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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Start a new journey in the Sakusei Region! Download Link Summary Pokémon: Deity Guardians is a fangame made with Pokémon Essentials Version 19.1. It is made by one individual with the use of plugins made by other fine folks on RelicCastle.com. Plot You play as one of three trainers that answer a call for challenging a Pokémon League. With the help of a Pokémon Professor, they are roped into a quest to stop a gang from stealing artifacts related to mythical Pokémon. The trainers will be training themselves in the Sakusei Region to stop this gang of artifact thieves while collecting badges in one of the most professional Pokémon Leagues on the planet. Features A new region to explore, Sakusei. Original characters to interact with. Following Pokémon and the use of Generation VIII Pokémon, courtesy of GolisopodUser. A few new regional variants to find in the game. Shops that specialize in certain products. TM and TR Shops, Berry Shops, and IV Boosters. A Regional Dex with more than 500 Pokémon to choose from. Move Tutors for Pokémon to learn all manner of moves applicable to any given Pokémon. Modular battles where multi triple battles are used to take on challenges within the story. Credits Producer - RandomRyan Pokémon Essentials Credits: "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on MKXP by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Plugin Credits: Generation 8 Project: Battler Sprites: Gen 1-5 Pokemon Sprites - veekun Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project Overworld Sprites Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88 Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62 Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer Icon Sprites Gen 1-6 Pokemon Icon Sprites - Alaguesia Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository Gen 8 Icon Sprites - Larry Turbo, Leparagon Cry Credits: Gen 1-6 Pokemon Cries - Rhyden Gen 7 Pokemon Cries - Marin, Rhyden Gen 8 Pokemon Cries - Zeak6464 PBS Credits: Golisopod User, Zerokid, TheToxic, HM100, KyureJL, ErwanBeurier Script Credits: EBS Bitmap Wrapper - Luka S.J. Gen 8 Scripts - Golisopod User, Maruno, Vendily, TheToxic, HM100, Aioross, WolfPP, MFilice, lolface, KyureJL, DarrylBD99, Turn20Negate, TheKandinavian, ErwanBeurier Compilation of Resources: Golisopod User, UberDunsparce Porting to v19: Golisopod User, Maruno Following Pokémon EX: Golisopod User Help-14 zingzags Rayd12smitty mej71 Help-14 PurpleZaffre Akizakura16 Thundaga Amrin (Fairies Resource Pack) IV Booster Credits: YagariFox James Davy Ultimate Move Tutor Credits: Grogro Essentials Modular Battle Scene: PDM20 derFischae AdamantSpartan Vendily Haru Raindo5E Zygoat Golisopod User Gen IV Tileset Sprites by: Mr. Gela Akizakura16 Aigue--marine JesusCarrasco LotusKing Kaliser UltimoSpriter Gen IV OW Sprites by: Neo-Spriteman VanillaSunshine PurpleZaffre & Maicerochico AtomicReactor Pokémon Gen 5 Characters in Gen 4 OW style by: DiegoWT HGSS Autotiles for RMXP by: DeepBlue PacificWaves, WolfPP and SirMalo Code by DogzNDogz113 Advanced HM Items by: Moyo Marin Music: Soundtracks featured in: Pokémon core series games LBX Danball Senki Wars Xenoblade Chronicles Xenoblade Chronicles 2 Mario Golf: World Tour Super Monkey Ball 2 Undertale Paper Mario: The Thousand-Year Door F-Zero GX Octopath Traveler Pitfall: The Mayan Adventure Super Paper Mario The Legend of Zelda: Ocarina of Time Borderlands 2 Patch Notes 0.2.2 Resized the tilesets and split them into smaller ones to improve performance. Made adjustments to priority and passage for all tilesets used in game. Made some quality-of-life adjustments to map transfers. Added ponds in Route 1. Patch Notes 0.2.3 Adjusted the learnset for Buizel to learn Tackle. Adjusted Route 1's battle with Jermaine, reducing his Larvitar's level to four. Patch Notes 0.2.4 Updated with the latest fixes from GolisopodUser's Gen 8 Project & Following Pokémon plugins. Fixed an issue with placements of tiles in Conchobhar City to prevent players from reaching unintended areas. Patch Notes 1.0.0 Full game release. Patch Notes 1.0.1 Adjusted dialogue for a trainer in Victory Road. Patch Notes 1.0.2 Fixed an issue where an NPC would give an incorrect item on Route 3. Patch Notes 1.0.3 Fixed an issue where a rock made progress within a map impossible. Patch Notes 1.0.4 Fixed a softlocking issue where an event checks for a couple of certain Pokémon to be in Troy's party to advance. Patch Notes 1.0.5 Fixed a softlocking issue where event tiles for checking if the player was on a bridge or otherwise were placed incorrectly at certain steps. Patch Notes 1.0.6 Made adjustments to Conchobhar City where softlocking could occur. Made an adjustment to Route 1 to fix an event oddity. Made some grammar fixes to a couple of events. Patch Notes 1.0.7 Made adjustments to evolution methods involving trades to switch to either level ups or by leveling up while holding certain items. Fixed an issue where a map was incorrectly aligned between gates. Patch Notes 1.0.8 Fixed a softlocking error where a Hiker could trap the player on a narrow path. Fixed some spelling errors in assorted events. Made adjustments in the Team Solar HQ to prevent the player from encountering a Grunt that won't trigger a battle. Fixed a few event oddities. Fixed a softlocking error where the player could be trapped in a room in the Pokémon League during the postgame. Fixed a tile error where the player could see empty tiles in Yaxigon Lagoon. Added a shopkeeper in the Battle Emporium to sell Type-enhancing items, such as Steel Coat and Charcoal. Patch Notes 1.0.9 Made small cosmetic tweaks to a few events.
 
Game Download: https://www.mediafire.com/file/02ra6o6xhwtku2w/Pokemon_%5BK%5Darma.zip/file Made Using: Pokemon Essentials Team: Vendily Notes: This is definitely more of a game made as an excuse to code something cool than to tell a story. Technically though, it was more planned out than any of my entries so far, but that doesn't really mean much haha. Went into it with just the Growlithe and Skiddo powers, and the intro. Oh and the fact it's all ghosts. It's not very long admittedly. 10 minutes, give or take. The change in font broke basically every menu including the options menu, and I wasn't in the mood to fix it, so there are no menus. The title has no specific relation to the Game itself. It's just named after Arma and Karma. Resource Pack: https://eeveeexpo.com/resources/774/ Credits:
 
Pokemon Ancient Bronze: (RPGMaker XP / Pokemon Essentials v20.1 / Pokemon Essentials Deluxe) This is my first Pokémon fangame and i made it for the Winter Game Jam #4, You explore a factory of an "old friend" as you explore the workings of the factory, reveal the secrets of what's going on and meet your old friend again. Team: DoonTheDoon Download Link Resource Page
 
Don't Go, Pikachu! A Roguelike Adventure No time to rest! Pikachu has been kidnapped and needs your help! Battle your way through five randomly generated environments in this unique roguelike adventure! Beating the game rewards a badge and unlocks new starters - can you collect all? Join our Discord for more Don't Go, Pikachu! Features Short roguelike game runs with a fast combat system featuring permadeath and limited PP. 5 hand-crafted environments featuring randomly generated layouts - every playthrough is different! A roster featuring 36 battlers of which 17 starters. 54 moves with new, crisp animations. A range of prefixes that elevate your moves to the next level. Item upgrades that permanently improve your team. Autosaving to continue where you left off. Theme Don't Go, Pikachu features a much simplified gameplay loop without fuss: you need to get Pikachu back! There are no abilities, mega evolutions, Z-moves, movesets, usable items or overarching story. Instead, we've tried to distil the formula into a simple but satisfying roguelike loop. Some menus provide additional options via the left and right buttons (e.g. there are multiple battlers to pick from)! PC Controls Arrow keys: Movement Z/Enter: Interact X/Backspace: Cancel Shift: Run Control: Walk Phone Controls D-Pad: Movement (use as a D-pad for the best experience) A: Interact B: Cancel Run: Run Walk: Walk Found a bug? Please post bugs directly on our Discord instead of this thread so that we can fix them as soon as possible. Thank you! Windows Download (1.12) (Now supports Intel!) Requirements: Ulix Dexflow requires OpenGL ES 3.2 Old computers or computers with integrated graphics may not support this. Android Download (1.12) Requirements: Requires file permissions for saving progress. Ulix Dexflow requires OpenGL ES 3.2 Old Android phones, especially those with Android versions below 9, may not support this. The game may respond slowly on older phones. (Gameplay) Questions Attribution LKaljis - Design & Graphics [Twitter] Ronsku - Level & Gameplay Sipondo - Infrastructure & Battles and our dog Maini for emotional support. Credits Resource Pack https://eeveeexpo.com/resources/1008/
 
This game was made for the 2017 Relic Castle Game Jam! >Story As a young girl living in the Forest with her Grandma, life has been quiet and peaceful for you, if not maybe even a little boring. However, lately strange happenings have been occurring throughout the land, and before long you are thrust on an unexpected adventure, shaking up your quiet life and putting your strength and bonds with your Pokémon to the test! >Features Experience Pokémon training in a different time in history: this story is set in the past, before Pokéballs had been invented! Without the PC, space in your your party is much more precious. With over 50 available Pokémon, choose those party members with care! Explore atmospheric areas, from a tranquil forest to a bustling meadow! And much more! >Screenshots >Download Click here to download version 1.1! Click here to download the Pokémon Fable resource pack! >Q&A Q: How do I release Pokémon? A: You can release Pokémon from your party menu. Q: Do the herbal medicine decrease happiness? A: Yes, but a very minimal amount. You'll quickly get any lost happiness back and then some just by walking around and battling. Q: What's the shiny rate? A: 0%. Shiny Pokémon aren't in Pokémon Fable.
 
A holiday themed jam game which takes place between the events of None Pizza With Left Beef Chapter 2 Part 1 and 2. (It is highly suggested that you read the webcomic for this to make a slight amount of sense. Its homestuck epilogues related so it will likely be a bit niche in terms of plot.) This game was originally made for the Jingle Jangle Jam on rpgmaker.net, using v19.1 of Pokemon Essentials. Current download: Version 1.0.1 Known bugs with this version: The credits refuse to roll (fixed in a later version) Can walk through certain rocks (fixed in a later version) Plot: It is the holiday season on Starter Planet and you, Thoren Emit, have the task of delivering presents to all the elves in the world. However, things are different this year, as pokemon have begun to appear in the wild this year. Having originally been raised in a world where pokemon were only fictional (though you never really got into it back then), this is surprising, but it certainly wouldn't be the weirdest thing you've experienced. June Egbert however, is not taking this development quite as well. She seems overly concerned about how well this will mesh with the rest of the plot of her story, despite the fact that this is basically what reality is like on Starter Planet now. She's going to have to deal with it if she's going to continue working with Thoren. This game has three missions to complete in a linear order, with encounters carefully scaled to fit the level ranges of the pokemon you'll be using. Features: Mission based gameplay! Two different playable characters! No catching whatsoever! A possible softlock if you somehow eat all the figy berries! The ending to die hard, with pokemon in it! Credits: If there are any major bugs, please report them here!
 
Welcome to Mayoral Tribulation! Mediafire On Lipa Island, a group of thugs has infiltrated the town hall. The islanders, being unable to defend themselves, calls after you, their only strong resident, to save the day! Made in RPG Maker XP using Pokémon Essentials v20.1 Playtime: About an hour if going for 100% Features: A very awesome guy! A granny and her little hedge! A cool library where they say "dude" a lot! And so much more... Hope you have fun playing this game! If you encounter any bugs, let me know and I will try my best to fix them!
 
Pokémon: Attack On The Space Station You are an Astro Space Engineer, who's working on the International Space Station. When all your work seems to be coming along disaster strikes! All the Scientists have disappeared and something on the radar is heading straight for the Space Station! Screenshots: Features: A couple of hours of gameplay TURBO! Use the Alt key to speed up the game set soon after Attack On Silph Co. 1/902 Shiny Chance! Pokémon up to Gen 5 Explore A Space Station! Music set to give a Station Ambience (it's looped too) New Pokémon forms to capture! Game Download V1.4 (06/09/17): Mediafire Mega Google Drive Made Using: Pokémon Essentials for RPG Maker XP Team: NoodlesButt TypicalJalapeno (Spriter) CREDITS:
 
The origin of Latent's Universe A short, co-op, asymmetrical puzzle game Made for the Relic Castle Game Jam #8 using Essentials v20.1 Trailer and Screenshots Story Faerïs is the origin of the Latentverse, a fictional universe first created with Latent - Prologue that has since been expanded upon. The Latentverse is a never-ending repeating cycle. Every few years, decades or centuries, the lonely planet where Latent takes place transitions to a new age. After a certain number of repeating ages, it cycles itself back to the start. But it was not always like this. Before, during Faerïs, the universe was full of planets, moons and stars. Time passed by linearly. However, The Event started to disintegrate the universe. A streak of light is seen impacting against the stars in the sky. As quickly as it came, it and the object it hits fade away. One by one, all stars start to fade. The sky grows silent and empty. This planet is all that is left. A streak of light is now seen coming in its direction. In hopes of saving their world, Faeris and Leru venture forth in to a long since abandoned place. Some call it a place of worship. Others, unhallow ground. Tales say that a past God-Queen was taken to this place to live in isolation for the rest of eternity. As to why, the true reason has been lost to time. But as long as there is a chance for salvation, and if this deity may hold it, they will seek it out. Gameplay You take the role of either Faeris or Leru. This is recommended as a two-player game, using solely voice-chat to communicate with your partner. Explore and figure out clues, context and hints around you that may help you solve the puzzles and progress. Not all that you see may be useful to you, but to your partner as well. The game can be played solo by running the game twice and playing on both windows. Though the former is recommended instead. Made by: Ott with music by LJ Credits Notes Who knows, I may go back and give this type of concept a second try. Download Faerïs v1.2 Resources Alternate Graphics Merely copy and replace the game's Graphics. (Not entirely flawless, I just made them for fun. Default graphics are recommended.)
 
Game Title: Pokémon Beekeeper Game Screenshots: Game Download: Download the game right here! Download v1.1 Made Using: Engine: Pokémon Essentials - RPG Maker XP Ide: Visual Studio Code Audio Editing: Audacity Image editing & spriting: Paint.NET Team: Dev: @Voltseon Beta Tester: @ENLS Notes: A resource management game where you own an apiary. You and Herdier farm honey and sell it in the nearby city. Use that money to buy more nests, upgrade your team, or stimulate the bees! The hook: You have 9 days to get enough money to pay off your rent! Get enough money, and become a multi-millionaire from selling honey! Resource Pack: Download the resource pack right here! Credits: Here's where I used graphics:
 
Pokémon IIII (It's Pokemon 4 in roman numerals. Yes, I am aware that that would technically be Pokemon IV. Yes, I did not call it that on purpose. I'm trying to not send the wrong message. We both know the one.) What would you do if you woke up one morning and everyone was gone? Your mom? Not there. The neighbor? Not at home. The store? Completely deserted. Would you just go back to bed? Let everything be, this'll fix itself eventually, and the like? Or would you go out and look for clues to figure out what happened? Well, hopefully, the latter, because otherwise, this will be a very short gaming experience. Play as Clyde and his friends in a race against the clock, as they try to figure out what happened to the people of Kamelia Town, while there are signs of a storm brewing in the distance... About If the title's not unneccesarily cryptic enough for you, I'm sure that summary did it. I should preface this game by saying: This is a puzzle game first and a Pokémon game second. What does that mean? Lots of keys, numeral locks and things to read. There's no wild encounters, no training, and very few battles. And even those battles are actually just puzzles. ...I am not doing a good job selling this thing to you, am I? I wanted to do something a little different for this jam, and this was the thing that came out; It's a relatively short game and I dare say that the puzzles are not that difficult (if push comes to shove you can pretty much brute force your way through most of them), so if you're into that kinda stuff, give it a try. Features Four different protagonists Between one and two hours of gameplay (depends on how fast you do the puzzles) A variety of puzzles, from code riddles to puzzle battles Screenshots Three Settings Credits Download Link Download Here! Resource Pack Resource Pack Here! Walkthrough I do have a walkthrough for this, that gets you straight through the game, which I can post if this turns out too difficult. But like... not immediately.
 
Game Title: Pokemon The Rise of Giovanni Game Screenshots: Game Download: http://www.mediafire.com/file/sjbatfajpl05sbs/Pokemon_Rise_of_Giovanni.rar/file Made Using: RPGXP Team: Cannaboss and RedLegend360 Notes: The previously untold story of how the notorious leader of Team Rocket became the villain he is known to be throughout the Pokemon Universe. After losing his father in the great Pokemon war at the hands of enemies like Lt.Surge, Professor Oak, and others Giovanni vows to keep his fathers vision of the universe in sight by rebuilding Team Rocket!! Resource Pack: http://www.mediafire.com/file/2herg74eete6vph/Resource_Pack.zip/file Credits: Credits for tiles; EVoLiNa Shawn-Frost 07Harris PeekyChew Reck Magiscarf Englishkiwi Kyledove Speeddialga SailorVicious Akizakura16 DonLawride WillowWhips clara_wah-dcezzc9 rayd12smitty Rayquaza-dot Credit for Pokemon Stealing ItachiVolcanion Ulithium_Dragon Credit for EBS Sprites: • GameFreak | Original sprites from B/W/2 games? • Pokecheck.org | Ripping the sprites from B2/W2 roms? • Luka S.J. | Indexing and formatting the sprites? • PinkCatDragon | GIF to PNG conversion? • Tebited15 | B/W styled trainer Red sprite? • Spriters-Resource (redblueyellow) | Gen 5 ball sprites? Battle Backgrounds: • Eli | Ripping and compiling the backgrounds? • lilatraube | Some B2/W2 battle bases? Custom UI: • Luka S.J. | Design, formatting and implementation? Scripts: • Luka S.J. | Elite Battle System? • Maruno | General help and support? • PinkCatDragon | GIF to PNG converter? • Pokémon Essentials | Base system Sound Effects: • GameFreak | Original sound effects from B/W/2 games? • BadSamaritan | Ripping the sound effects? Credits for Characters Spriter's Resource Radical Raptr
 
Pokémon Vanishing Point After the events of Sun & Moon, Auso Island is now being threatened by the presence of Ultra Beasts! It is up to International Police agents Looker and Anabel to keep the island safe ...But what is lurking in the shadows? Screenshots: Features: -Play and switch between 3 characters as you play through the game! -Encounter 2 brand new Ultra Beasts! -2 Endings?! -Play through an engrossing story which continues from Pokémon Sun & Moon Game Download: http://www.mediafire.com/file/acl7ll2uxbgxjie/Pokémon+Vanishing+Point+v1.5.rar/file Made Using: RPGMaker XP and Pokemon Essentials Team: Tomix9tomix/CloonieKing -Co developer, eventer, mapper, writer and making everything come together Papurikagakusyu - Co-developer, artist, writer, and helping around everywhere NuclearOmega - Helped and offered advice for the Ultra Beast's stats and move pools. Notes: Just some personal notes, this game was made in a little over a month for the 6th Relic Castle Game Jam. It was made by me and my partner Papurika, this was my first time having someone else to help develop the game as a whole, not just an artist but someone who made the game with me. It was a lot of fun. And while this game took a lot out of me as I raced for the finish line, I think it was worth it. This is a very different type of game compared to what I've made before... Although to be honest none of my games are that similar. So I hope you enjoy this new kind of game from me. Furthermore the story is a direct continuation of Sun & Moon, so working with cannon plot was very new for me. I learnt a lot about the Pokemon world. To my family, my friends at college, and my friends at Relic Castle, thank you so much. I wouldn't have been able to make this without your support. Please enjoy! Resource Pack: https://eeveeexpo.com/resources/417/ Credits:
 
Story: You have been forced to commit a crime you did not want to and now you are a criminal. The police force of the region is giving you one chance to prove your innocence through battle. Try to prove your innocence while fighting the evil Team Ritchard in Pokemon Mind. Update 1.0.1: Fixed many many spelling errors. Fixed minor/move re-learner bugs. Changed a few learnsets. Download: Media Fire: Here Media Fire RAR: Here or Here Winrar Can Extract RAR files or just download the folder. RAR File works better. Features: 220 Pokemon Pokedex Gen 1-5 218 Custom Shiny Pokemon 1/20 Shiny Chance Full 8 "Gym" Story Over 30 Regional Forms Full Custom Soundtrack (Except a few themes) About the creation: Pokemon Essentials 19.1. This was a complete solo project for fun. There is no post game and is meant to be played through and then put down. Though you can still access all the routes in the post game. All trades can be shiny as well as fossils. I have also had no play testers besides me, but it should all work (I tested it a lot). This game was originally going to be named Pokemon Icky Eliot, but I got more serious about it, but that is why the Pokedex is the Ickyan Pokedex. Difficulty: The game is supposed to be difficult but not super difficult there may be a few times it is easier or harder depending on your team. Screen Shots: Credits; Me Marin - for the original Better Speed Up script Phantombass - updating the script to Essentials v19.1 "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games!
 
In association with Pokemon Soul... Music by Zufaix... Created by TheDogDad... POKEMON ASSASSINS: NIGHT WIND Game Download: MEDIAFIRE v1.0.4 YouTube Videos: CONTENT WARNING!!!: This game includes blood, violence, and depictions of murder. Length: 1hr Difficulty: MEDIUM Description: Jade is a young assassin in training who is being mentored by the world-renowned killer, Night Wind. Capture deadly Blood Pokemon and assassinate your target before midnight. Travel through the Bendol region, crime-ridden and dangerous. Avoid the police, fight a rival gang and own up to the title of Assassin alongside your partners in crime... New Features: Blood Forms Animated Battles New moves Certain Buffed Pokemon and Items New items v1.0.0 (For Winter Game Jam III) MEDIAFIRE GOOGLE DRIVE Team: TheDogDad, Lead Developer Zufaix, Composer, Musical Track Resource Pack: Credits: Game Jam Twist:
 
From the creator of Pokemon Itinerant... A distant memory haunts you as you stand in front of the castle gates. With your trusty Honedge by your side, you have arrived at Astra Academy to grow stronger, and reclaim what was lost. Project Description Kit used: Essentials v20.1 Features Details Screenshots Credits Download Click here! Discord: Click here!
 
Made with Essential Version 17.0 Pokémon Black Ruby is a fan-made game that features an adventure-packed storyline filled with risks, new friends, and enemies, just like the original games. I, Tushar, created this game during the summer of 2020. Trailer Video Click here to download the game!! Since our protagonist has just turned 10, they are now eligible to receive their very own Pokémon and embark on an adventurous journey across the vast INDO Region. Exploring the INDO Region is a delightful experience, but one must remain cautious of Team Dorobo, a group that is constantly prepared to cause problems for fellow trainers. FEATURES Crafted with Gen 3 graphics for an immersive experience. Embark on a storyline that mirrors the ideology of the original games. Explore the vast Indo Region with its diverse landscapes, including towns, forests, rivers, oceans, beaches, mountains, deserts, and caves. Engage in battles with a roster of 700+ Pokémon, each with unique abilities. Experience the excitement of Mega Evolution in battles. Confront the new villainous team, Team Dorobo, and combat their multitude of evil agents. Utilize Pokérides as part of the gameplay to enhance your journey. Uncover hidden move tutors across the region who can teach valuable moves to your Pokémon. Immerse yourself in B/W style battle emulation, with both single and double battle options. Enjoy visually appealing trainer intro screens that add flair to battles. Compete in the Player Battling Conference to earn the opportunity to challenge Elite Four members. Experience the Indo Region's adventure, gameplay, and strategic battles in this remarkable fan-made creation. SCREENSHOTS THE REGION The Indo Region is an extensive and breathtaking area, adorned with stunning beaches, lush forests, sandy landscapes, and, most importantly, a plethora of Pokémon. Additionally, there are numerous underground locations to explore and capture Pokémon. STARTERS The Starter Pokémon are Spiny Nut Pokemon Chespin, Tiny Turtle Pokemon Squirtle and Fire Chick Pokemon Torchic. CREDITS Please feel free to notify me of any errors you encounter, such as NPCs that don't function properly, map bugs, or any other issues. Additionally, if you come across a situation while playing the game where you believe there could be a more efficient method or an alternative approach, please don't hesitate to share your insights. Your feedback is greatly appreciated. NOTE: All the bugs and errors that were reported in the comment section have been resolved in the updated game file. Therefore, new users can directly download it without the need to change or replace any older files.
 
~Welcome to Fairyland, where Fairies and Fairy Pokémon live together in harmony!~ It's Fairyland's 3000th anniversary, and what better way to celebrate than with a Fairy Feast? Fairy food, Fairy lights and tons of Fairy games -- it's going to be nothing short of an amazing time! However! Trouble lurks in the form of the Evil Fairy Imogen and her Impidimp team, who are hell-bent on ruining the Feast at all costs! With their friends in distress and the Feast preparations gone awry, it's all up to the indomitable duo of Serafina & Sylveon to set things right and save the day! ♥♥Featuring♥♥ *~A short, sweet and simple game, ≈1 hour of playtime *~No battles or Pokémon capturing, only story and puzzles *~An enchanting world in the clouds, in an alternate universe! *~Fairies, friendship and magic! *~More fluff than a Wigglytuff! *~More cheese than an Aromatisse! *~More pink than a mutated Carbink! ♥♥Screenshots♥♥ ♥♥Download Now!♥♥ Game (v1.3) | Game (v1.3B, colorblind mode) | Resource Pack ♥♥Miscellaneous♥♥ Questions? Feedback? Bug reports? Contact me on: *~Discord: armin3507 *~Forums: Armin or reply to this thread!
 
Pokemon Super Kawaii Dating Sim Extra Edition! 1.2.2 (You do not have to play the original, in fact don't its pretty bad) Game Screenshots: Game Download: I'm no longer updating this due to not liking this game anymore so there will be no fixes to any current bugs Most bugs can be fixed by redownloading the game. If not, sorry. Pokemon SKDSEE Download If it doesn't work, sorry I've lost interest in this game and won't be updating it Check out this game instead, it's much better (probably) Replace Data Folder with this one Made Using: RPG Maker XP Team: ME Notes: Accidental Sequence Breaking might be possible Resource Pack: Click Here! Credits:
 
Postscriptum: Time's Edge Description: In the richest half of the poorest city on earth, a very unfortunate man is driven to catastrophy in part due to his own choices. With cloudy judgement, and perception askewed, he climbs over the big fence technically separating the two halves, which actually leads to the long-gone, destroyed center of the city. Among the garbage in the abandoned construction site, the machinery, and his inner emptiness, he sits there, unmoving. But his body is yet to give up, and suddenly, the bouncing echo of a growling stomach ignites his dopamine receptors yet again. With a mindset stuck on his "late" age, and a complete lack of will for anything, will he ever manage to rekindle the fire of life once lost? Welcome to Northern Artemisia, where everything runs like clockwork, where efficiency, happiness, and freedom comprise the pride of its citizens. Assume the role of Arthur, a man with nothing to lose, on a quest that involves nothing particularly exciting. Actual Features: Do mundane tasks that will probably not yield you much money Get some work experience Relive past memories Meet people you haven't met before, mostly Run into someone you'd never expect could change the tides of fate And if you are lucky, perhaps learn what role Pokemon serve in that part of the world? Technical Features: a custom, original OST (wait that's two "originals", right?) original animated character portraits 16.2 times the detail a minimum number of at least 2 jokes (humor discretion advised) a large number of distinct minigames a closed-world, railroaded experience Screenshots: Download: (2.0) Made Using: RPG MAKER XP Pokemon Essentials v 18.1, Team: AenannonDogsky Ray Sandy Manul Notes: This game includes a lot of minigames that where made with eventing only, so if you wanna see how they were made simply drop an .rxproject file into the main folder and check it out for yourself! Let me know if there are more efficient ways to implement minigames like these, or if there were any mistakes! The crashing has been fixed, but if you are still having problems please let us know. Resource Pack: Credits: Post-Jam Bugfixing Changelog:
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