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Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents) 3.2.6

2Bitty

Rookie
Member
Joined
Oct 10, 2023
Posts
3
Sure, all the shiny overworlds were made before Darkus Shadow shared them on deviantart and I haven't updated them since. But it will take some time, and for overworlds that don't have shiny, I will recolor them myself until Darkus Shadow makes his own shiny on deviantart.


This is a known bug in the latest version you can read my comment on that in my older post.
Oh okay, so theoretically speaking if I went in to edit it right now, would every instance of has_active_ability? need to change to HasActiveAbility? or is the rest code the only issue in the file?
 

AskipLudo

Rookie
Member
Joined
Jul 24, 2022
Posts
9
Oh okay, so theoretically speaking if I went in to edit it right now, would every instance of has_active_ability? need to change to HasActiveAbility? or is the rest code the only issue in the file?
This is what I did until update of the plugin
 

It'sYa1UPBoy

#1 Kotora Stan 2023
Member
Joined
Oct 11, 2023
Posts
19
Hi, I get the following errors when trying to compile the PBS files to my project. I am using Gen 8 Pack version from /OPTIONAL/ and had already compiled the Gen 8 extension (v21.1 version from Appletun) in accordance with its installation instructions, as well as the first compile from this extension's instructions. From what I can tell, there's an error in Basculegion's metrics, but I'm new to Essentials and to XP in general (MZ's file structure looks a fair bit different from this program's) so IDK how to fix it myself. If someone could tell me what to do to the .txt I'd much appreciate it.



1697054161415.png
1697054177276.png


EDIT 1: I figured out that issue; I neglected to copy the main PBS folder from the Gen 9 extension. I now get this issue on compile.
1697054772250.png
1697054792295.png


EDIT 2: Okay, figured that out. Turns out you don't take plugins out the folders they come in. Though now there's an issue with the Gen 8 pack scripts... I'll have to figure that out,
 
Last edited:

NoNoNever

Dev from Pokémon Illusion, Pokémon Bloody Moon
Member
Joined
Dec 11, 2018
Posts
54
this error appears when you fight on routes where it snows
 

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LcorpOfficial

Rookie
Member
Joined
Mar 19, 2023
Posts
8
Not a huge issue, but the Follower sprites for Maushold and it's forms' left/right positions are backwards.
 

Ghost_Boardy

Rookie
Member
Joined
Oct 15, 2023
Posts
2
I have a issue where the sprites are small in battle. Does anyone know how to fix this?
 

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Caruban

Cooltrainer
Member
Joined
Sep 24, 2020
Posts
161
Caruban updated Generation 9 Resource Pack [v21.1] (Updated with Teal Mask Contents) with a new update entry:

Update v3.1.0 (Updated with Teal Mask Contents)

Changelogs:
  • Added Teal Mask Pokemon, Form, Move, some Items, sprites, and cries.
  • Added the missing Accuracy calc portion of Illuminate's new effect.
  • Added the PBS Updater script file to update older species PBS files.
  • Added Gen 9 Base Item Ranking to wants_item?
  • Added Gen 9 Base Ability Ranking to wants_ability?
  • Added several missing Vanilla style Pokemon Icons.
  • Added a rewrite for Shaymin's form handler so that it also reverts forms when Frostbitten.
  • Added the...

Read the rest of this update entry...
 

Babits

Novice
Member
Joined
Mar 22, 2019
Posts
13
Hi i just followed the instraction to update and i get this error all the time in battle

[2023-10-22 18:46:50 +0200]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.2]
[v21.1 Hotfixes 1.0.3]

Exception: SystemStackError
Message: stack level too deep

Backtrace:
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
 

LinKazamine

Champion
Member
Joined
May 24, 2023
Posts
614
You have the hotfixes installed twice. Try deleting one of them. Preferably the 1.0.2 version.
 

LinKazamine

Champion
Member
Joined
May 24, 2023
Posts
614
Your errorlog clearly says you have both 1.0.2 and 1.0.3. If you only have one of them in the plugins folder, there's clearly some error in the compiling of the plugins, which may also be the cause of your error. Try compiling the plugins again until, at least, only one version of the hotfixes appears.
 

Babits

Novice
Member
Joined
Mar 22, 2019
Posts
13
Your errorlog clearly says you have both 1.0.2 and 1.0.3. If you only have one of them in the plugins folder, there's clearly some error in the compiling of the plugins, which may also be the cause of your error. Try compiling the plugins again until, at least, only one version of the hotfixes appears.
okey a found why was the 1.0.2 there deleted it and same error

[2023-10-22 19:04:58 +0200]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]

Exception: SystemStackError
Message: stack level too deep

Backtrace:
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
 

RTCanwind

Tower Tycoon
Member
Joined
Jan 15, 2021
Posts
37
okey a found why was the 1.0.2 there deleted it and same error

[2023-10-22 19:04:58 +0200]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]

Exception: SystemStackError
Message: stack level too deep

Backtrace:
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
[Generation 9 Pack] [003] Weather and Status.rb:486:in `pbTryUseMove'
I guess you may not have completely deleted one of the versions.
You can try searching for 'alias palda_pbTryUseMove pbTryUseMove', which I think may have appeared twice in different versions of your scripts.
 

Babits

Novice
Member
Joined
Mar 22, 2019
Posts
13
I guess you may not have completely deleted one of the versions.
You can try searching for 'alias palda_pbTryUseMove pbTryUseMove', which I think may have appeared twice in different versions of your scripts.
yeah one forder survived from the prervius update, thx
 

Lucidious89

Champion
Member
Joined
Nov 12, 2020
Posts
1,047
yeah one forder survived from the prervius update, thx
Yes, its important to remove all previous script files before installing updates. Many times, plugins may have to rename or reorganize files, so just dragging & dropping the updated files to replace the old ones wont work, since they may no longer have the same file names.
 

Zephyrias

Novice
Member
Joined
Mar 6, 2023
Posts
14
hello. I installed based on the vanilla instructions, and adding bag party plugin. Ekans is missing trailblaze?

Ruby:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]

Exception: RuntimeError
Message: Undefined value TRAILBLAZE in GameData::Move
File PBS/pokemon.txt, section EKANS, key TutorMoves
ACIDSPRAY,CRUNCH,DARKPULSE,DIG,EARTHQUAKE,ENDURE,FACADE,FIREFANG,GIGADRAIN,GUNKSHOT,HAZE,KNOCKOFF,LASHOUT,LEECHLIFE,MUDSHOT,MUDSLAP,POISONJAB,POISONTAIL,PROTECT,PSYCHICFANGS,RAINDANCE,REST,ROCKSLIDE,R...



Backtrace:
Compiler:454:in `checkEnumField'
[v21.1 Hotfixes] Misc bug fixes.rb:257:in `cast_csv_value'
Compiler:724:in `block (2 levels) in get_csv_record'
Compiler:710:in `each'
Compiler:710:in `block in get_csv_record'
Compiler:708:in `loop'
Compiler:708:in `get_csv_record'
Compiler_CompilePBS:49:in `block (4 levels) in compile_PBS_file_generic'
Compiler_CompilePBS:31:in `each_key'
Compiler_CompilePBS:31:in `block (3 levels) in compile_PBS_file_generic'

and this error

Ruby:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]

Exception: RuntimeError
Message: Unknown exception when compiling.

Backtrace:
Compiler:1104:in `rescue in main'
Compiler:1031:in `main'
Main:29:in `mainFunctionDebug'
Main:18:in `block in mainFunction'
Errors:80:in `pbCriticalCode'
Main:18:in `mainFunction'
Main:45:in `block in <main>'
Main:44:in `loop'
Main:44:in `<main>'
-e:in `eval'
 

Jedahjony

Novice
Member
Joined
Aug 27, 2023
Posts
40
hello. I installed based on the vanilla instructions, and adding bag party plugin. Ekans is missing trailblaze?

Ruby:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]

Exception: RuntimeError
Message: Undefined value TRAILBLAZE in GameData::Move
File PBS/pokemon.txt, section EKANS, key TutorMoves
ACIDSPRAY,CRUNCH,DARKPULSE,DIG,EARTHQUAKE,ENDURE,FACADE,FIREFANG,GIGADRAIN,GUNKSHOT,HAZE,KNOCKOFF,LASHOUT,LEECHLIFE,MUDSHOT,MUDSLAP,POISONJAB,POISONTAIL,PROTECT,PSYCHICFANGS,RAINDANCE,REST,ROCKSLIDE,R...



Backtrace:
Compiler:454:in `checkEnumField'
[v21.1 Hotfixes] Misc bug fixes.rb:257:in `cast_csv_value'
Compiler:724:in `block (2 levels) in get_csv_record'
Compiler:710:in `each'
Compiler:710:in `block in get_csv_record'
Compiler:708:in `loop'
Compiler:708:in `get_csv_record'
Compiler_CompilePBS:49:in `block (4 levels) in compile_PBS_file_generic'
Compiler_CompilePBS:31:in `each_key'
Compiler_CompilePBS:31:in `block (3 levels) in compile_PBS_file_generic'

and this error

Ruby:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]

Exception: RuntimeError
Message: Unknown exception when compiling.

Backtrace:
Compiler:1104:in `rescue in main'
Compiler:1031:in `main'
Main:29:in `mainFunctionDebug'
Main:18:in `block in mainFunction'
Errors:80:in `pbCriticalCode'
Main:18:in `mainFunction'
Main:45:in `block in <main>'
Main:44:in `loop'
Main:44:in `<main>'
-e:in `eval'
I think Moves, Items and abilities aren't added to Vanilla PBS Files.
But the question is If the Vanilla Files have the old ones update..

i'm cheking it.. and it seems that are update, only left the new ones..
But it is a little confusing..

EDIT: Ok, i think we have to copy Vanilla Files and Gen9 Standalone Files!

EDIT 2: The problem is with pokemon_metrics, file isn't "sorted" and it is complicated to delete old one by one.

EDIT3: In a battle vs Ogerpon
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
[EBDX v1.4.1 (E21)]

Exception: SystemStackError
Message: stack level too deep

Backtrace:
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'


Fix with
# Added Mind's Eye
alias paldea_effectiveness_of_type_against_single_battler_type effectiveness_of_type_against_single_battler_type
def effectiveness_of_type_against_single_battler_type(type, defend_type, user = nil)
ret = paldea_effectiveness_of_type_against_single_battler_type(type, defend_type, user)
if Effectiveness.ineffective_type?(type, defend_type)
if user&.has_active_ability?(:MINDSEYE) && defend_type == :GHOST
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
end
return ret
end
 
Last edited:

SuperSpyroDragon64

Cooltrainer
Member
Joined
Apr 20, 2022
Posts
165
Trying to generate new Pokemon Arena battlers causes a crash.

Code:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]

Script error in event 3 (coords 5,3), map 60 (Battle Frontier)
Exception: SystemStackError
Message: stack level too deep

***Full script:
pbBattleChallenge.set(
  "arena",
  7,
  pbBattleArenaRules(false)
)

Backtrace:
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
 

Zephyrias

Novice
Member
Joined
Mar 6, 2023
Posts
14
I think Moves, Items and abilities aren't added to Vanilla PBS Files.
But the question is If the Vanilla Files have the old ones update..

i'm cheking it.. and it seems that are update, only left the new ones..
But it is a little confusing..

EDIT: Ok, i think we have to copy Vanilla Files and Gen9 Standalone Files!

EDIT 2: The problem is with pokemon_metrics, file isn't "sorted" and it is complicated to delete old one by one.

EDIT3: In a battle vs Ogerpon
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
[EBDX v1.4.1 (E21)]

Exception: SystemStackError
Message: stack level too deep

Backtrace:
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'


Fix with
# Added Mind's Eye
alias paldea_effectiveness_of_type_against_single_battler_type effectiveness_of_type_against_single_battler_type
def effectiveness_of_type_against_single_battler_type(type, defend_type, user = nil)
ret = paldea_effectiveness_of_type_against_single_battler_type(type, defend_type, user)
if Effectiveness.ineffective_type?(type, defend_type)
if user&.has_active_ability?(:MINDSEYE) && defend_type == :GHOST
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
end
return ret
end
ahh both standalone and gen 9. What's the order to add in the PBS files? I'll try doing the PBS additions on a fresh copy of 21.1 with the hotfixes and see if it can sort itself out. I'll edit with results.
 
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