[Pokémon Essentials version 20.1]
[v20.1 Hotfixes 1.0.7]
Exception: NoMethodError
Message: undefined method `id' for nil:NilClass
Backtrace:
[BadgeCase] Badgecase_UI.rb:191:in `drawBadgePage'
[BadgeCase] Badgecase_UI.rb:162:in `drawPage'
[BadgeCase] Badgecase_UI.rb:279:in `block in pbScene'
[BadgeCase] Badgecase_UI.rb:221:in `loop'
[BadgeCase] Badgecase_UI.rb:221:in `pbScene'
[BadgeCase] Badgecase_UI.rb:307:in `pbStartScreen'
[Voltseon's Pause Menu] 005_VoltseonMenu_Entries.rb:307:in `block in selected'
082:MessageConfig:570:in `pbFadeOutIn'
[Voltseon's Pause Menu] 005_VoltseonMenu_Entries.rb:304:in `selected'
[Voltseon's Pause Menu] 003_VoltseonMenu_Menu.rb:58:in `update'
I don't know exactly what the problem is, but it says there is no id for nil, so I think something is wrong with the badge list. If you solve it yourself- great! If not, you can send me a direct message and I'll try to understand what is the problem and solve it.
I used updateAllBadges but unfortunately, it does not get rid of badges that I removed from the pbs or whatever. So there's still an "Earth Badge" even though it should where the "Floe Badge" should be.
Right, you'll have to start a new save and they'll be removed.
I can update it again and add an option to remove badges.
Hey for some reason the number of badges on the start screen shows up as 0 until I actually enter the game. From that point onwards, if I f12 back to the load screen it'll display the correct number of badges. Any way to resolve this? Thanks!
Since I couldn't find a way to add all badges automatically, I asked you to call addAllBadges on your intro. If I got you right, the problem is that there are no badges at the start of a save, because of that. I have an idea of something I want to change (the badge list to be on PBS files instead of a "script") that could also solve this problem.
The badgecase doesn't support animated Pokemon. Maybe you can add a specific folder for Ace pokemon or add support for Animated bitmap using EBDXWrapper(Which is Included in Gen 8 Pack).
Honestly, I don't know how to work with animated Pokemon. Hope someone here knows how to work with it and can help me add support for this.
If you have an example of a plugin that supports both regular sprites and animated sprites, maybe I can look and figure it out myself.
I think this is the Best icon for the badgecase to use with VPM.
@roei110
(From Pixelmon)
That's a great icon, thank you! I changed to this icon on my game right now