- Joined
- Sep 19, 2023
- Posts
- 10
Does this resource also have the sprites for Gens 6-8 included or just Gen 9 sprites?
Those sprites are what the Gen 8 Pack is for.Does this resource also have the sprites for Gens 6-8 included or just Gen 9 sprites?
ThanksThose sprites are what the Gen 8 Pack is for.
Thanks for the bug report and the fix. I will update the pack this weekend.I think Moves, Items and abilities aren't added to Vanilla PBS Files.
But the question is If the Vanilla Files have the old ones update..
i'm cheking it.. and it seems that are update, only left the new ones..
But it is a little confusing..
EDIT: Ok, i think we have to copy Vanilla Files and Gen9 Standalone Files!
EDIT 2: The problem is with pokemon_metrics, file isn't "sorted" and it is complicated to delete old one by one.
EDIT3: In a battle vs Ogerpon
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
[EBDX v1.4.1 (E21)]
Exception: SystemStackError
Message: stack level too deep
Backtrace:
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
[Generation 9 Pack] [000] Battle_AI.rb:516:in `effectiveness_of_type_against_single_battler_type'
Fix with
# Added Mind's Eye
alias paldea_effectiveness_of_type_against_single_battler_type effectiveness_of_type_against_single_battler_type
def effectiveness_of_type_against_single_battler_type(type, defend_type, user = nil)
ret = paldea_effectiveness_of_type_against_single_battler_type(type, defend_type, user)
if Effectiveness.ineffective_type?(type, defend_type)
if user&.has_active_ability?(:MINDSEYE) && defend_type == :GHOST
ret = Effectiveness::NORMAL_EFFECTIVE_MULTIPLIER
end
end
return ret
end
Undefined value SHADOWDOWN in GameData::Move
[2023-10-25 20:11:29 +0200]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
Script error in event 4 (coords 0,0), map 1 (Intro)
Exception: SystemStackError
Message: stack level too deep
***Full script:
TrainerBattle.start(:LEADER_Rufus, "Rufus")
Backtrace:
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
[Generation 9 Pack] [003] Battle_AI.rb:454:in `rough_end_of_round_damage'
Oh okay saw the post about this one[Generation 9 Pack] [000] Battle_AI.rb:516:in 'effectiveness_of_type_against_single_battler_type'
Same was her just delet the the the gen 9 resource forder in plugins and and reinstal itI just updated the plugin and everything was working properly until I try to go into an encounter.
my game crashed when I try to make a move. I don't know what I'm doing wrong.
I did what you told me but it didn't fix it for me. :-(Same was her just delet the the the gen 9 resource forder in plugins and and reinstal it
=================
[2023-10-26 19:04:00 +0500]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
Exception: RuntimeError
Message: Field '-1' is not a positive integer or 0.
File PBS/pokemon_base_Gen_9_Pack.txt, section MEOWSCARADA, key Moves
-1,DOUBLETEAM,-1,TRICK,0,FLOWERTRICK,1,LEAFAGE,1,TAILWHIP,1,SCRATCH,7,BITE,10,HONECLAWS,13,MAGICALLEAF,15,QUICKATTACK,20,SEEDBOMB,24,UTURN,29,WORRYSEED,33,SLASH,38,NIGHTSLASH,42,ENERGYBALL,47,PLAYROUG...
Backtrace:
[v21.1 Hotfixes] Misc bug fixes.rb:220:in `cast_csv_value'
Compiler:724:in `block (2 levels) in get_csv_record'
Compiler:710:in `each'
Compiler:710:in `block in get_csv_record'
Compiler:708:in `loop'
Compiler:708:in `get_csv_record'
Compiler_CompilePBS:49:in `block (4 levels) in compile_PBS_file_generic'
Compiler_CompilePBS:31:in `each_key'
Compiler_CompilePBS:31:in `block (3 levels) in compile_PBS_file_generic'
Compiler:143:in `block in pbEachFileSection'
The -1 here actually represents "can only be learned via move reminder", which is neither "learn during evolution" represented by 0 nor "learn at level 1" represented by 1.I found a bug!
(basically some of meowscarda's, skeledirge's, and quaquaval's moves use -1 as the required level which Essentials doesn't like apparently, so maybe change the values to 1)
and mysteriously the scripts aren't compiling
[2023-10-26 22:06:19 +0500]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.3]
Exception: RuntimeError
Message: Unknown exception when compiling.
Backtrace:
Compiler:1104:in `rescue in main'
Compiler:1031:in `main'
Main:29:in `mainFunctionDebug'
Main:18:in `block in mainFunction'
Errors:80:in `pbCriticalCode'
Main:18:in `mainFunction'
Main:45:in `block in <main>'
Main:44:in `loop'
Main:44:in `<main>'
-e:in `eval'
Well, the plugin is on v3.1.0 now, so this isn't relevant.
Pretty generic error, can't really troubleshoot based on that. I'm just going to assume you didn't install all of the scripts and/or haven't compiled your files correctly.oh, I guess the plugin hasn't compiled so the code for this hasn't loaded, unsure why it didnt compile, speaking of, here's the crash report:
Im still on essentials 20.1 because im waiting for essentials deluxe to update.Well, the plugin is on v3.1.0 now, so this isn't relevant.
Ok, but this plugin has advanced well beyond v2.0. So the bug you're reporting is likely no longer relevant.Im still on essentials 20.1 because im waiting for essentials deluxe to update.
I am also faced with the problem.I started a new fresh install and now I get a different error in the same way, once I try to make a move in a battle.
It only happens when you battle a trainer, not when you battle wild Pokémon.
I started a new fresh install and now I get a different error in the same way, once I try to make a move in a battle.
It only happens when you battle a trainer, not when you battle wild Pokémon.