• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!

Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Pokémon Perilous Heights You've been up and down this mountain probably a thousand times. You know every tunnel, every crevice, every crack in every rock. And a nice story or five, to tell to the tourists who book your hiking tours. So the tour for the married couple who want to let her father relieve some old memories should be smooth sailing, right? There's always some danger involved, but nothing that's not manageable. Rampaging Pokemon, paths that are blocked by sudden rockfall, irregular weather or giant unmarked tunnel systems that lead deep into the mountain. Play as Hiker Henry and discover that there lies more beneath the surface of Mount Ygaros than he previously expected. About I realize quickly that I actually don't have too much to say about this game in particular, and I'm not sure if that's a good or a bad thing. It's mostly a story-driven adventure, and I've been starting to play around with mid-battle scripting a bit to maybe provide some challenging battles along the way, but that's basically all I want to say for now. As for the theme of Rebirth... I'm not sure if this counts. I tried to center it around it, but it came out more about immortality than rebirth if you break it down. But I'll... well, I'll let the judges judge that. Features About two hours of gameplay, give or take A mystery to uncover Screenshots Credits Download Link Pokemon Perilous Heights Resource Pack Pokemon Perilous Heights Resources
 
All Things It Devours A short - for you - Pokemon puzzle horror romhack. A collaboration by cbt and Unfolding. Made for Eevee Expo Game Jam 10, with pokeemerald and Porymap. Update V1.1 - Watch them decompose in real time! Also plenty of bugfixes and balancing that the game needed. Trapped in a cursed realm. No whips, no chains, no demons. Only tomorrow. Features: A complex narrative, told from five different perspectives. A grim exploration of immortality. And a dash of body horror. Screenshots: Download V1.1 Credits (Tools and Resources): pokeemerald, by Pret Porymap, by huderlem Pokémon Emerald Textbox Simulator, by meejle Character Customization Resources, by Coffee Cup Special Thanks: Nintendo, GameFreak, The Pokemon Company, Creatures Inc., etc, for all things Pokemon Nolla Games, for Noita Increpare, for Stephen's Sausage Roll
 
Pokemon Aether and Chaos About the game: I set out to create this game for two main purposes. The first was to write music, specifically focusing on guitar, bass and drum. I wanted a challenge to write pieces I wouldn't usually try, ranging from heavy to ambient styles. The second was to create a Pokemon experience that I always wished the games would provide. Some of these being: The ability to use any line of Pokemon in your team and have them be viable for the entire journey. Allow almost all Pokemon lines to have three or more evolutions. Create a difficulty in which you cannot simply just over level to breeze through the game. Story: The story is linear and was not my main focus for the game, so don't expect anything fancy. Simply put, you are a young trainer aspiring to become champion of the realm. To do so requires obtaining 8 gym badges and defeating the current champions. On your journey, a local professor asks you to collect data on Pokemon as he has noticed a disturbance in the aether, that being a rise in chaotic energy. The realm and all living things rely on the balance of the aether and chaos to live. As you progress, the chaos energy seems to be growing in large amounts and not through simple natural means... What's different? A whole new region to explore, the region of Thion 357 total Pokemon with many totally new creations, both pre and post evolutions Uses the original Gen 1 & 2 Pokemon lines Many Pokemon have been given different typings Two new types: Aether and Chaos All Pokemon lines can be caught in the wild Gen 8 battle mechanics Super effective damage reduced to 3.3 and Not very effective increased to 1.15 A level cap for specific points of the game (can be turned off) An entire soundtrack of roughly 80 tracks specifically created for this game Screenshots: Potential issues: I have play tested this for several months now. The only issue I have not being able to fix is looking in the 'area' section of the Pokedex for some Pokemon. If there are more that people find, I'm happy to fix them. As this has been a solo project their may be more minor issues to which I'm sorry if they impede your experience. Fixes: Fixed an issue where respawning before visiting a center would place you in the wrong location - 25/4/24 Fixed a crash when attempting to trade an old man in Floria Town - 28/4/24 Minor graphical fixes (including Team Chaos at the Aetheric Ruins) A Move Deleter can now be found in Magnia City, Aquil City, Altia Town Pokemon Centers and the Champion's Guild Added PC at the Champion's Guild - 5/5/24 Added information regarding Aether and Chaos type weaknesses/strengths, viewable at home bookshelf - 5/5/24 Added Ability Patches/Capules, Nature Mints and some Exp Candies, available for purchase at the Champion's Guild - 5/5/24 Money is now obtained from wild battles - 9/5/24 Fixed teleporting to return you to the last healpoint/center - 9/5/24 Porygon-Z is now Aether/Normal rather than just Normal, as intended -12/5/24 Fixed switch allowing player to reach Reven before they should - 12/5/24 Add name rater (Magnia City Pokemon Center) - 4/6/24 Add Speed-up (Press Q once or twice) - 4/6/24 Fixed not being able to return to Duskwind Island after a certain event - 11/6/24 Tools used: RPG Maker XP Pokemon Essentials v20.1 Ableton GIMP Installation guide: Download the link provided below and extract the files to your desired destination. Run the Game.exe file. Enjoy the game. Discord Link: Discord Download links: This is the only release of the game as of this moment. Mediafire Credits: Thanks to all the previous fan games and main creators of the essentials project for any work used within this game. Namely, sprites, tile sets and plugins. If you notice anything you have done which has not been credited and would like to be added, please let me know.
 
Made by CrimsonTy and Flavio Download Here! The Citadel Take on the a new Battle Sim featuring trainers from the Kalos Region! Gym Leaders, Team Flare, Elite 4, and even the Champion Use your creativity with preset Movesets and with the new battle gimmick- Sub-Abilities! This allows you to equip Abilities to your Pokémon based on the Pokémon you've obtained From the weakest of Tangled Feet to the power of setting up Trick Room at the end of your turn There are over 100 Sub-Abilities for you to choose from! There's even a Randomizer Function to change what Sub-Ability a Pokémon gives Other Features 1/30 Shiny Chance Removed "Player Bump" (Good devs do this) Removal of IVs, EVs, and Natures boost Independence Day. New Abilities and Moves Made Using: RPGMaker (Non-Devs Ignore) Resource Pack Credits:
 
Tower of Ashes is a roguelite game made for the Eevee Expo Game Jam 10 by Brawligator and PikachuMazzinga. (made using Pokémon Essentials v19.1) Game Overview An ancient Tower seems to be burning down every night just to rise from its ashes brand new the following morning. Delve into a procedurally generated experience and uncover the past of an ancient civilization together with a fun set of characters! Play with a carefully curated set of 100+ Pokémon and build your team to your liking! Collect 60+ different Relics that enable new passive powers to help you inside the Tower! Dark magic flows through this Tower, explore and defeat powerful bosses and climb your way to the top! Tower of Ashes features a brand new system that lets Pokémon move like they used to in gen 4! [get the stand-alone plugin for your own fangame(s) >>HERE<<] Downloads Game Download (v1.0.5) : MEDIAFIRE (Check the Patch Notes section for older versions) WARNING: eeveeexpo.com is the only site we trust with our game, if you got it from somewhere else please check for viruses and re-download it from here, thanks. Game Documentation (v1.0.5) : Public Google Spreadsheet Resource Pack (v1.0.0) : Eevee Expo Resource Features & Notes Game Features No levels, No exp, No running from battles An endless cycle of rebirth that seamlessly leads into a roguelike gameplay loop 100+ manually curated Pokémon sets 60+ new Key Items called Relics, which act as passive abilities for your team A couple of new custom abilities Completely custom made battle intro animation system inspired by HGSS A custom multi-floor room-based procedurally generated dungeon system A fully custom overworld encounter system made to work with procedurally placed rooms Expanded mart functionality with on-the-fly update The RUN battle option has been replaced by the INFO option, that shows stat changes, types, items and more! Press the Q button to speed gameplay up Press the D button while inside the Tower for a map of the procedural dungeon Multiple Bosses with custom mechanics and multiple HP bars More to come when jam time is over maybe??? 👀 Gameplay Notes Wild Ghost-type Pokémon spawing in the Tower are able to phase through walls (👻👻👻) To make your climb a bit easier we made the following changes to some items: Poké Balls will now always catch a Pokémon under 1/4 max hp (red healthbar) Great Balls will now always catch a Pokémon under 1/2 max hp (yellow healthbar) Ultra Balls will now always catch a Pokémon under 3/4 max hp Heart Scales can now be used on a Pokémon to learn a move from its level-up moveset (movesets have been drastically altered to fit this change) Technical Machines (TMs) have been replaced by Technique Scrolls (TSs), this is just a flavor thing, they still work like regular gen 5+ TMs. If you find any bugs let us know on the forum or on Discord. Patch Notes [/LIST] [/SPOILER] [/LIST] [/SPOILER] [/LIST] [/SPOILER] [/LIST] [/SPOILER] [/LIST] [/SPOILER] Credits
 
Made using: Pokémon Essentials V20 For the Pog Jam #2 "A game about farming and taking care of Pokémon" Download the game here: Click me! Discord: Click me! Screenshot: Features: Real farming Taking care of Pokémon Pog Short story Story: What? You think they were going to have a story in a farming game? There is no story... (Or maybe there is one.) No there isn't. It's a farming game, what did you expect?
 
Pokémon Fated Destiny: The Prologue “Fate is what you must face, destiny is how you choose to face it. Every hero has a hero, this is a tale of who came before.” Pokémon Fated Destiny Twitter Pokémon Fated Destiny Discord Pokémon Fated Destiny: Prologue Download Screenshots of Fate Features Spoken Pokemon Dialogue from Player's Team. Unique Worldbuilding for a new region Mega-Evo Gen 4 Graphics 2-3 hours of Playtime New Shadow Pokémon Gen 5 Battle System Challenging Foes and Bosses with two hidden bosses! Battle Animations Custom Maps and Sprites Remastered Music DOES NOT WORK WELL ON JOYPLAY (tested and played on pc) The Story Every hero has a hero, this is the story of a man who has yet become that inspiration for others. Set 10 years before the start of the main game, you are Agent Azure in conflict with the remnants of Neo Team Rocket and rumors of powerful new generation Shadow Pokemon. Infiltrate and eventually descend into the conspiracies to reveal the truth, put an end to a conflict, many battles overdue, and choose how you face your fate. But do not be afraid, you will be accompanied by Azure’s team of strong personality Pokemon you will not be alone in this decisive battle. Pokémon Fated Destiny is a fangame developed in RPG Maker XP using the Pokémon Essentials v19.1 and RPG MakerXP. While this may be a first game, I hope you’ll enjoy this preview of what is to come as you venture forward and grasp destiny in your own hands. Credits More in the credit file Not tested with Joyplay, sorry
 
A tale of Light & Darkness unfolds... Accompany the teenagers Chimchar, Riolu, Piplup & Torchic, who grew up as orphans, now wanting to discover their home world. Yet, the planet has to face a strong danger, known as Darkness themself. But this won't stop the gang to help the inhabitants of Xenos. And aside from them, there are many other key figures having to deal with Darkness 👿 Embark on this epic journey and find out about Light & Darknesses true nature! If you like the Kingdom Hearts story, then you will certainly love this one too 😉 Pokéland 0's gameplay is a mixture of the old fashioned 'The Legend of Zelda'-and traditional Pokémon games. Mixing the two together and you get an awesome story driven action adventure RPG with puzzles, Zelda-dungeons, minigames and more... The first 3 episodes released as ROM-Hacks & Episode 4 is a fanfiction. From Episode 5 onwards, the games will be released as fangames. Currently, it is planned to release 8 episodes in total. You can check out the previous episodes here ➡️ https://www.pokecommunity.com/threads/pokéland-0-episode-5-out-now.457927/#post-10401897 Episode 5: Atomic Island (Fangame) Story: Chimchar, Riolu & Piplup are setting out to Silver Island in the hopes to finally reunite with their parents. Accompanied by one of Raikou's team-members, Zebstrika, who's goal is also to find an Elemental Plate, the gang has to face many obstacles, as they are not welcome on this land. And along their way, many hidden truths will be unveiled... Features: 🎮 Action-based gameplay, Puzzles & Zelda-inspired dungeons ⚔️ Turn-based battles 🎮 Diverse and fun minigames 📚 2 Chapters to explore 🐧as the main playable character 👥Multiple playable characters in the post-game 🎮 An extensive post-game with a big emphasis on minigames 🕐5-9 hours playtime Socials: 👥 Join our Discord Community: https://discord.gg/KJbfSXHyWa 📸 Follow me on Instagram: https://instagram.com/pokeland0and1 🎞️ Youtube: https://www.youtube.com/@pokeland0and1 🌐 Website: https://www.pokeland0and1.com/ Download: https://www.mediafire.com/file/7x60bied79rg2p2/PokeLand0_Episode5_Atomic_Island_RELEASE.zip/file Credits I hope you are looking forward to the latest addition of the PokéLand series 😃 ! Happy Gaming 🎮, Xero3C
 
🌺ALOHA! Welcome to the FLOWER region! 🌺 New Region & Old Faces! Explore the brand new vibrant region of FLOWER in all its breezy glory! The large region is divided into two brand new sub areas, Tropical Southern Johto and the more Temperate Sinjoh! Many characters from the original Johto region have migrated to this new region, and many faces from other existing regions will make an appearance as well! This is an exploration based game, so I encourage you to explore every apple and pineapple of the region, you will find many secrets and joys! BRAND NEW POKEMON! In these mysterious lands, you will encounter many new friends! About 70 new additions have been added to the roster of 900 already existing Pokémon in the game. These new monsters consist of both scrapped Pokémon from long ago and entirely new critters to catch! "Flowa!" NEW MEGA EVOLUTIONS! Along with every previous mega evolution being present in the game, there are almost 40 brand new forms to catch! These mega evolutions can be obtained in a very special way, by participating in the brand new battle format known as mighty battles. MIGHTY BATTLES! Trainers all around the FLOWER region participate in a mighty battles! These battles consist of 2 versus 1 battles against abnormally strong Pokémon! By defeating mighty Pokémon, you will obtain new items as well as mega stones! Mighty Pokémon are always roaming around the region, so make sure you keep an eye out on them! 12 GYMS! This game has many gyms, all of which have their own unique spin on how their battles work. Some set up weather or terrain, and some have some really nasty tricks up their sleeves. Always be prepared for the many surprises they have! POSTGAME! AWW! Isn't Giratina adorable? The party doesn't stop once you've become champion! There's insanely tough gym leader rematches for you to take on, as well as the legendary hunt! Legendary Pokémon start hiding all around the region like easter eggs, and you will have to defeat them in mighty battles in order to gain the ability to catch them! Some legendaries will make an appearance before the post game, such as Darkrai and Latias! The game also includes buffs that some Pokémon really needed! Like for example, pachiritsu can now learn bolt strike! (wait what?!) This game wouldn't exist at all without the help of these amazing people CREDITS Chaos Dreams has a discord server! You can join it by clicking the link below! I have spent months and months pouring out my heart and soul to make this beautiful game. I really hope you all enjoy it and have a blast! Download
 
Made using PSDK A hundred years ago, the greed of man awakened the forlorn husk of their creator, the Scribe Mother Mela. Her pain, her anguish, all released at once, brought forth a great flood. Today, the last remnants of mankind are divided across two settlements: New Iron Island within a gigantic Pokémon floating in the sky, housing the oppressors of the desperate survivors atop the Golden Peak. You sacrifice everything to change their fates. Your sacrifice will not be remembered. Forgotten Saint is the first game of many set in a world brimming with lore, where the unbelievable is commonplace. It features: The unique Sigil System, where one harnesses miraculous power granted by a powerful patron Legendary's blessing A modified battle system created to fit the world precisely A lore-rich world, where every turn brings new revelations A myriad of mysteries to be uncovered ~3 hours of confusion and mild existential horror Screenshots: Our Team: Altarax (Eventing, programming) Karakter (Plot, dialogue) Geoswag (Mapping, playtesting) Adell's Brother (Playtesting, spriting) Download link Resource Pack
 
Game Title: Hunter & Raymond While some people keep Pokémon as pets and others use Pokémon for battle, Hunter and Raymond use Pokémon as a means for committing crimes! Will they be stopped? Play to find out! Screenshots: Game Download: Mediafire Made Using: RPG Maker XP Pokémon Essentials Team: Cadeorade5 FlamingFalcon MeetYourReaper Resource Pack: Resource Pack Credits:
 
Pokemon Little Academy Congratulations! You have been granted entrance to the prestigous Uptown Academy for Pokemon Studies! It's an expensive boarding school that focuses on thorough education in any and all things Pokemon. In order for you to have the best experience and not get overwhelmed to quickly, your Pokemon will be artifically forced to stay at a rather low level. As you navigate through your first week at this new school, you will deal with new classmates, tests, field trips, hazing, and that strange locked door in the basement that you probably shouldn't have opened. ...this is a ghost story now. About Well, this is my first Game Jam game. Turns out my Computer doesn't really like the summer heat very much, so this came out a lot less polished than I hoped it would be, but the deadline is fast approaching so here we are. When I saw the theme was Simplicity I thought of a game that would keep your Pokemon confined to comparably low levels, thus keeping things 'simple' for the player. The maximum Level Pokemon will reach in this game is 20, with some other level caps throughout, so you will probably see very few evolutions and need to think outside the box at some points. The theme is also somewhat reflected in the basic looks and the confined setting, but that is only half-intentional and half-coincidental. Features About 2 Hours of gameplay Focus on battling with low-level Pokemon Access to Egg Moves through the Move Reminder High-difficulty Post Game Battles to obtain stronger Pokemon Screenshots Credits: Download: Download here! Resource Pack: Resource Pack here!
 
WHERE TO PLAY Play in your browser: itch.io Download the ROM for your GB: Google Drive PLOT SUMMARY It's that time of year again... Karpe Diem! The famous festival of the Joisey region, which brings travelers from far and wide to compete in a fishing competition overseen by the widely adored Mayor Slowpoke. Set out on adventure to become the next Karpe Diem champion, face off against a worthy rival, meet helpful strangers, and solve thematic puzzles. WHY PLAY THIS ONE? Karpe Diem is a Pokemon slice of life game which strips out longtime series mechanics such as battling, badges, and evolutions to instead focus on things like kicking back, relaxing, and reeling in a whopper. With a total run time of ~20 minutes you can enjoy all the Joisey region has to offer as breather between your other Pokemon adventures. ASSET & RESOURCES CREDITS GB Studio (Engine used for building the game) GB Studio Fishing Template Pokemon Crystal Base Tileset Pokemon Crystal Character Pack Pokemon GBC Overworld Sprites Gameboy Adventure Music Gameboy Ambient Soundscapes Gameboy SFX Pack Gameboy Island Map Official Pokemon Trading Card Game Sprites Official Pokemon Gold/Silver Sprite
 
Pokemon Saṃsāra by Cosmic Hierophant Made in Gamemaker Studio 2 Theme: Rebirth Synopsis: You died. Before you are reincarnated, Jirachi wants you to help some other Pokemon evolve in the afterlife before they get reincarnated. It's hazardous work, though. Download https://www.mediafire.com/file/sstqplqkhezoz0u/pokemonSamsara_v1_1.zip/file
 
Overview Welcome to Aurore! In this new Pokemon region, you'll explore something never seen before: a vanilla-style game! Play through a classic Pokemon adventure where you'll catch Pokemon, collect eight gym badges, defeated the evil Team Nox, and become the Pokemon League Champion! Radiant Topaz is a Completed Pokémon Essentials v20.1 fangame, designed to include modern features from the community in a short and simple game. With just over 15 hours of content, speed-up functionality, and plenty of novel features to customize your team, it's a fun adventure that you can replay whenever you get the itch to play Pokemon. Plot You play as a young trainer starting their journey to the Pokemon League, with a mysterious past and a surprising amount of experience. After choosing and catching your first pair of starters, you quickly meet Team Nox, an evil organization spreading Shadow Pokemon across the Aurore region. Inspired by Pokemon XD, you'll get to experience peak 2005-era edginess. You'll snag and purify Shadow Pokemon while trying to figure out their connection to the Mega Evolution phenomena. Team up with Prof. Oak, this region's Prof. Ginkgo, and the greatest trainer of all time Miror B. to stop them, while completing your gym challenge and making your way to the Pokemon League. Features A world of Double Battles Based on Pokemon Colosseum and Pokemon XD, nearly every battle in Radiant Topaz is a double battle. Play through a world that forces you to build a more dynamic team. Shadow Pokemon Battle and snag Shadow Pokemon from other trainers, Pokemon with their hearts' sealed to give them type advantage against everything else at the cost of their ability to level up. Experience a greater challenge as you battle against Team Nox, who've figured out how to Mega Evolve their Shadow Pokemon to create a challenging gauntlet. Level Lowerer Ok I'm going to be honest with you, this is 90% of the reason why I made my own Pokemon game. Radiant Topaz allows you to lower your Pokemon's level whenever you like. No cost, no item needed, just lower that level. If you're tired of Pokemon becoming a "Press A" simulator in the late-game, this is for you! There are also level caps, which can help keep things challenging, but this lets you adjust the difficulty curve whenever you need to. BST Changer Towards the end of the game, you can find some side content that unlocks a way to change your Pokemon's Base Stat Total! If you've ever wanted a Sunkern with the stats of a pseudo-legendary, this is the game for you. Permanent Megas Actual spoilers! Community Fakemon I've tried to include as many Fakemon from the community as I could. If it has full sprites available, and if I found it in my random searching, I've tried to include it here. Custom Pokemon There are also completely original Fakemon I made myself! They're... functional! Their sprites are pretty rough, but I hope they help you build interesting new teams. I tried to focus on using previously-unseen type combos, and making less common combos, abilities, and evolution methods more available. I started working on this in 2022, so some of these were already made redundant by Scarlet/Violet... Overworld Pokemon You'll see Pokemon wandering the overworld as you explore Aurore! They'll spawn in grass, caves, on the water, everywhere you'd expect them in a modern Pokemon game. This will help you spot those tricky roaming legendaries, and your lead Pokemon will keep you company! Encounter Density The other main reason I made my own Pokemon game, I like to play with a different team every time. I have done my best to make every route in this game as unique as possible. Expect at least a dozen encounters on each, and you'll almost never see those Pokemon again later on. Between wild encounters and snagging Shadow Pokemon, every normal Pokemon in the game is available (as of the Teal Mask). The only ones missing are most of the legendaries, though I tried to cram in as many of those as I could. You'll also get chances to use rare Pokemon before the late-game, including Ultra Beasts, Hisuian Forms, and even some legendaries. Boring mechanics removed I'm not saying they're bad, but I personally don't enjoy some of these mechanics. You won't need any HMs besides Surf (Fly is available!), you don't have to use any fishing rods, and items in the overworld aren't invisible. Accessible Evolutions Every Pokemon can evolve in this game! You don't need to trade Pokemon, evolutionary stones are plentiful, and you can get Paradox Pokemon through a new pair of stones. Screenshots Download Download Radiant Topaz here Status Pokemon Radiant Topaz is Complete! I'm not going to be adding any additional features, though I'll do my best to fix any game-breaking bugs that are discovered. Credits Changelog
 
What is it? A Rom-hack of Pokémon Red version, and a large scale one at that. The goal of this project was to enhance what Red is in many different ways, from the Pokémon themselves to the experience of Kanto as a whole. From fixing bugs and glitches, adding new places to explore, fighting new or stronger adversaries and perhaps even discovering some mysteries beyond what I've described-- the original charm of Generation 1 has never been more charming. Ok... can you give some examples on how you've changed things? Sure thing! Every single Pokémon has been altered, be it in stats, typings (including Steel, Dark and Fairy) or the moves they learn-- you will always find new and useful ways to use them. Amongst the new Pokémon, you will also encounter new attacks that they can learn from leveling up or from a TM, ones that are either more powerful, have new effects or perhaps originating from different regions altogether... Alongside all Pokémon from Red/Blue/Green being available to catch, you will also be able to obtain some rather hard-to-get ones such as trade evolutions by level up, you may also find that certain Pokémon are able to evolve beyond what was originally thought possible in Generation 1. New Key Items you find along your way will help provide a more enjoyable experience.... while I don't want to spoil all of the fun, just know that the issue of item space is no longer there. Your journey itself will be larger but also different while keeping the spirit of Kanto fully intact. There will be many new twists and turns, both in the routes you travel and the people/Pokémon you meet. The challenges provided with these changes will keep you on your toes without letting things feel dull or out of place. A built-in level cap that aligns with the highest level of the Gym Leader's ace, alongside the addition of Common Candies at every mart to keep you up to pace.... and.... .... much, much, much more... Pics or it didn't happen! ....right. Wow. Indeed. However, for those with interest in knowing the exact details on certain changes to the moves and Pokémon, you can find them alongside many other specific details within the Discord Link I've provided below! PS: Keep in mind that we are continuing to perform bug fixes/add new Pokémon/enhance mechanics, but the game itself is in a complete state as far as start-finish! Feel free to let me know if you encounter any bugs, have any suggestions or...anything really, it will help us out a ton! PATCH UPDATE! v1.3.0 is out! This is a major update, so old save files will not work. Please patch a fresh ROM to play this v1.3.0 changes - Overhauled Seafoam Island - New layout, strong trainers, strong encounters, new music, and most importantly, it's blue now - You can now fight Green at the bottom (recommended for postgame). This rewards you with an infinite rare candy! Added Bellossom, Blissey, Lickilicky, Magnezone, Sirfetch'd, Tangrowth (which means all evos are now in game!) Added new sprites for Kingdra, Politoed, Hitmontop, Glaceon, and Leafeon The "gained exp" text no longer appears when you are at level cap Fury Attack no longer displays Rage on following turns Hitmontop is now available in the fighting dojo Buffed many trainers throughout midgame (and some later on) Various learnset adjustments Some spawn locations have been changed Fixed a bug where certain Pokemon's cries were incorrect Fixed a couple TM distribution oversights Golbat now evolves at level 38 Added something cool to the (former) Good Rod house in Fuchsia Swapped the Name Rater house in Lavender with the Old Rod house in Vermilion Cerulean Cave has a new color palette Patch! Discord! Roadmap: https://docs.google.com/document/d/1Cfr5I8wRl0reD4vf5VKW2wPue9lfXH5W4z2fcFd00EU/edit?usp=sharing Complete Documentation!: View: https://docs.google.com/spreadsheets/d/1WkZOZfB7YhhXy8DwCTF4zU7Y7C5n_AzpvBwosMYhBLM/edit?usp=sharing Credits go out to CamelConvention, mmemento_martha, KEP and Pokémon Prism for providing additional sprites, TriteHexagon (for Giovanni's Battle theme) as well as everyone who played the buggy versions before this one!
 
Pokémon: Blossom of the Soul Pokémon: Blossom of the Soul is completed and now is available on Relic Castle! I spent a ton of time on this game and making sure that it's pretty different than my other previous fan games. There's so many changes and new features, some brought back from my older games, and some completely new. I can't wait to list them. Without further ado, let the list begin! Originally released October 3rd, 2020 Made using Pokémon Essentials version 17.2. (still haven't moved onto 18.1 yet) New & Updated Features A Completely New Region! - Say hello to the Caracara region! More info below. Overworld Encounters - Wild Pokémon are visible in the overworld, as they are in Sword and Shield. Skilled Mode - Skilled Mode scales wild and opponent-owned Pokémon to be a bit higher or lower depending on your team. Looking for a challenge? Try Skilled Mode! Randomizer Mode - Every wild encounter and gift Pokémon is completely random. Overworld encounters appear the same, but are random once the battle commences. Single Pokémon Run - The ability to choose any Pokémon at all (all 890 in-game) to use, without getting more, no evolution. Option in the beginning of the game. Multiple Save Files - The maximum amount of saves is 10, which is plenty to have. They can be deleted anytime. Check Encounters - Check all wild encounters in an area on your Pokégear, anytime. The Move Master - Not a completely new feature, but the Move Master has been moved to only being in Pokémon Centers, due to the possibility of players getting stuck previously. He can remember moves, delete moves, check Hidden Power, and check friendship, all for free. Pokémon Birthsigns - Although they play less of an important role in the game, they are still here, and are still very helpful! More info on them is in-game on the Pokégear. The Stats Judge - Now in the Summary screen, appearing as the colored letters. Super helpful to see which stats a Pokémon excels or does not excel in. Unreal Time System - The game runs the Unreal Time System, which means time runs faster in-game than real life. Generation 8 Pokémon & Moves - All non-legendary (save for a few exceptions) Generation 8 Pokémon and moves are now available to be used! This also includes all past generations, and Galarian forms as well. Walking Pokémon - Walk alongside your favorite Pokémon. Yes, this includes the previously-mentioned Generation 8 Pokémon. Press 'Ctrl' to enable and disable. Pokémon Box System - A returning feature, the ability to access the Pokémon Storage System anywhere. Updated Movesets - All Pokémon in-game have their Sword & Shield movesets. However, due to the removal of moves in said game, I added the removed move to the Pokémon's movesets via TM, Egg Move, or to be remembered at the Move Master. Updated Day Care mechanics - The Day Care works as it does in Generation 7 and later; no leveling up, just for breeding and finding Pokémon Eggs. Other Pokémon Changes - In my older games, a lot of details on Pokémon were incorrect, especially Generation 6. These have been fixed! This includes Abilities and movesets. Improved Quest System - The Quest System has received an update, and looks better than before. Generation 5 & 6 Back Sprite Edits - The Generation 5 and 6 back sprites looked odd before. Now, they look much better. (Again, credits below.) Beldum - Yes, Beldum is still available. HM Items - Field moves are still usable, but can also be used by items you receive throughout your journey. Speed-Up Button - It's here, for those who want it. Press 'Alt' to enable or disable anytime. Quests - 25 Quests in total in a normal playthrough of the game. (Technically 26, but... spoilers.) The Caracara Region! The Caracara region is the new region in the spotlight this time! It's based on the Florida Keys, part of Miami, Florida, parts of the Everglades, and even the Bermuda Triangle. it's comprised of several islands, which can all be reached by boat. The Story With the new region, brings a whole new story! It is separate from my other games, which is different than usual. You do not have to play my older games to understand the story. However, some parts of the story will make more sense if you play Tentin Redux, The Light in Our Hearts, and The Camry Legend 2 before hopping in this game! The Caracara region, although far apart from Camry, Tentin, or Dulyn, is a popular destination for all Trainers in the entire world. Due to its status as a melting pot, many opposing ideas combine. Many years before the events of the story, a mysterious group of people named the Island Protection Squad pledged to revive the region, which was struggling with climate change and pollution. Unfortunately, the group assumed too much power, and destroyed one of the islands. Due to this sudden act, they were banished from the region, then later disbanded. Present day, you and your friend go on a journey with two characters, a kind girl named Myrtle, and a mysterious, aggressive, and sword-wielding girl nicknamed Blade. You travel through the Caracara region, still feeling the effects of the Island Protection Squad all those years ago. Screenshots Latest Bugfixes and Additions Known Bugs & Oversights Download Version 1.3.0, December 20th, 2020 Download HERE Website Currently, there is a wiki of Blossom of the Soul on Wikia, started by me, and edited all by me. It's hard work, and nowhere near done, but if you want to read more about the game's backstory and lore, give it a read here. Discord I finally made a Discord for Pokémon: Blossom of the Soul. It's for chatting with others who play this game, reporting bugs, and recruiting for my future projects, such as Project: Revival. And now, with Project: Revival on the horizon, you can suggest a feature you want in the game, and I'll carefully consider it!. Anyone is welcome to join. Hopefully we can get people in here. If you message me on Discord, I'll respond quicker. Join here! Credits I hope you all enjoy your time in the Caracara region! You are all breathtaking. Your feedback is important. If you have any questions, comments, concerns, or cries of outrage, feel free to reach out to me! I'll respond as quickly as possible. I'm always doing nothing anyway.
 
Hello! I'm StarWolff and I've been working on a Pokémon fangame since 2016. Formely known as Pokémon Unleashed and Pokémon Chains of the Past, it now has a short demonstration game! *the project was discontinued due to my loss of passion for developing pokémon content, a RP of this game is avaliable Project Title: Pokémon Temporal Chains BETA Made Using RPG Maker XP and Pokémon Essentials v20.1 This game demonstrates the features that will be used in the full game. It has no gyms, no evil team and just a bit of plot. Ok, so What is my objective? Simple! Instead of collecting 8 badges you need to collect all the 18 plates around the region! All 18 plates are avaliable! 6-8 hours of gameplay Download Link (Mega) Method of Contact: https://discord.gg/6fXKKnqZtw Discord Server Team (open for public)
Back
Top