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Animated Pokemon System [DBK Add-On] [v21.1]

Resource Animated Pokemon System [DBK Add-On] [v21.1] v1.1.1

I got this error, i can't understand where that come from if you can give me some help :D

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: NoMethodError
Message: undefined method `-' for nil:NilClass

Backtrace:
[[DBK] Animated Pokémon System] [003] Pokemon UI.rb:163:in `findCenter'
[[DBK] Animated Pokémon System] [005] Pokemon Sprites.rb:167:in `pbSetDisplay'
[[DBK] Animated Pokémon System] [003] Pokemon UI.rb:57:in `pbFadeInAndShow'
UI_Summary:181:in `pbStartScene'
[[MUI] Enhanced Pokemon UI] [005] Summary UI.rb:71:in `pbStartScene'
[[MUI] Improved Mementos] [004] Summary.rb:184:in `pbStartScene'
UI_Summary:1349:in `pbStartScreen'
UI_Party:709:in `pbSummary'
UI_Party:1325:in `block in <main>'
[Healing Moves in Overworld] Script.rb:57:in `block in pbPokemonScreen'
 
I got this error, i can't understand where that come from if you can give me some help :D

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: NoMethodError
Message: undefined method `-' for nil:NilClass

Backtrace:
[[DBK] Animated Pokémon System] [003] Pokemon UI.rb:163:in `findCenter'
[[DBK] Animated Pokémon System] [005] Pokemon Sprites.rb:167:in `pbSetDisplay'
[[DBK] Animated Pokémon System] [003] Pokemon UI.rb:57:in `pbFadeInAndShow'
UI_Summary:181:in `pbStartScene'
[[MUI] Enhanced Pokemon UI] [005] Summary UI.rb:71:in `pbStartScene'
[[MUI] Improved Mementos] [004] Summary.rb:184:in `pbStartScene'
UI_Summary:1349:in `pbStartScreen'
UI_Party:709:in `pbSummary'
UI_Party:1325:in `block in <main>'
[Healing Moves in Overworld] Script.rb:57:in `block in pbPokemonScreen'
What Pokemon sprite are you trying to view when this happens? This error doesnt seem normal to me.
 
I find the problem come from "Fusion Mechanics" but the meta.txt say its can work together, i should make my support on this other plugin so ?
 
I find the problem come from "Fusion Mechanics" but the meta.txt say its can work together, i should make my support on this other plugin so ?
I have no idea what that plugin is, so I dont know.
 
its a plugin to make many fusion like an Infinite fusion plugin
yeah, you should make the compatibility yourself, as they conflic with each other and i don't think the Fusion plugin was made with Animated Sprites in mind, also it was made before this Plugin so... i don't think Lucidious will bother to make both compatible, so its up to you, but at least you can look how sprites works here and adapt it on the Fusion Mechanic (beside working on how they display on UI and etc)
 
yeah, you should make the compatibility yourself, as they conflic with each other and i don't think the Fusion plugin was made with Animated Sprites in mind, also it was made before this Plugin so... i don't think Lucidious will bother to make both compatible, so its up to you, but at least you can look how sprites works here and adapt it on the Fusion Mechanic (beside working on how they display on UI and etc)
Yeah but i was based on the meta.txt who said on Optional that why
 
I'm having a problem. I open the Pokédex and go to the list of species. This error message pops up:

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
<br>
Exception: NoMethodError
Message: undefined method `id' for nil:NilClass
<br>
Backtrace:
[[DBK] Animated Pokémon System] [005] Pokemon Sprites.rb:83:in `setSpeciesBitmap'
[[DBK] Animated Pokémon System] [003] Pokemon UI.rb:79:in `setIconBitmap'
295:UI_Pokedex_Main:448:in `pbRefresh'
295:UI_Pokedex_Main:414:in `pbRefreshDexList'
295:UI_Pokedex_Main:295:in `pbStartScene'
295:UI_Pokedex_Main:1298:in `pbStartScreen'
294:UI_Pokedex_Menu:124:in `block (2 levels) in pbStartScreen'
079:MessageConfig:575:in `pbFadeOutIn'
294:UI_Pokedex_Menu:121:in `block in pbStartScreen'
294:UI_Pokedex_Menu:117:in `loop'

I can go to the dex entry for a specific species through the summary screen. The area screen shows the wrong region. I have my game set in region 2 but it's showing region 0. My problem might be the dex not being set to the region I'm in?

I have region 2 set up with a town map, the maps are set up to be in region 2, and I'm opening the map while positioned in region 2. When I interact with a town map event, open the map with Pokégear, or use the town map key item it correctly brings up the town map for region 2. Why is the dex trying to display region 0?

The backtrace calls on a different plugin. Maybe the problem is that plugin conflicting with this one?
Here's the code for the first backtrace line:
#-----------------------------------------------------------------------------
# Aliased to set Pokemon property and update the animation.
#-----------------------------------------------------------------------------
alias animated_setPokemonBitmap setPokemonBitmap
def setPokemonBitmap(pokemon, back = false)
animated_setPokemonBitmap(pokemon, back)
@pkmn = pokemon
@_iconbitmap.setPokemon(@pkmn, back)
@_iconbitmap.update_pokemon_sprite
pbSetDisplay
end

alias animated_setPokemonBitmapSpecies setPokemonBitmapSpecies
def setPokemonBitmapSpecies(pokemon, species, back = false)
animated_setPokemonBitmapSpecies(pokemon, species, back)
@pkmn = pokemon
@_iconbitmap.setPokemon(@pkmn, back, nil, species)
@_iconbitmap.update_pokemon_sprite
pbSetDisplay
end

alias animated_setSpeciesBitmap setSpeciesBitmap
def setSpeciesBitmap(species, gender = 0, form = 0, shiny = false, shadow = false, back = false, egg = false)
animated_setSpeciesBitmap(species, gender, form, shiny, shadow, back, egg)
species_id = GameData::Species.get_species_form(species, form).id # this is line 83
pbSetDisplay([], species_id, back)
end

alias animated_update update
def update
@_iconbitmap.update_pokemon_sprite if animated?
animated_update
end

Here's the code for the second backtrace line:
# Auto-positions sprites in the Pokedex UI's.
#-------------------------------------------------------------------------------
class PokemonPokedex_Scene
def setIconBitmap(species)
gender, form, _shiny = $player.pokedex.last_form_seen(species)
@sprites["icon"].setSpeciesBitmap(species, gender, form, false) # this is line 79
species_id = (species) ? GameData::Species.get_species_form(species, form).id : nil
@sprites["icon"].pbSetDisplay([112, 196, 224, 216], species_id)
end
end

My problem might be caused by plugins conflicting with each other. The other plugins I'm using that would potentially interact with this one are Deluxe Battle Kit, Animated Pokémon System, Lin's IV EV Summary Screen.
 
I'm having a problem. I open the Pokédex and go to the list of species. This error message pops up:

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
<br>
Exception: NoMethodError
Message: undefined method `id' for nil:NilClass
<br>
Backtrace:
[[DBK] Animated Pokémon System] [005] Pokemon Sprites.rb:83:in `setSpeciesBitmap'
[[DBK] Animated Pokémon System] [003] Pokemon UI.rb:79:in `setIconBitmap'
295:UI_Pokedex_Main:448:in `pbRefresh'
295:UI_Pokedex_Main:414:in `pbRefreshDexList'
295:UI_Pokedex_Main:295:in `pbStartScene'
295:UI_Pokedex_Main:1298:in `pbStartScreen'
294:UI_Pokedex_Menu:124:in `block (2 levels) in pbStartScreen'
079:MessageConfig:575:in `pbFadeOutIn'
294:UI_Pokedex_Menu:121:in `block in pbStartScreen'
294:UI_Pokedex_Menu:117:in `loop'

I can go to the dex entry for a specific species through the summary screen. The area screen shows the wrong region. I have my game set in region 2 but it's showing region 0. My problem might be the dex not being set to the region I'm in?

I have region 2 set up with a town map, the maps are set up to be in region 2, and I'm opening the map while positioned in region 2. When I interact with a town map event, open the map with Pokégear, or use the town map key item it correctly brings up the town map for region 2. Why is the dex trying to display region 0?

The backtrace calls on a different plugin. Maybe the problem is that plugin conflicting with this one?
Here's the code for the first backtrace line:
#-----------------------------------------------------------------------------
# Aliased to set Pokemon property and update the animation.
#-----------------------------------------------------------------------------
alias animated_setPokemonBitmap setPokemonBitmap
def setPokemonBitmap(pokemon, back = false)
animated_setPokemonBitmap(pokemon, back)
@pkmn = pokemon
@_iconbitmap.setPokemon(@pkmn, back)
@_iconbitmap.update_pokemon_sprite
pbSetDisplay
end

alias animated_setPokemonBitmapSpecies setPokemonBitmapSpecies
def setPokemonBitmapSpecies(pokemon, species, back = false)
animated_setPokemonBitmapSpecies(pokemon, species, back)
@pkmn = pokemon
@_iconbitmap.setPokemon(@pkmn, back, nil, species)
@_iconbitmap.update_pokemon_sprite
pbSetDisplay
end

alias animated_setSpeciesBitmap setSpeciesBitmap
def setSpeciesBitmap(species, gender = 0, form = 0, shiny = false, shadow = false, back = false, egg = false)
animated_setSpeciesBitmap(species, gender, form, shiny, shadow, back, egg)
species_id = GameData::Species.get_species_form(species, form).id # this is line 83
pbSetDisplay([], species_id, back)
end

alias animated_update update
def update
@_iconbitmap.update_pokemon_sprite if animated?
animated_update
end

Here's the code for the second backtrace line:
# Auto-positions sprites in the Pokedex UI's.
#-------------------------------------------------------------------------------
class PokemonPokedex_Scene
def setIconBitmap(species)
gender, form, _shiny = $player.pokedex.last_form_seen(species)
@sprites["icon"].setSpeciesBitmap(species, gender, form, false) # this is line 79
species_id = (species) ? GameData::Species.get_species_form(species, form).id : nil
@sprites["icon"].pbSetDisplay([112, 196, 224, 216], species_id)
end
end

My problem might be caused by plugins conflicting with each other. The other plugins I'm using that would potentially interact with this one are Deluxe Battle Kit, Animated Pokémon System, Lin's IV EV Summary Screen.
Just reinstall the plugin. This was solved a while ago.
 
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