So get the v19.1 Hotfixes then.I can't seem to get it to install correctly. I'm running the latest GitHub version but it keeps telling me I need to have v19.1 hotfixes to work
You still haven't made the 26 animations you promised you would when you requested this feature on Pokécommunity. I'll definitely add them once you provide graphics for them.Hi, sorry for the inconvenience, I'm a lover of your script!You've made big upgrades that few would dare do!I have something to ask for, I hope it's not a big deal.Could you provide optional support among players to, when collecting Pokemon from Pokeball, play a specific animation if it is another type of Pokeball?Like Great, Ultra, Premierball.
This is just a bug with Dependent Events in general, and not something I can fix unfortunately. Later versions of Essentials are slated to fix this, so keep an eye out.I'm getting a minor bug when I walk through map connections, the sprite transition of the follower is not smooth. Something happens with the sprite and the effect, the animation get a "jump" and looks very unnatural in gameplay. there's a way to correct that?
So get the v19.1 Hotfixes then.
It doesn't matter, just get the fixes like you have been asked to do. If you have the GitHub version, then you won't notice any change. Since the script is made for base v19.1 first and foremost, and dependent events have bugs in base v19.1, the script requires the hotfixes to be installed. I can't make special versions of the script for each individual game.The GitHub version includes everything that is in the 19.1 fixes and more. I've been told you don't need them if you are running the GitHub version
Added a toggle to prevent followers from always changing their direction, to closely mimic HGSS.
Added an option to add a key to cycle through the player's Party Pokemon in the overworld.
Rearranged almost all the scripts to make it easier to edit and keep track of changes.
Made the rate of animation of the Following Pokemon's overworld FPS Agnostic.
The status condition tones now have a pulsing effect, and the colors have been improved. They aren't bright and annoying to look at...
You skipped step 3 of the installation instructions.The error occur when I trying to test the game.
View attachment 5096
Did you skip step 1 of the installation instructions by any chance? The plugin installation involves replacing your CommonEvents.rxdata, and if you skip step 1, RMXP overwrites the changed data files with default data and you lose the changes. This will make Following Pokemon un-interactable.Hello.
I installed Follower Pokemon correctly and completely. It works fine too, but I encountered a bug and need help. The problem is that after restarting the game you can no longer interact with the Pokemon (no sound, no animation). Only running after it works. As soon as the script and the files are reinstalled, everything works again, but not when you restart.
Well, then don't do that.
Are you using any of the BW UI Plugins, specifically the party one. If no, then could I have a list of plugins that you are using?Yes everything works now. But I noticed another mistake. When I change the Pokemon, the sprite is not changed. This only happens when I reload the map. What can you do about it?
This bug has already been reported and will be fixed in the next update. It's an unintended consequence of having theApparently, depending on which way the follower is facing it is possible for the player to become displaced onto a solid(non pathable) tile.
ALWAYS_FACE_PLAYER
set to false in the Following Pokemon settings. If you urgently need to fix this then just set that value to true.