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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
Hello Pokéfans, this is a new pokémon fan game that I made. _The name is Pokémon Spesius and it is released! _The demo ends after the 2nd gym _I developped the game alone but I used online graphics and ressources for sprites, scripts, musics and animations. (all the credits are in the end of the thread!) _Make sure to make your options as you wish when you'll begin the game. _Have a nice playthrough and don't forget to comment about your experience and how I can improve the fan game! _This game was developped using Pokémon essentials v18.1 and rpgmaker xp Discord server SUMMARY In the region of Ethera, a young lad started his journey as a pokémon trainer. However, this region is known for a legend. It is told that if you awaken the legendary creature Iusir by using the 8 rings protected by the gardians, you will gain access to the antimatter thus the realm will be destroyed. An evil organization has rizen and wants to collect those rings in order to realize the legend. The young lad will try stopping them and in the same time becoming the champion of Ethera. SCREENSHOTS FEATURES CREDITS DOWNLOAD Pokémon Spesius Demo Version If you want to give me a proper feedback or get help for the game (because there is no fandom yet ) contact me on discord: Charismasher or join the discord server Thank you everyone for your support on pokémon Legacy and I hope that you'll enjoy this new one! For the newcomers may this game please you and may you also enjoy Pokémon Legacy! I also thank my contributors MadridPawmot and pokemonmasterashk2080 who were here since the beginning and helped me with really good tips!
 
Hey folks! I've been planning this project for a while and what better excuse than the “Beta Contest in 30 days” challenge of the Spanish community to finally put it onto the table. For context, most people have played the third generation Pokémon games. However, not everyone knows that they could run code that was not in the cartridge itself through a device called “E-Reader” that can read special cards. These cards have a band with information that allows you to add battles and what this project comes to, exclusive mini-games. In the same way that I recreate the mini-games of Pokémon Stadium in HD and working for Windows, MacOS, Linux, Android, iOS and Nintendo Switch I would like to recreate at least one of the mini-games of the Expedition Base Set of Trading Card Game (TCG) to meet this challenge (since there are so many mini-games that were in GBA) and end this project by remaking all of the minigames and bundle them into one fangame. Plot & Features: Pokémon E-Reader Minigame Collection Unity or PEMCU is a fangame developed in Unity Engine for all platforms focused on recreating the games accessible through the GBA E-Reader cards. While replicating the mechanics they are given a complete 3D facelift and support for touch screen, keyboard, mouse and console controller. Minigames: Planned TCG Expedition Base Set mini-games: Hold Down Hoppip Diving Corsola Flower Power Go, Poliwrath! Kingler's Day Machop at Work Minigames planned from TCG Aquapolis Base Set: Dream Eater Harvest Time Jumping Doduo Mighty Tyranitar Rolling Voltorb Sneak and Snatch Planned TCG Skyridge Base Set mini-games: Berry Tree Ditto Leapfrog Follow Hoothoot Leek Game Night Flight Pikapop Ride the Tuft Watch Out! Planned mini-games from the E-Reader promotional card set: Fire Hoops Wooper's Juggling Game Big Fruit Strategy Tokotoko Truck In case these names sound like Chinese to you, here is a video compilation of the original mini-games: Progress and Screenshots: As this is a project that might take long even with releases for all platforms, I would like to use this thread as development blog adding the main progress in the OP (to match the rules). The progress so far: Platforms: The game runs on Windows, MacOS, Linux, Android, iOS and Nintendo Switch. NX is excluded from public release. Download: Zelda Credits: Official Pokémon Resources: Nintendo Game Freak The Pokémon Company E-Reader OST rip: Jeff J Other: Manurocker95
 
Welcome to the Shorebarrow Region! Here, we have a variety of Pokémon from other regions! From Kanto to Galar! We have out own Pokémon League on this tiny island too, and we hope you have fun while taking part in it. We have Gym Leaders that specialize in different types of Pokémon, from Rock- to Fighting-, all the way to Dark- and Fairy-type Gym Leaders! And they aren't messing around! Do you have the skill to take them on?! Team Titanium There is a team lurking about! Team Titanium! It is said that they are looking for some sort of energy that the legendary Pokémon Rayquaza gives off... They are destroying Pokémon Habitats to find it! And they are getting closer by the day! Delta Type Pokémon In this region, there is a special energy called Delta Energy. If a Pokémon has had prolonged contact with Delta Energy over many generations, it will have a different appearance, and its types will change! Some say it even gives them an energy boost when they come in contact with a special stone. Made with Pokémon Essentials 20.1 Download: Demo Version 3.1 I AM CURRENTLY: Reworking the relic castle page, so some information or screenshots may be incorrect. Credits: This is a non-profit fan-made game. No copyright infringements intended. Please support the official games
 
DOWNLOAD: v0.1.4 Pokémon: Trick-Or-Treat Made with Essentials v20.1 Player beware! Pokémon: Trick-or-Treat is a delightfully spooky Halloween-themed Pokémon adventure set in an alt-universe town called Solum. Meet old friends and foes alike as you traverse from house to house collecting Pokémon, candy, and adventure on one of the most magical nights of the year: Halloween. Featuring 251 hand-picked fall- or spooky-themed Pokémon for you to collect, 8 pieces of extra-rare candy to find, guest apperances by a variety of gen 1 to 5 characters, and... zombies? Really, zombies? Who put zombies in this game? Anyway... Three plot lines intermingle in this adventure: there's the player's, where you go around collecting rare candy (and also Rare Candies) while trying to solve a mysterious sleepwalking sickness affeciting the town. Then there's the game's generic evil team plot... except there are two teams! Team Treat and Team Trick are both vying for control of the city as they race each other to amass as much candy as they can before the end of the night. Finally, as you adventure, you'll hear updates from Fantina as she tries to throw The Best Halloween Party Ever. Will she succeed?! Come find out! Currently the game includes up to three "gyms" of content, mostly because I wanted to get a release out in time for actual Halloween. But the game is currently being actively developed, so stay tuned for further updates! Welcome to Solum! This game is set in the town--yes, town--of Solum, a place with quaint coziness, historic charm, and a bustling downtown. Though treated as the game's "region," the intent is to have the player feel like the adventure takes place at the city level, meaning smaller, tighter maps filled with interesting characters and beautiful environments. Everything should be comfortable for the player to traverse by foot; who trick-or-treats by bike? The setting takes inspiration from the American northeast, Salem/Boston area, and my own childhood memories growing up celebrating Halloween. In the finished game, expect apple pie and hayrides as much as jump scares and pumpkins. Unique "Gyms" While gym-type buildings exist in this game, they're not quite the same as gyms of games prior. First, there's no specific type theming; gyms are instead themed around particular Halloween archetypes, with mechanics to match. Wander through a haunted house, solve a murder mystery, brew potions, take part in a costume contest; these are meant to be different enough from ordinary gyms to be fun and exciting, yet still fill the gym/dungeon niche. Gotta catch 'em all! This game features 251 Pokémon that most closely fit in with the mid/late autumn theme. You'll find Skwovet busily gathering and storing food for the winter; Applins and Pumpkaboos hiding amongst the region's farmland; and a plethora of ghost-, dark-, psychic-, poison-, and fairy-type Pokémon! Expect to find some from all generations: Beedrill, Murkrow, Claydol, Pachirisu, Swoobat, Pumpkaboo, Dewpider, Applin, and more! And more: Costumes for you and for opponent trainers, made by yours truly! Start the game with your very own Furfrou! No need to worry about natures/IVs/EVs/etc: relevant items will be sold (for $$$) in mid-to-late game Not one but TWO random enemy teams to beat up (coincidentally named "Team Trick" and "Team Treat") With the full game, I'm planning on adding some new halloween-y minigame modes too (Pumpkaboo catching contest? Bobbing for Applins??) plus a "battle frontier"-esque area complete with a variety of interesting battle modes so look forward to that!
 
The games are about to begin as a different way of Pokemon is about to become into play. It's time to take the field in this new game of Pokemon. POKEMON: TRIAD TOURNAMENT! The object of the game: In this world of Pokemon, the battles are a lot more tactical than just picking your Pokemon. Where they are sent out, who you picked and even what items you bring into battle can change the flow of victory and can leave your opponent out in the cold. The object of this game is kind of like every Pokemon game to date: Defeat six of your opponent's Pokemon. But now there are two more objectives to keep in mind: Getting six of your Pokemon into play to claim the field like you have defeated the champion and decking out from the use of so many cards that you can't play anymore. Features: With over 20 trial Decks to pick from to find your Pokemon-style and nearly over eight hundred and one hundred items to pick from, you can battle with Pokemon of nearly all types and can clash with others to see who is the master of this new Pokemon World. And with items included the chaos can be turned up to higher scales as you try to change the board in your favor with a number of cards that aren't Pokemon but can be put into play like one. Screenshots: (Hidden in the text are different screenshots of end of battle images.) Battles in this game will vary and can be over half an hour. [Close up of a card without the stats to try and show what one will see a card in basic details.] Credits: || || Links: If someone wants to join in then Play-testing is usually on Mondays and Fridays but talk to me and we can set things up. If one needs to know how to play the game then I'll give you an Instruction Manual to read up and get ready for battle. If you are ready to play for it, keep in mind we use Roll 20 for this game's playthrough and images. I would like to thank you all for enjoying my game. Notice: I have crafted 2698 Cards for this game to be made on request!
 
Travel through Torakia, a whole new region! And discover all of the hidden mysteries, and its unique new species! During your adventure, you will discover lots of new people, and you will understand why Torakia is so special... --- Game Screenshots --- --- Game Description --- In this game you will play as the local professor's assistant. You will try to help the professor to discover why the region of Torakia, doesn't have any backstory. It's been a mystery for years and it's finally time for that to change! Also while you're at it, you could also participate in the Torakia League to become the new champion of this region. --- Features --- Regional forms Rebalancing for some Pokémon and moves New moves New abilities Different wild battle music depending on location Gen 9 Pokémon (not DLC) Following Pokémon Crafting system Improved IA Overworld Encounters Side Quests New Items/battle items Unreal day night cycle Boss Pokémon Healing Vial Our god Heliumpai Mid battle dialogue Trainer NPC sprites variety --- Game Download --- Discord Before playing the game please read both, "Notes" and "Know Issues". The game is only a demo. Download There are Mystery Gifts active! Check them out! --- Team --- @CelestialFearow - Do everything (outside of music) Nandthesword - Translation, playtesting, balancing hottiemcbody - Translation, playtesting, balancing --- Known Issues --- Walking in the tall grass for a long time can result in massive lag. There is yet to be a fix for that. The best thing you can do is restart the game from time to time. When you finish surfing, your follower take 2 step to respawn (visually). Pressing F12 will make the game crash, so don't do that. Auto run is disabled because it breaks certain cutscenes, there is yet to be a fix. DO NOT save infront of a shiny, or your save is byebye! --- Notes --- Made Using: Pokémon ES V20.1 This game is going to be the most polished game I (CelestialFearow) can make. I am ready to redo some sections of the game from scratch if necessary. This game is still work in progress, so expect some things not to be final. Pokémon Fissure is meant to offer a minimum of challenge. Game audio is a bit loud, so you will have to lower it.
 
If a battle doesn't go in your favour, or the journey is just too harsh, the Nurse Joys and their strange machine are there to make sure the game goes on unhindered. Being able to take a Pokemon from battered and bruised to stable seems like magic. Still, it's a magic that no-one really questions. But even magic had to be invented at some point. Some people in the Pokemon world today were alive when the machine didn't exist. ...And some nurse Joy, right at the bottom of the Pokemon world, had to be the last to get it. The year is 198X. A team of top-class scientists (and one nurse) from across the globe are anxiously waiting for the storm to end. They're one of the few to work in Antaxius 'overwinter' - it's the last region to be discovered by man, an icy waste where the nights are a month long. Once the weather finally clears, an icebreaker ship can make it to the mainland and deliver valuable equipment. Among the cargo is the Re:Vive - a machine that promises to magically heal any Pokemon, and any ailment. Resident nurse Aida has been working here for 20 years, and out of all the miracle cures she's seen, this one could be for real. She knows it'll change the field of Pokemon care forever, and possibly the rest of the world. No more panic, no more stress, no more death, even. But how will she spend the last week before that change happens, knowing things can't and shouldn't go back? The Last Nurse Joy won't have traditional Pokemon gameplay (mostly) - instead, it's more of a slow-paced puzzle game. Each patient will have an ailment that needs to be treated - but unlike vets in our world, a Nurse Joy has to deal with over eight hundred different kinds of pets. Most of the puzzle lies in finding out what the issue is, or getting a finicky patient to co-operate with you! ~Take your patient's temperature, measure their heartbeat, or even X-Ray them at the blue observation desk. ~Have a look at their anatomy, or find out if Ice-Types can catch a cold at the green diagnosis bookshelf. ~Pick up everything you'll need to treat, feed, or comfort your patient at the red treatment table! ~If you're completely stuck, try the hint chair. ~You can get a lot out of just observing your Pokemon, and more importantly - you can pet all of them. Once that's done, talk to Chansey to lock in your treatment, and see if your judgement was right... Depending on how well you've done your job, you can get a Bronze, Silver, or a Gold ranking. There are 6 cases total in the game (with bonus cases potentially being added in the future once the judging is done. I'll keep you updated on that.) How many extra steps you took to make sure the Pokemon was happy, if you even succeeded in treating the Pokemon; all of that determines your rank, and...eventually, the ending you get. Oh - and digging a little deeper into the where, why, and how of your patient's injury could lead to something special, but you'll have to find that yourself. Note: this game depicts animal injury and distress in a semi-realistic way. Main Game Resource Pack Credits Text File MAIN TEAM: AnonAlpaca - Lead Dev (Lead Dev???) for the game. TechSkylander - Provided three custom scripts for the game - Drawers, Scoring, and a Medical Summary - and also bugtested most of the game. (Go check out those scripts, they should be linked on this page when they post them!) Pantastic - Sprited some Pokemon, then both designed and sprited both Dr. Clementine and Dr. Garcia, who, she would like to clarify, is "the best character." AceTrainerAvery - Made fogs, a few cutscenes, and composed some original music tracks for the game! Aida's theme is a certified hood classic. Firstly... I'll put a Content Warning for some blood, cuts, bruising, injury on cases 1&6. It's nothing gory, but if you don't want to see that, I totally understand. Secondly... Thirdly... If you want to talk more about this game, then you can join a (temporary) Discord server dedicated to it. It's a tiny bit barren at the moment since I kind of forgot to maintain it amongst all the stress of the jam game, but here's the invite anyway. If you want to contact me personally - if there's any issues with crediting, if I need to include anything else on this thread, then feel free to reply, and we can continue our conversation in Discord DMs. Lastly... This is my first time being a lead dev as opposed to a lead spriter, and while there were a lot of growing pains involved and a lot of mistakes I undoubtedly made, I'm still immensely happy that I could put out a complete story, and thankful for everyone that helped make this happen. I hope the Last Nurse Joy...brings you joy?
 
Pokémon Pure Heart and Pokémon True Soul are my ROM hacks of Pokémon HeartGold and Pokémon SoulSilver. HeartGold and SoulSilver are by far my favourite and most cherished games in the Pokémon series, and I wanted to make a ROM hack that would elevate these wonderful games into what I'd describe as my perfect Pokémon games. The purpose of this hack isn't to introduce a bunch of QOL from newer games, make all 496 Pokémon available to obtain before taking on the Pokémon League, or change the base stats of various weaker Pokémon, but instead to simply make a number of edits ranging from minor changes to substantial additions. In essence, Pure Heart and True Soul are my "dream Pokémon games", and my realised vision for the Johto remakes. I had never planned to share my creation outside of a small circle, but I have come to realise that there are many people who share my ideals, specifically regarding HeartGold and SoulSilver, who may appreciate my vision for these games. Please note that Pure Heart and True Soul are ROM hacks solely made for my pleasure, but in choosing to share them with the public, I am making them open to suggestions and ideas. I'd love to hear your thoughts on the changes I made to HeartGold and SoulSilver, and I hope you enjoy reading my post, and maybe even playing through my ROM hack! ✨ Features ✨ 🖼️ Screenshots 🖼️ 🔗 Download 🔗 📝 To-do 📝 Speaking about the ROM hack itself, there are a number of features that I had planned out a while ago, but never saw priority, or I just couldn't manage to get it working properly. One such feature includes turning the construction site in Vermillion City into a villa for the player to own, similar to the one in Platinum. Cynthia would give you the keys to it, and you would be able to unlock furniture as in Platinum. Getting the building model in would be the easy part, porting the furniture unlocking system would be the difficult part, and is currently out of my scope. I also wanted to turn that cutscene with your rival and their grandparents at the Day Care on Route 34 into the Odd Egg event from Crystal, but I ran into some troubles with the scripting. This is high up on my list though, so if this ROM hack garners enough attention, I will definitely attempt it again. A recent idea I came up with is composing a new battle track for Team Rocket Executives. Since I have already given Eusine a unique battle track, I thought, "why not?". This will take some time though, and I have completely forgot the entire process required to compose and insert new battle themes into HeartGold & SoulSilver (it's not fun, trust me). Other than that, there are some extra little things I'd like to add, like having Kurt move to his desk while making Apricorn balls, removing some unnecessary hand-holding/filler added in the remakes, and making the trainers in the S.S. Aqua re- matchable, as in the original games, perhaps the roster of trainers rotates every time you board the ship, and they get stronger over time. Features like these are definitely do-able! I just need the motivation to work on them.[/SPOILER] 📜 Credits 📜
 
Made for the 8th Relic Castle Game Jam. Made in RPG Maker XP using Pokémon Essentials GSC v1.3 (Essentials v18.1). Today is the day you finally become a knight of the Kingdom of Altai, just like your father. You've been training for this for years, and now, that goal is within arm's reach. Unbeknownst to you, this would soon push you into a far greater journey with far greater stakes than you could have ever imagined. Developer: Cuprite Screenshots: Credits: Changelog: Game and Resource Pack Download: Original Jam Notes: Thank you for even checking out this thread. It means a lot! Check out the other RCGJ8 entries too while you're at it! :D
 
Hey folks! New day, new fangame. Today I bring you my last work: Pokémon Jukebox Unity! Pokémon Jukebox Unity (PJU) is a remake of Pokémon Jukebox in Unity Engine. Pokémon Jukebox was the first application developed by Game Freak for Android smartphones with Pokémon content. Pokémon Jukebox became unavailable on May 31, 2016 and when the servers closed, even with the original APK, it is completely unusable. Because of this, I bring PJU as a new Pokémon music app for all devices (not just Android like the original). With Pokémon Jukebox Unity, fans of the Pokémon soundtrack can enjoy the Pokémon game's greatest hits. Albums: Every day the game recommends you 3 random tracks from all the available albums but you have free access to all of them from the "Music" section. To add your own touch to the music you are listening to you can play sound effects over the songs. By touching the buttons that appear on the player screen, you can play preset sound effects to the beat of the music. Pokémon Jukebox Unity also includes a loop function that allows you to repeat songs as many times as desired. In addition, you can listen in the background as you would with any Music application. The following games are currently included: Pokémon Red, Blue and Green Pokémon Yellow Pokémon Gold and Silver Pokémon Crystal Pokémon Ruby and Sapphire Pokémon Emerald Pokémon Fire Red and Leaf Green Pokémon Diamond and Pearl Pokémon Platinum Pokémon Heart Gold and Soul Silver Pokémon Black and White Pokémon White 2 and Black 2 Pokémon X and Y Pokémon Omega Ruby and Alpha Sapphire Pokémon Sun and Moon Pokémon Ultra Sun and Ultra Moon Pokémon Let's Go Pikachu and Eevee Pokémon Sword and Shield Pokémon Brilliant Diamond and Shinning Pearl Pokémon Scarlet and Violet Pokémon Stadium Custom themes: The game also brings a "Custom" section. If you import using the contextual menus of the "Shop" section the songs of your favorite fangames, you can listen to them from the Music section. Screenshots: Video: Download: Zelda Credits: The Pokémon Company Creatures Inc Game Freak
 
STORY The Hoshi region, is a land formed by many ancient kingdoms, with numerous ruins scattered throughout. You begin your journey in the dust and ruin of Lazuli, a city at the region's heart, but plagued by the Leader's disappearance. Explore and discover Hoshi, both with others or by yourself. Take on Hoshi's re-established league of 18 leaders and Elite 6. Let's see if you can top our champion. #====================================================================================================# Trainers Choose from three different protagonists! Make loads of new friends! #====================================================================================================# Let's Explore Hoshi Features The Hoshi region is home to new and exciting new species of Pokemon! Such as Gen 9 Pokemon, both DLC Pokemon and Custom Regional Variants! Reborn Field Effect System! New And Old Field Effects #====================================================================================================# Screenshots #====================================================================================================# Known Bugs Bugs are being caught and dealt with ASAP! If you find a bug, join Discord to see if it may have been fixed already. —— Protect Currently Failing to Work. #====================================================================================================# Download View: https://drive.google.com/file/d/1NcZpR1TEkHBpDQrcQrSxB-rR2fIr4JAY/view?usp=sharing #===========================================================================================# This game is definitely a work in progress, and as a solo dev learning RPG Maker for the first time, I'm proud of what I was able to accomplish. I don't have details right now, but am definitely looking to recruit some people and get a team together to make this dream game of mine come true. Join our discord for information on future updates and to report bugs! https://discord.gg/4sxzHVHd Developed By: Nanako Celesete/Na Made with RPG Maker XP and Pokemon Essentials Heavily inspired by Pokemon Reborn, Rejuvenation, Desolation and Diadem
 
🌴SUPER SURFING PIKACHU DX 🌴 is a shoote'em up crossed with a surfing simulator similar to the original Pikachu surfing mini-game from Pokemon Yellow on the GBC. Story: Pikachu is out at sea! 🏄‍♂️ Help Pikachu do awesome tricks, but oh no bro, there are hordes of grumpy Pokemon! Fight off the angry Pokemon while doing wicked tricks and sick jumps off the waves 😎 as Pikachu tries to get back to its trainer at the shore. How to play: arrows keys - move, space - jump (jumping off waves helps you get higher to reach the gold circles that add to your score) z - press/hold to shoot or to do a 360 spin iron tail that can both hit airborne Pokemon and add to your score x - hold to spin forwards in the air (and only in the air) to add to your score (screenshot is old) esc - pause menu points for tricks can increase exponentially by combining trick types, eliminating enemies mid-trick, getting extra air time off waves, and getting gold circles. make sure you stick the landing though. A perfect landing helps you maximize your points. wipe outs make you lose all points for your trick. along the way, you can find HP UPs to help you survive and friendly Seakings, Lapras, and Natus to help you obliterate enemies. easier game levels let you focus on getting high scores from tricks, tilt-spins and irontail spins and collecting rings simultaneously will increase your score multiplicatively. harder game levels make the game more like a shoot'em up/bullet hell. Content: shoot'em up combat 3-dimensional movement (top-down (3/4) perspective) flips, spins, and surfing. 5 large enemy bosses with unique attack patterns variable difficulty saves high score. Credits and Dev notes. The game was made in gamemaker studio 2.3. All sprite assets were ripped from the main Pokemon series (FrenchOrange on spriters-resource), Pokemon Mystery Dungeon (redblueyellow on spriters-resource), and Metal Slug (mine-explosion ripped by Gussprint on spriters-resource), and edited by me. The custom sprites I hand-drew myself. Sound effects, music, fonts, code, by me. N.B. you can change the difficulty and the game length (distance from shore) Enemy Pokemon spawn frequency gradually increases as you get closer to shore and this is quickened by the level of difficulty distance from shore will determine how long you will be surfing for - this is a two-edged sword as less distance will mean fewer enemies but it also means you have a lower chance of encountering Hp Ups which can help for the bosses. the shoot'em up part of the game is quick easy by itself and many enemies can be ignored without repercussion, the main aim is to get the highest score possible with tricks while surviving. I made movement purposely slippery to emulate 'surfing' and even though I, personally, like it, it might be polarizing. currently in beta everything is pretty much worked out though but due to limited testing, it's hard for me alone to fix balancing and identifying bugs so feedback will be very much appreciated. I'm new here and generally new to the fangame scene in general I hope to add more surfers other than Pikachu 🌴 DOWNLOAD LINK 🌴 https://www.mediafire.com/file/dl1p21qh6gpb734/superSurfingPikachuDX_v1_1.zip/file Screenshots: bugfix: tilt is listed as X in game now, fixed wailord from leaving oblivion (hopefully), fixed on natu related bug.
 
POCKET MODERATORS 0.1.2 Congratulations, applicant. After a thorough review of your application, we've deemed you to be a perfect fit for our POCKET MODERATORS program. As a POCKET MODERATOR, your duty is to enforce the rules of our fangame, PokéMMOn, by reporting illegal trades and offensive content. You are expected to be a model citizen. You are expected to be fair and just. DOWNLOAD HERE If you're a 0.1.x player, download THIS 0.1.2 PATCH and extract it to the game folder. Made using RPG Maker XP and mkxp-z. TRIGGER WARNING: The game contains a lot of foul language. Team: Savordez megar (beta testing) This game has no "graphics" for a resource pack, but here is the game's source for those who are interested: DOWNLOAD SOURCE
 
Helio is a sandbox multiplayer survival game with procedural generation. Screenshots Download Link Download v1.0.1 Made Using Engine Godot 4.2 Scripts GDScript - Game Logic C++ - GDExtension Python - Automation Ruby - Server Graphics Paint.NET Source Control Github Team @Voltseon Notes The game runs horribly and I didn't have time to finish everything I wanted to. The game is basically just a sandbox. I hope you enjoy whatever it became. The game does not have any audio, controller support or real objective. Resource Pack All resources used in this game can be found in the resource pack. Credits
Welcome back to the Pokémon Hegemony universe! It's been 5 years since the events of Pokémon Hegemony. Since then, the regions of Parthenia and Armadia have merged to create the Grand Parthenia region. Under the leadership of Chancellor Joseph, Grand Parthenia has been in an era of unprecedented peace and progress. The Gym challenge and the Dojo challenge have been combined to give trainers an even greater challenge and allow for the strongest trainer to rise up and challenge the Pokémon League. You are just moving to Grand Parthenia from a region that had to relocate their citizens after a natural disaster completely submerged the region. In the 5 years since the liberation of Parthenia, the Champion who spearheaded the revolution has suddenly gone off the grid. So the vacancy in the Champion's Seat has trainers from all over the world clamoring to claim the coveted title. In this sequel, you will find the structure of the game has changed quite drastically. Firstly, the game is completely open-world! And where there used to be Hidden Grottoes are now Random Dungeons, places you can go explore in search of helpful items, rare Pokémon, or even Wartime Pokémon, a strong focal point in both games in terms of story. You will begin with an introduction into how the random Dungeons work, as well as a Mission system that utilizes those dungeons to have you complete missions and build a reputation within the region. As your reputation grows, your level cap will increase, encounters and dungeon rewards will get better, and trainers will get stronger. Trainers all over the region will have randomized teams that scale as your reputation grows, and some will even adapt to the field effects their environment provide. And as you explore, you will run into many characters from the original game, as well as some new characters that will provide some insight into what has happened in the last 5 years. Features the game will include are: all Pokemon gens 1-9 built using Essentials v19.1 a complete open-world structure more than double the amount of Wartime Pokémon than Pokémon Hegemony even more new Megas a new mechanic called the DX phenomenon! Play the demo to find out how it works! a very advanced AI that has been developed even more since Hegemony was released A starter list that expands as you catch Pokémon! randomized trainers randomized dungeons with randomized rewards a randomized Mission system an expansive field effect system 16 Gyms that each have their own field effect randomized overworld items 2 difficulty levels a built-in Update notifier that will download the patch you need. All you need to do is extract the patch and apply it properly to update your game! Demo Download Link View: https://imgur.com/r5XaKXc View: https://imgur.com/6U7Vcr6 View: https://imgur.com/JH8mwAy View: https://imgur.com/e8hb9F4 View: https://imgur.com/mcIjXcK View: https://imgur.com/xv1VDpv View: https://imgur.com/XCoeIop View: https://imgur.com/c0HkEbq ========================== CREDITS =========================
 
Retrograde Red (ReRed) is a reimagining of Pokemon Red, and a game about nostalgia. Today is the day RED is supposed to receive his first Pokemon and begin on his journey, but everything's gone wrong before it even started. BLUE is missing, and so are the Pokemon the Professor planned to give to them. Time has frozen in that moment, with people and even Pokemon unable to grow or advance, and strange things are happening all over Kanto. It's up to RED to forge ahead in this uncertain future, find his missing rival, and return things to how they should be. Features Step into RED's shoes - As a story-heavy experience, ReRed puts you directly into the role of RED (or a new female equivalent, ROSY). Who this character is, their history, and their future, are key elements of the story of ReRed. While the game is intended to be playable by anyone with an interest in Pokemon, those who have experience with older generations, especially RBY, may have a leg up. Kanto, but not as you know it - Retrograde Red starts the player in Pallet Town, traveling along Route 1 to Viridian City, just as we have so many times before. But from the moment you step out of your house, things are... different. Areas aren't laid out quite how they're supposed to be, people react strangely, and everything is just a little off. Experience with Generation 1 will be helpful, but it may also lead you off track... No experience from battle - There is no need to XP grind in ReRed, because there is no ability to XP grind. While the player will discover ways to make their Pokemon stronger as they advance the story, this growth is locked behind game progress. Without the ability to freely increase their levels, the player is perpetually in the position of the underdog, and must use the strategic options available to them to even the odds. A wealth of options - To compensate for the lack of traditional growth, every available Pokemon has been given a revamped movepool, able to function in a role on your team from the moment you catch them. And the types of Pokemon that you can encounter and catch have been expanded from the very beginning, and aren't just limited to Kanto. Assemble a team and develop strategies that suit you! Pokemon ReRed is currently in pre-alpha, and actively looking for playtesters! Interested? Check out the demo and revisit Kanto like you've never seen it before. And, if you're interested in up-to-date news, discussion, and information about the development, or providing your own feedback, join the ReRed Discord server! Current Version: Retrograde Red v0.1.3 (Updated 7/30/24)
 
Made with PSDK Download Link Version : 2.x.x French & English Discord Dimension Defender is a Pokémon fangame developed with PSDK that takes place in the Ishiria region and in a lot of dimensions. You play the role of a young hero who has amnesia for the first 10 years of his life, but who, on his 20th birthday, sets off on an adventure to discover the laws surrounding dimensions, in order to better protect himself and perhaps learn more about the world that took him in. Travel alongside Kawa and Eiden, who will be your travelling companions, and meet many other characters who will spice up your adventure. 4 different stories leading to a common ending Lots of different dimensions, each with its own theme Plenty of side quests to evolve your favorite Pokémon A big Pokedex for fans of older Pokémon and those who prefer Fakemon Bosses to face in Ishiria to earn lot of rewards Gyms inspired by ultra-dimension New battle UI, Pokémon in Overworld, Mana to complete puzzles, Dynamic Light system in specific areas, Trainer don't attack you, Crafting table, etc... And more to see... [/SPOILER]
 
Welcome to the Pokémon Litharreon thread! V1.0 Download! Game informationRadicalRaptrAuthorRecruiting!TeamMy ThreadMore InfoProgressing!Status1.0 Release Hello! You can call me Radicalraptr, and this is my game-in-development! The history I have with this game idea is incredible to me. I started this humble project over 10 years ago! Over Ten whole years!!! The earliest stages of this game existed as minor edits of a Fire Red rom using ancient software I don't think even exists anymore. Initially as a romhack the idea of the game was playing through a more difficult version of the game where instead of going through a region you battle floors of an endless battle tower. I began tinkering and expanding the idea to eventually encapsulating a whole region, but kept the idea of having multiple leaders in a single gym. The project in essentials started as Pokémon X and I began working on wacky ideas and edgy design concepts, with the plot twist of the story being you, the player in the game, are actually dead! For some reason I thought this was such a fantastic idea. The story was heavy servings of nostalgia bait I loved mixed with deep influences from my favorite games, including fan games I loved at the time! As I grew into my own style and actually developed a decent knack for pixel art from humble beginnings of slices and chopped up sprites, I also honed my skills as a mapper and eventually full on game dev in RMXP. Over the years I've improved on my eventing skills and only gotten more refined in my map designs. I've worked on several smaller projects, participated and won spotlights in 2 major game jam events, and bitten off much more than I can chew in other fan games ideas before I finally wrote off this game as half baked an unsalvageable. However as time went on, I stepped away from fan games, life took its toll and I grew up in my own right I still had this nag in the back of my mind that there was still something here. As my grand return to game development after taking a hiatus for several years I decided to write a love letter to my old self and breath a fresh air and flex my muscles on this simple idea. I've refined the store, polished the focus and finally have a clear beginning and end of the game as a whole. I am finally proud to announce the return, release and playable demo of Pokémon Litharreon! Plot summary Litharreon - pronounced Lithe/Arr/Eon It is the fusion of Growlithe, Spearrow, Eeevee(well the eon for eeveelutions) and one of your possible starter Pokémon! Embark on a journey throughout the region of Arboden - pronounced Arr/Boh/Den that has fallen victim to the meddling mischief of the mythical Pokémon Hoopa! Pick your partner, either Shroomish, Houndour, or Staryu and team up with either Growlithe, Eeevee, or Spearow for ultimate double battles throughout the game! Challenge 8 totally normal and not suspicious gym leaders and take down an evil crime syndicate! On your journey you'll begin to question certain things and uncover mysteries regarding yourself and the Pokémon you are safeguarding! Where did this Pokémon come from? Why are there evil crime bosses fighting you for it? Exactly who can you trust and why do you feel like you don't really belong here? You'll be overcoming all of these challenges while battling against your friendly Rival! Your rival wants to unlock their partner's powers and understand the mysteries there are to explore in the fantastic region of Arboden! Catch and train Pokémon in a double battle oriented, aide various NPC's throughout the region, and discover the mystery that awaits in Litharreon, and what that is also! Characters Biscuit and Coffee The protagonists of Litharreon, and also your rival throughout the game! Play as a silent protagonist with your friendly rival as you both travel across the region to become stronger and learn all there is to know about your partner Pokémon and train to become the strongest trainer in Arboden! Professor Maple She is the renowned Professor of Arboden who focuses her research on the affects of technology on Pokémon. She has sucessfully cultivated an artificial Hidden Grotto able to sustain and harbor several species of Pokémon; which she uses to breed several Pokémon and adapt to their unique environments required to allow each to prosper and become the strongest possible! She has since been adapting this research into a new device, but she has been pretty secretive as to what it will be used for! Professor Cedar He is an old friend of yours who has been focusing his research on Pokémon and their mysterious power, hoping to unlock the unique dormant power that lies inside each one waiting to be tapped into. After making a break through in his research he is greeted by hooligans hoping to make off with his research before you swoop in and save the day! Looker A man who needs no introduction - the International Police officer; Codename Looker, it is what they call him. After word of troubling news spreading across the region, Cedar enlists the help of the international police. Looker is investigating the crime syndicate that has been wreaking havoc across Arboden. However something about his demeanor and speech indicates an air of mystique, as if he were hiding something deeper! Features ● Generation 3 Tileset ● No day/night system - think vanilla FRLG ● DS-era music (adjusted as best I can to roughly the same volume) ● Double battles for all trainer battles ● Know whether your starter will be shiny before you choose it ● Custom triple triad duelists in major cities ● 8 custom Gym Leaders and a new Elite 4 ● Major crime syndicate being the main plot of the game ● Hidden grottos - find eggs of Pokémon on nearby routes with egg moves, higher shiny rate, and higher odds for hidden abilities ● Custom Sprites (Trainers, Overworlds, Pokémon, Icons) ● HM Moves and TM Moves can be used unlimitedly, and can be deleted at any point in the game, and are registered as "TM's" ● Brand new starters: Shroomish, Houndour, Staryu - Growlithe, Eeevee, Spearow ● Unique mega evolutions ● Boss battles with Legendary Pokémon with interesting rewards ● Plans for fun and interesting Post-game content! The Starters Shroomish, the Grass type - Houndour, the Fire type - Staryu, the Water type Screenshots Download Mega link V1.0 Download! Mediafire link V1.0 Download! Credits/Thank Yous(in NO particular order) Special Thanks: GalacticRemix for her amazing concept art, Cilerba for his input friendship and inspiration to work on this project to begin with, and everyone who supports this game! System: Enterbrain Graphics: Nintendo, The Spriters Resource, KingOfThe-X-Roads, Red7246, Sphex, leParagon, Blaquaza, Alxndre~◇, MultiDiegoDani, Vent, Sir Bumpluff, Pikachumazzinga, Alaguesia, harveydentmd, Dreadwing93 Scripts: Cilerba, FL, Teo, Golisopod User, Luka S.J. Pokémon Essentials: Flameguru | Poccil (Peter O.) | Maruno AvatarMonkeyKirby | Marin | Boushy | MiDas Mike | Brother1440 | Near Fantastica | FL. | PinkMan | Genzai Kawakami | Popper | Golisopod User | Rataime | help-14 | Savordez | IceGod64 | SoundSpawn | Jacob O. Wobbrock | the__end | KitsuneKouta | Venom12 | Lisa Anthony | Wachunga | Luka S.J. and everyone else who helped out! "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. And ~JV~ for this awesome page layout. Don't forget to leave a comment :D
 
Before we start off! Hey everyone, I am here once again with a new gba romhack project! This time around I am making a sequel to my second romhack (and Part 2 of my series), Pokémon Sors! This is Part 4 of my romhack series, The VytroVerse! (Hack made from: "1636 - Pokemon Fire Red (U)(Squirrels)") Parts: Story (Spoilers) Features (Subjects to Change) A new region to explore, Aclyn! The Complete Fire Red Upgrade as the game engine (Items, moves, abilities, Pokémon, pss split etc. Updated to Gen 8/PLA standards) Proper Battle AI Multiple modes to play the game in! (Randomizer, Level Scaling, Hero Mode. These modes can be combined as you please!) Toggleable Exp. All For the dedicated players: Hero Mode! Regional and National Dex DexNav Side Quests & Achievements (Proper Quest Log Ui) PokéNests to conquer HMs replaced with Field Moves not requiring HMs Eclipsing (Tech doesn't feature this yet) Day/Night System and possible D&N events (the emulator needs to support RTC) Screenshots/Videos (Subjects to Change) Links VytroVerse Discord Server - My Youtube Channel Tech Demo Trailer Teaser Games's Opening Theme Wild Battle Theme Trainer Battle Theme Download Pokémon Sors 2 Tech Demo (Evolution Fix) (2024) Latest Release: 2024. April 15th (Tech Demo) Length: Until first Rank Up (around 1.5-2 hours) Notes: Additional .ips patches need to be applied to the prepatched Sors 2 rom! (versions must match to avoid issues) Generally, most emulators should work, however for the best experience the ones listed for "Standard Mode" ingame are recommended. Documentation is available on this Google Drive Link. Documentation and Additional Patches are packed in the .rar/.zip of the Final Releases too! Platform Mode: You are forced to set this mode in the very beginning, and you can toggle in the Aclyn Network app anytime. How to check Version: Save file screen indicates what version you are on. Standard ----------------------------------------------------------------------------- Bios Bugs (Tech Demo) "Poison Survivor" "Beware, Vending Machine" tasks can't be completed The Select button is not turned off in the Alja Mountainside nest, which can result in a softlock if the ITPNav is used Trade in Aljasnow Ridge in some cases is treated as completed regardless of doing it. Credits Tech Demo Testers TheGhostOfPink, Meomite, PacoScarso Tilesets (Magicscarf, KingTapir, Kaliser, Zeo254, princess_phoenix, Galanium-Arts) Base Midis (VGMusic users: Bling Grunt, SwordBolt, Espio Chaos, FDG, Fenix Shakura, Keiji Uotami, TheGreatestDarn, Jarel Jones, Phoenix711, Monster Iestyn, Zenkusa, Jordan Davenport, Tsu Ryu, Fusion, SuperTyphoon, Bryan_Bibiano, ShinkoNet, KlaperzPL, Koopa1018) Save Screen Hack (BlueRosei) hbdfreitas (BW Styled HP Bars) azimuth (EvIV Screen Code) Music Base (GoGoJJtech and every other contributors ) CFRU + DPE + Leon's Base (Skeli, ghoulslash, Leon and every other contributors) Quest Log code (DgZiga, PacoScarso) Battle Backgrounds (carchagui) PC Ui VentZX Charcadet, Armouredge, Ceruledge sprites (KingOfThe-X-Roads, Reza3u) Venipede Overworld sprites Kymotonian Battle TextBox Vent & Ruki/Gold Trainer Card Vent & VersekrDark. Naming Screen & Clock on Start Menu Shiny-Miner Frio Art on Copyright Screen (sane cola) Special Thanks PacoScarso, TheGhostOfPink, Meomite, Epaul Support Banner Other Works - Credits may expand, change over time. If you upload my game (or showcase it) anywhere make sure to give credit and provide the official documentations and source links! (and if possible only distribute the game's .ups patch files instead of prepatched roms!) -
 
Several years have passed since the events of Nuzlockology. Kanto and Johto have become almost completely uninhabitable. Most of the Pokemon population has been wiped. Former residents (at least, the surviving ones) have been hightailing it out of Kanto/Johto for new beginnings. Those who could only evacuate on land would manage to make it all the way to Kalos in the far north...if they were lucky enough to make it all the way. The rest who couldn't travel as far, have taken refuge in a lone city, hundreds of miles north of Kanto/Johto, and still hundreds more away from the safety of Kalos. The now socially & economically divided city of Ridgefield sets the tone for this sequel to Nuzlockology. As for Axis, our mysterious hooded psychic protagonist... ...most of his Pokemon have been taken from the mortal world over time, and now only one surviving team member remains. Help our cloaked hero save mankind AND monkind in... REVITALUS IMMORTALIS About As Dr. Axis Vactaire, you and your only remaining Pokemon, have taken refuge inside an abandoned, ransacked, decrepit, Ruined Factory in a closed down industrial park just outside a big city, divided into multiple districts. Whilst sheltering inside the factory, you come across what appears to be an abandoned Pokemon experiment in stasis inside a machine. You deduce that the machine requires a certain kind of medicine (and enough of it too). So, with your Pokemon partner in tow, you take to the streets of Ridgefield, curious to learn more about how the unfortunate events previously plaguing Kanto & Johto have started to take hold in this colossal urban oasis in the middle of otherwise nothingness. Lore, and details aside, you just have have to collect a certain amount of an item to complete your primary objective. Sounds simple, right? Well not exactly. Corporate-owned Poke Marts don't sell Revives anymore, particularly in Ridgefield, where the sale, possession, and use of this medicine is outlawed. And you can always just catch more Pokemon, right? Nope, not on the government's watch neither. Poke Ball manufacturing and selling is also banned, particularly out in Ridgefield. Can't have too many people be Pokemon trainers these days, amirite Poke-government? /s So, you can't just buy Revives to cheese your way through this game the easy way, nor can you buy Poke Balls to catch the dangerously powerful Pokemon inside the Ominous Forest or Golden Cave, both in the nearby wilderness of Ridgewood just to the north of Downtown Ridgefield. Well...there are other ways to get ahold of these controversial contraband items. For Revives...finding them (in hiding spots, some obvious, some...not so obvious), mining them, buying them from somewhere not in compliance with government-enforced laws, and yes... ...battling trainers for them & stealing them from Pokemon. For Poke Balls...good luck~ (>uo) Features & Screenshots Technological advances have allowed the city of Ridgefield to completely automate the usual essential services a Pokemon Center normally offers. By the way, you can only save in certain spots in the game, enjoy that~ (>uo) Fight strong trainers, not just for gold, but "the gold of life". Don't worry, Ridgefield local law restricts trainers to smaller teams. Avoid MissingNO ghosts, cold-blooded killers spawned from the spirits of corrupted data from deceased Pokemon decaying digitally inside Poke Balls or Pokemon Storage systems, due to improper disposal/burial... ...lest you'll end up joining other unfortunate victims (both human and Pokemon) in the city morgue. Pay the fare on Ridgefield's rapid transit system to help you travel between downtown, and Ridgefield's two other major districts, Upper Ridgefield & Ridgefield Cliffs (the first of which is available in the jam edition of the game, and super important for progression; the other of which to become available in a future post-jam update). Feeling stressed out over hero work? Take a break and unwind at Upper Ridgefield's Starcade Fun Center arcade (and try out the claw machines for some interesting prizes). Still not feeling relaxed enough after some fun at the nearby arcade? No worries, head into The Shops @ Upper Ridgefield, a shopping mall with many stores, and a growing array of purchasable items. Be sure to check every store's inventory when some time has passed. (>uo) Wanna learn more about the lore behind the AU encompassing Nuzlockology & Revitalus Immortalis? Feel free to pay a visit to Downtown Ridgefield's Public Library to immerse yourself in bits & pieces of lore, story, and history~ Made using: Pokemon Essentials v17 Devkit RPG Maker XP Team AxisNZLC (CloakedPsychic or AxisVactaire on other platforms & sites) Game download Download Here! Resource pack https://eeveeexpo.com/resources/1187/ Notes Revitalus Immortalis is a work-in-progress sequel to Nuzlockology, my main primary project I've been working on before deciding to enter WJ4. Check it out here: https://eeveeexpo.com/threads/3412/
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