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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Pokémon Gaia Version - a hack of FireRed Story The storied Orbtus region was once populated by a prosperous civilization. They created several monuments to their gods and guardians. Their untimely demise was brought about by a series of disastrous earthquakes; all that remains of their society are their temples, idols and story, as relics of the past. In the present day, local archaeologist and Pokémon Professor, Professor Redwood, has noticed an increase in the region's seismic activity. Propelled by a growing concern for Orbtus' safety, he seeks the assistance of new Pokémon Trainers with a flair for adventure in the rural Celanto Town, a seaside town near the mysterious Totem Poles, and your home! Will you, along with the help of the Professor and your rival, be able to prevent the earth from consuming the region once more? Features The Physical / Special / Status split Pokémon from Kanto, Johto, Hoenn, Sinnoh, Unova and Kalos New moves and updated move sets, accurate to OmegaRuby and AlphaSapphire, and with working effects and animations Modern competitive items like the Choice Specs, Assault Vest, Ability Pill, and more Modern abilities, ranging from Mega Launcher to Sheer Force An in-battle Mega Evolution system, with Mega Stones hidden throughout the region Fairy-type and the new type chart Updated Pokémon sprites Updated Trainer sprites and accurate over world sprites Original songs, like Windmist City's theme and the battle music for the Elder Knights Rock Climb and climbable walls Dive and underwater maps, fully ported from Ruby, Sapphire and Emerald Hidden Grottoes and Secret Temples, which reward exploration with rare items and Pokémon with unique move sets The Bug-Catching Contest The Battle Marsh, a Battle Maison-esque facility Sideways stairs Various quality of life changes: The player faces Trainers before battles Running Shoes can be used indoors Pokémon, item, location, etc. names are in title case A bonus Premier Ball is given for every purchase of ten or more Poké Balls Repellents give reuse prompts upon expiration Experience Points are gained upon Pokémon capture Technical Machine items are reusable Field moves have faster animations Screenshots [/SPOILER] Team MrDollSteak - Battle-related work, pixel art, ideas, testing and feedback. Shinoya - Ideas, testing and feedback. FBI - ASM. Touched - ASM. daniilS - ASM. giradialkia - Music. Frysinger - Testing and feedback. Ijkee - Testing and feedback. Special thanks and credits Cuddlesthefatcat - Tiles. Mateo - Tiles. Fangking Omega - Tiles. Kyle-Dove - Tiles. Neslug - Pixel art. Coronis - Pixel art. GeoIsEvil - Pixel art. DoesntKnowHowToPlay - The Generation 4 physical / special / status split patch, the Generation 6 capture experience hack, hazards code, abilities and inverse battle code. Darthatron - The Generation 4 physical / special / status split icon hack and the B2 / W2-styled Repel port. Jambo51 - The player-facing routine, the Rival-naming routine, the NPC gender routine, the Wild Battle music routine, the Trainer Class music routine, the Trainer Encounter music hack and abilities. karatekid552 - Abilities. JPAN - Parts of his hacked engine, number input box hack. knizz - Very tall grass, ashy grass and short grass fixes. HackMew - Running indoors hack and the Pokédex classification name bug fix. Chaos Rush - Battle backgrounds, battle code. Navenatox - The dynamic overworld palettes hack. Crazy_chu - Support banner. Terra - Support banner. RedPrime - Support banner. KLM_SpitFire - Fan art. Porto - Fan art. AllTimeIndie - Support banner. Contributors to the Ability Resource Thread - Abilities. Contributors to the Move Resource Thread - Move scripts and animations. Contributors to The DS-style 64x64 Pokémon Sprite Resource - Pixel art. Contributors to the Gen VI: DS-Style 64x64 Pokemon Sprite Resource - Pixel art. Contributors to The DS-Style 64x64 Trainer Sprite Resource - Pixel art. Contributors to The Accurate FireRed Overworld Sprite Resource - Pixel art. Tools used AdvanceMap 1.9.2 - LU-HO eXtreme Script Editor - HackMew HxD - Maël Hörz VisualBoy Advance-M - VBA-M team Generation 3 Hacking Suite - karatekid552 Hopeless Trainer Editor - Lost Heart GBA Graphics Editor - Nintenlord Nameless Tile Map Editor - D-Trogh Animation Editor - LU-HO Door Animation Editor - LU-HO Advanced Palette Editor - HackMew IrfanView - Irfan Skiljan Nameless Sprite Editor Classic - link12552 Battle Script Pro - Jambo51 Mass Compatibility Editor - Spherical Ice Awards Frequently Asked Questions Does this have 721 Pokémon? Sort of. All Pokémon are in the game's code, but not all of them have fully working abilities, or sprites, or movesets, and as of the latest release they are not all capturable, either. That being said, nothing really rules out any Pokémon from appearing, and Pokémon from all six generations appear at some point. Will you be re-adding the multiplayer / link battle capabilities? For now, no. Can I reuse my save from previous versions of Gaia for v2.5? No. That being said, saves from v2.5 should be compatible with any future releases, but, of course, no promises, either. How does this Pokémon evolve? It either evolves as it evolves in the official games, or its new evolution method is listed in the README.txt. If neither is true, please inform me! It's likely a bug. How do I patch this? Use the included NUPS or tsukuyomi programs included in the download to apply the Pokémon Gaia v2.5.ups patch file to a clean FireRed ROM. I recommend the 1635 - Pokemon Fire Red (U)(Squirrels) ROM dump for the smoothest results. I've found a bug! What do I do now? First, make sure it's not already listed in the README.txt file. If it isn't there, then please tell me by posting here. In general, information such as the map you were in, the Pokémon in your team, the move / ability you were using (if applicable) and the version of the hack (and the date it was updated) listed in your README.txt should be included in your post. When will v3 come out? I wish I knew! Unfortunately real life commitments mean that sometimes I won't have all the time in the world to work on Gaia, so I really can't put a deadline on release dates. Is there a list of which wild Pokémon / items can be found where? I'm afraid not, but I do plan to make one in the future. Are the HMs for Dive / Strength / Waterfall available? No, v2.5 ends without any of these HMs being available. v3 of Gaia will essentially continue from where v2.5 ends by making Dive accessible, though, to allow for your journey to continue. Where is the Move Relearner? The Move Relearner is not currently in v2.5. I plan to add it in Beta 3, however. Which Mega Stones can I get? The following Mega Stones can be obtained in v2.5: Venusaurite, Charizite Y, Blastoisite, Pinsirite, Scizorite, Heracronite, Aggronite, Banettite, Absolite, Abomasite, Beedrillite, Pidgeotite, Slowbronite, Sharpedonite, Cameruptite, Altarianite and Lopunnite. Downloads Gaia Beta v3.1 Release date: 16th October, 2018 Mirror Download: http://sphericalice.com/romhacking/hacks/gaia/pokemon_gaia_v3.1.zip Notes: v3.1 is a bugfix update for v3.0 (changelog). Saves from v3.0 ARE compatible with v3.1. However, as with v3.0, saves from versions v2.5 or before of Gaia are NOT compatible with v3.1. This beta ends after the credits roll in the Pokémon League, with all eight Gym battles, the full main story, and the Elite Four and Champion battles. Please read the included README.txt file for important information, or visit the Discord server in my signature. On top of the purely new content added to this release, a lot of content has also been added in between Gyms, as well as lots of bugfixes from Beta v2.5, balancing, and in general the hack has a greater degree of polish. Saves from previous versions are NOT compatible with this version. There is no postgame in this release; there is a v4 planned which will tie up the loose ends of the story, as well as feature two new islands-worth of content, and more items, Pokémon and legendary encounters. Previous versions: v3.0: [dropbox] [mirror] v3.0 Release date: 14th October, 2018 Gaia Beta v2.5 Release date: 2nd November, 2015 Notes: This beta ends in Precimos Island, with a total of six Gym battles. Please read the included README.txt file for important information. Saves from previous versions are NOT compatible with this version. Despite nominally still being Beta v2, this release introduces a whole host of new features, from Mega Evolution to The Bug-Catching Contest. A lot of content has also been added in between Gyms, as well as an additional sixth Gym. Lots of bugs from Beta v1 and v2 have been fixed, and in general the hack has a greater degree of polish. Gaia Beta v2.0 Release date: 11th May, 2015 Notes: This beta ends in Telmurk City, with a total of five Gym battles. Please read the included README.txt file for important information. Saves from previous versions are NOT compatible with this version. Gaia Beta v1.1 Release date: 18th October, 2014 Notes: This beta ends in Windmist City, after the second Gym battle. Please read the included text files for information on how to try and use older saves to play, as well as for important things to note, incomplete things, as well as information regarding the new Pokémon, moves, and much more. Gaia Beta v1.0 Release date: 27th September, 2014 Notes: This beta ends at the three Strength boulders in Frostbite Cave. Please read the included README.txt file for information on important things to note, incomplete things, as well as information regarding the new Pokémon, moves, and much more.
 
A small detour can change your entire life... Game Title: Pokemon Pandora Plot: You are a young trainer on his journey to become the very best like no one ever was. You start in a hotel where you prepare yourself for the 4th gym battle. After getting the badge, a rockslide on the next route blocks the path to the next city and you have to go back. A group of thugs steals a little girl's Psyduck which you want to get back. You enter there hideout which is a cave and after defeating their boss somehting...very bad happened. You accidently freed an ancient evil and now it is your task to ban it from this world again. Can you do this or is this world doomed? Game Screenshots: Features and helpful information: -We raised the shiny rate, because the game is so short. It is 1/250 now. -We added the item Fishing Rod which combines Old, Good and Super Rod. -You start with a good collection of items. Check your bag. -The city you start in has a free move relearner. -Not really a helpful information, but it seems like many people got confused by this. It is intentional that the trainers south of the city don't fight. The protagonist already defeated them, because that's the route where he originally came from to reach the city. Game Download: Current version: Team: @Haunted Ditto -Director @mustafa505 -Spriter @Ampharos 2.0 -Eventer @SenKeyMaS -Mapper Made Using: Pokemon Essentials and RPGMakerXP Resource Pack: Credits:
 
Banette & Guilmon - Visual Novel - Description: A visual novel/movie about a Guilmon who’s been living in a modern version of the Pokemon World ever since he walked through a mysterious portal six years prior. Living at an apartment with a reclusive and distant Banette, Guilmon often feels unappreciated and unwanted. Having a hard time making friends with many other Pokemon, he struggles to find a place in this world he’s forced to live in. However, a few days after they start to get filmed by a documentarian, the relationship between Banette and Guilmon begins to fall apart. Screenshots: Download Link: Right here, just for you! Made Using: Pokemon Essentials 16.2 RPG Maker XP Team: SmokedPaprika - Writing/Eventing/Mapping/Fan/Punching Bag LlamaMinister - Guilmon/Portal Sprites/Moral Support/Playtester LilypadLemur - Character Portraits Notes: There are three scenes in the game that are intended to be synced to music. If you click out of the screen during these scenes, the scene will be out of sync and pretty dang wonky. I don't think there's any way to deal with this, so I'll just tell you which scenes I'm talking about. Resource Pack: Here's the goods. Credits:
 
As a farmer you just moved into your newly rented land, with just a hatchet-like tool you till and terraform the wild land into your own personalized farm. You grow crops, raise and herd strange animals. These strange animals called "Gows" drop valuable stones every day as you gain a monopoly in these valuable stones as well as other farmables. This game was made for Pog Jam #2 Download Wog Tog (v1.2.3)
 
This game was made for the 2016 Relic Castle Game Jam! Overview You and your friend Kezia have taken a trip to the harsh land of Umber Island (based on the real life island of Tenerife!) in order to practice your Pokémon training skills and to become stronger trainers. At first, it seems like the two of you are in for a challenging but fun vacation, but before long something dangerous and powerful threatens to destroy the entire island... Features A short game (about 2-3 hours), meaning you can play in one sitting if you're bored one day Unique and interesting setting Inspired by the real life location of Tenerife, with ecounterable Pokémon based off Pokémon GO spawns Open Source: all the resources are for public use! Credits .:Pokemon Umber:. Dawn Bronze .:Pokemon Essentials:. Maruno, Poccil and Flame Guru .:Gen 6 PBS:. Mej7171 .:Tiles and other Graphics:. Spriter's Resource: Heartlessdragoon (RSE Tiles, Suicune + Entei overworlds) DeviantART: TheDeadHeroAlistair (Tiles) Calis Projects (Tiles) Cilerba (Tiles + Fog) Magiscarf (Tiles) DaNerdyDude (Tiles) XDinky (Tiles) KyleDove (Tiles) Geoisevil (Gen 6 Pokemon sprites) .:Scripts:. FL (Unreal Time System) Deo (Day and night tones) .:Elite Battle System:; Sprites: • GameFreak | Original sprites from B/W/2 games • Pokecheck.org | Ripping the sprites from B2/W2 roms • Luka S.J. | Indexing and formatting the sprites • dragonnite | GIF to PNG conversion • Tebited15 | B/W styled trainer Red sprite • Spriters-Resource (redblueyellow) | Gen 5 ball sprites Battle Backgrounds: • Eli | Ripping and compiling the backgrounds Custom UI: • Luka S.J. | Design, formatting and implementation Scripts: • Luka S.J. | Elite Battle System • Maruno | General help and support • dragonnite | GIF to PNG converter • Pokémon Essentials | Base system Sound Effects: • GameFreak | Original sound effects from B/W/2 games • BadSamaritan | Ripping the sound effects This game was made using RMXP and Pokémon Essentials! Hope you enjoy playing it! Download Here!
 
Made using Pokémon Essentials v20.1 DOWNLOAD(v1.3) Team AceGamerAndy Aldo Orion FrivolousAqua Pokémon Broken is a Pokémon Fan-Game created by AceGamerAndy, Aldo, Orion, and FrivolousAqua. It is set in the Kalos Region and starts off with the Player getting his Birthday Presents. A Pocket Watch, and a Magearna. After going off on his own into the Village he runs into a man wearing a bag on his head who breaks the Pocket Watch. They learn that the Pocket Watch was the thing keeping time stable and that they need to go into the past and the future to make a new Pocket Watch or else all of the time will collapse. You have to get 4 Temporal Materials before the time runs out, good luck trainers. Resource Pack Download Here Credits
 
Windows Exe | Mac App More Info: https://3dpe.org/games/halloween-demo - Now updated for 2022! The 3dPE Halloween Demo is a short, Pokémon-themed adventure game. You're walking in the forest when you hear a shout; you realise you don't recognise your surroundings. An old, crumbling gateway is nearby, and a well-dressed butler is beckoning. Can you help? Version 1.2.1 - 2022 Update Mac OS 11 support and other engine improvements Discord Rich Presence support System report button so you can help me debug problems Added SFX when a particular thing happens Version 1.1.0 - 2021 Update Added a full soundtrack Added trophies to earn Added a new story item in Julia's room Polished the ballroom floor Lots of engine improvements What the heck is 3dPE? 3dPE is a 3D game engine I've been developing for a few years in my spare time. It's not only meant for Pokémon fangames, but it'll be super easy to create them with it in the future, especially for Gens 4 and 5. For more information, you can visit our website, or the tumblr devblog. It has cloud project storage so you can collaborate easily, and it'll have a whole suite of building tools. The Map Editor is nearly done, and that's what this demo was made with! If you want to try making a Gen 5 fangame like this yourself, come join our Discord! We're just starting to get things properly rolling, so there'll be lots of development in the near future, and you can tell me what features you want. And test the software for me lol So what's this Halloween Demo thing? It's an example of the kind of games you can make with 3dPE. Because the whole thing is 3D, you can do tons of stuff that RPGMaker can't, like cinematic camera moves, atmospheric fog, reflections, walking on crazy geometry, falling through the floor, etc. All of those are in this game! The demo was partly designed to show off the engine’s current capabilities, so there are beautiful 3D maps, atmospheric lighting, swooshy cameras, and more. There are no Pokémon battles, but there are puzzles and traps to work your way through as you discover the story. You're piloting out mascot robot, 3bot! Please let me know what you think of it! Enjoy the game, and happy Halloween! Screenshots (2020 ver):
 
Screenshots Features Made Using Pokémon Essentials v18 RPG Maker XP Photoshop Audacity Team Lead Developer: Vxpor (Me) With the help of: lichenprincess Notes: Downloads Game Download (v2.1) | Resource Pack Patches Credits Winter Jam 2 Graphic Usage Reach Out Here If you have any questions, comments, or concerns, feel free to reach out at the outlets below: Email: shatteredn3xus@gmail.com Discord: N3xus_#5810 Discord Server
 
This game was made for the Relic Castle game jam in 2016. As I had prior experience in game dev at this point, thanks to Pokémon Jeff, and I had done a lot of work on another fangame in the past year, I actually knew what I was doing while making this. However, procrastination struck, and I ended up barely finishing in time, and the ending was really rushed. Despite this, it still won a spotlight, so I guess it's not all bad. Plot One day while you're just minding your own business, standing around in Jamstone Outskirts doing... nothing, you hear a roar of extreme distress! Following the direction of the shout, you find a Strange Charm. Little do you know that this charm will be the centre (or like, somewhere close to it at least) of an adventure of thymely proportions! Travel through two versions of Jammest Island - past and present to stop an eccentric thief from the past and a not very interesting historian from the present from catching Celebi and causing the world as we know it to fall into chaos! Or, at least, that's what I assume would happen if Richard got it.[/tab] [tab=Feaures] Thyme travel I mean time travel haha get it?? You can travel through time. One entire island to explore. Some cheeky sidequests. Richard is a whole feature unto himself. Certain Pokémon have had their evolution requirements slightly changed so you can more realistically get them without grinding for several hours. Screenshots Credits Pokémon - Nintendo/Game Freak RPGmaker XP - Enterbrain Pokémon Essentials - Flameguru, Maruno, Poccil, Music - GlitchxCity Sprites - Spriters Resource, Dragoon, Axmarrone, redblueyellow, PokeTex Title screen - Luka S.J. Custom Day & Night tones - Deo Summary screen - Aki, Epic If you think I forgot someone, please tell me. Download Oh boy, oh boy. This is the game, guys!! Mediafire Google drive Resources Since this game was made for the game jam, any custom graphics I made were compiled here so you can use them in your own game if you want. Mediafire Google drive
 
A Slice of Life It's just a normal day for you in Magoor Town. You hang out with your friends, craving their respect. You receive a new Pokémon from your scientist father. You eat pizza at the famous Phil's Pizza Parlor. Everything is going to be perfectly normal today! ...This game has nothing to do with time travel, dinosaurs, clowns, thieves, bikers, robots, airships, and pirates. I love pizza! Features: -Roughly 4 hours of gameplay -Five unique time periods to explore and have fun in (and a bit more) -A wacky story about time travel and pizza with even wackier characters -Multiple playable characters for certain fun sections/puzzles -An abundance of pizza-related dialogue and flavor text covering every area -Generation 3 graphics -An assortment of generation 1-8 Pokémon -Foxowl's life force -Awesome music from Final Fantasy, Chrono Trigger, and more! -Dino Man Screenshots: Made using: RPG Maker XP and Pokémon Essentials Download: Team: @Foxowl - making the game @Ekat - playtesting @PurpleZaffre - playtesting @Ganciel - playtesting Notes: So yeah, I made another game. The goal this jam was to make something complete start to finish, and that's what I did! I really enjoyed making A Slice of Life, even if it took a bit out of me. I stayed up working on this a little too late some nights, but I think the finished product was worth it. I feel like I improved in basically all aspects of game dev, which is I guess what making a game solo does. I couldn't have made this stupid pizza game without my great playtesters and their feedback as well as the support and feedback of the Thundaga and Relic Castle communities. So thank you all! I hope you enjoy playing the game as much as I enjoyed making it! As you can probably tell, I played Final Fantasy VI and Chrono Trigger right before the Jam started. Which is sort of how I got the idea. I'm not sure where the pizza came from. It might have been @Mashirosakura. I regret absolutely none of the music choices I made for the game. I think if I do another jam I'll do it with a team. Solo dev was draining. IMPORTANT: If you get stuck on the text puzzle (you'll know it when you see it) don't despair. After three wrong guesses you'll get a hint and if you're still stuck I've included a text file in the game folder with the answer. Resource pack: Credits: Known bugs: Enjoy!
 
Hey everyone! Pokemon Sketchit is complete and ready for release! You can find the download link here: Pokemon Sketchit was created using Pokemon Essentials v19.1. In Pokemon Sketchit you play as Tracey Sketchit, the beloved anime character that replaced Brock in the Orange Archipelago arc. In this game you play as Tracey while he does his assistant work for Professor Oak in Pallet Town. This game chronicles 1 week of work and takes you many places throughout the Kanto region and the Orange Islands. While working for Professor Oak you stumble upon some weird circumstances and must work with Professor Oak and Professor Ivy to uncover what exactly is going on. Some unique features of Pokemon Sketchit include: Gameplay split up into days of the week, where certain events are only available on certain days. A re-creation of the Kanto region and an imagining of the Orange Islands. Custom sprites Regional variants A unique blend of the anime and the official games. A main character that talks! Special colored dialogue to tell who is talking. Credits: Pokemon Sketchit Created by Prodigy3332 Custom Pokemon sprites: Edited by Prodigy3332 Tracey overworld sprite: Base by aveontrainer Edited by Prodigy3332 Tracey intro and trainer card sprite: ShinyAeon Professor Ivy overworld sprite: aveontrainer Looker overworld sprite: aveontrainer Creator sprite: Base by aveontrainer Edited by Prodigy3332 Special thanks to: HeroVoltsy The Youtube videos that you make got me back into Pokemon. I have since made 2 games and am working on another. Hopefully I am lucky enough to have you play this. Music: Looped and compiled by: @ENLS @KrakerwatYT Music composed by: Go Ichinose Junichi Masuda Morikazu Aoki Shota Kageyama Hitomi Sato And released by: The Pokémon Company Pikachu Records (Media Factory) {INSERTS_PLUGIN_CREDITS_DO_NOT_REMOVE} "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby<s>Marin Boushy<s>MiDas Mike Brother1440<s>Near Fantastica FL.<s>PinkMan Genzai Kawakami<s>Popper Golisopod User<s>Rataime help-14<s>Savordez IceGod64<s>SoundSpawn Jacob O. Wobbrock<s>the__end KitsuneKouta<s>Venom12 Lisa Anthony<s>Wachunga Luka S.J.<s> and everyone else who helped out "mkxp-z" by: Roza Based on MKXP by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games!
 
Game Title: Pokémon Rocket Recruit Game Screenshots: Game Download: Made Using: Pokémon Essentials, RPG Maker XP Team: Solo Notes: The Story revolves around Jimmy, a kid who stays inside playing video games all day and night. One morning Jimmy's Grandma finds him passed out in front of the TV again, so she decides to put her foot down. She sends Jimmy off into the nearby town in search of a job. Somewhere along the way though, Jimmy gets recruited as the newest member of Team Rocket! Some parts of the game will be incomplete as of right now, such as music elements missing and sprite errors. Please report any game-breaking bugs to me ASAP so I can get them fixed. I Should be rolling out more Versions of the game with more complete details. Credits: "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Help-14 Rataime IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out MKXP by Roza "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! Luka’s Scripting Utilities (Luka S.J.) https://luka-sj.com/res/LUTS Modular Title Screen (Luka S.J., GameFreak) https://luka-sj.com/res/MODTS Some of the music was taken from the following games: Pokemon Diamond/Pearl Pokemon Ruby/Sapphire Pokemon Black/White Pokemon Heartgold/SoulSilver https://eeveeexpo.com/resources/41/ Othienka - TeamRocket Overworld Spritesheet Here's where I used graphics: P.S. I am going to update the forum post to look nicer after Im done sleeping for 2 days straight
 
Pokémon Paranormal Pokémon Paranormal is a First-Person Horror Game! THIS GAME CONTAINS JUMPSCARES. Play as Pikachu, Kirlia, or Pancham to solve mysteries while being chased by ghosts! For the best results, play at night with the lights turned off! The Team: Thundaga Controls: Move: WASD Toggle flashlight: F Use ability: Q Sprint: Shift Interact: E or Left Click Pause: ESC Made for the Relic Castle Game Jam #8 using Unity Transparent logo png here if you ever decide to play the game and make a youtube video or something! Trailer Video:
 
A simple life of a simple man Made Using RPG Maker XP and Essentials v19.1 Team Just me 👉👈 (and some advises from my bro) My first game ever! It has 2-3 hours of gameplay and 7 finals (3 mains) You play as Cole, a retired Pokémon trainer in his last days, revisit his memories and learn how your actions unfluenced who you are now Download Link Resource Pack
 
Game Title: Pokémon Gratia Game Screenshots: Game Download: https://www.mediafire.com/file/knfjfvlbsswtmj6/Pok%E9mon_Gratia_1.1.rar/file Made Using: Pokemon Essentials on RPGMakerXP Team: @Tomix9tomix -Main dev @Monika~♡ -Artist @NuclearOmega -Moveset/stat designer and playtester Feature of Premise: As a child of Snowcrown Village you have been selected as the "bearer" for the annual Gratia Ceremony. It is your job to travel around Mosco Island defeating the guardians and earning their respective orbs, so that you can complete the ceremony. However, not everything is quite as straightforward as it seems... This year might be a bit different... -3 gym style guardians to battle -3 betamon from the Gold and Silver Spaceworld demo re-purposed as Fakemon -Custom protagonists, play as a girl or a boy! -12 Legendarys to collect and find! (this is including the betamon as legendarys) -2 Endings Notes: I've had a real blast making this game, for the first time a Relic Castle Game Jam happened during my summer holidays, so I was excited to give it a shot without having a pile of practice exams to worry about. However more importantly, what made this game jam feel so different for me, was that for the first time I had a team! It was only a small team but it was nice, I had people who could do the things that I wasn't amazing at. This combined with my massive amount of free time meant that I wanted to try something a bit more different than what I've done before. Actually having custom graphics that aren't just tile edits felt amazing, I had the people to help me create an unrestrained vision. As I said this game is a bit different than my past games, it is actually a lot more like a Pokémon game when in the past I've made games that were not focused on the classic Pokémon gameplay at all. So I'm not sure how y'all will like it, but I really do hope you enjoy this, there was a lot of heart put into this game, not just by me, but by my team. Thank you <3 Resource Pack: https://eeveeexpo.com/resources/358/ Credits:
 
No friends, no family, nobody to remember you. Being forgotten from existence is a terrible fate. Your name is Rose. You live a solitary life. No friends, no family, no acquaintances to remember you. Events fade from your mind. People you believe to have met seem new to you. Voices tell you that you are not who you believe to be. They deceive you. You must remember yourself. Remember your name. If you too forget your own name, then who else will ever remember you? After the release of Faerïs, White Rose is due for a remake to better fit the Latentverse. This game, as is, is non-canon GAME DOWNLOAD V-1.2.2 GAME RESOURCES This game was made by Ott with music created by LJ, using Essentials! This game was a ton of fun to make! I feel as this Jam really helped me improve my spriting abilities! I can only thank LJ so much for his help and support! Few things to note: The game is rather short. It consists mostly of puzzles and some story. Again, battling sadly didn't make the cut due to time restraints. It is not fangame, even though it does use Essentials.
 
Game Title: Dr. Professor Jam Summary: Hello! It is I! The amazing and talented and wonderful Dr. Professor! (I had to log on to Doof's account to post this game - don't tell him!) Anyway, I have been working tirelessly on a brand new game - one that shall truly be a masterpiece with a legacy that will carry on for ages! But, there's a few minor issues! Namely the bugs! I would deal with them myself, but... well, it's easier to delegate that to you, the Player! So come on! I need your help! Features: Don't be silly! We don't need features here! Game Screenshots: Game Download: Download here! Made Using: RMXP and Pokemon Essentials v19 Team: Sparta Notes: I apologize in advance. Resource Pack: https://eeveeexpo.com/resources/874/
 
Pokemon Alpha Genesis V1.0.0 Begin your adventure in a brand new region called Simpal. There, you will go about your simple life of become a pokemon Master. Joining you on this adventure is your Best Friend, who you have known since you were little, and has helped you along the way. And then there is your Rival, who simply is full of himself, and thinks he's better at everything, than you. Game Screenshots Made Using Team Notes Resource Pack Credits Special thanks to: "v20.1 Hotfixes plugin" by: Maruno "Tileset Rearranger" by: Maruno "Generation 8 Pack for Essentials v20.1" by: Battler Sprites: Gen 1-5 Pokemon Sprites - veekun Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project Overworld Sprites: Gen 6+ Berry Tree Overworlds - Anarlaurendil Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88 Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo Icon Sprites: Gen 1-6 Pokemon Icon Sprites - Alaguesia Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository Gen 8 Icon Sprites - Larry Turbo, Leparagon Cry Credits: Gen 1-6 Pokemon Cries - Rhyden Gen 7 Pokemon Cries - Marin, Rhyden Gen 8 Pokemon Cries - Zeak6464 Script Credits: Golisopod User, Luka S.J. Compilation of Resources: Golisopod User, UberDunsparce "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! [/SPOILER]
Pokémon World Summit Relic Castle Game Jam #8 Entry Team: TwentyExEx - Resource compilation, moveset creation, PBS changes kallisto - Scripting, eventing, mapping Horo - Overworld sprites for several trainers Nomi - Playtesting, feedback Download If there are any bugs you would like to report, please report them in the #bug-reports channel of the Discord server. Sequel/Expansion in development now! Hey, please check out the thread for the sequel and join the discord server above to keep up to date with development! Introduction Pokémon World Summit is a game inspired by the battle-focused gameplay of modes such as the Battle Frontier, as well as the Pokémon World Tournament. You play as a young, but fairly experienced Pokémon trainer who has been given the life-changing opportunity to compete against the world's finest trainers. Work your way up the ranks in the Pokémon World Summit and discover new ways to battle, all while fighting against familiar faces. Features Battle-Ready Pokémon: Pokémon can be obtained from vending machines, from trainers you've defeated, or even from questionable salesmen All Pokémon are set up with curated movesets from the moment you receive them Your Pokémon can be taught any of its learnable moves, including TM Moves, Tutor Moves, and even Egg Moves Super Train your Pokémon to instantly boost two stats of your choosing Natures and abilities (including hidden abilities) are easily changed to further optimize your Pokémon for your strategies Dynamic Difficulty: Opponent Pokémon's movesets, stats, held items, and even natures can change with different difficulty levels Freely change your difficulty to better improve your experience at any point of the game No penalties for loss: gain money with every battle, whether you win or lose Iconic Opponents: Over 100 renowned trainers to fight from all generations of Pokémon games in the Summit Challenge Custom teams hand-crafted for each Summit Challenge trainer Infinite trainer combinations in the Summit Arcade Online PVP: Fight against your friends with your team! Simply enter each other's Trainer ID to connect and play. [/COLOR] The server will be up 24/7. Both Singles and Doubles available. Find people to battle on our Discord Server. Discord Rich Presence: Discord Game Activity reflects your in-game actions Display your opponents in real-time Curated Soundtrack: Features music from the soundtrack of Pokémon Masters EX Optional download to replace the soundtrack with classic tracks from the original games Screenshots Credits Public Resources
 
Zorua Mystery Dungeon: Origins is a short mod of Pokémon Mystery Dungeon Origins, based on the PMD fan-comic Zorua Mystery Dungeon. Expected play-time is 30 minutes to 1 hour. The story takes place before the events of the comic. Melanie the Ditto and Lumiere the Smeargle are traveling to Pe'kemon city when they find themselves trapped in a small series of Mystery Dungeons. Melanie can copy any Pokémon she meets, while Lumiere can copy any moves they use. Mix and match their abilities to create Pokémon for your team, and overcome any obstacle you face! Download Link Screenshots Features: Engine: As a mod of PMDO, the engine is the same as listed on the post of said project. Controls: [Can be remapped] Credits:
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