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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
Story The world is at its prime. Technology and health care are at its peak. Humanity is reaching new heights and the sky is the limit. But a heavy price must be paid, and like Icarus, humanity will learn that nothing comes without a toll. Welcome to the region of Dalmaria, where people are now living underground, on chambers, after a big catastrophe that eradicated life on the surface almost 500 years ago. Everyone has to do their part for the community, so once you turn 16, you receive your first pokemon to become a trainer and thus helping everyone in the chamber. Everything is good, until they discover that they are not alone. This the story of Damon, a 16 years old boy living on Chamber 58 with his father and sister. He's about to receive his first pokemon, although he doesn't care much with anything else besides himself. However, he will soon discover that there's more than the life he knows, changing his ideals. But, is he a good person, or just the cynical hero? Features Pokémon up to gen 9 Some fakemon (eeveelutions and beta Pokémon) Megas are new evolutions (only the ones that didn't have 3 evolutions) Inspired on Fallout and Game of Thrones (MATURE CONTENT) Characters are not black and white Speed button (press q) Pokecenter and healing places are paid Craft system. Increased difficulty Field effects. Option to change between hard level cap and soft level cap. Current available QoL: Happiness checker, increased shiny rate, faster egg hatch, Exp. All, toggle for auto-run, permanent repel, IV maximizer, faster breeding Future available QoL: , egg moves tutor DexNav Sidequest log Consumable items are restored after every battle. Items cannot be used in trainers battles (unless playing on easy mode). Rebattle trainers system. Game overs like Final Fantasy and such RPGs. New Pokémon sprites. Screenshots Download You can download your game here Chapter 5 has currently 44h of gameplay. To play the game on android, you need to download the app Joi Play, either from the site, or use the apk present in the game's resource file (it's a stable version of Joi Play). Pokémon Decimation was created using RPG Maker XP and Pokémon Essentials V14.
 
Order is born from Chaos, but this is merely the start of its gestation. Engine: Pokémon Essentials v21.1 Premise: The original Xenoverse holds a very special place in my heart, as the first fangame project I have been actively following for years finally coming to fruition. Over the years since its release, me and a lot of other passionate fans have had time to assess this charming, flawed, uneven game, and we felt like it deserved a second shot, to become the best version of itself it could possibly be. With the formation of Beehive Studios and the former developers moving onto an original IP, our as-of-now-unnamed Team has taken the opportunity, with the permission of said original developers, to retool this game while preserving as much of its original identity as possible. This is going to be a remake of Xenoverse, using Essentials v21.1, and this demo covers the first couple Gyms of the game, plus a little bit beyond that (everything before the Galvantula Boss + new stuff we added) Plot Summary: Months have gone by after the player character's father, esteemed researcher and family man Versil, was kidnapped by a mysterious figure from his past. Now his child, Kay or Alice, has set off on a journey across the Eldiw Region to grow strong and find out who has taken their father and why. In their travels, they fight off invasive X Pokemon from another dimension, the Xenoverse, as they wreak havoc, overtake territory, and endanger the lives of the people all throught the region. These encounters, however, are often less than spontaneous, as their appearances are tied to the criminal organization called "Team Dimension", the ones responsible for their father's kidnapping, whose ranks are filled by robots instead of people. Among the many mysteries of the Eldiw Region, the Starter that has chosen Kay/Alice seems to have a connection with the very forces that make up the fabric of reality, which becomes the point of interest for a young and brash cyborg, with a Pokemon who seems to share this connection alongside the Starters. For those who are familiar with Xenoverse's plot, this doesn't sound too unfamiliar, but the details and the context have been completely overhauled, while keeping the broad strokes of the story and the various set pieces mostly intact. I like to think that all the changes made were for the better, but I require feedback to be certain. What's new? The original Pokemon Xenoverse took place in an original region, featured Fakemon and Mega Evolutions and had a heavy focus on the story. None of this is going to change, but a lot of things around this framework have, and let's start off with a bang with: Rewrites While putting a lot of focus on the story, especially in the later half, this game seems to have never gotten the privilege of a second draft, and all sorts of creative turmoils behind the scenes have led to the overall story feeling very... unfocused and non cohesive. This is where this whole project started, my rewrites of the story that tried to tie together concepts introduced later into the very start, ensuring a more solid foundation from which the game itself could be built upon in terms of narrative. While the characters will be largely the same, outside of a few exceptions, I hope you find them more fleshed out and compelling than their original counterparts, especially since, as I said, the story is still going to be one of the main focal points of this game. Re-Balanced Many Pokemon from the original game have been rebalanced, that comes with the fangame territory a lot of the time, and some need it more than most (Looks at... all of Gen 2), but usually you don't really need that many powerful Pokemon if the trainers are as easy as they normally are... But not anymore! Because now the Trainers are (hopefully) gonna pose a real challenge, mostly in the important battles. Said battles are also mostly going to be double battles, as to spice up the gameplay experience, showcase potential strategies that help make bosses stand out from one another and allow more playstyle variety. Bossfights Speaking of battles, however, one of Xenoverse's biggest claims to fame was the X Pokemon Boss Battles, which sees you fighting a Pokemon with boosted stats and multiple health bars, and while that has remained, the boss battle mechanics have been remade to add more variety. You use 2 of your Pokemon to fight 1 Boss, like a reverse Totem Battle, but aside from the Pokemon you fight being stronger, they also possess multiple phases, where upon triggering the phase change all status and stat drops vanish, and something else happens to shake up the battle and make one boss more distinct from another. When I mean that important trainers and bosses are more powerful, however, I don't just mean their movesets and items (although they are), but they will also, after a certain stage, have fully realised IVs and EVs! Don't panic, because there's two other factors you need to consider: 1) We have a plug in that allows you to customize your own EVs from the very start! The EV Pool scales up with your level, so if you want to, you can try tailoring your mons to your needs. 2) ...A lot of these tougher buffs are reserved for the new Hard mode, and while Normal Mode is also gonna be harder, stuff like EVs and IVs and incredible items and moves is something that will be introduced more gradually later on. In short, your Pokemon are stronger, your enemies are stronger, and you are gonna have all the tools you need to face them and then some! Even more Fakemons We couldn't resist this one, this is what Pokemon is all about, creating creatures you can play with, and we wanted to stretch our creativity too! We mostly added more regional variants, so as to not leave Eldiwian Meowth completely alone, some Convergent Pokemon because those are just fun to design and come up with, and a few special scrapped Gen 2 Pokemon that have been given new life and new places in the world. There are plans for more regional forms and some brand new X Species Pokemon too, but those are best for locales that are beyond this demo's reach... for now. Gotta Catch them All Xenoverse's original Pokedex was by no means small, but since this franchise is all about monster collecting, I have decided to expand it even more, but to incentivse the player to actually CATCH the Pokemon, another fangame has shown me how to cater to that design philosophy. Pokemon Tectonic is a game entirely revolving around catching Pokemon to reap rewards in the form of EXP Candy and other items, so you can get any wild Pokemon into fighting shape (up to a level cap). The feedback loop of catching pokemon to get rewards so you can beat bosses to then unlock the ability to catch more Pokemon to reap more rewards is one that I find to be pretty engaging and satisfying, as such it has been applied to this game, with the addition of it being integrated with the Achievement system of the original Xenoverse too! Dens Dens were a really neat idea, exploring mini dungeons with your Starter to obtain some loot and engage in puzzles really helps both fleshing out both your connection to the Starter the world the Pokemon live in, since it is a den and all. This game also had some great puzzles... in the postgame. Yeah, it took them time to get good and most of the dens just... aren't. Most of the original dens puzzles rely on trial and error, and all for loot that is not worth it at all. Well, not anymore! Now there's more loot then ever, the loot is (hopefully) more worthwhile, and the puzzles have been diversified! This demo has 3 real dens to show that off, but there's gonna be way more in the future. Screenshots Demo Download: Windows version: Xeno EX v1.0.2.zip Mac version (Let us know if you encounter problems, we tested it a bunch and all seems correct but it's new so we wanna hear eventual problems. If yes, using Whisky to run the windows version will work just fine.) Xeno EX v 1.0.2 Mac.zip There is also a link to our Discord Server, from which you can give us all feedback on your experience. Invite Link: https://discord.gg/vNepvR4j This is the first step of a journey, where we try to make this game into the best version of itself it could possibly be, and we hope that you will provide all the feedback needed to get to that point. Thank you for your time, and hope you enjoy this Demo. Per Aspera Ad Astra. CREDITS:
 
POKEMON NEW FRONTIERS Version 0.0.5 | Developed using Pokemon Essentials v 21.1 "The Pokemon game of the future, today!" What is Pokemon New Frontiers? Pokemon New Frontiers is a fangame set in the far, far future. As a new recruit for the Silver Authority, the defense force of the revolutionary Silver Ship, your tasks are defending the ship and its residents from extraterrestrial life and other anomalies, exploring alternate points in time and space through portals, and fighting back against the criminals and the seedy underbelly of this futuristic society that seek to do it all in. Or is it? It's up to you to determine if you wish to be the brave hero of the futuristic police force and the Ship itself... or resist this role and follow the lead of a former member who seems to know more than he's letting on. As stated above, Pokemon New Frontiers takes place on the Silver Ship, a futuristic marvel designed to replicate life on Earth while taking humanity further into space to explore the new frontiers. While the classic gym structure returns, Pokemon New Frontiers introduces a ranking system somewhat similar to Legends Arceus where completing certain tasks will improve your ranking (visible on your Trainer ID). The game will encourage you to complete the missions to ascend through the ranks of the Silver Authority, but you can freely choose to ignore this responsibility... and see what happens from there. Features: New ranking system for progression Over 100 new Fakemon, along with several new evolutions/pre-evolutions Several returning beta Pokemon which have been given a second chance at life A handful of ZA megas, ideally they will all be in the full release but at the moment only a select few are obtainable Canon Pokemon lines have received reworks to breathe new life into them (For example, Beedrill gets a new (for now) signature move called Final Stinger, Spearow and Fearow get a new ability called Rage Winds that set Tailwind, the Roggenrola line gets a Defense buff, wider movepools all around) Pokemon that evolve via trade while holding an item can now evolve while just holding the item and leveling up New moves and abilities, with several older ones receiving significant reworks (Barrage is now a special Psychic clone of Rock Blast, Cut is now Steel-type and 80 power, Foresight now bypasses all type immunities, and more) Numerous quality of life features designed to speed up gameplay (faster Pokemon Center healing and bike speeds, gen 5 EXP system and EXP All simultaneously) Light-based moves. While Light is not a type in this game, it is a new move category (like sound, punching, biting, etc). Pokemon with the Illuminate ability gain a 50% damage increase to their light-based moves, and Pokemon with the ability Blindness are immune to light-based attacks. Minor type chart rework (Water is now weak to Poison, Fairy is now weak to Bug, Rock now resists Ghost) Additional notes: Since this is a demo, please let me know of any obvious bugs/glitches. I'll work on patching them out, but I won't add anything major to this for probably a few months at least. There is one hidden Ability Patch per gym. The first one is easy to find, but the rest will be more hidden. Since most of the newer Pokemon in this game have fantastic Hidden Abilities, use your patches wisely. The demo doesn't have an official "end" since the 4th and 5th gyms are somewhat open ended in order. You'll know once you've reached the end when the literal roadblocks block your path. There are a few obvious placeholder sprites that I'm still working on. Their finalized sprites will be included in my first patch, whenever that inevitably happens :P DOWNLOAD LINK: https://drive.google.com/drive/folders/1af21qAnC_a6UUkG-JtD_xQuZryxhOf7w?usp=drive_link OFFICIAL SERVER LINK: https://discord.gg/fE34tn7AGQ To contact me, please reach me at 2spicyforu@gmail.com or @spicygecko1 on Twitter.
 
One year ago, your gym leader title was revoked and you were forced into an early retirement. But when a new opportunity brings you to the Hallio region, you'll find yourself enveloped in a region-spanning conspiracy. Just like in any mainline game, you'll catch Pokemon and battle gym leaders, but you'll also ask questions, team up with characters, and investigate the history of the region to figure out Hallio's biggest secret: Who is the Beast? ~~ ❀ ~~ ❀ ~~ ❀ ~~ Pokémon Blooming Beast is a plot-focused fan game that still offers the traditional Pokémon experience. It includes: A fully-fledged conversation system with dynamic dialogue that reacts as you learn more An original region to explore with new fakemon and regional variants Gen 9 content Six difficulty settings ranging from easy to impossible New Game Plus lets you customize your replay experience Over 400 expressive talksprites A diverse regional dex Modified pseudo-legendary starters (yes, including Togepi!) A battle facility with endless replayability HMs usable from the PC, and other quality of life features Witty and charming writing alongside an engaging plotline And more! ~~ ❀ ~~ ❀ ~~ ❀ ~~ Woah, what's this "conversation system" in the bullet points above? I'm so glad you asked, theoretical person! As you meet new characters, you'll have the option to ask them about themselves, the history of the region, their opinion on other characters, and more! As you learn more, either through these interactions or by progressing through the game, the options you can ask each character will expand. Exploring these options will make characters more likely to sponsor you in your goal of becoming a gym leader, while also offering clues to piece together a dark secret that preys upon the Hallio region. Okay that's cool, but what if I just want to play it like a normal Pokémon game? That's fine, too! These conversation options are just that: options. You can still get a complete experience (at least up to gym 6, for now) without them. ~~ ❀ ~~ ❀ ~~ ❀ ~~ The full game is still in development, and we are open to feedback! The current version goes up to the 6th gym and has an estimated playtime of 10 hours, excluding optional content. Included in the game is a link to a playtester survey. This survey is optional, but recommended. It is the best way to support the game. This is the third of four chapters planned for Pokémon Blooming Beast. Each update is expected to take about a year to develop. Chapter 1: Hallio Lowlands (released) Chapter 2: Coreop Canyon (released) Chapter 3: Hallio Highlands Part 1 (released) Chapter 4: Hallio Highlands Part 2 (in development) The game includes all of chapters 1-3, which flow seamlessly into each other. For frequent progress reports on these upcoming updates, please consider joining our Discord server. If you're looking for a wiki, use this spreadsheet. If your question is not answered there, try asking on the Discord. ~~ ❀ ~~ ❀ ~~ ❀ ~~ Download link: Download Pokémon Blooming Beast v0.3.4 on itch.io ~~ ❀ ~~ ❀ ~~ ❀ ~~ ~❀ Thank you for checking out the game! ❀~
 
NOW IN OPEN BETA Download Link (MediaFire) | Discord Server Pokémon: Kanto Reloaded is a non-profit fan remake of the original Red/Blue (or more specifically FireRed/LeafGreen), created in Pokémon Essentials v20.1, with updated mechanics, extra maps, and a massively expanded roster of Pokémon, wrapped in a pseudo-random presentation to make no two playthroughs exactly the same. If you’ve played a Kanto game before, it’s a near-guarantee that you’ve faced down Brock with a Mankey and your starter, after wading through hordes of Caterpie and Weedle in Viridian Forest. Perhaps you chose Bulbasaur for the type advantage over the first three gyms. And you’ve definitely braced yourself for an onslaught of Zubat in Mt. Moon. That predictability is what Reloaded seeks to eliminate, instead presenting you with a game in which you’ll never quite know what’s around each corner - and in which every single playthrough is unique. You’ll still get all that nostalgic Gen 1 goodness (in GBA graphics style), but you might run into Starly, Wurmple, and Weedle in the Forest, while another player is catching Pidgey, Blipbug, and Scatterbug, and while yet another sees Pikipek, Weedle, and Caterpie (and so on). Trainers and Gym Leaders are similarly randomized: any one of 18 different Leaders might call Pewter City their home! Traditional randomizers are fun in their own right, but they often destroy the difficulty curve when you can pick up, for example, a Snorlax on Route 1. Here, you’ll still go from catching birds and bugs early to encountering sea monsters late, preserving the game’s natural arc. But rather than a set roster of Pokémon species available to you, the ‘mons you come across will be a unique combination of creatures that fit each route. Each Reload aims to present you with a different experience while still retaining the feel and the spirit of the familiar game we all know and love. Kanto Reloaded uses remixed/remastered music tracks. If you would prefer the original GBA & DS music, download this file and follow the instructions in the readme. ***** Features Randomized wild Pokémon encounters in each playthrough! Essentially, each wild Pokémon “slot” features one Pokémon randomly selected from a set list, which is rolled upon starting a new game and then stays constant, resulting in quite literally millions of possible combinations while retaining the overall curve of the game. You’ll always find a bird and a critter on Route 1, but which ones they’ll be is anyone’s guess. Every non-legendary Pokémon through Gen IX is potentially available, but only ~250 will be catchable in any one game. (Semi-)Random trainers with (semi-)random teams! Trainers are no longer completely static, but will appear and disappear from routes based on a hidden variable that will change as you play the game. There is no VS Seeker or phone, so each can still only be challenged once, even if they appear to “reset,” but the world will feel a bit more alive as they rotate in and out. In addition, each individual trainer will randomly choose their team from a hand-crafted set of Pokémon, no longer limited by region or generation. Mystery Gyms and a new Elite Four! A grand total of 18 Gym Leaders are programmed into the game, one for each Pokémon type. Seven of these will be randomly selected to populate the first seven Gyms (Giovanni, for story purposes, will always be the 8th Leader - though he’s been given a type-neutral team to compensate). To complement this, you’ll also face some combination of 8 different, custom Elite Four members, each of which follows a theme instead of a single type, so you’d better come prepared with a versatile team of your own! Each Leader will scale based on when they appear - Brock won’t just be using Geodude and Onix if he’s running Cinnabar Island - and all Gym Leaders, as well as your Rival, are subject to the same pseudo-random team selection as regular trainers. A revamped Kanto with new areas to explore! All maps have been recreated from scratch; some have only minor variations from their official counterparts, but others have undergone major redesigns. In addition, expect to see a couple of completely new areas of Kanto along the way, including the snowy top of Mt. Moon and the swampy Fuschia Moor. The story has also been expanded upon: you’ll take part in a series of events loosely following the canon of the Kanto region. Mewtwo has escaped from Team Rocket, and has a terrible plan to retaliate against his tormentors. A race between Oak, Giovanni, and Mewtwo to capture the three legendary birds ensues, and provides the backdrop for your journey through the region. Following Pokémon, Gameplay Modes, and other QoL Adjustments! Your Pokémon will follow you around outside of its Pokéball, just like in HeartGold/SoulSilver. You'll also have the option to play in different modes, like Double Battles, Level Cap, and Limited (where you can only use as many Pokémon as your opponent). HMs are replaced with new "Pokémon Techs" (and an unlockable Fast Travel system to replace Fly), TMs can be duplicated at PokéMarts, and breeding has been replaced with a much more accessible "cloning" system. This is all on top of multiple save files, a speed-up switch, Unreal Time, and a whole host of other balance changes! ***** Additional Notes & Screenshots ***** What's included in the Beta? The game is fully playable up through Gym 4, including a brand-new story segment in the relocated and updated Power Plant. There are currently only 8 Gym Leaders programmed in (Brock, Misty, Falkner, Erika, Bugsy, Lt. Surge, Whitney, and Morty), but the randomizer will work on those eight. More may be added as the Beta progresses. Other than minor details, such as item locations or Pokémon spawns, which are subject to change at any time, the game should essentially be in a finished state for every area you have access to. I plan on updating the game in play order, finishing each map and story beat in sequence, allowing saves to be continued seamlessly throughout the Beta. Please note that updates are infrequent since I am currently the only one working on this project; I have a strong desire to see it through to completion, but it's a hobby I do in my free time, and it won’t happen overnight. To update the game: Simply extract (or copy/paste) the new download into the same directory as the original. Replace all files if asked. Your saved games are stored elsewhere, so they will not be overwritten. Download Link (MediaFire) | Discord Server *****
 
FUSO'S METEOR (Season 1) An RPG Maker XP and Essentials 20.1 non-profit fangame project, by bravestbat. In collaboration with Ekat. Join the Fuso's Meteor Discord to have first access news/updates! Plot Summary: When the Drakensberg government swept to power, the lives of many were changed overnight. Walled by the deep sea, the residents of South Fuso are forced to toil in the island's harrowing mines. One of these workers is you, the silent Trainer who is destined for greater things. The wounds from a torched friendship burn, but the desire to settle a score and preserve your family's legacy are paramount. At the center of attention is the Dragon's Cup - a prestigious and definitive competition where the world's best Trainers strive to prove themselves on the big screen. Your rival, a former friend-turned-archnemesis, appears unstoppable on his way to a three-peat championship. Behind the scenes, however, an authoritarian government operates in secrecy. Their hidden agenda remains elusive from the general public; enforced by a band of crooked cops. A meteor will soon graze the skies of Fuso. Fulfilling a 500 year promise, its emerald-green luster inspires hope to its lost children. Will the power of hope inspire you to fight for your family's legacy? Or will you and your loved ones be forever lost in the system? Project Fuso's Meteor (formerly Project Meteor 2) differs from traditional Pokémon games as it does not follow the usual Gym-Elite 4 structure. Instead, this game features a chapter-based plot, while breathing new life into familiar game mechanics. There are 8 chapters that will be playable in the Season 1 release. Content Advisory - Player's discretion is advised due to rare instances of profanity and violence. Please note - this game contains scenes with flashing lights, that may affect photosensitive players. Season 1 release (v1.0.7) - download: Fuso's Meteor (v1.0.7, Mediafire) Fuso's Meteor (v1.0.7, Mega) Screenshots: Season 1 Trailers: Features: original story, characters, and world chapter completion bonuses choose your difficulty mode (Easy, Normal, Veteran) DexNav (ORAS-style, where you can also get rare egg moves!) Elite Battle: DX EXP All (toggleable) free move tutors + Tutor.net following Pokémon Game Corner Gen 4-style graphics Gen 8-style item find improved AI, thanks to @DemICE Infinite Repel Level Based Mixed EV System (no more EV grinding!) multiple save slots + unlimited save backups new held items and TMs perfect IV Pokémon (wild/trades/gift) quick save (press 'W') sidequests + Mythical Pokémon speed up (press 'Q') and text skip (press 'A') Trick House Voltseon's Pause Menu wild hidden abilities 350+ Pokémon that can be obtained in Season 1 Game Mechanics Changes (there's a lot!): Please refer to this document here. Pokémon Locations: Please refer to this document here. TM, Tutor, and Important Item Locations: Please refer to this document here. Credits: Social Media: If you haven't already been credited or have any concerns in regards to the game, please do not hesitate to contact me via email: bravestbat@gmail.com or on Discord (bravestbat). Follow me on Bluesky for more updates!
 
Welcome to the Pokémon Litharreon thread! V1.0 Download! Game informationRadicalRaptrAuthorRecruiting!TeamMy ThreadMore InfoProgressing!Status1.0 Release Hello! You can call me Radicalraptr, and this is my game-in-development! The history I have with this game idea is incredible to me. I started this humble project over 10 years ago! Over Ten whole years!!! The earliest stages of this game existed as minor edits of a Fire Red rom using ancient software I don't think even exists anymore. Initially as a romhack the idea of the game was playing through a more difficult version of the game where instead of going through a region you battle floors of an endless battle tower. I began tinkering and expanding the idea to eventually encapsulating a whole region, but kept the idea of having multiple leaders in a single gym. The project in essentials started as Pokémon X and I began working on wacky ideas and edgy design concepts, with the plot twist of the story being you, the player in the game, are actually dead! For some reason I thought this was such a fantastic idea. The story was heavy servings of nostalgia bait I loved mixed with deep influences from my favorite games, including fan games I loved at the time! As I grew into my own style and actually developed a decent knack for pixel art from humble beginnings of slices and chopped up sprites, I also honed my skills as a mapper and eventually full on game dev in RMXP. Over the years I've improved on my eventing skills and only gotten more refined in my map designs. I've worked on several smaller projects, participated and won spotlights in 2 major game jam events, and bitten off much more than I can chew in other fan games ideas before I finally wrote off this game as half baked an unsalvageable. However as time went on, I stepped away from fan games, life took its toll and I grew up in my own right I still had this nag in the back of my mind that there was still something here. As my grand return to game development after taking a hiatus for several years I decided to write a love letter to my old self and breath a fresh air and flex my muscles on this simple idea. I've refined the store, polished the focus and finally have a clear beginning and end of the game as a whole. I am finally proud to announce the return, release and playable demo of Pokémon Litharreon! Plot summary Litharreon - pronounced Lithe/Arr/Eon It is the fusion of Growlithe, Spearrow, Eeevee(well the eon for eeveelutions) and one of your possible starter Pokémon! Embark on a journey throughout the region of Arboden - pronounced Arr/Boh/Den that has fallen victim to the meddling mischief of the mythical Pokémon Hoopa! Pick your partner, either Shroomish, Houndour, or Staryu and team up with either Growlithe, Eeevee, or Spearow for ultimate double battles throughout the game! Challenge 8 totally normal and not suspicious gym leaders and take down an evil crime syndicate! On your journey you'll begin to question certain things and uncover mysteries regarding yourself and the Pokémon you are safeguarding! Where did this Pokémon come from? Why are there evil crime bosses fighting you for it? Exactly who can you trust and why do you feel like you don't really belong here? You'll be overcoming all of these challenges while battling against your friendly Rival! Your rival wants to unlock their partner's powers and understand the mysteries there are to explore in the fantastic region of Arboden! Catch and train Pokémon in a double battle oriented, aide various NPC's throughout the region, and discover the mystery that awaits in Litharreon, and what that is also! Characters Biscuit and Coffee The protagonists of Litharreon, and also your rival throughout the game! Play as a silent protagonist with your friendly rival as you both travel across the region to become stronger and learn all there is to know about your partner Pokémon and train to become the strongest trainer in Arboden! Professor Maple She is the renowned Professor of Arboden who focuses her research on the affects of technology on Pokémon. She has sucessfully cultivated an artificial Hidden Grotto able to sustain and harbor several species of Pokémon; which she uses to breed several Pokémon and adapt to their unique environments required to allow each to prosper and become the strongest possible! She has since been adapting this research into a new device, but she has been pretty secretive as to what it will be used for! Professor Cedar He is an old friend of yours who has been focusing his research on Pokémon and their mysterious power, hoping to unlock the unique dormant power that lies inside each one waiting to be tapped into. After making a break through in his research he is greeted by hooligans hoping to make off with his research before you swoop in and save the day! Looker A man who needs no introduction - the International Police officer; Codename Looker, it is what they call him. After word of troubling news spreading across the region, Cedar enlists the help of the international police. Looker is investigating the crime syndicate that has been wreaking havoc across Arboden. However something about his demeanor and speech indicates an air of mystique, as if he were hiding something deeper! Features ● Generation 3 Tileset ● No day/night system - think vanilla FRLG ● DS-era music (adjusted as best I can to roughly the same volume) ● Double battles for all trainer battles ● Know whether your starter will be shiny before you choose it ● Custom triple triad duelists in major cities ● 8 custom Gym Leaders and a new Elite 4 ● Major crime syndicate being the main plot of the game ● Hidden grottos - find eggs of Pokémon on nearby routes with egg moves, higher shiny rate, and higher odds for hidden abilities ● Custom Sprites (Trainers, Overworlds, Pokémon, Icons) ● HM Moves and TM Moves can be used unlimitedly, and can be deleted at any point in the game, and are registered as "TM's" ● Brand new starters: Shroomish, Houndour, Staryu - Growlithe, Eeevee, Spearow ● Unique mega evolutions ● Boss battles with Legendary Pokémon with interesting rewards ● Plans for fun and interesting Post-game content! The Starters Shroomish, the Grass type - Houndour, the Fire type - Staryu, the Water type Screenshots Download Mega link V1.0 Download! Mediafire link V1.0 Download! Credits/Thank Yous(in NO particular order) Special Thanks: GalacticRemix for her amazing concept art, Cilerba for his input friendship and inspiration to work on this project to begin with, and everyone who supports this game! System: Enterbrain Graphics: Nintendo, The Spriters Resource, KingOfThe-X-Roads, Red7246, Sphex, leParagon, Blaquaza, Alxndre~◇, MultiDiegoDani, Vent, Sir Bumpluff, Pikachumazzinga, Alaguesia, harveydentmd, Dreadwing93 Scripts: Cilerba, FL, Teo, Golisopod User, Luka S.J. Pokémon Essentials: Flameguru | Poccil (Peter O.) | Maruno AvatarMonkeyKirby | Marin | Boushy | MiDas Mike | Brother1440 | Near Fantastica | FL. | PinkMan | Genzai Kawakami | Popper | Golisopod User | Rataime | help-14 | Savordez | IceGod64 | SoundSpawn | Jacob O. Wobbrock | the__end | KitsuneKouta | Venom12 | Lisa Anthony | Wachunga | Luka S.J. and everyone else who helped out! "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. And ~JV~ for this awesome page layout. Don't forget to leave a comment :D
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
NOTICE: I am aware of a ROM hack version of this game is circulating around. This is NOT that. This version requires no emulator to play and is exclusively for PC. To play, just download the ZIP file from one of the links below. Extract the file and run the game file. I have no affiliation with any of the ROM hack versions of this game. _____________________________________________________________________________________________________________________________________________________________________________________________ [/SPOILER] _____________________________________________________________________________________________________________________________________________________________________________________________ Pokemon This Gym of Mine You are the newest Gym Leader for Umbal City! Battle Trainers that challenge you, spruce up the city, and help out the citizens! How you do it is all up to you! Screenshots: Downloads: Mediafire link: Pokemon This Gym of Mine v 4.2.3 Google Drive link: Pokemon This Gym of Mine v 4.2.3 Website link: Pokemon This Gym of Mine v 4.2.3 Pokemon TGOM Resources Additional Links: Reddit Discord If you are having trouble with the Discord link, the invite link can be found at the game's wiki: Wiki Website Made Using: Pokemon Essentials 18.1 Team: Omegas Notes: It's random chance that goes into deciding who you face at the Gym. I've done everything I could think of to keep it interesting and avoid repetition, but it may happen once in a while, especially early on. Also, some early-game Trainers get stronger if you leave them be. You can only fight each Trainer once, so make it count! Finally, there is no barrier between areas. You can access areas containing Pokemon five times your strength straight out the gate! Have fun you guys! Credits: Pokemon Essentials 18.1 - Maruno, Poccil, and Flameguru Smogon XY/SM/SS Sprite Projects Project: Generation 6 Jumping Gen 6 Pokemon Icons - Pikachumazzinga ShinxHero's Pokemon XYORAS Cries Generation 8 Project for Essentials
 
DEVELOPED BY: BIGFriv - Mapper/Eventer/Writer Aboodie - Pixel Art The Story: It's your 18th birthday, and you finally have the chance to search for your mother, who's been missing for as long as you can remember. Taking the League Challenge is nothing but an excuse to explore more locations and search far and wide. But you soon find out there are bigger problems starting to ravage the region. You begin to learn of the origin of the Canòrr region as it's known today and the history of its current King and Queen. As the hidden secrets become divulged, the dots to your missing mother connect more and more. A prophecy older than time, ancient inscriptions, a mysterious royal plot, divination, and magic new and old all collide in a clash that shakes everything you have ever known. Features: Gen 1-9 Field Effects, Terrain Overlays and Field Objects Regional Pokémon New Items galore (there's gonna be a lot and I mean a lot) Cybernetic Pokemon & Runic Pokémon Level Caps & Updated Exp Formula EV Slider Balance Changes (to Pokémon; Moves; Abilities & Items) DOWNLOAD: Full v1.1.1 Download Here (MEGA) Patch v1.1.1 Download Here (MEGA) Canorr Region : In-Depth info: Regional Forms: Credits: Discord | Twitter
 
Hi there! After playing Radical Red about 500 times, I decided that I really wanted a similar game challenge wise but I had played too much Kanto. The only logical next step was to make my own game. So.... Welcome to Eire! A fully custom region based on Ireland. The game was made in RPG Maker with Pokemon Essentials v21. This was a solo project made over the course of 6 months, so shoutout to Thundaga for the amazing Essentials tutorials and ChatGPT for Ruby coding syntax. 🌍 A Brand-New Region Explore Eire, a completely original region inspired by Ireland - towns, routes, myths, and landscapes. A custom story with new teams, characters, and challenges. 📖 Story I wanted Pokémon Eire to follow the classic Pokémon journey structure - collect 8 Badges, challenge the Elite Four, and rise to become Champion. I've always enjoyed the structure and wanted to stick to it. Along the way, you'll run into Team Droch, an evil group hell bent on exploiting the legendary Divine Six (Ho-Oh, Lugia, Arceus, Groudon, Kyogre, Rayquaza) for their own power. Balancing against them is the Church of Solas, an influential religious order that plays a major role in the region's culture and story. But as your journey unfolds, you'll discover that things aren't always as simple as good vs. evil… 🎮 Features Pokémon up to Gen 9 Every Pokémon is included, with full availability by the post-game. *TBD on some post game additions. Randomizer Options Randomize Pokémon, abilities, and items, similar to Radical Red. Tools & Documentation Full Damage Calculator and Pokédex available outside the game for planning teams and strategies, similar to Run and Bun. Calculator read me included in game files. All custom Pokémon buffs/nerfs fully documented, so you always know what's changed. Challenge Options Optional level cap system with a Poke Center Helper NPC to match your team to the cap. Minimal Grinding Mode with toggleable options: IVs/EVs both off or just EVs off Built-in Nuzlocke Mode. Quality of Life Improvements Speed-up mode for faster grinding/exploring. EVs/IVs viewable directly on the party screen. Toggleable Repel. Infinite Rare Candies. Special rare candies that allow you to go over the level cap (limited). Improved UI. Quest system for side content and to help guide you. Heart Scale trading for egg moves. Portable PC in menu. Poke vial for healing without a Poke Center. Reusable consumable held items. Multiple save files. If a Pokemon can learn a HM, it can use it out of battle. no need to teach the move! Play Your Way Designed for challenge runs and Nuzlockes, but also works for standard playthroughs. Mechanics Mix Both Mega Evolution and Terastallization included. (I'm not a huge fan of Dynamax and Zmoves). Core mechanics updated to Gen 9 standards. Custom Content New moves and abilities (with more planned). Custom buffs/nerfs to make weaker Pokémon viable - all fully documented. Gen 3-inspired visuals and design for that nostalgic feel. Multiple double and triple battles throughout the game. Trainer gauntlets that restrict healing and PC usage. All enemy trainers have custom teams that are built for a challenge (movesets, abilities, natures, items). Gigantamax forms turned to megas to provide more mega variations. Overworld encounters as well as random (turned off in options by default) Option to evolve and heal through the team menu, similar to modern games. Make sure to call your Ma before and after gyms! New Game+ mode is unlockable once you have defeated the Elite Four rematch. Carry over items and Pokemon. ✅ Current Progress Complete game - full story, Champion, and post-game content. 🔑 Post-Game Content The main story continues after your first Elite Four victory with new towns, Pokemon, and events. Finish the story of the Divine 6! Multiple legendary events: Loads of new Pokémon to catch across Éire with events to catch or be rewarded with Legendary Pokemon. Hoenn "Gym-in-Training" Facility: Battle all eight Hoenn Gym Leaders in an escalating challenge. Can Wally open his own gym? Battle Tower: Classic endurance battles with scaling difficulty and special bosses. Beat all 50 waves of the Battle Tower! Rogue Tower: A randomized, rogue-like challenge with fresh layouts and rewards every run. Dungeons are randomly generated with trainers, bosses, wild Pokemon, legendary Pokemon, and more! Battle Rank System Inspired by Legends: ZA: climb through ranks to earn perks and prestige as you win in the Battle and Rogue Tower. Earn items, shiny Pokemon, and a special reward for reaching the highest rank! Achievements: major post-game milestones and completion goals to chase. Elite Four Rematches: tougher teams, new strategies, new rewards. New Game+ Mode: restart the adventure with your Pokémon, items, and progress-based bonuses. Unlock this by defeating the Elite Four rematch. 🎅Wishlist / Future Plans Expanding side quests across early/mid-game. More custom sprites for gyms/leaders/overworld (I'm very much not an artist - help welcome!). Currently all gym leaders are built off of existing characters but now that the game is mostly complete, I'd like to build custom gym leaders. More legendary events. Discord Server https://discord.gg/HwY5UEaH5t Download Link + Documentation Download for game and documentation: https://app.mediafire.com/folder/jsvxcsv5hm0h9 Screenshots: https://discord.gg/HwY5UEaH5t
 
O wandering soul. Deep in the endless darkness, thy lament has reached my ears. I, the God of the Mirror, shall grant thee a new chance. Thou will be given new eyes to see, new ears to hear, and a new body to once again bathe in the light. ... [Plot] You wake up in a basement, in an unfamiliar world, and in a body that isn't originally yours. You don't remember anything, not even why you were brought here. Before you know it, you're caught up in a conflict with Team Sodius, a terrorist organization in Chemia region, and barely manage to escape. But that’s just the beginning. This world is in danger, though no one has noticed yet. The ecosystem is slowly disrupted, reality is starting to distort, and chaos is quietly building. So, dear stranger, Would you give everything to protect a world you have no connections with? ... Your answer won't change anything. Your actions will. [Description] [Features] A brand-new long story filled with happy, rewarding, depressing and silly moments. Pokémon from Generations 1–9 included. Discover original Pokémon, along with new regional and convergent forms. A Pokémon-focused sidequest system, each quest explores the design concepts of new Pokémon or expands on Chemia’s core plot. Multiple playable character profiles to choose from, and you can choose your own pronoun! Intense boss battles with multi-phase mechanics with additional effects. Take on the Chemia League, featuring 18 Gym Leaders and an Elite Four, each with their own signature moves and battle strategies. New original weather and terrain types: Silver Wind, Dragonic Terrain, Thunderstorm, and Soul Fog. Customize your gameplay experience with the Playthrough Settings system, adjustable during your adventure. Two difficulty modes: Story Mode (designed for casual players, with a slightly higher difficulty curve than mainline games) and Classic Mode (for those who enjoy challenging battles and strategic gameplay) Quality of Life features: And silly jokes! [Development team] f-croco0708 (Discord: friedcroco) [Download & Discord] Current Version: v1.2.2 Story Progression: Up to the 3rd Gym + 1 optional Gym, plus several side quests New Pokémon and Forms: 43 new (plus 3 new Mega), with 32 currently obtainable Estimated Playtime: ~12-13 hours for main story, ~20 hours including all side quests Download link: BioTerror v1.2.2: https://www.mediafire.com/file/apb0somsl1h6ho0/Pokemon_Bioterror_v1.2.2.zip/file Patch v1.2.2 (only for players who have downloaded v1.2.0 or v1.2.1): https://www.mediafire.com/file/45zcdrycrmros6p/Pokemon_Bioterror_Patch_v1.2.2.zip/file Important: Save file migration for old players from v1.1: If you'd like to report bugs, get gameplay help, or stay updated on development, feel free to join BioTerror Discord server: https://discord.gg/BUtgkFQuAP [Credits] Essentials hotfix v21.1 Auto multi save Delta speed up Gen 9 Pack Deluxe Battle Kit + Z-Move + Dynamax plugin Animation Battlebacks Tilesets Gen 4-5 OW in Gen 3 style Sound & Music Map & Backgrounds Unreal Time System [/SPOILER] Please let me know if I miss anyone at credits section.
 
Made using Pokémon Essentials v20.1. v.0.4.1 demo now available play through Gym 6 (15-30 hours of content) DOWNLOAD Discord server Join here Pokédex w/ all Pokémon changes/locations (spoilers) View here Updated type chart View here Full walkthrough (spoilers) View here [/SPOILER] Story After a mysterious mass extinction in the Cyniir region, Pokémon were sparse for centuries. Seven years ago, Supreme Leader Gharal initiated Operation Migration, sending his ruthless Pokémon Rangers across the seas to other regions to migrate hundreds of species by force. Tensions with Paldea halted the operation, so the second phase has begun: bringing in Pokémon from other dimensions. Scientists on Neon Island have discovered how to remotely harvest bits of DNA from extradimensional Pokémon. But their experiments have led to unusual anomalies in the region that some think are full gateways into those dimensions. And an ancient cult has resurfaced, believing these anomalies to be signs that their ascension to godhood is near. All this has led to a scientific boom throughout Cyniir. The eccentric Professor Ginkgo is developing a new lab in Bismuth Village, and as top of your class at the Naranja Academy in Paldea, you’ve been sent to Cyniir to help. The biggest questions he seeks to answer: why did Pokémon in Cyniir go extinct? And could it happen again? Discovering seemingly endless floors beneath the lab, Ginkgo decides to fund your scientific endeavors by turning it into a service hub that will revitalize Bismuth Village. But rumors say the town is cursed, and there may be more secrets hiding deep beneath the lab… Features 950+ Pokémon available; all through Gen 8 (plus some Hisui, Gen 9, and Fakémon evolutions), start the game with a National Dex; Mega Evolutions and alternate forms available, with a plot-related reason why so many Pokémon are present in one region (~700 implemented in v0.4.0) New region with 8 Gyms + 8 Dojos, using challenging custom movesets and a tough Elite 4, plus rematches for them and most trainers (6 Gyms + 6 Dojos implemented + rematches for Gym 1-3 + Dojo 1-3) Reputation system, 6 factions that affect the plot and your rewards - work with the power-dismantling Team Autonomy, the labor-organizing Team Unity, the business-focused Team Fortune, the dictatorial Pokémon Rangers of Cyniir’s government, the mysterious Fellowship of the Ascendants, and/or another secret faction lying in wait… Recruit system to build out a gargantuan hub and home base for shops and services, inspired by Suikoden and Legion Saga; upgrade it in a variety of ways; unlock deeper and deeper basement floors of your Research Lab as you progress, renovate them, and populate them with 40+ recruits (28 available in v0.4.0) Crafting system with 100+ unlockable recipes (68 available in v.0.4.0); many Pokémon hold (and drop) crafting items Study system that provides your character with new perks and other benefits the more you learn and experience in the world, ex. expertise in Hacking lets you break into computers, Negotiation gives you a word up in negotiation events, Botany gets you extra Apricorns, Finances gives you access to investment machines, etc. Built-in quest log to keep track of hundreds of quests and side quests (157 currently completable, many more to come); some have multiple solutions (ex. unlock a locked door by bringing a Klefki or a Pokémon that knows Thief, crafting a Lockpick, or negotiating with the person holding the key) Combat updates including Z-Moves, new Mega Evolutions, Strong and Agile Styles, statuses from Hisui, and 70+ new moves and Abilities A variety of useful Pokégear apps to discover, including ones that show type matchups, access an array of Move Tutors, track available wild encounters, connect with NPCs for bond bonuses, and access a portable PC, plus customizable themes for different Pokégear displays Every NPC has something to offer, no more useless one-liner NPCs - my least favorite quality of all RPGs!: get usable advice, quests, items, Pokémon, crafting recipes, new mechanics, Pokégear apps, faction reputation, recruits and upgrades for your lab, eggs, battles, clues to help solve quests, Move Tutors, and more; if an NPC seems like they provide nothing, they’ll likely offer something later (or you’ve made a choice that’s closed them off from you!) Interacting with items that normally gave nothing of substance may now provide new benefits (ex. books, TVs, sinks, fridges, binoculars, etc.) Choices matter; many different decisions you make will affect the plot, your standing with the six factions, how tough battles are, what rewards you’ll earn, how negotiations go, and what ways the world will change: Will you privatize the Poké Centers? Will you support the Poké Ranch strike? Will you insult the Supreme Leader on live TV? 100 TMs, 100 TRs, and 100 SMs to customize your movesets even further, with revised eligibility so more Pokémon are able to learn more moves; SMs are all former signature moves that were previously usable by only one or very few Pokémon Reworked HM system; some obstacles only require an HM Device, but others require consumable HM Charges, offering limitations to HM field moves but without requiring HM slaves or entirely blocking progress 7 new types (Sound, Cosmic, Food, Mystic, Slime, Chaos, Dream), adds a variety of new moves, new evolutions, move type changes, and type changes for 250+ Pokémon; there are far fewer single-type Pokémon Some Pokémon type changes and rebalances, boosts to weaker Pokémon like Magcargo, Ledian, and Tropius (among others), expanded movesets for many Pokémon, many additional Hidden Abilities, as well as overall type rebalances, including buffs to Bug, Ice, and Psychic and nerfs to Water, Fairy, and Steel; nearly every type combination is represented Weather system to keep battles interesting, using seven location-based biomes that ensure certain areas only get certain types of weather Social bonds with 25 NPCs, granting you XP, catch rate, and shiny rate bonuses for each of the 25 types as your choices and actions connect you with certain characters No day/night system; no more limitations to when Pokémon can be caught or evolved, play whenever you want New ways of acquiring shiny and other different-colored Pokémon Loads of collectibles; not only can you catch them all, you’ll collect charms, recruits, Mega Stones, Z-Crystals, plushies, Diancie Jewels, Move Tutors, birthsign beads, Triple Triad cards, and more - and get rewarded for it! An assortment of QOL upgrades including quicksave, multisave, and autosave, egg groups in the UI, new evolution stones for easier evolutions, a name randomizer, IV/EV indicators, unlockable happiness tracking, text skipping, in-battle move and stat change details, and a turbo speed toggle Legendary breeding (with plot-related reason), new Natures, moves, and Abilities, a BerryDex, a Charm Case, Triple Triad, and numerous other special concepts and features! Notes This is a one-person project, and I don’t have a strong eye for design. This may not be the game for you if you’re looking for exceptional graphics or mapmaking, and I know there are mismatched/blurry sprites and some bad recolors, but my hope is that it’s feature- and content-rich enough to make up for what it’s missing in visuals. There is a lot of additional content planned - so it’ll be a long while until this is in its finished state. I’ve been working on it for a few years and I estimate that it’s about 35% complete (including postgame). ALSO: with the new type changes, rebalances, and new moves, I strongly recommend using the new battle info screens liberally (press M when selecting a move to see type effectiveness and press N at any time to see the types of all active Pokémon). v0.4.1 is compatible with v04.0. It might be compatible with saves from v0.3.1, but I can’t guarantee it. It is not compatible with saves from v0.3.0 or earlier. There’s a higher chance that save files from v0.4.0 on out will be forward-compatible, but these are still just demos, and things may change significantly from version to version in ways that could corrupt save files or cause game-breaking bugs for previous saves. I'm not currently looking for additional dev team members, but I may be open to that further down the line. I'd love to hear any feedback that anyone has to offer, good or bad. Especially if you find any bugs! If you get stuck anywhere, want to know something about the project, or want any specific guidance toward completing tasks/catching Pokémon/finding Crafting Plans/etc., let me know here or in the Discord!
 
Apply to be a Playtester with this link today! https://forms.gle/YRgmfq5fnjdtw9Ut6 A Pokémon Game created by: @ValiantSoul (Lead Developer) @ali760 (Artist) @TheFuzzz (Playtester) Made with Pokémon Essentials GSC v1.3.2 Download Link Essential Doc (Pokémon/TM Locations) Plot A life of poor decisions has led you to this moment, the moment where you commit your greatest transgression. In the final moment, you are saved by a mysterious figure and given a chance at redemption. Can you, with your memories wiped and true goal unclear, fulfil the terms of your unbreakable covenant and be born anew? You must traverse the ethereal land of Varia and overcome the seven Vices that represent the aspects of your shattered heart, endeavoring to collect the mementoes along the way that will allow you to piece together your forgotten past. Features o Stunning Generation 2 style Graphics and systems, built with Essentials GSC. o New regional forms that match the narrative themes of Varia, with some cameos from Pokemon Rosen! o A tight, well-thought out Pokédex numbering only 251. o Custom trainer battles that make the epic moments more challenging and memorable. o Edited tilesets to make every location distinct. A world that changes as you progress. Revisit old locales for new suprises! o Missable adventures that incentivise exploration. o A story that alters course based on what you discover. o Old characters from other generations are holidaying in Varia! o Several hours of content up to the third Vice. Screenshots Credits Discord If you're tempted, come and sign a Covenant today! The "Master" is waiting... [Link Updated!] - Discord
POKÉMON LEVEL MOUNTAIN DISCORD | DOWNLOAD (Version 0.7.3b) Summary You've recently been selected to go to a far off island that has been accepted into the Pokémon League. You meet with the Mayor of the town and he's chosen you to be its town's Gym Leader, but first you must prove yourself! There is another reason trainers from all over are rushing to the island. The island has an enormous mountain on it with lots of areas they call "Levels" with pokemon from many different regions. Not only will it be your job to defend the town's Gym to prove a worthy challenge to its challengers, but can you also conquer the mountain's many challenges and reach its peak? Spoiler: Features A 800+ regional Pokédex, featuring Pokémon and moves from all 9 generations. I wouldn't call this game a "kaizo style" game, but will still be a challenge to even experienced players. A new built in Dexnav created just for this game that can be unlocked as you play. Many unlockable houses and building in the main town. Custom ingame music featuring remixed versions of existing Pokémon tracks. Exp. All - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon. Real in-game time cycles. Some of your favorite characters from canon Pokémon games have cameo appearances. "Music Player" Item that allows you to listen to the amazing music added to this game anywhere while playing! Music made by: @The_Zame on Youtube. Screenshots Pokémon Level Mountain FAQ Q: What are the controls? By default, the controls are: Arrow keys to move, C or Enter to interact, X to cancel or to run in the field, Z to open the menu, D to use registered items, and Q for Speed Up! Q: What emulator do I need to use to play this? On PC just run the Game.exe file and the game will play. Android needs Joiplay/RPGMPlugin to run. Q: Can this be played on Mac/Iphone? There is currently no official support for Apple products. Q: Where do I go next? They're guides throughout the mountain to help you come to and from the main town. You are always welcome to ask any questions about locations in the Discord, but finding the answers yourself is part of the charm! Q: Is a certain Pokemon in the game? A list of Pokémon per area may be released at a later time. For now, you can wander the mountain looking for your perfect team and communicate with others on the discord. Q: Is there an Exp. All? Yes, the Exp. All is obtained at the beginning of the game as an item. It can be turned off and on by the player. Q: What are the shiny odds? The shiny odds have been been dropped down to 1/512. So chances are you'll find a shiny as you conquer the mountain. Q: How do I evolve my pokemon? All trade evolutions will now evolve while holding their evolution item during level up. Q: Is there a guide or wiki? Currently there is no guide or wiki for this game. They're plans to get one going once the game has reached v1.0 Credits The most updated list of credits can be found in the game folder itself. Some assets/plugins have been modified and are not for public use. I have done my best to credit everyone responsible for the assets used in this game. If we missed you, please contact me ASAP to add you to the list! Thank you to everyone who make their resources public use. Team ========== Dev team: Takasuki Additional Sprites: Deluxe Battle Kit: Animated Pokemon System Title Screen: Takasuki Music: @The_Zame Additional Discord Mods, crash/bug testing team: Rekorulez, Calyptrik, LeBron, Mélanie Pokemon Essentials ========== Flameguru Poccil (Peter O.) Maruno AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and other contributors! Enterbrain (RPG Maker XP) Game Inspiration ========== Pokemon This Gym of Mine: Pokecommunity Link Tilesets ========== Volcano Set Tileset Ekat, Heartlessdragoon, Fabnt All Cliffs Tileset Ekat, Vurtax, Heartlessdragoon, Thedeadheroalistar Plugins ========== Deluxe Battle Kit v1.2.9 Credits = Lucidious89 Enhanced Battle UI v2.0.9 Credits = Lucidious89 SOS Battles v1.1.1 Credits = Lucidious89 Animated Pokémon System v1.1.1 Credits = Lucidious89,Golisopod User,Luka S.J. Auto Multi Save v1.3 Credits = http404error Bag Screen w/int. Party v2.5.0 Credits = DiegoWT Following Pokemon EX v2.2.8 Credits = Nononever, Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno Generation 9 Pack v3.3.2 Credits = Caruban Pokemon Essentials v21.1 Hotfixes v1.0.9 Credits = Maruno Taka DexNav v1.0 Credits = Takasuki Character Graphics ========== ALL Official Gen 4 Overworld Sprites v1.5 Credits = VanillaSunshine GameFreak Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringement is intended. Please support the official games! The current release of this game contains 12/14 levels of the mountain completed (not counting the peak), the Gym, multiple unlockable buildings, 12+ hours of content, but still isn't fully complete. While this game has been tested, there may still be bugs/glitches. This is my first project to be released to the public. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
DEMO: Windows x86 | Windows x64 | Mac | Linux Discord | Wiki Credits: Base: Audino Code/Script: PsyCommando AntyMew Palika Parakoopa Rev Trio~ Rings Buwwet Graphics/Music: MusicalCombusken SilverDeoxys563 Fable Lurils Rao Kurai Skelothan Chi Lovi Zefa Reppamon +2 Anonymous Translation: Van-Tazen lagpu1 Dask DSgamer93 Lars Preston Scout P1ka Squishy Barry Dew AthalePrime Mario Brand PikaNiko キヌ Aligatueur Kurama Vioshim Discord:komischertypus KomischerTypus Discord:glaiver. Glaiver Discord:youka0 Youka Discord:veemaru Mathieu "Maru" V Discord:digital_hazard Digital Hazard Discord:saiphdeer Saiph kaitensekai@qq.com 域外創音(IkigaiSouon) Alicia Chehra Blackun Buxrart Tabarnak Rockdu +1 Anonymous Original Media: Chunsoft Creatures inc Nintendo GAME FREAK inc Falcom Modding: -Pokémon Mystery Dungeon Origins supports modding, and can be started in Developer mode with a full array of editors. -Mods can be exported as standalone games of their own and be released as separate games! Just be sure to include the proper credits for the engine. -To learn how to use the engine, start with the Modding Intro -We also have a Wiki, containing tutorial and reference pages on how to edit and script! -The full source of the game, containing all assets and code, is available to view and fork on Github: PMDODump and its submodules PMDC and DumpAsset. They use the MIT License. -As development on the game continues, unreleased data will appear on these repositories and be viewable before official release. You are free to spoil yourself on what is uploaded if you believe it enhances your experience with this project. Do not ruin the experience of others. Roadmap: -One additional demo is planned for the future. It will feature changes from demo feedback and bug reports that are actionable in the short term. -Another demo, v0.8, will add beta content that consists of the full game, but with temp text for initial impressions. This is expected in the spring of 2024. -The full release will then follow. It will finish the minimalistic storyline and include most postgame challenges. -If I can afford the time and effort, I will include a final postgame conclusion.
 
Game Title Pokémon Wastelands Made Using RPG Maker XP and Pokémon Essentials Team StarWolff LilBubbleBeam Game Screenshots Download Link (Mega) Notes if you get stuck on a dungeon, black out to a random wild pokemon or reload the last save bug: I messed up the size of Glaceon and Ascendeon :P I changed Eevee to Dark type last minute Resource Pack
 
Introduction Hello. I am Beeze/Zatoria and this is my first game. I've always been into creating stuff when I was small. My main thing was drawing ,a hobby I still have to this day, and one day, I decided to put that talents to use and tried to use that and try to put together this game. I'd say I did more than I thought I would do for this! I just knew that I had to get this out there, so here it is! NOTE: The game is in a Demo phase but has several versions that were done on an older version of the kit used, which is why this Demo is considered to be the 6th version. The STORY You are a 16 year old child that lives on an outer Island called Bikana Island which is famous for their large beach, but there are no Pokémon's on the island itself. You have a friend named Kira who has been your best friend for as long as you have known them. One day, you happened to find out that your mother use to be a Pokémon Trainer. You being a teenager that attends school always imagined what life would be if you were able to have Pokémon, praying you would get the opportunity to do so. Both you and Kira was supposed to get the experience of a Pokemon trainer from a mysterious call that came from a Professor in a Region where Pokemon exist; however, fate decided that your time was now. You learn about the Secret that your mother has been keeping, and as fate would have it, you quickly find yourself having your first battle experience with a Pokémon! An evil Organization sets out to destroy you and your entire family. Will you, with the help of your friend Kira learn the mysteries of Pokemon? ? Or will you succumb to the allure of power and darkness,join the evil ones and bring this world to ruin? FEATURES -Beast Pokemon - Pokemon that are modified by the Team of Evil which feeds off of it's frustrations. -Mega evolution Stages - Mega stages will be in! (Initial, Advanced,True bond). These are unique feature to the game where Pokemons who have Mega evolution will go through stages of them starting from the beginning. When there is a True bond with Pokemon and Trainer, that will be when their power is at their maximum. -New Mega Pokemon - There will be new Mega's made. We plan to cover a good range. - Gym Badges - The Game will feature 9 Gym Badges for both stories making it a Grand total of 18 badges. There will also Be a Pokemon League, where you will face off against the best trainers in the region(s). There will be a cap on your level based on the number of badges you have obtained. -Mystery Quest system - You want to set out on an adventure to places you've never seen before? Well you've come to the right place! Accept quests to go out to places you might have never even heard of before existing on regions you have explored, go through tougher explorations and missions in order to gain Great Rewards. The missions will get harder as you Rank up. (You will start at the Rank of Bronze and after completing enough missions and earning enough points you will Rank up. The Ranks are as follows : Rookie --> Normal--> Advanced---> Star -->Diamond--> Cool-->Ace ---> Intense-->Legendary). You will be able to put these Ranks onto your Trainer . Eg. You can be 'Ace trainer (Your name here)' when you go into both regular and online battle's. -Ev Cap changed- The Ev Cap for this game is 1200. You can put 300 Ev's into one stat as a maximum amount. To be added: Pokemon Contests - Pokemon Contests will be added to the game as a story of its own. It will feature the judgement round, and then the contest battle round which I am planning to have a unique theme to it in comparison to how it is normally done. (I cannot explain more than this here). Online Battles - Online battling will be added to the game sometime in the future. Event Islands: These are islands where you participate in an event and gain event points. Gain enough for some unique prizes! Download Link Download Pokemon Legends here Hotfixes Evil Route Hotfix Where to Contact us: Found your interest in this project? You can contact any staff member and speak about joining and we will go through the process of getting you on board! Pokemon Legends Discord
 
Pokémon Shifting Skies Overview one world, four seasons You play as Geoffrey, a devoted father living in the peaceful village of Evergreen Hollow. After a fateful encounter between your Castform and a furious mother Ursaring, you’re enlisted by two of the village's scientists to test the capabilities of a revolutionary new invention of theirs : the ChronoBarometer. But the deeper you investigate, the clearer it becomes that Evergreen Hollow and its surroundings aren't as tranquil as they first seem. Ancient forces are stirring, secrets are unraveling, and the skies themselves may not remain peaceful forever... Can Geoffrey protect his home and family while navigating the dangers he never asked for? Screenshots Features Length : Approximately 4 hours to complete the main story, 100%ing may take longer! Seasonal Exploration : Experience Evergreen Hollow and its surroundings across all four seasons. Every map has unique elements each with different interaction options depending on the current season. Seasonal Variance : Every Pokémon has their own preferred season, within which you may find they excel in battle more than usual. Achievement System : Unlock up to 48 achievements, gaining points allowing you to unlock 48 unique skills to give your battles new and exciting strategic options. No Traditional Exp : Progress your Pokémon with skill mastery and clever play, not traditional levelling. Tutoring System : On capturing a new Pokémon, every move they know can be taught to your other team members, making every capture valuable for building your strength! Wild Pokémon Scouting : Observe wild Pokémon to learn their nature and moves before deciding whether capturing is worth your time. Fast Forward : Just press Q! Team @Geoswag : Mapping, Eventing, Spriting, Writing, 1% of the Scripting @Altarax : 99% of the Scripting, Eventing, Playtesting Developer notes My first ever game with an actual public release version! Quite happy with how the final game has turned out but there were multiple points of scaling back scope and adjusting the story during development. Having worked together multiple times before we knew we'd be able to get something good out before the deadline but having never been Lead Developer myself before I now understand the pain a bit better! Hopefully people enjoy the exploration aspect without it feeling quite as open as our previous project, Pokémon Peppermint. I'm particularly happy with how the cutscenes came out, so I'm looking forward to hearing people's thoughts on those! Downloads Game download link Resource pack (free-to-use graphics for other devs) How the mechanics work (major spoilers) Credits
 
Pokémon - Blue to the Rescue The OG Rival, Blue, is finally taking the front seat in his very own adventure! It's been roughly 10 years since his first journey through Kanto, and now he runs the Battle Tree with Red in Alola. However, Red seems to have mysteriously disappeared and for three months, Blue has had to run the Battle Tree by himself until he couldn't take the lack of challengers anymore. Now, Blue is finally back in Kanto with only one goal in mind... to kick Red's butt! Things have really changed in Kanto since Blue last visited and not for the better. Most of the Gyms, including his own, are gone, some cities are in total ruin, and the weather's gone crazy in some areas! But the biggest shock of is the wave of shadowy looking trainers, some of which are holding Shadow Pokemon! Thankfully he has Sabrina to help him see and battle these trainers, but will their efforts be enough to fix Kanto? There's only one way to find out! Screenshots Made Using Pokémon Essentials v21.1 on RPG Maker XP Team EndlessBeat (Solo Dev) Download Link Pokémon - Blue to the Rescue v1.0.3 Notes Play as the OG rival Blue in his very own adventure! See what's become of Kanto after 10 years, and solve the mystery of Red's disappearance. Team up with Gym Leader Sabrina, and face off against a handful of Shadow Trainers, but be careful! Some of them are carrying Shadow Pokémon that have been stolen from the strongest trainers in Kanto! For best looking graphics, play with the screen size set to M or XL. Some features include: Hand Drawn Pokémon, Trainers, and Cutscene Graphics GBA-Style Music (Courtesy of MezmerKaiser, Meeow's Music, Zame, and ENLS) PMD-Style Item Pickup (Pick up Items by Walking Over Them) Level Caps and Level Scaling Sabrina, the Psychic-type Gym Leader, as your Partner New Custom Pokémon Evolutions and Convergent Species Massive Starting Inventory (Start your Journey with Several Items Already in Blue's Bag!) Speed-Up Button (Q on Keyboard) Known Bugs: Sabrina's levels are a little inconsistent at the moment, but it's nothing game-breaking. This is usually fixed by turning her option off and on again. If you lose all your Pokémon in a battle first and then Sabrina loses, you might get stuck in an infinite loop. Resource Pack https://eeveeexpo.com/resources/1765/ Change Log v1.0.2 v1.0.1 Credits
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