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DiegoWT's Starter Selection

Resource DiegoWT's Starter Selection 1.5.0

hostman

Trainer
Member
Joined
Aug 24, 2023
Posts
70
Thanks friend, one last thing, I was wondering if there was a way to put a personalized text on each pokemon
 

LinKazamine

Champion
Member
Joined
May 24, 2023
Posts
701
I think you will need to edit the plugin for that. What you can do is open the event in the game and see what text appears for every pokémon. Then search for that text in the plugin and edit it. However, I think that they all have the same text. If that's the case, you will have to find a way to edit the code so each pokémon has its own text.
 

DiegoWT

Discord: diegowt
Member
Joined
Nov 1, 2017
Posts
77
DiegoWT updated DiegoWT's Starter Selection with a new update entry:

Update v1.5.0

  • Major overhaul of the scene graphics:
    • Altered the Poké Balls sprites, and made their highlights a different image for the animation to be more realistic;
    • Remade the background and added a new one based on Hoenn's starter selection.
      New Settings' options: Set your preferred background, your starters' shininess, IVs and items;
  • New Settings' options: Set your preferred background, your starters' shininess, IVs and items;
  • Remade the Poké Balls' swing...

Read the rest of this update entry...
 

Drqiu

Novice
Member
Joined
Jun 6, 2023
Posts
25
Hello! I really like your plugin. My game is developed based on version 20.1 and I would like to get the version 1.3.0 of this plugin in the HISTORY, but that link is still for the download of version 1.5.0. Can you please also provide a link to version 1.3.0? I'd appreciate it!
 

DiegoWT

Discord: diegowt
Member
Joined
Nov 1, 2017
Posts
77
Hello! I really like your plugin. My game is developed based on version 20.1 and I would like to get the version 1.3.0 of this plugin in the HISTORY, but that link is still for the download of version 1.5.0. Can you please also provide a link to version 1.3.0? I'd appreciate it!
Check the Updates now.
 

rafahbit

Trainer
Member
Joined
Oct 21, 2020
Posts
53
In version 21.1, the Poké Ball and the selection animation are too fast. I wanted to slow down this speed, but I tried a bit and couldn't find where to change it to make it slower. Surprisingly, I asked for help from ChatGPT, and it tried various things, but all in vain. In other scripts, ChatGPT was able to help me modify and it worked, but not for this one.

Can you tell me which section I should change?

I'm sorry for this; I don't have very good vision, and I can't dedicate much time to working on the project, so my solution is to ask for help with almost everything...
 

DiegoWT

Discord: diegowt
Member
Joined
Nov 1, 2017
Posts
77
In version 21.1, the Poké Ball and the selection animation are too fast. I wanted to slow down this speed, but I tried a bit and couldn't find where to change it to make it slower. Surprisingly, I asked for help from ChatGPT, and it tried various things, but all in vain. In other scripts, ChatGPT was able to help me modify and it worked, but not for this one.

Can you tell me which section I should change?

I'm sorry for this; I don't have very good vision, and I can't dedicate much time to working on the project, so my solution is to ask for help with almost everything...
They aren't? Are you sure you're using the 1.5.0 version?
 

LavaisLava

Rookie
Member
Joined
Oct 14, 2023
Posts
8
Hey, Im trying to use the thing and am getting this error, any suggestions on what to do

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.1]

Script error in event 9 (coords 24,13), map 119 (Aspen's Lab)
Exception: NameError
Message: uninitialized constant StarterSelSettings::STARTERBG

***Full script:
DiegoWTsStarterSelection.new(
:SPRIGATITO,:FUECOCO,:QUAXLY)

Backtrace:
[DiegoWTs Starter Selection] Script.rb:18:in `initialize'
(eval):1:in `new'
(eval):1:in `execute_script'
Interpreter:138:in `eval'
Interpreter:138:in `execute_script'
Interpreter_Commands:1177:in `command_355'
Interpreter_Commands:116:in `execute_command'
Interpreter:130:in `block in update'
Interpreter:86:in `loop'
Interpreter:86:in `update'
 
Hey, Im trying to use the thing and am getting this error, any suggestions on what to do

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.1]

Script error in event 9 (coords 24,13), map 119 (Aspen's Lab)
Exception: NameError
Message: uninitialized constant StarterSelSettings::STARTERBG
This is telling you that STARTERBG isn't defined. I have a guide to reading error messages here that you may find useful.
STARTERBG is usually defined in the Settings part of the script, so it sounds like you accidentally deleted that line.
 

rafahbit

Trainer
Member
Joined
Oct 21, 2020
Posts
53
They aren't? Are you sure you're using the 1.5.0 version?
Yes, I don't know what happened. Even in the original Pokemon Essentials 21.1, it's very fast. The only plugin I changed was the menu, which was also very fast, and I added a frame rate controller.
It's probably something related to my project. I'm going to try adding a controller; I forgot to test this, as I was primarily searching for places to modify in the original XD.
(I love this plugin, I will try everything.)
 

Flaaffic

Rookie
Member
Joined
Nov 20, 2023
Posts
5
Hey there! How would I toggle the newly implemented Hoenn style background?
 

DiegoWT

Discord: diegowt
Member
Joined
Nov 1, 2017
Posts
77
With "syncToRefreshrate": false in mkxp.json everything seems normal, but performance is much lower...

How do you get the animation to be at the right frame rate with
"syncToRefreshrate": true?
Honestly, I never messed up with that part of Essentials, and I don't think I know enough about how the framerate works in v21.1, so I can't really help you, man.
You could change the Wait values in the Script though. Since you want it to be slower, just decrease them all proportionally until you feel like it's good.
 
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