Pokémon Grimm
Early Demo
Made with RPG Maker XP and Pokémon Essentials V20.1
Welcome to the Faerie Region!
Trainer school is finally over, and you have the whole summer to do whatever you want!
Of course, for you and many other trainers, there's only one thing to do in this period:
Take on the Pokémon League, and become Faerie's new champion!
Naturally, that won't be easy! You must travel through many different places, making
friends and meeting new rivals, all the while catching and raising many new Pokémon!
And of course, there's that group of ruffians, Team Riot, on the loose...
It seems that they have a bone to pick with NW Corp, the new sponsor
of the Pokémon League...
I wonder what that's all about...
-Features-
Limited Pokédex: 382 hand-picked Pokémon, from generations 1-9, alongside
some new surprises!
Old Pokémon, new forms: 50 new regional and ecologically similar
Pokémon, including new evolutions!
Sidequests: Throughout Faerie, you will meet many people that will give you
optional quests, rewarding you with money, TM's, and even exclusive Pokémon!
Difficulty modes: If you seek a greater challenge, you can choose to play the
game on Challenge Mode, where all trainers have stronger Pokémon, and
important trainers receive extra Pokémon and powerful movesets!
Configurable Autosave: Every time you enter or leave an area, the
game will automatically save for you! If it's not your style, you can
turn it off on the options box.
Configurable Exp. All: Your Pokémon Exp. gets shared with the
whole party, making grinding easier! You can turn it on or off whenever
you want! The Exp. Share item is adquired after finishing the Pontypritt
Train Station quest, at the beginning of the game.
Pokémon everywhere: Wild Pokémon appear on the overworld,
and your lead Pokémon follows you outside of its Poké ball!
-Screenshots-
-About the Demo-
The Demo goes up to a little farther than the second gym, until the third rival fight,
totaling up to around 2-3 hours of playtime.
Originally, the first Demo would go up until the third gym, however, due to the lack
of playtesters in my end, I wasn't so sure about the difficulty curve, so I decided to
release the Demo earlier as to test the level balancing with a wider audience.
Hence the Demo being version 0.5 instead of 1.0.
If you have something to say about the game, just say it!
Any and all feedback is greatly appreciated!
-What's next-
After the feedback is taken into account, if everything goes well,
a new Demo should be launched in 2025, going up to the third gym
as initially planned. After it launches, I probably won't do any more
public Demos until the game is finished.
-Known Bugs-
-Game Download-
(V0.5.4)
Download
-Credits-
-Changelog-
v0.5.2
v0.5.3
v0.5.4
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