Hey. So I’m very new to this sort of thing, but my husband and I recently started working on a fan game and learning how to use Essentials, etc. We’ve opted not to use EBS, great as it looks, because of how much extra time we’d have to dump into the level of Pokemon variety we’re shooting for, so it’s mostly vanilla Essentials.. To be clear, I’m not asking for all of these things, none of it is especially urgent, and I’d rather no one go to any length of trouble. But if anyone happens to have such resources on hand already or know the answers to some of my questions, I’d really appreciate it. We’re just learning here, so simple terminology is a safe bet, and I’m sorry if I chose the wrong thread to post in, but people here seem a lot nicer than folks on similar sites. I’ll get to the point.
We’re using v17. We would really like to use key items or something in place of HMs, but the script regarding this seems to have changed since v16, which is what the tutorials I’ve seen have applied to. He’s more suited to that part than I am, though, so I’ll just relay info if anyone knows something that we’re missing. :)
We only want to get as deep into the inner workings of the software as we have to, but will learn to do what’s necessary if the resulting product is worth it.
We’re not 100% certain that we want to include fakemon, but probably would if we had some good sprites and icons. Some extra eeveelutions would be great if anyone has them just lying around and doesn’t mind sharing. It’d be nice to actually add some names to the credit folder for our game!
And two more shots in the dark: it looks like a huge pain, but has anyone tried implementing a windy weather condition, like Mega Rayquaza’s ability in OR/AS? Also, is there a way to make a custom flag or something, to add to a ‘Mon’s info in the pbs, that would prevent it from being placed into a team with anything else that has the same flag? (Example: I’d give this flag to the stronger legendaries, so that the player could only have one in the party at a time)
Any info or resources toward any of this, or just tips for making a plot-oriented - but fun and challenging - fan game would be very much appreciated. Sorry for the long post and thanks a bunch for your time!