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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Game Title: PokéClicker Game Screenshots: Game Download: Note: Game does contain flickering lights. It is safe to play for the first few minutes, but after a bit it gets crazy with particles. Download the game right here! Made Using: Engine: Unity Ide: Visual Studio Code Team: Dev: @Voltseon Notes: I made the game in under 3 hours, please have mercy. It's a pretty basic clicker game, so don't get any high expectations! Resource Pack: Download the resource pack right here! Credits: Game made by @Voltseon Assets by the Relic Castle Staff Font: Bubblegum Sans Soundeffects: Mixkit Music: https://soundimage.org/ Game made in Unity Here's where I used graphics: Table, Trainer, Leaves, Mail and Shoes are powerups Pokéball is the button!
 
Game Title: Pokémon: Technology Game Screenshots: Game Download: Change Log Made Using: RMXP, Pokémon Essentials Team: me Notes: This game is not to be taken seriously. Like at all. It's mostly bad puns and a series of exercises where I tried to learn to event puzzles and such. As this was my first project, it was nice to try new things, but there are probably game breaking bugs that I missed. Feel free to edit events if you get stuck. Warning, there is terrible lack of narrative direction, and there are childish, low-brow jokes throughout, so if that's not your thing, play one of the other awesome Jam entries. Resource Pack: Credits: Pokémon Essentials was created by: Flameguru, Poccil (Peter O.), Maruno With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. and everyone else who helped out. Winter Jam 2 Challenge Graphics - Relic Castle Staff Lava tiles - Derxwna Kapsyla Music from FRLG OST - pulled from Pokémon Paradox resources Gen 3 Overworlds - Smogon Sprite Project Here's where I used graphics: Jams are used in the overworld repeatedly as collectables, switches, and traps (see kitchen level); the NPCs were turned into lobotomized drones packed with explosives (see Power Plant level); and the upside down Pokéballs are featured throughout as TYPE.EXE files that allow the player to change forms; Triple Triad tables are featured heavily in the Game Corner level.
 
This is a mini episode that compliments Postscriptum: Fated Epistle. It is highly recommended that you go play that one first. Available Languages: English, Spanish It's been one of those days... For the Couriers in Artemisia, it's business as usual: get up, work out, endure your 12-hour shift and then, if you're lucky, go to bed. While nobody really ever complains (at least when the Boss is around), some Couriers have it worse than others. Luckily, your work ethic has earned you the respect of coworker and employer alike. With a dream job like that, there's no room for the extraordinary, the unusual, or the eventful - routine, and some level of boredom, are dominating your everyday life. Until the arrival of a certain rookie, that is. ~Plot: ~Characters: ~Setting: ~Features: Important Points: Currently Known Bugs: Credits: Screenshots: Download: This is a side episode of Postscriptum: Fated Epistle. We highly recommend that you go play that first. It goes without saying that there's a lot of spoilers.
 
Game Title: "Bill's Experiments: Episode 1" Game Screenshots: Game Download: Download v1.1 (Mediafire) Made Using: Engine: Pokémon Essentials v18 - RPG Maker XP IDE: Visual Studio Code Audio Editing: Audacity & FL Studio 12 Image Editing: Paint.NET & Adobe Illustrator Team: Developer: @ENLS Beta Tester: @Voltseon Notes: "After leaving everything behind and moving to Kanto, you find something weird in your attic. A letter, talking about developing some kind of "system for Pokémon". Being the expert developer that you are, you choose to investigate this further, taking you on an unforgetable journey. You are going to create the world's very first digital storage system, for Pokémon." Resource Pack: Resource Pack Download Credits: Here's where I used graphics:
 
Game Title: A Very Serious Pokemon Game (Updated: March 30) --------------------------------------------------------------------------------------------------------------------------- Game Screenshots: --------------------------------------------------------------------------------------------------------------------------- Game Download: (No Patch Download. Just download the game again) https://www.mediafire.com/file/yl34xm5gwk7t51e/A+Very+Serious+Pokemon+Game.zip/file Fixed Issues (March 19) There was a comma in the shiny script. That will crash the game. (March 22) Fixed a certain room not letting you leave. (March 23) I'm not even sure what happened but its fixed. (March 23) Leaving the PokeCenter softlocks you. (March 23) Now added a Credit Sequence (of course with jokes) (March 30) The Credits now work. (March 30) Make a question easier. Note: Some people can try to take you down. Fight against them by moving forward. --------------------------------------------------------------------------------------------------------------------------- Made Using: RPG Maker --------------------------------------------------------------------------------------------------------------------------- Team: Me, myself and I --------------------------------------------------------------------------------------------------------------------------- Notes: There's probably bugs and typos. I got lazy and needed to rush. If you post this game on YouTube or Stream it, tell me I'd love to watch --------------------------------------------------------------------------------------------------------------------------- Resource Pack: https://www.mediafire.com/file/gqhvguc0dk4n80f/A_Very_Serious_Pokemon_Game__Resource_Pack.zip/file --------------------------------------------------------------------------------------------------------------------------- Credits: Pokemon Essentials: Flameguru, Poccil (Peter O.), Maruno With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. Pokemon OST Black and White, Heart Gold and Soul Silver, Diamond and Pearl, Sword and Shield Me: For creating the game Here's where I used graphics: No where. I didn't realize they were mandatory.
 
Basic info: This game was created for the Pokecommunity Game Jam of April 2019, The theme was "circular" but I didn't really follow the theme. This is a game about Pokémon. But, not in the Pokemon Universe. This takes place in a Alternate Universe to the one we live in. An alternate universe where Pokémon did not succeed at it's Red/Green release, and thus was forgotten through the sands of time. Story: There was once a game company with great potential. But, unfortunately, they did not use the potential well, and the universe forgot them. Many people had to leave the company, including one Iroh. Who left 10 years ago, and after a year of no contact from his ex work peers, recieves a letter asking for his help. Help, in testing a new game. But, what Iroh finds is more than just a game. This... is the story of Pokémon. Features: Collect 3 pieces of a circle key. Use the Holo-Circle to use the strange Pocket Monsters Witness many deformed Pokémon! Screenshots: Warning: This game features strange/odd looking Pokémon, and disorted cries. The aim was to make the Pokemon creepy/deformed for the nature of the game. There's also roughly an hour play time. Download Link: Experimental Gameplay 1.3.1 Download Version 1.3.1 Changelog: - Removed Credit Sequence from box in Jacob's Office. Fixed various grammatical errors Fixed Ending Scene Updated credits Also, have made a discord for my progress with this and my other projects: Discord Link Credits: Pokémon Essentials Team Maruno, Poccil, Flameguru, etc. (listed in credits scene). GameFreak/Nintendo for Pokémon. Rare/Microsoft, SquareEnix, TobyFox, Camelot, Gamefreak for various music.
 
Description: The game is using the regular Pokémon Essentials and is updated to version 18.1. I am currently not using Elite Battle System. I am using Flamguru's Pokemon Starter Kit, with Maruno's updates. I would like to see games with more Shadow Pokémon as XD and Colosseum were some of my favorites. I am creating the game with Essentials as my brother writes the story. I am not really looking for assistance on this project unless people really want to. I enjoy making games as a hobby, not really a lifestyle. I would like this to be public to receive feedback from others as they let me know what they think. There is no dates for updates, but I am continuously learning more about Essentials the more I use it. Plot: The title of this game is Pokémon Relic Slumber! It is Pokémon XD Gale of Darkness, but 25 years in the future! You are the son of Mike (who is the original protagonist) set on a journey to explore the Orre Region. The problem is, Shadow Pokémon are back. It is up to you to stop the new team Cipher from generating Shadow Pokémon. There will be new encounters as well as old ones as you make your way through Orre! Features: The Orre Region, but there are a few key differences. Instead of the scooter, routes are established between cities More buildings as well as demolished ones as the game takes place 25 years later Shadow Pokémon are obtainable (80+ Shadow Pokémon) Encounter old NPC's as well as new ones The Colosseum is back The game is complete and has been tested for bugs. If you find any, please let me know! Post-game, but only like 30 minutes Screenshots: Credits: "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno Credits: AvatarMonkeyKirby<s>Marin Boushy<s>MiDas Mike Brother1440<s>Near Fantastica FL.<s>PinkMan Genzai Kawakami<s>Popper help-14<s>Rataime IceGod64<s>SoundSpawn Jacob O. Wobbrock<s>the__end KitsuneKouta<s>Venom12 Lisa Anthony<s>Wachunga Luka S.J.<s>leParagon GameFreak<s>BW Pokedex GalarGirlFreya(s>Nocturn KingTapir<s>The_Jacko_Art Young-Dante<s>Mashirosakura KleinStudio<s>bo4p5687 VanillaSunshine<s>lepargon Maribel Hearn <s>Renko Usami Hemoglobin_A1C<s>Delta231 Mimi<s>M.vit Kimoras<s>AveonTrainer Daman<s>Kalarie MrDollSteak<s>Pokesho Spherical Ice<s>Tsuka pixiv<s>Poffin_Case Mr.Gela<s>Pokesho Marnic<s>Reign KisiroKitsune<s>Othienka GreenWithAwesome<s>Ozander Solo993<s>hyo-oppa Scizor User<s>Ekat Heartless Dragon<s>Morlockhater Nemu<s>Ross Hawkins Pokemon Dawn<s>Slimshady Thedeadheroalistar<s>The-Red-Ex Vurtax<s>Zein Redblueyellow<s>Fabnt Prodigal96<s>LordLucario35 Heavy-Metal-Lover<s> Battle Background: PhoenixofLight92 Battle Background (Lab): Princess_Phoenix Battle Background (MtBattle) EduardoGaray Miror B Sprite: Backburner26 Realgam Tower Tileset: Magiscarf Outskirt Stand Tileset: theT-chan SwordandSheild UI: BiggusWeeabus Item Description: boonzeet Water Currents: Michael Ledian Battle: Vetrom Tutorial Videos: Thundaga Beta Testers: Bepopein69<s>Kyman2k5 and everyone else who helped out Should be minimal flaws now. They both went through the game and found bugs that would not let you progress, but it should all be fixed now! "RPG Maker XP" by: Enterbrain Download link: https://mega.nz/file/QpBQFDwL#xAunDl5nrmzy0XTcm8KZWYV373ZGZwSgFsE2Ku3yCz0 Pokedex/ Key Item Locations: file:///C:/Users/atkra/Downloads/Orre%20Pokedex.pdf Pokemon Shadows: file:///C:/Users/atkra/Downloads/Pokemon%20Shadows%20-%20Shadow.pdf Thank you for giving my game a chance, I will be taking a break from a full game until I get a gaming desktop later this year. Except maybe small projects like a game jam. Please let me know if you have any questions!
 
About Fival Throwdown creator Domino has challenged you to take part in a series of brutal challenges, each designed to test your knowledge, skill, and endurance. Inside each of the 5 battle hubs stand the Charming Brothers, Liam, Gordon, and Harrison. Each is given a powerful boss or team for you to take down, and you'll take them on without breaks or healing. So prepare accordingly. You will be given sets of 3 Pokémon to choose from to make your team, and a select number of items and TMs. The Pokémon you choose and the number of attempts you make are tracked. Feel free to post your scores and your teams, but please put the teams behind spoilers, as these challenges are designed to be played blind, and to take numerous attempts to complete. I will be posting the final teams I put together, along with full documentation on the Pokémon in the battle hubs one week from now. Notes I was the main developer, and had two playtesters, Evergreen and Mluc, neither of which currently have Relic Castle accounts. Made using Pokémon Essentials. Download https://mega.nz/file/JHpEEAZA#lFLFbhOQTX0qfK5Ww1rMz_4WnaMt9xoW1A_psPU0SDw 1.0.1 Patch: https://mega.nz/file/sGpwxaaK#R-QA6jAzMbAE5jTtlIk8dPyLfYLEuZ87LhucsGn6oMc Resource Pack Link https://eeveeexpo.com/resources/583/ [/SPOILER] [/SPOILER] [/SPOILER] [/SPOILER] [/SPOILER] [/SPOILER]
 
Pokémon Rose Gold This game was made using Pokemon Essentials and RPG Maker XP Plot Playing from the perspective of Red, adventure around a new small area around Mt.Silver. Following the events of FireRed and LeafGreen several years later, Red stays up in the Tohjo region to train his beloved team. Use his long time companions to face tough foes and legendary creatures in this short journey through the Tohjo Region. Approximately 1.5 - 2 hours of gameplay. Screenshots Notes This game was made just over the span of a month for Relic Castles 2016 Game Jam. There are a few things I would have liked to improve, but alas, here we are, at the deadline. Other than the things I'd fix or add, I think it turned out to be a pretty solid project, and I hope you all enjoy it. -The game ends after you battle the last boss on the top of Mt.Silver. But, a few more events open up after that if you want to go find them (3 legendaries and 2 battles). -I'd suggest playing with battle animation off. I didn't make any for this game, so it's all mediocre stock animations, plus the battles are faster with them off. -I'd suggest playing with Shift style set to off for added challenge. -Most bugs have been fixed (other than graphic glitches in the battle system) but please report any you find! -Check your PC at the beginning of the game. Credits Special thanks to Cilerba and Kiedisticelixer for lending a hand to the project getting finished. [Sprites and Tiles] Nintendo/Gamefreak Zeo Dragoon Magic-Scarf The-Red-eX (most of the tiles came from them) TheGreatBlaid [Scripts] Maruno (game wouldn't be possible without the Essentials kit by Maruno) Poccil Luka SJ mej71 Kleinstudio Poccil Download Download
 
THEFT on the MAGNET TRAIN EXPRESS FROM THE MAKERS OF “POKéMON MEAT” “POKéMON WET MOAT”, “POKéMON MEAT CUTE” and “GALMI”... ...comes a brand new adventure, on rails! ALL ABOARD FOR MYSTERY: A sudden blackout en route to Goldenrod City leads to a mysterious disappearance, a hunt for clues, shocking twists and turns, and a journey from engine to caboose of the MAGNET TRAIN EXPRESS. Will you unravel the mystery and solve the case, or will things...go off the rails? FEATURING: Multiple Endings! Gen 2 Nostalgic Graphics and Sounds! A mystery for the ages! Usage of the Game Jam Optional Theme “Escape!” A solid hour of content! Amusing writing hidden on many clickable objects! Easter Eggs, plot twists, new characters, intense battles, and more! SCREENSHOTS: DOWNLOAD HERE latest version: 1.1 RESOURCE PACK HERE CREDITS: Made by Evan & Scott (Mostly Evan) 8-bit Looker Theme by the wonderful "Synthescissor" on Youtube 8-bit Emerald Battle Frontier Brain Remix by the absolute genius "Pokeli" on Youtube Stufful GS Sprite by SupahSanti_ (shiny recolor done by Evan) Alolan Marowak Sprite, Looker Sprite, Kiana Sprite, Anabel Sprite, Ellen Sprite, and all their overworlds done by Evan "Kiana" Sprite based off of @KianaMaiArt's "Rocketsona" MADE USING GS ESSENTIALS BY COMBOY Please let us know what you think! This was made for the RELIC CASTLE SUMMER GAME JAM 2020, and we hope you enjoy it as much as we enjoyed making it!
 
The Game Has Ended Your destiny has been preset. What you will do. Where you will go. Who you will meet. So you wish to fight against your destiny. Shall we play a game? Game Download Made using RPG Maker XP Pokemon Essentials Team Jelo - mapper, tileset and sprite artist, eventer Azraal101 - writer, playtester Timethy69 - Portrait artist Credits Resource Pack Notes Not entirely game related, but this has been my 3rd time attempting a Relic Castle Game Jam but it's my first time ever finishing a game. This has also been my first time ever using RMXP and Pokemon Essentials, so it's been a wild ride for sure. I want to take this notes section to formally thank my two teammates for putting up with my constant complaining and pestering for certain assets or plot points. And I want to thank Relic Castle for giving me the opportunity to do something like this. It was a lot of fun to make this game and I hope it's just as fun to play. Thanks. UPDATE: I realize there are a lot of bugs as of 8/9/2020. I don't know how I overlooked these, please bear with me as I try to fix them. For now, I've removed the links so that people don't play super bugged versions. I'm really sorry about that. UPDATE 2: I think most of the bugs that break the game have been patched out. If you find something please DM me on discord (Jelo#2186) or twitter (@Prof_Jelo)
Hello everyone! While this isn't really a "fan game" per se, I developed a small application that was inspired by Youtubers DuncanKneeDeep and HoodlumScrafty's Pokemon Roulette FFA battles. For those of you who don't know what Roulette FFA battles are, here are some videos from their channels showing them off: I was so thrilled with the idea that I wanted to try it out myself... only to realize that the app they used to host these roulette battles was not publicly available. So... I made my own! Version 0.9 Demo (LATEST) While this app isn't the prettiest thing in the world (it's very plain), it is actually very customizable for the user, which was one of my design goals while developing it. Currently it only features up to Gen 4 Pokemon, but included with the app is an Excel spreadsheet that can be edited to add in later generations. In addition, I've tried including all the different roulettes and cards that are seen in Duncan and Scrafty's Youtube videos, but these can also be edited and added to. A folder of all images related to each Pokemon, card, and roulette can also be found in the file and can be edited to your liking. Download Link (Version 0.9): http://www.mediafire.com/file/hk37904aer96vr5/Pokemon_Roulette_FFA_App_0.9_32-bit.zip Halloween Filter (LIMITED TIME DOWNLOAD): http://www.mediafire.com/file/unsn0m8qfxwz7m2/Halloween_Filter.zip It can also be found in the description of the Youtube video if you want to watch the demo first. Enjoy! SMALL UPDATE (Version 0.3) I made some minor changes to the app listed below: - Added text boxes to allow players to customize their names, instead of static names like "Player 1, Player 2" etc. - Added 2 new cards, Magic Shield and Magnet Pull - Minor text fixes Larger updates will come in the future. Now that it has been out for a few weeks, I've started looking into overhauling the app to make things more user friendly and efficient. Including the later generations is also on the list, but if anyone has already added Gen 5+ into their spreadsheet, please PM me and I can easily update the base spreadsheet for the next official release, allowing everyone else to have access to the newer Pokemon. 32-BIT SUPPORT AND COMPATIBILITY UPDATE I repackaged the app to support 32-bit. You can find the download link above. However, there a few disclaimers regarding anyone running on a 32-bit OS. - If you haven't installed the latest updates for various OS-related things, the app may not work on your machine, so try these: 1. https://www.microsoft.com/en-us/download/details.aspx?id=42643 2. https://www.microsoft.com/en-us/download/details.aspx?id=13255 3. https://www.microsoft.com/en-us/download/confirmation.aspx?id=23734 - The 32-bit release of the app has been tested and should work on Windows 7 and beyond. If the app is throwing errors for you, please read the error to see if you need to update your .Net Framework, install new OS updates, etc. I had one user tell me he had to install an update to get the app to work. - Windows Vista was not and will not be tested for compatibility. It is a shaky OS that very few use anymore. - Windows XP was tested and confirmed incompatible with the app. XP is quite dated and does not support any apps that are built with VS 2012 and beyond. Considering its age, this is understandable. - For those of you who are running an incompatible OS (whether it be Windows, Mac, or Linux), you can try emulating Windows 7 or another compatible OS using VirtualBox. UPDATE (Version 0.4) This update is a little more meaty than the last one. Download links are above. Here are the changes: - Added a filter feed that keeps track of the selected filter for the user. - Fixed an issue with the shuffle function. Prior to this fix, the only way shuffling worked was if the filter was manually set to default. Now the shuffle function will automatically reset the filter to default before shuffling, so it doesn't matter which filters users have on beforehand. - Updated the app's data and images to include all Pokemon up to Gen 7. Major shoutout to LeonGriff and MrIpsilon from the Relic Castle forums for the new data entry. Alternate forms such as Alolan forms will not be included at this time. - New cards have been included in the spreadsheet, courtesy of both LeonGriff and MrIpsilon. If you don't like some of the new cards, you can change or remove them. Just be sure the ID numbers and Images stay in sequential order and that there's no empty spaces in between the rows of card data on the spreadsheet. - Note: I have included a Form Change card, but alternate forms are not included at the moment. So for now if you wish to use the Form Change card, you will have to keep track of the changed forms on your own. UPDATE (Version 0.5) Version 0.5 is out! Download links have been updated above. A few small but significant improvements will be listed below: - The Excel spreadsheet now highlights and freezes the top row of categories to make it easier to edit further down the list. - Cards now use the field for priority/type in the Excel spreadsheet. I put them in there originally, but never got around to actually coding the app to read the card priority and display it for each card. This means that if you plan on creating/editing cards, you no longer have to manually write card priority/type on the image of each card. Just make sure the card's priority is listed in the spreadsheet! - Alternate forms have been added, their data is located at the end of the Excel spreadsheet. Eventually I would like to add each alternate form after their original form (ex. Alolan Vulpix would be listed after regular Vulpix), but the way I have the app set up now has it read each Pokemon by dex number. If I were to change that, it will alter how the app reads the spreadsheet which could potentially mix up Pokemon names. So for now, if you want an alternate form you will have to either search it with the search function or scroll all the way to the bottom of the list. - Please note that I only included alternate forms that can normally be changed prior to battle. In other words, Pokemon that only change form in battle such as Castform are not included. - Alternate forms with no gameplay differences such as Unown and Shellos were omitted from the list. This includes gender-based forms. If a player rolls any of these Pokemon, they may choose whichever form/gender they want. The form change card also has no effect on Pokemon that fall under these categories. FINAL UPDATE (Version 0.9) Version 0.9 is out! Download links have been updated above. This is the FINAL update to this particular app. Winforms has its limitations, so at some point I will be rebuilding the app pretty much from scratch using WPF forms as it's a much better platform for me to make further improvements. The amount of new changes warranted a big jump in versioning. These new features will be listed below: - Minor Card/Roulette changes (see changelog) - CUSTOM FILTERS ARE HERE! You can have up to 3, and changing the names of the filters will reflect in the app as well! - Support for weighted probability values of cards and roulettes has been added (see changelog) - After getting a complaint from a user who doesn't have Excel, I've created a way to edit and save the spreadsheet within the app, so now you don't need Excel to edit data! I would still heavily recommend using Excel if you have it though, the in-app spreadsheet editing is extremely barebones and limited by comparison. It will also screw up the nice formatting I gave the spreadsheet if you edit it in-app and then open it in Excel later. But at least now there's an alternative for those without Excel. - Gen 8 will not be supported until further notice. Users can still create their own custom filter that only allows for Pokemon in the Gen 8 region, but it will not be supported by the app officially until the national dex is returned. #bringbacknationaldex Enjoy the app! Limited Time Bonus: To commemorate the app releasing so close to Halloween, I've included a download link of the spreadsheet with a Halloween custom filter! This link will only be up for a week, so get it while you can!
 
Game Screenshots: Features: A hybrid between Pokemon and a 90's DOS game called DESCENT Follows this Jam's optional theme - ESCAPE! 3 replayable maze-like levels to beat No random encounters to slow you down, overworld Pokemon will chase after you instead! If you are caught by an overworld Pokemon, your team will be poisoned/paralyzed, or see their health halved! Collect keys to unlock colored gates, each key is guarded by a mini-boss Find Pokemon to help you traverse water, LAVA, and clear obstacles Use coins (some are hidden!) to purchase medicine, TMs, and evolution items ~1 hour of gameplay Game Download: MediaFire - Version 1.3 Made Using: Pokemon Essentials RPG Maker XP Team: Cryptochrome Notes: This was my first time making a game, and I learned so much! I ran into several problems over the course of this game's development, but I was able to eventually figure out solutions or "work-arounds" for most of them myself - which was super satisfying! For the other issues, the wiki and threads from other people having the same problem helped me solve them. That being said, I'm sure there are going to be bugs. I ran into trouble with the Follow Pokemon script in the final hour before the deadline, as I was doing a "final" playtest. If you find any bugs, please let me know and I'll do my best to fix them. There were 3 things for me to balance the game around: difficulty in evading Pokemon, battles, and the escape timer. In case some part of the game is too difficult, I included cheat codes - see spoiler below. I think I'm forgetting some of the things I wanted to say, but it's WAY too late for me right now... Thank you Relic Castle for putting on this event. This was so much fun! Talk to the indentation on the South wall of the Level Select area. [/SPOILER] Resource Pack: Credits:
 
Introduction Steve the Bibarel : Heart of Darkness is the 0th game in the Steve the Bibarel series. Yup. 0th. It's the prequel to the original Steve the Bibarel that delves into Steve's darker past. It was made by myself and good ole Raiden for the PokeCommunity 2016 Game Jam, where it was awarded first place. It's been several months since the Game Jam, and we've made a couple of small fixes and changes here and there. So we feel now is the time to put it back out there in the world. And, as it was made for a Game Jam, all resources used in this game are public. Feel free to take what you'd like - just be sure to give proper credits! There's a list down below! Update 03/19/2021: I finally managed to piece together a function project file for this game and got it back into working order. I tweaked some events I didn't like and quashed a few bugs but other than that, I didn't want to completely overhaul the game with a bunch of new stuff. I think it's better to leave it as it was all those years ago. Story Steve the Bibarel wakes up with no memories in a strange dark world where he is quickly recruited into fighting an all-powerful, all-consuming darkness that threatens to corrupt the souls of those trapped in that world. After replaying through it while touching it up, I've come to the conclusion that I'm not too happy with the overall story, and it's likely to be considered non-canon to the Steve Universe Lore. Download Hey hey! I got the project all stitched back together! Here ya go! Update 2021.1 (3/19/2021) Finally got the game back up. Tweaked some events. Updated Steve's movesets and buffed his stats a bit. Restored some of Rhyden's unused musics. (item_found.ogg and win.ogg) Screenshots Features -Play as a Bibarel! -Um... yeah that's pretty much it... Development Team -Raiden: The music dude. -SpartaLazor: The other dude. Credits:
 
Play on android: Discord:https://discord.gg/C4Dyz42 #==========Introduction=========# Get ready to jump for a new pokemon adventure in BANREL. Collect 8 gym badges and challenge the pokemon league. Meet different trainers.....catch lots of pokemons. But be aware of the evil team Trident.....make up your way to legendary Angelien. Visit different cities. Challenge your rivals. Help many peoples, and defeat the evil trident army. Make your self the very best like no one ever was. Solve various puzzles and make your way to your dreams. expensive region, 'Banrel' 8 Gyms, Elite Four + Champion A custom dex of Pokemon from Earlier generations+Exclusive Banrelian Pokemons! An intriguing, climactic story with new, original characters New custom regional forms/variants including: Dark/Fire Arcanine, Psychic/Water Swanna and more Quests (Including optional side-quests) The ability to see ALL encounters in that area from your menu Purely GBA-Themed, with Gen 3 Styled textures,music and many new, custom remixes The Battle Tower! (Our version of the Battle Frontier) Download: https://sweeto.itch.io/pokemon-angelsdemon MORE FEATURES + SCREENSHOTS Mystery Gifts! MANY Easter eggs Evil team- Team Trident Professor- Professor Avinia Champion- Hector No Z-Moves or Gigantamax Many side, optional areas where you can complete quests, find rare items and Pokémon, etc New Legendaries and New pokemons and a brand new adventure!! Try it now update. For further information visit our wikia page: View wikia page
 
POKÉMON MOBIUS by @Marin & @Maruno You have set off to explore the Marro region in your quest to become the greatest of Pokémon trainers. However, you've stumbled across a big problem: paths no longer lead where they should, places are in the wrong places, and there's no way out! Will your journey come to an untimely end, trapped in this unnatural maze? Will you be able to find out what's going on, and more to the point, will you be able to stop it? Prepare to search high and low, far and wide for answers to these questions and more. Plot Promotional Material Features A brand new region segment to explore, with routes that loop around on themselves and connections you're not used to; A truly open-world experience where every area is accessible from any point; Two endings, depending on how often you speak to the Legendary Pokémon Researcher; Specialized Roaming Pokémon mechanics; A different type of surfing; Lapras surfing, requiring no items, moves or Pokémon; A sophisticated Trainer level balacing system that suits every possible play style; Nostalgic gen 4 animations, maps and audio; In-depth dialogue upon story progression, but only if desired! Download Game https://mega.nz/file/tTh11BqB#5vtcjsjxNkC0iMF62fHPUvqJaMCfVVg9gsSVK742YlU Download Resource Pack https://mega.nz/file/NCBWwCAS#rfXsM1BkCG-rrUGm2-HlBOsbcN3AAgfbGQgseIlfEUQ Changelog Credits
 
Plot: Have you ever thought to yourself "Man, I wish I could play as a Machamp?" Me neither, but I made a game where you do anyways. In Hitmon! Jam, you're a Machamp who takes up the Journey of Traditions on Melee Mountain. Your goal is to defeat the three Masters of Fighting, Hitmonchan, Hitmonlee, and Hitmontop. That's all the plot you need for a game about a beefy man beefing it up with other beefy men (and occasionally beefy women). DOWNLOAD LINK: https://mega.nz/#!I2ojzaLb!uqF_9aPkVCFWUsC77FYs_UMsHJRmVXnHTmYQzpMt39c Made Using: RPG Maker XP A "Those Guys" Game By: @Rhyden (that's me :D) @Pixel Profligate (he likes Terry Crews) @Sparta (the debug helper man man) @shyacinth (she did the good arts) Notes: I wish I could've polished this game a bit more but I had to make the game itself as well as the music so I was somewhat pressed for time. This is one of those games where you'll find yourself rewarded for talking to as many characters as possible so if you want some goodies then you should look around. Please talk to the little rock you can see in the screenshot. Known Quirks: -Dinosaur scene offsets camera a bit but it'll go away -Some tileset corners are a bit off as well as colors -The game crashes when you beat it but it saves before it does -Occasional legendary shows up -Steve -Body wash Resource Pack: https://eeveeexpo.com/resources/108/ OST Playlist
 
POCKET GAIDEN 2 current version: v1.0.1 In the Ríota region, which is based off of Uruguay, there's a rumour circulating that 'in Wing Peak, a wish-granting genie lies'. Clad, a swimmer who recently competed in a national competition, is about to begin an adventure from the capital Prime City to Wing Peak with his three friends - the energetic Fern, the studious Malimo and the hard-working Ryan "Rye". However, Clad is also having strange visions of a young boy asking him for help. Who is this boy? Is Wing Peak's genie even real? And what kind of challenges and opponents will the four friends face on their journey under Ríota's hot summer sun? Just like the first game, POCKET GAIDEN 2 was created using the pokeemerald disassembly (https://github.com/pret/pokeemerald/), so please check that out. Also, you can find the source at (https://github.com/Mantager/pokeemerald/tree/gaidentwo). Download: https://mega.nz/file/IBBxwCrB#tE41SQMUSQcJ_xdK0Qa1dlyCVV7t1HsrzMHpTW_5PD4 For patching: use BEAT (https://www.romhacking.net/utilities/893/) Apply the patch to an Emerald (Trashman) ROM. I highly recommend using mGBA to play the game. VisualBoyAdvance has produced many problems and crashes which don't occur on other emulators. I'm afraid I can't accept bug reports from people playing on VBA.
 
Game Download: https://www.mediafire.com/file/99veezktzybggx5/Pokemon_Unown_Ruins.zip/file Made Using: Pokémon Essentials Team: Vendily! Notes: It's really short, like 10 odd minutes short. It's all puzzles, with each room of the ruins having a different, self contained puzzle within. So if you mess up, you can just leave and re-enter and it'll reset back to normal. There is a boss at the end of the game. You'll know it when you see it. While I've never actually lost to it in all my tests, and it does change to a more favourable version if you end up really messed up to it, a save can't hurt. Resource Pack: https://eeveeexpo.com/resources/353/
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