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Released Pokémon Banished Platinum

This project has a release available. The full version is still a work in progress.
Project Status
Work in Progress
Project Version
1.4.0

CbSjFav.png


Pokémon Banished Platinum is a Pokémon Platinum remake made with Pokémon Essentials. Building upon objectively the best game in the Sinnoh triad, it preserves the important elements such as the characters, region layout and plot, while introducing new features and quality of life changes, in addition to a plethora of Pokémon previously unobtainable in an expanded Pokédex.

mReFTeU.png


Features

Expanded Sinnoh Pokédex of 400 Pokémon
New and returning Mega Evolutions
Sinnohan Forms
Following Pokémon

Unlimited Use TMs/No HMs
Ability Capsules and Ability Patches
Nature Mints
Hearthome Colosseum (replaces contest hall)
Jubilife TV battle rooms
Increased difficulty and level caps
Nuzlocke mode
Hidden Grottos
New moves and new Abilities
New shiny colorations
Doubled shiny rate

Convenient services in each Pokémon Center
Portraits for the main characters
Wild encounter list
All Sinnoh legendaries obtainable
All starters obtainable through trading
Hisuian Forms and Pokémon

Some Generation 9 Pokémon
No Trade Evolutions
Wonder Trade
Box Link
Revamped Bag Pockets
Improved overworld and battle graphics

ORAS-esque redesigns for player characters
Zame's remastered Sinnoh tunes


Screenshots

xAMXYMW.png





Fellow Eevee Expo members BiggusWeeabus, King_Waluigi and lichenprincess have been an enormous help with this game, as well as Cthulu the Noodles Man on Discord. Without their contributions, the game would not be at the level of quality it's at now. This game also utilizes the resources made public here by talented developers and scripters. Everyone who has made a mark on this game in some way can be found in the credits list below.

Credits



Discord Server
Current Version Download

Banished Platinum Wiki



Latest Demo's content: 4 Gyms/Up to Route 213
 

Attachments

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Last edited:

Zygoat

Mimikyu enjoyer
Member
Joined
Dec 21, 2020
Posts
163
Awesome megas, kinda wish Infernape's firey crown was the same as the original though.
That'd be an easy change to make so I might do that actually, and these megas were made for this game but are now a public resource that anyone can download so if anyone would like these in their own game they can download them
 

King_Waluigi

The King of Waaahh!
Member
Joined
Jan 2, 2021
Posts
353
That'd be an easy change to make so I might do that actually, and these megas were made for this game but are now a public resource that anyone can download so if anyone would like these in their own game they can download them
I'd totally be willing to fix up Mega Infernape! It's definitely not my favorite Mega sprite I've made lol. I've gotten way better at making Pokemon sprites now, so I can definitely fix it up!
 

Ilonias

Rookie
Member
Joined
May 12, 2021
Posts
9
I really like how you don't need to learn Hm's to your pokemon to be able to use them. Could you explain how you made that possible? I would love to use it in a small project I am doing :)
 

Zygoat

Mimikyu enjoyer
Member
Joined
Dec 21, 2020
Posts
163
I really like how you don't need to learn Hm's to your pokemon to be able to use them. Could you explain how you made that possible? I would love to use it in a small project I am doing :)
It's a script that can be found here, but it currently is only compatible with v17 and v18 so if your project is using v19 it may not work (I haven't tested out in v19 so I don't know for sure)
 

CeddyBear07

Rookie
Member
Joined
Jun 1, 2021
Posts
7
I have five questions and some suggestions

Questions:
1. What are the starter secondary typing signature moves and effects?
2. How many pokemon does each gym leader have?
3. Do pokemon like Staraptor, Luxray, Floatzel, Roserade have Megas? {If do, what types, ability, signature moves}
4. How will the movesets be for each pokemon?
5. When will the entire game be complete?

Suggestions: {Fun Game Ideas For The Game That Are Optional}
1. After you become champion, there will be a three to four-month gap. You're still the champion and your rival Barry has become the Sunnyshore Gym Leader, meaning Volkner went onto the elite four after Bertha retired. After completing the original Diamond, Pearl, And Platinum Post Game, you go to the HGSS regular game except for the post-game.{ meaning you're not going to kanto} Barry uses the same pokemon he had on his journey as well.
2. Since the original Pokemon Platinum came a year before HGSS and Gen 2 and Gen 4 take place at the same time, I thought you could take a ship to Johto and fight all the gym leaders, elite four 4, and champion there. You can also fly between the two regions as well When arriving at Johto, the champion will be Ethan{Gold} His team will be Typloshion, Togekiss, Umbreon, Sudowoodo, Shiny Gyarados, and Amparhos. His Typloshion will have Mega Evolution.
3. Your second rival {Lucas/Dawn} will have a second job with being a pokemon researcher. If Lucas is your second rival, he becomes an actor/researcher. If Dawn your second rival. she will become a Pokemon Coordinator/researcher.
4. Adding the Lily Of The Valley Conference could give the player a chance to be in a pokemon anime league. This can happen before you take on the elite four and can battle many pokemon trainers including Ash and Paul.
 

Zygoat

Mimikyu enjoyer
Member
Joined
Dec 21, 2020
Posts
163
I have five questions and some suggestions

Questions:
1. What are the starter secondary typing signature moves and effects?
2. How many pokemon does each gym leader have?
3. Do pokemon like Staraptor, Luxray, Floatzel, Roserade have Megas? {If do, what types, ability, signature moves}
4. How will the movesets be for each pokemon?
5. When will the entire game be complete?

Questions 1 and 4 can be answered by going to the game's official wiki, which is constantly being updated

2. So far, Roark has 4, Gardenia has 5 and Fantina onward have 6

3. Staraptor has two megas, Luxray has a mega and Roserade has a mega, but not Floatzel

5. That can't be answered at the moment because there's no telling until the game is almost done, which it's currently like a third of the way done
 

King_Waluigi

The King of Waaahh!
Member
Joined
Jan 2, 2021
Posts
353
Suggestions: {Fun Game Ideas For The Game That Are Optional}
1. After you become champion, there will be a three to four-month gap. You're still the champion and your rival Barry has become the Sunnyshore Gym Leader, meaning Volkner went onto the elite four after Bertha retired. After completing the original Diamond, Pearl, And Platinum Post Game, you go to the HGSS regular game except for the post-game.{ meaning you're not going to kanto} Barry uses the same pokemon he had on his journey as well.
2. Since the original Pokemon Platinum came a year before HGSS and Gen 2 and Gen 4 take place at the same time, I thought you could take a ship to Johto and fight all the gym leaders, elite four 4, and champion there. You can also fly between the two regions as well When arriving at Johto, the champion will be Ethan{Gold} His team will be Typloshion, Togekiss, Umbreon, Sudowoodo, Shiny Gyarados, and Amparhos. His Typloshion will have Mega Evolution.
3. Your second rival {Lucas/Dawn} will have a second job with being a pokemon researcher. If Lucas is your second rival, he becomes an actor/researcher. If Dawn your second rival. she will become a Pokemon Coordinator/researcher.
4. Adding the Lily Of The Valley Conference could give the player a chance to be in a pokemon anime league. This can happen before you take on the elite four and can battle many pokemon trainers including Ash and Paul.
Those sound very cool! I'm sure once the game is complete, there will be a lot of interesting postgame!
 

CeddyBear07

Rookie
Member
Joined
Jun 1, 2021
Posts
7
I have an idea for each Mega for the Legends Arecus Starters.

Typloshion
Ability: Combat Intake
The pokemon highest stat is raised
The accuray of the foe moves are cut down by 25%
Special Move: Volcano Crash
PP: 10, Power, 105, Accuaray, 100
This move has a 20% chance to burn

Samurott
Ability: Water Mania
This pokemon water moves are raised by 30%, but speed is lowered
This pokemon defense is raised every turn
Special Move: Tsunami
PP: 10, Power, 95, Accuaray, 100
This move has a 20% chance to get frozen

Decidueye
Ability: Master Archer
This pokemon aiming moves never miss{Examples: Solar Beam, Smart Strike, etc}
This pokemon attacks crictial hit ratio is raised by 3
Special Move: Green Arrow
PP:10, Power, 95, Accuaray, 100
This move has a 20% chance to get paralzyed

The designs for the pictures are the next post.
 

Zygoat

Mimikyu enjoyer
Member
Joined
Dec 21, 2020
Posts
163
[DELETED]
Those are cool ideas, but we likely aren't going to add any more megas because there are already a lot in the game and they're mostly for native Sinnoh Pokemon
 
Last edited by a moderator:

CeddyBear07

Rookie
Member
Joined
Jun 1, 2021
Posts
7
What type of NDS emulator do you use for this game because I tried using Desmume and it didn't work.
 

King_Waluigi

The King of Waaahh!
Member
Joined
Jan 2, 2021
Posts
353

Zygoat

Mimikyu enjoyer
Member
Joined
Dec 21, 2020
Posts
163
How far ahead is this game?
The public demo is up to the third gym and the latest version which isn't released yet is up to Veilstone City, which is still under construction
 

harsh singh

Rookie
Member
Joined
May 13, 2021
Posts
2
View attachment 2860

Hello Relic Castle users, this is Pokémon Banished Platinum: a Pokémon Platinum remake for Pokémon Essentials. Sinnoh remakes have been confirmed, as well as Legends: Arceus, a brand new take on the Pokémon series that looks pretty exciting if they polish it up before release. My remake of Platinum is almost opposite to the philosophy of Brilliant Diamond and Shining Pearl. For one, it remakes the best game Sinnoh has to offer, and secondly, instead of being extremely faithful to the original, it preserves the important elements such as region layout and plot, while introducing whole new features and a plethora of Pokémon previously unobtainable in an expanded Pokédex.

Plot:

Since this is a Platinum remake, the Plot is identical to that of the original. For those unfamiliar with Platinum, my summary goes as follows:

You are a young child from Twinleaf Town with no Pokémon. Your childhood friend wants to visit the region's professor, Professor Rowan, to obtain a Pokémon from him, but is reckless in nature and wants to go through the tall grass, despite having no Pokémon for self defense. Before the pair can begin their dangerous mission, Prof. Rowan stops them and allows them to have his starter Pokémon: their choice of Turtwig, Chimchar or Piplup. The two become rivals and journey throughout the Sinnoh region on a quest to defeat the 8 gym leaders and fill up the Pokédex for the professor, along with his assistant, Lucas/Dawn. Meanwhile, Team Galactic is planning to awaken the Pokémon gods of time and space, Dialga and Palkia, to create a new world, free of humanity's spirit. Will Cyrus' plan come to fruition or will he be stopped? Sinnoh is a region full of mystery, and your adventure will awaken its secrets.

Features:
  • Expanded Sinnoh Dex - The Sinnoh Pokédex is pretty small when compared to those of modern Pokémon games, sitting at a maximum of 210 Pokémon with the expansion made in Platinum. USUM and SWSH both have a dex of 400 Pokémon each, with extra Pokémon obtainable that don't have dex entries. I am aiming for somewhere in the 400s in the new Sinnoh dex, and Pokémon from generations after gen 4 are included.
  • Every TM from Sun and Moon - All 100 TMs available in the Alola games will also be available here, along with some extras associated with Gym Leaders and for use in the field.
  • No HMs - Those familiar with the Sinnoh games know the pain of being practically forced to use a Bibarel due to the sheer amount of HMs required to get through the region. While the obstacles these HMs were tied to will remain, the HMs themselves have been removed. If a Pokémon can learn an HM move, they can use the move in the field without needing it in their moveset!
  • Following Pokémon - The fan-favorite feature from HeartGold and SoulSilver makes its way to Sinnoh. Every Pokémon in the game will be able to follow you in the overworld.
  • Ability Capsules in Marts - In the original Platinum game, all the marts except for Sandgem Town's had two NPCs selling items. In this game, the male NPC sells what he sold in the original, with the addition of Ability Capsules. They are half the price of the mainline games, so they cost $5000.
  • Megas - Mega forms make their return after their absence from the main game of Sun and Moon and their complete exclusion from Sword and Shield. There are new megas, too! The starters each have a mega, and some other Sinnoh Pokémon will have them as well.
  • Hearthome Colosseum - To replace the Contest Hall since there are no contests in Pokémon Essentials, that building has been turned into the Hearthome Colosseum. Here, you can participate in three different types of tournaments, though only one is unlocked when you first make it there. You can do the Single Battle Challenge, the Double Battle Challenge, and the Triple Battle Challenge. Each one requires you to beat five trainers in a row (four and a boss trainer) and results in a rare and powerful gift Pokémon for you. This is inspired by the Colosseums in Pokémon Colosseum, and just like the ones in that game's story mode, you can level up during these battles. You will also encounter characters you may not have been expecting to!
  • Tougher Gym Leaders - All the Sinnoh Gym Leaders will have buffed up and/or changed teams to make them more challenging. This includes max IVs for all their Pokémon, increased EVs that become higher with each successive Gym, better abilities on their Pokémon, access to egg moves, and more secondary type diversity.
  • Nuzlocke Mode - Before you start your game, during the intro sequence with Professor Rowan, you have the option of playing in the standard mode or opting into Nuzlocke Mode. Any of your defeated Pokémon die permanently in Nuzlocke Mode, and blacking out results in a game over, wiping your save. Any Pokémon encountered in a hidden grotto will be shiny in this mode. Once activated, this cannot be turned off, so it's recommended to be serious about doing a Nuzlocke run if you choose this. To play in Nuzlocke Mode, simply choose "Nuzlocke" and then "yes" after the explanation.
  • Hidden Grottos - Rare and scattered about the Sinnoh region, the player will be able to find Hidden Grottos, hidden areas that require exploration to find. These will contain rare Pokémon and/or items, and for Nuzlocke players, the deal is even sweeter. Those in Nuzlocke mode will encounter shiny Pokémon in these Grottos, but they are rare and you must work to find them.
  • Sinnohan Forms - Some Pokémon from Gens 5-8 will have regional forms specific to Sinnoh. Pokémon from Gens 1-4 won't have any (unless they already have one) because these Pokémon were obtainable in the original game and had no regional forms. I know this is because they hadn't thought of the concept yet, but I don't want to change that regardless. Regional forms from other regions are also obtainable via trade, so you're not missing out on too much.
  • Starter Signature Moves - Torterra, Infernape, and Empoleon each learn a unique move of their own upon evolution, as this seems to be the trend of the modern series. Their signature moves are each are based on their secondary typing, and do 95 (Empoleon and Infernape) or 105 (Torterra)damage.
  • Trainer Convenience Floor - To replace the defunct WiFi services in the original Platinum, the top floor of every Pokémon Center has been reworked. It now houses four different services that are inspired by Sword and Shield. They are Pokémon nicknaming, Pokémon grooming (only available once a day), move deletion, and move remembrance (functions the same as it does in Sword and Shield, where you can teach a move for free that the Pokémon learns naturally or has been taught before). All of these services come at no cost to the player, and are there to make your life a little easier. The basement floor has been removed entirely.
  • DPPt Font and Windowskins - To add to the authentic Sinnoh feel, the default windowskin is the same as the default one from Platinum. The alt windowskins are the alts from Platinum, followed by the main and alts from Diamond and Pearl. The font is the same font used in the Sinnoh games, a modified version of Power Clear designed to mimic it exactly. I feel that other font options would go against the style I am going for, so they will not be included.
  • Character Portraits - Important characters have portraits for their dialogue. These are original sprites based off of their official art or from other games or the anime. They have different expressions and poses based on whatever is happening at the moment.
  • DexNav - A nerfed version of ORAS' DexNav feature that allows you to view the list of encounters for the area you're in. No shiny chaining or egg move features. This is helpful for people who haven't played before, as it allows you to see the Pokémon that have been added to each route to supplement the traditional Sinnoh encounters.
  • All Sinnoh Legendaries Obtainable - Every Sinnoh legendary will be integrated in some way, be it through working their special events naturally into the story, or something new. Sinnoh's lore and Legendary Pokémon selection is one of its stand-out features, and this is something that I think needs to be done right.
  • All Three Starters Obtainable - You can choose one from Professor Rowan's briefcase, and during the rest of the game, you can find NPCs you can trade with for the two you don't have.
  • Pokémon Legends: Arceus Starters Obtainable - Over the generations, the formerly exotic Pokémon Rowlet, Cyndaquil, and Oshawott have integrated into Sinnoh's ecosystem. You can find these three Pokémon on various routes throughout the game.
  • Revamped Jubilife TV - This location is rather uninteresting in the real games, being little more than a place where you can dress up your Pokémon, and honestly, who wants to even do that? I have given this place an overhaul, gutting the records rooms and replacing them with battle rooms where you face two trainers in each one. One of the rooms (the blue one) is the Single Battle room, and the green room is the Double Battle room. Defeating the two trainers in a given room gives you one of two vouchers you need to exchange for a gift Pokémon. What that Pokémon is, I will not say :)
  • Second Rival - Lucas/Dawn becomes your second rival, so they can be battled as well as Barry. This wasn't a feature in the original and I think they should have allowed this, since they gave these two their own teams you can only see during double battles with them on your side.
  • No Trade Evolutions - The Link Cable item from the Pokémon Mystery Dungeon games makes its way into this, and replaces all standard trade evolutions. Pokémon that evolve through trading while holding an item simply require it to hold that item and level up. All the evolutionary stones and the Link Cable will be available for purchase at the Veilstone Department store, similarly to how you can buy them at Kanto's Department store. The same goes for the evolutionary hold items, because I don't like locking away Pokémon that people might want to use behind items that are extremely rare and difficult to obtain, or can only be obtained really late in the game.
  • Wonder Trade - Though trading evolutions have been removed for everyone's sanity, a trading related feature that has not been removed is the GTS/Wonder Trade. When you go to the Global Terminal in Jubilife City, you will be greeted with the GTS, which allows you to perform a wonder trade with a random trainer. You will receive a Pokémon of similar strength to what you offered. If you offer a legendary, you will get another legendary in return, but if you offer a Bidoof, you will get a similarly weak Pokémon.
  • Box Link - There are many gift Pokémon in this game, and this tool which replaces the Pokétch will save you lots of time when it comes to receiving these Pokémon. Thanks to it, you don't need to run to the nearest Pokémon Center to make space for a Pokémon, you can simply go to your bag and access your Pokémon storage from there.
  • Better graphics - The game's overworld uses a gen 4.5 style that spices up the Sinnoh region and makes it look better than it ever did in 2D. The battles feature more fleshed out battle backgrounds instead of the colored void with platforms of gen 4. Some of these are from Pokémon Bushido's resource pack, and others are brand new and unique to specific areas.
  • Better music - Pokémon remix and remaster YouTuber Zame has given permission to use his Sinnoh music remasters in the game, meaning the soundtrack has been revamped. Hear the Sinnoh tunes in higher quality than ever before!

Pokédex (WIP) :

A complete Pokédex list (as of now) can be found here. The Pokédex is being revised and added to as the game continues development, so it will continue to change over time.

Screenshots:

View attachment 2051
Rowan in the intro

View attachment 2050
Choosing "Nuzlocke" here will allow you activate Nuzlocke Mode

View attachment 4615
Choosing your character

View attachment 4629
Chimchar following the player

View attachment 1746
PMC Move Deleter

View attachment 4616
Barry's default portrait

View attachment 4617
An alternate expression for Barry

View attachment 4628
Even mom has a portrait!

View attachment 4732
Upgraded graphics

View attachment 4637
DexNav

View attachment 4625
View attachment 4626
Battle Scene and UI

View attachment 4636
Barry and the player going to Lake Verity

View attachment 4635
Trainers' School battle background

View attachment 4648
Eterna Forest

View attachment 4649
View attachment 4650
Cheryl partner in Eterna Forest

View attachment 4643
View attachment 4644
Vs Roark

View attachment 4654
Vs Gardenia

View attachment 4647
Multiple characters can appear on screen at once

View attachment 4729
Jupiter

View attachment 2350
Room for changing Rotom's form - available as soon as Team Galactic leaves Eterna

View attachment 4730
Cynthia offering her egg

View attachment 2378
Old Chateau

View attachment 2421
Sinnohan Mimikyu

View attachment 4734
First Lucas/Dawn Battle

Credits:

A full list of Credits can be found here.

Discord

Current Version Download

View attachment 2860

Hello Relic Castle users, this is Pokémon Banished Platinum: a Pokémon Platinum remake for Pokémon Essentials. Sinnoh remakes have been confirmed, as well as Legends: Arceus, a brand new take on the Pokémon series that looks pretty exciting if they polish it up before release. My remake of Platinum is almost opposite to the philosophy of Brilliant Diamond and Shining Pearl. For one, it remakes the best game Sinnoh has to offer, and secondly, instead of being extremely faithful to the original, it preserves the important elements such as region layout and plot, while introducing whole new features and a plethora of Pokémon previously unobtainable in an expanded Pokédex.

Plot:

Since this is a Platinum remake, the Plot is identical to that of the original. For those unfamiliar with Platinum, my summary goes as follows:

You are a young child from Twinleaf Town with no Pokémon. Your childhood friend wants to visit the region's professor, Professor Rowan, to obtain a Pokémon from him, but is reckless in nature and wants to go through the tall grass, despite having no Pokémon for self defense. Before the pair can begin their dangerous mission, Prof. Rowan stops them and allows them to have his starter Pokémon: their choice of Turtwig, Chimchar or Piplup. The two become rivals and journey throughout the Sinnoh region on a quest to defeat the 8 gym leaders and fill up the Pokédex for the professor, along with his assistant, Lucas/Dawn. Meanwhile, Team Galactic is planning to awaken the Pokémon gods of time and space, Dialga and Palkia, to create a new world, free of humanity's spirit. Will Cyrus' plan come to fruition or will he be stopped? Sinnoh is a region full of mystery, and your adventure will awaken its secrets.

Features:
  • Expanded Sinnoh Dex - The Sinnoh Pokédex is pretty small when compared to those of modern Pokémon games, sitting at a maximum of 210 Pokémon with the expansion made in Platinum. USUM and SWSH both have a dex of 400 Pokémon each, with extra Pokémon obtainable that don't have dex entries. I am aiming for somewhere in the 400s in the new Sinnoh dex, and Pokémon from generations after gen 4 are included.
  • Every TM from Sun and Moon - All 100 TMs available in the Alola games will also be available here, along with some extras associated with Gym Leaders and for use in the field.
  • No HMs - Those familiar with the Sinnoh games know the pain of being practically forced to use a Bibarel due to the sheer amount of HMs required to get through the region. While the obstacles these HMs were tied to will remain, the HMs themselves have been removed. If a Pokémon can learn an HM move, they can use the move in the field without needing it in their moveset!
  • Following Pokémon - The fan-favorite feature from HeartGold and SoulSilver makes its way to Sinnoh. Every Pokémon in the game will be able to follow you in the overworld.
  • Ability Capsules in Marts - In the original Platinum game, all the marts except for Sandgem Town's had two NPCs selling items. In this game, the male NPC sells what he sold in the original, with the addition of Ability Capsules. They are half the price of the mainline games, so they cost $5000.
  • Megas - Mega forms make their return after their absence from the main game of Sun and Moon and their complete exclusion from Sword and Shield. There are new megas, too! The starters each have a mega, and some other Sinnoh Pokémon will have them as well.
  • Hearthome Colosseum - To replace the Contest Hall since there are no contests in Pokémon Essentials, that building has been turned into the Hearthome Colosseum. Here, you can participate in three different types of tournaments, though only one is unlocked when you first make it there. You can do the Single Battle Challenge, the Double Battle Challenge, and the Triple Battle Challenge. Each one requires you to beat five trainers in a row (four and a boss trainer) and results in a rare and powerful gift Pokémon for you. This is inspired by the Colosseums in Pokémon Colosseum, and just like the ones in that game's story mode, you can level up during these battles. You will also encounter characters you may not have been expecting to!
  • Tougher Gym Leaders - All the Sinnoh Gym Leaders will have buffed up and/or changed teams to make them more challenging. This includes max IVs for all their Pokémon, increased EVs that become higher with each successive Gym, better abilities on their Pokémon, access to egg moves, and more secondary type diversity.
  • Nuzlocke Mode - Before you start your game, during the intro sequence with Professor Rowan, you have the option of playing in the standard mode or opting into Nuzlocke Mode. Any of your defeated Pokémon die permanently in Nuzlocke Mode, and blacking out results in a game over, wiping your save. Any Pokémon encountered in a hidden grotto will be shiny in this mode. Once activated, this cannot be turned off, so it's recommended to be serious about doing a Nuzlocke run if you choose this. To play in Nuzlocke Mode, simply choose "Nuzlocke" and then "yes" after the explanation.
  • Hidden Grottos - Rare and scattered about the Sinnoh region, the player will be able to find Hidden Grottos, hidden areas that require exploration to find. These will contain rare Pokémon and/or items, and for Nuzlocke players, the deal is even sweeter. Those in Nuzlocke mode will encounter shiny Pokémon in these Grottos, but they are rare and you must work to find them.
  • Sinnohan Forms - Some Pokémon from Gens 5-8 will have regional forms specific to Sinnoh. Pokémon from Gens 1-4 won't have any (unless they already have one) because these Pokémon were obtainable in the original game and had no regional forms. I know this is because they hadn't thought of the concept yet, but I don't want to change that regardless. Regional forms from other regions are also obtainable via trade, so you're not missing out on too much.
  • Starter Signature Moves - Torterra, Infernape, and Empoleon each learn a unique move of their own upon evolution, as this seems to be the trend of the modern series. Their signature moves are each are based on their secondary typing, and do 95 (Empoleon and Infernape) or 105 (Torterra)damage.
  • Trainer Convenience Floor - To replace the defunct WiFi services in the original Platinum, the top floor of every Pokémon Center has been reworked. It now houses four different services that are inspired by Sword and Shield. They are Pokémon nicknaming, Pokémon grooming (only available once a day), move deletion, and move remembrance (functions the same as it does in Sword and Shield, where you can teach a move for free that the Pokémon learns naturally or has been taught before). All of these services come at no cost to the player, and are there to make your life a little easier. The basement floor has been removed entirely.
  • DPPt Font and Windowskins - To add to the authentic Sinnoh feel, the default windowskin is the same as the default one from Platinum. The alt windowskins are the alts from Platinum, followed by the main and alts from Diamond and Pearl. The font is the same font used in the Sinnoh games, a modified version of Power Clear designed to mimic it exactly. I feel that other font options would go against the style I am going for, so they will not be included.
  • Character Portraits - Important characters have portraits for their dialogue. These are original sprites based off of their official art or from other games or the anime. They have different expressions and poses based on whatever is happening at the moment.
  • DexNav - A nerfed version of ORAS' DexNav feature that allows you to view the list of encounters for the area you're in. No shiny chaining or egg move features. This is helpful for people who haven't played before, as it allows you to see the Pokémon that have been added to each route to supplement the traditional Sinnoh encounters.
  • All Sinnoh Legendaries Obtainable - Every Sinnoh legendary will be integrated in some way, be it through working their special events naturally into the story, or something new. Sinnoh's lore and Legendary Pokémon selection is one of its stand-out features, and this is something that I think needs to be done right.
  • All Three Starters Obtainable - You can choose one from Professor Rowan's briefcase, and during the rest of the game, you can find NPCs you can trade with for the two you don't have.
  • Pokémon Legends: Arceus Starters Obtainable - Over the generations, the formerly exotic Pokémon Rowlet, Cyndaquil, and Oshawott have integrated into Sinnoh's ecosystem. You can find these three Pokémon on various routes throughout the game.
  • Revamped Jubilife TV - This location is rather uninteresting in the real games, being little more than a place where you can dress up your Pokémon, and honestly, who wants to even do that? I have given this place an overhaul, gutting the records rooms and replacing them with battle rooms where you face two trainers in each one. One of the rooms (the blue one) is the Single Battle room, and the green room is the Double Battle room. Defeating the two trainers in a given room gives you one of two vouchers you need to exchange for a gift Pokémon. What that Pokémon is, I will not say :)
  • Second Rival - Lucas/Dawn becomes your second rival, so they can be battled as well as Barry. This wasn't a feature in the original and I think they should have allowed this, since they gave these two their own teams you can only see during double battles with them on your side.
  • No Trade Evolutions - The Link Cable item from the Pokémon Mystery Dungeon games makes its way into this, and replaces all standard trade evolutions. Pokémon that evolve through trading while holding an item simply require it to hold that item and level up. All the evolutionary stones and the Link Cable will be available for purchase at the Veilstone Department store, similarly to how you can buy them at Kanto's Department store. The same goes for the evolutionary hold items, because I don't like locking away Pokémon that people might want to use behind items that are extremely rare and difficult to obtain, or can only be obtained really late in the game.
  • Wonder Trade - Though trading evolutions have been removed for everyone's sanity, a trading related feature that has not been removed is the GTS/Wonder Trade. When you go to the Global Terminal in Jubilife City, you will be greeted with the GTS, which allows you to perform a wonder trade with a random trainer. You will receive a Pokémon of similar strength to what you offered. If you offer a legendary, you will get another legendary in return, but if you offer a Bidoof, you will get a similarly weak Pokémon.
  • Box Link - There are many gift Pokémon in this game, and this tool which replaces the Pokétch will save you lots of time when it comes to receiving these Pokémon. Thanks to it, you don't need to run to the nearest Pokémon Center to make space for a Pokémon, you can simply go to your bag and access your Pokémon storage from there.
  • Better graphics - The game's overworld uses a gen 4.5 style that spices up the Sinnoh region and makes it look better than it ever did in 2D. The battles feature more fleshed out battle backgrounds instead of the colored void with platforms of gen 4. Some of these are from Pokémon Bushido's resource pack, and others are brand new and unique to specific areas.
  • Better music - Pokémon remix and remaster YouTuber Zame has given permission to use his Sinnoh music remasters in the game, meaning the soundtrack has been revamped. Hear the Sinnoh tunes in higher quality than ever before!

Pokédex (WIP) :

A complete Pokédex list (as of now) can be found here. The Pokédex is being revised and added to as the game continues development, so it will continue to change over time.

Screenshots:

View attachment 2051
Rowan in the intro

View attachment 2050
Choosing "Nuzlocke" here will allow you activate Nuzlocke Mode

View attachment 4615
Choosing your character

View attachment 4629
Chimchar following the player

View attachment 1746
PMC Move Deleter

View attachment 4616
Barry's default portrait

View attachment 4617
An alternate expression for Barry

View attachment 4628
Even mom has a portrait!

View attachment 4732
Upgraded graphics

View attachment 4637
DexNav

View attachment 4625
View attachment 4626
Battle Scene and UI

View attachment 4636
Barry and the player going to Lake Verity

View attachment 4635
Trainers' School battle background

View attachment 4648
Eterna Forest

View attachment 4649
View attachment 4650
Cheryl partner in Eterna Forest

View attachment 4643
View attachment 4644
Vs Roark

View attachment 4654
Vs Gardenia

View attachment 4647
Multiple characters can appear on screen at once

View attachment 4729
Jupiter

View attachment 2350
Room for changing Rotom's form - available as soon as Team Galactic leaves Eterna

View attachment 4730
Cynthia offering her egg

View attachment 2378
Old Chateau

View attachment 2421
Sinnohan Mimikyu

View attachment 4734
First Lucas/Dawn Battle

Credits:

A full list of Credits can be found here.

Discord

Current Version Download

View attachment 2860

Hello Relic Castle users, this is Pokémon Banished Platinum: a Pokémon Platinum remake for Pokémon Essentials. Sinnoh remakes have been confirmed, as well as Legends: Arceus, a brand new take on the Pokémon series that looks pretty exciting if they polish it up before release. My remake of Platinum is almost opposite to the philosophy of Brilliant Diamond and Shining Pearl. For one, it remakes the best game Sinnoh has to offer, and secondly, instead of being extremely faithful to the original, it preserves the important elements such as region layout and plot, while introducing whole new features and a plethora of Pokémon previously unobtainable in an expanded Pokédex.

Plot:

Since this is a Platinum remake, the Plot is identical to that of the original. For those unfamiliar with Platinum, my summary goes as follows:

You are a young child from Twinleaf Town with no Pokémon. Your childhood friend wants to visit the region's professor, Professor Rowan, to obtain a Pokémon from him, but is reckless in nature and wants to go through the tall grass, despite having no Pokémon for self defense. Before the pair can begin their dangerous mission, Prof. Rowan stops them and allows them to have his starter Pokémon: their choice of Turtwig, Chimchar or Piplup. The two become rivals and journey throughout the Sinnoh region on a quest to defeat the 8 gym leaders and fill up the Pokédex for the professor, along with his assistant, Lucas/Dawn. Meanwhile, Team Galactic is planning to awaken the Pokémon gods of time and space, Dialga and Palkia, to create a new world, free of humanity's spirit. Will Cyrus' plan come to fruition or will he be stopped? Sinnoh is a region full of mystery, and your adventure will awaken its secrets.

Features:
  • Expanded Sinnoh Dex - The Sinnoh Pokédex is pretty small when compared to those of modern Pokémon games, sitting at a maximum of 210 Pokémon with the expansion made in Platinum. USUM and SWSH both have a dex of 400 Pokémon each, with extra Pokémon obtainable that don't have dex entries. I am aiming for somewhere in the 400s in the new Sinnoh dex, and Pokémon from generations after gen 4 are included.
  • Every TM from Sun and Moon - All 100 TMs available in the Alola games will also be available here, along with some extras associated with Gym Leaders and for use in the field.
  • No HMs - Those familiar with the Sinnoh games know the pain of being practically forced to use a Bibarel due to the sheer amount of HMs required to get through the region. While the obstacles these HMs were tied to will remain, the HMs themselves have been removed. If a Pokémon can learn an HM move, they can use the move in the field without needing it in their moveset!
  • Following Pokémon - The fan-favorite feature from HeartGold and SoulSilver makes its way to Sinnoh. Every Pokémon in the game will be able to follow you in the overworld.
  • Ability Capsules in Marts - In the original Platinum game, all the marts except for Sandgem Town's had two NPCs selling items. In this game, the male NPC sells what he sold in the original, with the addition of Ability Capsules. They are half the price of the mainline games, so they cost $5000.
  • Megas - Mega forms make their return after their absence from the main game of Sun and Moon and their complete exclusion from Sword and Shield. There are new megas, too! The starters each have a mega, and some other Sinnoh Pokémon will have them as well.
  • Hearthome Colosseum - To replace the Contest Hall since there are no contests in Pokémon Essentials, that building has been turned into the Hearthome Colosseum. Here, you can participate in three different types of tournaments, though only one is unlocked when you first make it there. You can do the Single Battle Challenge, the Double Battle Challenge, and the Triple Battle Challenge. Each one requires you to beat five trainers in a row (four and a boss trainer) and results in a rare and powerful gift Pokémon for you. This is inspired by the Colosseums in Pokémon Colosseum, and just like the ones in that game's story mode, you can level up during these battles. You will also encounter characters you may not have been expecting to!
  • Tougher Gym Leaders - All the Sinnoh Gym Leaders will have buffed up and/or changed teams to make them more challenging. This includes max IVs for all their Pokémon, increased EVs that become higher with each successive Gym, better abilities on their Pokémon, access to egg moves, and more secondary type diversity.
  • Nuzlocke Mode - Before you start your game, during the intro sequence with Professor Rowan, you have the option of playing in the standard mode or opting into Nuzlocke Mode. Any of your defeated Pokémon die permanently in Nuzlocke Mode, and blacking out results in a game over, wiping your save. Any Pokémon encountered in a hidden grotto will be shiny in this mode. Once activated, this cannot be turned off, so it's recommended to be serious about doing a Nuzlocke run if you choose this. To play in Nuzlocke Mode, simply choose "Nuzlocke" and then "yes" after the explanation.
  • Hidden Grottos - Rare and scattered about the Sinnoh region, the player will be able to find Hidden Grottos, hidden areas that require exploration to find. These will contain rare Pokémon and/or items, and for Nuzlocke players, the deal is even sweeter. Those in Nuzlocke mode will encounter shiny Pokémon in these Grottos, but they are rare and you must work to find them.
  • Sinnohan Forms - Some Pokémon from Gens 5-8 will have regional forms specific to Sinnoh. Pokémon from Gens 1-4 won't have any (unless they already have one) because these Pokémon were obtainable in the original game and had no regional forms. I know this is because they hadn't thought of the concept yet, but I don't want to change that regardless. Regional forms from other regions are also obtainable via trade, so you're not missing out on too much.
  • Starter Signature Moves - Torterra, Infernape, and Empoleon each learn a unique move of their own upon evolution, as this seems to be the trend of the modern series. Their signature moves are each are based on their secondary typing, and do 95 (Empoleon and Infernape) or 105 (Torterra)damage.
  • Trainer Convenience Floor - To replace the defunct WiFi services in the original Platinum, the top floor of every Pokémon Center has been reworked. It now houses four different services that are inspired by Sword and Shield. They are Pokémon nicknaming, Pokémon grooming (only available once a day), move deletion, and move remembrance (functions the same as it does in Sword and Shield, where you can teach a move for free that the Pokémon learns naturally or has been taught before). All of these services come at no cost to the player, and are there to make your life a little easier. The basement floor has been removed entirely.
  • DPPt Font and Windowskins - To add to the authentic Sinnoh feel, the default windowskin is the same as the default one from Platinum. The alt windowskins are the alts from Platinum, followed by the main and alts from Diamond and Pearl. The font is the same font used in the Sinnoh games, a modified version of Power Clear designed to mimic it exactly. I feel that other font options would go against the style I am going for, so they will not be included.
  • Character Portraits - Important characters have portraits for their dialogue. These are original sprites based off of their official art or from other games or the anime. They have different expressions and poses based on whatever is happening at the moment.
  • DexNav - A nerfed version of ORAS' DexNav feature that allows you to view the list of encounters for the area you're in. No shiny chaining or egg move features. This is helpful for people who haven't played before, as it allows you to see the Pokémon that have been added to each route to supplement the traditional Sinnoh encounters.
  • All Sinnoh Legendaries Obtainable - Every Sinnoh legendary will be integrated in some way, be it through working their special events naturally into the story, or something new. Sinnoh's lore and Legendary Pokémon selection is one of its stand-out features, and this is something that I think needs to be done right.
  • All Three Starters Obtainable - You can choose one from Professor Rowan's briefcase, and during the rest of the game, you can find NPCs you can trade with for the two you don't have.
  • Pokémon Legends: Arceus Starters Obtainable - Over the generations, the formerly exotic Pokémon Rowlet, Cyndaquil, and Oshawott have integrated into Sinnoh's ecosystem. You can find these three Pokémon on various routes throughout the game.
  • Revamped Jubilife TV - This location is rather uninteresting in the real games, being little more than a place where you can dress up your Pokémon, and honestly, who wants to even do that? I have given this place an overhaul, gutting the records rooms and replacing them with battle rooms where you face two trainers in each one. One of the rooms (the blue one) is the Single Battle room, and the green room is the Double Battle room. Defeating the two trainers in a given room gives you one of two vouchers you need to exchange for a gift Pokémon. What that Pokémon is, I will not say :)
  • Second Rival - Lucas/Dawn becomes your second rival, so they can be battled as well as Barry. This wasn't a feature in the original and I think they should have allowed this, since they gave these two their own teams you can only see during double battles with them on your side.
  • No Trade Evolutions - The Link Cable item from the Pokémon Mystery Dungeon games makes its way into this, and replaces all standard trade evolutions. Pokémon that evolve through trading while holding an item simply require it to hold that item and level up. All the evolutionary stones and the Link Cable will be available for purchase at the Veilstone Department store, similarly to how you can buy them at Kanto's Department store. The same goes for the evolutionary hold items, because I don't like locking away Pokémon that people might want to use behind items that are extremely rare and difficult to obtain, or can only be obtained really late in the game.
  • Wonder Trade - Though trading evolutions have been removed for everyone's sanity, a trading related feature that has not been removed is the GTS/Wonder Trade. When you go to the Global Terminal in Jubilife City, you will be greeted with the GTS, which allows you to perform a wonder trade with a random trainer. You will receive a Pokémon of similar strength to what you offered. If you offer a legendary, you will get another legendary in return, but if you offer a Bidoof, you will get a similarly weak Pokémon.
  • Box Link - There are many gift Pokémon in this game, and this tool which replaces the Pokétch will save you lots of time when it comes to receiving these Pokémon. Thanks to it, you don't need to run to the nearest Pokémon Center to make space for a Pokémon, you can simply go to your bag and access your Pokémon storage from there.
  • Better graphics - The game's overworld uses a gen 4.5 style that spices up the Sinnoh region and makes it look better than it ever did in 2D. The battles feature more fleshed out battle backgrounds instead of the colored void with platforms of gen 4. Some of these are from Pokémon Bushido's resource pack, and others are brand new and unique to specific areas.
  • Better music - Pokémon remix and remaster YouTuber Zame has given permission to use his Sinnoh music remasters in the game, meaning the soundtrack has been revamped. Hear the Sinnoh tunes in higher quality than ever before!

Pokédex (WIP) :

A complete Pokédex list (as of now) can be found here. The Pokédex is being revised and added to as the game continues development, so it will continue to change over time.

Screenshots:

View attachment 2051
Rowan in the intro

View attachment 2050
Choosing "Nuzlocke" here will allow you activate Nuzlocke Mode

View attachment 4615
Choosing your character

View attachment 4629
Chimchar following the player

View attachment 1746
PMC Move Deleter

View attachment 4616
Barry's default portrait

View attachment 4617
An alternate expression for Barry

View attachment 4628
Even mom has a portrait!

View attachment 4732
Upgraded graphics

View attachment 4637
DexNav

View attachment 4625
View attachment 4626
Battle Scene and UI

View attachment 4636
Barry and the player going to Lake Verity

View attachment 4635
Trainers' School battle background

View attachment 4648
Eterna Forest

View attachment 4649
View attachment 4650
Cheryl partner in Eterna Forest

View attachment 4643
View attachment 4644
Vs Roark

View attachment 4654
Vs Gardenia

View attachment 4647
Multiple characters can appear on screen at once

View attachment 4729
Jupiter

View attachment 2350
Room for changing Rotom's form - available as soon as Team Galactic leaves Eterna

View attachment 4730
Cynthia offering her egg

View attachment 2378
Old Chateau

View attachment 2421
Sinnohan Mimikyu

View attachment 4734
First Lucas/Dawn Battle

Credits:

A full list of Credits can be found here.

Discord

Current Version Download
There are some major glitches that i found while playing this game :
1) Even if we lose to a gym leader the game idk why triggers the winning event (even if we lose it considers as a win in gym)
2)if we try to talk to the ability capsule seller in pokemart the game crashes with an error.
 
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