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Released Pokémon Comet

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
0.2.4
CometTitle.png



Pokémon Comet


Plot.png

In an attempt to try and discover what could be the source of so many 'Fallen Pokémon' appearing, Professor Alani Coastal happened upon a potential answer in the form of the 'Alpha Pokémon', as no other deity could do such a thing. Perhaps its intent for the region was only the first? Behind the scenes, a conglomerate of people, simply known as Team Space have been spotted around the region, planning to take a hold of something primal in nature, something made to never be understood by human hands. So much in the region appears to be changing: new friends, dangers around every corner, and the mystery behind it all. What's exactly at stake here? The region? The world? Perhaps even something beyond that scope that not even you can understand. You as the player are not only going to be experiencing the new wonders of the Zyroh region, but are going to delve deep into the mysteries behind the scenes and what could this dastardly team want with such a being as strong as 'Arceus'.

Discover something new in Pokémon Comet!
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Features.png

Currently:
A whole new, fresh region to explore
New "Fallen" Pokémon
New and reoccurring Mega Pokémon
Custom, hand-picked Region Dex containing 600 Pokémon
Side quests located in Pokémon Centers and in certain areas
The Type Safari: A place you can encounter certain types of Pokémon, just like the Friend Safari in X & Y
New custom abilities

To be added later:
The "Open Area": Similar to the Wild Area of SwSh, but on a remote island!
Post game content such as: Battle Facilities, DLC, and more



Screenshots.png


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Credits:
Pokémon Comet

Made by:
ImZero

With contributions from:
AnonAlpaca
BoludArt
Jebi
KajiAtsui
MadebyCyber
Pupeh
Shade (mucka33)

"Pokémon Essentials" was created by:

Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.

and everyone else who helped out

"mkxp-z" by:
Roza
Based on "mkxp" by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo

Affiliated with Game Freak

Music by:
GameFreak

Nintendo
ThePokemonCompany
GlitchxCity
Bliitzit

VanilluxePavilion


Graphics

"Gen 4/5 Trainers in Gen 3 Overworld Style" by:
Young-Dante
Mashirosakura


"Generation 8 Pack for Essentials v20.1" v1.0.3 by:
Battler Sprites:

Gen 1-5 Pokemon Sprites - veekun
Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project

Overworld Sprites
Gen 6+ Berry Tree Overworlds - Anarlaurendil
Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon
Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo

Icon Sprites
Gen 1-6 Pokemon Icon Sprites - Alaguesia
Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
Gen 8 Icon Sprites - Larry Turbo, Leparagon
Shiny edits - Starwolff, Pokemon Shattered Light Team

Cry Credits:
Gen 1-6 Pokemon Cries - Rhyden
Gen 7 Pokemon Cries - Marin, Rhyden
Gen 8 Pokemon Cries - Zeak6464

Script Credits:
Golisopod User, Luka S.J.

Compilation of Resources:

Golisopod User, UberDunsparce

"Ekat's Public Gen 3 Tilesets" v4.0 by:
Ekat

Heartless Dragoon
Morlockhater
Nemu
Ross Hawkins
Pokemon Dawn
Slimshady
Thedeadheroalistar
The-Red-Ex
Vurtax
Zein
Redblueyellow
Fabnt
War8
Dragoon
Silverdeoxys563
SteamyJ
Anonalpaca
Pokémon Rejuvenation
Puggsoy
Aveontrainer
Idillio
Dasani

Shyin

"Desert Interior Tileset" by:
Princess Phoenix


"Laboratory Building Tiles" by:
PkmnAlexandrite
Gigatom


"DayCare Tiles" by:
MichaKing


"Exterior Tileset" by
TheDeadHeroAlistair
Ekat
HeartlessDragon
Buch
Seiyouh
FM
Erma96
Idilio (Emeiry)


Wormhole related tiles/audio by:
Pokémon Azume / Monika
Mixkit

Custom Battle Backgrounds by:
carchagui
aveontrainer
princess-phoenix

Custom Trainer Overworlds by:
aveontrainer
PurpleZaffre


"School Tileset" by:
aveontrainer
PokemonEclipse & seiyouh (Chalkboard)

SpritersResource (Reference on Book Shelves Desks and Chairs)
Phyromatical 7 Thatsowitty (Gym Stuff Reference)
StarDewValley (Skeleton Reference)
KyleDove (Globe, Map)
ausberge (Arts stuff reference)
exiled-shadow (lockers reference)

supercow (science stuff reference)

"Sewer Tileset" by:
aveontrainer

Magiscarf (the platform and the round sewer drain with water coming out)
Kyle Dove (the rusty looking drum barrel)
Kane89 (the pipes)

"Water Auto-tiles" by:
Clara-Dragon


"Rock Smash Vase Tiles" by:
J-Treecko252

Fairy Feather Item sprite by:
Anarlaurendil


"The Gen 4-Style Gen 5 and Beyond Backsprite Resource" by:
Dreadwing93

Prodigal96
MM980
44tim44
Gnomowladny
MetalFlygon (republished by Zygoat)
WolfPP
lichenprincess
BiggusWeeabus
ChromusSama
briochee
Mak
Loafus022
Sopita_Yorita
lennybitao
Limitdistortion
PorousMist326
leParagon
KRLW890
DS-style Gen VII and Beyong Pokemon Sprite Repository

Smogon Art Projects

"Gen 8 Icon Sprites" by:
leParagon
Ivy
Kalalokki
RadicalCharizard


"Gen 9 Move Animation Project" by:
KRLW890
Nut0066

With contributions from:
Toxillian
QuahogTheCreator
Lcorp
Shashu-Greninja

Gen 8 Animation Project led by StCooler, with additional contributions by DarryBD99, WolfPP, ardicoozer, riddlemeree, Drake Baku

Thanks to the Reborn team for letting people use their resources.

Thanks to BellBlitzKing for his Pokémon Sound Effects Pack: Gen 1 to Gen 7 - All Attacks SFX.

"Screen's Updated Mining Resources" v1.0.0 by:
Screen Lady


"Loaky's Modern Type Icons" v1.0 by:
Loaky

"EXP Candy for Mining Game" by:
RandomRyan


"Overworld Item's Pack Redux" v1.0 by:
Dragonn
GlyButNunu
ImZero
Wergan


"Official Gen 4 Day & Night Tones" by:
VanillaSunshine


Plugins

"Advanced Items Field Moves" v1.1.4 by:
Bergium
TechSkylander1518
Moyo
Marin


"Always Inside Bushes" v1.1.0 by:
Kotaro
Titania318
KleinStudio

derFischae

"Auto Multi Save" v1.3 by:
http404error


"Bag Screen with Interactable Party" v2.5.0 by:
DiegoWT


"BerryPots for Essentials" v1.2 by:
Pokémon Heart Gold/Soul Silver - Background sprite

Caruban - BerryPots script and custom watering can
DerxwnaKapsyla - v19 Updates

"BW Gender Selector" v2.2 by:
KleinStudio
DeepBlue PacificWaves
TechSkylander1518
LinKazamine


"BW Party Screen" v2.1.0 by:
Modified by DeepBlue PacificWaves
Special thanks to Shashu-Greninja, that help with the implementation of the ZUD Compatibility Patch, and Golisopod User, that implement the Plug & Play code for Gen 8 v19/ZUD Plugin v19.
Graphics Ripped by DeepBlue PacificWaves


"Customizable Level Caps" v1.2 by:
Phantombass


"Delta Speed Up" v1.2 by
Marin (og speed up script)
Phantombass (19.1 version)
Mashirosakura
Golisopod User
D0vid (v21.1 version)
Manurocker95(bug fixes)


"Deluxe Battle Kit" v1.2.3 by:
Ludicious89

"DiegoWT's Starter Selection" v1.5.0 by:
DiegoWT


"Encounter List UI" v1.1.0 by:
ThatWelshOne_
raZ
Marin
Maruno
Nuri Yuri
PurpleZaffre
Savordez
Vendily

"Enhanced Battle UI" v2.0.6 by:
Lucidious89

"Enhanced Pokemon UI" v1.0.6 by:
Lucidious89
"Hyper Training Script" v1.2.1 by
Jonas930

"Marin's Map Exporter" v2.1 by:
Marin


"Marin's Scripting Utilities" v2.0 by:
Marin


"Modular UI Scenes" v2.0.8 by:
Lucidious89

"Mr. Gela's Animated Portraits and Name Windows" v3.0 by:
Mr. Gela (theo#7722)
Golisopod User
mej71
Gardenette
Luja S.J.
Tenshi of War
battlelegendblue


"NPB's Battle UI and even MORE more" v7 by:
No pro bro
BiggusWeeabus
Taiga


"Overworld Shadows EX" v2.0.3 by:
Golisopod User
Marin
WolfPP
D0vid
Mashirosakura

"Roulette Game" v1.1.4 by
FL


"Single Screen Day-Care Checker Item" v1.2.1 by
FL

"Storage System Utilities" by
Swdfm


"Tip Cards" v1.2 by:
wrigty12


"Tutor.net" v1.2.3 by:
DemICE


"v21.1 Hotfixes Plugin" v1.0.9 by:
Maruno


"Voltseon's Pause Menu" v2.1 by:
Voltseon
Golisopod User
ENLS

Playthroughs/Coverage:
Charific


SacredAlmighty


HeroVoltsy


Discord:

Download (v0.2.4):
As of the current version, the game goes up to the 3rd Gym.
❗❗❗Only download from this Eevee Expo page or the discord! Don't trust sketchy sites or reupload the game❗❗❗

Feedback:
If you find any issues with the game (once it's released) feel free to let me know, or to simply tell me what you thought about the game! I'd love to hear some of your thoughts!
(Some things are subject to change at final release, as well as the look of this page)

In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those.
 
Last edited:

ImZero

Just a Number
Member
Joined
Nov 4, 2020
Posts
65
Updated to v0.2.3:
  • Updated Voltseon's Pause Menu to v2.2
  • Updated the Lost Child Job in Halcyon Town to give a better description of where the children are.
  • Updated the Abandoned Well minor cutscene. Existing saves that have completed the Job involving it will see a message when entering Grim Forest again. Ignore it.
  • Updated the main menu to now only play Arceus' cry instead of any random Pokémon.
  • Fixed some items in the mining mini-game from being uncovered early.
  • Fixed being able to get to Route 5 before battling Team Space in the Mysterious Ruins.
  • Fixed some small typos.
To update, completely delete any old version and use the latest version instead.
 

LordSangeeth

SPVR❤️
Member
Joined
Aug 14, 2023
Posts
3
Pokemon Comet is one of the best fan game which I ever played I really didn't expect I'll enjoy this much once it's completed and released this game is gonna be in top for a long time.

But still I would like to give some suggestions

* If you add an option to change the pokeball of previously captured fallen Pokemon in the normal world into fallen ball it will be great because for the fallen ball display in Pokemon menu I don't wanna lose my precious fallen Pokemon who carried me till now.

* It's also a first important thing I know after defeating players we are getting lot's of money but but but the price of mint and ability patch and pill is so damn costly for example if I want the change the nature of all my 6 it will cost 20*6 and Ability patch and pill 50000*6 are you serious about setting the price this much. You too know that mints and ability patch and pill is a big deal in Pokemon games but now a days it's so cheap and easy to buy in all others new Pokemon fan games so try reducing the price mint for 1k and ability patch and pill for 2k or 5k also ok but 20k and 50k is an injustice for players.

* You are doing great with story and regional variants and map so how about giving a signature moves for those fallen pokemons each of them having an unique signature moves of their own and mega evolution too yes I want to use all those fallen pokemons mega evolution to make the game more spicy for players to enjoy a lot.


* Only one fallen Pokemon can be caught in normal world before entering the fallen world so how about giving perfect IV and selecting EV option for which one to allot points like in Pokemon Elite Redux 2.5 rom hack.

I still have lot's of suggestions to talk with you if you don't mind once I have lot's of suggestions to another fan game well can I share that with you I just want you to read it hope you will get some ideas but it had been based on that fan game so I want you to grasp the concept from those ideas.
 

LordSangeeth

SPVR❤️
Member
Joined
Aug 14, 2023
Posts
3
Mega Evolution:

* Instead of getting mega stones randomly in saome random place you have to create a new mechanics. I have an idea let me explain for example pokemon Garchomp it's a dragon type so it can be only captured in the game where dragon type pokemons lives in the place there's a hidden groto or a hidden place where Garchomp and it's previous forms are all living togther if you want to get Grachomps mega stone you have to battle with 1 Gible, 2 Kabbait, 2 Garchomp and 1 Garchomp the head of that group who can mega evolve if you beat them the head Garchomp will give the mega stone as wells as Gible or Gible egg.

* This is how the best way to get the pesudo legendary pokemons and mega stones.


Unique Moves:

* All Guardian Pokemons should have a unique signature move.
* Same goes for Legendary pokemon as well as Starters and Pesudo legendary pokemons.
* Those unique skills should have a unique animation not like a normal ones example if it's a fire unique move just spiiting some fire it doesn't look like a unique move.
* For the Sacred legendary pokemon you can had a new type Divine type or Light type or either add both types sacred legendary pokemon has Divine and light type and evil legendary pokemon had Divine and Dark type.

TM's

* As per the TM's some can be bought in store but not all the ones examples powerful ones it's better if all those TM's will be gifted by pokemons instead of buying in store.
* For example flame thrower it can by ontained by wherr fire pokemon lives like in the volcano where you defeat the head or guardian of the volcano which is absolutely a fire type pokemon if you defeat it you can get the flame thower tm as a gift.

* I always expect pokemon games should have 18 Gyms all the pokemon typings as a pokemon gym.
• Seems like all the gym leaders have their unique signature moves so the gym leaders should present their unique signature move TM as a reward

Boss Pokemon

* Boss Pokemon is a nice concept after defeating them they give some rewards which is totally unrelated to the boss pokemon well whatever...

• After defeating boss pokemon those boss pokemon are willing to join players team and they can still be a boss or alpha pokemon after getting them like in (Pokemon Elite Redux)

• Seems like this game has mega evolution so mega stones shouldn't be gotten from somebody or finding it randomly in some place. Mega stones should be gotten from those Boss Pokemon like for example lets take Mega Garchomp there's a hidden grotto which is a secret place for pokemon Gible and it's evolution pokemon Gabite and Garchomp. Fining the hidden grotto and entering in it you can see those pokemons living there and you fighting the mega Garchomp boss along with evolution pokemon 1Gible,2Gabite,2Garchomp and 1 mega Garchomp total of 6 Pokemon if you beat them then the Mega Garchomp will reward it's mega stone with its egg or gible with max IV and EV.

• TM's also shouldn't be find in a random place it has to be given by pokemons after defeating them example Grachop Dragon Type will reward Dragon claw or Dragon Rush TM.


For Bag improvement you can check newly released Pokemon Royal Bag option by category which is a very nice thing quality of life every game show approach and need extra slot for Mega stone.
 

ImZero

Just a Number
Member
Joined
Nov 4, 2020
Posts
65
Pokemon Comet is one of the best fan game which I ever played I really didn't expect I'll enjoy this much once it's completed and released this game is gonna be in top for a long time.

But still I would like to give some suggestions

* If you add an option to change the pokeball of previously captured fallen Pokemon in the normal world into fallen ball it will be great because for the fallen ball display in Pokemon menu I don't wanna lose my precious fallen Pokemon who carried me till now.

* It's also a first important thing I know after defeating players we are getting lot's of money but but but the price of mint and ability patch and pill is so damn costly for example if I want the change the nature of all my 6 it will cost 20*6 and Ability patch and pill 50000*6 are you serious about setting the price this much. You too know that mints and ability patch and pill is a big deal in Pokemon games but now a days it's so cheap and easy to buy in all others new Pokemon fan games so try reducing the price mint for 1k and ability patch and pill for 2k or 5k also ok but 20k and 50k is an injustice for players.

* You are doing great with story and regional variants and map so how about giving a signature moves for those fallen pokemons each of them having an unique signature moves of their own and mega evolution too yes I want to use all those fallen pokemons mega evolution to make the game more spicy for players to enjoy a lot.


* Only one fallen Pokemon can be caught in normal world before entering the fallen world so how about giving perfect IV and selecting EV option for which one to allot points like in Pokemon Elite Redux 2.5 rom hack.

I still have lot's of suggestions to talk with you if you don't mind once I have lot's of suggestions to another fan game well can I share that with you I just want you to read it hope you will get some ideas but it had been based on that fan game so I want you to grasp the concept from those ideas.
Thanks for leaving a comment and playing through Comet! I'm glad to hear that you've been enjoying it! I'd like to address your suggestions, at least to share my thoughts on them!

1: This is a good idea! Although it would take some extra work to set up, I plan for all Fallen Pokémon to be eventually found in the Fallen World. More or less, there's not that many Fallen Pokemon that would go without being caught in a Fallen Ball, so they're not missing out on much. I'll set this idea aside for now, but I hope you can see my reasoning.

2: While I understand your concern with the prices of these normally "end game" items, to me it's only fair for them to be a little pricey. I might in the future consider lowering the price of said items, but I also plan for some more money farming methods to be added in future updates, so it should all balance out. You wouldn't want the player to have an insanely powerful team super early without some kind of grind, then it'd be too easy! The game's nowhere near completed yet, after all!

3: Custom moves, at the moment, aren't planned, because I would like to give them nice animations as well, but I lack the skills myself to do so. It's something that I would like to do, but have put aside for the future. While on the other hand, giving Mega Evolutions for all Fallen Pokémon seems a bit like a stretch to me lol. There are plenty of Fallen mons that have Mega Evolutions planned, so there's many choices to be had. Plus, that would be terribly unbalanced for the game. It's not something I want to do.

4: I have also considered raising their base IV's before, but it's not super high on my priority list! Not many other players have suggested the same thing, so it also doesn't seem to bother most. Maybe one day this'll change, though!

I hope you take the time to read over my thoughts. I appreciate the suggestions for Comet!
 

LordSangeeth

SPVR❤️
Member
Joined
Aug 14, 2023
Posts
3
I completely accept your reasoning then I would like to suggest a little new idea now a days Spanish fan games started to add farming as one new mechanic in their games like having our own farm to farm berries and building our own home for reference Pokemon Unbreakable Ties and Pokemon Royal so I hope you can add this feature
 

ImZero

Just a Number
Member
Joined
Nov 4, 2020
Posts
65
Updated to v0.2.4:
  • Added a Tip Card to mention how to speed up the game. Existing saves will see this when entering Newbloom Town again. Ignore it.
  • Changed Mega Fallen Roserade's Ability from Adaptability to Mold Breaker.
  • Changed Fallen Trapinch's Rage Powder egg move to Fell Stinger.
  • Updated the minimum level for the wild Fallen Pokémon in the Fallen World. The level range on average is now higher.
  • Fixed a soft lock that could happen if you lost to any Gym Trainer in the Neophyte Gym.
  • Fixed many Trainer's mid battle dialogue from showing on the player instead of themselves.
To update, completely delete any old version and use the latest version instead.
 
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