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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
This is the story about a girl named Giselle, about her dreams; and her desire to fulfill them. Brought to you by idilio, Byliyth, Golisopod User, Mike_JAJ This project was created using Pokemon Essentials v19.1 for RPGMAKER XP In Solace, you play as Giselle, who finds herself chained to her every day life in the faraway island of Elisia. Chapter 1 is about one hour long. Credits:
 
Story The world is at its prime. Technology and health care are at its peak. Humanity is reaching new heights and the sky is the limit. But a heavy price must be paid, and like Icarus, humanity will learn that nothing comes without a toll. Welcome to the region of Dalmaria, where people are now living underground, on chambers, after a big catastrophe that eradicated life on the surface almost 500 years ago. Everyone has to do their part for the community, so once you turn 16, you receive your first pokemon to become a trainer and thus helping everyone in the chamber. Everything is good, until they discover that they are not alone. This the story of Damon, a 16 years old boy living on Chamber 58 with his father and sister. He's about to receive his first pokemon, although he doesn't care much with anything else besides himself. However, he will soon discover that there's more than the life he knows, changing his ideals. But, is he a good person, or just the cynical hero? Features Pokémon up to gen 9 Some fakemon (eeveelutions and beta Pokémon) Megas are new evolutions (only the ones that didn't have 3 evolutions) Inspired on Fallout and Game of Thrones (MATURE CONTENT) Characters are not black and white Speed button (press q) Pokecenter and healing places are paid Craft system. Increased difficulty Field effects. Option to change between hard level cap and soft level cap. Current available QoL: Happiness checker, increased shiny rate, faster egg hatch, Exp. All, toggle for auto-run, permanent repel, IV maximizer, faster breeding Future available QoL: , egg moves tutor DexNav Sidequest log Consumable items are restored after every battle. Items cannot be used in trainers battles (unless playing on easy mode). Rebattle trainers system. Game overs like Final Fantasy and such RPGs. New Pokémon sprites. Screenshots Download You can download your game here Chapter 4 has currently 33h of gameplay. To play the game on android, you need to download the app Joi Play, either from the site, or use the apk present in the game's resource file (it's a stable version of Joi Play). Pokémon Decimation was created using RPG Maker XP and Pokémon Essentials V14.
 
Pokémon Lost World : Echoes of Eternity Information Base: Pokémon Essentials Language: English Creator: Ryuushedo / Drayzer Pokemon Lost World Echoes of Eternity Official Discord : https://discord.gg/rBVnZggsFk Introduction Hello everyone! This is my first project made in Pokémon Essentials: Pokémon Lost World: Echoes of Eternity. Originally, this was meant to be my second game, following Lost World: Redeem the Future. However, I realized I wanted players to become familiar with my writing style first, so I decided to develop Echoes of Eternity as a more classic Rpg Storyline. For this game, I am focusing heavily on the story, as I love storytelling. At the same time, I really want to create challenging boss fights that require strategy rather than just attacking. Some battles will require debuffing moves, flinching effects, status conditions, and defensive strategies like Protect in order to win but that's still on progress. Story The planet of Evvig is ruled by a Pokémon known as Ouroboros, the Infinity Dragon. Long ago, it saved the world from destruction at the hands of an evil god named Azzarots and sealed it away to prevent harm to humanity. However, before being sealed, Azzarots chose a loyal servant to one day bring about its revival. This plan was ultimately stopped by Jake, the second hero chosen by Ouroboros to save the world. Centuries have passed. The protagonist is a survivor of a brutal attack by a cult that burned down their village, sacrificing countless lives in an effort to revive the Evil god, Azzarots. Now 18 years old, the protagonist has spending their time playing games at home. However, when their professor asks them to run an errand, they decide that perhaps it's time to travel. seeking their purpose and discovering what they truly want to do. Features An all-new region featuring 8 Gym Leaders and 8 Elemental Masters Custom Mega Evolutions and Gigantamax Forms reworked as Custom Megas New moves, including a new status condition called Bleed Ouroboric Forms – special regional forms unique to Evvig Unreal-time system A mix of Pokémon from Gen 1 to Gen 9, totaling around 500 Pokémon HM items instead of traditional HMs Level scaling for a balanced experience Quest system to enhance storytelling and side objectives Custom abilities and moves EXP All available from the start Encounter check system to track wild Pokémon locations Lore Log, Journal System, or Report System for deeper world-building NEW STARTER Dont worry i tested it already, all stat and moveset is balanced. Screenshot Note: The game can be played on Joiplay, but I’m not sure if it may cause errors. If you encounter any issues, please report them on my Discord channel. DOWNLOAD LINK Beta 1 https://www.mediafire.com/file/whe8113wd6kjvyn/ Contains 4 gyms & 2 Master Trials, 5~6 hours of main story content discounting side content The game will have 3 Story Arcs Part 1 Story Current Progress 70% Part 2 Story Current Progress 0% Part 3 Story Current Progress 0% Changelog 1.0.1 Fixed: Overworld Child Player still appearing in the flashback even after leaving. 1.0.2 Fixed: Lukirioh Mission is show up even though player haven't received it yet. 1.0.3 Fixed: Reina Library Event. 1.0.4 Fixed: Pokegear Map Crashed on Joiplay. 1.0.5 Fixed: Minor Graphic Issue, Adjust Starter Final Evolution Stat a little bit, Adjust Side Quest Reward and Adding Speed 1.5 for testing. 1.0.6 Fixed: Minor Graphic Issue, Fishing rod bug, Glitch infinite Rowlett, use/give item from bag cause crash bug, adding auto save feature, multi save feature. 1.0.7 Fixed: Reina Momo cafe f2 bug, Minor Graphic Bug, Route 3 Bugs. 1.0.8 Final Update for beta 1, Most of the bug fixed, Adding new eevee evolution, fixing message sometimes load very slowly, changing some wild pokemon in some route, Nerf 2nd gym trainer. Old Save not compatible with version 1.0.8 and can cause crash.... Sorry for the inconvenience 1.0.9 Fixed minor script issue, crash using certain move. Credits
 
Order is born from Chaos, but this is merely the start of its gestation. Engine: Pokémon Essentials v21.1 Premise: The original Xenoverse holds a very special place in my heart, as the first fangame project I have been actively following for years finally coming to fruition. Over the years since its release, me and a lot of other passionate fans have had time to assess this charming, flawed, uneven game, and we felt like it deserved a second shot, to become the best version of itself it could possibly be. With the formation of Beehive Studios and the former developers moving onto an original IP, our as-of-now-unnamed Team has taken the opportunity, with the permission of said original developers, to retool this game while preserving as much of its original identity as possible. This is going to be a remake of Xenoverse, using Essentials v21.1, and this demo covers the first couple Gyms of the game, plus a little bit beyond that (everything before the Galvantula Boss + new stuff we added) Plot Summary: Months have gone by after the player character's father, esteemed researcher and family man Versil, was kidnapped by a mysterious figure from his past. Now his child, Kay or Alice, has set off on a journey across the Eldiw Region to grow strong and find out who has taken their father and why. In their travels, they fight off invasive X Pokemon from another dimension, the Xenoverse, as they wreak havoc, overtake territory, and endanger the lives of the people all throught the region. These encounters, however, are often less than spontaneous, as their appearances are tied to the criminal organization called "Team Dimension", the ones responsible for their father's kidnapping, whose ranks are filled by robots instead of people. Among the many mysteries of the Eldiw Region, the Starter that has chosen Kay/Alice seems to have a connection with the very forces that make up the fabric of reality, which becomes the point of interest for a young and brash cyborg, with a Pokemon who seems to share this connection alongside the Starters. For those who are familiar with Xenoverse's plot, this doesn't sound too unfamiliar, but the details and the context have been completely overhauled, while keeping the broad strokes of the story and the various set pieces mostly intact. I like to think that all the changes made were for the better, but I require feedback to be certain. What's new? The original Pokemon Xenoverse took place in an original region, featured Fakemon and Mega Evolutions and had a heavy focus on the story. None of this is going to change, but a lot of things around this framework have, and let's start off with a bang with: Rewrites While putting a lot of focus on the story, especially in the later half, this game seems to have never gotten the privilege of a second draft, and all sorts of creative turmoils behind the scenes have led to the overall story feeling very... unfocused and non cohesive. This is where this whole project started, my rewrites of the story that tried to tie together concepts introduced later into the very start, ensuring a more solid foundation from which the game itself could be built upon in terms of narrative. While the characters will be largely the same, outside of a few exceptions, I hope you find them more fleshed out and compelling than their original counterparts, especially since, as I said, the story is still going to be one of the main focal points of this game. Re-Balanced Many Pokemon from the original game have been rebalanced, that comes with the fangame territory a lot of the time, and some need it more than most (Looks at... all of Gen 2), but usually you don't really need that many powerful Pokemon if the trainers are as easy as they normally are... But not anymore! Because now the Trainers are (hopefully) gonna pose a real challenge, mostly in the important battles. Said battles are also mostly going to be double battles, as to spice up the gameplay experience, showcase potential strategies that help make bosses stand out from one another and allow more playstyle variety. Bossfights Speaking of battles, however, one of Xenoverse's biggest claims to fame was the X Pokemon Boss Battles, which sees you fighting a Pokemon with boosted stats and multiple health bars, and while that has remained, the boss battle mechanics have been remade to add more variety. You use 2 of your Pokemon to fight 1 Boss, like a reverse Totem Battle, but aside from the Pokemon you fight being stronger, they also possess multiple phases, where upon triggering the phase change all status and stat drops vanish, and something else happens to shake up the battle and make one boss more distinct from another. When I mean that important trainers and bosses are more powerful, however, I don't just mean their movesets and items (although they are), but they will also, after a certain stage, have fully realised IVs and EVs! Don't panic, because there's two other factors you need to consider: 1) We have a plug in that allows you to customize your own EVs from the very start! The EV Pool scales up with your level, so if you want to, you can try tailoring your mons to your needs. 2) ...A lot of these tougher buffs are reserved for the new Hard mode, and while Normal Mode is also gonna be harder, stuff like EVs and IVs and incredible items and moves is something that will be introduced more gradually later on. In short, your Pokemon are stronger, your enemies are stronger, and you are gonna have all the tools you need to face them and then some! Even more Fakemons We couldn't resist this one, this is what Pokemon is all about, creating creatures you can play with, and we wanted to stretch our creativity too! We mostly added more regional variants, so as to not leave Eldiwian Meowth completely alone, some Convergent Pokemon because those are just fun to design and come up with, and a few special scrapped Gen 2 Pokemon that have been given new life and new places in the world. There are plans for more regional forms and some brand new X Species Pokemon too, but those are best for locales that are beyond this demo's reach... for now. Gotta Catch them All Xenoverse's original Pokedex was by no means small, but since this franchise is all about monster collecting, I have decided to expand it even more, but to incentivse the player to actually CATCH the Pokemon, another fangame has shown me how to cater to that design philosophy. Pokemon Tectonic is a game entirely revolving around catching Pokemon to reap rewards in the form of EXP Candy and other items, so you can get any wild Pokemon into fighting shape (up to a level cap). The feedback loop of catching pokemon to get rewards so you can beat bosses to then unlock the ability to catch more Pokemon to reap more rewards is one that I find to be pretty engaging and satisfying, as such it has been applied to this game, with the addition of it being integrated with the Achievement system of the original Xenoverse too! Dens Dens were a really neat idea, exploring mini dungeons with your Starter to obtain some loot and engage in puzzles really helps both fleshing out both your connection to the Starter the world the Pokemon live in, since it is a den and all. This game also had some great puzzles... in the postgame. Yeah, it took them time to get good and most of the dens just... aren't. Most of the original dens puzzles rely on trial and error, and all for loot that is not worth it at all. Well, not anymore! Now there's more loot then ever, the loot is (hopefully) more worthwhile, and the puzzles have been diversified! This demo has 3 real dens to show that off, but there's gonna be way more in the future. Screenshots Demo Download: Windows version: Xeno EX v1.0.2.zip Mac version (Let us know if you encounter problems, we tested it a bunch and all seems correct but it's new so we wanna hear eventual problems. If yes, using Whisky to run the windows version will work just fine.) Xeno EX v 1.0.2 Mac.zip There is also a link to our Discord Server, from which you can give us all feedback on your experience. Invite Link: https://discord.gg/vNepvR4j This is the first step of a journey, where we try to make this game into the best version of itself it could possibly be, and we hope that you will provide all the feedback needed to get to that point. Thank you for your time, and hope you enjoy this Demo. Per Aspera Ad Astra. CREDITS:
 
Welcome to the kingdom of Keltios! I have the honor to present my fangame project: Pokémon Sacred Phoenix. Born on June 23, 2018, here it is officially presented in the community! Currently developed on a heavily modded version 24 of PSDK, this ambitious project aims to bring audacity and originality both in terms of the scenario and Pokémon gameplay while retaining the very essence of this famous license. In the long term, it is on the open-source Godot engine that I want to develop on, because it is the only way to make a fangame worthy of my ambitions. In the spirit of the Relic Castle's game jams, this project that will be free of public use in order to allow everyone to benefit from it, but also to be able to make a contribution to the edifice. When a Legend falls into one of the eternal human conflicts, the Mythical King will lose his Guardian and will no longer be worthy of Arceus' Throne. From this fall will be reborn the curse of the Sovereign of Kalos. Then utter Shadow will plunge the Divine Pokémon into a tormented sleep, subjecting it to dark servitude. From this Shadow that puts many Pokémons' souls to sleep, the Rebirth will shine with the Rainbow Bird. Blessed by the flames of the Sacred Fire and the unconditional Love of the Phoenix Prophet, the Pokémons of Light will restore the balance of the Legendaries ... For from the Shadow type is born the Light, the balance of the world will never be broken. Pokémon Sacred Phoenix is a fan-game that will introduce you to the kingdom of Keltios, a medieval-fantasy world blessed by the Legendaries. Loving myths and legends, it is therefore only natural that I transcribe these passions through my creation. This will involve a unique project on many points, originalities that will make the strength of this project: On Giratina's sphere (the plot): What would a world be without adventures? A medieval-fantasy world is full of mages, prophecies, court intrigues, quests, enemies, battles, deaths, hope and heroes. Through a scenario that skillfully mixes Celtic inspiration and the richness of the official Pokémon Lore, you will live the Phoenix Prophecy and will be led to discover the origin of a mysterious evil (the Shadow type) corrupting the heart of some pocket monsters. On Palkia's sphere (the space): Keltios, a frontier nation of ancient Kalos, will be a brand-new land to explore. At the height of its glory, this historically rich kingdom remains twice the size of a traditional Pokémon region. On Dialga's sphere (the time): A very rare originality, the quest of the Sacred Phoenix will go far into the past: 500 years after the Kalosian reign of AZ, or 2500 years before the contemporary events of the Pokéworld. This implies the absence of almost all technologies. Forget about glass buildings, motor vehicles, computers, Pokémon Centers and modern medicines! It is an opportunity to discover new landscapes (tilesets) and a different philosophy of life, especially magic which is very prominent. It is thanks to it that the forging of Apricorns into Pokéballs was already known and mastered in Keltios. And to make sure you don't feel out of place, you will have the opportunity to "Gotta Catch 'Em All" and to collect dozens of pocket monsters thanks to a mage's privilege that you will inherit very quickly. Yes, an enchanted grimoire will act as a Pokédex! On Arceus' sphere (the physical laws): As magic replaces technology, the inhabitants have learned to live in symbiosis with nature and the "magical creatures" that populate it. You will learn for example that Pokémons recover their energy by camping or resting in an inn (or by praying at an altar), but also that battles can be deadly to your fellow travelers in case of a blow that is too powerful (feature that can be set in the options: disabled, realistic or Nuzlocke). Because yes, in Keltios, the carnal envelope of a Pokémon remains mortal and many trainers have shed tears as a consequence! Generally speaking, the Pokémon gameplay will be revisited in order to get closer to a classic fantasy RPG while keeping the essence of the license. The Sacred Phoenix Quest (and its secondary objectives) will lead you to visit all 22 kelt towns, but also potentially some of the 12 known cities beyond the borders. After an introduction on Phoenix Hill, where your starter will be given to you, your story will start in the peaceful province of Alienor in the west of Keltios, to the battlefields near the Distortion Massif, and to the dream of every trainer: the Mt. Asgard, where the Colosseum of Arceus, the headquarters of the Pokémon League of Keltios, is built. The map is designed to offer you a semi-liberty inspired by open worlds while guiding you a minimum to avoid finding yourself in an off-level zone. In keeping with the Pokémon tradition, most of the cities are themed around the Celtic tree. The geography will also make nods to ancient legends such as those of Avalon or Broceliande. – A mature scenario rich in myths and legends, and where the Legendaries are honored as gods. – Three Dragon Starters: Dratini, Bagon and Gible. All three final forms have their Mega-Evolution. – Unique tilesets for a medieval-fantasy atmosphere – Mapping using the terraforming technique: all Keltios maps have a realistic relief and are perfectly joined. This provides an organic environment and a semi-open world that will allow soaring in the sky between all areas. – An orchestral soundtrack by Pipevanes and Braxton Burks! – 3 rivals – 10 Augurs (replacing Gym Leaders), 2 of which are optional. Each will give a Talisman, equivalent to a badge. – Two sects that will act as Teams: the Cult of Darkrai and the Cult of Giratina. – Fully customizable difficulty, from Assist Mode to Giratina's Hell (hardcore Nuzlocke). – You can forfeit to most trainers and thus decline the battle (but it will be perceived as a dishonor by your party). It is also possible to explore Keltios without battle-capable Pokémon, but be careful not to make unfortunate encounters! – A Game Over is present and can be triggered in three ways: being defeated by a hostile enemy (death match), being killed by one of your own Pokémon or having all your creatures die (with an optional Black Out Clause). – Follow Me: you first Pokémon walks by your side. This can be toggled by [Ctrl] key and has implications on the gameplay. – Presence of holy and cursed places. This impacts your magic and the behavior of your Pokémons. – Shiny encounter chance increased to 1/1074. Shinies have better IVs. – Alpha and Noble Pokémons ! They have a greater chance of being shiny because of their perfect IVs (1/266 and 1/64 chances respectively). – Speed-up button ([F5] key). – An internal clock for the game with its own calendar and season management. – Harvest of Keltios: many wild plants can be harvested in the lands of Keltios and require no maintenance. Their productivity depends on the season, but the Floral Gift (a passive ability possessed by fully evolved Grass Pokémons) can speed up an almost ready harvest. – New potions and healing items adapted to the old era of Keltios. – A mining system allows you to collect the raw materials needed for crafting, including the creation of Pokéballs. – Field Effects: Like Pokémon Reborn, battlefields will have a very significant influence on the power of attacks and will combine with weather and auras. The number of weathers will also be extended. – Caught Overhaul: The capture mechanics have been revisited. A Pokémon that is not weakened or of too high level can deflect balls. Conversely, weakening them will significantly increase your chances of capture! At the same time, the Apricorns-based Pokéballs – the only ones present in Keltios – are rebalanced and offered in three levels of quality. Thus, each one of them will have its utility. – Death Overhaul: The death of Pokémon will be a reality in Keltios: you will be able to lose your magical creatures if they are hit too hard. This can be set in the options (disabled / realistic / Nuzlocke mode). A reincarnation system is present and allows you to get some ghost Pokémons! – Overkill mechanism: Grants a XP boost in case of a powerful fatal blow, but beware not to bloodshed too often. – Loyalty Overhaul: Many parameters influence the feelings of your Pokémons. Gain their trust by giving them food or massaging them. Their level of friendship will have a real influence on battles and will determine how loyal they are to you. You can also instill fear in them to gain respect. – XP Overhaul: Depending on the importance of the fights, the experience gain will be more or less important. At the same time, an original soft level cap greatly accelerates the experience gained if your Pokémon is underlevel and reduces it by half if your Pokémon is too high level. The overlevel also reduces the dread felt by your magical creature, which will impact the obedience they have for you. This effect can be compensated with high friendship. – Pokémons can evolve mid-battle and trade evolutions are replaced by alternatives ones. – A Keltios Pokédex made up of around 500 creatures, of which 15% are Fakemons and regional variants (known as "ancient" forms). New Mega-Evolutions are also present! – Two new types: Shadow and Light. It will be possible to grant one of these two types to your Pokémon through a ritual. – A rebalanced type chart! – Status moves are divided into three sub-categories: buff, debuff, and terrain. – Effectiveness Overhaul: Chances of hitting with a debuff move are influenced by type affinity. Affinity also influences the chances of inflicting a side effect and the rate of indirect or fixed damage. – Statuses and critical hits have been overhauled. – Hax smoother: Minimizes the luck/bad luck discrepancies that frustrate players in battle. This will be done by taking into account the success or failure of the last actions. For example, if you failed your Blizzard, the next one will have more chances to succeed, and vice versa. – EVs and IVs will be visible on the stats. The Pokémon summary will also include much more information than in the official games. (Great for fans of RPG feats). – The EV system is rebalanced and expanded to be closer to what it was in Gen 1 / Gen 2, rewarding trainers who train the same Pokémon over the long term. – Possibility to curse, strengthen or bless the IVs of your Pokémon in order to minimize or maximize them. All your magical creatures will have a chance to become "Perfect". The nature in battle can also be modified in the same manner as mints. – The hermaphrodite gender for Pokémons and egg groups redone from scratch. – Each Legendary Pokémon will have its own Legendary move and/or Ability, reflecting its divine power over the world. – A craft system with the smithing art. – Double and Triple battles with the possibility of meeting wild Pokémons in pairs or triples (the latter is a horde battle.) – Wild Pokémons that will act as bosses and will be fought in 1 vs. 2. In return, they will be able to call for reinforcements in the manner of the SOS battles in SM/USUM. – Augur Battles will take place in colosseums. (Pokémon matches are the most popular entertainment in Keltios and the public wants to see the show!) No puzzles in these buildings, but the Augurs will give you an Alola Trial-style quest before facing you. – Augur Battles will follow the Gym leaders' rules of the Anime with a battlefield to their advantage and a no item clause. – In-map use of HM moves based on the Pokémon's ability to learn the attack (instead of having it in its moveset) and the presence of Poké Ride. – Completing the three branches of crafting: forging, alchemy and enchanting. (Forging is done, left Alchemy and Enchanting.) – Develop the game in HD with a resolution of 1280x720 and sprites in 192x192 for the Pokémons. My ultimate wish is that these HD sprites are also animated. – A Pokémon League in the form of a Double battle tournament in a sumptuous colosseum. – Replacing PP system with 2 new energy gauges for your Pokémons: Mana and Breath. This will allow more than 4 moves per Pokémon. – 6 tactical options instead of 4 in battle: Attack, Stances, Tactics, Pokémon, Bag and Run. – Ho-Oh's Scepter will allow your character to use magic, including casting O-Power style spells, but also to Mega-Evolve your Pokémons and use the Z-Power. – The Sacred Mega-Evolution! Find the true Mega-Evolution as it is described in the anime: the one that requires a sincere love towards your Pokémon. It will also allow the use of Z-moves. – The possibility of performing Poké-Jobs, a kind of repeatable quest that will allow you to earn money without spilling the blood of your magical creatures. – Integration of Pokémon Contests. The Silvynis family is a lineage that has had several royal ancestors. The latest was Nimue the Pure, Mythical Queen who watched over Keltios a century ago. Going back in the genealogy, it is revealed that the blood of Morgana Harmonia and AZ of Kalos also runs in their veins. Of course, as in any self-respecting Pokémon game, you can choose your character's name. Be aware that if you take the hero, the heroine will become one of your rivals and vice versa. The hero Only son of Brendan and Ygerne, Aranel is a young man of 18 who, after the death of his father, found hope by following the teachings of the Ho-Oh cult. Shy but honest, he has always dreamed of becoming friends with Pokémons. He is very close to his cousin Viviane. The heroine Only daughter of Elowen and Gorlois, Viviane is a young lady of 19 years. Her destiny seems to be linked to Aranel's, for she too saw her father die during the terrible battle of Taranus 11 years ago, the same battle where the Mythical King Oromis lost his Suicune. Like her cousin Aranel, she decided to follow the teachings of the Temple of Ho-Oh. Enthusiastic and determined, she has always been fascinated by the magic of Pokémons. The Pokémon "Professor" Fintan the Wise is the grandfather of Viviane and Aranel, 68 years old at the beginning of the adventure. Lord of Sylvan Town, his manor houses a vast library, his dream being to list all the existing Pokémons in Keltios. Legend has it that he even met Celebi in the Lake of Time when he was 12 years old. When he sees that his grandchild has inherited the Scepter of Ho-Oh, he will entrust him with the Pokégrimoire, an enchanted book that acts as an ancient Pokédex. Gwydion High Priest of Ho-Oh, he plays the role of your mentor during the beginning of the game. Guardian of the Scepter of Phoenix Pokémon, he masters the Sacred Mega-Evolution, but it seems that his artifact attracts dangerous lusts... Kerdus He is the blacksmith and the Lord of Tintignac, the second town in the game. Master in the art of making Pokéballs from Apricorns, he will teach his knowledge to our hero very early in his adventure. (Yes, there will be crafting!) Aerouna Intrepid damsel of the Draconid People and aspiring Dragon Rider, it was she who gave you one of the three dragon eggs she possessed as a reward for your initiation. She will keep you company as your second rival, for she too was entitled to her dragon hatching as the new Priestess of Rayquaza. Sveifla Sveifla is an enigmatic character. The son of a high-ranking person, he used to serve the Cult of Giratina, but was banished after losing control of his Shadow Pokémon. The scar on his face is a testament to this. In revenge, he stole a dragon egg from Duiraco and hatched it, and is now trying to rebuild his career as a trainer. He will cross your path several times and will act as your third rival. AZ - Azoth of his real name Former King of Kalos and master alchemist, his love for Pokémon earned him the trust of Xerneas and Yveltal. But at that time, the Legendaries refused to intervene in human wars, which cost the life of his Floette. Despite the kindness of the two Guardians of Kalos who helped him create the Philosopher's Stone and resurrect his beloved Pokémon, the sovereign succumbed to his dark side by freeing Giratina from the Distortion World. The ultimate weapon was created and ravaged Keltios, ending a 16-year war... but at the cost of his Floette's departure and an unforgivable reputation as a god of destruction in the eyes of the kelts. The only thing he was able to keep was his Philosopher's Stone, which is why he is still living 500 years later, wandering around looking for his redemption. Our heroes will cross his path several times. Unos the Mythical King Successor of Oromis, he is the current Mythical King of Keltios. He is the first mortal to have obtained the allegiance of three Legendaries at the same time, including Arceus himself. Needless to say, with so many divine Pokémons at his side, he is an exceptionally powerful trainer! The equivalent of Gym Leaders, Augurs are the head of each Keltios Cult. Guardians of the wisdom of the Legendary they represent; they will subject you to a Grand Trial (like the Trials of Alola) if you express the desire to them to face them. Succeed in their quest, and they will then give you an appointment in their arena backed by the Temple, coliseums offering very beautiful shows for the inhabitants of their city. These official Keltios League battles will be tough, as Augurs treat their magical creatures with the utmost love, healing items will be forbidden, you won't be able to send more Pokémon than your opponent has, and the arena's terrain will be significantly to their advantage. A small concession, however: you will be allowed to switch Pokémon for free if you knock out one of the Augur's magical creatures, and the Augur will never be allowed to switch voluntarily. In short, it's exactly the official rules of the Gym battles from the Anime. Triumph and you will be rewarded with a Talisman, a badge that will reinforce your authority over your pocket monsters and unlock a quest that will allow you to learn a field move... And let's not forget the applause of the audience who will reward you with a nice amount of gold! List of Augurs Awena: Augur of Celebi – specialized Grass and Psychic-type Meirion: Augur of Kyogre – specialized Water and Ice-type Aedan: Augur of Groudon – specialized Fire and Ground-type Blodwyn: Augur of Xerneas – specialized Fairy and Grass-type Arianna: Augur of Lugia – specialized Water, Flying and Psychic-type Houarnon: Augur of Heatran – specialized Fire, Steel and Rock-type Erwana: Augur of Yveltal – specialized Dark and Ghost-type Cerridwyn: Augur of Uxie, Mesprit, and Azelf – specialized Psychic and Light-type (It will be a Trio Combat) Neñvel: Augur of Rayquaza – specialized Dragon and Electric-type Ambros: Augur of Ho-Oh – specialized Fire and Flying-type Note that the Augurs of Ho-Oh and Heatran will be optional (although highly recommended). The first one, because you'll already have his Talisman from being initiated by the priests of Ho-Oh, the second one because it won't unlock a field move that's essential to the main quest (and the League of Keltios only requires 9 Talismans to compete). You'll also notice that their teams won't be monotype, but in the theme of the Legendary that fits them. Sacred Phoenix renews the battle mechanics in depth, offering a new wind on the Pokémon license. If your will is to be surprised and discover everything by yourself, follow the path of Azelf. The scenario will introduce you to these new features gradually. But if you choose the path of Uxie and wish his knowledge, a documentation has been specially written for you. It is available in the "doc" folder of the game. Fintan's library contains many books that can be accessed from the shelves of his manor. For an independent reading of the game, these writings are also available in PDF format. A good majority of the gameplay changes are described there, as well as some of the lore. The library of Fintan the Wise (French version) (Spanish version) Since June 23, 2018, Sacred Phoenix has grown and developed. The changelog traces its history. View the changelog (French version) This short document lists the questions related to the installation or the update of the game. https://www.sacredphoenix.fr/res/Telechargements/PDF/FAQ/FAQ and troubleshooting_EN.pdf Game download: Alpha v0.4.1.4 of August 31st, 2025 Available languages: / / Includes the full prologue + Chapter 1 and 2 + 5 side quests, approximately 3 hours of gameplay - up to 6 hours with the side quests and optional content Scriptwriting the town of Eldania and its surroundings + coding the enchantment menu are our next goals. Official website of Sacred Phoenix Official Discord (boosted at level 2) Deviantart gallery Twitter Youtube Channel
 
PETRA MANDALA In the worlds of the Petra Mandala, two forces are locked in an eternal struggle for power. One side puts safety above all - even if it may come at the cost of freedom. The other prioritises freedom, even if it may put one's safety in jeopardy. It is up to the interloper - the one who exists despite everything - to shatter this stalemate once and for all. -=-=-=-=-=-=-=-=-=- Download Link Download here! Made with PSDK Petra Mandala offers: Roughly 3-4 hours of gameplay A newly made recruitment system A crafting system tailored to fit the story's setting and mechanics A skill tree that rewards the player for playing to their chosen niche Secrets and side-quests to breathe life into the world(s) A branching story featuring two diametrically opposed sides A completely grind-free experience an ice puzzle Allies that will support you - or rivals that'll thwart your plans - depending on your choices And a (hopefully interesting) exploration of the human mind! Our Team: Altarax (Everything) Geoswag (Mapping, bug testing) Karakter (Writing) Amari (Balancing) Resource Pack
 
Pokémon Grimm Early Demo Made with RPG Maker XP and Pokémon Essentials V20.1 Welcome to the Faerie Region! Trainer school is finally over, and you have the whole summer to do whatever you want! Of course, for you and many other trainers, there's only one thing to do in this period: Take on the Pokémon League, and become Faerie's new champion! Naturally, that won't be easy! You must travel through many different places, making friends and meeting new rivals, all the while catching and raising many new Pokémon! And of course, there's that group of ruffians, Team Riot, on the loose... It seems that they have a bone to pick with NW Corp, the new sponsor of the Pokémon League... I wonder what that's all about... -Features- Limited Pokédex: 382 hand-picked Pokémon, from generations 1-9, alongside some new surprises! Old Pokémon, new forms: 50 new regional and ecologically similar Pokémon, including new evolutions! Sidequests: Throughout Faerie, you will meet many people that will give you optional quests, rewarding you with money, TM's, and even exclusive Pokémon! Difficulty modes: If you seek a greater challenge, you can choose to play the game on Challenge Mode, where all trainers have stronger Pokémon, and important trainers receive extra Pokémon and powerful movesets! Configurable Autosave: Every time you enter or leave an area, the game will automatically save for you! If it's not your style, you can turn it off on the options box. Configurable Exp. All: Your Pokémon Exp. gets shared with the whole party, making grinding easier! You can turn it on or off whenever you want! The Exp. Share item is adquired after finishing the Pontypritt Train Station quest, at the beginning of the game. Pokémon everywhere: Wild Pokémon appear on the overworld, and your lead Pokémon follows you outside of its Poké ball! -Screenshots- -About the Demo- The Demo goes up to a little farther than the second gym, until the third rival fight, totaling up to around 2-3 hours of playtime. Originally, the first Demo would go up until the third gym, however, due to the lack of playtesters in my end, I wasn't so sure about the difficulty curve, so I decided to release the Demo earlier as to test the level balancing with a wider audience. Hence the Demo being version 0.5 instead of 1.0. If you have something to say about the game, just say it! Any and all feedback is greatly appreciated! -What's next- After the feedback is taken into account, if everything goes well, a new Demo should be launched in 2025, going up to the third gym as initially planned. After it launches, I probably won't do any more public Demos until the game is finished. -Known Bugs- -Game Download- (V0.5.4) Download -Credits- -Changelog- v0.5.2 v0.5.3 v0.5.4 [/SPOILER]
 
Made with Essentials v20.1 Features: -Over 55 Shadow Pokémon to capture and purify -A game filled entirely with double battles -Over a dozen brand new Shadow moves -Various Pokémon from every single generation -Poké Spots, but this time without the waiting Team: Mak Notes: I poured probably way more time into this than I really should have. But I think the end result ended up polished and entertaining. Hope you enjoy. If you don't................. ok. Download Link (v.1.0.13) Make sure to download the bugfix patch as well if the listed versions are different!!! https://www.mediafire.com/file/0dpy8mnr2clp091/Tales_of_the_Outskirt_Stand_v1.0.13.rar/file Bugfix Patch - v1.0.14 (Updated 5/3/24) If you have an older version of the game installed, download this, drag the extracted folder into the main project folder and click Yes when it prompts you to replace files. https://www.mediafire.com/file/anpypscdpqsc7am/Patch_v1.0.14.rar/file Resource Pack https://eeveeexpo.com/resources/1356/ Credits
 
Follow: https://discord.gg/3HTuNcDjMB Follow: https://twitter.com/AsithDevs Download: https://as1th.github.io/SpectrobesGBA-RomPatcher Support: https://www.patreon.com/c/AsithDevs What the heck is Spectrobes? Spectrobes was a sci-fi monster-battling RPG published by Disney Interactive Studios. Released on the Nintendo DS, the game was praised for successfully combining the monster-collecting genre with its sci-fi tropes, including space travel, planet exploration, and an extraterrestrial foe, while maintaining the JRPG base that supports monster catching. Its primary features included excavating and unearthing fossils of extinct creatures and reawakening them to fight alongside you. These entertaining tropes, combined with unique creature designs, gave Spectrobes its own stage to stand on. The game was considered a commercial success and spawned two sequels, before quietly being dropped by Disney and forgotten about over the years. What the heck is this rom hack? This project aims to recreate the original Spectrobes game, but within Pokemon FireRed. To most of you, this can just be considered a fakemon or un-pokemon rom hack - but not one which follows the standard tropes of Pokemon. While based on FireRed, the uniqueness of Spectrobes means that this project is an entirely new experience than that of mainline Pokemon games. Even if you haven't heard of Spectrobes, if you're a little tired of the Pokemon story formula and are looking for a fresh monster-collecting rom hack, this one aims to please you too! And to the few of you who are already fans of Spectrobes, you can consider this a nostalgia-loving GBA demake of the first game :) Features What the heck is the story (brief intro, no spoilers) What the heck you'll be doing What the heck kinda monsters you'll be collecting What the heck you'll be listening to What the heck kinda core mechanics exist Screenshots Current patch notes Community If you're excited enough follow the development of this project or want to let me know what you'd like added to the game, then please join the Discord Server or my Twitter! They will be the main hubs for the project from now on. Enjoy playing my demo for now :D I hope it succeeds in either giving old Spectrobes fans a shot of nostalgia, or peaks the interest of monster-collectors entering the sci-fi realm with a new story! Downloads V0.4.3 Most recent release as of 26/8/25 Patch Online Automatically - ONLINE PATCHER Length - Story up to Kollin Invasion. Probably around 7 hours of gameplay. Roughly 40% of the full game
Pokémon Realities Kit Used: Essentials V20.1 (Planning to Update to 21.1) Game Summary Pokémon Realities is a fan made Pokémon game that heavily dives into the idea of the multiverse. Throughout the game, the player will travel through 6 different lands that make up the Kessho Region, each with their own unique traditions and cultures collecting 18 gym badges and preparing to challenge the Pokémon league. Early on in the player's journey, they end up running into a mysterious group known as team horizon who are looking to reassemble something called the reality crystal. This crystal was said to have the power to create any wish imaginable back in the ancient times. Now throughout their journey, the player attempts to stop team Horizon from achieving their goals while meeting many friends, allies, enemies, and Pokémon along the way. Features you'll see in V1 Gen 3 RSE Style Game Very Large Pokedéx with 1000+ Pokémon available to capture Field Effects (Like from Reborn, Reju, Deso, Etc) Level Caps QoL upgrades (PokéMart & PokéCenter combined into one New Regional Variants New Custom UI's Side Quests Content up to the 5th gym avaliable (gym 5 out of 18) Spoiler Free Story Outline The Kessho Region is home to a crystal known as the reality crystal. This crystal was said to be a gift from the gods for humanity to use to grow and prosper. One day a wish was made to bring prosperity and expansion to the region, and the wish was granted. However, due to the great magnitude of the wish, a great calamity struck the region, expanding it into 6 different islands with each having origins from their own realties. After such a massive wish was made, the crystal exploded and shattered itself into tiny shards, scattering itself until it could fully restore its power. In the present day, all 6 lands have come together, stemming from the primitive age, medieval age, modern age, and even ages of flying cars and magic! However, as of recent years, an organization has been on the move for the crystal shards, what are their goals? Perhaps it to create a new world using the crystal's power, or the destruction of life itself... For people who are interested in keeping up-to-date with the project or even becoming apart of the project, please join our discord server and check out my recruitment post on Eevee Expo! Recruitment Post Realities Discord Server
 
In the year 200X, Dr. Light created a super robot named Rock. After Wily's first defeat at Rock's hands, he has returned with 8 Robot Masters of his own! Save Giga City from Wily's Robots in PokéMAN II, a unique take on Pokémon featuring the story and flavor of MEGA MAN II. Take on the role of Rock and his Eevee as he travels to different Towns to take on Wily's Robot Masters, becoming more powerful and unlocking new abilities as you progress. You'll battle through Type-Themed locations, collecting Pokémon and crafting the perfect team to take down each boss. With every win, you and your Eevee will find new ways to combat tough fights. Do you have what it takes to find Wily's secret lair and stop his plot? Created using RPGMAKER XP/Pokémon Essentials 21.1 Features: 8 Type-Themed, linear-style levels that you can tackle in any order, whose trainers reset with each visit. Hot-swap between Eevee forms with repeatable Evolution Stones. Robot Master bosses with unique moves, and the ability to re-challenge them in the Museum. Wild Pokémon and Trainers that get more powerful as you do. Pokémon from Gen 1-3, including some additional Galarian forms, and Gen 4/Gen 8 Evolutions. NPCs offering random Held Items and adoptable Pokémon, for a personalized experience. A Password shop, allowing you to change the game's difficulty and explore unique moves/forms immediately. This is my first time submitting a project to Eevee Expo, I hope you enjoy! Feedback/Bug Reports appreciated! DOWNLOAD LINK: PokéMAN II 1.6.3 (Google Drive) CREDITS/SPECIAL THANKS: 1.6.3 Update: -Fixed a massive bug where losing a battle and blacking out crashed the game. No idea how I missed that. -Sprites fixed for Honchkrow -Removed many of the "Thanks for Playing the Demo!" messages, may have missed one somewhere. Reports appreciated!
 
Professor Finch needs you to help him investigate the open world around his lab, find some powerful birds, and collect their special feathers! If you have the latest version, the titlescreen should say Version 1.1 at the bottom. This game was originally made for the Relic Castle game jam #4, and was spotlighted by the community with its' own badge! Thanks everyone! →Download the game here!← Plot and Features: As a pro Birdkeeper, you have been hired by Professor Finch to help him investigate some bird business. From his lab you need to head out in each direction to find some special birds and collect their feathers! In this game you can expect to find: ›Birds! ›Choose your starter from a pool of options that include different movesets and abilities! ›Hidden/Bonus starter choices! ›Soft resetting for that shiny starter? See it instantly when you start the game! ›So many boss battles ›Fight Boss Birds to unlock the paths to secret boss battles in other areas! ›You can beat the bosses, but they're all able to be captured if you want to challenge yourself! ›Fight those bosses in any order you choose, because this game is open world! ›Find Mini/Optional Bosses! ›What else is in this game? ›Field moves that aren't tied to learning specific HM moves! ›But if you like moves there's tons of TMs to customize your team! ›More characters appear as you play! That means more trainers with stronger Pokemon! ›Optional sidequests! ›Hidden items everywhere Frequently Asked Questions: Q: How do I get the Birdcall Badge? A: Check out the thread about all Relic Castle badges! Basically, if you've played Birdcall enough to have both the Clear Bell and the Tidal Bell, then you can send your save file to a Relic Castle staff member as proof to get the badge! (I can't give badges, please message Relic Castle staff about any questions) Q: Why won't my emulator run this game? What emulator do I need? A: This isn't a hacked game. It's made with RMXP, so no emulator needed! Q: Can I play this on mobile? A: There has been some success playing with JoiPlay, but I haven't tested it myself. There might be some issues... Q: How do I use the Clear Bell and Tidal Bell? A: The Bells were included to mark the halfway and finishing points of the game, and we meant to use them in the postgame. However at the time of writing there's no postgame update, so for now the Bells just hang out in your bag as your proof of completion! Q: Why do I have to play as [x] character? How do I get the other ones? A: The player character's appearance is chosen randomly when starting up! They all play the same and don't have any assigned pronouns/gender/race used by the game. If you prefer a certain one of the four options feel free to soft reset a couple times before starting a save file. Q: What's going on with the starters? A: There's multiple of each species because each one has a chance to be shiny, have an egg move,a hidden ability, or something like that. If you check them out there should be some flavor text to give you a hint. And yes, their stat/movepools have been adjusted a bit for this game. Doduo, Pigey, and Spearrow aren't the only starters though! Q: What's the shiny chance in this game? A: Higher than usual! Starters' chance of being shiny is calculated differently. Q: Where do I go? What order should I go to each area? A: I recommend picking any direction to start, completing that area, and then moving clockwise to the next area. Then you'll get to use your new ability right away...but there's no wrong way to play this open world game! You might enjoy visiting the lab between areas instead of waiting for the end though, the Professor gets really wordy if you save all your feather reports for once. Q: I'm stuck! How do I use the static Feather? A: This answer is a direct spoiler since this is one the more obscure uses of a feather. Sorry for not making it clear enough! Q: What are the cheat codes, the easter eggs, the secret names? A: There are a few names that you can give your player character and affect this game. You may have accidentally discovered one of these names and gotten an extra starter or item because I added a bunch of presents for my friends! Anyway, I'll officially reveal some names that act as cheat codes! Changelogs and Credits:
 
About the Game Vinemon: Sauce Edition is a Pokémon Fan Game made in RPG Maker XP with the Pokémon Essentials Engine. The game is set in a new Region known as 'Fanoth', which used to be a region that was once believed that no person would or should ever be able to enter. Our goal while developing this game was to create a love note for the Vinesauce Community that we've been in for years. With that in mind, however, the game itself can be enjoyed by people unfamiliar with the community and the jokes/memes around such. As everything fits within the world as if it was always part of it. Vinemon: Sauce Edition, while isn't a challenge hack, is balanced to have every Vinemon be viable in battle with each one fitting into a niche perfect for one's team. We also believed in the idea that if all of them are balanced to be broken then none of them are broken. This has allowed us to create an extremely fun and interesting gameplay all of which can be taken online with the Cable Club. Here are some images to get a gist of your adventure. Note some of these do spoil some moments so click at your own risk: You are Vinny Vinesauce a streamer from Staten Island, New York. On one Sunday night, you planned to play a mysterious game made by your community titled Vinemon: Sauce Edition. The game is loaded up but your house’s power flickers on and off while the internet fully cuts out. Do not presume this was the doing of vineRizon. The power that calls you to this world is far greater than that of those internet providers. As you exit your house you find you aren’t in Statin Island anymore but in a region called “Fanoth”. As you look for answers to why you were brought here you discover that Imakuni was also brought to this world and is now your next-door rival. When you begin to share notes a sudden explosion happens and you both rush outside to see the cause of it. You discover the professor panicked and the only Vinemon he has left for you to use is a Water-Typed Vinemon named Scoot. After being given Scoot and a battle with your rival & friend Imakuni, You are given the VineGear to keep track of quests, manage your PC, and check the map of the region. As you overlook the map you begin to realize this world is strikingly familiar. Yet these places feel completely different from the ones you visited in the past on stream. As you travel the region you will meet many of the characters you’ve created and encountered while streaming. This includes iconic video game mascots, Original Characters (donut steel), Celebrities, Memes, Streamers, YouTubers, and many more! Explore, Battle, and Catch in Vinemon before it’s too late. After all, you still got a Sunday Stream to put on and you can’t leave chat alone unattended. New Abilities Pernio Frost - Can attack while frozen, reduces frozen foe's HP. Sticky Keys - Sticky stuff is launched on sendout. Delivery - Give the opponent your hold item. Nimble - Avoids entry hazards. & more! New Moves Levin Fury - User propels forward at lightning speed! If it misses, the target is burned. Tax Evasion - The user avoids the IRS, raising its evasiveness. Money is earned after battle. Thaw Out - To inflict massive damage, the user thaws itself out, replacing their ICE typing with WATER. Blackhole - The user unleashes a black hole that can't miss, removing own-side stage hazards. & more! New Items Comfy Blanket - The world's comfiest hold item. The Vinemon holding it can't be frozen. Reversal Band - An item to be held by a Vinemon. It swaps the holder's Attack and Defense stats in battle. Boomerang - A held item that is thrown at the end of the turn. It comes back the next turn and damages opponents. Franklin Badge - The bearer reflects all incoming ELECTRIC-type attacks back at the foe. & more! For more information visit: New Videos: Old Videos: Full Credits:
 
Pokémon Banished Platinum is a Pokémon Platinum remake made with Pokémon Essentials. Building upon objectively the best game in the Sinnoh triad, it preserves the important elements such as the characters, region layout and plot, while introducing new features and quality of life changes, in addition to a plethora of Pokémon previously unobtainable in an expanded Pokédex. Features Expanded Sinnoh Pokédex of 400 Pokémon New and returning Mega Evolutions Sinnohan Forms Following Pokémon Unlimited Use TMs/No HMs Ability Capsules and Ability Patches Nature Mints Hearthome Colosseum (replaces contest hall) Jubilife TV battle rooms Increased difficulty and level caps Nuzlocke mode Hidden Grottos New moves and new Abilities New shiny colorations Doubled shiny rate Convenient services in each Pokémon Center Portraits for the main characters Wild encounter list All Sinnoh legendaries obtainable All starters obtainable through trading Hisuian Forms and Pokémon Some Generation 9 Pokémon No Trade Evolutions Wonder Trade Box Link Revamped Bag Pockets Improved overworld and battle graphics ORAS-esque redesigns for player characters Zame's remastered Sinnoh tunes Screenshots Fellow Eevee Expo members BiggusWeeabus, King_Waluigi and lichenprincess have been an enormous help with this game, as well as Cthulu the Noodles Man on Discord. Without their contributions, the game would not be at the level of quality it's at now. This game also utilizes the resources made public here by talented developers and scripters. Everyone who has made a mark on this game in some way can be found in the credits list below. Credits Discord Server Current Version Download Banished Platinum Wiki Latest Demo's content: 4 Gyms/Up to Route 213
 
Pokémon Hollow Woods DISCORD | DOWNLOAD (Demo, v1.3) Summary Welcome to Oblar, a Pokémon region split between two factions. Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species. But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue... ...all centered around Oblar's Great Forest, where a powerful force is said to lurk. Features A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations. A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players. 81 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases. 57 formal side quests, plus a variety of other content unlockable through player interaction. "Secret Spots" - hidden areas, accessible by using an item, that contain rare Pokémon and/or items. "Super Trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route. A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough. A custom soundtrack featuring remixed versions of existing Pokémon tracks, with more to come in future updates! Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon. In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day. Some of your favorite characters from canon Pokémon games have cameo appearances. A special Battle Tower-like challenge pushes the limits of your Pokémon team! Screenshots Playthroughs Zwiggo HeroVoltsy MarkGG PokeHax The current release of this project (v1.3) contains 7 gyms and about 12 hours of content. While it has been tested, there may still be bugs, so please save frequently! This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
Pokémon Comet In an attempt to try and discover what could be the source of so many 'Fallen Pokémon' appearing, Professor Alani Coastal happened upon a potential answer in the form of the 'Alpha Pokémon', as no other deity could do such a thing. Perhaps its intent for the region was only the first? Behind the scenes, a conglomerate of people, simply known as Team Space have been spotted around the region, planning to take a hold of something primal in nature, something made to never be understood by human hands. So much in the region appears to be changing: new friends, dangers around every corner, and the mystery behind it all. What's exactly at stake here? The region? The world? Perhaps even something beyond that scope that not even you can understand. You as the player are not only going to be experiencing the new wonders of the Zyroh region, but are going to delve deep into the mysteries behind the scenes and what could this dastardly team want with such a being as strong as 'Arceus'. Discover something new in Pokémon Comet! Currently: A whole new, fresh region to explore New "Fallen" Pokémon New and reoccurring Mega Pokémon Custom, hand-picked Region Dex containing 600 Pokémon Side quests located in Pokémon Centers and in certain areas The Type Safari: A place you can encounter certain types of Pokémon, just like the Friend Safari in X & Y New custom abilities To be added later: The "Open Area": Similar to the Wild Area of SwSh, but on a remote island! Post game content such as: Battle Facilities, DLC, and more Credits: Playthroughs/Coverage: Discord: Download (v0.2.8): As of the current version, the game goes up to the 3rd Gym. ❗❗❗Only download from this forum page or the discord! Don't trust sketchy sites or reupload the game❗❗❗ Feedback: If you find any issues with the game (once it's released) feel free to let me know, or to simply tell me what you thought about the game! I'd love to hear some of your thoughts! (Some things are subject to change at final release, as well as the look of this page) In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those.
 
DEVELOPED BY: BIGFriv - Mapper/Eventer/Writer Aboodie - Pixel Art The Story: It's your 18th birthday, and you finally have the chance to search for your mother, who's been missing for as long as you can remember. Taking the League Challenge is nothing but an excuse to explore more locations and search far and wide. But you soon find out there are bigger problems starting to ravage the region. You begin to learn of the origin of the Canòrr region as it's known today and the history of its current King and Queen. As the hidden secrets become divulged, the dots to your missing mother connect more and more. A prophecy older than time, ancient inscriptions, a mysterious royal plot, divination, and magic new and old all collide in a clash that shakes everything you have ever known. Features: Gen 1-9 Field Effects, Terrain Overlays and Field Objects Regional Pokémon New Items galore (there's gonna be a lot and I mean a lot) Cybernetic Pokemon & Runic Pokémon Level Caps & Updated Exp Formula EV Slider Balance Changes (to Pokémon; Moves; Abilities & Items) DOWNLOAD: Full v1.1.0 Download Here (MEGA) Canorr Region : In-Depth info: Regional Forms: Credits: Discord | Twitter
 
POKÉMON HORIZO a fangame project by @komace demo released ! the demo may still contain bugs or errors, so if you have any issues, join the discord server so i can help you ! the game now goes up to the 3rd gym ‼️ trailer link on youtube (second demo) !! Pokémon Essentials 21.1 and RPG Maker - You wake up after dreaming about the weirdest voice calling you and warning you about your and the world’s future. Yet you start your journey as trainer alongside your childhood friend Salya. During your trip to the first gym, you will meet the Team Despair, a dark and chaotic organization that cause trouble and suffering among the cities. That event will forever change your journey.. Welcome to the Tannos region ! A place filled with Pokémon and humans that live in harmony. In your journey across the region, you will meet many characters that will reveal themselves as allies or as ennemies. Yet you can’t give up, because you have a dream to achieve.. gain the 8 badges scattered across Tannos and win over its League. Discover about the secrets of Tannos and the creation of the powerful region.. disclaimer - this game was only made by me, i made all the new fakemon except the GBC ones. all every other assets were taken from public sources, i do not claim anything to be mine except the pokémon sprites ! every creator is credited in a text file inside the game files but here i also put the credits here ! i’ve started the project pretty recently after having left the game a while ago. if you want to support the project, help me with anything, any help like even testing the game or giving suggestions is absolutely appreciated ! you can find me on the discord server of the project or with my username @whoiskomace. thank you for having read everything, this is only the beginning of this project, and i can’t wait to see where this goes ! so please stick by 🫡
 
Welcome to the diverse region of Cadima, where some events in the recent past have caused the government to enforce new policies that focus on the safety and prosperity of its citizens. Start your journey as a young, former trainer, who is called to action when their dad has mysteriously gone radio silent. Along the way you’ll be thrown into a world of mystery, political unrest, and other challenges while also meeting some friends and other interesting people. Download Link Pokemon Silicon v0.5.3 Information about the game This game was made with Pokemon Essentials v21 in RPG Maker XP This game was balanced mostly around the “Hard” difficulty, but hopefully the Easy and Medium ones are still fun and approachable. This demo covers the first 3 gyms plus a story section afterwards The structure is mostly similar to the mainline Pokemon games, but with some twists - more story, 2 type gym leaders, side quests. Mechanics Gen 8-9 mechanics are used with some alterations (e.g. snow+hail are combined) Non-easy difficulties have a level cap that increases with major milestones in the game Difficulty descriptions: Hard - Level cap of the next major battles Pokemon, all in-battle events are enabled which further increase the difficulty, SET battle style only, EVs disabled (vitamin items still work!) Medium - Level cap of the next major battle’s Pokemon + 2, some in-battle events are enabled, SET or SWITCH battle style allowed, EVs disabled (vitamin items still work!) Easy - No level cap, no in-battle events, nearly infinite out of combat healing, SET or SWITCH battle style allowed, EVs enabled. Trainer Pokemon from all generations are in the game, and trainers have very diverse sets of Pokemon (which are sometimes illegal) HMs come in the form of “Government Permits” and do not require any Pokemon to know the moves (still need the permit though!) Fast travel using trains in various cities Some Pokemon have been altered for balance reasons or personal preference (starters have been altered to have same BST/evolve at the same level) Trade and happiness evolutions now happen at specific levels Held item/use item evolutions are only available passed a specific level The game autosaves and has multiple save slots Bugs/Issues I tried to give credit to the various artists/people I used assets from, but I didn’t actually do this until about halfway through development, so some names are likely left out. If you see someone missing in the credits.txt file, please call it out. Currently do not have a region map, but it looks something like this Credits Pokemon Essentials Tilesets Sprites Music Release Notes July 11, 2025 - v0.5.0 released 4th gym patch released, many new towns, routes and quests. Rebalancing, new rewards, new Pokemon, etc. July 14, 2025 - v0.5.1 released Various bug fixes, Rotom updates, updated download link site July 30, 2025 - v0.5.2 released More bug fixes Aug 4, 2025 -v0.5.3 released Rearranged level cap increase location before 4th gym. Feb 16, 2025 - v0.4.2 released Route 3 & Eclipse Harbor revamp Jan 31, 2025 - v0.4.1 released Initial release of the first 3 gyms and post gym 3 story section.
 
Hey! Today I bring you another little fangame I made: Pokémon Hitmonchan Boxing (PHB)! Story: This minigame is part of another of my fangames: New Pokémon Camp, but I decided to bring it independently (same thing I did with Smeargle Splat, Sandshrew Bowling and Pikachu Volleyball). In this game we take the role of Hitmonchan who, for obvious reasons, wants to be the boxing Hitmon-champion! Game Modes: In PHB there are 2 game modes: Single Player: This mode is subdivided into several game submodes. 1) Player vs AI with full control of the character. 2) Player vs AI but the player character moves automatically to position himself where he thinks he is best. We control the character's fists. 3) AI vs AI where we can play the machine against itself. Multiplayer: (not available yet in current version but tested crossplatform with Photon Servers) Play against your friends! Localization, Gameplay and Controls: The game is available in Spanish, English, French, Italian, German, Portuguese and Japanese for all platforms (Windows, MacOS, Linux, Android, iOS). On all platforms we can control our Hitmonchan using: Keyboard: WASD or mouse arrows to move the character. R for Right Punch (Right Punch) L for Left Punch (Left Punch) U for Up Punch (Uppercat) B for Block Console controller: Left Joystick to move the character R1/Right Bumper for Right Punch L1/Left Bumper for left fist (Left Punch) (Y)/Up action for Uppercat (Upper fist) (X)/Left action for Block. Touch on screen: Touch/click on the right side of the screen for Right Punch. Touch/click on the left side of the screen for Left Punch (Left Punch) Touch/click in the middle area of the screen but in the upper part of the screen for Uppercat (Uppercat) Touch/click in the middle of the screen but at the bottom of the screen to block (Block) Android/iOS: Gyroscope to move in control mode. Screenshots: Video: Download: Zelda Credits: Pokémon model is from Pokémon Ultra Sun and UI from Pokémon Rumble Rush. The Pokémon Company Nintendo Creatures Inc Sounds and environment were purchased from the asset store.
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