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Still adjusting to life after her wife’s disappearance some months ago, a small-town fisherwoman finds a new spark of excitement when she stumbles across a strange stone capable of splitting Pokémon into two new forms. Suddenly, she’s meeting up with gym leaders for fun new battles, adventuring to parts unknown to find rare Pokémon, and even making amends with her wife’s old coworkers as they team up to study the stone’s effects. But as they continue to make exciting breakthroughs, she begins to realize the local Pokémon lab knew more about fission’s origins than they let on, and a dark secret hitting close to home…
Made using Pokémon Essentials and RPG Maker XP.
To be perfectly honest, I did not manage my time as wisely as I should have this jam, which sucks, because I had a really great team backing me up this time around!
As such, this is practically just a proof of concept - there's a few cutscenes, a few bosses to try your hand at, and some fun maps to explore, but not a lot of game to progress through.
Think of it like the Sun/Moon demo, hopefully?
If this is your first time playing a Pokémon fangame, please see How to play a Pokémon Fangame.
(You don't need the Resource Pack, that's for devs using the assets in other projects)
There's a guide to playing on JoiPlay here, but none of the developers have experience with JoiPlay, so we can't help with any bugs, sorry!
Fission is a mechanic that can be used by any fully-evolved dual-type Pokémon. When a Pokémon splits, it becomes two new forms, one for each of its types. The split Pokémon's side size increases, but not the opponents, so a 1v1 battle may become a 2v1.
Fissions that appear in the demo:
- The current HP of the Pokémon is half of the Pokémon’s HP when it was split
- Neither Pokémon can be switched out. If one faints, the side shrinks back to 1 again. (The remaining half still keeps its form)
- Using fission takes up the trainer’s turn. When used on a wild Pokémon, it cancels their next move as well.
- Typically, each half takes two moves from the original form’s moveset, and learns two new moves, keeping all other properties the same - abilities, base stats, etc. There are some exceptions, usually to adapt for a specific idea, or if their original form had an ability to change forms.
- A Pokémon using fission still only gets 1x XP. (Not once for each half)
Fissions that appear in the demo:
- Gyarados -
- Flying-type form gets Turbulence and Clear Rain
- Water-type form get Jaw Thrash and Cold Shower
- Aegislash -
- Steel-type form gets Wide Guard, Helping Hand, and Acupressure
- Ghost-type form does not get different moves.
- Parasect -
- Bug-type form gets Bug Bite and Megahorn
- Grass-type form gets Leech Seed and Mega Drain
Team
Pokémon Essentials was created by:
and everyone else who helped out
mkxp-z by Roza, based on mkxp by Ancurio et al.
RPG Maker XP by Enterbrain
Pokémon is owned by
Resources used:
- TechSkylander1518 - Lead dev
- Cinnature/TheGirlWhoSitsNextToYouInChurch - Graphics
- Atomic Reactor - Mapping (the good maps, ie Pinewood Forest and Beachwood Cove)
Pokémon Essentials was created by:
- Poccil (Peter O.)
- Maruno
- Inspired by work by Flameguru
- AvatarMonkeyKirby
- Boushy
- Brother1440
- FL.
- Genzai Kawakami
- Golisopod User
- help-14
- IceGod64
- Jacob O. Wobbrock
- KitsuneKouta
- Lisa Anthony
- Luka S.J.
- Marin
- MiDas Mike
- Near Fantastica
- PinkMan
- Popper
- Rataime
- Savordez
- SoundSpawn
- the__end
- Venom12
- Wachunga
and everyone else who helped out
mkxp-z by Roza, based on mkxp by Ancurio et al.
RPG Maker XP by Enterbrain
Pokémon is owned by
- The Pokémon Company
- Nintendo
- Affiliated with Game Freak
Resources used:
- ENLS' Pre-Looped Music Library by ENLS
- Name Windows by Mr Gela and DerxwnaKapsyla
- Voltseon's A-Star Pathfinding by Voltseon
- Gen 3 Cultist Sprite by Lord Lucario 35 and Heriks
- Always Inside Bushes by Kotaro, Titania318, Kleinstudio, derFischae
- PhoenixDex Pack by PhoenixSong and TechSkylander1518
- GBA remixes of Anistar City theme, Camphrier Town theme, Cherrygrove City, Lostlorn Forest theme, Floaroma Town Night theme by MezmerKaiser
- Code for the fission mechanic was based on SOS Battles by Vendily and VQQ's Mosaic Transform Animation
- Battler Sprites:
- Gen 1-5 Pokemon Sprites - veekun
- Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
- Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
- Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project
- Overworld Sprites
- Gen 6+ Berry Tree Overworlds - Anarlaurendil
- Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
- Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
- Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon
- Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo
- Icon Sprites
- Gen 1-6 Pokemon Icon Sprites - Alaguesia, harveydentmd
- Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
- Gen 8 Icon Sprites - Larry Turbo, Leparagon
- Shiny Icon Sprites - StarrWolf, Pokemon Shattered Light Team
- Cry Credits:
- Gen 1-6 Pokemon Cries - Rhyden
- Gen 7 Pokemon Cries - Marin, Rhyden
- Gen 8 Pokemon Cries - Zeak6464
- Script Credits:
- Golisopod User, Luka S.J.
- Compilation of Resources:
- Golisopod User, UberDunsparce
The Fission mechanic changes the dimensions of a battle! A 1v1 can become a 1v2, which can become a 2v2!
(There was also supposed to be character dimensions, but the story did not progress enough to show them...)
(There was also supposed to be character dimensions, but the story did not progress enough to show them...)
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