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About
This game is made in GB Studio. You can read more about it here. In short, it is a game-maker that allows you to create your own Gameboy Game. Seafoam was me trying something different, for a change. I'm glad I took the opportunity to do something new. It was a crazy challenge to teach myself a new engine and work within its limitations in just over a month. I have no plans to go back and make major changes to this game, though. I'd much rather concentrate on other projects.
Pokémon Seafoam tells the story of a Rayquaza who washes up on an island plagued by a strange fog. On the surface, it seems as if no amount of Hyper Beams can solve the problem. Rayquaza sets out to prove the fog wrong...
Features
- Platformer levels
- Shoot-em-up levels
- Attack in top-down mode
The Download & Playing the Game
This download is a Gameboy ROM. Not a patch that you need a ROM for, the actual ROM itself. Normally, posting ROMs is a no-go on forums like Relic. However, this is not a ROM hack. While the game has Pokémon story elements/visuals in it, I have not used the base of any Pokémon game to make it.
For transparency's sake, I did consult with staff about whether I was still allowed to have the download link to the ROM here. They gave me the ok to post it.
Now, about controls - the default controls (and the ones stated in the game) are your arrow keys, Z (A button), X (B button), Enter (start), shift (select). However, this will not be the case depending on what the defaults are for your emulator buttons.
Just download the ROM and play on the GB/GBC/GBA emulator of your choice! My testers and I used:
1. Visual Boy Advance
2. Retroarch
3. VBA-M
4. mGBA
Download Link - https://www.mediafire.com/file/98249xnvj8da8xm/Pok%C3%A9mon_Seafoam.zip/file
One thing we consistently observed is that you should try to avoid loading save-states on start-up. It's fine to save/load past that, though.
Known Bugs
- Kabuto & Gastly in Bandit's Gorge - these events like to vanish whenever they feel like it.
- Occasional inability to interact with events - just try switching around maps or getting a game over. This should reset your ability to talk to events.
- Occasional invincibility - I added multiple checks throughout map transfers in the game to reset the damage counter, should you run into this.
- Occasional invisible doors - some of the time a door that should be blocked will not show the blocked door graphic until you leave the room and come back.
- While I originally designed this game with a run button for the overworld stages, it caused too many problems with collision/other event interactions/button mapping. There were just too many problems with it, and I couldn't dedicate all my time in the jam to finding ways to make it work properly.
Thread Link - https://eeveeexpo.com/resources/769/
Credits
[CREDITS]
[Audio]
Tomas Danko
krümel (crumb)#0723
Ember#1765 / DeerTears
Tronimal
Rulz
[Font]
DigiDuncan
[Overworld Sprites]
Clara
Princess Phoenix
Lunar Dusk
NoodlesButt
Mageker
MissingLukey
help-14
Kymoyonian
cSc-A7X
2and2makes5
Pokegirl4ever
Fernandojl
Silver-Skies
TyranitarDark
Getsuei-H
Kid1513
Milomilotic11
Kyt666
kdiamo11
Chocosrawlooid
Syledude
Gallanty
Gizamimi-Pichu
2and2makes5
Zyon17
LarryTurbo
spritesstealer
Larry Turbo
SageDeoxys
Wolfang62
Mister Mike
[Overworld Tiles]
airshuffler
davias
frenchorange
gamenerdadvance
jermungandr
KOOLKID67890
Pulse Commander
Ragey
RhinoKneel
Ekat
Heartlessdragoon
Vurtax
RPG Maker 2003
Aveontrainer
[Platformer Tiles]
Omega
Randomtalkingbush
jdaster64
Tetra Vega
Raccoon Sam
DrSchnaps
ShadeDBZ
Badbatman3
[Misc Graphics]
Sciz
Mr. C
Bean
Doomdragon
Ryan914
MajinPiccolo
Jackster
Previous
Jigglypuffgirl
C1994
jdaster64
French Orange
Polar Koala
JappaWakka
Nemu
[GB Studio Tutorials & Scripts]
Pixel Pete
Robert Doman
[GB Studio]
Chris Maltby (rulz)
[Playtestesters]
Michael
Samdeman123124
Foxowl
[Audio]
Tomas Danko
krümel (crumb)#0723
Ember#1765 / DeerTears
Tronimal
Rulz
[Font]
DigiDuncan
[Overworld Sprites]
Clara
Princess Phoenix
Lunar Dusk
NoodlesButt
Mageker
MissingLukey
help-14
Kymoyonian
cSc-A7X
2and2makes5
Pokegirl4ever
Fernandojl
Silver-Skies
TyranitarDark
Getsuei-H
Kid1513
Milomilotic11
Kyt666
kdiamo11
Chocosrawlooid
Syledude
Gallanty
Gizamimi-Pichu
2and2makes5
Zyon17
LarryTurbo
spritesstealer
Larry Turbo
SageDeoxys
Wolfang62
Mister Mike
[Overworld Tiles]
airshuffler
davias
frenchorange
gamenerdadvance
jermungandr
KOOLKID67890
Pulse Commander
Ragey
RhinoKneel
Ekat
Heartlessdragoon
Vurtax
RPG Maker 2003
Aveontrainer
[Platformer Tiles]
Omega
Randomtalkingbush
jdaster64
Tetra Vega
Raccoon Sam
DrSchnaps
ShadeDBZ
Badbatman3
[Misc Graphics]
Sciz
Mr. C
Bean
Doomdragon
Ryan914
MajinPiccolo
Jackster
Previous
Jigglypuffgirl
C1994
jdaster64
French Orange
Polar Koala
JappaWakka
Nemu
[GB Studio Tutorials & Scripts]
Pixel Pete
Robert Doman
[GB Studio]
Chris Maltby (rulz)
[Playtestesters]
Michael
Samdeman123124
Foxowl
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