Hey thereHi ! Thanks for the script ! Can you give me the name of the fonts used ? Im translating my game using your script so i want to translate summary too.
Thanks for the answer. And i'm translating my game to French.Hey there
Well, the font used was the same used, either in the default essentials, or the ones used in the official BW/B2W2 games. Since some fonts use graphics made especially for the word, the best you can do it's to use the ones that already have in the games and try to replicate the same style for the missing letters.
Might I ask, which language are you trying to translate your game to?
well, French isn't too much different from Portuguese. Both had the same roots in Latin. Though I can't say I'm able to speak french only because I was born in a lusophone country...Thanks for the answer. And i'm translating my game to French.
The newest Hotfix patch has fixed this issue, I was having the same problemEver since I updated the Essentials hotfix plugin, the font on the second page of the summary is bugged... It is only this screen. I tried looking through the scripts and didn't find much about changing which font is used. I do have all fonts installed.
View attachment 13100
You probably just need to recompile/reload your plugins. It appears as if only the graphics are being recognized, not any of the actual code.I have a bit of a problem:View attachment 13911
Does anybody know a fix? Do I need to move the sprite position?
By recompile, you mean using the actual debug menu or refreshing the scripts?You probably just need to recompile/reload your plugins. It appears as if only the graphics are being recognized, not any of the actual code.
I mean recompile your game. Any method that achieves this shouldn't really matter. The objective is simply to force your plugin scripts to reload. Whether that be through force compiling by holding CTRL on start up, holding Shift to reload plugins, compiling through the in-game editor, deleting PluginsScripts.dat to force the game to create a new one, etc...By recompile, you mean using the actual debug menu or refreshing the scripts?
I've recompiled all data and it still hasn't helped. I don't have any backups with the old graphics either.I mean recompile your game. Any method that achieves this shouldn't really matter. The objective is simply to force your plugin scripts to reload. Whether that be through force compiling by holding CTRL on start up, holding Shift to reload plugins, compiling through the in-game editor, deleting PluginsScripts.dat to force the game to create a new one, etc...
Youre either missing the actual plugin scripts in your plugins folder, or you didnt actually recompile properly. That, or your plugins data is being really stubborn for some bizarre reason and refuses to update. The most surefire way to force them to reload is to literally delete your PluginScripts.dat file and load the game.I've recompiled all data and it still hasn't helped. I don't have any backups with the old graphics either.
I don't see the .dat file, just the .rxdata file. I think it's best if I just get the normal summary screen.Youre either missing the actual plugin scripts in your plugins folder, or you didnt actually recompile properly. That, or your plugins data is being really stubborn for some bizarre reason and refuses to update. The most surefire way to force them to reload is to literally delete your PluginScripts.dat file and load the game.
If you found it in the Data folder, then we're talking about the same thing.I don't see the .dat file, just the .rxdata file. I think it's best if I just get the normal summary screen.
Got everything fixed, by the way. Don't know how, it just worked.If you found it in the Data folder, then we're talking about the same thing.