Update theI cannot find the 005_VoltseonMenu_Entries, Voltseons Plugin or the array for 001_VoltseonMenu_Config, does it exist in the newest version?
I'm getting this Error as well:
Pokémon Essentials v21.1
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `getBadgePositions' for #<BadgeCase_Scene>
Backtrace:
[BadgeCase] Badgecase_UI.rb:274:in `updateBadges'
[BadgeCase] Badgecase_UI.rb:354:in `block in pbScene'
[BadgeCase] Badgecase_UI.rb:291:in `loop'
[BadgeCase] Badgecase_UI.rb:291:in `pbScene'
[BadgeCase] Badgecase_UI.rb:393:in `pbStartScreen'
UI_PauseMenu:330:in `block (2 levels) in <main>'
MessageConfig:575:in `pbFadeOutIn'
UI_PauseMenu:327:in `block in <main>'
[Voltseon's Pause Menu] 003_VoltseonMenu_Menu.rb:54:in `update'
[Voltseon's Pause Menu] 002_VoltseonMenu_Main.rb:222:in `block in update'
This exception was logged in
C:\Users\USERNAME\AppData\Roaming\Pokemon Essentials v21.1\errorlog.txt.
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[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `getBadgePositions' for #<BadgeCase_Scene>
Backtrace:
[BadgeCase] Badgecase_UI.rb:274:in `updateBadges'
[BadgeCase] Badgecase_UI.rb:360:in `block in pbScene'
[BadgeCase] Badgecase_UI.rb:291:in `loop'
[BadgeCase] Badgecase_UI.rb:291:in `pbScene'
[BadgeCase] Badgecase_UI.rb:393:in `pbStartScreen'
UI_PauseMenu:262:in `block (2 levels) in <main>'
MessageConfig:575:in `pbFadeOutIn'
UI_PauseMenu:259:in `block in <main>'
UI_PauseMenu:124:in `block in pbStartPokemonMenu'
UI_PauseMenu:117:in `loop'
So strange set of errors/glitches I don't see mentioned anywhere in the thread.
First, I'm having an issue where the trainers sprites are floating up above where they should be under text and I'm not sure what's causing this to happen.
Second, despite the fact that I can set the badge case to have more than 8 badges on a given screen, badges 9 & 10 are unable to be selected as well as keep their sprites persistent when going into the description of one of the other badges. Is this a limitation of the plugin and you cant actually have more than 8 badges per screen, or is there a line of code I'm missing updating?
And then lastly, is there a way to choose what order the badge cases get shown in? Like despite the fact that I've got them all listed in game order, they still are in a sort of random order that I didn't set.