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Deluxe Battle Kit [v21.1]

Resource Deluxe Battle Kit [v21.1] v1.2.4

Eco

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Is there a way for the databox basic style to be default for all battles without having to set a rule for all of them?
 

Lucidious89

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Is there a way for the databox basic style to be default for all battles without having to set a rule for all of them?
You can just manually implement them if you want. They aren't really suited to be used by default though, since all the databoxes are missing a bunch of data. They're specifically designed to be used for boss battles where that missing data doesn't matter.
 
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Eco

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Feb 22, 2024
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Ah gotcha. I'll stick with the current then! Been always a fan of the more minimalist BW Databox, but can't be helped.
 

Hiyouri

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Hey! Sorry to bother you but I wonder if it is possible to add the level of the Pokemon with only the Basic databox?
 

Lucidious89

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Hey! Sorry to bother you but I wonder if it is possible to add the level of the Pokemon with only the Basic databox?
You can add it if you want. There's just not really any space for it with the way the databoxes are designed. The foe's name can be infinitely long (to account for titles), so there isnt really any way to know where the level should be displayed. The foe's level is never displayed for boss Pokemon, anyway (Raid bosses, Titan Pokemon, etc).

If you can figure out where to place it, though, then have at it.
 

Hiyouri

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You can add it if you want. There's just not really any space for it with the way the databoxes are designed. The foe's name can be infinitely long (to account for titles), so there isnt really any way to know where the level should be displayed. The foe's level is never displayed for boss Pokemon, anyway (Raid bosses, Titan Pokemon, etc).

If you can figure out where to place it, though, then have at it.
Sorry, I wasn't very specific. In fact, I want to use the basic databox instead of the normal databox and use the Long Databox for the Bosses.
I can't find any databox with a design that suits me and the one you propose is just perfect!

Unfortunately, I don't have any knowledge of coding.... All I would need is that the level of the pokemon is displayed at the same height as their name on the X axis. I can adjust the x axis later.
And as for the design, there is no problem. I can modify it later.

I would understand very well if you can't help me with that. We all have a life to live ahah!

Thank you very much for your answer my friend.
 

Lucidious89

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Sorry, I wasn't very specific. In fact, I want to use the basic databox instead of the normal databox and use the Long Databox for the Bosses.
I can't find any databox with a design that suits me and the one you propose is just perfect!

Unfortunately, I don't have any knowledge of coding.... All I would need is that the level of the pokemon is displayed at the same height as their name on the X axis. I can adjust the x axis later.
And as for the design, there is no problem. I can modify it later.

I would understand very well if you can't help me with that. We all have a life to live ahah!

Thank you very much for your answer my friend.
I feel like what I said before still applies here. Levels are already displayed on player-side databoxes. The foe's boxes dont show levels because the foe's name has an infinite length (to account for boss titles), so there's no way of "knowing" where the level should be displayed on the X axis since the display name has no maximum length. That's why the boss databoxes don't display levels (along with the fact that they aren't displayed for bosses in the core games, either).

If you think you can find a place to squeeze the levels in, then feel free to add it in yourself. For instance, maybe all the bosses in your game will have short names, and so their names will never overlap with the level display. In that case, there's nothing stopping you from adding it in.
 
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