Sweet, thanks!!@artcanary This has a nice amount of HGSS stuff in it, including tall grass (in autotile form!)
Sweet, thanks!!@artcanary This has a nice amount of HGSS stuff in it, including tall grass (in autotile form!)
I want to point a finger at Overworld packs.
We've got gen 2 NPCs, Essentials has all that gen 3 goodness, and we've got gen 5 NPCs (doesn't this also come with battler sprites I forget). Gen 1 gets no love but gen 4 is a really popular style to make games in.
Anybody ever formatted gen the 4 NPCs for their game? How about pokemon overworlds for those following pokemon of any gen? There's raw resources available of the sprites, it's just a time sink to format them all for Essentials and I'd bet that a lot of people are doing/have done the exact same work.
Also has anyone formatted the gen 6 overworld sprites and shinies already?
This guy has. I can upload them if you want.
You would be my hero forever.
I'll get my cape.
The only thing that I do know of that's missing are the multiple forms for Vivillion, Flabebe line, and Furfrou.
Credits to princess-pheonix of Deviantart.
I will happily make those myself in exchange for all the rest. Seriously, you just saved me hours of work.
I'll get my cape.
The only thing that I do know of that's missing are the multiple forms for Vivillion, Flabebe line, and Furfrou.
Credits to princess-pheonix of Deviantart.
Most of the icons are already in Pokemon Essentials. It's just gens 6-7 that are missing.
Does anyone have an idea of how to implement SOS battles? Even without all of the chaining mechanics like Hidden Abilities and Shinies, I would definitely love any possible help with implementation of the basic concept (if it's possible at all - I'm told Triple and Rotation Battles require significantly rewriting the battle system, and switching between Single and Double on a whim like that is waaay beyond my skill level, especially doing it for only one side... but we at least already have support for wild Double Battles as a starting point if anyone knows how to work from there?). Since this is a canon mechanic, I figure it'd help way more people than just me, so I thought I should ask here rather than just ask for individual help!
(In particular, something like the Totem Pokémon - letting an event encounter SOS for specific allies, not necessarily every wild encounter SOSing for an array of species - would be a gigantic help for me!!)
Pokemon Contests
I'm sure people have discussed this before, but I don't think it's ever been implemented. I'm talking about the contests like in (I think) Emerald that were based on beauty/coolness/etc, as well as the whole Pokeblock making system. I know that a lot of people didn't like this element of the games, but I always thought it was fun to do when taking a break from playing through the story line. Has anyone ever worked on adding this system into their games? Has it ever been implemented somewhere? I really would like to have it back in mine.
Go here:
Contests....
Awesome! Any idea if this includes the Pokeblock function?