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Released Pokemon This Gym of Mine

This project has a release available. The full version is still a work in progress.
Project Status
Work in Progress
Project Version
4.2.3
NOTICE:
I am aware of a ROM hack version of this game is circulating around. This is NOT that. This version requires no emulator to play and is exclusively for PC. To play, just download the ZIP file from one of the links below. Extract the file and run the game file. I have no affiliation with any of the ROM hack versions of this game.
_____________________________________________________________________________________________________________________________________________________________________________________________
Thank you all for your patience! Allow me to welcome you to the demo for Pokemon This Gym of Mine: Rank Up Edition!
title.png


Take on the role of the Gym Leader of Umbal City, with a brand new coat of paint and far more to discover!

Don't believe me?
A UI ripped straight from Pokemon Black and White! Also reveals your Pokemon's EVs and IVs!
Screenshot 2023-10-26 181938.png


New Feature in battles: Atmosphere!
Screenshot 2023-10-26 184324.png

Screenshot 2023-10-29 162307.png

Atmosphere greatly assists Pokemon of certain types! Plenty of new Abilities and Moves have been added to take advantage of them!
Feel free to explore and experiment with this new field effect!


Screenshot 2023-12-12 160729.png

New and improved Gym and Building systems to further polish and refine the game!
Introducing Notoriety! As your win streak grows, stronger Trainers will appear and more rewards come your way!


Screenshot 2023-12-12 161105.png

Screenshot 2023-12-12 161138.png

Alter your Gym Puzzle to control the flow of Trainers into your Gym!

Screenshot 2023-12-12 163011.png

Chat with your Gym Trainers and learn more about them!

And much, much, MUCH more! Even more than what I could fit into this demo! I hope you all enjoy it and I hope to have more very soon!

Screenshot 2023-12-12 161820.png

Screenshot 2023-12-12 161929.png


Any plugins or premade sprites have been instrumental to this game's development.
Please make me immediately aware of any issues involving missing or omitted credits.


Pokemon Essentials v20.1:
Flameguru
Poccil (Peter O.)
Maruno
Roza
Based on MKXP by Ancurio et al.
With contributions from:
AvatarMonkeyKirby, Marin, Boushy
MiDas Mike, Brother1440, FL.
PinkMan, Genzai Kawakami, Popper, help-14
Rataime, IceGod64, Savordez, SoundSpawn
Jacob O. Wobbrock, the__end, KitsuneKouta
Wachunga, Lisa Anthony, Venom12, Near Fantastica, Luka S.J.

v20.1 Hotfix:
Maruno

Smogon XY/SM/SS Sprite Project
Project: Generation 6
Pokemon Essentials 18.1
Jumping Gen 6 Pokemon Icons
ShinxHero's Pokemon XYORAS Cries

Battler Sprites:
Gen 1-5 Pokemon Sprites - veekun
Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project
Overworld Sprites
Gen 6+ Berry Tree Overworlds - Anarlaurendil
Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon
Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo
Icon Sprites
Gen 1-6 Pokemon Icon Sprites - Alaguesia
Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
Gen 8 Icon Sprites - Larry Turbo, Leparagon
Cry Credits:
Gen 1-6 Pokemon Cries - Rhyden
Gen 7 Pokemon Cries - Marin, Rhyden
Gen 8 Pokemon Cries - Zeak6464
Script Credits:
Golisopod User, Luka S.J.
Compilation of Resources:
Golisopod User, UberDunsparce

Credits:
#==============================================================================#
# #
# Gen 4 OW Collection #
# #
# Compiled & Created by Vanilla Sunshine #
# With help from Neo-Spriteman, #
# Purple Zaffre, Maicerochico, and Atomic Reactor #
# #
# Intended for use with Mr. Gela's Trainer Sprites and PBS. #
# https://eeveeexpo.com/resources/391 #
# #
#==============================================================================#

** Credits **
--------------------------------------------------------------------------------

Neo-Spriteman - Originally formatting most HGSS OWs for RMXP

Vanilla Sunshine - Formatting the OWs missing from Neo's resource for RMXP
Formatting most DPPt OWs for RMXP
Animating the Object boulder file
Creating the following Custom OWs:
trchar017 - Bug Catcher (HGSS)
trchar020 - Ninja Boy
trchar049 - Scientist
trchar067 - Teacher
trchar083 - Skier
trchar116 - Poke Maniac
trchar128 - Aroma Lady
trchar130 - Bird Keeper M
trchar131 - Bird Keeper F
trchar134 - Poke Fan M
trchar136 - Poke Fan F
trchar142 - Gentleman
trchar157 - Rocket Grunt M
trchar158 - Rocket Grunt F
trchar177 - Young Couple (DPPt)
trchar178 - Young Couple (HGSS)

PurpleZaffre - Ripping & Formatting the following OWs:
NPC 83 - Looker
NPC 84 - Charon
NPC 85 - Chubby Man (Beta/Unreleased)
NPC 86 - Spikey Hair (Beta/Unreleased)
NPC 87 - Blushy Girl (Beta/Unreleased)
NPC 88 - Director (Beta/Unreleased)
Creating the following Custom OWs: (Commissioned by Maicerochico)
trchar107 - Gambler
trchar117 - Dragon Tamer
trchar118 - Breeder M
trchar120 - Breeder F
trchar146 - Veteran

AtomicReactor - Creating the following Custom OWs:
trchar124 - Ranger M
trchar126 - Ranger F

--------------------------------------------------------------------------------
Outdoor Tilesets:

Magiscarf
SailorVicious (Formerly known as Heavy-Metal-Lover)
Kyle-Dove
--------------------------------------------------------------------------------
Gen 4 Trainer Sprites:

Mr. Gela/theo#7722
--------------------------------------------------------------------------------
Gen 4 Indoor Tileset:

Akizakura16 (Aki)

Gen 1-5 Pokemon Sprites - veekun
Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project

Overworld Sprites

Gen 6+ Berry Tree Overworlds - Anarlaurendil
Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon
Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo

Icon Sprites

Gen 1-6 Pokemon Icon Sprites - Alaguesia
Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
Gen 8 Icon Sprites - Larry Turbo, Leparagon

Cry Credits:

Gen 1-6 Pokemon Cries - Rhyden
Gen 7 Pokemon Cries - Marin, Rhyden
Gen 8 Pokemon Cries - Zeak6464

Script Credits:

Golisopod User, Luka S.J.

Compilation of Resources:

Golisopod User, UberDunsparce

Essentials Deluxe:
Lucidious89

BW Party Screen:
DeepBlue PacificWaves,Shashu-Greninja, Golisopod User

BW Summary Screen:
DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User

Auto Multi Save:
http404error

Trainer Sprites:
Mr. Gela/theo#7722

Overworld Sprites:
Vanilla Sunshine, Neo-Spriteman, Purple Zaffre, Maicerochico, and Atomic Reactor


Improved AI Plugin:
KRLW890

Triple Triad Booster Packs:
FL

Script Gen 9 and Adapting PLA for v20:
-Caruban

PBS for Gen 9:
-Caruban
-PorousMist (Updated the abilities, items, and moves description)
-DJChaos (TM Items)

Pokemon Gen 9 Battler Sprites:
The-King-Of-Roads-X, Mak, leParagon, Caruban, Azria, Mashirosakura, Katten, jinxed

Battler Sprites QC:
leParagon

Pokemon Gen 9 icons:
ezerart

Pokemon Gen 9 Followers:
Azria, DarkusShadow

Pokemon Gen 9 Cries:
Edited from Lightblade Absol Gen 9 Cries compilation video

View: https://www.youtube.com/watch?v=KV6k3G62oT0


Gen 9 item icons:
-lichenprincess (Tera Orb, Bamboos, Tera Shards, Mirror Herb, Loaded Dice, Leader Crest, and Kubfu Scrolls, Booster Energy, Gimmighoul coin, TM Material, Kofu's Wallet)
-Caruban (Punching Glove, Auspicious Armor, Malicious Armor, Ability Shield, Clear Amulet, Covert Cloak, Scarlet&Violet Book)

Original Pokémon: Legends Arceus Expansion Script :
-StCooler (Original script for Gen 8 Project in v18 and Status sprites)
-PorousMist and curryofthepast (Adapting the script for v19.1 use)

PLA item icons :
-AztecCroc, 3DJackArt, Caruban, lichenprincess

Pokemon cries ripped:
-Morningdew

Pokeballs battle animation and summary icon:
-Caruban
-WolfPP (Beast ball battle animation)

PLA Pokémon icons:
-LuigiTKO

Follower
-Boonzeet
-DarkusShadow
-princess-phoenix
-Ezeart
-Wolfang62

PLA Sprites from Smogon Gen8 Sprite Project :
(https://www.smogon.com/forums/threads/smogon-sprite-project.3647722/)
-Blaquaza, KingOfThe-X-Roads, KattenK, Travis, G.E.Z., SpheX, Hematite


Gen 4 Style Version
Gen 9 sprites:
KingOfThe-X-Roads, Mak, Red7246, Vent, Caruban, leParagon, Sopita_Yorita, Z-nogyroP,
Alxndre~◇, Mashirosakura, NanaelJustice, KRLW890

PLA sprites:
Travis, KingOfThe-X-Roads, Blaquaza, leParagon, Red7246, G.E.Z., Katten, Vent, Cesare_CBass, AlexandreV2.0, PKMNTrainerRick., CarmaNeko, JWNutz, Erkey830

Gen 9 Icons:
Vent, Katten, leParagon, Cesare_CBass

PLA Icons:
LuigiTKO, Pikafan2000, Cesare_CBass, Vent, Cesare_Cbass, MultiDiegoDani, leParagon, JWNutz
and thanks for
Pokémon Icons Act 2.9 - Teracristalizando
(https://whackahack.com/foro/threads/pokemon-icons-act-2-9-teracristalizando-07-08-2022.63896/)

Full Sprites Credit List:

View: https://docs.google.com/spreadsheets/d/1T-KC-4XDOeFKq0Z6tfN6Sz4JIlpaK7B8A0lbmBg9fNY/edit?usp=sharing


Music (from khinsider):
Playing with Psychos - Live a Live
Jubilife City - Pokemon DPP
Battle! Wild Pokemon - Pokemon DPP
Wild Pokemon Defeated! - Pokemon DPP
Battle! Trainer - Pokemon BW
Victory Against Trainer! - Pokemon BW
Battle! Gym Leader - Pokemon BW
Victory Against Gym Leader! - Pokemon BW
Battle! (Gym Leader) - Pokemon XY
Victory! (Gym Leader) - Pokemon XY
Beach Volleyball Massacre - Jimmy and the Pulsating Mass
Game Corner - Pokemon DPP
Temporal Spire - Pokemon Mystery Dungeon: Explorers
Battle - Spore Creatures DS
Proving Grounds - Spore Creatures DS
Baysee - Spore Creatures DS
Light Side - Spore Hero Arena

Zophar's Domain:
Desperate Fight - Breath of Fire 2
I'll Do It - Breath of Fire 2

Assistance from:
NotFaizen - Electro Blade/Opulite Gallade Abilities

Special thanks to:
Welshy76
kantobelv
bobalink
TheTealEmerald
itsmeofcours
ABCNossehc
FeralPango
KassMeOutside
overevaluated
Dragon_Slobber
Lukas Alexander
SinistarBeware
Shecrio
3rik1994
Sirst
norelation
SlayerBRK
dndtherapist
bradbingham
Giokaiser
Toohsaka
Swordsy10
Raiden8492
OpenBracket
MinnieGG
Gametheus

_____________________________________________________________________________________________________________________________________________________________________________________________

Pokemon
This Gym of Mine

mbM7yzy.png

You are the newest Gym Leader for Umbal City! Battle Trainers that challenge you,
spruce up the city, and help out the citizens!
How you do it is all up to you!

Screenshots:
pRrSnvx.png

xO4XGlu.png

TlZRq6A.png

RFXvpC4.png

r7Wdjzj.png
lO3Nisz.png
Downloads:
Additional Links:
Reddit
Discord
If you are having trouble with the Discord link, the invite link can be found at the game's wiki:
Wiki
Made Using:
Pokemon Essentials 18.1
Team:
Omegas
Notes:
It's random chance that goes into deciding who you face at the Gym. I've done everything I could think of to keep it interesting and avoid repetition, but it may happen once in a while, especially early on. Also, some early-game Trainers get stronger if you leave them be. You can only fight each Trainer once, so make it count!
Finally, there is no barrier between areas. You can access areas containing Pokemon five times your strength straight out the gate!
Have fun you guys!

Credits:
Pokemon Essentials 18.1 - Maruno, Poccil, and Flameguru
Smogon XY/SM/SS Sprite Projects
Project: Generation 6

Jumping Gen 6 Pokemon Icons - Pikachumazzinga
ShinxHero's Pokemon XYORAS Cries
Generation 8 Project for Essentials
 

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Last edited:

XiNaaru

Rookie
Member
Joined
Apr 4, 2023
Posts
2
try checking your mailbox next to your house (the real one, not the PC one)
thanks it works. very thanks :)



But i have a little problem too..
everyone if i start the game it says things about fonts.
BUT YES...i have installed ALL of these fonts


all 8 fonts are installed on my pc.
 
Last edited:

subparpopsicle

Rookie
Member
Joined
Apr 6, 2023
Posts
1
So I bought an ability patch to use on a frogadier but it's saying it won't have any effect? It's got torrent so I don't see why the ability patch wouldnt just change it to protean. Is it something to do with the fact I got it from lillith's house?

Edit: So i went and caught a froakie from starter park, and that also didn't change to protean. I'm gonna evolve it to a greninja to see if that's the case.
Edit 2: Upon evolving to greninja, it now has protean... idk why lmao
1680775810949.png


also why doesn't the modest mint work
1680775830396.png
 
Last edited:

Dante Faith

Rookie
Member
Joined
Apr 6, 2023
Posts
2
Hello, i'm playing this game for a few days and i'm loving the concept very much, you can make it a must play for sure !
I'm experiencing a bug that y'all might know but i'm currently at rank 4 and the event to trigger rank 5 (champion come to visit) doesnt happen.
At this point I have my full lvl 100 Dragon team waiting for him...
I also experienced a bug when I'm lock in front of my bed when i just came back for vacation (oppulance)
Keep up the amazing work man loving every second of it !
 

DracoKid

Rookie
Member
Joined
Apr 6, 2023
Posts
1
I downloaded the game and decided to be a ghost type gym leader, I picked mismagius as a starter and was resetting for a timid nature but I got bold more than 10 times in a row, is that a bug or am I just extremely unlucky?
 
Last edited by a moderator:

DankeBrummi

Rookie
Member
Joined
Apr 6, 2023
Posts
1
Downloaded the game, extracted and started since iam super hyped. Picked the fairy type and togepi as i liked to have togekiss as a gym boss pokemon for the trainers. but somehow its turns out that it seemed kinda buggy, atleast for me. First of all, it cant learn dazzling gleam. Googling showed that i should be able to learn it from the tm. Second thing is the moment it evolves it somehow ends to be a question mark and a pokemon named "Togepid". The next fight i encounter the game just crashes.

Is there a solution to this problem?
 

bigbellkelly

Rookie
Member
Joined
Apr 7, 2023
Posts
1
This game is sick! I love it and have been playing it for a few hours. I decided to be a Dark-type Gym Leader and had to hunt a bit to get my party to three. I have a Houndour as my starter and a Zorua and Noivern for back up. The Noivern wasn't easy to find but the hunt to find it was fun. Also the mystery gift help, I will not spoil the fun about what it is but I used that gift to fight trainers to raise money to buy pokeballs (since a Steelix ate all my pokeballs, trying to catch it. So far I must say it is impressive and I love Pokemon This Gym of Mine. I am recording the game as I play it and thinking of putting it on my channel as a let's play. I hope you do well and are chosen as a Jam spotlight this year. You have my vote. First Pokemon game I ever played as a Gym Leader instead of a Pokemon Trainer and that is dope!
how do i play the game?
 

Paris

Rookie
Member
Joined
Apr 7, 2023
Posts
2
I wasted so much time trying to find dark types or pokemon compatible with dark pulse and then i find out i can use any type of pokemon in the gym. Is this a bug?
 

BGDutch

Rookie
Member
Joined
Apr 7, 2023
Posts
1
f253a38c-eee5-424f-8da3-6aee92a2fa8e.jpg


Any way I can get help fixing this issue?

I'm on my Mac using Parallels if that's the issue.
Everything is up to date there and on my mac is up to date.

Again, any help would be appreciated. Please, and thank you!
 

Dante Faith

Rookie
Member
Joined
Apr 6, 2023
Posts
2
Hello, i'm playing this game for a few days and i'm loving the concept very much, you can make it a must play for sure !
I'm experiencing a bug that y'all might know but i'm currently at rank 4 and the event to trigger rank 5 (champion come to visit) doesnt happen.
At this point I have my full lvl 100 Dragon team waiting for him...
I also experienced a bug when I'm lock in front of my bed when i just came back for vacation (oppulance)
Keep up the amazing work man loving every second of it !
 

Omegas

Trainer
Member
Joined
Jul 5, 2017
Posts
82
Hello, everyone! I have a small update on the progress of Pokemon This Gym of Mine. However, there is an issue I need to address regarding the sprite art of one of the regional varients.
So, it has come to my attention that the regional variants for Chinchou and Lanturn have come under scrutiny as of late.
For some players in the community, these sprites are uncomfortably close to certain racial stereotypes associated with Chinese people.
To everyone that did interpret this sprite in this way, please know that this was never my intention.
Regardless of any original intent, I will be making edits to these sprites to distance them from these negative stereotypes. My apologies for not noticing.
For comparison, here is what the sprites look like in comparison to their Johto variants:
170.png
170_1.png

171.png
171_1.png

The intention behind Umbal Chinchou and Lanturn was to, sort of, be a creepy parallel to their original forms. Umbal Chinchou's eyes, which are meant to be a minus sign to parallel the plus sign in Chinchou's design, is often viewed as slanted eyes, and the creepy smile in both designs is misinterpreted as buckteeth, which is a much more noticeable interpretation in Umbal Chinchou's design.

As for the information relating to v5.0.0, I have run into a major snag in development. To recap, I have been attempting to update this game to Pokemon Essentials v20.1. I knew this would be a bit risky, as Pokemon This Gym of Mine runs on Pokemon Essentials v18.1. And, lo and behold, I ran into an issue. When attempting to load my save, it threw an error after compiling and proceeded to delete my save file... I attempted to run the 20.1 version as a brand new game and it did not throw an error, meaning the issue comes when it tries to load the save.

I know I said that if previous saves were incompatible that I would continue on with version 18.1. However, there are still a number of reasons that I want to update to v20.1 Essentials. So, I decided to ask you guys how I should proceed. At the end of the day, you guys will have to play the game and wait for the update. As such, I want to hear your thoughts. How I see it, there are three ways I can go forward:

1. I can stay with v18.1.
This will require no additional dev time, but glitches such as the weather glitches and level-up glitches will, likely, be permanent issues in the game. In addition, I will lose out on the updated encounter capabilities of v20.1, meaning that any new Pokemon will be limited to newly added areas, and the new Pokemon I add will be limited. In addition, this may cause some Pokemon to be unnecessarily rare, as I cannot directly alter encounter rates in-document.

2. I commit to updating to v20.1, keeping up an updated version of PTGOM 4.0 as a legacy version.
This will require more dev time, but this will deal with glitches such as the weather glitch and the level-up glitch. In addition, this will allow for more robust encounters, potentially balancing out types such as Bug and Steel, which have been reported to be a bit underpowered. Also, I can look into allowing for multiple save files, as doing multiple playthroughs is quite popular in the community so this will make that easier. However, this does mean that this version will NOT be compatible with old save files.

3. I use this as an opportunity to completely overhaul Pokemon This Gym of Mine.
Let's face facts. This game was made 3 years ago, in a rush, and by an amateur game dev. There are a lot of things I had to bandage over just to make the game playable. Even with all the updates, there are still plenty of holes, such as the crazy amount of revenue buildings can generate, the point of reputation and reputation growth not being made clear, some dialogue needing a bit of refinement, and the fact that half of the game's ranks go by over the span of a minute. I could treat this as a chance to truly refine this game. Rebalancing encounters and buildings, giving a reason for ranks 5-7 to exist, amongst other things. In addition, I could look into plugins and resources, such as multiple save files, that could only be added to v20.1. Personally, this would be the route I like to go, but it would add quite a bit of dev time and would not be compatible with old save files. Just like with option 2, the old version of PTGOM will be kept up as a legacy version.

These are the three routes I feel I can go. No matter what, version 5.0.0 content will be included with the update and version 6.0.0 will come some time after. I want to see what you all think, and I am eager to hear your thoughts.

Either way, I hope you all have a nice day.
 

anth096

Rookie
Member
Joined
Apr 9, 2023
Posts
1
Hello, everyone! I have a small update on the progress of Pokemon This Gym of Mine. However, there is an issue I need to address regarding the sprite art of one of the regional varients.
So, it has come to my attention that the regional variants for Chinchou and Lanturn have come under scrutiny as of late.
For some players in the community, these sprites are uncomfortably close to certain racial stereotypes associated with Chinese people.
To everyone that did interpret this sprite in this way, please know that this was never my intention.
Regardless of any original intent, I will be making edits to these sprites to distance them from these negative stereotypes. My apologies for not noticing.
For comparison, here is what the sprites look like in comparison to their Johto variants:
View attachment 17175View attachment 17176
View attachment 17177View attachment 17178
The intention behind Umbal Chinchou and Lanturn was to, sort of, be a creepy parallel to their original forms. Umbal Chinchou's eyes, which are meant to be a minus sign to parallel the plus sign in Chinchou's design, is often viewed as slanted eyes, and the creepy smile in both designs is misinterpreted as buckteeth, which is a much more noticeable interpretation in Umbal Chinchou's design.

As for the information relating to v5.0.0, I have run into a major snag in development. To recap, I have been attempting to update this game to Pokemon Essentials v20.1. I knew this would be a bit risky, as Pokemon This Gym of Mine runs on Pokemon Essentials v18.1. And, lo and behold, I ran into an issue. When attempting to load my save, it threw an error after compiling and proceeded to delete my save file... I attempted to run the 20.1 version as a brand new game and it did not throw an error, meaning the issue comes when it tries to load the save.

I know I said that if previous saves were incompatible that I would continue on with version 18.1. However, there are still a number of reasons that I want to update to v20.1 Essentials. So, I decided to ask you guys how I should proceed. At the end of the day, you guys will have to play the game and wait for the update. As such, I want to hear your thoughts. How I see it, there are three ways I can go forward:

1. I can stay with v18.1.
This will require no additional dev time, but glitches such as the weather glitches and level-up glitches will, likely, be permanent issues in the game. In addition, I will lose out on the updated encounter capabilities of v20.1, meaning that any new Pokemon will be limited to newly added areas, and the new Pokemon I add will be limited. In addition, this may cause some Pokemon to be unnecessarily rare, as I cannot directly alter encounter rates in-document.

2. I commit to updating to v20.1, keeping up an updated version of PTGOM 4.0 as a legacy version.
This will require more dev time, but this will deal with glitches such as the weather glitch and the level-up glitch. In addition, this will allow for more robust encounters, potentially balancing out types such as Bug and Steel, which have been reported to be a bit underpowered. Also, I can look into allowing for multiple save files, as doing multiple playthroughs is quite popular in the community so this will make that easier. However, this does mean that this version will NOT be compatible with old save files.

3. I use this as an opportunity to completely overhaul Pokemon This Gym of Mine.
Let's face facts. This game was made 3 years ago, in a rush, and by an amateur game dev. There are a lot of things I had to bandage over just to make the game playable. Even with all the updates, there are still plenty of holes, such as the crazy amount of revenue buildings can generate, the point of reputation and reputation growth not being made clear, some dialogue needing a bit of refinement, and the fact that half of the game's ranks go by over the span of a minute. I could treat this as a chance to truly refine this game. Rebalancing encounters and buildings, giving a reason for ranks 5-7 to exist, amongst other things. In addition, I could look into plugins and resources, such as multiple save files, that could only be added to v20.1. Personally, this would be the route I like to go, but it would add quite a bit of dev time and would not be compatible with old save files. Just like with option 2, the old version of PTGOM will be kept up as a legacy version.

These are the three routes I feel I can go. No matter what, version 5.0.0 content will be included with the update and version 6.0.0 will come some time after. I want to see what you all think, and I am eager to hear your thoughts.

Either way, I hope you all have a nice day.
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Hello Omegas, I would like to give you an answer as a developer that kind of experienced your situation but not in the same context. Also, my judgement is biased by the fact I just started the game so I don't mind reseting my save.

So I was at this company that had developed many web apps built on top of an intern library which itself was built on top of mui v4. However, we wanted to upgrade to mui v5. We didn't have to, but it was probably best to keep up with the main library.
Of course, there were many breaking changes and couldn't update all of the apps to the newer version of the intern library.

To fix this, we went with a solution similar to your 2nd's. We maintain two versions of the library, one is relying on mui4 and is the legacy. The other is relying on mui5 and is the "main". While in my case it was not too hard to give features to the two versions of the intern library, it's a bit of a hassle to manage the two when only one is used.

My point is if enough people playing on 4.0 care about the new changes of 5.0, you might want to give a short term support for the 4.0 as a legacy version. That, if you have time to maintain two versions of the game.

The 4th solution would be to find a workaround so 4.0 saves don't break in 5.0 but easier said than done.
 
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