Just move them into your icons folder, yes.Alright thanks lol, Would I be able to use the icons from gen 8 style with the vanilla style graphics?
Just move them into your icons folder, yes.Alright thanks lol, Would I be able to use the icons from gen 8 style with the vanilla style graphics?
Thanks for the help manJust move them into your icons folder, yes.
Can't wait for the day the DLC Mons are added to this plugin! Great that it is finally updated though!
[2023-09-16 03:07:26 +0200]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.1]
Exception: NoMethodError
Message: undefined method `has_active_ability?' for #<Battle::Battler>
Backtrace:
[Generation 9 Pack] [004] AI_MoveEffects.rb:842:in `block in <main>'
Event_Handlers:139:in `trigger'
Battle_AI:98:in `move_will_fail?'
AI_ChooseMove:190:in `pbPredictMoveFailure'
AI_ChooseMove:38:in `block in pbGetMoveScores'
Battle_Battler:461:in `block in eachMoveWithIndex'
Battle_Battler:461:in `each'
Battle_Battler:461:in `each_with_index'
Battle_Battler:461:in `eachMoveWithIndex'
AI_ChooseMove:25:in `pbGetMoveScores'
[2023-09-18 20:48:11 -0400]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.1]
Exception: RuntimeError
Message: Undefined value LevelUseMoveCount in GameData::Evolution
File PBS/pokemon.txt, section PRIMEAPE, key Evolutions
ANNIHILAPE,LevelUseMoveCount,RAGEFIST
Backtrace:
395:Compiler:454:in `checkEnumField'
395:Compiler:430:in `cast_csv_value'
395:Compiler:724:in `block (2 levels) in get_csv_record'
395:Compiler:710:in `each'
395:Compiler:710:in `block in get_csv_record'
395:Compiler:708:in `loop'
395:Compiler:708:in `get_csv_record'
396:Compiler_CompilePBS:49:in `block (4 levels) in compile_PBS_file_generic'
396:Compiler_CompilePBS:31:in `each_key'
396:Compiler_CompilePBS:31:in `block (3 levels) in compile_PBS_file_generic'
This is telling you that LevelUseMoveCount isn't defined as an evolution method in the scripts. Make sure the plugin scripts have been compiled.Message: Undefined value LevelUseMoveCount in GameData::Evolution
File PBS/pokemon.txt, section PRIMEAPE, key Evolutions
ANNIHILAPE,LevelUseMoveCount,RAGEFIST
v21 just says "no plugins found" no matter what you put in the plugins folderThis is telling you that LevelUseMoveCount isn't defined as an evolution method in the scripts. Make sure the plugin scripts have been compiled.
No, it doesn't.v21 just says "no plugins found" no matter what you put in the plugins folder
Like I said, I figured out I needed to manually delete the plugins script file from Data. I don't know why I need to do this with 21 as opposed to 20No, it doesn't.
View attachment 21282
If that was really the case, don't you think that would be reported on every v21 resource? Especially the v21 hotfixes?
Your edit came after I had already posted.Like I said,
You don't need to do that, either, you just need to compile. I cover compiling at the top here -I figured out I needed to manually delete the plugins script file from Data. I don't know why I need to do this with 21 as opposed to 20