• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Eevee Expo's webhost has been having technical issues since Nov. 20th and you might be unable to connect to our site. Staff are also facing issues connecting, so please send a DM to Cat on-site or through Discord directly for faster service!

Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Pokémon Rose Gold This game was made using Pokemon Essentials and RPG Maker XP Plot Playing from the perspective of Red, adventure around a new small area around Mt.Silver. Following the events of FireRed and LeafGreen several years later, Red stays up in the Tohjo region to train his beloved team. Use his long time companions to face tough foes and legendary creatures in this short journey through the Tohjo Region. Approximately 1.5 - 2 hours of gameplay. Screenshots Notes This game was made just over the span of a month for Relic Castles 2016 Game Jam. There are a few things I would have liked to improve, but alas, here we are, at the deadline. Other than the things I'd fix or add, I think it turned out to be a pretty solid project, and I hope you all enjoy it. -The game ends after you battle the last boss on the top of Mt.Silver. But, a few more events open up after that if you want to go find them (3 legendaries and 2 battles). -I'd suggest playing with battle animation off. I didn't make any for this game, so it's all mediocre stock animations, plus the battles are faster with them off. -I'd suggest playing with Shift style set to off for added challenge. -Most bugs have been fixed (other than graphic glitches in the battle system) but please report any you find! -Check your PC at the beginning of the game. Credits Special thanks to Cilerba and Kiedisticelixer for lending a hand to the project getting finished. [Sprites and Tiles] Nintendo/Gamefreak Zeo Dragoon Magic-Scarf The-Red-eX (most of the tiles came from them) TheGreatBlaid [Scripts] Maruno (game wouldn't be possible without the Essentials kit by Maruno) Poccil Luka SJ mej71 Kleinstudio Poccil Download Download
 
THEFT on the MAGNET TRAIN EXPRESS FROM THE MAKERS OF “POKéMON MEAT” “POKéMON WET MOAT”, “POKéMON MEAT CUTE” and “GALMI”... ...comes a brand new adventure, on rails! ALL ABOARD FOR MYSTERY: A sudden blackout en route to Goldenrod City leads to a mysterious disappearance, a hunt for clues, shocking twists and turns, and a journey from engine to caboose of the MAGNET TRAIN EXPRESS. Will you unravel the mystery and solve the case, or will things...go off the rails? FEATURING: Multiple Endings! Gen 2 Nostalgic Graphics and Sounds! A mystery for the ages! Usage of the Game Jam Optional Theme “Escape!” A solid hour of content! Amusing writing hidden on many clickable objects! Easter Eggs, plot twists, new characters, intense battles, and more! SCREENSHOTS: DOWNLOAD HERE latest version: 1.1 RESOURCE PACK HERE CREDITS: Made by Evan & Scott (Mostly Evan) 8-bit Looker Theme by the wonderful "Synthescissor" on Youtube 8-bit Emerald Battle Frontier Brain Remix by the absolute genius "Pokeli" on Youtube Stufful GS Sprite by SupahSanti_ (shiny recolor done by Evan) Alolan Marowak Sprite, Looker Sprite, Kiana Sprite, Anabel Sprite, Ellen Sprite, and all their overworlds done by Evan "Kiana" Sprite based off of @KianaMaiArt's "Rocketsona" MADE USING GS ESSENTIALS BY COMBOY Please let us know what you think! This was made for the RELIC CASTLE SUMMER GAME JAM 2020, and we hope you enjoy it as much as we enjoyed making it!
 
The Game Has Ended Your destiny has been preset. What you will do. Where you will go. Who you will meet. So you wish to fight against your destiny. Shall we play a game? Game Download Made using RPG Maker XP Pokemon Essentials Team Jelo - mapper, tileset and sprite artist, eventer Azraal101 - writer, playtester Timethy69 - Portrait artist Credits Resource Pack Notes Not entirely game related, but this has been my 3rd time attempting a Relic Castle Game Jam but it's my first time ever finishing a game. This has also been my first time ever using RMXP and Pokemon Essentials, so it's been a wild ride for sure. I want to take this notes section to formally thank my two teammates for putting up with my constant complaining and pestering for certain assets or plot points. And I want to thank Relic Castle for giving me the opportunity to do something like this. It was a lot of fun to make this game and I hope it's just as fun to play. Thanks. UPDATE: I realize there are a lot of bugs as of 8/9/2020. I don't know how I overlooked these, please bear with me as I try to fix them. For now, I've removed the links so that people don't play super bugged versions. I'm really sorry about that. UPDATE 2: I think most of the bugs that break the game have been patched out. If you find something please DM me on discord (Jelo#2186) or twitter (@Prof_Jelo)
Hello everyone! While this isn't really a "fan game" per se, I developed a small application that was inspired by Youtubers DuncanKneeDeep and HoodlumScrafty's Pokemon Roulette FFA battles. For those of you who don't know what Roulette FFA battles are, here are some videos from their channels showing them off: I was so thrilled with the idea that I wanted to try it out myself... only to realize that the app they used to host these roulette battles was not publicly available. So... I made my own! Version 0.9 Demo (LATEST) While this app isn't the prettiest thing in the world (it's very plain), it is actually very customizable for the user, which was one of my design goals while developing it. Currently it only features up to Gen 4 Pokemon, but included with the app is an Excel spreadsheet that can be edited to add in later generations. In addition, I've tried including all the different roulettes and cards that are seen in Duncan and Scrafty's Youtube videos, but these can also be edited and added to. A folder of all images related to each Pokemon, card, and roulette can also be found in the file and can be edited to your liking. Download Link (Version 0.9): http://www.mediafire.com/file/hk37904aer96vr5/Pokemon_Roulette_FFA_App_0.9_32-bit.zip Halloween Filter (LIMITED TIME DOWNLOAD): http://www.mediafire.com/file/unsn0m8qfxwz7m2/Halloween_Filter.zip It can also be found in the description of the Youtube video if you want to watch the demo first. Enjoy! SMALL UPDATE (Version 0.3) I made some minor changes to the app listed below: - Added text boxes to allow players to customize their names, instead of static names like "Player 1, Player 2" etc. - Added 2 new cards, Magic Shield and Magnet Pull - Minor text fixes Larger updates will come in the future. Now that it has been out for a few weeks, I've started looking into overhauling the app to make things more user friendly and efficient. Including the later generations is also on the list, but if anyone has already added Gen 5+ into their spreadsheet, please PM me and I can easily update the base spreadsheet for the next official release, allowing everyone else to have access to the newer Pokemon. 32-BIT SUPPORT AND COMPATIBILITY UPDATE I repackaged the app to support 32-bit. You can find the download link above. However, there a few disclaimers regarding anyone running on a 32-bit OS. - If you haven't installed the latest updates for various OS-related things, the app may not work on your machine, so try these: 1. https://www.microsoft.com/en-us/download/details.aspx?id=42643 2. https://www.microsoft.com/en-us/download/details.aspx?id=13255 3. https://www.microsoft.com/en-us/download/confirmation.aspx?id=23734 - The 32-bit release of the app has been tested and should work on Windows 7 and beyond. If the app is throwing errors for you, please read the error to see if you need to update your .Net Framework, install new OS updates, etc. I had one user tell me he had to install an update to get the app to work. - Windows Vista was not and will not be tested for compatibility. It is a shaky OS that very few use anymore. - Windows XP was tested and confirmed incompatible with the app. XP is quite dated and does not support any apps that are built with VS 2012 and beyond. Considering its age, this is understandable. - For those of you who are running an incompatible OS (whether it be Windows, Mac, or Linux), you can try emulating Windows 7 or another compatible OS using VirtualBox. UPDATE (Version 0.4) This update is a little more meaty than the last one. Download links are above. Here are the changes: - Added a filter feed that keeps track of the selected filter for the user. - Fixed an issue with the shuffle function. Prior to this fix, the only way shuffling worked was if the filter was manually set to default. Now the shuffle function will automatically reset the filter to default before shuffling, so it doesn't matter which filters users have on beforehand. - Updated the app's data and images to include all Pokemon up to Gen 7. Major shoutout to LeonGriff and MrIpsilon from the Relic Castle forums for the new data entry. Alternate forms such as Alolan forms will not be included at this time. - New cards have been included in the spreadsheet, courtesy of both LeonGriff and MrIpsilon. If you don't like some of the new cards, you can change or remove them. Just be sure the ID numbers and Images stay in sequential order and that there's no empty spaces in between the rows of card data on the spreadsheet. - Note: I have included a Form Change card, but alternate forms are not included at the moment. So for now if you wish to use the Form Change card, you will have to keep track of the changed forms on your own. UPDATE (Version 0.5) Version 0.5 is out! Download links have been updated above. A few small but significant improvements will be listed below: - The Excel spreadsheet now highlights and freezes the top row of categories to make it easier to edit further down the list. - Cards now use the field for priority/type in the Excel spreadsheet. I put them in there originally, but never got around to actually coding the app to read the card priority and display it for each card. This means that if you plan on creating/editing cards, you no longer have to manually write card priority/type on the image of each card. Just make sure the card's priority is listed in the spreadsheet! - Alternate forms have been added, their data is located at the end of the Excel spreadsheet. Eventually I would like to add each alternate form after their original form (ex. Alolan Vulpix would be listed after regular Vulpix), but the way I have the app set up now has it read each Pokemon by dex number. If I were to change that, it will alter how the app reads the spreadsheet which could potentially mix up Pokemon names. So for now, if you want an alternate form you will have to either search it with the search function or scroll all the way to the bottom of the list. - Please note that I only included alternate forms that can normally be changed prior to battle. In other words, Pokemon that only change form in battle such as Castform are not included. - Alternate forms with no gameplay differences such as Unown and Shellos were omitted from the list. This includes gender-based forms. If a player rolls any of these Pokemon, they may choose whichever form/gender they want. The form change card also has no effect on Pokemon that fall under these categories. FINAL UPDATE (Version 0.9) Version 0.9 is out! Download links have been updated above. This is the FINAL update to this particular app. Winforms has its limitations, so at some point I will be rebuilding the app pretty much from scratch using WPF forms as it's a much better platform for me to make further improvements. The amount of new changes warranted a big jump in versioning. These new features will be listed below: - Minor Card/Roulette changes (see changelog) - CUSTOM FILTERS ARE HERE! You can have up to 3, and changing the names of the filters will reflect in the app as well! - Support for weighted probability values of cards and roulettes has been added (see changelog) - After getting a complaint from a user who doesn't have Excel, I've created a way to edit and save the spreadsheet within the app, so now you don't need Excel to edit data! I would still heavily recommend using Excel if you have it though, the in-app spreadsheet editing is extremely barebones and limited by comparison. It will also screw up the nice formatting I gave the spreadsheet if you edit it in-app and then open it in Excel later. But at least now there's an alternative for those without Excel. - Gen 8 will not be supported until further notice. Users can still create their own custom filter that only allows for Pokemon in the Gen 8 region, but it will not be supported by the app officially until the national dex is returned. #bringbacknationaldex Enjoy the app! Limited Time Bonus: To commemorate the app releasing so close to Halloween, I've included a download link of the spreadsheet with a Halloween custom filter! This link will only be up for a week, so get it while you can!
 
Game Screenshots: Features: A hybrid between Pokemon and a 90's DOS game called DESCENT Follows this Jam's optional theme - ESCAPE! 3 replayable maze-like levels to beat No random encounters to slow you down, overworld Pokemon will chase after you instead! If you are caught by an overworld Pokemon, your team will be poisoned/paralyzed, or see their health halved! Collect keys to unlock colored gates, each key is guarded by a mini-boss Find Pokemon to help you traverse water, LAVA, and clear obstacles Use coins (some are hidden!) to purchase medicine, TMs, and evolution items ~1 hour of gameplay Game Download: MediaFire - Version 1.3 Made Using: Pokemon Essentials RPG Maker XP Team: Cryptochrome Notes: This was my first time making a game, and I learned so much! I ran into several problems over the course of this game's development, but I was able to eventually figure out solutions or "work-arounds" for most of them myself - which was super satisfying! For the other issues, the wiki and threads from other people having the same problem helped me solve them. That being said, I'm sure there are going to be bugs. I ran into trouble with the Follow Pokemon script in the final hour before the deadline, as I was doing a "final" playtest. If you find any bugs, please let me know and I'll do my best to fix them. There were 3 things for me to balance the game around: difficulty in evading Pokemon, battles, and the escape timer. In case some part of the game is too difficult, I included cheat codes - see spoiler below. I think I'm forgetting some of the things I wanted to say, but it's WAY too late for me right now... Thank you Relic Castle for putting on this event. This was so much fun! Talk to the indentation on the South wall of the Level Select area. [/SPOILER] Resource Pack: Credits:
 
Introduction Steve the Bibarel : Heart of Darkness is the 0th game in the Steve the Bibarel series. Yup. 0th. It's the prequel to the original Steve the Bibarel that delves into Steve's darker past. It was made by myself and good ole Raiden for the PokeCommunity 2016 Game Jam, where it was awarded first place. It's been several months since the Game Jam, and we've made a couple of small fixes and changes here and there. So we feel now is the time to put it back out there in the world. And, as it was made for a Game Jam, all resources used in this game are public. Feel free to take what you'd like - just be sure to give proper credits! There's a list down below! Update 03/19/2021: I finally managed to piece together a function project file for this game and got it back into working order. I tweaked some events I didn't like and quashed a few bugs but other than that, I didn't want to completely overhaul the game with a bunch of new stuff. I think it's better to leave it as it was all those years ago. Story Steve the Bibarel wakes up with no memories in a strange dark world where he is quickly recruited into fighting an all-powerful, all-consuming darkness that threatens to corrupt the souls of those trapped in that world. After replaying through it while touching it up, I've come to the conclusion that I'm not too happy with the overall story, and it's likely to be considered non-canon to the Steve Universe Lore. Download Hey hey! I got the project all stitched back together! Here ya go! Update 2021.1 (3/19/2021) Finally got the game back up. Tweaked some events. Updated Steve's movesets and buffed his stats a bit. Restored some of Rhyden's unused musics. (item_found.ogg and win.ogg) Screenshots Features -Play as a Bibarel! -Um... yeah that's pretty much it... Development Team -Raiden: The music dude. -SpartaLazor: The other dude. Credits:
 
Play on android: Discord:https://discord.gg/C4Dyz42 #==========Introduction=========# Get ready to jump for a new pokemon adventure in BANREL. Collect 8 gym badges and challenge the pokemon league. Meet different trainers.....catch lots of pokemons. But be aware of the evil team Trident.....make up your way to legendary Angelien. Visit different cities. Challenge your rivals. Help many peoples, and defeat the evil trident army. Make your self the very best like no one ever was. Solve various puzzles and make your way to your dreams. expensive region, 'Banrel' 8 Gyms, Elite Four + Champion A custom dex of Pokemon from Earlier generations+Exclusive Banrelian Pokemons! An intriguing, climactic story with new, original characters New custom regional forms/variants including: Dark/Fire Arcanine, Psychic/Water Swanna and more Quests (Including optional side-quests) The ability to see ALL encounters in that area from your menu Purely GBA-Themed, with Gen 3 Styled textures,music and many new, custom remixes The Battle Tower! (Our version of the Battle Frontier) Download: https://sweeto.itch.io/pokemon-angelsdemon MORE FEATURES + SCREENSHOTS Mystery Gifts! MANY Easter eggs Evil team- Team Trident Professor- Professor Avinia Champion- Hector No Z-Moves or Gigantamax Many side, optional areas where you can complete quests, find rare items and Pokémon, etc New Legendaries and New pokemons and a brand new adventure!! Try it now update. For further information visit our wikia page: View wikia page
 
POKÉMON MOBIUS by @Marin & @Maruno You have set off to explore the Marro region in your quest to become the greatest of Pokémon trainers. However, you've stumbled across a big problem: paths no longer lead where they should, places are in the wrong places, and there's no way out! Will your journey come to an untimely end, trapped in this unnatural maze? Will you be able to find out what's going on, and more to the point, will you be able to stop it? Prepare to search high and low, far and wide for answers to these questions and more. Plot Promotional Material Features A brand new region segment to explore, with routes that loop around on themselves and connections you're not used to; A truly open-world experience where every area is accessible from any point; Two endings, depending on how often you speak to the Legendary Pokémon Researcher; Specialized Roaming Pokémon mechanics; A different type of surfing; Lapras surfing, requiring no items, moves or Pokémon; A sophisticated Trainer level balacing system that suits every possible play style; Nostalgic gen 4 animations, maps and audio; In-depth dialogue upon story progression, but only if desired! Download Game https://mega.nz/file/tTh11BqB#5vtcjsjxNkC0iMF62fHPUvqJaMCfVVg9gsSVK742YlU Download Resource Pack https://mega.nz/file/NCBWwCAS#rfXsM1BkCG-rrUGm2-HlBOsbcN3AAgfbGQgseIlfEUQ Changelog Credits
 
Plot: Have you ever thought to yourself "Man, I wish I could play as a Machamp?" Me neither, but I made a game where you do anyways. In Hitmon! Jam, you're a Machamp who takes up the Journey of Traditions on Melee Mountain. Your goal is to defeat the three Masters of Fighting, Hitmonchan, Hitmonlee, and Hitmontop. That's all the plot you need for a game about a beefy man beefing it up with other beefy men (and occasionally beefy women). DOWNLOAD LINK: https://mega.nz/#!I2ojzaLb!uqF_9aPkVCFWUsC77FYs_UMsHJRmVXnHTmYQzpMt39c Made Using: RPG Maker XP A "Those Guys" Game By: @Rhyden (that's me :D) @Pixel Profligate (he likes Terry Crews) @Sparta (the debug helper man man) @shyacinth (she did the good arts) Notes: I wish I could've polished this game a bit more but I had to make the game itself as well as the music so I was somewhat pressed for time. This is one of those games where you'll find yourself rewarded for talking to as many characters as possible so if you want some goodies then you should look around. Please talk to the little rock you can see in the screenshot. Known Quirks: -Dinosaur scene offsets camera a bit but it'll go away -Some tileset corners are a bit off as well as colors -The game crashes when you beat it but it saves before it does -Occasional legendary shows up -Steve -Body wash Resource Pack: https://eeveeexpo.com/resources/108/ OST Playlist
 
POCKET GAIDEN 2 current version: v1.0.1 In the Ríota region, which is based off of Uruguay, there's a rumour circulating that 'in Wing Peak, a wish-granting genie lies'. Clad, a swimmer who recently competed in a national competition, is about to begin an adventure from the capital Prime City to Wing Peak with his three friends - the energetic Fern, the studious Malimo and the hard-working Ryan "Rye". However, Clad is also having strange visions of a young boy asking him for help. Who is this boy? Is Wing Peak's genie even real? And what kind of challenges and opponents will the four friends face on their journey under Ríota's hot summer sun? Just like the first game, POCKET GAIDEN 2 was created using the pokeemerald disassembly (https://github.com/pret/pokeemerald/), so please check that out. Also, you can find the source at (https://github.com/Mantager/pokeemerald/tree/gaidentwo). Download: https://mega.nz/file/IBBxwCrB#tE41SQMUSQcJ_xdK0Qa1dlyCVV7t1HsrzMHpTW_5PD4 For patching: use BEAT (https://www.romhacking.net/utilities/893/) Apply the patch to an Emerald (Trashman) ROM. I highly recommend using mGBA to play the game. VisualBoyAdvance has produced many problems and crashes which don't occur on other emulators. I'm afraid I can't accept bug reports from people playing on VBA.
 
Game Download: https://www.mediafire.com/file/99veezktzybggx5/Pokemon_Unown_Ruins.zip/file Made Using: Pokémon Essentials Team: Vendily! Notes: It's really short, like 10 odd minutes short. It's all puzzles, with each room of the ruins having a different, self contained puzzle within. So if you mess up, you can just leave and re-enter and it'll reset back to normal. There is a boss at the end of the game. You'll know it when you see it. While I've never actually lost to it in all my tests, and it does change to a more favourable version if you end up really messed up to it, a save can't hurt. Resource Pack: https://eeveeexpo.com/resources/353/
 
--Okay now I KNOW what you're thinking. You're probably thinking "Derx, this isn't Faith & Prayer Version! What're you doing!" Except, you probably aren't thinking that because I'm new here, and there's no thread for Faith & Prayer Version here! Well, forget what you don't know about Faith & Prayer Version for now, we're discussing something else! We're talking about a small project I made (and finished! Wowie!) back during October called Touhou Puppet Play ~ The Mansion of Mystery. The game was built for the Pokecommunity Game Jam, "Blinded By The Fight" back in October, where you had to follow a specific theme to enter - the theme being utilizing the Dewford Gym darkness circle mechanic. When I saw the theme, I knew instantly what I should make (Though I spent a few days during early development cementing ideas). As such, the game is extremely short - roughly 2 to 4 hours, maybe longer depending on factors. It revolves around a group of four from the human village and their expedition to uncover the truth behind “the mysterious mansion that has music coming from it”. The writing of the game is about as close to your average Touhou plot as I could get, and the way the game is handled is also similar: Six core stages, one Extra stage that gets accessible only if you can Perfect Run (1cc/no blacking out) the entire game. The difficulty is a bit rough, especially if you’re unfamiliar with the 1.8 Type Chart, but it is beatable without grinding, and in one shot. The game also has a slightly modified EXP system, where you get x1.25% exp (5/4ths) for beating a Puppet, just to make up for how short the game is, and how quickly the levels ramp up as a whole. It's balanced around battling every trainer, so take that into consideration! Honestly, making this game was extremely fun! The deadline let me keep myself in check, and I needed fresh blood to work on to try and get me back in the swing of development. I’m glad I made it and took part in the game jam! So far I’ve heard good feedback about it (even one of the judges said it was a close race for first between mine and first place!), and I know I put in a lot of effort to make the game as good as I possibly could! It is my hope that you all who download and play it can enjoy it just as much, if not more, as I enjoyed making it! Granted I took second out of three, but it was an extremely close second according to the judge. A link to the game can be found here: Touhou Puppet Play ~ The Mansion of Mystery (ver. 1.2) A comprehensive list of credits can be found in the spoiler, because it's very lengthy and detailed. And in case those pictures didn't do anything to help, have a few videos as well:
 
Hello everybody, I'm the developer of Super Pokemon Eevee Edition. I don't only make pokemon fangames, I've also been working on my side project DOT Debug. It's a free stealth-action game, available for Windows and Android. The game is centered around a black square named DOT, who can blend into walls by standing next to them. Website Itch.io Android
 
Pokemon Super Kawaii Dating Sim Bug Fixed Game Download: https://www.mediafire.com/file/gkwukc8lgehk17l/Pokemon_Super_Kawaii_Dating_Sim.zip/file Made Using: RPG Maker Team: I was alone Notes: -Bugs have been killed. Some probably still are there, I'm not fixing them I'm done with this game. -May contain dialogue that may seem offensive to some players. This is a joke game and back then I thought of them as jokes. Resource Pack: https://www.mediafire.com/file/sci454jb8et5rec/Pokemon_SKDS_Resource_Pack.zip/file Credits: Me and Nintendo
 
POKEMON LIFELESS Plot I present you Pokemon Lifeless. A fan-made Pokemon project with a playtime of approximately 30-40 minutes. You are playing the role of a young boy who wakes up on an island in the middle of nowhere. During your desperate tries to escape this reality you uncover a secret that will change your life forever. Interacting with everything and paying close attention to what the characters say is recommended in order for you to understand the story behind this game. This game may not be suitable for all audiences as it contains a series of disturbing sounds, as well as a very dark plot. Proceed to download with caution. Screenshot (only one so as not to spoil anything for you) Click here to be redirected to the download page. Pokemon Lifeless was made using RPG Maker XP and is a non-profit project.
 
Pokémon Heritage This game was made for the PokéCommunity April Game Jam 2019 Plot In this tale inspired by the Mystery Dungeon series, become one between three rare Pokémon, and embark on a journey to discover your forgotten identity and save the world from a menacing egg thief plotting to use its new-found powers to rule the world! Features Character portraits and music from PMD Get your starter Pokémon through a quiz(?) 3 recruitable Pokémon 8 Dungeons imitating the PMD series Screenshots Download Google Drive (v1.35) Credits
 
Made Using RPG Maker XP & Pokémon Essentials The Power We Hold takes a different approach on the invention of the Pokéball. Jump into the Lacus Region which has now become obsessed with technology and innovation six years after the invention. Face the evil force by destroying them from the inside out before the annual Lacus Tournament comes to an end! As much as I'd love to go further into detail explaining this game, I personally believe it's better delivered as an experience rather than text. Screenshots Download Current Version: 9/3/17 - 1.05 Team FlamingFalcon MeetYourReaper Notes This game was made for the Third Annual Relic Castle Game Jam. It may not be the most perfect thing in the world but we are very proud of what it's become and at how much we've grown from the last Game Jam. This year we continue our theme of not allowing the player to capture Pokémon! (sorry) This game is, for the most part, open world with blockades only at major plot points. It was designed this way to encourage exploration. Credits
 
Pokémon: Return to Tentin follows the events of Pokémon: Adventure in Tentin. The story takes place four years after the Pokémon: Adventure in Tentin. The story The player, having just moved to Slate Town from their previous home region, is a beginning Pokémon Trainer, wanting to follow their father's footsteps. Return to the Tentin region with new areas, new characters, new TMs, a new plot and evil team, and less linearity to the region! More to see in-game, so jump right in! New features There are new TMs only available in the Tentin region, and due to this, Pokémon can learn these new TMs. Some Pokémon have been re-typed. New items introduced that are only found in Terra Town. The same Exp. Share from Pokémon X and Pokémon Y! Many previous areas in the first game have been redesigned to keep it fresh. Screenshots (The screenshot with the Youngster is an inside joke by me. The screenshot with the jab at Insurgence is just a salty joke.) Credits and Download Link Download here! Pokémon: Return to Tentin by DrawnToast Pokémon Essentials: Poccil, Flameguru, Maruno EBS: Luka SJ, Pokecheck.org, dragonnite, Tebited15, redblueyellow, Eli, lilatraube, Maruno, BadSamaritan Music from VGMusic website. Pokémon by Game Freak and Nintendo. My future projects... Pokémon: Return to Tentin is meant to end the Tentin duo, as the definitive version of the two games. After this, I will see what I can do for my next game. I'll need a lot of people, so it won't be for a while!
 
Pokemon Astra Adventures Introduction: Pokemon Astra Adventures is a fan game created by myself using Pokemon Essentials & RPG Maker XP. I wanted to create a game which was set after the events of RBY & GSC which would tell a different story in the Kanto region. While I know that this idea has been attempted before I hope that the new story is enough for people to want to try the game out. As I have already created a fan games, I decided to use the sprites/characters just to save time. This may change a little later in development. Plot: As a youngster of Pallet Town you are now called upon by professor Oak to help him with his new Pokedex project. As the years have gone by Kanto has updated and the Pokemon from the region have found new powerful evolutions and new discoveries have found previously unknown baby forms. Oak wants to collect data on all the evolutionary lines from the Kanto region and has tasked you and two other trainers from Pallet to venture across the region and find them all. While on your journey battle against the Gyms of Kanto and prove yourself as a worthy Pokemon Trainer and follow in the footsteps of the legendary trainers of Pallet town. Kanto has been at peace for several years but a new evil has surfaced which threatens the region. Will you stand by and let the people and Pokemon of Kanto suffer? Game Download: Click here to Download Features: - Characters from the Main Pokemon Games - Mega Evolution - Custom Mega Pokemon - Edited 3rd Generation graphics - New Custom Moves - Removed EVs from wild Pokemon like in the "Let's Go" series. - 8 Gym Leaders and Elite - A New Gym Leader and updated Gym Teams. - New Gym Order - New Evil Team - New additions to the Kanto Pokedex e.g. Sylveon, Electivire, tangrowth, etc... - New evolution methods - Updated Pokemon Stats, Typing and Movepools - Updated overworld maps of the Kanto Region - New static Pokemon encounter structure - Visit other regions? Progress: The game is now complete. As this is an early version of the game I do intend to fix an issues which are found. While playing through the game you may realise the game is planned to span to Johto and maybe futher depending on how much time I can put into development. I hope to one day have a game which allows the player to travel to many regions but we shall see what the future holds. I tend to update with screenshots/Images/Maps on my twitter page: https://twitter.com/PKMN_Nova Screenshots: Screenshots may now look different due to development. Credits: Credits: Custom Trainer sprites, Custom Sprites, Alolan forms, Custom Megas, BURST form recolours: Charizardthree Pokémon Essentials Starter Kit: Maruno, Poccil, Flameguru Smogon XY Sprite Project: Wyverii, Princessofmusic, GeoisEvil, Noscium, Layell, Branflakes325, leparagon piphybuilder88, TheCynicalPoet, Farriella, Sleet, Princess-pheonix, WPS, Brylark, Legitimate Username, Smogon SM Sprite PRoject: JaegerLucciano23, Leparagon, AXI, Fishbowlsoul Pokemon follow: Help-14, zingzags, Rayd12smitty, Venom12, mej71
Back
Top