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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Pokémon: Old Amber is a fairly substantial remake of the Gen 2 games Gold/Silver/Crystal. This game will allow you to catch all Pokémon from the first 7 generations. Changelog v1.0.5: Fixed warning messages when using certain stat raising moves like Ominous Wind. Fixed invisible wall on a small part of water on Route 34 v1.0.8: Removed some confusing dialogue from old man in lakeside cabin. v1.1.11 Slightly improved encounter rates for rare pokémon. Fixed issue with Mind Blown move. v1.1.12 Tweaked opponent teams on Easy mode. Added Rare Scent item for sale on 2nd floor of Celadon City Department Store. It makes rare pokemon in an area more likely to appear for 200 steps. Move Reminder no longer requires Heart Scales SETUP Just download the .zip file and extract it. Run the Game.exe file to play but keep it in the same folder with the rest of the contents. This is currently for Windows but it may be possible to make a Mac compatible version in the future. When you first play, you may be prompted to install fonts. I recommend following these instructions because not installing the fonts could cause issues with how text is displayed. DOWNLOAD LINKS Game Walkthrough Locations of every species
 
Once upon a time I thought to myself... People like playing through Pokemon FireRed/LeafGreen. People also like playing around with either Fakemon or Delta/Alolan/Alternate forms of familiar Pokemon. Thus, Pokemon WaterRed came to be. A version of FireRed (the story is, due to my relative inexperience with Romhacking for the most part unchanged.) where just about every Pokemon one runs into has been changed to a different form, and if that is not the case it likely will evolve into such a Pokemon. Game type: ROMHack (Pokemon FireRed (U) (V1.1) ) Features: Around 200 Pokemon in new alternate forms. These range from simple palette swaps for some, to huge changes on others. This number will keep on growing as ideas spout into my mind. New moves, such as Firebreath, Freeze Ray, Magmarock, Iron Slam and more. Certain moves, which in the original FR/LG are awful, have been buffed or changed. Examples include damage-dealing Electric-type Flash, Giga Drain at it's later-generation stats, Steel-type Cut and more. New Evolution stones in place of previously useless items. (Seeing as one cannot trade Pokemon in this game, and Porygon's type has been changed, there is no need for an Up-Grade to be in the game as an example.) All evo stones, old and new are available in the Celadon department store. While fully playable due to essentially being FireRed version, not all trainer's teams and wild encounters are finalized. Download: https://drive.google.com/open?id=1rIweWO3yWRStHMM0aL6lUacM1oeRQVMU Note that the version here gets updated after any major work is done on the game. -moved up to demo. Enjoy. Once you obtain a Pokemon with Waterfall (and preferably also defeat the Champion, though that isn't necessary), meet me on Route 3 for a battle! (The HM for Waterfall is in Icefall Cave on Four Island for those that don't remember, and certain Water-Types will learn Waterfall naturally when they are of appropriate level for this duel.)
 
Trigger Warning: The game may look cute (and it is uwu) but it has jumpscares and heavy themes suggestions Game Title: The World Inside my Room Made Using: RPG Maker XP and Essentials v20.1 Team: Me alone Notes: A short heavy story based game made in 10 days for the jam, it has less than 1 hour of gameplay but it's a fun experience. It has 3 obtainable endings Game Download (Mega) Resource Pack
 
Title: Pokémon the Ancient Leaves Game Screenshots: Game Download: Made Using: Pokémon Essentials v18 RPG Maker XP Team: @Cadeorade5 @Falcon @Haunted Ditto Notes: Personally, I had a fantastic time developing this game with some great teammates even though we were rushing to finish the game in the last few days! I hope everyone has a great time on the their scavenger hunt! Resource Pack: Credits: Here's where we used graphics:
 
Game Title: Dr. Professor's Quest for the Perfect Jam Summary: The annual Professor Convention is approaching, and the great Dr. Professor needs your help acquiring the perfect item to show off - a jam so jammy that it is only spoken of in legends - the Perfect Jam. Game Download: version 1.2 Made Using: RPG Maker XP and Pokemon Essentials v18.1 Team: Sparta Brysoon - Playtester Zaffre - Playtester Notes: Resource Pack: Resources Here!
 
You play as Pokémon Daycare staff with a goal to support your family crew. You enter a tournament facility known as Battle Spotlight. Will you be able to win against a cast of colorful characters? A game with no grinding! Download Link: Version 1.9 Team: HollowGap - TabletPillow - RankoDev Spanish translation by PokeAJ & DemonetizationMan OSTs made by danger!ghosts! Notes: This game is made in the newly released PSDK .25, which isn't as developed as Essentials. Every bug reports are appreciated as it would help the development of the engine! We made this short game to experiment with the engine, as well as playing with the idea of "how to make losing acceptable", “make a game entirely in one location”, “write an ensemble of characters". It’s not exactly intended to be a complete Pokemon game (no capturing, no exploring, no leveling up). For us it’s a quick project to test PSDK battle system. We don’t really intend to win the game jam spotlight. Besides we already included "Spotlight" in the title wink wink UPDATE: The game won 1st place in Game Jam Community Spotlight lol Resource Pack: Known Bugs: Changelogs: Credits:
 
Pokémon Afterworld Story: Your dream has come true! You just became the new Pokémon Champion! You have big plans, but a terrible car accident changes everything! In the Afterworld an another Pokémon Tournament is waiting for you. And the prize? A chance to be alive again. But this tournament is nothing like the ones in real life. The tournament grounds are created from your memories and you will need to relive the scenes and decisions of your life. Did you make right choices? Did you become the person you always wanted to be? Maybe is there also a chance for a change? For a true rejuvenation? Features: Swap your Pokémons with the opponent after every battle. A 11 battle long tournament. Choose your next opponent. Made Using: RPG Maker XP and Pokemon Essentials v19.1 Team: Tarkamacska - story PallasCat - story, translations rhaidor - story, mapping, eventing, sprite editing, playtesting Andrew - playtesting Notes: Press Q to speed up the game! Your Item Storage is full with Rare Candies... sorry... full with Giratina's Blood. Use them if you feel trapped by difficulty or just want to speedrun trough the game.
 
Pokémon Apathy August 2023 - Update Notes To give myself a mental break from my main projects, I decided to update Apathy to Version 20 of Essentials. I also touched up the graphics and poured in some more quality of life additions. Everything is still public to use. However, I will keep up the resource pack from the original jam version. February 2020 - Original Notes Here’s my entry for RC’s Winter Jam! It was a fun run to make, although I pulled some pretty late nights to have it finished on time for playtesting to be done. Pokémon Apathy is far from a traditional Pokémon game. But because this is just a Jam project, and not something longer, I don’t have to worry as much. It’s short, it’s experimental, and hopefully you enjoy playing it as much as I did making it. Plot In the idyllic beach town of Serendipity Bay, you play as Nadia. Her main goals include staying indoors and avoiding other people. Unfortunately for Nadia, there always seems to be some problem or another that only she can resolve. Features Questing System: A fast and easy way to keep track of what you should be doing. Crafting System: Craft to make money and items related to sidequests. Trainer Grinding System: A quick way to boost your levels. Caring System: The colours of the world change the more involved in it you are. Anti-Friendship System: You cannot make your relationships with certain characters better, only slightly less worse. Screenshots - Updated Version Screenshots - Legacy Version Downloads Mediafire - Updated Version Google Drive - Legacy Version Resource Pack - Google Drive - Legacy Version Guides Google Sheets Credits
 
POKEMON SUNDAY DOWNLOAD [v2.9.5] Update 2.9.0+ Has all Legends Arceus Pokemon! Join the Discord! Pokemon Sunday Version is a classic style Pokemon game set in the Kiraki Region using gen 3 tilesets and all canon Pokemon including Gen VIII, plus 11 Fakemon. It is a completed game with a complex plot, intricate maps, and 8 fun gyms with puzzles that include a matching game, dodging ninjas, flooding or unflooding pools in the proper order, warp tiles, regional trivia and more. Plot: Pokemon Stats and Movesets: Version 2.0.0+ Credits: Updates and Changelog:
 
Play as a scientist in Team Rocket. What will happen when both Team Rocket and Team Magma want to use your invention to take over the world? Game Title: Pokemon [Fe] Version 1.2 Game Download: Made Using: Pokemon Essential v18.1 Team: Nincada, my sister (helped with playtesting) Notes: Base Features: 4 distinct endings (plus a bonus fifth one), Gen 1 and 4 starters available (as super rare encounters in select areas), 134 Pokemon obtainable, Altered Trade evolutions, other stuff that you'll have to play to discover. V. 1.1 Changes: Cosmetic bug fixes (punctuation, correct city names, trainer card sprite), removed debug lady from Cobalt Desert, Removed most VS animations, changed the prices and levels of Game Corner prize Pokemon, made strength stone in Gold City moveable, and fixed a couple bugs in the corresponding postgame area, fixed a variable setter in the Gold City Pokemon Center, fixed location setters for temporary trainers in Manganese Village and Iron Cave, slightly adjusted levels of Magma trainers in Iron Cave. 1.1.1: Fixed misspelled credits. V. 1.2 Changes: Fixed many bugs/made improvements to Manganese Village (Good rod guy, NPC/trainer location setting, grammar, slight mapping), Fixed music not playing in a few Gold City buildings, Added useable PC in player's room, Altered Jasmine dialogue, Fixed area accessibility during postgame (lower levels of Rocket Hideout, Lighthouse), Slight level adjustments on S.S. Palladium, Upgraded Cobalt Desert map Resource Pack: https://eeveeexpo.com/threads/4254/. Credits: Nincada, my sister, Luka S.J., Furs The Fox, Random Talking Bush, Vendily, thepsynergist, Barrel's O'Fun, aveontrainer, PurpleZaffre, Star Sparkless Game Screenshots:
 
Game Download: https://www.mediafire.com/file/xgh7bztg3bpwg4t/Pokemon_Daycare.zip/file V1.2.2 Patch: https://www.mediafire.com/file/zn1abzkpw9v8zzn/Pokemon_Daycare_v1.2.2.zip/file (This patch contains just the data folder, so you'll need the full game first. Saves should stay compatible, at least in my tests. Patched games will now have a v1.2.2 in the bottom right corner.) Made Using: Pokémon Essentials Team: Vendily! Notes: This game involves a decent bit of randomness, from the text the trainers say, to the Pokémon a trainer has. It's not purely random, it picks from pools, but there's always the possibility of some events taking a while to occur, like getting an egg (there needs to be at least 2 compatible Pokémon), or a trainer returning to pick up their deposited Pokémon (it is weighted to prefer pickups though). New features have been added in the v1.1 patch! The layout of the daycare changes ever so slightly, so now you can get out from behind the counter. Interacting with the entrance allows you to set opening and closing hours, and trainers will never interrupt your play session outside of those hours. You can even close the daycare outright, by having the opening hours after the closing hours, or closing before opening. More data on the Pokémon in the daycare is added, with egg groups and food preferences (though a small amount of experimentation is still needed for Pokémon without neutral natures). Finally, more has been added to the phone, with the ability to pay to put out ads that reduces the number of deposits needed for the next new trainer to appear, as well as reduce the base time between trainers, and the ability to purchase increases to the size of the yard for the daycare so you can have even more Pokémon! v1.2.0 adds a new feature, a minigame to play with the Pokémon, Copy-Cat, where you copy the motions of the Pokémon. This is a quick way to raise exp, and I have to admit, I spent a while playing just that. It also adds a screen for the daycare info instead of just textboxes, and an egg will appear on the counter when you have one ready for adoption. Resource Pack: https://www.mediafire.com/file/y0xoh2kbd7b2p02/Pokemon_Daycare_Resource_Pack.zip/file
 
Download: Download link! Thank you for 10,000 downloads! **NEW BUGFIX VERSION OUT NOW 7/23/2022 (v1.11) including DLC STORY: THE EXCELLENT EXPLORATION. Save often since this version is brand new. The story: Winter is setting upon the Ceriama Region! The gyms are closing down for the season, and its high school trainers are gearing up for another season of the CRHS (Ceriama Regional High School) Challenge. Primum Town, a small town on the southwest coast of Ceriama, has a storied history of great trainers, but has not seen success in a number of years. Much like Primum Town, you're down on your luck, bummed about missing another year of high school team tryouts due to not having a Pokemon of your own. But it IS your birthday today, and the first snow of the coming winter is here... Maybe something is different about today? Pokemon: Winter Version has 10 playable chapters in its current state, the complete game + 1 DLC, with roughly 30-35 hours of gameplay included. The Primum Town Pokemon team Features: 19 new regional Pokemon, and over 300 Pokemon from generations I, II, III, and IV. GTS trading! Trade with any other player online. FRLG menus and battle interfaces. Speed up script, press S to toggle game speeds (normal, fast, fastest). Starters: Each starter Pokemon - Ceriaman Mudkip, Chikorita, and Charmander - comes with a new, unique ability. Toxic Coat (Mudkip) - Boosts defense when hit by a Poison-type move. White Heat (Chikorita) - Powers up "not very effective" Fire-type moves. Sea Scale (Charmander) - Ups resistance to Electric-type moves. Screenshots: Discord: Credits, scripts: Credits, sprites: Credits, music: Thanks in advance for giving it a try!
 
Description: Pokèmon Minimal is a rogue-lite Pokèmon game. This game is designed to be fast paced and all about battling. Your goal is to rebuild a town by battling through hordes of trainers and gym leaders on your adventures to fight the Elite Four. Each adventure is akin to Mt. Battle but it's not 100 trainers. There of course is a catch. Lose one battle and it's back to the start with you and if a Pokèmon faints it’s fainted for good! There is no grinding on your adventure, it is a simple flow of encountering a wild Pokèmon and getting into a battle. Rinse and Repeat that till you find yourself in front of the Elite Four! The Pokèmon in this game were all completely rebalanced. Now that's a monumental task that would have taken an extraordinary amount of time. So instead I spend twice that time writing an AI to rebalance all of the Pokèmon. This of course has led to some completely silly things which you will get to explore on your adventures. Pokèmon Minimal has 4 different game modes for you to discover, all of which can be completed in single or double battles. 85 unique passive items to help you on your various runs. 13 upgradeable buildings that will help you on your future adventures. Around 12,000 different trainers for you to battle which ensures that every run will be different from the last. About 300 different gym battles to partake in with you getting the choice in what gyms you fight and what order you fight them in! If you wish to read more about any of this here is the Guide Book. This Guide Book contains the most important details about the game's inner-workings. Warning of course there are spoilers in it if you wish to explore on your own. Core Mechanical Changes: No Exp is ever awarded. Instead the player is only able to level up by use of rare candies. Hard level caps are enforced and as the player progresses that level cap increases. ALL Pokèmon Evolve at a set rate. 3 Stage Pokèmon evolve at 30 and 55 2 Stage Pokèmon evolve at 41 1 Stage Pokèmon are very powerful and will be uncatchable till late game. There are no EV’s Some moves have been changed to help the AI. Ex: Leaf storm type moves have been changed to recoil (but still work with contrary) Pokemon are fully healed after every battle but if a Pokèmon n faints it faints for good. All battles take place in set mode. Pokèmon can learn any TM. Shiny Pokèmon are more common and get a 10% buff to all stats. Core Game-play Loop: Starting your adventure you will be given rare candies and Pokèmon. You are offered 3 of 18 (one for each type) starting Pokèmon. Behind those Pokèmon are 3 randomly selected gyms. After choosing your starter you will head into that gym where you will encounter your first route. There are 58 routes you must Conquer on your way to the Elite 4! Each route has a wild encounter. That encounter is more likely to be a Pokèmon that is useful against the gym you are going towards.. In addition the route has a trainer battle against Professor Oak. There are 100 different possible trainers that you can face on any given route. After beating that trainer you move on to the next route till you make it to a gym. The gyms occur after specific routes a list of them is provided below. Gym 1 after route 10 Gym 2 after route 20 Gym 3 after route 28 Gym 4 after route 36 Gym 5 after route 42 Gym 6 after route 48 Gym 7 after route 52 Gym 8 after route 56 Elite 4 after route 58 What is on a Route? Required Trainer: This trainer you must battle to make it to the next route Encounter: This is the wild Pokèmon you will encounter on each route. Save Tile: These are the only spots you can save your game by walking on it. (Saving is only for when you want to quit and come back. You cannot use it to cheese fights). Item Shop: This takes you to the item shop when you step on it. Move Relearner: Pokemon can relearn any moves they learned. He is free by the way! PC: It’s a PC! Secret Rocks: Gotta play to find out I guess. Download Link: Pokèmon Minimal Final v1 Speed Up: The speed up function is by default it bound to "Q" but if you hit F1 you will bring up the key bindings here you can find the key binding for speed up and change it to whatever you would like.
 
Pokémon Syvin - Summary - Journey through Pokémon Syvin, a game where you explore the region and take on Trial Captains! Learn about friendship, volcano spelunking, and what to do when your mom doesn't want you to leave town to go on an adventure… - Features - Gen 8 Pokémon 640x480 Screen Resolution Funky Mid-Battle Dialogue effects with each Trial Captain A medium-sized region to explore and collect sentimental objects from - Screenshots - - Team - Mew Ekat Michael Monika - Locations - - Download - Download here - Credits - - Discord - https://discord.gg/kE4HCVqNwT - Resource Pack - Resource pack
 
About Pokémon Nightshade is made for Relic Castle's Second Winter Jam! This entry is a bit of a departure from my usual work. It's finished, it's as polished as it can be given the deadline, but I have mixed feelings on it. If any positive has come from Nightshade, it's helped me view my main projects in a different light. I have to give much thanks to my wonderful testers @Foxowl and @PurpleZaffre for all their hard work! @Michael also did testing, but it was his assistance with coding that really helped get the core mechanics of this game off the ground. Nightshade has around 4-5 hours of gameplay. Summary In this game you play as Giselle, a Ranger for Cypress Park. There is no shortage of work to be done, but Giselle has grown somewhat bored of these tasks. So, her boss gives her a challenge. By dealing with various shenanigans related to her job, Giselle can earn Park Points. These, in turn, can be used to buy Ranger Badges. Unlike mainline gym badges, the Ranger Badges have more noticeable effects. They can lower encounter rates, make eggs hatch faster, increase experience gain, and so on. Gather all 10 to become the Ultimate Park Ranger of the Universe! Or... something. Giselle's boss wasn't exactly clear on what collecting them all would accomplish... Screenshots Warning This game does contain the occasional attempt at using spooky imagery. It's just with some of the trainer sprites and overworlds. No need to fear jumpscares, or anything like that. Features Current Version - v2.0 Download Discord If you're interested in discussing your playthrough, lost, or just want to bring bugs to my attention, consider joining the Pokémon Ashen Frost server! We're a pretty chill bunch, pun fully intended. I've made a separate channel there for Nightshade. Resource Pack Locations of Mandatory Graphics Credits Iteachvader [Coders] bo4p5687 Drimer Ekat Golisopod User FL Marcello Marin Michael Polectron Sichlor Seyuna TechSkylander1518 Zaffre Zerokid [Fogs] Deku Butler Petals - Gifer [Gen 8 Project] [Compilation] UberDunsparce [Battle Sprites] Luka SJ Smogon Gen 6 Project Smogon Gen 7 Project Smogon Gen 8 Project [Overworld Sprites] Chocosrawlooid cSc-A7X Fernandojl Silver-Skies Gallanty Getsuei-H Gizamimi-Pichu help-14 kdiamo11 Kid1513 Kymoyonian Kyt666 Larry Turbo LarryTurbo LunarDusk Milomilotic11 MissingLukey piphybuilder88 Pokegirl4ever princess-pheonix SageDeoxys spritesstealer Syledude TintjeMadelintje101 TyranitarDark Wolfang62 Zyon17 [Icon Sprites] Alaguesia Marin MapleBranchWing Larry Turbo Leparagon [Cries] Marin Rhyden Zeak6464 [PBS] ErwanBeurier Golisopod Use HM100 KyureJL TheToxic Zerokid [Coders] Aioross DarrylBD99 ErwanBeurier Golisopod User HM100 KyureJL MFilice TheKandinavian TheToxic Turn20Negate Vendily WolfPP lolface [Mandatory Graphics] Otterflooflord Thecatwithnojob [Pictures] KokinohoKokeiro Orion X Pixabay [Playtesters] Foxowl Michael Purple Zaffre [Trainer Overworlds] Delta2318 Poffin Case Tonitur20 Spherical-Ice [Tiles] AJ Nitro Alistar Aveontrainer Bacon Dasani Dawn Bronze Ekat Heartless Dragoon Labs Lennybitao Pokémon Dawn Pokémon Reborn Team Pokémon Rejuvenation Team Pugsoy Redblueyellow Remy RocketSeviperShadow Seiyouh Shyinn The Purple Stuff The Red-Ex Vurtax XDinky [UI] Redzagoon silentgamer64 Thundaga and the Splice Team Wauby Pokémon Nightshade was created by: Ekat For: Relic Castle's Second Winter Game Jam "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Help-14 Rataime IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games![/SPOILER]
 
Pogger's Legends is a turn based 'card' game where you recruit heroes to defeat villains. The battle system is made from the ground up using elements that affect eachother, per-unit stats and unique abilities that can be battle decisive. There are an infinite amount of per-save generated stages and near infinite possible units. Save the day in Pogger's Legends now! Game Engine: Unity 3D (2022.2.15f1) IDE: Visual Studio Code Art: Paint.NET This game was made for Pog Jam #3 View all the other Pog Jam #3 games here
 
Pokémon Kaisen Made using: Pokémon Essentials V19 Team: SwaggyHere(Lead dev), Nova12(Playtester), PeterParker4444(Playtester) I know some of you might be thinking, "What kind of weird name is this?" or "Excuse me but what?" Yes. For the Winter Game Jam 3, I decided to merge the manga/anime, "Jujutsu Kaisen", which I hold very very close to my heart, and Pokémon itself. And no, no. It is not plagiarising any plot of the original and has it's own storyline and characters. The game is the first installment of the series, which I hope to make during Game Jams, and covers the "Rise of Curses" arc. I am still learning about Rpgmaker Xp and also had a sudden surprise exam from school which lasted a week , so I am gonna apologize in advance if the quality lacks in places. (I will be looking to improve my skills post jam though :) ). Alright enough about myself, let's start with the game. Let me know if I missed someone out in Credits. Have fun playing :D.
 
Start a new journey in the Sakusei Region! Download Link Summary Pokémon: Deity Guardians is a fangame made with Pokémon Essentials Version 19.1. It is made by one individual with the use of plugins made by other fine folks on RelicCastle.com. Plot You play as one of three trainers that answer a call for challenging a Pokémon League. With the help of a Pokémon Professor, they are roped into a quest to stop a gang from stealing artifacts related to mythical Pokémon. The trainers will be training themselves in the Sakusei Region to stop this gang of artifact thieves while collecting badges in one of the most professional Pokémon Leagues on the planet. Features A new region to explore, Sakusei. Original characters to interact with. Following Pokémon and the use of Generation VIII Pokémon, courtesy of GolisopodUser. A few new regional variants to find in the game. Shops that specialize in certain products. TM and TR Shops, Berry Shops, and IV Boosters. A Regional Dex with more than 500 Pokémon to choose from. Move Tutors for Pokémon to learn all manner of moves applicable to any given Pokémon. Modular battles where multi triple battles are used to take on challenges within the story. Credits Producer - RandomRyan Pokémon Essentials Credits: "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on MKXP by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Plugin Credits: Generation 8 Project: Battler Sprites: Gen 1-5 Pokemon Sprites - veekun Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project Overworld Sprites Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88 Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62 Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer Icon Sprites Gen 1-6 Pokemon Icon Sprites - Alaguesia Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository Gen 8 Icon Sprites - Larry Turbo, Leparagon Cry Credits: Gen 1-6 Pokemon Cries - Rhyden Gen 7 Pokemon Cries - Marin, Rhyden Gen 8 Pokemon Cries - Zeak6464 PBS Credits: Golisopod User, Zerokid, TheToxic, HM100, KyureJL, ErwanBeurier Script Credits: EBS Bitmap Wrapper - Luka S.J. Gen 8 Scripts - Golisopod User, Maruno, Vendily, TheToxic, HM100, Aioross, WolfPP, MFilice, lolface, KyureJL, DarrylBD99, Turn20Negate, TheKandinavian, ErwanBeurier Compilation of Resources: Golisopod User, UberDunsparce Porting to v19: Golisopod User, Maruno Following Pokémon EX: Golisopod User Help-14 zingzags Rayd12smitty mej71 Help-14 PurpleZaffre Akizakura16 Thundaga Amrin (Fairies Resource Pack) IV Booster Credits: YagariFox James Davy Ultimate Move Tutor Credits: Grogro Essentials Modular Battle Scene: PDM20 derFischae AdamantSpartan Vendily Haru Raindo5E Zygoat Golisopod User Gen IV Tileset Sprites by: Mr. Gela Akizakura16 Aigue--marine JesusCarrasco LotusKing Kaliser UltimoSpriter Gen IV OW Sprites by: Neo-Spriteman VanillaSunshine PurpleZaffre & Maicerochico AtomicReactor Pokémon Gen 5 Characters in Gen 4 OW style by: DiegoWT HGSS Autotiles for RMXP by: DeepBlue PacificWaves, WolfPP and SirMalo Code by DogzNDogz113 Advanced HM Items by: Moyo Marin Music: Soundtracks featured in: Pokémon core series games LBX Danball Senki Wars Xenoblade Chronicles Xenoblade Chronicles 2 Mario Golf: World Tour Super Monkey Ball 2 Undertale Paper Mario: The Thousand-Year Door F-Zero GX Octopath Traveler Pitfall: The Mayan Adventure Super Paper Mario The Legend of Zelda: Ocarina of Time Borderlands 2 Patch Notes 0.2.2 Resized the tilesets and split them into smaller ones to improve performance. Made adjustments to priority and passage for all tilesets used in game. Made some quality-of-life adjustments to map transfers. Added ponds in Route 1. Patch Notes 0.2.3 Adjusted the learnset for Buizel to learn Tackle. Adjusted Route 1's battle with Jermaine, reducing his Larvitar's level to four. Patch Notes 0.2.4 Updated with the latest fixes from GolisopodUser's Gen 8 Project & Following Pokémon plugins. Fixed an issue with placements of tiles in Conchobhar City to prevent players from reaching unintended areas. Patch Notes 1.0.0 Full game release. Patch Notes 1.0.1 Adjusted dialogue for a trainer in Victory Road. Patch Notes 1.0.2 Fixed an issue where an NPC would give an incorrect item on Route 3. Patch Notes 1.0.3 Fixed an issue where a rock made progress within a map impossible. Patch Notes 1.0.4 Fixed a softlocking issue where an event checks for a couple of certain Pokémon to be in Troy's party to advance. Patch Notes 1.0.5 Fixed a softlocking issue where event tiles for checking if the player was on a bridge or otherwise were placed incorrectly at certain steps. Patch Notes 1.0.6 Made adjustments to Conchobhar City where softlocking could occur. Made an adjustment to Route 1 to fix an event oddity. Made some grammar fixes to a couple of events. Patch Notes 1.0.7 Made adjustments to evolution methods involving trades to switch to either level ups or by leveling up while holding certain items. Fixed an issue where a map was incorrectly aligned between gates. Patch Notes 1.0.8 Fixed a softlocking error where a Hiker could trap the player on a narrow path. Fixed some spelling errors in assorted events. Made adjustments in the Team Solar HQ to prevent the player from encountering a Grunt that won't trigger a battle. Fixed a few event oddities. Fixed a softlocking error where the player could be trapped in a room in the Pokémon League during the postgame. Fixed a tile error where the player could see empty tiles in Yaxigon Lagoon. Added a shopkeeper in the Battle Emporium to sell Type-enhancing items, such as Steel Coat and Charcoal. Patch Notes 1.0.9 Made small cosmetic tweaks to a few events.
 
Game Download: https://www.mediafire.com/file/02ra6o6xhwtku2w/Pokemon_%5BK%5Darma.zip/file Made Using: Pokemon Essentials Team: Vendily Notes: This is definitely more of a game made as an excuse to code something cool than to tell a story. Technically though, it was more planned out than any of my entries so far, but that doesn't really mean much haha. Went into it with just the Growlithe and Skiddo powers, and the intro. Oh and the fact it's all ghosts. It's not very long admittedly. 10 minutes, give or take. The change in font broke basically every menu including the options menu, and I wasn't in the mood to fix it, so there are no menus. The title has no specific relation to the Game itself. It's just named after Arma and Karma. Resource Pack: https://eeveeexpo.com/resources/774/ Credits:
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