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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Overview Welcome to Aurore! In this new Pokemon region, you'll explore something never seen before: a vanilla-style game! Play through a classic Pokemon adventure where you'll catch Pokemon, collect eight gym badges, defeated the evil Team Nox, and become the Pokemon League Champion! Radiant Topaz is a Completed Pokémon Essentials v20.1 fangame, designed to include modern features from the community in a short and simple game. With just over 15 hours of content, speed-up functionality, and plenty of novel features to customize your team, it's a fun adventure that you can replay whenever you get the itch to play Pokemon. Plot You play as a young trainer starting their journey to the Pokemon League, with a mysterious past and a surprising amount of experience. After choosing and catching your first pair of starters, you quickly meet Team Nox, an evil organization spreading Shadow Pokemon across the Aurore region. Inspired by Pokemon XD, you'll get to experience peak 2005-era edginess. You'll snag and purify Shadow Pokemon while trying to figure out their connection to the Mega Evolution phenomena. Team up with Prof. Oak, this region's Prof. Ginkgo, and the greatest trainer of all time Miror B. to stop them, while completing your gym challenge and making your way to the Pokemon League. Features A world of Double Battles Based on Pokemon Colosseum and Pokemon XD, nearly every battle in Radiant Topaz is a double battle. Play through a world that forces you to build a more dynamic team. Shadow Pokemon Battle and snag Shadow Pokemon from other trainers, Pokemon with their hearts' sealed to give them type advantage against everything else at the cost of their ability to level up. Experience a greater challenge as you battle against Team Nox, who've figured out how to Mega Evolve their Shadow Pokemon to create a challenging gauntlet. Level Lowerer Ok I'm going to be honest with you, this is 90% of the reason why I made my own Pokemon game. Radiant Topaz allows you to lower your Pokemon's level whenever you like. No cost, no item needed, just lower that level. If you're tired of Pokemon becoming a "Press A" simulator in the late-game, this is for you! There are also level caps, which can help keep things challenging, but this lets you adjust the difficulty curve whenever you need to. BST Changer Towards the end of the game, you can find some side content that unlocks a way to change your Pokemon's Base Stat Total! If you've ever wanted a Sunkern with the stats of a pseudo-legendary, this is the game for you. Permanent Megas Actual spoilers! Community Fakemon I've tried to include as many Fakemon from the community as I could. If it has full sprites available, and if I found it in my random searching, I've tried to include it here. Custom Pokemon There are also completely original Fakemon I made myself! They're... functional! Their sprites are pretty rough, but I hope they help you build interesting new teams. I tried to focus on using previously-unseen type combos, and making less common combos, abilities, and evolution methods more available. I started working on this in 2022, so some of these were already made redundant by Scarlet/Violet... Overworld Pokemon You'll see Pokemon wandering the overworld as you explore Aurore! They'll spawn in grass, caves, on the water, everywhere you'd expect them in a modern Pokemon game. This will help you spot those tricky roaming legendaries, and your lead Pokemon will keep you company! Encounter Density The other main reason I made my own Pokemon game, I like to play with a different team every time. I have done my best to make every route in this game as unique as possible. Expect at least a dozen encounters on each, and you'll almost never see those Pokemon again later on. Between wild encounters and snagging Shadow Pokemon, every normal Pokemon in the game is available (as of the Teal Mask). The only ones missing are most of the legendaries, though I tried to cram in as many of those as I could. You'll also get chances to use rare Pokemon before the late-game, including Ultra Beasts, Hisuian Forms, and even some legendaries. Boring mechanics removed I'm not saying they're bad, but I personally don't enjoy some of these mechanics. You won't need any HMs besides Surf (Fly is available!), you don't have to use any fishing rods, and items in the overworld aren't invisible. Accessible Evolutions Every Pokemon can evolve in this game! You don't need to trade Pokemon, evolutionary stones are plentiful, and you can get Paradox Pokemon through a new pair of stones. Screenshots Download Download Radiant Topaz here Status Pokemon Radiant Topaz is Complete! I'm not going to be adding any additional features, though I'll do my best to fix any game-breaking bugs that are discovered. Credits Changelog
 
Are you ready for a new challenge? Defy the perils of Cradle Island in Pokémon: Salt & Shadow. Explore a vast, interconnected world with dozens of possible paths to the end. Be warned, the challenges ahead are unfair and some may seem truly impossible. 1. Just 13 Days Remain Each time you rest to heal your fainted Pokémon, time advances one day. There are only 13 days left until the end of the world. Players will have to use their items, minimize damage, and make strategic sacrifices to get the most out of every day. 2. Pokémon Can’t Gain XP in Battle Build a team from the Pokémon available in the areas you’ve unlocked. Use them to defeat the trainers that block access to higher level areas. The best way to improve your team’s power is to catch a higher level Pokémon. This means your team is always changing, your strategies always adapting. 3. Summon the Legends The legendary Pokémon abandoned the world to ruin. Only offerings from those with the will to defy fate can bring them back. Catch specific sets of Pokémon to perform the summoning rituals, then call the legends to fight by your side. 4. Metroidvania-Style World The world is filled with branching paths, shortcuts, secrets, and side-quests. Explore the many branching paths and defeat their guardians to unlock new areas. Optional mini-bosses guard unique rewards such as a Seamother's Tear (which can make a Pokémon of any level evolve) and the Omega Ring (which lets players mega-evolve once per TURN instead of once per battle). 5. Build for Double Battles Nearly every challenge in Salt & Shadow is a double battle. This opens new team-building possibilities and gives players far more options on every turn. PvE players rarely get to explore the many doubles-specific moves and mechanics. This is a great introduction for players new to the format, while veterans can play on the game’s harder difficulty: Perish Mode. Quick Facts Playtime: Typically between 15-40 hours, depending on how many optional quests you do. Uses Pokémon up through Gen 8 (Sword & Shield). TMs can be used on any Pokémon with a matching type! Some new movesets are available, strictly adding to existing ones. Run from trainer battles! Scout ahead and prepare for the foes to come. Created with Pokemon Essentials v19.1, featuring Generation 8 Project. How to Download Click the link above. The PkmnSalt&Shadow.zip file should download automatically. (If it doesn't, there should be a "Download" button you can press) Once the PkmnSalt&Shadow.zip file has been downloaded, open it and press the Extract All button. (You can also open your Downloads folder, right click it, and click "Extract All...") It will extract the game files into the location of your choice. In the location you chose (default is Downloads/PkmnSalt&Shadow), run Game.exe. If Windows SmartScreen tries to stop you, you may need to press "More Info" and then "Run anyway". Developer Discord Server Want to ask questions, leave feedback, or just chat with the devs? We'd love to have you. You can join the Salt & Shadow discord server here. Who the heck are you guys? We're a group of friends that did a game jam about "Pokémon meets Dark Souls" and it turned into a one-year-long project. We've had so much fun working on it, testing out all the various routes and finding new ways to overcome the game's many challenges. Each time we did, we made things a little harder. Credits Pokémon: Salt & Shadow: Pokemon Essentials v19.1: Generation 8 Project: Gen 9 Move Animation Project: Plugin Credits: Additional graphics:
 
What is it? A Rom-hack of Pokémon Red version, and a large scale one at that. The goal of this project was to enhance what Red is in many different ways, from the Pokémon themselves to the experience of Kanto as a whole. From fixing bugs and glitches, adding new places to explore, fighting new or stronger adversaries and perhaps even discovering some mysteries beyond what I've described-- the original charm of Generation 1 has never been more charming. Ok... can you give some examples on how you've changed things? Sure thing! Every single Pokémon has been altered, be it in stats, typings (including Steel, Dark and Fairy) or the moves they learn-- you will always find new and useful ways to use them. Amongst the new Pokémon, you will also encounter new attacks that they can learn from leveling up or from a TM, ones that are either more powerful, have new effects or perhaps originating from different regions altogether... Alongside all Pokémon from Red/Blue/Green being available to catch, you will also be able to obtain some rather hard-to-get ones such as trade evolutions by level up, you may also find that certain Pokémon are able to evolve beyond what was originally thought possible in Generation 1. New Key Items you find along your way will help provide a more enjoyable experience.... while I don't want to spoil all of the fun, just know that the issue of item space is no longer there. Your journey itself will be larger but also different while keeping the spirit of Kanto fully intact. There will be many new twists and turns, both in the routes you travel and the people/Pokémon you meet. The challenges provided with these changes will keep you on your toes without letting things feel dull or out of place. A built-in level cap that aligns with the highest level of the Gym Leader's ace, alongside the addition of Common Candies at every mart to keep you up to pace.... and.... .... much, much, much more... Pics or it didn't happen! ....right. Wow. Indeed. However, for those with interest in knowing the exact details on certain changes to the moves and Pokémon, you can find them alongside many other specific details within the Discord Link I've provided below! PS: Keep in mind that we are continuing to perform bug fixes/add new Pokémon/enhance mechanics, but the game itself is in a complete state as far as start-finish! Feel free to let me know if you encounter any bugs, have any suggestions or...anything really, it will help us out a ton! PATCH UPDATE! v1.3.0 is out! This is a major update, so old save files will not work. Please patch a fresh ROM to play this v1.3.0 changes - Overhauled Seafoam Island - New layout, strong trainers, strong encounters, new music, and most importantly, it's blue now - You can now fight Green at the bottom (recommended for postgame). This rewards you with an infinite rare candy! Added Bellossom, Blissey, Lickilicky, Magnezone, Sirfetch'd, Tangrowth (which means all evos are now in game!) Added new sprites for Kingdra, Politoed, Hitmontop, Glaceon, and Leafeon The "gained exp" text no longer appears when you are at level cap Fury Attack no longer displays Rage on following turns Hitmontop is now available in the fighting dojo Buffed many trainers throughout midgame (and some later on) Various learnset adjustments Some spawn locations have been changed Fixed a bug where certain Pokemon's cries were incorrect Fixed a couple TM distribution oversights Golbat now evolves at level 38 Added something cool to the (former) Good Rod house in Fuchsia Swapped the Name Rater house in Lavender with the Old Rod house in Vermilion Cerulean Cave has a new color palette Patch! Discord! Roadmap: https://docs.google.com/document/d/1Cfr5I8wRl0reD4vf5VKW2wPue9lfXH5W4z2fcFd00EU/edit?usp=sharing Complete Documentation!: View: https://docs.google.com/spreadsheets/d/1WkZOZfB7YhhXy8DwCTF4zU7Y7C5n_AzpvBwosMYhBLM/edit?usp=sharing Credits go out to CamelConvention, mmemento_martha, KEP and Pokémon Prism for providing additional sprites, TriteHexagon (for Giovanni's Battle theme) as well as everyone who played the buggy versions before this one!
 
Pokémon: Blossom of the Soul Pokémon: Blossom of the Soul is completed and now is available on Relic Castle! I spent a ton of time on this game and making sure that it's pretty different than my other previous fan games. There's so many changes and new features, some brought back from my older games, and some completely new. I can't wait to list them. Without further ado, let the list begin! Originally released October 3rd, 2020 Made using Pokémon Essentials version 17.2. (still haven't moved onto 18.1 yet) New & Updated Features A Completely New Region! - Say hello to the Caracara region! More info below. Overworld Encounters - Wild Pokémon are visible in the overworld, as they are in Sword and Shield. Skilled Mode - Skilled Mode scales wild and opponent-owned Pokémon to be a bit higher or lower depending on your team. Looking for a challenge? Try Skilled Mode! Randomizer Mode - Every wild encounter and gift Pokémon is completely random. Overworld encounters appear the same, but are random once the battle commences. Single Pokémon Run - The ability to choose any Pokémon at all (all 890 in-game) to use, without getting more, no evolution. Option in the beginning of the game. Multiple Save Files - The maximum amount of saves is 10, which is plenty to have. They can be deleted anytime. Check Encounters - Check all wild encounters in an area on your Pokégear, anytime. The Move Master - Not a completely new feature, but the Move Master has been moved to only being in Pokémon Centers, due to the possibility of players getting stuck previously. He can remember moves, delete moves, check Hidden Power, and check friendship, all for free. Pokémon Birthsigns - Although they play less of an important role in the game, they are still here, and are still very helpful! More info on them is in-game on the Pokégear. The Stats Judge - Now in the Summary screen, appearing as the colored letters. Super helpful to see which stats a Pokémon excels or does not excel in. Unreal Time System - The game runs the Unreal Time System, which means time runs faster in-game than real life. Generation 8 Pokémon & Moves - All non-legendary (save for a few exceptions) Generation 8 Pokémon and moves are now available to be used! This also includes all past generations, and Galarian forms as well. Walking Pokémon - Walk alongside your favorite Pokémon. Yes, this includes the previously-mentioned Generation 8 Pokémon. Press 'Ctrl' to enable and disable. Pokémon Box System - A returning feature, the ability to access the Pokémon Storage System anywhere. Updated Movesets - All Pokémon in-game have their Sword & Shield movesets. However, due to the removal of moves in said game, I added the removed move to the Pokémon's movesets via TM, Egg Move, or to be remembered at the Move Master. Updated Day Care mechanics - The Day Care works as it does in Generation 7 and later; no leveling up, just for breeding and finding Pokémon Eggs. Other Pokémon Changes - In my older games, a lot of details on Pokémon were incorrect, especially Generation 6. These have been fixed! This includes Abilities and movesets. Improved Quest System - The Quest System has received an update, and looks better than before. Generation 5 & 6 Back Sprite Edits - The Generation 5 and 6 back sprites looked odd before. Now, they look much better. (Again, credits below.) Beldum - Yes, Beldum is still available. HM Items - Field moves are still usable, but can also be used by items you receive throughout your journey. Speed-Up Button - It's here, for those who want it. Press 'Alt' to enable or disable anytime. Quests - 25 Quests in total in a normal playthrough of the game. (Technically 26, but... spoilers.) The Caracara Region! The Caracara region is the new region in the spotlight this time! It's based on the Florida Keys, part of Miami, Florida, parts of the Everglades, and even the Bermuda Triangle. it's comprised of several islands, which can all be reached by boat. The Story With the new region, brings a whole new story! It is separate from my other games, which is different than usual. You do not have to play my older games to understand the story. However, some parts of the story will make more sense if you play Tentin Redux, The Light in Our Hearts, and The Camry Legend 2 before hopping in this game! The Caracara region, although far apart from Camry, Tentin, or Dulyn, is a popular destination for all Trainers in the entire world. Due to its status as a melting pot, many opposing ideas combine. Many years before the events of the story, a mysterious group of people named the Island Protection Squad pledged to revive the region, which was struggling with climate change and pollution. Unfortunately, the group assumed too much power, and destroyed one of the islands. Due to this sudden act, they were banished from the region, then later disbanded. Present day, you and your friend go on a journey with two characters, a kind girl named Myrtle, and a mysterious, aggressive, and sword-wielding girl nicknamed Blade. You travel through the Caracara region, still feeling the effects of the Island Protection Squad all those years ago. Screenshots Latest Bugfixes and Additions Known Bugs & Oversights Download Version 1.3.0, December 20th, 2020 Download HERE Website Currently, there is a wiki of Blossom of the Soul on Wikia, started by me, and edited all by me. It's hard work, and nowhere near done, but if you want to read more about the game's backstory and lore, give it a read here. Discord I finally made a Discord for Pokémon: Blossom of the Soul. It's for chatting with others who play this game, reporting bugs, and recruiting for my future projects, such as Project: Revival. And now, with Project: Revival on the horizon, you can suggest a feature you want in the game, and I'll carefully consider it!. Anyone is welcome to join. Hopefully we can get people in here. If you message me on Discord, I'll respond quicker. Join here! Credits I hope you all enjoy your time in the Caracara region! You are all breathtaking. Your feedback is important. If you have any questions, comments, concerns, or cries of outrage, feel free to reach out to me! I'll respond as quickly as possible. I'm always doing nothing anyway.
 
Hello! I'm StarWolff and I've been working on a Pokémon fangame since 2016. Formely known as Pokémon Unleashed and Pokémon Chains of the Past, it now has a short demonstration game! *the project was discontinued due to my loss of passion for developing pokémon content, a RP of this game is avaliable Project Title: Pokémon Temporal Chains BETA Made Using RPG Maker XP and Pokémon Essentials v20.1 This game demonstrates the features that will be used in the full game. It has no gyms, no evil team and just a bit of plot. Ok, so What is my objective? Simple! Instead of collecting 8 badges you need to collect all the 18 plates around the region! All 18 plates are avaliable! 6-8 hours of gameplay Download Link (Mega) Method of Contact: https://discord.gg/6fXKKnqZtw Discord Server Team (open for public)
 
About And so another jam has rolled around! I just wanted to have fun this time. I went into this project being super-indulgent. I focused a lot more on making tiles and adding nods to many of the great people I've met in the community. I had a lot of fun working on the graphics. Story and gameplay… Not so much. They gave me plenty of trouble this time, and I'm not really happy with how rushed the ending feels. If you're looking for an easier time where you go from point A to B with trainers along the path, and a lot of chatting, this is your game. Hopefully, it's still an enjoyable, playable experience! Summary In this game you play as Octavia, a budding psychic trainer. Octavia and mother have come to town on a mission - her grandmother has passed away, and now the house must be cleaned up. While Octavia is a little too young to help with many of the tasks around the house, her mother and the strange real estate agent will come up with errands for her to run. Optional Theme - Simplicity Screenshots Features Known Bugs Download Link Discord Credits Resource Pack
 
POKéMON FLOWER JAM A game created by @King_Waluigi Made using Pokémon Essentials v20.1 WELCOME TO ISLE FLORA! WAYYY off the coast of Sinnoh is an itty, bitty island called "Isle Flora!" Year-round, a festival is held to honor the mythical Pokémon Shaymin! This is called the "Gracidea Festival!" Play as a young trainer who will challenge the Flowerkeepers of the Gracidea Festival, an important rite on the isle. CHOOSE YOUR STARTER! The starter Pokémon of Isle Flora include Hoppip, Budew, and Bounsweet! All of the Pokémon in Flower Jam are considered flowers! COOL THINGS TO CONSIDER! ~A completed game, side-quests and all!~ ~ONLY flower Pokémon (come on, that's kinda cool!)~ ~Z-Moves! Some original ones too! ~Fakémon??? Oh, you'll see ;)~ ~My friggin autistic brain creating this flower-y game :D~ IMPORTANT INFO: YOU ARE ABLE TO CHANGE YOUR POKéMON'S MOVESET BY PRESSING (I believe) "Enter/C" IN THE "MOVE SELECT" SCREEN OF THE SUMMARY. PLEASE LET ME KNOW IF THERE ARE ANY BUGS! THIS GAME WAS MADE IN TEN DAYS, AND I AM TIRED.
 
Miss Terri Fletcher is a novelist and mystery writer from the town of Winter's Hollow located in the far North East of the Livna Region. She has been invited to dinner by her good friend Bella Notte at the Notte mansion where hijinks ensue... This game is the 'Insert Name Jam' entry by TheOnlyFelicity & Wilder for the theme 'Seasons'. The game is subject to change and is an armchair mystery game that we created within the extended universe of our main game, Pokemon Repudiation. It was created using RPGMaker & Pokemon Essentials v21.1. Unique features: This game is not a Pokemon game but is set in the Pokemon universe. Your goal is to solve the mystery at Notte mansion. Dynamic use of the ENLS camera plugin for v21.1 Screenshots:
 
Project Revival Project Revival is my latest game, and it aims to fix old mechanics that I've had in my previous games that were outdated or broken, and to increase the general difficulty of my games. Of course, the story is still super-important, but now, the game starts much more quickly, so you can get to the action more. This game uses Essentials 18.1, since I started on this game just before v19 was released. New or Updated Features More of the Caracara Region - Technically this is the second time players visit Caracara, but this game is actually a prequel, so this means it's everyone's first time! Single Pokémon Run Mode - This mode returns with the same features as last time. Choose this mode in the beginning of the game, and you'll only be able to choose one Pokémon, without being able to capture more, or evolve your chosen Pokémon. Xpertlocke Mode - A new game mode that is similar to a Nuzlocke, but with some added difficulty. Fainted Pokémon cannot be revived as usual, however, Pokémon cannot be caught, and must only be obtained by gift or in-game trade. Hatching Eggs is not allowed, either. Once all your Pokémon have fainted, the run is dead. Radical Mode - Another new game mode that restricts the player from using held items or items from their Bag in Gyms or the Pokémon League. The battle style is always put on "Set", even if the option is set to "Switch". Newest Mechanics - Gen. 8 mechanics return. This includes Pokémon, move sets, updated stats, and items. Mega Evolution is also included. Multiple Save Files - Multiple save files allow for more playthroughs without having to move your save file or delete your old game. The max amount of saves is 10. The Move Master - The Move Master, in every Pokémon Center, can relearn moves, check Hidden Power types, change the game mode, and check friendship levels. Also, he runs the new Pokémon Nursery, which is an improved Day Care, with much quicker ways of getting Eggs. Chapters and Sidequests - Project Revival has a combined total of 50 Chapters and Sidequests. Completing at least 49 of them unlocks a special final sidequest. SOS Battles - SOS Battles from Generation 7 have returned. They may occur during most wild battles after getting one Gym Badge. The SOS Machine can enable or disable them once the player gets the item. Poké Radar - The Poké Radar, using its Pokémon X and Y features, returns. The player can obtain it by completing a sidequest. All Starters Can Be Chosen - All starters from Kanto to Galar can be chosen in the beginning of the game. However, you can only choose one! In the final game, you'll be able to grab the rest later in the game. Exp. Share - It returns still the same as in Gen. 6 and Gen. 7. It can still be turned on or off. Level Cap - A brand-new hard level cap which restricts the player's Pokémon from over leveling by limiting the Exp. gained past the current cap. The Level Cap begins at Lv. 15, and it can be raised by getting more Gym Badges. Birthsigns System - This system has been completely removed. Egg Tickets and Odd Eggs - Exchange these Egg Tickets and get an Odd Egg, which has a 50% chance of hatching a Shiny Pokémon every time. HM Items- Of course, HMs are not in the game, as they've been replaced with items like the Pickaxe and Hedge Clippers. EV Resetter - There's an NPC that can reset the EVs of any Pokémon back to zero for 5 Armorite Ore pieces. Overworld Pokémon Encounters - Overworld encounters been removed, and replaced with the random grass encounters from earlier generations. Markings - Markings from Gen. 8 have been added. All Pokémon have a small chance of having a marking. They don't change stats, but can be interacted with in the "Ribbons" page of the Pokemon's summary screen. Egg Incubators - Egg Incubators have been added. Now, the player has the choice to put Eggs in the Incubator item. They'll hatch as if they were in your party. Flame Body, Magma Armor, Steam Engine still affect the Egg’s hatch speed. Trade Evolutions - Trade Evolutions have been changed again. Now, instead of simply using the trade item, you'll have to make the Pokémon hold the trade item, then use a Link Stone on it. For example, if you want Onix to evolve into Steelix, make it hold a Metal Coat, then use a Link Stone to evolve it. For Pokémon who simply evolve by trade, make it hold a Link Stone, then use another Link Stone on it. Dropped Items - Wild Pokémon automatically drop their held item if they are defeated (rather than catching it or using Thief/Covet) The Battle Beach - A much-requested feature, the Battle Beach is similar to the Battle Towers of the main series. Win RP (Rad Points), and exchange them for rad prizes! Charms - The Mark Charm, Exp. Charm, Shiny Charm, and Oval Charms are all available Rotom Catalog - The Rotom Catalog can be used to change Rotom's form at any time, just like in Sword and Shield. Cosplay Pikachu & Other Forms - Cosplay Pikachu, a forgotten feature in ORAS, is back in Project Revival, along with the base flavors of Alcremie. Hidden Abilities - Wild Pokémon with Hidden Abilities no longer appear randomly in the wild, now Ability Patches must to be used (Gen. 8 item), available for purchase at the Battle Beach. Phenomenon - The rustling grass, rippling water, dust clouds, and bird shadows from Gen. 5 are added. After the player defeats the Nova Gym and gets a Bedrock Badge, they'll randomly appear. Pokémon have a higher chance to be shiny in rustling grass, and are commonly found with an Egg move. They have a small chance of having two perfect IVs as well. Quicksaving - Press "Q" or "A" to quick save to the current slot you're currently playing. Turbo Mode - Press "ALT" to speed up the game. There's three different speeds that you can use. Keep pressing Alt to return to the normal game speed. The Caracara Region! Project Revival's Caracara region is much, much larger, and includes much more content and more Pokémon to catch! It is based on the Florida Keys, with influence from other media's depictions of Florida itself. The Story Project Revival is the prequel to my previous game, Blossom of the Soul, and also every other game of mine. However, it's highly recommended you play Blossom of the Soul before this game, even if it is a demo! Project Revival's story has strong ties to an even older game of mine, Tentin Redux. Twenty years before the events of Blossom of the Soul, which shook the entire Caracara region, a mysterious Pokémon has foreseen a dark future. To prevent this, it sends a person to try to correct the future. Nature is dying, and its effects will have disastrous, long-lasting effects on Caracara. In this story, you will see a clash of modern ideals entwined with the old ideas of the past. Will people have the heart to change the course of history for good? Or are they just so focused on development and their selfish desires? Screenshots Bugfixes Older Bugfixes Known Bugs & Oversights Download Version 1.1.7, January 10th, 2022 After this update, I don't plan on any more big updates. Only bugfixes that players tell me about that are game-breaking or unavoidable. Download HERE Discord I made a new Discord server for Project Revival, as it gets a bit confusing when people ask about Blossom of the Soul when I'm expecting Project Revival information. Join here! Official Guide and Assistance Upon getting many requests, I've finally made a long guide that details the entirety of Project Revival. This is where you can find all item locations, Pokémon encounters, Quests, mechanics, Trainers, and Gym information. If I'm missing anything in the guide, leave a comment on the doc. See the guide here! For a full list of in-game Quests and Chapters, take a look here! Credits This is a long list, but knowing me, I probably missed one. If I did, please tell me. I still have credits here for scripts/graphics that aren't used in my game yet, but will likely be used by its full release. Hope you all enjoy your time in the Caracara region! I will try to respond to every question, so feel free to ask anytime!
 
Welcome back to Hoenn! Five years after the events of Pokémon Ruby, rare Pokémon from another region started to appear at Mt. Chimney! Where did they come from? What secrets will you find? Play as your favourite protagonists around central Hoenn! Meet familiar faces! New places of interests! - Game length: Approximately 2 hours Game Download v1.3b Team: @KennyCatches Youtube Playthroughs! Resource Pack: https://eeveeexpo.com/resources/575/ Made Using: RPG Maker XP and Pokémon Essentials v18.1 Thanks for playing!
 
Plot story narrative scenario *Note: This was written at almost 4AM, and as such may contain much gibberish Your adventure takes place on Jamland Island, where you are currently relaxing on your vacation. The annual Jamabata festival is on, and things could not be more jolly. However, things take a turn for the slightly less jolly when the self-proclaimed Dark Lord Chad steals the cocoon egg thing in which Jirachi sleeps! You must chase him and stop him from fulfilling his wish for World Domination. There's also a shady hot springs manager in there somewhere, but he's probably not too important. Hopefully. Game Download Mediafire Made Using Pokémon Essentials Team Hukon Notes I have many things I'm unhappy with for this project, most or all of them about the main story plot in the game. But I also learned some stuff and there's also a lot I'm happy with (not the story) so I guess it's all fine and lovely in Jamlandland. Resource Pack
 
"Pokémon Shattered Light" *Please read the notes before downloading the game! Download Pokémon Shattered Light (v1.1.0) Join the Shattered Light Discord server here! Check out the Wiki here! Engine: Pokémon Essentials v20.1 (RPG Maker XP) IDE: Visual Studio Code Audio Editing: Audacity & FL Studio Image Editing: Paint.NET @Voltseon @ENLS @Tristantine The Great Download the Resource Pack
Discord server! Download link! POKÉMON DUSKNOIR'S RESOLVE/EL PROPÓSITO DE DUSKNOIR - Made on Pokémon Essentials Live as Dusknoir from Mystery Dungeon: Explorers of Sky/Time/Darkness, in a different dimension, discover the source of your nightmares, balance the universe fighting against Ultra Beasts Nightmares and day-time sections of the game Mystery Dungeon style recruitment Screenshots: Credits:
 
Puggle the Pumpkaboo is hosting a party on Halloween night! The guest list includes - Robin the Rowlet, Ollie the Oshawott, and Cinders the Cyndaquil. However, as the night goes on... Puggle's guests start to notice that her house might be haunted... Game duration: 1 to 1.5 hours Pumpkaboo's Party v1.0.3 DOWNLOAD Content warning: This game includes mild horror aspects such as blood, skeletons, spooky imagery and creepy environments. There are NO jumpscares. 👻 Happy Halloween! 👻 Pumpkaboo's Party was made in a month. The idea of making a Halloween game came up randomly one day, so I spent the whole of October working on this. 😓 Writing the story was a challenge, but I think it turned out pretty well. I've never made a spooky game before, so this was quite fun. However, I was getting quite tired of eventing near the end (especially after the last cutscene). The whole game is like 70% cutscenes and 30% gameplay. The game was supposed to be a lot darker and scarier, with jump scares and all that. Hope you enjoy! Let me know what you think! 🙂
 
------Plot----- Seven years after "Pokémon: Alpha Sapphire" events, Professor Birch recruited three new research assistants! You will complete tasks, interact with nature, catch Pokémon, and make new friends! However, during your adventure...you find something rare in Petalburg Woods... Game length: 5 hours split into 6 mini-episodes -----Screenshots----- -----Game Features----- Revisit Hoenn with gen 4 graphics + fogs! Choose your starter! Torchic, Mudkip, Treecko, Swablu, Electrike. Mega evolution Increased EXP gains and fast levelling Day-night overworld encounters Slakoth feeding -----Team----- @KennyCatches - Creator GAME DOWNLOAD v1.10 [DISCORD SERVER] -----YouTube/Twitch Playthroughs!----- Resource Pack: https://eeveeexpo.com/resources/773/ Made Using: RPG Maker XP and Pokémon Essentials v19.1 -----Credits----- -----Thoughts----- This is my second Pokémon fangame, and I am very happy with it. Compared to "The Rising Sun" (my first game, also set in Hoenn), Littleroot Researchers has better graphics, story, characterization and gameplay. I spent way too much time on this game, and I'm pretty burnt out. However, I really pushed myself this time to create something special. I created fogs for the first time and also two music pieces for the game (Intro + Petalburg Woods). I hope you enjoy it! No more four-hour jam games from me, and definitely no more Hoenn games. 😅
 
Game Title: Pokemon Nebula Made Using: RPG MAKER XP, Essentials v17.2 Game Screenshots: Features: In the post game before the final challenge, you can import pokemon from another fan game here's the tutorial : Game Download: Plot Summary: Team: Resource Pack No custom resources credits :
 
The Wonderful World of Pokemon: Trial of the Hanged Man Disclaimer: This game is written in spanish but can be translated in real time to english by enabling the translate option in the options menu. Translations will be made using google translate, so quality won't be optimal. This option is included only as a test to know if a dialogue dense game could actually be translated without human supervision. If someone is interested in this script for their own projects I may consider publishing it. Disclaimer 2: This game was originally made in 5 days for the LibertyJam. Plot: Who are you? Can you hear me? Why have you come here? Hey... Tell me something. Have you ever had a dream but you weren't able to remember anything about it? Have you ever tried to remember one of those forgotten dreams? Hey... Have you come to...? Save me? Features: -The most non-Pokémon Pokémon fangame. -Combos and power ups -The fastest battles in a Pokémon game. -Includes an option to auto translate all the dialogues to english! Otherwise the game will be in spanish. -Bigger screen size -Some redesigned interfaces. Screenshots: Credits: [Main game] The doctor Polectron aka Buzzo [Graphics] xfixium Clara SonicSR71 pureazuure [Pokemon Essentials] Maruno Poccil Download Link: https://mega.nz/#!TphWWZLS!8FJmfNa1zME6IwH5SqQSMVYLDlOAZa7TsRVUwNM0ZL0
 
The strongest person you can become is yourself. Features: Transform using Metachangers! Ditto can transform into 40+ different Pokémon freely! Play the game in 2 languages: English and French! New characters! There are three Ditto in DITTO EDITION, who play a titular part to the story. A decent plot with many interactions! Sick beats! From Wii Sports to Mystery Dungeon, the game sounds good. Small features like inns and game overs make gameplay more difficult than your average game. Made using RPG Maker XP and Pokémon Essentials Team: Mantager, KNIGHTBRUH, Taquillastudios, Manovi Notes: None, really! Please enjoy! Resource Pack Download: https://drive.google.com/file/d/0B_puA9MpaJu2ZGJCRjhfR05ReG8/view
 
Download links: Download Here! Team: – Mega Greninja (Mega Greninja GR#4949 on Discord), – bombastik (bombastik#1883 on Discord), – karthi (karthi#0653 on Discord), – Hystrucgon (Hystrucgon#0877 on Discord). Made using: RPG Maker XP & Pokémon Essentials v20.1 Game description: The game is set 5 years before the events of Pokémon Platinum. A 20-year-old prodigy gets a taste of how unfair the world can be after his professors pass off his research about the origins of Sinnoh’s Legends as their own. Faced with this injustice, the student receives an offer from a mysterious sender, aligned with the well-known Team Galactic. Feeling like he has nothing to lose, he accepts… but he couldn’t have predicted what he was signing up for. Features: – around 3-4 hours of gameplay, – single and double battles, – visible EVs and IVs in the summary screen, – relearning moves from the party screen, – almost whole Sinnoh Dex compressed in 20 maps, – following Pokémon, – randomized trainer teams and items (so each playthrough is different!), – level scaling, – access to Boxes via an item, – IV increasing Vitamins. -Evolution Changes Resource Pack Known bugs: – game crashes when using HM items manually if there is no obstacle, – an error occurs when trying to withdraw Pokémon using Box Link (exchanging Pokémon from the box for one from the party using works fine though!).
 
Pokemon Aureolin Story Travel your way through the Chroma Region, defeat the Gyms and earn the title of Pokemon League Champion! On your way collect a team of powerful Pokemon and meet Team Rumble who wish to capture the all of the Legendary Pokemon in the region but may risk upsetting the balance of nature in the process. Once you've become the champion a new challenge awaits... Note: Placeholder sprites have been used for evil team, but will be changed in the future. Download Game Click Here to Download Features A wide variety of Pokemon from each generation even some from sword and shield (400+ Pokédex) Double battles as the main form of battles rather than the normal single battle style in most games Mega Evolution New evolution methods for Pokemon who once needed trade evolutions Over-World Wild Pokemon Encounters 8 Gyms + Extra "Stadiums" for challenging battles Opponents with mythical and legendary Pokemon Brand new moves New Level-Up move pools Brand new items in battle which set up effects like weather and terrain Existing Regional Variants + New Chromian Variants Branched Ending Optional Level Scaling Mid Battle Dialogue New: G-Max/Mega Evolution Hybrid forms (G-max which now works like a mega form instead) New: Gym Leader Rematches Potential Update Difficulty level (Normal/Hard mode) Screenshots New Feature Added! I've now added G-Max as a form of mega evolution! Behind the scenes info I've got plenty of projects which I'm working on but during November 2020 I tested positive with Covid19 and so began self isolation which gave me time to work on things as aI got better. Eventually Pokemon Aureolin came into play and I got really into it and got very far with it's progress. Bug Fixes & WIP Credits Q&A
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