aida has been working here for 20 years, and out of all the miracle cures she's seen, this one could be for real. She knows it'll change the field of Pokemon care forever, and possibly the rest of the world. No more panic, no more stress, no more death, even. But how will she spend the last week before that change happens, knowing things can't and shouldn't go back? The Last Nurse Joy won't have traditional Pokemon gameplay (mostly) - instead, it's more of a slow-paced puzzle game. Each patient will have an ailment that needs to be treated - but unlike vets in our world, a Nurse Joy has to deal with over eight hundred different kinds of pets. Most of the puzzle lies in finding out what the issue is, or getting a finicky patient to co-operate with you! ~Take your patient's temperature, measure their heartbeat, or even X-Ray them at the blue observation desk. ~Have a look at their anatomy, or find out if Ice-Types can catch a cold at the green diagnosis bookshelf. ~Pick up everything you'll need to treat, feed, or comfort your patient at the red treatment table! ~If you're completely stuck, try the hint chair. ~You can get a lot out of just observing your Pokemon, and more importantly - you can pet all of them. Once that's done, talk to Chansey to lock in your treatment, and see if your judgement was right... Depending on how well you've done your job, you can get a Bronze, Silver, or a Gold ranking. There are 6 cases total in the game (with bonus cases potentially being added in the future once the judging is done. I'll keep you updated on that.) How many extra steps you took to make sure the Pokemon was happy, if you even succeeded in treating the Pokemon; all of that determines your rank, and...eventually, the ending you get. Oh - and digging a little deeper into the where, why, and how of your patient's injury could lead to something special, but you'll have to find that yourself. Note: this game depicts animal injury and distress in a semi-realistic way. Main Game Resource Pack Credits Text File MAIN TEAM: AnonAlpaca - Lead Dev (Lead Dev???) for the game. TechSkylander - Provided three custom scripts for the game - Drawers, Scoring, and a Medical Summary - and also bugtested most of the game. (Go check out those scripts, they should be linked on this page when they post them!) Pantastic - Sprited some Pokemon, then both designed and sprited both Dr. Clementine and Dr. Garcia, who, she would like to clarify, is "the best character." AceTrainerAvery - Made fogs, a few cutscenes, and composed some original music tracks for the game! Aida's theme is a certified hood classic. Firstly... I'll put a Content Warning for some blood, cuts, bruising, injury on cases 1&6. It's nothing gory, but if you don't want to see that, I totally understand. Secondly... Thirdly... If you want to talk more about this game, then you can join a (temporary) Discord server dedicated to it. It's a tiny bit barren at the moment since I kind of forgot to maintain it amongst all the stress of the jam game, but here's the invite anyway. If you want to contact me personally - if there's any issues with crediting, if I need to include anything else on this thread, then feel free to reply, and we can continue our conversation in Discord DMs. Lastly... This is my first time being a lead dev as opposed to a lead spriter, and while there were a lot of growing pains involved and a lot of mistakes I undoubtedly made, I'm still immensely happy that I could put out a complete story, and thankful for everyone that helped make this happen. I hope the Last Nurse Joy...brings you joy?
 
T H E E X P E D I T I O N In the early 80s, a group of esteemed scientists spearheaded by Dr. Fuji led an expedition to Guyana in South America, in hopes of locating a species of Pokemon thought to long have gone extinct. To avoid damaging the local ecosystem, and to keep prying eyes away, they resorted to the help of the Pokemon Rangers. The Ranger Union relayed their request to their most secretive Unit, a Unit whose history was shaped not by Styler Captures and pacifying methods, but by melee combat against the very same Pokemon they later swore to protect. In this tiny experimental action-rpg proof of concept game, you and your Partner Pokemon will slash, fire arrows, and use tools against enemy wild Pokemon, and the occasional enraged Alpha. Control both human and Pokemon! Use Noland's (yes, the Frontier Brain guy) exceptional swordsman skills, and his Partner Decidueye's archery, to fell your foes! Enjoy a brief concoction of gaming elements! From classical rpg-story progression, to MGS-like codec calls, to Firewatch, to a zelda-like combat system - this stylistic marriage of gen 1 graphics and modern resolution at 60fps will make you feel like you are in a soap-opera spy thriller! Listen to classic Pokemon Ranger tunes de-maked in the style of gen 1. Use Tools both in combat and outside of it, to explore new areas and find not-so-clever solutions to puzzles! Guard, dash-dodge, and strafe out of harm's way! The tactical versatility I was originally aiming for wasn't feasible in this small demo, so it's mostly hitting and not getting hit (or simply running away from enemies)! Level-up in your quest to aid the scientific team in their quest to find Mew! And perhaps, uncover a couple of darker secrets along the way... Download: Credits: Resource Pack: The Expedition Resource Pack Bugfix History: ====================================================================================================================== I crunched really, really bad to make this game in 5 days, 4 of which were devoted to making the system work. I apologize in advance if there is not a lot of satisfying content, but I sincerely hope you can see where I was going with this! I used to be a big fan of the Ranger games, and I've always had a fascination with Mew's backstory. As I didn't want to make just another classic-style fangame, I opted to use J's Action Battle System plugin for RMMZ. I told myself, "how would a PL:A concept be compatible with the Rangers' non-battling methods? Perhaps they too share a history of fighting off against Pokemon, before Stylers (and obviously Pokeballs) were a thing". Out of these elements, "The Expedition" was born. I haven't had the time to fine-tune the combat elements, but what is there works well! The game is ideally played with a gamepad, keyboard should be fine but the default setup (that I couldn't change) might feel lacking for some. Not all of the default resources were replaced with gen 1 graphics, but I did the best with the time I had. If you liked what you played, I'm always looking for help. Right now, I am working on my main game, so these small experimental side-games won't see much development unless other people drop by for some help. Thank you for your time!
 
Pokémon Distortion Pokémon Distortion is a solo fan game project (and my fist ever game) with big focus on the story line. (currently chapter 1 and 2 are released, 3 and 4 are still in the works) (expect bugs) Welcome to Distortia! Distortia is a realm made after a clash between Dialga and Palkia. During their clash they released so much energy. different realms where pushed together. So you will find new, and familiar places and characters from a bunch of different timelines! Some returning places from other games are Slateport city and Celestic town! Story The story follows a group of friends on their way to become champions. they discover a group of cult members have Giratina under their control and are planning to rewrite the world with it. At first they are seen as a joke but they quickly find it to be way more serious. Some guy calling themselves "The dark lord" is the leader of this group, and they are not to be underestimated Gameplay - Classic gameplay, large focus on story -Returning places and characters from old games -Characters based on my friends -Many Achievements -Mid-battle dialogue to enhance important battles -Skills to replace HM's -Chapter based system for the story Some screenshots Download link: https://drive.google.com/drive/folders/1JqIv0BeAFTGPYVnXuHQwR1kJNRdjIcew?usp=drive_link ---------------------------------------- Discord Server for updates and reporting bugs: https://discord.gg/jV5aAKaWCy
 
NOW IN OPEN BETA Download Link (MediaFire) | Discord Server Pokémon: Kanto Reloaded is a non-profit fan remake of the original Red/Blue (or more specifically FireRed/LeafGreen), created in Pokémon Essentials v20.1, with updated mechanics, extra maps, and a massively expanded roster of Pokémon, wrapped in a pseudo-random presentation to make no two playthroughs exactly the same. If you’ve played a Kanto game before, it’s a near-guarantee that you’ve faced down Brock with a Mankey and your starter, after wading through hordes of Caterpie and Weedle in Viridian Forest. Perhaps you chose Bulbasaur for the type advantage over the first three gyms. And you’ve definitely braced yourself for an onslaught of Zubat in Mt. Moon. That predictability is what Reloaded seeks to eliminate, instead presenting you with a game in which you’ll never quite know what’s around each corner - and in which every single playthrough is unique. You’ll still get all that nostalgic Gen 1 goodness (in GBA graphics style), but you might run into Starly, Wurmple, and Weedle in the Forest, while another player is catching Pidgey, Blipbug, and Scatterbug, and while yet another sees Pikipek, Weedle, and Caterpie (and so on). Trainers and Gym Leaders are similarly randomized: any one of 18 different Leaders might call Pewter City their home! Traditional randomizers are fun in their own right, but they often destroy the difficulty curve when you can pick up, for example, a Snorlax on Route 1. Here, you’ll still go from catching birds and bugs early to encountering sea monsters late, preserving the game’s natural arc. But rather than a set roster of Pokémon species available to you, the ‘mons you come across will be a unique combination of creatures that fit each route. Each Reload aims to present you with a different experience while still retaining the feel and the spirit of the familiar game we all know and love. Kanto Reloaded uses remixed/remastered music tracks. If you would prefer the original GBA & DS music, download this file and follow the instructions in the readme. ***** Features Randomized wild Pokémon encounters in each playthrough! Essentially, each wild Pokémon “slot” features one Pokémon randomly selected from a set list, which is rolled upon starting a new game and then stays constant, resulting in quite literally millions of possible combinations while retaining the overall curve of the game. You’ll always find a bird and a critter on Route 1, but which ones they’ll be is anyone’s guess. Every non-legendary Pokémon through Gen IX is potentially available, but only ~250 will be catchable in any one game. (Semi-)Random trainers with (semi-)random teams! Trainers are no longer completely static, but will appear and disappear from routes based on a hidden variable that will change as you play the game. There is no VS Seeker or phone, so each can still only be challenged once, even if they appear to “reset,” but the world will feel a bit more alive as they rotate in and out. In addition, each individual trainer will randomly choose their team from a hand-crafted set of Pokémon, no longer limited by region or generation. Mystery Gyms and a new Elite Four! A grand total of 18 Gym Leaders are programmed into the game, one for each Pokémon type. Seven of these will be randomly selected to populate the first seven Gyms (Giovanni, for story purposes, will always be the 8th Leader - though he’s been given a type-neutral team to compensate). To complement this, you’ll also face some combination of 8 different, custom Elite Four members, each of which follows a theme instead of a single type, so you’d better come prepared with a versatile team of your own! Each Leader will scale based on when they appear - Brock won’t just be using Geodude and Onix if he’s running Cinnabar Island - and all Gym Leaders, as well as your Rival, are subject to the same pseudo-random team selection as regular trainers. A revamped Kanto with new areas to explore! All maps have been recreated from scratch; some have only minor variations from their official counterparts, but others have undergone major redesigns. In addition, expect to see a couple of completely new areas of Kanto along the way, including the snowy top of Mt. Moon and the swampy Fuschia Moor. The story has also been expanded upon: you’ll take part in a series of events loosely following the canon of the Kanto region. Mewtwo has escaped from Team Rocket, and has a terrible plan to retaliate against his tormentors. A race between Oak, Giovanni, and Mewtwo to capture the three legendary birds ensues, and provides the backdrop for your journey through the region. Following Pokémon, Gameplay Modes, and other QoL Adjustments! Your Pokémon will follow you around outside of its Pokéball, just like in HeartGold/SoulSilver. You'll also have the option to play in different modes, like Double Battles, Level Cap, and Limited (where you can only use as many Pokémon as your opponent). HMs are replaced with new "Pokémon Techs" (and an unlockable Fast Travel system to replace Fly), TMs can be duplicated at PokéMarts, and breeding has been replaced with a much more accessible "cloning" system. This is all on top of multiple save files, a speed-up switch, Unreal Time, and a whole host of other balance changes! ***** Additional Notes & Screenshots ***** What's included in the Beta? The game is fully playable up through Gym 4, including a brand-new story segment in the relocated and updated Power Plant. There are currently only 8 Gym Leaders programmed in (Brock, Misty, Falkner, Erika, Bugsy, Lt. Surge, Whitney, and Morty), but the randomizer will work on those eight. More may be added as the Beta progresses. Other than minor details, such as item locations or Pokémon spawns, which are subject to change at any time, the game should essentially be in a finished state for every area you have access to. I plan on updating the game in play order, finishing each map and story beat in sequence, allowing saves to be continued seamlessly throughout the Beta. Please note that updates are infrequent since I am currently the only one working on this project; I have a strong desire to see it through to completion, but it's a hobby I do in my free time, and it won’t happen overnight. To update the game: Simply extract (or copy/paste) the new download into the same directory as the original. Replace all files if asked. Your saved games are stored elsewhere, so they will not be overwritten. Download Link (MediaFire) | Discord Server *****
 
About Welcome to the Jela region, the largest island of an archipelago southwest of Hoenn. Jela is bisected by a volcanic mountain chain that prevents precise navigation at large distances. Only professionals are allowed to Fly, Teleport, Dig and the like. Regular everyday trainers have to rely on their services or their own two feet to explore the vast region. Jela is realized in this game on an unusual scale. While there are cities, they are much more city-sized, and they are not the only points of civilization across the region. Routes are dotted with small villages, each with someone in need of assistance and a gate leading to some secret behind the village. Your adventure in Jela won't follow any one large overarching plot. Rather, you will meet people along the way that each have their own story to tell, sometimes intersecting in surprising ways. And the people you meet on your journey might not be the same people someone else meets on their own journey in Jela. Features nearly all battles are double battles pokemon battles drop items used for crafting, this completely replaces the normal economy regional dex includes selected Pokemon from generations 1-6 new custom developed battle mechanics like the Frostbite status and Snow weather massive routes with myriad paths pokedex tasks to complete to increase shiny encounter rate 5 major NPC side story paths with many more planned time of day affects pokemon encounters, trainer battles, and more in-depth legendary hunting system will test your knowledge of Pokemon and the Jela region currently 2 gyms with around 8-15 hours of play depending on how much exploring and side content you do eventual plans for 8 gyms you can complete in any order Download v0.3.2 of September 29, 2024 Credits
Back
Top