Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Completed Games Completed Games is a forum for games that are, well, complete. Only you can make that decision if your project is truly complete, and some never are, but this section is for games that aren't still major works in progress. If you aren't sure and/or you choose another prefix than "Completed," your thread will be moved to a more appropriate section of the forums. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. All completed games are required to have a download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
Made using Pokémon Essentials v19. This game is fully complete in its current release, including postgame content. Additional minor content updates may come. DISCLAIMER: This fangame contains strong language. Story: In this game, you play as a trainer living in a weird and foreign world whose goal is to conquer the 8 gyms of the region and challenge the Pokémon League. However, there is a dark secret in the region that is itching to be revealed about a cult seeking to destroy the entire world, and not to mention the weird scientist from a faraway region who seems to be up to no good. Will you step up to defend the Trash Region from those seeking to do it harm? Explore the mystery of the multiverse! Meet odd characters! Fight epic battles! Features: -1043 total Pokémon -A bizarre cast of characters, old and new -5 playable genders (1 secret!) -Randomizer mode -Double Battle mode -Rocket Mode -Wonder Trading -152 new fakemon and 16 new regional forms -New megas -110 new moves -7 new types -21 new abilities -About 25 hours of gameplay Screenshots: Endless Trash Download Link (Google Drive): Endless Trash v1.30 Download The Endless Trash Community Discord Server: https://discord.gg/bkhxAPwGZd Endless Trash Wiki! (Under Construction) (I think I have everyone but if you don't see your name or if you see that I missed anything, please message me on Discord @Cabig, thanks!)
 
----------------------------------- Pokémon Infinity Discord >>>Pokémon Infinity Download <<< [Current Version: 3.0.2] ------------------------------------------ Plot Welcome to the Egho Region (Ee - go) You wake up in the middle of a forest with no recollection of who you are. With the help of a local professor and his assistant, you are thrust into an adventure around a mysterious island in hopes of regaining your memory. Fun times and tough challenges await! ------------------------------------------- Features 1st through 6th Gen Pokémon and mechanics 100+ Fakemon, including regional forms, new evolutions, and original designs Online Battling and Trading Dynamic weather system that changes with the day and time Unreal Time System which means the world runs on its own time Extensive Post-Game content to keep you busy Level cap has been raised to 150 Trade Evolution Pokémon are available via other methods Over 650+ battle animations Randomizer mode (must activate at rivals PC before leaving first town) Speed Up using Ctrl Quick Save using F8 ------------------------------------------- Screenshots
 
Pokemon Acceptance Awards: HeroVoltsy's top 10 fan games of 2021! We came in at #3! Talk to wild Pokemon, unleash fake megas and save the PokePark in this completed story-driven adventure! Download here! Introduction: Pokemon Acceptance is an rmxp fan game running on Pokemon Essentials 17.2 using a gen 5 style tileset. This game was solo developed by Tpick, a first time game developer who started development in May 2020. The first completed version launched on PokeCommunity in July 2021, but in March 2022 after adding in Hisui forms I've decided it's about time to share it with my friends here at Relic Castle! Plot: A mysterious barrier emerges around the PokePark, causing many people and Pokemon to go missing. Professor Rowan sends Gary Oak and his young assistant Grace (you) to investigate the disturbance. Once there, you discover a civil war has begun inside the PokePark! The sinister Ein has kidnapped Phione while all of the powerful Pokemon that usually protect the park are gone. Ein has even recruited trainers typically seen as heroes to his cause. It’s up to Grace to join the resistance and save the Park from the inside! Post-game story! Explore Parts of Orre, Kalos, Johto and Kanto as the story reaches it's final conclusion! Unique Features No gyms/league! A story driven adventure to save the PokePark. Fake mega evolutions! Current List: Frosslass, Delibird, Ludicolo, Dunsparce, Kecleon, Raichu, Sudowoodo. See one you wish I had? Let me know! I may still add more! Follower Pokemon like in HG/SS Talk to Pokemon! Interact with wild Pokemon, and see their reactions with portraits from Super Mystery Dungeon! Alternate currency system! Just like in PokePark, some vendors won't accept PokeDollars, but rather berries in exchange for goods and services. New Sound effects! From menu selections to getting items, almost every sound effect has been replaced by sounds from other games. Music Variety! Every single area has new battle music for both wild and trainer battles. Many event battles also have unique music, as well as changing music for cutscenes. There's also a large variety of victory and intro music for trainer battles. Move tutor/TM system. "Cove Town'' in the center of the map has an unprecedented number of move tutors and TM sellers, allowing you to reach the highest potential you can with your team! You can even unlock 2nd/hidden abilities or Perfect your IVs/EVs! Assuming you have the right berry currency, that is! "Starter Cave" An early game cave containing all 24 starters from gen 1-8! New way to train: Level up at special computers with simulation battles against over 90 trainers from the main series and anime! Gym Leaders, rivals, villains and Elite 4 from the first 7 regions await! Sewer mini game! Dodge teleporting Abras, bubble blowing Corphish, and wild poison types while you rebuild a bridge to get a reward of berries and other items! Mixture of both roaming wild encounters like the Wild Area, and random tall grass encounters. Progress: Version 3.0 onwards are completed versions! 3.8 adds in Hisui Forms. The only updates I do nowadays are to add in new forms/fake megas, or to fix bugs I missed. Hero Voltsy Let's Play: Want to talk to me about this game? reply here, or on PokeCommunity, or join my discord! I'll gladly talk to you about it! Really really! PokeCommunity Page https://discord.gg/XBsUYkmYMJ Awards: HeroVoltsy's top 10 fan games of 2021! Download: https://www.mediafire.com/file/cgtaeb54mwws2b5/Pokemon_Acceptance_v3.12.1.zip/file How to install/play: Simply download the zip file, unzip it, and click on the file called "game"
 
Welcome to Harmony Island Play as a new trainer from the Indiglo Region and embark on a heartwarming journey on Harmony Island, a haven for both Pokémon and trainers alike. Professor Orion, a passionate Pokémon researcher, has organized the Pokémon Ultimate Soul Championship —a celebration of the deep bond between trainers and their Pokémon. To win it a trainer must defeat all 18 Court Servers at the Battle Courts and a group of trainers called the Zephyr Champions to register themselves in the Hall of Fame. Made Using: RPG MAKER XP AND POKEMON ESSENTIALS Features Over 200 Pokemon from Gen 1-9 Wild Overworld Encounters A Specialist for all types Gameplay 5- 10 hours Download Here
 
What is it? A Rom-hack of Pokémon Red version, and a large scale one at that. The goal of this project was to enhance what Red is in many different ways, from the Pokémon themselves to the experience of Kanto as a whole. From fixing bugs and glitches, adding new places to explore, fighting new or stronger adversaries and perhaps even discovering some mysteries beyond what I've described-- the original charm of Generation 1 has never been more charming. Ok... can you give some examples on how you've changed things? Sure thing! Every single Pokémon has been altered, be it in stats, typings (including Steel, Dark and Fairy) or the moves they learn-- you will always find new and useful ways to use them. Amongst the new Pokémon, you will also encounter new attacks that they can learn from leveling up or from a TM, ones that are either more powerful, have new effects or perhaps originating from different regions altogether... Alongside all Pokémon from Red/Blue/Green being available to catch, you will also be able to obtain some rather hard-to-get ones such as trade evolutions by level up, you may also find that certain Pokémon are able to evolve beyond what was originally thought possible in Generation 1. New Key Items you find along your way will help provide a more enjoyable experience.... while I don't want to spoil all of the fun, just know that the issue of item space is no longer there. Your journey itself will be larger but also different while keeping the spirit of Kanto fully intact. There will be many new twists and turns, both in the routes you travel and the people/Pokémon you meet. The challenges provided with these changes will keep you on your toes without letting things feel dull or out of place. A built-in level cap that aligns with the highest level of the Gym Leader's ace, alongside the addition of Common Candies at every mart to keep you up to pace.... and.... .... much, much, much more... Pics or it didn't happen! ....right. Wow. Indeed. However, for those with interest in knowing the exact details on certain changes to the moves and Pokémon, you can find them alongside many other specific details within the Discord Link I've provided below! PS: Keep in mind that we are continuing to perform bug fixes/add new Pokémon/enhance mechanics, but the game itself is in a complete state as far as start-finish! Feel free to let me know if you encounter any bugs, have any suggestions or...anything really, it will help us out a ton! PATCH UPDATE! v1.3.0 is out! This is a major update, so old save files will not work. Please patch a fresh ROM to play this v1.3.0 changes - Overhauled Seafoam Island - New layout, strong trainers, strong encounters, new music, and most importantly, it's blue now - You can now fight Green at the bottom (recommended for postgame). This rewards you with an infinite rare candy! Added Bellossom, Blissey, Lickilicky, Magnezone, Sirfetch'd, Tangrowth (which means all evos are now in game!) Added new sprites for Kingdra, Politoed, Hitmontop, Glaceon, and Leafeon The "gained exp" text no longer appears when you are at level cap Fury Attack no longer displays Rage on following turns Hitmontop is now available in the fighting dojo Buffed many trainers throughout midgame (and some later on) Various learnset adjustments Some spawn locations have been changed Fixed a bug where certain Pokemon's cries were incorrect Fixed a couple TM distribution oversights Golbat now evolves at level 38 Added something cool to the (former) Good Rod house in Fuchsia Swapped the Name Rater house in Lavender with the Old Rod house in Vermilion Cerulean Cave has a new color palette Patch! Discord! Roadmap: https://docs.google.com/document/d/1Cfr5I8wRl0reD4vf5VKW2wPue9lfXH5W4z2fcFd00EU/edit?usp=sharing Complete Documentation!: View: https://docs.google.com/spreadsheets/d/1WkZOZfB7YhhXy8DwCTF4zU7Y7C5n_AzpvBwosMYhBLM/edit?usp=sharing Credits go out to CamelConvention, mmemento_martha, KEP and Pokémon Prism for providing additional sprites, TriteHexagon (for Giovanni's Battle theme) as well as everyone who played the buggy versions before this one!
 
The Introduction: Pokémon Round Edition was created with the Pokémon Essentials Kit, and originally made for the PokéCommunity Game Jam back in April of 2019. The theme was "circular" and I went a little overboard on it. In the end, I wasn't terribly happy with how it turned out and decided to go back through and polish it up some more. The Redux now contains a few new areas and an reworked story. And maybe a couple of hidden secrets or two. The Story: You are tasked with finding and retrieve a package intended for the great and intelligent and wise Dr. Professor! Of course, it always seems to be just out of reach! You have to travel the unnaturally round Roundius Region, meeting new friends and new foes, all the while asking yourself if it's really worth the effort! It's the epic mediocre quest you never knew you wanted to experience (because you probably didn't)! The Features: Round Pokémon! Way too many Round Pokémon! Increased Shiny Odds! Because wynaut! I wish I there were more! The Download: The Link! The Screenshots: The Credits:
 
Hello Pokéfans, this is a new pokémon fan game that i made. _The name is Pokémon Legacy and it is released!! _The game ends after the pokémon league! _I developped the game alone but i used online graphics and ressources for sprites, scripts, music and animation. (all the credits in the end of the thread!!) _Make sure to make your options as you wish when you begin the game. _Have a nice playthrough and don't forget to comment about your experience and how i can improve the fan game!!! _This game was developped using Pokémon essentials v18.1 and rpgmaker xp SUMMARY 25 years after the beginning of Red's journey, a 15 years old child from a region far from kanto begins his journey as a trainer. In the meantime, team rocket returned from its ashes and decided to cause trouble in that region called Talas region; A new region with new species of pokémon, new people and new gyms. However, our hero isn't just a kid, he is the son of the old kanto champion Red!! Will he be able to stop team rocket like his father did? Or will he become the pokémon champion? You will see that in Pokémon Legacy!!!! TRAILER SCREENSHOTS DOWNLOAD Pokemon Legacy (Mediafire) UPDATES Version 1.0.2 Version 1.0.3 I owe this game to one person and it is Thundaga/Camero, if it wasn't his tutorial videos this game wouldn't be here!! So thank you very much If you want to give me a proper feedback or get help for the game (because there is no fandom yet ) contact me on discord: Charismasher#6604
 
Introducing Sonic and Marvin in Pokémon: Blast Processed Version: a game in which you traverse the brand-new region of Glombo as Sonic and his new friend, Marvin the Marill! Meet old and new friends and foes as you search for the 7 Chaos Emeralds as well as collect 6 Gym Badges from tough trainers! [DEFINITIVE EDITION IS OUT! Stay tuned for smaller gameplay updates!] Updating Your Game: Already downloaded the game but want to update to the latest version? Refer to this guide on how to do just that by RegalSword! https://eeveeexpo.com/resources/1138/ Game Trailer: View: https://youtu.be/9hSaK-Ww5v4 Screenshots: Controls: C = Action/Confirm X = Run/Decline Z = Pause Menu D = Special/Pokemon Box in Party Arrow Keys = Movement/Menu Scroll Enter = Start Button Q = Speed Up Team: EndlessBeat (Solo Dev) Made Using: RPG Maker XP Pokémon Essentials v20.1 YouDoodle Pixlr Special Features: Hand Drawn Cutscenes Hand Drawn Pokémon, Backgrounds, Trainers Sega Genesis Style Soundtrack (Composers' names now in Credits) Balanced Wild and Trainer Level Scaling Unlocking Field Moves Using Chaos Emeralds An In-Game Speedup Button (Q) Gameplay Video(s): Game Download Link: https://www.mediafire.com/file/kon24m969t5jxyt/Pokemon_Blast_Processed_Version_DE_%2528v1.1.2%2529.zip/file Resource Pack: https://eeveeexpo.com/resources/1360/ Change Log (preapproved by catwithnojob): Credits:
 
Pokemon Simple is a basic, average, generic, Pokemon game. Aim to become the champion of the Champo Region in this simple Pokemon Game, aiming to be like the first two generations of Pokemon. Team: Clockstops - Creator, main developer Jonny - Beta tester, feedback Features: A simple eight gym story, that is not interrupted by the plot. Quality of life improvements from the modern Pokemon games, in a classic style. Over 200 Pokemon from all eight generations of Pokemon. EXP ALL. That is all. Generation 8 movesets and mechanics. Screenshots: Credits: Created by: Clockstops Beta Testers/Team: Jonny Pokemon Essentials GSC CREATED BY: XAVERIUX CONTRIBUTORS: CARUBAN BOONZEET VENDILY AWFULLYWAFFLEY TECHSKYLANDER1518 JAMES DAVY BO4P5687 INOKI POKéMON ESSENTIALS: FLAMEGURU POCCIL (PETER O.) MARUNO CONTRIBUTIONS: AVATARMONKEYKIRBY MARIN BOUSHY MIDAS MIKE BROTHER1440 NEAR FANTASTICA FL. PINKMAN GENZAI KAWAKAMI POPPER HELP-14 RATAIME ICEGOD64 SOUNDSPAWN JACOB O. WOBBROCK THE END KITSUNEKOUTA VENOM12 LISA ANTHONY WACHUNGA LUKA S.J. And everyone else who helped out! Extra Scripts: bo4p5687 Leondrea Boonzeet Zerokid Extra Scripts: Thundaga Voltseon TristantineTheGreat Kristiano100 Johto Blaziken Extra Gtaphics: MarcStuts08 Lichenprincess Ekat99 Vurtax Heartlessdragoon Piacarrot Music: Gream Freak & The Pokemon Company Pokemon Gold and Silver Sountrack RPG Maker XP: ENTERBRAIN Resource Pack: Resource Pack Download Links: Mediafire Mega Notes: As this was made for the Game Jam along with the fact that I got sick for two weeks, there's gonna be errors such as spelling mistakes and a few bugs. Also. While all trainers are battle-able, some of the trainers in the later half aren't "balanced" properly. Kind of did a lot of rushing the past two days to get this out, so please bare with me as I got sick for two weeks, so a lot of cutting corners and scrapped ideas happened. But I will like to bring them back, so think of this as a "demo" of the overall package.
 
Conquer the depths of Makya! As of November 12th 2023, all content updates are complete! Check out our website at https://www.tectonic-game.com/! Explore the Makya region, where old and new collide. Host to dozens of ancient caves and tunnels, Makya was settled anew by the disbanded members of Team Chasm, who 20 years ago sought the power of the Regis. When a strange new group puts those plans back into motion, the people of Makya need a newcomer like yourself to delve deep and find the truth. Can you keep Makya from repeating its past? Features No Pokémon left behind! That's our guiding philosophy for Pokemon Tectonic, which combines the best aspects of fangames and romhacks into a fresh Pokémon adventure experience. Content ➤ Dig into 60+ hours of Makya, a new nonlinear region based on the mountainous Balkans ➤ Unveil the secrets of the disbanded Team Chasm, and the hero who defeated them 8 years ago ➤ Connect with our unique characters through 6 region-spanning questlines ➤ Capture Pokémon up to generation 8, and even Hisuian forms from Legends: Arceus ➤ Wield 10+ regional forms unique to Makya, and 30+ new evolutions to existing Pokémon ➤ Bask in our love for overlooked Pokémon, including hundreds of new signature moves and abilities Features ➤ Explore a total reimagining of species balance — a bona fide teambuilding sandbox ➤ Sustain an extended roster of Pokémon without grinding, thanks to our experience gain overhaul ➤ Streamline your teambuilding with powerful tools — MasterDex, Move Mentoring, and Style Values ➤ Jump right in to a game that values your time through dozens of quality of life features and options ➤ Test your skills against a fully custom AI engine, where each Gym Leader has a distinct personality ➤ Build off our open-source code base for your own fangames or mods All of these features (and more!) have been fully implemented, along with 8 Gyms, the Elite 4, and all mainline story content! Engine: Pokémon Essentials v19.1 Team Members: Brickbat (Project Lead), Zeu (Lead Programmer, Lead Design), Divock (Designer, Programmer, Sound), Wakarimasensei (Lead Writer), Agentbla (Lead Mapper, Designer) Method of Contact: Join our discord server at https://discord.gg/J3r7zRaMvP! Download: View: https://drive.google.com/file/d/1iwpBAXy92754Gk5BMcaGjA7tsvcrGSet/view
 
Pokémon Keishou Fully developed by: OkunoShio Made Using: RPG Maker XP Pokémon Essentials v20.1 Version: 2.0 Download Link: Discord Server: Join our Discord Server for additional information on the game such as the Kyujitsu Island Pokédex and plenty of guides and infographics! You can also ask any questions you have on the game, bug reports or suggestions there! Welcome to Kyujitsu Island! Pokémon Keishou sends you on a journey across the blissful paradise that is Kyujitsu Island. The island is guarded by four Clans: Kusa and Mizu Clan are the Land Spirit Guardians, while Netsu Clan is the Protector of Kazan in the west, and Yuki Clan is the Protector of Shimo in the east. In the shadows, Kurai Clan is lingering - although suppressed to a small minority due to their past deeds, they are always scheming to overthrow the old order. Since the current Lord's time has almost come, an uncertain age is upon the inhabitants of the island... The Story The Lord of the Elder is weak and of old age, no longer capable of leading and protecting the lands. In times of insecurity, the land becomes unstable. The Land Spirits are raging. The ever resting Kazan Mountain is about to erupt. While snowfall on Shimo Mountain intensifies. The valley is on the verge of chaos between ice and fire. The Elder Four are in uproar as well, trying to calm the lands each on their own. To bring the lands to rest again, it requires leadership and composure. As the Elder Cycle comes to an end, it is tradition to send the young descendants of Shison Village on their journey to find a new Keishou-sha - a successor to the throne. where the strongest of them will rise to become the new Lord of the Elder and bring peace back to Kyujitsu Island! Only who rises above all 8 Clan Leaders can become Lord, however, there are more mysteries surrounding the Path of Ascension! Key Features Explore the vast, open world style region of Kyujitsu Island! A full story with 15-20 hours of gameplay awaits! Prove yourself to the 8 Clan Leaders and the Elder Four on your quest to become the new Lord! Discover 840+ Pokémon from 9 Generations across the different biomes and weather conditions of the island! Overcome tough challenges in unique Wild Encounters and Trainer Battles utilizing the Mid-Battle Dialogue capabilities of Essentials Deluxe! Gather resources and craft your own supplies to endure on your journey, improve your team and catch them all! Master the special techniques of Terastallization, Dynamaxing and Mega Evolution! Dive into Max Raid Dens and - after you have become Lord of Kyujitsu Island - embark on Dynamax Adventures! V2.0 Features Explore Miraijima - a completely new zone (approximately the size of 3 of the existing 8 zones combined) with two new towns! Extended Pokédex including 16 new Kyujitsuan Forms 24 new Wild Pokémon Event Encounters & 12 new Max Raid Den Legendary Encounters Two big new questlines that you can start directly after you have earned your 4th badge plus a new post game questline await! New post game content: Akigawa Tournament! Battle against more than 50 different trainers, including rematches with Clan Leaders and 11 boss battles! Additional Features Automatic Level Scaling - grants you freedom to make your own way to explore the world! Modern Quest System - keeps track on all your Main and Side Quests along your journey! Visible Overworld Encounters that vary depending on daytime and weather - for a more lively environment and easier hunting of desired species! Berry Pots - to allow for easy on-the-go berry planting to stock up on important crafting supplies! Speed Up - choose between 3 ingame speeds to match the game speed to your own pace! Unreal Time System - days go by fast on Kyujitsu Island, allowing for more dynamic wildlife and faster plant growth! New Poké Ball Capabilities - craft a big diversity of Poké Balls with added effects as well as brand new Poké Balls such as the Wood Ball or the Protein Ball! 4 Difficulty Settings (that you can switch at any time by visiting Ryuzaki's Lab!): ...and more! (see Credits for full list of plugins) Screenshots Known Issues Credits: Music Credits: About Me: Please share any feedback, bug reports or other thoughts with me and have fun playing! Change Log: Playthroughs:
 
Pokemon Aether and Chaos About the game: I set out to create this game for two main purposes. The first was to write music, specifically focusing on guitar, bass and drum. I wanted a challenge to write pieces I wouldn't usually try, ranging from heavy to ambient styles. The second was to create a Pokemon experience that I always wished the games would provide. Some of these being: The ability to use any line of Pokemon in your team and have them be viable for the entire journey. Allow almost all Pokemon lines to have three or more evolutions. Create a difficulty in which you cannot simply just over level to breeze through the game. Story: The story is linear and was not my main focus for the game, so don't expect anything fancy. Simply put, you are a young trainer aspiring to become champion of the realm. To do so requires obtaining 8 gym badges and defeating the current champions. On your journey, a local professor asks you to collect data on Pokemon as he has noticed a disturbance in the aether, that being a rise in chaotic energy. The realm and all living things rely on the balance of the aether and chaos to live. As you progress, the chaos energy seems to be growing in large amounts and not through simple natural means... What's different? A whole new region to explore, the region of Thion 357 total Pokemon with many totally new creations, both pre and post evolutions Uses the original Gen 1 & 2 Pokemon lines Many Pokemon have been given different typings Two new types: Aether and Chaos All Pokemon lines can be caught in the wild Gen 8 battle mechanics Super effective damage reduced to 3.3 and Not very effective increased to 1.15 A level cap for specific points of the game (can be turned off) An entire soundtrack of roughly 80 tracks specifically created for this game Screenshots: Potential issues: I have play tested this for several months now. The only issue I have not being able to fix is looking in the 'area' section of the Pokedex for some Pokemon. If there are more that people find, I'm happy to fix them. As this has been a solo project their may be more minor issues to which I'm sorry if they impede your experience. Fixes: Fixed an issue where respawning before visiting a center would place you in the wrong location - 25/4/24 Fixed a crash when attempting to trade an old man in Floria Town - 28/4/24 Minor graphical fixes (including Team Chaos at the Aetheric Ruins) A Move Deleter can now be found in Magnia City, Aquil City, Altia Town Pokemon Centers and the Champion's Guild Added PC at the Champion's Guild - 5/5/24 Added information regarding Aether and Chaos type weaknesses/strengths, viewable at home bookshelf - 5/5/24 Added Ability Patches/Capules, Nature Mints and some Exp Candies, available for purchase at the Champion's Guild - 5/5/24 Money is now obtained from wild battles - 9/5/24 Fixed teleporting to return you to the last healpoint/center - 9/5/24 Porygon-Z is now Aether/Normal rather than just Normal, as intended -12/5/24 Fixed switch allowing player to reach Reven before they should - 12/5/24 Tools used: RPG Maker XP Pokemon Essentials v20.1 Ableton GIMP Installation guide: Download the link provided below and extract the files to your desired destination. Run the Game.exe file. Enjoy the game. Download links: This is the only release of the game as of this moment. Mediafire Credits: Thanks to all the previous fan games and main creators of the essentials project for any work used within this game. Namely, sprites, tile sets and plugins. If you notice anything you have done which has not been credited and would like to be added, please let me know.
 
Life has not been the kindest of friends to you or your Pokémon. After a tragic accident, both you and Pokémon's parents died and developed a special gift that leaves you feeling cast out from the world given to you. As you move from home to home you grow even more in the darkness of being an outcast. That is until one day while out fishing you discover a strange place that too has been cast out from its origins. Shrouded in dense fog you come across a talking tree that has given you a purpose. A meaning in life. Will you squander it, or will you remain in the voided darkness? Screenshots: Made Using: RMXP Team: Development - GangstaNerd Story - GangstaNerd & Ash Play Testers - GangstaNerd, Ash, & LoLo Download Link: Notes: Game is a full complete game with alternate endings depending on your decisions. There are certain Pokémon that can evolve after they have fainted creating a ghost typing of that Pokémon's final evolution. Known bug: After hours of researching and trying to figure it out but couldn't remedy one bug of a bleeding effect from the previous map bleeding into the current map. Luckily it only happens after the end credits roll. The solution is after the credits roll save the game fully quit the game and enter back into the game to fix the issue. Bugs Fixed: Issue with Totodile trade quest not showing as completed Fixed issue with rescue Sandshrew 'Sandy' quest not removing dependency when quest is failed Updates: --Can see remaining spirits in Save menu --Changed player text color to reflect gender selected --Changed text box of Uked Tree --Decreased the amount of spirits in overworld to encourage more exploration --Integrated more variety to help Uked Tree --Changed Cubone sprite in to reflect possible evolutions --Refined follower check at portal locations --Added mechanic where Pokémon Fossils don't always revive --Added Maps --Made all portals available to go back to the The Void --Revamped all spirits --Added more diverse main quests --Revamped weather mechanic --Decreased stuck in mud frequency --Added new items to for storyline Resource Pack: Credits:
 
The game is already full, download link (Windows) and how to run in Android at the thread end. Bug reports, suggestions or feedback are very welcome! I prefer that you ask your questions by this thread than to me directly. You can post Trainer Simulator files in this thread. The game is multi-language. In this thread please speak in english. If you're playing, be sure to comment! Tell how far you've gone. Creator: FL (fl50000 at hotmail dot com) Platform: PC (and Android by Joiplay) Price: Freeware Made with: RPG Maker XP and Pokémon Essentials (by Poccil/Flameguru), version 04/03/10 Genre: Pokémon RPG in main series style Current version: 2.1.6 Started in: July 24, 2010 Version 1.0 completed in: July 23, 2011 Current version completed in: March 24, 2023 Age: All Language: English, italian (old version) and portuguese (Brazil) with english menus Number of players: 1 Slots to save 1 with possibility of copies Changelog :: 03/24/24 :: 2.1.6 :: *Bugfixes, especially a rare save corruption. Old changelog: Special thanks Poccil, Flameguru, AvatarMonkeyKirby, MiDas Mike, Harshboy, xLeD, Sephiroth Spawn, VL, Venom12, Help-14, Maruno, Zingzags, Woratana, Areku, Avatar, Catman, V3NUS4URLOLAURI, Ozumas, Shadows, DonLawride, Kymotonian, Saurav, 4th Gen Matt, Kratos, Rayquazza, Peao, LoLRobinLoL, Onion-kun, Aim46, Batterymanaaa, Niijolly, Slombra, Morckin, AllergicProductions, Matt028, KitsuneKouta, BlueKecleon, Badhaas, XmarkXalanX, chris22464, glommydayze, pikachumazzinga, Bresong, Dylanrockin, Ranz, SonicsShadowisSilver, Smogon XY Sprite Project, mej71, Damien. Aspiring.Fandev, NettoHikari, Kyledove, Mllessentials, zerokid, Delta2318, Jonids, Darthatron, Marin, DiegoWT, Tebited15, Wergan, Beliot419, Drawnamu, Mixeli, geno2925, Brumirage, Richard PT, Foxowl, Ulithium_Dragon, Voltseon, Thundaga, AnonAlpaca, ThePurplest, SageDeoxys, WolfPP, Golisopod User, Zerokid, TheToxic, HM100, KyureJL, ErwanBeurier, Rhyden, Zeak6464, Kevin RDS, Skylightningz, Droid779, Zaggojhon, Rafa Alves, DS-Style Sprite Repository, DrakeSycamore, chula, JoshR691, darkbolt20, Taynathon, Rangi42, Boonzeet, ZacWeavile, Akuma-Tsubasa, aveontrainer, Gnomowladny, Derxwna Kapsyla, Caruban, PorousMist, ezerart, LuigiTKO, Morningdew, NanaelJustice, KingOfThe-X-Roads, Mak, Red7246, Vent, leParagon, Lykeron, AxelLoquendo Menu I - Introduction II - Features III - Prologue IV - The city V - Other systems VI - Mechanics VII - General notes VIII - Screens IX - Gifs X - Videos XI - Userbars XII - System requirements XIII - Android XIV - Download I - Introduction This is a game with the main pokémon RPG mechanics for the Game Boy and other Nintendo systems, but with a different approach on Pokémon Island. Nothing is essential to move forward, but still there are many challenges. II - Features Estimated 20-40 hours of game content. Plus a lot of post-game content. National Dex with 1008 pokémon until Scarlet/Violet (generation 9 on release) unlocked from the start! All are available and if you don't delete pokémon then you can have as many copies as you want for each pokémon specie. From Bulbasaur to Miraidon. No GYMs or E4! Instead of them there is the Colosseum. 12 Characters to choose. Graphics from generation 3 (except battle sprites). No HMs! Moves like Surf, Fly, Rock Smash and Teleport don't work outside battle, but there are items with similar effects. There is no real time clock system. III - Prologue Previously the Pokémon Island was a island only of pokémon. There were very few people, most researchers like the notable professor Oak who studied the pokémon on island. However, three years ago has been proven the existence of pokémon Mew on the island. Because this was a very rare pokémon, this attracted a crowd with many trainers who sought Mew, so the island was filled with trainers. Many of them were very skilled and famous, others came in this island to challenge them, the island soon became a great meeting point for battles which led to the creation of many tournaments which also brought many viewers. Many things happened in the last three years, has created a great battle place: The Colosseum and the trainers were classified according the victories there. Many new pokémon were discovered on the island, others were released by other trainers, and some even went to stores. Most were discovered by explorers living in places never visited before. Some places are created to increase the diversity of pokémon that grew more and more. And this is the story of this place, Pokémon Island. IV - The city This is the city of Pokémon Island and where you reside. See below for some important places, several of them are available when you arrive, but others need to be build using the City Hall. Some were made using the Essentials systems with some modifications like: show items icons on the box and make the bigger sprites be on the UI rectangle. Several scripts are mine, like City Hall, Pokémon Fitness and Pokémon Fan Club. Colosseum Main challenge of the game, here is where the action happens without ado. Just choose a rank to face four rounds of trainers. When you win you earn the prize money and other ranks will be available with trainers better than the last one. This way, always providing a challenge to satisfy even the best players. City Hall Here you are the one who builds the city! In this place there are several projects for new buildings or even upgrades of old places that can be done for a small amount of money. This place is built as soon as you get rank 3. Teleport Station Around here you can access all sites with wild pokémon on the island like the beach and the plains. As you increase your rank, more places became available. At each location there are two portals, one where you entered and other hidden, if you can get to the hidden you receive an award. Along the way, besides wild pokémon there are items scattered and trainers seeking battles that will be obstacles in your journey. Any trainer can be challenged for a rematch. Despite visiting these places bring a number of advantages in the adventure, they aren't required and you can even complete the game without using the station. Pokémon Shop The Pokémon commerce in Pokémon Island is a widespread activity. Many pokémon can only be obtained here, so keep an eye on! Pokémon Fan Club Unlike other fan clubs, here the staff likes to follow the day to day of the trainers and ask for the most varied tasks ranging from defeating a specific wild pokémon to spending a certain amount of money. As a reward they give you a good amount of money and pokémon eggs. Pokémon Fitness In the Pokémon Island there is a new and fun way for gaining exp: Minigames! There 6 different minigames, each focusing the pokémon attributes. All have a high score system, try to get better scores than the leader! Exploration Outpost This place takes you on a safari in a strange desert. Depending on the pokémon caught you get points and can receive great items like Rare Candy. Trainer Simulator In this place you can register your party, register that you can send to other people so they can battle your virtual trainer. Choose from hundreds of game avatars and any music to be your battle theme. It works in a similar way to Trainer House+Mystery Gift (GSC) and Secret Bases+Record Mixing (RSE), allowing you to earn Exp, but not money. You can also battle against your own registers or even challenge the default registries of legendary trainers. Only available after completing the game. Market Traditional shop, but with hundreds of items for sale. There are over 300 TMs, so you can filter them by type or category and while choosing TMs from vendors you can see which pokemon on your party can learn them. Choosing the right TM now is much more practical. Some examples of items sold: Great Ball, Repel, Iron, X Speed, Power Belt, King's Rock, Leftovers, TM282, Shiny Stone, Link Stone, Moon Shard, Hisui Crystal, etc... Game Corner Here you can have fun with Game Corner games: Slot, Voltorb Flip and Roulette. There interesting prizes like Old Gateau and Rare Candy, all by exchanging coins. Research and Development Center This is the famous Professor Oak's lab where he evaluates your Pokédex performance. This is where you can choose your initial, as there are all starter trios from main line games. As you upgrade, more features become available, such as: Rewards for catching pokémon (like Lucky Egg, Amulet Coin and more starters); Researcher who tells pokemon location; Fossil resurrecting machine; Researcher who tells you how many regional form you have and rewards you for it; Researcher that tells EVs/IVs; And others. And much more! The places I mentioned are not even a quarter of what are in the city or can be built. To mention a few more briefly: Pokétetra Salon: Allows you to play the Pokétetra minigame with your party. Local Trade Station: There is a list of dozens of trade proposals. Pokémon Day-Care: Traditional Day-Care, which has an item that allows you to check the pokémon of the place, such as the DPP Day-Care Checker. Rarity Shop: Allows you to buy unique items such as Bicycle, Launch, Exp. All, Good Rod and Master Ball. Arena: Here you can battle one of your five randomly defined rivals. Double Colosseum: Parallel Coliseum for double battles. Cycle Path: Here you can try to ride your bike to get the shortest time with items as prizes. V - Other systems In addition to the places detailed above there are various systems common to pokémon games like Pokédex, Status screen, Name Rater, bag items, Trainer Card, etc.. that comes with the Pokémon Essentials Kit that I don't list them here, even some with minor interface modifications as the Trainer Card and Summary and other adaptations to the game like Pickup list and hidden items (Itemfinder). There are also many secret systems that are only available later in the game, they will not be described here. Besides all this I will list below some of my own systems. HUD Functional game HUD. Can be enabled or disable. The HUD have 480x270 pixels, so 4x is 1920x1080, working very well on video gameplays. Characters selection Instead of being limited to two characters (a boy and a girl), here you can choose from several ones. Expanded Options A lot of things can be customizable in this game. As the common settings on series as the text speed, frame, the Essentials kit common ones like the font, screen size, and several that I put personally like HP bars speed, Nuzlocke mode, border, text and HP box color, status screen color, pokédex color, battle background, music (wild pokémon battle, bike and surf) and language. You can customize the controls too, and use up to 3 item register keys. Boosted Pokédex The pokédex has several extra features such as: Habitat Dex, which shows all the pokémon seen and caught in the areas (like in BW2); Own count for those looking for a Living Pokédex (like in Pokémon Stadium and Home); On the area page, indication if the pokémon is normally found in grass, fishing or other methods; Option to remove empty spaces between pokémon; Unlockable page that displays more data such as learned moves; And others. New berries system You can find berries randomly on the Forest floor, in the Berry Orchard or by using the Pole item (equivalent of the Headbutt move) on berry trees. All have an equal chance of getting each berry. Mega Mirror With this item you can change the look (only) of the compatible pokémon with the Mega Forms ones, working like skins that you can change as you wish. And much more! Some minor systems not mentioned: Skip text: In battle, you can hold the action, cancel or run button to make the text go through faster. Percentage of game completed: Like Donkey Kong Country and Crash. Catch Charm: By carrying this item with you some rare and weak pokémon like Eevee and Magby become much easier to catch. Super Rod minigame: Different minigame when using Super Rod. Eggs with different graphics: Some eggs have custom graphics, but in general, eggs have a different color for each Egg Group. VI - Mechanics In addition to the added systems, Island has some changes in mechanics, either by choice or system limitation, this latter is the reason why the game still doesn't have animations in battle. By the way, this game doesn't follow a mechanic set of a specific generation: There are some things from generation 7, others from 4 and even some from 3. Here I will explain some of these. Moves There is physical/special division. The pokémon have their latest learnset. All moves up to the Scarlet/Violet (on release) are present, but those that have an effect that isn't present in Gen 3 have their effect changed. All of these changes are in the descriptions, with modified effect moves marked with an "*". In addition to these, the following effects were included: Judgement, Relic Song, Techno Blast, Raging Bull, and Multi Attack. Examples: Giga Impact has its effect, as it is equal to Hyper Beam; Roost hasn't its effect, working like Recover. Abilities There are only Gen 3 Abilities, plus Honey Gather, Flower Gift, Snow Warning, Slow Start, Multitype, Zen Mode, Defeatist, Power Construct, Schooling, Shields Down and RKS System. On the other hand, some Pokemon have their Hidden Abilities. To define the Ability of a Pokémon there are some rules: Pokémon that run out of Abilities gain the Dummy Ability that does nothing. Every species can normally have the Hidden Ability if it doesn't have two Abilities present in the game. Every species that has two Abilities in evolution, but pre-evolution only has one, so the species can have the Dummy Ability which will become the second Ability when the pokémon evolves. Every species with the Ability to change the weather will also have another Ability or the Dummy, with the exception of Groudon and Kyogre. Some other small exceptions, like: Gengar and Orthworm have Levitate; Koraidon has Drought, Miraidon has Drizzle. Example: Drapion can have Battle Armor and Sniper in official games, with Keen Eye being its Hidden Ability. Since there is no Sniper Ability on Island, Drapion can have Battle Armor or Keen Eye. Evolutions Some pokémon, especially those of generation 5, take TOO LONG to evolve. Klink, for example, evolves into its intermediate form only at level 38, a level that most pokémon have reached the last evolutionary stage. Also consider that Klink is a pokémon that can be caught at the very beginning of the game. Unbalanced, no? To solve this problem this game has the Evolution Charm, having this item on bag decreases the evolution level for some species by 5, 10 or even 15! All evolution items can be purchased. Some evolutions methods, specially trick ones like trade evolutions, are different from official (most recent) games. There is an NPC that explains these evolutions. For those who want to plan, I will list them all in the spoiler. Forms Island has all the forms present until the Scarlet/Violet (on release), including Hisuian, with some differences. As already explained, Mega works like Skins. Same thing with Primal. There is no Gigantamax or Eternamax. There are no forms of Pikachu (those of OrAs and Cap Pikachu) and Alcremie. There are no Abilities forms that haven't been implemented, such as Cramorant's Gulp Missile. However, there is an NPC in the Pokémon Center that manually changes the form of Aegislash, Morpeko, Eiscue, and Gimmighoul, so work like Deoxys forms. In the island there are the crystals, items like Hisui Crystal and Paldea Crystal, that allow a pokémon to evolve into regional forms or have offspring with those forms. For example: Holding the Alola Crystal, a Pikachu can evolve into an Alolan Raichu, but a Kantonian Vulpix can't evolve into Alolan Ninetales with this item. It would be necessary for it to hold the item while she has an offspring, which will be an Alolan Vulpix and then evolve to a Ninetales. I plan to implement some of these in the future, like Greninja. Each mystical pokemon form and item is explained/given by a researcher at the Research and Development Center. Others Double Battles work as they did in Generation 3, with the defeated Pokemon being replaced before the turn ends. Exp formula from generation 1-4/6. Exp Share works like generation 2-5. Exp. All works similar to Exp Share from generation 6-7. Half of the Exp gained is divided among all Pokémon in the battle, with a 8% more bonus to the total experience for each party member that receives the experience. That is, with Exp. All and a team of 6 pokémon, you will be gaining 140% of the experience that will be divided between them. Pokémon that are equal to or higher level than the next evolution gain 20% more Exp Traded Pokemon only gains 20% more Exp. Luck Incense only gives 20% more money. VII - General notes I was tired of GYMs scheme based on types of Pokémon main games, even admiring the GYM Leader figure, so here I wanted to create an unique approach to a pokémon game and to make the game unique. In the pokémon main series RPG have a high level of customization, diversity and complexity of mechanics, namely, there are hundreds and hundreds of pokémon and moves to pick and fight, not to mention it all Abilities and items, so wanted to create a game with the focus to make good use of all of this while maintaining a constant challenge and without having to stop for the cliché of "save the world from apocalypse once again during the search for be the best." One advantage is that you don't spend hours and hours watching the story while want to explore the caves and build your team. It is very little required text in the game and it's practically at the beginning, but don't think the game has a few lines! There is much talk in the city! I also intended to further increase the freedom that an RPG already allows creating an environment where almost nothing is essential, everything depends on the player. It is an interesting approach because in exploration I wanted to emphasize the journey, not the destination. Island was made to please everyone, expert and first-timers. The Colosseum scheme helps a lot this, experienced can go right to challenge various ranks without having to go to many places while for beginners will be very necessary to explore and so prepare your pokémon for the challenges, but will be necessary a lot of strategy to complete this game. This game format has its advantages and disadvantages, but it fulfills its purpose: to be different. No many custom graphics were used because the official ones fulfill their roles well. In the music I selected several songs from various pokémon games to compose the soundtrack. The battle soundtrack is several times more varied than the official games. The soundtrack is also composed songs and remixes of other series. The city theme was made by DrakeSycamore. The game takes inspiration from the original RBY in the legendary "seek to be the very best" and "catch all". At some points I used its simplicity concept and from other pioneers games such as the first Final Fantasies and Zelda. Keeping up the FrLg style, there is no internal clock in the game, so, you can play all at once, without need to change game clock. However, there is several pokémon beyond the initial 151. If you only like the old pokémon then just use them! In the beach you can catch pokémon from first 151 enough to fill a team. Here the Anime/Manga doesn't exist, this mean no Ash and co. Like in the official games, I chose to don't put anything from Anime/Manga in this game. Everything described so far isn't enough for me, I still have in mind to always improve the game releasing future versions (but not guarantee anything and this may take years) that in addition to balancing and bug fixes will also have extra content like new generation pokémon/forms, extra minigames, improvements in graphics, more items, options, etc. And you can import your save! VIII - Screens Version 2.1 - 4 Screens Version 2.0 - 4 Screens Version 1.3 - 3 Screens Version 1.2 - 17 Screens Version 1.1 - 11 Screens Version 1.0 - 41 Screens IX - Gifs Version 2.1 - 1 Gif Version 2.0 - 6 Gifs X - Videos v2.0 trailer v1.3 new content Kevin PokéTips (english v2.1) HDvee Plays (english v2.1) TheGamersTree (english v1.1) ONoobGamer (português v2.1) Kayrosk (português v2.0) EpicPlaysBrasil (português v1.1) Addyneo Gaming (Bahasa Indonesia v2.1) Poke gamer ka adda (hindi v2.0) El Randes (español v2.1) IbissKC (español v2.0) 17TheTube (italiano v1.1) Myhl Prezentuje (polski v1.1) XI - Userbars Did you like the game and want to help to spread? Just use an Userbar! Last one was made by Ryugo XII - System requirements Minimum: Microsoft® Windows® 98/Me/2000/XP/Vista* Intel Pentium III 800MHz or higher 128 MB RAM or higher Support resolution 1024×768 High Color (24 Bit) or higher DirectSound support and DirectX 8 or higher installed Recommended: Microsoft® Windows® XP* Intel Pentium 4 1.5GHz or higher 256 MB RAM or higher Support resolution 1024×768 High Color (24 Bit) or higher DirectSound support and DirectX 8 or higher installed *To run on Microsoft® Windows® 7, 8, 10 or 11 just put one of these on the compatibility. To run on Android, see the below section. XIII - Android The game can be played on an Android using the Joiplay App. Tips for running the game correctly: IMPORTANT: On Settings>App Settings>Enable Cheats, unmark and don't forget to save it, otherwise it crashes without an error message. The most recents versions of Joiplay are only in it's Patreon (you don't need an account, much less pay anything). They solve a certain tileset issue. If you are using RPG Maker plugin 1.20.28 or above (the most recent), don't use optimize maps command. Otherwise the tileset will be messed. Export content (the Joiplay will ask you). Don't put the game on a SD card. Some devices may experience small issues with some sound effects don't playing, text mispositioned and FPS down at places like the city. If you have a Zlib::StreamError and your Android is version 9 or higher, upgrade your RPG Maker plugin to 1.20.41 or above. XIV - Download You can import your save if you have a previous version (except 1.x to 2.x). To do this copy the file from the game folder "Game.rxdata" from the previous version to the new. Those who already have the older version should upgrade? Judge the advantages described in history and decide whether it is worth the download. Download for only ONE of the urls, both are the same game but with another host and compression format (if your computer doesn't open rar picks the zip). An emulator isn't necessary because it is a game and NOT a Rom Hack. Also RTP is not required, just download, unzip and play. 2.1.6: Zip. 64 mb: Mediafire 7zip. 55 mb: Orangedox Old versions: When opening the game, if the window closes without an error message, download RGSS104E.dll, place it in the game folder, open Game.ini with notepad and edit where "RGSS102E.dll" is to "RGSS104E.dll". IbissKB made an optional Gen3 Music Fidelity Patch for version 2.1.X (905 mb): Google Drive Replace the game (hidden) folder in Island Audio\BGM with the one on zip. Trainer Simulator pack. Includes 5 players' teams (put the files in TrainerSimulator folder) (5 kb): Mediafire
 
!? Pebbler Platoon presents.... Pokémon - AlteRed Version Pokémon AlteRed is a ROM hack of Pokémon FireRed that provides a completely unique type swap on nearly every Pokémon in the Gen 3 dex. 🔥 Features 🔥 A Revamped Kanto - New areas Modern Gen mechanics - Plenty of new moves QOL Mechanics - Better level curve and... 411 Alter Pokémon!? ...But wait, there's more!??? Pokémon AlteRed Version... With A Gun Pokémon AlteRed With a Gun version was our April Fool's '23 release, serving as a hard mode for AlteRed with a few exclusive Pokémon as a little bonus. We're continuing to update Gun as well, just as an alternative way to play the game! 🔥🔥🔥 Download AlteRed Download AlteRed with a Gun AlteRed is distributed in .IPS patch form, which you must patch onto a clean FireRed 1.0 ROM (which we can't provide for obvious reasons.) I suggest using Lunar IPS, which is very straightforward to use, but if you need help, here is a good video on how to use it. 🔥🔥🔥 consider Joining our Discord too! :) We also have complete documentation on the game that can be found here. 🔥🔥🔥 Antikanto Pokédex 🔥🔥🔥 CREDITS 🔥🔥🔥 KNOWN BUGS
 
Pokémon Bushido Join the Pokémon Bushido Discord! Read more on the Pokémon Bushido Wiki Pokemon Bushido Resource Pack The Bushido Team: LuxDiablo, Thundaga, Tristantine the Great, HauntedArtStudio Welcome to the Aisho Region! Features A Complete Story 10-15 Hours of Gameplay Mid-Battle Dialogue Shadow Pokémon Katanas that replace HMs MKXP for Increased Performance Pokémon up to Gen 8 New Battle Animations (Reborn) Speed-Up Toggle (Alt Key) Pokémon Bushido is a Pokémon fangame developed in RPG Maker XP using the Pokémon Essentials v18.1 starter kit and MKXP. Pokémon Bushido utilizes Gen 4-styled graphics, and includes Pokémon from up to Gen 8! Features from later generations, such as the Exp. All and HM Items are also seen in this game, but with a unique twist! In Pokémon Bushido, you will be able to explore the vast and beautiful Aisho Region! Home to vibrant trees, clear skies, luscious waters, and interesting people, there's much to explore throughout your journey! Choose Your Starter! Will you choose Treecko, the Wood Gecko Pokémon? Or will it be Fennekin, the Fox Pokémon? Or maybe Oshawott, the Sea Otter Pokémon? The choice is yours to make! Build a strong team of reliable Pokémon and the Aisho Region will be yours to explore and conquer! The Clans of the Aisho Region In the Aisho Region, various Kenshi Clans work to protect their villages. Each clan represents a different typing! They won't hesitate to use their katanas in a battle to change the weather or inflict status conditions on your Pokémon, so prepare for some difficult fights! The Katanas of Bushido The Katanas of Bushido: Virizion, Terrakion, and Cobalion. These three are hailed as the protectors of the Aisho Region, due to their innate representation of the codes of honor. Throughout your journey, you will be able to encounter these three legends, learn more about their story, and see what they have to offer! The Akui Clan Due to their heinous crimes in the past, the Akui Clan have been isolated to their own island. The Akui Clan are notorious for their trickery and experimentation with Shadow Pokemon. The Story The story of Pokémon Bushido revolves around you, the child of the Royal Samurai. After training under Sensei Sukiro for years, the time has come for you to get a Pokemon and become an official Kenshi. However, upon attending the Kenshi Initiation Tournament, you experience an unexpected turn of events, causing your journey to take you throughout the major villages of the Aisho Region! You will challenge all the various clans and earn merit for yourself while stopping the Akui Clan in their tracks. As you travel the region, you will meet new friends, and enemies, who will shape your adventure. Required Graphics Used: Bushido Socials Credits Bushido Playthroughs Pokémon Bushidon't A very special mod made for April Fools 2021!
Pokémon: Innocent Soul "An innocent soul never dies." I'm finally back with a new game. It's been quite some time. This one is a bit shorter than my other games and takes a wildly different approach to the progression system. Since I tried something totally new, I hope this game sets the new standard for my series going forward. It's heavy on the story and dialogue, so if you don't like that, well... that's that. New/Updated Features Innocent Soul uses Pokémon Essentials v21! A Brand-New Region - Welcome to the Ryoku region, a completely new region, based off of a few prefectures in Japan. Multiple Protagonists - What, really? Yes! You'll be able to see how they interact with others! Shared Item Storage - With multiple protagonists, how will you share items between characters? Well, talk to the Move Master to access the Item Storage. You can deposit an item in the Item Storage, and the other protagonist can take it out and place it into their Bag. Simple, right? Alternate Game Modes Return - As usual, I've included more game modes. There are three, the Single Pokémon Run, Radical Mode, and Oger Mode. Generation 9 Mechanics and Pokémon - My game uses Pokémon Scarlet and Violet's mechanics and Pokémon. This includes both DLCs. 1,025 Pokémon - Just to clarify, every single Pokémon is in Innocent Soul. No dexcuts here. Older Quality of Life Features Retained - Toggleable Exp. Share, turning off battle animations, and a full options menu are in Innocent Soul too. The Full Generation 9 TM List, plus Reusable TMs - Yes, my game has 229 TMs, just like in Gen 9. However, they are usable as much as you'd like. The Move Master Returns Once Again - A mainstay of my games, the Move Master returns again. He can make a Pokémon remember moves, forget moves, check their friendship, teach them the move Return (since it's not deleted here, why would it be?), and help you with hatching Eggs via the Nursery. Overworld Encounters, If You'd Like - It's up to you. Do you like random encounters? You can keep it that way. Do you want overworld encounters? Use any of the items that come from Pokémon Let's Go, those being the Lure, Super Lure, and Max Lure! Not only do they allow overworld encounters for a set amount of steps, but they raise the wild Pokémon's levels and they slightly increase the Shiny rate. HM Items - They take a slightly less important role in Innocent Soul, but they are still there. Markings - You know those markings on Pokémon in Gen 8 and Gen 9 that no one really pays attention to? They're in Innocent Soul too! Why not see if the Pokémon you caught has a special marking of its own? Trade Evolutions. They're Still Here, but... - Don't panic. You can trade with your partner at any hangout spot, and it's as easy as a single call on the Pokégear. Poké Ball Swapping - If you have the appropriate Poké Ball, you can swap a Poké Ball that a Pokémon is caught in with another one. Of course, if that Poké Ball happens to be a Luxury Ball, it won't affect the Pokémon's friendship. Nice try! But it's good for people who like having a certain "theme". DexNav - The DexNav is available and can be used to search for Pokémon that have previously been seen or captured. This allows Pokémon with Hidden Abilities and Egg Moves to be found easily. Crafting? Here?! - Once you reach a certain point, crafting will become available. The player can craft old Poké Balls: the ones seen many, many years ago in the Hisui region. Wild Pokémon will start dropping crafting materials as well. Craft away with the Crafting Kit anywhere, anytime. What's Missing... - Unfortunately, due to conflicts with the scripts I was using, Z-Moves, Dynamax, and Terastallization are not in Innocent Soul and will not be added. The Ryoku Region Yes, the region really is that big. While the northeast section of the region is unexplored and unpopulated, there are five prefectures, those being Shutocho, Kaiyou Prefecture, Shizuka Prefecture, Kaede Prefecture, and Yashinoki Prefecture. The Story Innocent Soul starts a new timeline for my games. Therefore, nothing in this game is connected to any of my past games. If there are some unanswered questions, then they may just be answered someday. But probably not anytime soon. Screenshots Download Version 1.2.2, May 1st, 2024 Download HERE! Alternate Link (Mega): Here Discord This time, I've made a single Discord server for Innocent Soul and my older games. That is the best place to get updates about my games. Join here. Guide Look, I understand. Some parts of my game may be confusing, considering how many items and Pokémon there are. I made a guide that covers certain things about my game. No story is included, though. Take a look at the guide here. Credits
 
Download links: ➡️ Version 1.3.0 ⬅️ Version 1.01 (demo) Resource pack 🤖 Discord 🤖 Development team: bombastik (.bombastik on Discord), Mega Greninja GR (megagreninjagr on Discord), karthik (karthi0653 on Discord), Hystrucgon (hystrucgon on Discord), Haunted Ditto (hauntedditto on Discord). 🐛 Special thanks to .thewaffles., floofy_amari, friends and family members for playtesting and finding plenty of bugs 🐛 Made using: RPG Maker XP & Pokémon Essentials v20.1 Game description: Welcome to the Pacatus region, a small island known for its diverse environments, cosy towns and friendly citizens. You and your childhood friends, twins Xavier and Vivian, just accepted Professor Selina Parsley’s invitation to help her as field research assistants. Thanks to this, you will get your first Pokémon and have the opportunity to explore the wonders of Pacatus. Along the way, you'll meet numerous people, capture many Pokémon, challenge skilled Gym Leaders, and continually evolve as a trainer. Pacatus was a peaceful region for centuries, but recently dark clouds started to loom over it. Will you rise to the challenge, and put an end to the evil Team Epialtes’ (Eh-Pee-Ahl-Tees) schemes? Unveil the answers in Pokémon Nightmare! We attempted to create a game that is quite simple and resembles a standard Pokémon experience, yet simultaneously we wanted it to be a little different and engaging. The story has a mysterious feeling, but is not edgy. Difficulty-wise, we tried to make the game challenging, but not nightmarish - you can definitely try to Nuzlocke it, but if you only want to see cool fakemon and sweep through the story it is also possible! ‼️If you already played the demo, do not continue your save! We didn't only expand the game, but we changed quite a lot at the beginning as well, so it's best if you start again.‼️ Features and plugins: around 15 hours of gameplay, hand-picked Pokédex with almost 300 official Pokémon from all generations, 23 new regional variant lines and 1 fakemon evolution (all of them also have new signature moves!), 7 new mega evolutions, refreshed UI graphics, custom trainer sprites, single and double battles, improved battle AI, toggleble level caps (although we recommend leaving them on), relearning moves in summary menu (you can also forget HM moves!), speed up button (Q), checking stats and other stuff in battles (press M or N button in after clicking "Fight" in the battle menu), encounter list plugin, advanced Pokédex plugin, EXP all (although not from the start).
 
Pokémon Eon Guardians is a Pokémon fangame developed in RPG Maker XP using the Pokémon Essentials v21.1 starter kit and MKXP. The game was created with Gen 4 graphics and includes all Pokémon from the first four generations! Jump into an unknown adventure full of challenges, secrets to discover and a lot of fun! Explore the Terre Region in over 50 hours of gameplay, earn the region's eight badges, and face the Titanium Plateau! Welcome to the Terre Region! Finally the day is here, the moment you've been waiting for so long has come: You start your own Pokémon journey! Growing up as a child in a humble mountain village in the peaks of Terre, you can't wait to discover the region's wonderful landscape together with your first own Pokémon. But which Pokémon will you choose? On your journey to become the Pokémon Master of Terre, you'll face several obstacles that need to be overcome. Not only the eight gym leaders of the region will make your life difficult. Other Pokémon trainers who pursue the same goal as you will stand in your way. And then there is also this mysterious Team Gaia, which have their very own views in terms of evolution and natural selection... The guardians of the Terre region, the Eon Pokémon Latias and Latios have been protecting the region since then. Will they also manage to protect the people and Pokémon Terre from this dangerous organization? Or will they need some help? Do you have what it takes to become a Pokémon Master? Then get ready for an unforgettable journey! Levels of difficulty Trainer classes and abilities Eternal Potion Switchable unreal time engine Day/Night encounters HM Items Item craft system Level caps Following Pokémon Randomizer Mode Nuzlocke Mode Adjusted movepools and stat values Quest system with over 50 side quests Rematchable Colosseum Combat Pillar Custom Pokéballs Custom EBDX move animations Challenging postgame New Game + Feel free to connect with other players who are adventuring through Pokémon Eon Guardians on the Discord server! Discord Wiki MediaFire Google Drive I hope you enjoy the game as much as I enjoyed developing it. Any kind of feedback is welcome and appreciated! Have fun playing Pokémon Eon Guardians!
 
Overcome: A Day in the Life of Magikarp A glimpse into the life and struggles of the apex prey. See the world through Magikarp's eyes in a silent, minimalist, text-less experience, with an original soundtrack. In this constrained existence, there are 22 ways to perish. Let an array of visual and audio effects be your guide to a helpless future. Unless you keep on fighting to make it your own. There is no way to save your progress, and seemingly, fate is beyond your control. Or are both of the above statements, false? No matter the odds, whether you Overcome, will be a matter of choice. Made with: RPG Maker MV Team: AenaonDogsky Oleole Rocky RadarsPJ Downloads: Overcome 3.3 (Windows) Overcome 3.3 (Linux) Overcome 3.3 (Mac) How to update from an old version: Copy all "undefined" files in from the "www" folder of the older version, into the "www" folder of the newest version. Notes: A map and small guide are included. Haven't actually tested Linux and Mac versions but they should work. The game saves in its root folder, and not in any other directory. Version History: You may press F4 to enjoy the game on fullscreen. Resource Pack: Source Pack Known bugs: Credits:
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