- Joined
- Sep 4, 2023
- Posts
- 3
nah.+1
I'm having the same issue. Were you able to figure it out?
nah.+1
I'm having the same issue. Were you able to figure it out?
is because you're using the outdated plugin, many parts of the code are incompatible with the current version of Essentials and others would need to be redoneHey Voltseon, I really appreciate your contribution to the community! I'm using v21.1 and I'm having troubles with this plugin. Any help would be amazing. Thanks!
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `map_id' for #<Temp_Event>
Backtrace:
[v21.1 Hotfixes] Misc bug fixes.rb:701:in `pbEventCanReachPlayer?'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:26:in `block in pbTrainersSeePkmn'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:23:in `each_value'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:23:in `pbTrainersSeePkmn'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:55:in `block (2 levels) in get_grass_tile'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:39:in `each'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:39:in `block in get_grass_tile'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:36:in `each'
[Voltseon's Overworld Encounters] 002_VOE_Pokemon Behavior.rb:36:in `get_grass_tile'
[Voltseon's Overworld Encounters] 003_VOE_Event Handlers.rb:7:in `pbGenerateOverworldEncounters'
- v21.1 compatibility
- Water Spawns added
- Different Encounter Tables added
- Not spawn at Tile ID 4
- Custom Move Routes for spawns (By nature and/or species)
- Shinies will not destroyed when change map (Map Connections only)
- Shinies not affected by Day/Night Tone
I know this is was asked a year and a half ago, but I figured this out.the plugin worked in version 21.1, but I'm using another plugin, which would be Automatic Level Scaling, but when I interact with a pokemon that appeared in the overworld, its level continues to be that of pbs and is not being scaled. Does anyone happen to know how to make it so that when interacting with a pokemon in the overworld, its level is defined by Automatic Level Scaling?
pkmn = Pokemon.new(pkmn[0], pkmn[1])
pkmn = pbGenerateWildPokemon(pkmn[0], pkmn[1])
evt.move_random