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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
Created in Pokémon Essentials v18.1 (+MKXP) Plot It is by chance one day that you fall into the Honnis Underground, left to fend for yourself with only a single Pokéball. It is through a rather unusual series of events that you find yourself wrapped up in a conspiracy involving the beloved "Baker's Dozen"! Will you save the region from chaos? Will you uncover the secrets of the Honnis Region? Will you beat 8 gyms and the Pokémon League in the process? ...Probably. The Honnis Region The Honnis region is a sprawling and diverse land filled with countless different Pokémon and cities filled with all kinds of interesting people and places. Though it contains countless secrets of its own, its most interesting feature is undoubtedly the Honnis Underground, a vast network of cave systems containing hundreds of Pokémon that cannot be found anywhere else in the region. Pokémon within it are more active than their surface counterparts, and there are some individuals that have demonstrated unusual amounts of strength and aggression. It is said that the Pokémon within have the mysterious property of 'scaling' to the strength of your party! Features Treat Traits Special abilities granted upon consuming specific items, Traits come in a wide variety of effects that can be granted to any Pokémon! Grants varying stat boosts depending on a species' strength, allowing even weaker Pokémon to keep up with their evolved counterparts While a Pokémon possesses a Trait, it loses the ability to evolve via level-up, requiring it to be evolved through the party menu. Through the use of the EZ-Oven and some recipes, you can even craft your own Pokétreats at any time! New Forms and Evolutions The Honnis region contains an utterly massive amount of Pokémon, and depending on what part of the region you are in, some species will even take on entirely new forms. It appears that some Pokémon even possess entirely new evolutions. Yet what are the mysteries surrounding this mysterious 'Flux Stone'? New Moves and Abilities, and Rebalances Freeze has been changed to Frostbite, as seen in Legends Arceus Certain 'weaker' moves and abilities have had their effects strengthened in some form Many Pokémon have had their learnsets expanded, and certain species that lacked secondary or hidden abilities have now gained them There are also a variety of brand new moves, items, and abilities! Various QOL Touches NPCs that allow you to fast travel between previously visited towns and areas All trainer battles can be forfeited, rather than requiring a loss TMs can now be taught directly from the summary screen (and even in PC boxes) instead of requiring you to manually sift through your bag. Sun Dust and Moon Dust, held items that let you make time-based evolutions at any time Marks can also be acquired through defeating wild Pokémon instead of being limited to newly captured Pokémon HMs can now be used just by having them in your inventory IVs and EVs are visible on the summary screen Pokémon with hidden abilities have a 10% chance of appearing in the wild Egg Moves can now be taught at any Pokémon Center (costs Heart Scales) 'Shards', items that allow you to boost a Pokémon's IVs Happiness-based evolutions have a much more lenient threshold The PC-Link, a rechargeable machine that lets you heal and use the PC from anywhere. And Many More...! Including... 2v1 Boss Battles against particularly powerful Pokémon Two additional shiny variations for every Pokémon Secret Bases Over 250 obtainable TMs Multiple battle facilities Raid Dens A wide variety of sidequests with exclusive rewards and encounters Wild encounters have a 20% chance of starting as double battles when possible, you can capture Pokémon even with two opponents on the field Soft level caps that slow experience gain past a certain threshold, boosted with each badge Online Trading & Battling Team Mak Lead Dev, general stuff-doer Vendily Scripting AOZero2 Composing Playtesters TanookiPrick, Donut, Glacierfury, saltymuch.jpg, Doop, senok, DoopyAngel, Ashwell, Count Sushik, HauntedDitto, KennyCatches, Ayrei, Mashirosakura, Lunarus Note: The game has not been developed with Joiplay in mind, and is not currently compatible with the app. DOWNLOAD LINK v0.4.15 (Updated 09/11/25) https://www.mediafire.com/file/40p6bjx4ojj3pt7/Zirconium_v0.4.15.rar/file Mirror: https://drive.google.com/file/d/18Nyywp-NODAZObvXSN7LJXMBFhuYloNL/view?usp=sharing Contains 3 gyms; 8-10 hours of main story content discounting side content Patch (v0.4.15) Install by unzipping the file and combining the 'Data' folder within with the root game folder. https://www.mediafire.com/file/anpypscdpqsc7am/Patch_v1.0.15.rar/file Changelog v0.4.15 Added two additional ingredient options to every café Nerfed the encounter rates in various areas across the game Fixed sidequest event triggering if you lost to Tyson in Ambell City Fixed issue where TMs did not work on the regional eeveelutions Fixed softlock that would occur when accepting the “A Special Specimen” quest from a certain direction v0.4.14 Fixed crash that would occur when picking up a Poison Barb during an expedition Added frequent checks to badge variable to prevent sidequest-related crashes v0.4.13.1 Fixed issue with shuffled Pokémon form data v0.4.13 Fixed pseudo-softlock on Route 7 Fixed issue where Route 8 could not be accessed prior to completing the Gym 3 plot. Fixed issue where using the Palette Cleanser would cause Pokémon to end up with 0 HP. Fixed issue where Basculegion/G!Yamask evolution method wasn’t correctly triggering Known issues DOCUMENTATION PokéTreats & Recipes New/Changed Battle Mechanics Pokémon Stats & Abilities New Moves and Abilities Pokémon Location Data TM Locations Credits https://pastebin.com/k6mMZ7iD
 
🇬🇧Pokémon Plasma🇬🇧 Welcome to the radiant region of Luminaria, an island where nature’s laws are enforced by the powerful Plasma Police. In this dynamic world, you will step into the shoes of a young, newly graduated trainer, embarking on a journey through the region’s gyms. Along the way, you’ll encounter loyal friends, fierce rivals, and face countless challenges as you strive to become the ultimate Pokémon Master. Classic Pokémon mechanics with exciting new additions. New features: Capture criminals, join intense raids, and more. Explore the unique region of Luminaria, an island bathed in light with a strong ecological political system. A fully developed crafting system to create and customize items. Numerous captivating side quests to further immerse you in the adventure. Never lose your way with the adventure guide that ensures you stay on track. An enhanced Shiny system for even more thrilling encounters. Dynamic and colorful battles with varied and strategic trainers. A more comprehensive career path: become a Trainer, a Gym Leader, or even the Champion of the Pokémon League. Exclusive mini-games to add variety to your experience. Capture and train all Pokémon from Generation 1 to 9, with DLCs adding even more content. A challenging post-game designed for those seeking ultimate trials, with demanding quests and strategic battles to push your skills to the limit. Prepare for an unprecedented adventure in Pokémon Plasma, where strategy, discovery, and passion come together to offer the ultimate Pokémon experience. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 🇫🇷Pokémon Plasma 🇫🇷 Bienvenue dans la région lumineuse de Luminaria, une île où les lois de la nature sont strictement encadrées par les forces de la police Plasma. Dans ce monde dynamique, vous incarnez un jeune dresseur ou une jeune dresseuse fraîchement diplômé(e), prêt(e) à parcourir les arènes de la région. En route vers le titre de Maître Pokémon, vous rencontrerez des amis loyaux, des rivaux redoutables, et de nombreux défis qui mettront à l’épreuve votre détermination. Les mécaniques classiques des jeux Pokémon, enrichies par des nouveautés. Nouvelles fonctionnalités : Capturez des criminels, participez à des raids intenses, et bien plus encore. Découvrez une région unique, Luminaria, une île baignée de lumière avec un système politique écologique fort. Un système de craft complet pour personnaliser vos objets et outils. De nombreuses quêtes annexes captivantes pour approfondir l'exploration et enrichir votre aventure. Ne vous perdez jamais grâce à un guide d’aventure pratique et intuitif. Un système de Shiny amélioré pour des rencontres encore plus excitantes. Des combats dynamiques et colorés, avec des dresseurs variés et stratégiques. Une carrière Pokémon plus riche que jamais : devenez Dresseur, Champion, ou même Maître de la Ligue. Mini-jeux exclusifs pour diversifier votre expérience. Capturez et entraînez tous les Pokémon des générations 1 à 9, avec l’ajout des DLC pour encore plus de contenu. Un post-game conçu pour les joueurs en quête de défis ultimes, avec des quêtes exigeantes et de nouveaux combats stratégiques pour tester vos compétences au maximum. Préparez-vous à vivre une aventure inédite et pleine de rebondissements dans Pokémon Plasma, où stratégie, découverte et passion se rejoignent pour vous offrir l'expérience Pokémon ultime.
 
Quick Overview: Emerald Azure is a rom hack for Pokémon Emerald. Emerald Azure brings an entirely new story for you to enjoy. There are new locations, NPCs, and gyms. Emerald Azure is also difficulty-focused. The Rom Hack uses the Radical Red dex as a base (all stat changes, abilities, movepools, etc, from the Radical Red dex are present here). The Rom Hack also currently contains 116 variant forms (counting all evolutions), 9 new Eeveelutions, 26 new Mega Evolutions, along with a plethora of custom signature moves for the new variants. You can find more information further down. The download link can also be found below. Last Update: 3/8/26 (View the changelog for details. The Download links have been updated.) Story Overview All Features: - New Story (Currently up to Gym 6) [Littleroot, Rustboro, Woody Woods, South Dewford, Dewford, Slateport City gyms] (The story ends after the Aqua grunt fights in Slateport for now) New Gyms & New Locations Difficulty (Like Radical Red) Unique Enemy AI Quests Minigames Field Effects (The AI is expanded upon Emerald Expansion. The AI can think a few turns in advance to create a tactical line. If there is a combo of moves that can defeat your mon in 2-3 turns, the enemy AI will see that line and will try to get to that state.) Level Cap Progression 116 Variant Pokémon Forms 9 Eeveelutions 26 New Mega Evolutions Radical Red Dex as a base (Buffs & changes) Gen 1-9 New Signature Moves New Signature Abilities for variant form Pokémon Overworld Static Encounters Optional Bosses (with rewards) [Some of them are tricky to find!] EV / IV Allocation from anywhere! Infinite Candy to get your Pokémon to the level cap! Emerald Expansion features (following pokemon, sleep clause, type icons, move effectiveness, etc) And so much more! Discord: https://discord.gg/NfBcTjQFGD Updates and feature previews will be announced on Discord before any updates are posted here. Discord is the main source for information on the rom-hack's development. You can also make suggestions there or help test upcoming updates. Screenshots: Help Wanted: Difficulty Disclaimer: Nuzlocking: Download: The Romhack is tested using MGBA, Afterplay (Web Based), GoGBA (Mobile), and SkyEmu (Web Based) emulators. The clean rom needed is a US/Europe copy of Pokemon Emerald. If you are not sure how this process works, we can guide you through it in our Discord. Changelog: Credits: If you make a video (or stream) that contains gameplay of this rom-hack, please share it with me! I would love to watch! ♥
 
Hey folks! It's me again. For some time now, I've been wondering how to compile a game made in Unity for the original Nintendo Wii, since it was supported up to Unity 4.2 in 2012. And after several weeks, I've finally done it, which is why I'm bringing you the first fangame ever created entirely with Unity Engine (3.5.6f4 in this case) for Nintendo Wii: Pokémon Paceful Fishing Wii! Story and Features: Pokémon Peaceful Fishing Wii is a game inspired by one of the prototypes leaked in the TeraLeak. You simply have 30 seconds to catch as many Magikarp as you can by pressing (A) on the Wii Remote or shaking it as if it were a fishing rod. If we beat our score, it will be saved in the console data and displayed in the menu. You can go back to the main menu pressing (1) button. This is a small minigame that opens the door for making Wii games within Unity with audio, 3D meshes, shaders, resources loading... Screenshots: Wanna see a video in action? Here you are, working on Dolphin Emulator (for retail you need to use GX USB Loader or similar in a hacked Wii): Download: Zelda Credits: Game Freak, The Pokémon Company, and Creatures Inc. for Magikarp 3D model and Fishing Rally OST and the mini-game idea. Digi-Space Productions for all the initial help in getting a Unity game to run on Nintendo Wii. Wowjinxy for all the help in reverse engineering to see how to compile directly from Unity Engine 3.5.6f4 to Nintendo Wii without the original playback engine, in addition to all the support. ChainSwordCS: The remake of the Fishing Rally music.
 
Finally, it's here! After a brief delay, the game has finally been released in its Beta version. The gameplay goes up to the first Gym (Brock) and a little beyond. It features 6 missions (all main) and the crafting system. Improved Shiny odds and guaranteed shiny Pokémon with 3 perfect IVs (31) and the others with at least 25. Save your Poké Balls and get ready to grind! Download March, 27, 2026 Fully playable on JoyPlay and Windows. (Please, give your feedbacks) Relive Kanto Like Never Before Pokémon Blue Adventures is a blend of the Pokémon Adventures manga (Volumes 1–3) and the classic Pokémon FireRed and LeafGreen experience—turning Blue’s story into a fully playable manga journey. Explore a Kanto faithfully recreated from the manga, now darker, more strategic, and immersive, where progression requires investigation, planning, and thoughtful decisions. With higher difficulty, level caps, quests, and a crafting system, every step forward has to be earned. Classic at its core, modern in its mechanics, and faithful to the original work, this project is made for players who grew up with Pokémon—and for anyone who always wanted to experience Kanto in a more intense way. Built on the FireRed/LeafGreen foundation and expanded with mechanics from later generations, this is a tribute to 30 years of Pokémon. A look at the Pokémon Adventures manga like never before—a journey of strategy, survival, and legacy. The Definitive Kanto Experience Forget the simple, colorful journey you remember. In Pokémon Blue Adventures, the story follows the steps of the calculating and relentless rival Blue Oak. The game embraces the more mature tone of the manga, where Team Rocket is a real threat and the world itself can be unforgiving. You can also choose to play as Daisy Oak, Professor Oak’s granddaughter. This choice is mostly visual, but attentive players may notice a few small differences along the journey. Gameplay & Survival To survive in this version of Kanto, strength alone won’t be enough: Scarcity and Crafting Basic items are expensive and rare in Poké Marts. Use the crafting system to create supplies and manage your resources carefully. Tactical Difficulty (Hard) With a strict level cap and improved AI, every Gym and Boss battle becomes a real challenge. Expect Raid Battles and major encounters that demand team synergy. A Living World Explore reworked classic maps featuring overworld wild Pokémon and a follower system, bringing more immersion to your adventure. Investigation and Quests Main and side quests guide you through the dense manga storyline, rewarding exploration and attention to detail. The Best of Two Worlds Retro Base, Modern Engine Classic FRLG-style visuals enhanced by more than 20 plugins and quality-of-life improvements, including Pokémon and mechanics up to Generation 9. Manga-Inspired Tone Dialogue and situations inspired by Pokémon Adventures, focusing on investigation, consequences, and a more grounded Pokémon world. 📅 BETA RELEASE DATE: March, 03, 2026 Celebrate 30 years of Pokémon by experiencing Kanto through the eyes of its most beloved rival. Note: The game will be available in Brazilian Portuguese (PT-BR). Developed by: Koj
 
What would a Pokémon Legends: Silvally look like? This is Pokémon Unity, a fangame that expands on the existing lore about Type: Null, Silvally, and the Beast Killer Project. Explore a region called Soltra, a region nearby Alola, and learn about the consequences of the creation of the three Type: Null... one freed, one stolen, and one escaped... Trailer: Overview: Welcome to the Soltra region! A mysterious region where no dual-typed Pokémon have ever been found. Recently, a new organization has appeared causing problems across the Soltra region. They call themselves Team Unity, but very little is known about this organization. What's their motive? What even is Unity? What secrets does this region hold? In this heavily story-based Pokémon fangame using Pokémon Essentials v20.1 and RPG Maker XP, venture through the Soltra region to uncover the secrets behind the absence of dual-type Pokémon and find the truth about what exactly is Unity. Screenshots: Features: an intricate story that enhances and expands on existing lore completely custom battle UI and new battle mechanics (which you can encounter in Chapter 6!) obtainable Pokémon from Gens 1-9, including new Soltran regional variants significant difficulty increase - level caps and limited available held items Legends: Z-A megas and Gigantamax Pokemon reworked as Mega Evolutions many, many QOL changes, such as a speed up button and EVs/IVs in summary page 6 gym badges (with plans of up to 12 to be released!) amazing soundtrack including many tracks from main series and spin-off Pokémon games and so much more to discover DOWNLOAD Mirror Join the discord to check if you are on the latest patch! NOTE: If you have any previous save file, it will break. You can either delete all previous saves, or create a new one (multiple save files are supported). If you have any questions, ask in the Discord. DISCORD Credits:
 
Created in Pokémon Essentials v20.1 This has been an on-and-off passion project for over 15 years (wild, I know 😅). The beta 3.3 currently includes 3 full regions - Johto, Kanto, and the Orange Islands - with Gyms and main story progression already in place. Plot Pokémon Silver Chronicles is a re-imagined version of Pokémon Silver (and Soul Silver) games, expanded into a much larger, more connected Pokémon world, with new narrative arcs, long-term progression, and a more grounded take on legendary Pokémon. What if Pokémon Silver didn't end in Johto, and you were able to keep going with the game a bit more? This game aims to provide you with that experience! You still play as Ethan (or Kris), a 14-year-old kid from New Bark Town, starting your journey by receiving your first Pokémon from Professor Elm. As in the original games, you can choose between Totodile, Cyndaquil, or Chikorita. From there, the adventure slowly expands far beyond the standard Gym challenge. Your journey begins in Johto, where you’ll face the eight Gym Leaders, fight against Team Rocket, and challenge the Elite Four. Johto is very similar to the original game, so expect this part to really look like a remake. Things start to change after you beat the Elite Four, as now you can take part in a major global event called the Pokémon World Cup, a tournament that happens only once every four years. So winning the Elite Four is not the end of the game, but the beginning of a much larger journey. After Johto, you move on to Kanto, where you can earn eight more Gym Badges while uncovering a darker storyline. The Pokémon Association, once seen as a symbol of order, is now being run by corrupt figures, and you need to help restore order in Kanto. The story continues into the Orange Islands, where you can collect four additional badges and eventually challenge the Supreme Gym Leader, Drake. The adventure doesn’t stop there. Hoenn will be your final destination, where you’ll face eight more Gym Leaders and participate in the Pokémon World Cup one last time, now older, stronger, and far more experienced than when you first started your journey. One of the core ideas behind Pokémon Silver Chronicles is to make the world feel a bit more realistic and grounded. The game spans roughly five in-game years, allowing your character to grow from a teenager into a young adult. Legendary Pokémon exist, including Mew, Mewtwo, Lugia, and many others, but they are not handed out easily. I wanted to avoid the idea of a young trainer casually owning many legendary Pokémon, so encounters with them are rare, meaningful, and tied to the world and its story. Even after finishing the main storyline, the game is designed to never truly be “over”. There’s always something to train for, explore, or discover. Pokémon Silver Chronicles is my love letter to the Pokémon franchise and fans open to the idea of growing alongside their Pokémon. I’m excited to finally start sharing it with the community, and I’d love to hear any feedback or thoughts you might have. Downloads Beta 3.3.7 The beta 3.3 currently includes 3 full regions - Johto, Kanto, and the Orange Islands - with Gyms and main story progression already in place. Most side-missions are still missing and will be added later, after I gather more feedback from the community, fix more bugs, and finish the Hoenn main storyline. Join our Discord to get the latest news, report bugs, and share suggestions: https://discord.gg/ZYFeFgReWw
 
Welcome to Verdan Academy, a prestigious institution nestled deep within the Aldana region, where tradition, ambition, and mystery collide. You’re one of the few students selected to join this year’s class, each member assigned to a dorm that shapes their path. Fate places you in Fennel Wing, the underdog dorm known more for misfits than prodigies. But as you'll soon discover, this year will be anything but ordinary. Meet unforgettable classmates, build friendships, rivalries, and uncover strange rumors surrounding ancient ruins hidden throughout the campus grounds. With exploration programs reinstated after a mysterious suspension, something long buried begins to stir once more. What secrets lie beneath the surface of Aldana? And why does it feel like you're being watched? Your journey at Verdan Academy is about to begin. ...but not every lesson comes from a textbook. (Some features are still a WIP) School Life Simulation You live the life of a student at Verdan Academy, forming relationships, attending events, and exploring the world beyond campus. Interactions with other students (like Lara, Rei, Nina) affect story direction through an affinity system. Narrative-Driven Progression A branching storyline filled with secrets, ancient ruins, tension between factions, and moral choices. Dialogue and event outcomes can change based on earlier choices, making the story reactive and immersive. Enhanced Battle System Battles are visually impressive thanks to Elite Battle: DX, with animated intros, battle UI upgrades. Exploration & Side Quests Explore areas like the Whispering Ruins, Glintgrove Way, and Mantia Island, each with its own story hooks and encounter tables. Side quests flesh out characters and the world, including ruin investigations and hidden truths about Pokémon and the factions. Relationship & Reputation System Helping or ignoring characters affects your affinity with them, influencing both story and dialogue in subtle and meaningful ways. This project was originally created for the InsertName Game Jam of 2025. Thank you to all the coordinators and players who made the event possible!
 
DEVELOPED BY: BIGFriv - Mapper/Eventer/Writer Aboodie - Pixel Art The Story: It's your 18th birthday, and you finally have the chance to search for your mother, who's been missing for as long as you can remember. Taking the League Challenge is nothing but an excuse to explore more locations and search far and wide. But you soon find out there are bigger problems starting to ravage the region. You begin to learn of the origin of the Canòrr region as it's known today and the history of its current King and Queen. As the hidden secrets become divulged, the dots to your missing mother connect more and more. A prophecy older than time, ancient inscriptions, a mysterious royal plot, divination, and magic new and old all collide in a clash that shakes everything you have ever known. Features: Gen 1-9 Field Effects, Terrain Overlays and Field Objects Regional Pokémon New Items galore (there's gonna be a lot and I mean a lot) Cybernetic Pokemon & Runic Pokémon Level Caps & Updated Exp Formula EV Slider Balance Changes (to Pokémon; Moves; Abilities & Items) DOWNLOAD: Full v1.1.1 Download Here (MEGA) Patch v1.1.1 Download Here (MEGA) Canorr Region : In-Depth info: Regional Forms: Credits: Discord | Twitter
 
Pokémon Shifting Skies Overview one world, four seasons You play as Geoffrey, a devoted father living in the peaceful village of Evergreen Hollow. After a fateful encounter between your Castform and a furious mother Ursaring, you’re enlisted by two of the village's scientists to test the capabilities of a revolutionary new invention of theirs : the ChronoBarometer. But the deeper you investigate, the clearer it becomes that Evergreen Hollow and its surroundings aren't as tranquil as they first seem. Ancient forces are stirring, secrets are unraveling, and the skies themselves may not remain peaceful forever... Can Geoffrey protect his home and family while navigating the dangers he never asked for? Screenshots Features Length : Approximately 4 hours to complete the main story, 100%ing may take longer! Seasonal Exploration : Experience Evergreen Hollow and its surroundings across all four seasons. Every map has unique elements each with different interaction options depending on the current season. Seasonal Variance : Every Pokémon has their own preferred season, within which you may find they excel in battle more than usual. Achievement System : Unlock up to 48 achievements, gaining points allowing you to unlock 48 unique skills to give your battles new and exciting strategic options. No Traditional Exp : Progress your Pokémon with skill mastery and clever play, not traditional levelling. Tutoring System : On capturing a new Pokémon, every move they know can be taught to your other team members, making every capture valuable for building your strength! Wild Pokémon Scouting : Observe wild Pokémon to learn their nature and moves before deciding whether capturing is worth your time. Fast Forward : Just press Q! Team @Geoswag : Mapping, Eventing, Spriting, Writing, 1% of the Scripting @Altarax : 99% of the Scripting, Eventing, Playtesting Developer notes My first ever game with an actual public release version! Quite happy with how the final game has turned out but there were multiple points of scaling back scope and adjusting the story during development. Having worked together multiple times before we knew we'd be able to get something good out before the deadline but having never been Lead Developer myself before I now understand the pain a bit better! Hopefully people enjoy the exploration aspect without it feeling quite as open as our previous project, Pokémon Peppermint. I'm particularly happy with how the cutscenes came out, so I'm looking forward to hearing people's thoughts on those! Downloads Game download link Resource pack (free-to-use graphics for other devs) How the mechanics work (major spoilers) Credits
 
Garry vs The Sun is a fun and short third-person adventure about going out of your comfort zone, inspired by games like A Short Hike and Lil Gator Game. by Brawligator and PikachuMazzinga. (made using Unity 6) 🔹🔹🔹 Disclaimers 1. This is a 3D Unity game, and as such it requires more computing power than your usual RPG Maker game. You will probably not be able to run this properly on a system without any kind of GPU. However, it should be light enough that any GPU whatsoever should be able to handle it. 2. The game is short and sweet, it should take about 20-30 minutes from start to finish. It however does not feature any kind of save system, so you will have to play it in one sitting! 🔹🔹🔹 Game Overview On a long, torrid summer day, the snow hare Garry feels like he's going to melt, when his cousin Darry proposes him to head out to the nearby Copper Canyon to get a breath of fresh air. Copper Canyon is rumored to be home to a Genie that can make your wishes come true! Help Garry fend off the heat, have fun at the canyon and ask the Genie to make it snow! 🔹🔹🔹 Downloads Game Download (v0.1.0) : >>Windows Download<< >>MacOS Download<< >>Linux Download<< Resource Pack (v0.1.0) : Resource Thread 🔹🔹🔹 Game Features Stay in the shade to not melt away! Play 3 different mini-games to collect more 🔹ice in order to resist longer under the heat! Make new friends in the canyon and scale the spire to meet the Genie! Maybe find some cool hats to wear...? If you find any bugs let us know here on the forum. 🔹🔹🔹 Credits Main Team Brawligator (main dev / project lead / everything) PikachuMazzinga (ideas guy / voice actor / playtester) Resources used A bunch of assets by Kenney Propeller hat by jeremy [CC-BY] Fan by J-Toastie [CC-BY] Low-Poly Ice Cream by ohad.zak05 [CC-A] 🔹🔹🔹
 
⭐️Pokémon - The Soul of Hope (Development in process)⭐️ Current version being developed in Pokémon Essentials v17.2 🌘Summary🌘 🔹 After defeating the seven national leagues, our protagonist returns to their region, Gezulen, to tie some loose ends from their past, but maybe these knots will be harder to tie than expected. Our companion and guide, Aesten, will help us travel the deeply dangerous and mysterious region filled with ruins of a past reminiscent of a lost, bright future caused by some shady figures that lurk in the cold. The west that used to be prosper with people, the east, forbidden to any civilian for the dangers of the wildness, the many dungeons created by the hand of a mystifying entity, wickedness from the past, present and threats to the future will show up to torment Gezulen and to test if we lose our hope but the allies and friends we get in our journey will be there for us. ⚠️⚠️⚠️The game is currently in Spanish, a full english translation is being worked on, right now the game has a partial translation but the full translation won't be ready until the Third Arc is ready!⚠️⚠️⚠️ 🌘Features🌘 🔹 A very, very long game that offers 40 hour of gameplay, but with so much sideplay that can rack up literally hundred of hours of game. Three arcs of story (the Third Arc is currently in development, right now it's at its first half) and a lot of side gameplay. More than 1200 Pokédex Entries that can be obtained by many ways, most of them as live Pokédex catches. A medium difficulty but many challenge modes that can be accessed in the story, specially via Death Medals, challenges to flex your level and add new mechanics to your playthrough. Extremely high amount of new features, enough to give you go overwhelmed in your first time, but you will get used to it, listing some of them: Geneboosts: A small special adaption that a Pokémon may have, working as a special little extra ability. Alternative Shinies: Some Pokémon have new alternative shiny forms, being Alter, White and Red and Luster Shiny. Rarities: Bronze, Silver, Gold and a secret rarity that boosts a Pokémon's base stats, but mind its charge! Atypicalities: Some Pokémon may surprise you by having strange moves or abilities that they shouldn't have or learn, or even have completely new, buffed forms. Virtues: Small hold items that have their own special slot fo te used. Deep battle loot system: Gezulen has little population, so you will need to find your resources elsewhere, so a helping hand will help you with it. Mythical Masterships: Strenghten your Pokémon, as you will need it. A lot of nice soundtrack to play along the battles and dungeons, beware the copyright. High quantities of new moves and abilities, new regional forms, new mega evolutions, rework of some mechanics like the Dynamax into the Max Energy item, 500 TMs and much, much more! ⭐️Just talking about the game features wouldn't do it justice, see them for yourself!⭐️ 🌘Screenshots🌘 🔹 ⭐️Credits (Pastebin)⭐️ 🔹 🌘Download Links🌘 ➡️Mega link ➡️Drive link 🔹 ⭐️Other links⭐️ Official Twitter/X page Official Discord (specially useful for quick help)
 
🌟Hey Trainers! 🌟 This is Aeon961, and today I'm sharing my Pokémon GBA ROM hack, Pokémon Xenon. 🌌🎉 [ Hack made from: "1636 - Pokemon Fire Red (U)(Squirrels)" ] ______________ Screenshots ______________ ________________________________ Story (Spoilers) ________________________________ __________________ Features __________________ New Region [ Liyue ] Mega Evo, Z Moves, Dynamax [ Planned. not Included in Tech Demo ] DexNav Gen 1 to 8 Pokémons Soaring and Diving [ Planned. not Included in Tech Demo ] Proper Battle AI HUBOL as the game engine Side Quests Day and Night System More will be added in the full release. New currency [ Poke coin : You'll earn 2 Poké Coins after defeating a normal Trainer, and 5 Poké Coins after defeating a Local Legend. Domains and events can give more than 10 Poké Coins. ] Cooking system __________________________ Known Bugs __________________________ Some minor palette bugs are present in the Town Map Pokémon detection in the Pokédex is currently unavailable [This feature will be added soon!] Rare Bug Notice: Sometimes the bag can't be opened during a wild battle. We only encountered this once while testing. To be safe, save your game before entering Xyphos Town. After that, you can play normally. _________________ Credits! _________________ Sprites ---> Veterans, Sapphirewave, Anarlaurendil, Wergan [ Members of X team ] Tilesets ---> Zeo254, ChaoticCherryCake, Magiscarf, princessphoenix, WesleyFG, KingTapir, aveontrainer, tarei-laokia, Anarlaurendil C Injection ---> Shiny Miner [ Nuzlock Mode Thank you so much [: ] ansh746 [ Start Menu and Some modifications Tnx man [: ] Patches ---> Verloren 5 [ Trainer Card Patch ] LibertyTwins [ Battle background, Hp Bar, Bw Menu, TM Menu ] Beta Testers ---> Omile961 [ Member of HunterVerse ] and me Aeon961. _________________________ Community _________________________ YouTube Discord Twitter ______________________ Download ______________________ MediaFire Google Drive Mega
 
PKMN: THE CANINE ISLANDS THE CANINE ISLANDS is a remote chain of sparsely populated islands where humans try to live in harmony with wild Pokemon. Catching wild pokemon is forbidden, and pokeballs are not for sale. Engage with tight challenges and conquer the ISLAND MASTERS through gifts, eggs, and maybe even a game corner. Features the BATTLE BASE, a Battle-Factory-Esque challenge where you will construct a team out of pre-prepared pokemon, fight through an onslaught of elite trainers, and even get to keep one of your draft pokemon to add to your party permanently! PROF. TITUS, your father, is a champion DOG POKEMON breeder, who sets you up for success with your choice of SNUBBUL, HOUNDOUR, & ELECTRIKE for a starter. But that won't be the only time you're faced with a decision in your drafting, since many other characters along the way will offer you their own choice-of-three according to their own specialties! Thwart TEAM MEOW, a "criminal" organization who stand in defiance of the islands' culture, and are out to hunt and catch as many wild pokemon as they can get their paws on. Become a giant kaiju and stomp around a city! Solve the mystery of the WING MONKS and the mysterious masked figure haunting their monastery. Find out who is waiting for you at the ST. LOUISE LIGHTHOUSE, the champion you never got to know. Lovingly made in complete accuracy to the GBC palette and Gen 2's artstyle, featuring many handmade locales, unique trainer sprites, and some heavy-metal chiptunes that you never thought a gameboy was capable of. Dive in, and tell me what you think! Game Screenshots Made Using GSC ESSENTIALS 1.3.2 Team Download Link Resource Pack available soon! Credits MUSIC: VS. CHAMPION THEME: "VS THE CHAOS BOMBER" - BOMBERMAN QUEST (GBC) RIVAL THEME: "???" - GREMLINS 2 (GBC) GYM THEME: "BGM 09" - Tony Hawk GBC (GBC) ALL OTHER MUSIC COURTESY OF EEFFERZ, OSHAWOTT64, OR GAME FREAK
 
Art by @Cheesu Game description This game is made with RPG Maker XP and is based off of Pokémon Mystery Dungeon Story Somewhere in the Pokémon world exists a disaster prone land called the Tempest Continent. Natural disasters were a common phenomenon in the region's past, but recently, the dangers became worse for reasons unknown. A young Absol named Midnight sees his power as well as his nomadic lifestyle as burdens. One day, a storm separated him and his parents as they were traveling, leaving Midnight to survive on his own. Along his journey, he meets numerous pokemon who aid him. Will he be able to reunite with his parents and solve the mystery of these ongoing disasters? Features *Dungeons with gimmicks *Challenging battles *An engaging story with great characters Screenshots Fixed Bugs/Changes Has 30 chapters To start new content go inside the Command Room Credits Assets Rejuvenation Team and Reborn Team Music Zame, Vetrom, and TheGuitarHero Pokémon Essentials "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Plugins Delta Speed Up: Marin (og speed up script), Phantombass (19.1 version), Mashirosakura, Golisopod User, D0vid (v21.1 version), Manurocker95(bug fixes) Discord https://discord.gg/m45N2ENtgp
 
Welcome to the kingdom of Keltios! I have the honor to present my fangame project: Pokémon Sacred Phoenix. Born on June 23, 2018, here it is officially presented in the community! Currently developed on a heavily modded version 24 of PSDK, this ambitious project aims to bring audacity and originality both in terms of the scenario and Pokémon gameplay while retaining the very essence of this famous license. In the long term, it is on the open-source Godot engine that I want to develop on, because it is the only way to make a fangame worthy of my ambitions. In the spirit of the Relic Castle's game jams, this project that will be free of public use in order to allow everyone to benefit from it, but also to be able to make a contribution to the edifice. When a Legend falls into one of the eternal human conflicts, the Mythical King will lose his Guardian and will no longer be worthy of Arceus' Throne. From this fall will be reborn the curse of the Sovereign of Kalos. Then utter Shadow will plunge the Divine Pokémon into a tormented sleep, subjecting it to dark servitude. From this Shadow that puts many Pokémons' souls to sleep, the Rebirth will shine with the Rainbow Bird. Blessed by the flames of the Sacred Fire and the unconditional Love of the Phoenix Prophet, the Pokémons of Light will restore the balance of the Legendaries ... For from the Shadow type is born the Light, the balance of the world will never be broken. Pokémon Sacred Phoenix is a fan-game that will introduce you to the kingdom of Keltios, a medieval-fantasy world blessed by the Legendaries. Loving myths and legends, it is therefore only natural that I transcribe these passions through my creation. This will involve a unique project on many points, originalities that will make the strength of this project: On Giratina's sphere (the plot): What would a world be without adventures? A medieval-fantasy world is full of mages, prophecies, court intrigues, quests, enemies, battles, deaths, hope and heroes. Through a scenario that skillfully mixes Celtic inspiration and the richness of the official Pokémon Lore, you will live the Phoenix Prophecy and will be led to discover the origin of a mysterious evil (the Shadow type) corrupting the heart of some pocket monsters. On Palkia's sphere (the space): Keltios, a frontier nation of ancient Kalos, will be a brand-new land to explore. At the height of its glory, this historically rich kingdom remains twice the size of a traditional Pokémon region. On Dialga's sphere (the time): A very rare originality, the quest of the Sacred Phoenix will go far into the past: 500 years after the Kalosian reign of AZ, or 2500 years before the contemporary events of the Pokéworld. This implies the absence of almost all technologies. Forget about glass buildings, motor vehicles, computers, Pokémon Centers and modern medicines! It is an opportunity to discover new landscapes (tilesets) and a different philosophy of life, especially magic which is very prominent. It is thanks to it that the forging of Apricorns into Pokéballs was already known and mastered in Keltios. And to make sure you don't feel out of place, you will have the opportunity to "Gotta Catch 'Em All" and to collect dozens of pocket monsters thanks to a mage's privilege that you will inherit very quickly. Yes, an enchanted grimoire will act as a Pokédex! On Arceus' sphere (the physical laws): As magic replaces technology, the inhabitants have learned to live in symbiosis with nature and the "magical creatures" that populate it. You will learn for example that Pokémons recover their energy by camping or resting in an inn (or by praying at an altar), but also that battles can be deadly to your fellow travelers in case of a blow that is too powerful (feature that can be set in the options: disabled, realistic or Nuzlocke). Because yes, in Keltios, the carnal envelope of a Pokémon remains mortal and many trainers have shed tears as a consequence! Generally speaking, the Pokémon gameplay will be revisited in order to get closer to a classic fantasy RPG while keeping the essence of the license. The Sacred Phoenix Quest (and its secondary objectives) will lead you to visit all 22 kelt towns, but also potentially some of the 12 known cities beyond the borders. After an introduction on Phoenix Hill, where your starter will be given to you, your story will start in the peaceful province of Alienor in the west of Keltios, to the battlefields near the Distortion Massif, and to the dream of every trainer: the Mt. Asgard, where the Colosseum of Arceus, the headquarters of the Pokémon League of Keltios, is built. The map is designed to offer you a semi-liberty inspired by open worlds while guiding you a minimum to avoid finding yourself in an off-level zone. In keeping with the Pokémon tradition, most of the cities are themed around the Celtic tree. The geography will also make nods to ancient legends such as those of Avalon or Broceliande. – A mature scenario rich in myths and legends, and where the Legendaries are honored as gods. – Three Dragon Starters: Dratini, Bagon and Gible. All three final forms have their Mega-Evolution. – Unique tilesets for a medieval-fantasy atmosphere – Mapping using the terraforming technique: all Keltios maps have a realistic relief and are perfectly joined. This provides an organic environment and a semi-open world that will allow soaring in the sky between all areas. – An orchestral soundtrack by Pipevanes and Braxton Burks! – 3 rivals – 10 Augurs (replacing Gym Leaders), 2 of which are optional. Each will give a Talisman, equivalent to a badge. – Two sects that will act as Teams: the Cult of Darkrai and the Cult of Giratina. – Fully customizable difficulty, from Assist Mode to Giratina's Hell (hardcore Nuzlocke). – You can forfeit to most trainers and thus decline the battle (but it will be perceived as a dishonor by your party). It is also possible to explore Keltios without battle-capable Pokémon, but be careful not to make unfortunate encounters! – A Game Over is present and can be triggered in three ways: being defeated by a hostile enemy (death match), being killed by one of your own Pokémon or having all your creatures die (with an optional Black Out Clause). – Follow Me: you first Pokémon walks by your side. This can be toggled by [Ctrl] key and has implications on the gameplay. – Presence of holy and cursed places. This impacts your magic and the behavior of your Pokémons. – Shiny encounter chance increased to 1/1074. Shinies have better IVs. – Alpha and Noble Pokémons ! They have a greater chance of being shiny because of their perfect IVs (1/266 and 1/64 chances respectively). – Speed-up button ([F5] key). – An internal clock for the game with its own calendar and season management. – Harvest of Keltios: many wild plants can be harvested in the lands of Keltios and require no maintenance. Their productivity depends on the season, but the Floral Gift (a passive ability possessed by fully evolved Grass Pokémons) can speed up an almost ready harvest. – New potions and healing items adapted to the old era of Keltios. – A mining system allows you to collect the raw materials needed for crafting, including the creation of Pokéballs. – Field Effects: Like Pokémon Reborn, battlefields will have a very significant influence on the power of attacks and will combine with weather and auras. The number of weathers will also be extended. – Caught Overhaul: The capture mechanics have been revisited. A Pokémon that is not weakened or of too high level can deflect balls. Conversely, weakening them will significantly increase your chances of capture! At the same time, the Apricorns-based Pokéballs – the only ones present in Keltios – are rebalanced and offered in three levels of quality. Thus, each one of them will have its utility. – Death Overhaul: The death of Pokémon will be a reality in Keltios: you will be able to lose your magical creatures if they are hit too hard. This can be set in the options (disabled / realistic / Nuzlocke mode). A reincarnation system is present and allows you to get some ghost Pokémons! – Overkill mechanism: Grants a XP boost in case of a powerful fatal blow, but beware not to bloodshed too often. – Loyalty Overhaul: Many parameters influence the feelings of your Pokémons. Gain their trust by giving them food or massaging them. Their level of friendship will have a real influence on battles and will determine how loyal they are to you. You can also instill fear in them to gain respect. – XP Overhaul: Depending on the importance of the fights, the experience gain will be more or less important. At the same time, an original soft level cap greatly accelerates the experience gained if your Pokémon is underlevel and reduces it by half if your Pokémon is too high level. The overlevel also reduces the dread felt by your magical creature, which will impact the obedience they have for you. This effect can be compensated with high friendship. – Pokémons can evolve mid-battle and trade evolutions are replaced by alternatives ones. – A Keltios Pokédex made up of around 500 creatures, of which 15% are Fakemons and regional variants (known as "ancient" forms). New Mega-Evolutions are also present! – Two new types: Shadow and Light. It will be possible to grant one of these two types to your Pokémon through a ritual. – A rebalanced type chart! – Status moves are divided into three sub-categories: buff, debuff, and terrain. – Effectiveness Overhaul: Chances of hitting with a debuff move are influenced by type affinity. Affinity also influences the chances of inflicting a side effect and the rate of indirect or fixed damage. – Statuses and critical hits have been overhauled. – Hax smoother: Minimizes the luck/bad luck discrepancies that frustrate players in battle. This will be done by taking into account the success or failure of the last actions. For example, if you failed your Blizzard, the next one will have more chances to succeed, and vice versa. – EVs and IVs will be visible on the stats. The Pokémon summary will also include much more information than in the official games. (Great for fans of RPG feats). – The EV system is rebalanced and expanded to be closer to what it was in Gen 1 / Gen 2, rewarding trainers who train the same Pokémon over the long term. – Possibility to curse, strengthen or bless the IVs of your Pokémon in order to minimize or maximize them. All your magical creatures will have a chance to become "Perfect". The nature in battle can also be modified in the same manner as mints. – The hermaphrodite gender for Pokémons and egg groups redone from scratch. – Each Legendary Pokémon will have its own Legendary move and/or Ability, reflecting its divine power over the world. – A craft system with the smithing art. – Double and Triple battles with the possibility of meeting wild Pokémons in pairs or triples (the latter is a horde battle.) – Wild Pokémons that will act as bosses and will be fought in 1 vs. 2. In return, they will be able to call for reinforcements in the manner of the SOS battles in SM/USUM. – Augur Battles will take place in colosseums. (Pokémon matches are the most popular entertainment in Keltios and the public wants to see the show!) No puzzles in these buildings, but the Augurs will give you an Alola Trial-style quest before facing you. – Augur Battles will follow the Gym leaders' rules of the Anime with a battlefield to their advantage and a no item clause. – In-map use of HM moves based on the Pokémon's ability to learn the attack (instead of having it in its moveset) and the presence of Poké Ride. – Completing the three branches of crafting: forging, alchemy and enchanting. (Forging is done, left Alchemy and Enchanting.) – Develop the game in HD with a resolution of 1280x720 and sprites in 192x192 for the Pokémons. My ultimate wish is that these HD sprites are also animated. – A Pokémon League in the form of a Double battle tournament in a sumptuous colosseum. – Replacing PP system with 2 new energy gauges for your Pokémons: Mana and Breath. This will allow more than 4 moves per Pokémon. – 6 tactical options instead of 4 in battle: Attack, Stances, Tactics, Pokémon, Bag and Run. – Ho-Oh's Scepter will allow your character to use magic, including casting O-Power style spells, but also to Mega-Evolve your Pokémons and use the Z-Power. – The Sacred Mega-Evolution! Find the true Mega-Evolution as it is described in the anime: the one that requires a sincere love towards your Pokémon. It will also allow the use of Z-moves. – The possibility of performing Poké-Jobs, a kind of repeatable quest that will allow you to earn money without spilling the blood of your magical creatures. – Integration of Pokémon Contests. The Silvynis family is a lineage that has had several royal ancestors. The latest was Nimue the Pure, Mythical Queen who watched over Keltios a century ago. Going back in the genealogy, it is revealed that the blood of Morgana Harmonia and AZ of Kalos also runs in their veins. Of course, as in any self-respecting Pokémon game, you can choose your character's name. Be aware that if you take the hero, the heroine will become one of your rivals and vice versa. The hero Only son of Brendan and Ygerne, Aranel is a young man of 18 who, after the death of his father, found hope by following the teachings of the Ho-Oh cult. Shy but honest, he has always dreamed of becoming friends with Pokémons. He is very close to his cousin Viviane. The heroine Only daughter of Elowen and Gorlois, Viviane is a young lady of 19 years. Her destiny seems to be linked to Aranel's, for she too saw her father die during the terrible battle of Taranus 11 years ago, the same battle where the Mythical King Oromis lost his Suicune. Like her cousin Aranel, she decided to follow the teachings of the Temple of Ho-Oh. Enthusiastic and determined, she has always been fascinated by the magic of Pokémons. The Pokémon "Professor" Fintan the Wise is the grandfather of Viviane and Aranel, 68 years old at the beginning of the adventure. Lord of Sylvan Town, his manor houses a vast library, his dream being to list all the existing Pokémons in Keltios. Legend has it that he even met Celebi in the Lake of Time when he was 12 years old. When he sees that his grandchild has inherited the Scepter of Ho-Oh, he will entrust him with the Pokégrimoire, an enchanted book that acts as an ancient Pokédex. Gwydion High Priest of Ho-Oh, he plays the role of your mentor during the beginning of the game. Guardian of the Scepter of Phoenix Pokémon, he masters the Sacred Mega-Evolution, but it seems that his artifact attracts dangerous lusts... Kerdus He is the blacksmith and the Lord of Tintignac, the second town in the game. Master in the art of making Pokéballs from Apricorns, he will teach his knowledge to our hero very early in his adventure. (Yes, there will be crafting!) Aerouna Intrepid damsel of the Draconid People and aspiring Dragon Rider, it was she who gave you one of the three dragon eggs she possessed as a reward for your initiation. She will keep you company as your second rival, for she too was entitled to her dragon hatching as the new Priestess of Rayquaza. Sveifla Sveifla is an enigmatic character. The son of a high-ranking person, he used to serve the Cult of Giratina, but was banished after losing control of his Shadow Pokémon. The scar on his face is a testament to this. In revenge, he stole a dragon egg from Duiraco and hatched it, and is now trying to rebuild his career as a trainer. He will cross your path several times and will act as your third rival. AZ - Azoth of his real name Former King of Kalos and master alchemist, his love for Pokémon earned him the trust of Xerneas and Yveltal. But at that time, the Legendaries refused to intervene in human wars, which cost the life of his Floette. Despite the kindness of the two Guardians of Kalos who helped him create the Philosopher's Stone and resurrect his beloved Pokémon, the sovereign succumbed to his dark side by freeing Giratina from the Distortion World. The ultimate weapon was created and ravaged Keltios, ending a 16-year war... but at the cost of his Floette's departure and an unforgivable reputation as a god of destruction in the eyes of the kelts. The only thing he was able to keep was his Philosopher's Stone, which is why he is still living 500 years later, wandering around looking for his redemption. Our heroes will cross his path several times. Unos the Mythical King Successor of Oromis, he is the current Mythical King of Keltios. He is the first mortal to have obtained the allegiance of three Legendaries at the same time, including Arceus himself. Needless to say, with so many divine Pokémons at his side, he is an exceptionally powerful trainer! The equivalent of Gym Leaders, Augurs are the head of each Keltios Cult. Guardians of the wisdom of the Legendary they represent; they will subject you to a Grand Trial (like the Trials of Alola) if you express the desire to them to face them. Succeed in their quest, and they will then give you an appointment in their arena backed by the Temple, coliseums offering very beautiful shows for the inhabitants of their city. These official Keltios League battles will be tough, as Augurs treat their magical creatures with the utmost love, healing items will be forbidden, you won't be able to send more Pokémon than your opponent has, and the arena's terrain will be significantly to their advantage. A small concession, however: you will be allowed to switch Pokémon for free if you knock out one of the Augur's magical creatures, and the Augur will never be allowed to switch voluntarily. In short, it's exactly the official rules of the Gym battles from the Anime. Triumph and you will be rewarded with a Talisman, a badge that will reinforce your authority over your pocket monsters and unlock a quest that will allow you to learn a field move... And let's not forget the applause of the audience who will reward you with a nice amount of gold! List of Augurs Awena: Augur of Celebi – specialized Grass and Psychic-type Meirion: Augur of Kyogre – specialized Water and Ice-type Aedan: Augur of Groudon – specialized Fire and Ground-type Blodwyn: Augur of Xerneas – specialized Fairy and Grass-type Arianna: Augur of Lugia – specialized Water, Flying and Psychic-type Houarnon: Augur of Heatran – specialized Fire, Steel and Rock-type Erwana: Augur of Yveltal – specialized Dark and Ghost-type Cerridwyn: Augur of Uxie, Mesprit, and Azelf – specialized Psychic and Light-type (It will be a Trio Combat) Neñvel: Augur of Rayquaza – specialized Dragon and Electric-type Ambros: Augur of Ho-Oh – specialized Fire and Flying-type Note that the Augurs of Ho-Oh and Heatran will be optional (although highly recommended). The first one, because you'll already have his Talisman from being initiated by the priests of Ho-Oh, the second one because it won't unlock a field move that's essential to the main quest (and the League of Keltios only requires 9 Talismans to compete). You'll also notice that their teams won't be monotype, but in the theme of the Legendary that fits them. Sacred Phoenix renews the battle mechanics in depth, offering a new wind on the Pokémon license. If your will is to be surprised and discover everything by yourself, follow the path of Azelf. The scenario will introduce you to these new features gradually. But if you choose the path of Uxie and wish his knowledge, a documentation has been specially written for you. It is available in the "doc" folder of the game. Fintan's library contains many books that can be accessed from the shelves of his manor. For an independent reading of the game, these writings are also available in PDF format. A good majority of the gameplay changes are described there, as well as some of the lore. The library of Fintan the Wise (French version) (Spanish version) Since June 23, 2018, Sacred Phoenix has grown and developed. The changelog traces its history. View the changelog (French version) This short document lists the questions related to the installation or the update of the game. https://www.sacredphoenix.fr/res/Telechargements/PDF/FAQ/FAQ and troubleshooting_EN.pdf Game download: Alpha v0.4.1.6 of January 1st, 2026 Available languages: / / Includes the full prologue + Chapter 1 and 2 + 5 side quests, approximately 3 hours of gameplay - up to 6 hours with the side quests and optional content Scriptwriting the town of Eldania and its surroundings + coding the enchantment menu are our next goals. Official website of Sacred Phoenix Official Discord (boosted at level 2) Deviantart gallery Twitter Youtube Channel
 
Spectrum Wiki Introduction: Pokémon Spectrum is a fan game being made by myself with Essentials and some other resources. I've been working on this on/off in my spare time since February 2014. Plot: You are a person in a little known region, living in the small town of Lildune. However, an opportunity arises and you decide to go explore the region with all its native Pokemon that can't be found in other regions. There is an unknown world out there, with Gyms and Pokemon Trainers just like many other regions, along with myths and lore you must learn about for yourself. Can you catch them all, defeat them all, and rise to the top? Demo Features: 100+ fakemon Spectrum forms of official Pokémon 3 Gyms New region Animated sprites Trainer customization HM removal and misc QoL changes Increased shiny rate Demo Screenshots: Pokédex (SPOILERS): *******Download Links: ******** Current version: 1.4.3 RAR: https://mega.nz/#!gkgSnAiS!w06UdWKn3qrq-HxWZbrF5bFciV0rHuwLUzM2gFoE5SQ ZIP: https://mega.nz/#!N5wiXC6K!bOQF0eo6pWkFyHfw-HsNjU3y4UFe_zGx8Tet47cbVKE (Follow Instructions below first if you are using a previous version) Updating instructions for people who want to keep their save file intact Credits: Changelog Old version links (look above for newest update):
 
An All-New Adventure in the Altera Region --- Join our Discord Server! Follow us on Bluesky! Story Welcome to Altera, a wild and diverse region that overflows with abundance as well as danger. It is also the only place in the Pokémon world that emanates large amounts of Flux energy, a potent resource that has many uses. Flux is primarily used in electricity generation, but it also has applications in hand-held technologies as well as Pokémon Battles. The value and power of this resource led to rapid economic growth of the region. However, shortly after humans began tapping into Flux energy for power, reports started to emerge about vicious, powered-up Pokémon appearing: the Alter Pokémon. To combat these Alter Pokémon and preserve peace and prosperity in Altera, the Altera Pokémon League was formed. The purpose of this League is to produce strong trainers to fight the Alter Pokémon, rewarding them with money and fame. This prominent league attracts trainers from all over the world and is structured differently from a typical Gym challenge. After a championship match in Condor City, while going home, three friends meet face by face with the Alter Pokémon threat and soon after embark on a life changing journey across the Altera Region! Meet Skye, Terra and Aster! --- Screenshots --- New Features An entirely new battle mechanic, Flux Moves and Alter Battles! An dex full of new Pokémon and returning mons from Tandor, Kanto, Johto and many other regions! Overworld encounters - complete with behavior patterns, emotion displaying, loot dropping and MUCH more. Wild-area like route layout, no more obviously linear maps. No gyms! A completely different league structure and game progression from your standard fangame. Dynamic lighting for light sources, caves and forests. New and much better looking weather effects. Online features like trading, GTS, wonder trading, battling and more. Many and many more new features tailor-made for Pokémon Flux! The time of the day is relevant for many quests and encounters, but don't worry, no need for manipulating your OS clock or waiting it out. --- Releases Pokémon Flux Episode 2 (v2.1.0) Windows: Download (Mirror) Mac: Download (Mirror) Instructions to play: Changelog: --- Credits
 
Order is born from Chaos, but this is merely the start of its gestation. Engine: Pokémon Essentials v21.1 Premise: The original Xenoverse holds a very special place in my heart, as the first fangame project I have been actively following for years finally coming to fruition. Over the years since its release, me and a lot of other passionate fans have had time to assess this charming, flawed, uneven game, and we felt like it deserved a second shot, to become the best version of itself it could possibly be. With the formation of Beehive Studios and the former developers moving onto an original IP, our as-of-now-unnamed Team has taken the opportunity, with the permission of said original developers, to retool this game while preserving as much of its original identity as possible. This is going to be a remake of Xenoverse, using Essentials v21.1, and this demo covers the first couple Gyms of the game, plus a little bit beyond that (everything before the Galvantula Boss + new stuff we added) Plot Summary: Months have gone by after the player character's father, esteemed researcher and family man Versil, was kidnapped by a mysterious figure from his past. Now his child, Kay or Alice, has set off on a journey across the Eldiw Region to grow strong and find out who has taken their father and why. In their travels, they fight off invasive X Pokemon from another dimension, the Xenoverse, as they wreak havoc, overtake territory, and endanger the lives of the people all throught the region. These encounters, however, are often less than spontaneous, as their appearances are tied to the criminal organization called "Team Dimension", the ones responsible for their father's kidnapping, whose ranks are filled by robots instead of people. Among the many mysteries of the Eldiw Region, the Starter that has chosen Kay/Alice seems to have a connection with the very forces that make up the fabric of reality, which becomes the point of interest for a young and brash cyborg, with a Pokemon who seems to share this connection alongside the Starters. For those who are familiar with Xenoverse's plot, this doesn't sound too unfamiliar, but the details and the context have been completely overhauled, while keeping the broad strokes of the story and the various set pieces mostly intact. I like to think that all the changes made were for the better, but I require feedback to be certain. What's new? The original Pokemon Xenoverse took place in an original region, featured Fakemon and Mega Evolutions and had a heavy focus on the story. None of this is going to change, but a lot of things around this framework have, and let's start off with a bang with: Rewrites While putting a lot of focus on the story, especially in the later half, this game seems to have never gotten the privilege of a second draft, and all sorts of creative turmoils behind the scenes have led to the overall story feeling very... unfocused and non cohesive. This is where this whole project started, my rewrites of the story that tried to tie together concepts introduced later into the very start, ensuring a more solid foundation from which the game itself could be built upon in terms of narrative. While the characters will be largely the same, outside of a few exceptions, I hope you find them more fleshed out and compelling than their original counterparts, especially since, as I said, the story is still going to be one of the main focal points of this game. Re-Balanced Many Pokemon from the original game have been rebalanced, that comes with the fangame territory a lot of the time, and some need it more than most (Looks at... all of Gen 2), but usually you don't really need that many powerful Pokemon if the trainers are as easy as they normally are... But not anymore! Because now the Trainers are (hopefully) gonna pose a real challenge, mostly in the important battles. Said battles are also mostly going to be double battles, as to spice up the gameplay experience, showcase potential strategies that help make bosses stand out from one another and allow more playstyle variety. Bossfights Speaking of battles, however, one of Xenoverse's biggest claims to fame was the X Pokemon Boss Battles, which sees you fighting a Pokemon with boosted stats and multiple health bars, and while that has remained, the boss battle mechanics have been remade to add more variety. You use 2 of your Pokemon to fight 1 Boss, like a reverse Totem Battle, but aside from the Pokemon you fight being stronger, they also possess multiple phases, where upon triggering the phase change all status and stat drops vanish, and something else happens to shake up the battle and make one boss more distinct from another. When I mean that important trainers and bosses are more powerful, however, I don't just mean their movesets and items (although they are), but they will also, after a certain stage, have fully realised IVs and EVs! Don't panic, because there's two other factors you need to consider: 1) We have a plug in that allows you to customize your own EVs from the very start! The EV Pool scales up with your level, so if you want to, you can try tailoring your mons to your needs. 2) ...A lot of these tougher buffs are reserved for the new Hard mode, and while Normal Mode is also gonna be harder, stuff like EVs and IVs and incredible items and moves is something that will be introduced more gradually later on. In short, your Pokemon are stronger, your enemies are stronger, and you are gonna have all the tools you need to face them and then some! Even more Fakemons We couldn't resist this one, this is what Pokemon is all about, creating creatures you can play with, and we wanted to stretch our creativity too! We mostly added more regional variants, so as to not leave Eldiwian Meowth completely alone, some Convergent Pokemon because those are just fun to design and come up with, and a few special scrapped Gen 2 Pokemon that have been given new life and new places in the world. There are plans for more regional forms and some brand new X Species Pokemon too, but those are best for locales that are beyond this demo's reach... for now. Gotta Catch them All Xenoverse's original Pokedex was by no means small, but since this franchise is all about monster collecting, I have decided to expand it even more, but to incentivse the player to actually CATCH the Pokemon, another fangame has shown me how to cater to that design philosophy. Pokemon Tectonic is a game entirely revolving around catching Pokemon to reap rewards in the form of EXP Candy and other items, so you can get any wild Pokemon into fighting shape (up to a level cap). The feedback loop of catching pokemon to get rewards so you can beat bosses to then unlock the ability to catch more Pokemon to reap more rewards is one that I find to be pretty engaging and satisfying, as such it has been applied to this game, with the addition of it being integrated with the Achievement system of the original Xenoverse too! Dens Dens were a really neat idea, exploring mini dungeons with your Starter to obtain some loot and engage in puzzles really helps both fleshing out both your connection to the Starter the world the Pokemon live in, since it is a den and all. This game also had some great puzzles... in the postgame. Yeah, it took them time to get good and most of the dens just... aren't. Most of the original dens puzzles rely on trial and error, and all for loot that is not worth it at all. Well, not anymore! Now there's more loot then ever, the loot is (hopefully) more worthwhile, and the puzzles have been diversified! This demo has 3 real dens to show that off, but there's gonna be way more in the future. Screenshots Demo 2 Download: MAC Version: Here WINDOWS: Here Invite This is the first step of a journey, where we try to make this game into the best version of itself it could possibly be, and we hope that you will provide all the feedback needed to get to that point. Thank you for your time, and hope you enjoy this Demo. Per Aspera Ad Astra. CREDITS:
 
FUSO'S METEOR (Season 1) An RPG Maker XP and Essentials 20.1 non-profit fangame project, by bravestbat. In collaboration with Ekat. Join the Fuso's Meteor Discord to have first access news/updates! Plot Summary: When the Drakensberg government swept to power, the lives of many were changed overnight. Walled by the deep sea, the residents of South Fuso are forced to toil in the island's harrowing mines. One of these workers is you, the silent Trainer who is destined for greater things. The wounds from a torched friendship burn, but the desire to settle a score and preserve your family's legacy are paramount. At the center of attention is the Dragon's Cup - a prestigious and definitive competition where the world's best Trainers strive to prove themselves on the big screen. Your rival, a former friend-turned-archnemesis, appears unstoppable on his way to a three-peat championship. Behind the scenes, however, an authoritarian government operates in secrecy. Their hidden agenda remains elusive from the general public; enforced by a band of crooked cops. A meteor will soon graze the skies of Fuso. Fulfilling a 500 year promise, its emerald-green luster inspires hope to its lost children. Will the power of hope inspire you to fight for your family's legacy? Or will you and your loved ones be forever lost in the system? Project Fuso's Meteor (formerly Project Meteor 2) differs from traditional Pokémon games as it does not follow the usual Gym-Elite 4 structure. Instead, this game features a chapter-based plot, while breathing new life into familiar game mechanics. There are 8 chapters that will be playable in the Season 1 release. Content Advisory - Player's discretion is advised due to rare instances of profanity and violence. Please note - this game contains scenes with flashing lights, that may affect photosensitive players. Season 1 release (v1.0.7) - download: Fuso's Meteor (v1.0.7, Mediafire) Fuso's Meteor (v1.0.7, Mega) Screenshots: Season 1 Trailers: Features: original story, characters, and world chapter completion bonuses choose your difficulty mode (Easy, Normal, Veteran) DexNav (ORAS-style, where you can also get rare egg moves!) Elite Battle: DX EXP All (toggleable) free move tutors + Tutor.net following Pokémon Game Corner Gen 4-style graphics Gen 8-style item find improved AI, thanks to @DemICE Infinite Repel Level Based Mixed EV System (no more EV grinding!) multiple save slots + unlimited save backups new held items and TMs perfect IV Pokémon (wild/trades/gift) quick save (press 'W') sidequests + Mythical Pokémon speed up (press 'Q') and text skip (press 'A') Trick House Voltseon's Pause Menu wild hidden abilities 350+ Pokémon that can be obtained in Season 1 Game Mechanics Changes (there's a lot!): Please refer to this document here. Pokémon Locations: Please refer to this document here. TM, Tutor, and Important Item Locations: Please refer to this document here. Credits: Social Media: If you haven't already been credited or have any concerns in regards to the game, please do not hesitate to contact me via email: bravestbat@gmail.com or on Discord (bravestbat). Follow me on Bluesky for more updates!
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