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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Released Games While "Completed Games" is for completed games, this forum section is for games that have a playable release, but aren't complete. If you aren't ready to release a public, playable demo, then you should create a thread in the In Development section instead. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. Threads in this section are required to have a demo download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! 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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This game is being developed using Godot 4.3. Introduction It's always been a dream of mine to create a Pokemon Tower Defense game. My first shot at this topic was in September 2022, when I used Scratch to make a somewhat playable game. This year, I took on the task of learning a new coding language, that being Godot, and I've tried to replicate that game in this new software. This one will try to differ itself from the Flash Pokemon Tower Defense. Features 3+ playable maps (planned for the demo.) 13 usable Pokemon: 8 Normal, 5 EX Pokemon (More to come!) 3 upgrade paths for each Pokemon with 5 levels each, adding up to 15 levels in total. Two map categories: Casual and Challenge. Three map difficulties: Easy, Medium and Hard. Medals for each map beaten Bosses with unique mechanics 80+ waves for each map. Play the game here! Download: https://drive.google.com/drive/folders/1myLZGzlrn4NqgSPxSCYjEZo-dg4dJeA_?usp=sharing Screenshots Questions or Concerns? Game Discord: https://discord.com/invite/TeMFbHQvTH Videos of the Game: https://www.youtube.com/channel/UCQlGljThxnXu0szgcWP3HSQ My Discord User: toxillian Credits
 
The project is being developed using the Pokémon Essentials v21.1 and RPGXP Join the new Pokémon Inritum community in discord to have first access to news regarding the server! Overview God, omnipotent and omniscient, had reached a state of boredom that would only be overcome if he committed suicide. For him, non-existence is superior to existence. However, since suicide could only happen in time and space (an action only takes place within these conditions), God splits himself creating Dialga and Palkia. With the external conditions ensured for the decomposition process, there is now a missing entity that manifests God's will to cease: Arceus. Arceus represents will-to-die and will exert its influence on the fact that everything is a finite process. However, in the initial fragmentation of God, another entity was created in addition to these 3: Giratina. Giratina appears as a creation because God had a secondary objective to non-existence: to temporarily experience existence in an "imperfect" way. In separate wills, each one would be a part of God, forgetting that they are part of God. In these manifestations where Pokémon and human beings meet, Giratina is the force of life (or selfishness) that God created to fuel this temporary existence. Without a will-to-live there would be no motivation to continue living. The fragments of God over time only worried about death (which eventually always comes because the main and primordial purpose is non-existence). Observing closely from the Distortion World, Giratina will oppose the acceleration of cosmic death, as he does not believe that the original God already wanted the total cessation of existence. Plot Description In the land of Hessia, where some rare Pokémon wield unimaginable strength, players are drawn into a gripping narrative that delves into the depths of existential philosophy. As you journey through this richly crafted world, you'll uncover the mysteries of the region's troubled past and confront the dark machinations of a nefarious religious cult. With the guidance of a renowned professor studying the genetic potential of Pokémon, players must navigate a web of deception and betrayal, all while testing their skills in intense Pokémon battles against formidable opponents. Along the way, you'll encounter a cast of intriguing characters, each with their own motivations and agendas, as you unravel the secrets hidden within the Zeta Pokémon. But beware, for the cult's sinister leader, guided by the Philosophy of Redemption, seeks to harness the power of Arceus to bring about the end of existence itself. Will you stand against the tide of darkness? Or will you succumb to the allure of power and darkness, shaping the fate of the region and its inhabitants? Features Full custom OST - Our song tracks were carefully designed to match the maps and feeling we want the players to feel! Generation 9 - Every Pokémon will be available to catch with lots of events to explore! Quest system - Explore the region in a fruitful fashion earning rewards and acessing rarer Pokémon by completing side quests! New variants and mega evolutions only available in Hessia region! Some event Pokémon can come with egg moves! Huge and complex story with 18 gym leaders! In-game speed-up with 3 different options. Choices that will impact the history and how the game will develop - Right and wrong are never just black and white. New field types with complex effects, like Rejuvenation and Reborn! QoL features such as nature changer NPC, EV training facilities, and more! Screenshots Progress The idea for this project came around march 2024, my close friend Ajax Lasnamae is the main writter and he is reading a lot of resources to create awesome and complex characters, and a plot full of realistic elements that are merged into the wonderful world of Pokémon. I have mostly a developer background, but I'm trying to learn a bit of everything to be able to bring this project to life! Luckily we have found awesome team members, that love this project as much as we do and our team consists now of 3 spriters, one song artist and one concept artist! Demo has been release earlier than expected! You can download it here. In case you want to be part of this project, feel free to message me here or in discord: bloodyneonz You can also apply by filling this form: https://forms.gle/FdDPe5VSjoVF9dri6 Audio & Art This is an appreciation section to show some love to my amazing team! The first one to join the project besides me and Ajax was Gothmonkey, also known as Danger! Ghosts!, and he is very skilled at making songs for the game. You can check here some of the best work he as done so far: Pokémon Inritum Soundtracks Talking About Dreaming - Title BGM Stuot City - Stuot City BGM Rigor of Discovery - Stuot Lab BGM Swallowed By Earth - Important encounter BGM Be sure to check his other songs as they are really good. Also if you like his work and need custom songs for your game he also takes comissions so be sure to send him a message: Gothmonkey's comissions The second person to join was RoBoNox! He is the main spriter for the game and he joined mostly to learn and improve his skills and we can already see major differences from his delivery speed and quality! Art is the area where I lack the most so his help has been of major importance! Recently he finished the main character male sprites, and I just have to leave it here to share his amazing work. Soon afterwards Wolfluna joined the team as a concept artist, thanks to their assets we improved our initial scene quality by a lot, and they're also working on custom battlebacks for the field system. The next one to join was Sunny and her first task was to design and make the sprites of one of Hessia Gym leaders, Orion, the Ground type Gym leader. You can check some of her work here, or even order some comissions! Last but not least, our most recent member, Syntax, he joined the team very recently but has amazing skills set, he also works on his own game, so he has experience in all part of the development cycle. He's been doing Lyra as his first assigment which is Hessia's first Gym leader and also Orion's little sister: He's also helping me out in improving our current maps and he made our current battle UI! If you need someone for your project he has commissions open to help out, feel free to reach out to him over here! Credits Team Ajax Lasnamae Gothmonkey RoBoNox Wolfluna Sunny Syntax Plugins “Modern Quest System“ by ThatWelshOne_, mej71, derFischae, Marin "Lin's IV EV Summary Screen" by LinKazamine, Lucidious89 "Level Caps EX" by Golisopod User, Nononever "Generation 9 Pack" by Caruban "Caruban's Dynamic Darkness" by Caruban "The Gen 9 Move Animation Project" by KRLW890 "Generation 6-8 footprints Pack" by Komeiji514 "Delta Speed Up" by Marin, Phantombass, Mashirosakura, Golisopod User, D0vid, Manurocker95 "Modular UI Scenes" by Lucidious89 "Enhanced PokémonUI" by Lucidious89 "Deluxe Battle Kit" by Lucidious89 "Enhanced Battle UI" by Lucidious89 "Z-Power" by Lucidious89 "Dynamax" by Lucidious89 "Terastallization" by Lucidious89 "Improved Item AI" by Lucidious89 "Custom field effects" by Penelope,BIGFriv,phantombass "v21.1 Hotfixes" by Maruno Tiles Rejuvenation team for amazing tilesets! Pokémon Essentials "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.) "MKXP-z" by Roza, Based on MKXP by Ancurio et al With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out. "RPG Maker XP" by Enterbrain Pokémon is owned by The Pokémon Company, Nintendo, Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! Please let me know if I missed anyone!
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
FUSO'S METEOR (Season 1) An RPG Maker XP and Essentials 20.1 non-profit fangame project, by bravestbat. In collaboration with Ekat. Join the Fuso's Meteor Discord to have first access news/updates! Plot Summary: When the Drakensberg government swept to power, the lives of many were changed overnight. Walled by the deep sea, the residents of South Fuso are forced to toil in the island's harrowing mines. One of these workers is you, the silent Trainer who is destined for greater things. The wounds from a torched friendship burn, but the desire to settle a score and preserve your family's legacy are paramount. At the center of attention is the Dragon's Cup - a prestigious and definitive competition where the world's best Trainers strive to prove themselves on the big screen. Your rival, a former friend-turned-archnemesis, appears unstoppable on his way to a three-peat championship. Behind the scenes, however, an authoritarian government operates in secrecy. Their hidden agenda remains elusive from the general public; enforced by a band of crooked cops. A meteor will soon graze the skies of Fuso. Fulfilling a 500 year promise, its emerald-green luster inspires hope to its lost children. Will the power of hope inspire you to fight for your family's legacy? Or will you and your loved ones be forever lost in the system? Project Fuso's Meteor (formerly Project Meteor 2) differs from traditional Pokémon games as it does not follow the usual Gym-Elite 4 structure. Instead, this game features a chapter-based plot, while breathing new life into familiar game mechanics. There are 8 chapters that will be playable in the Season 1 release. Content Advisory - Player's discretion is advised due to rare instances of profanity and violence. Please note - this game contains scenes with flashing lights, that may affect photosensitive players. Season 1 release (v1.0.4) - download: Fuso's Meteor (v1.0.4, Mediafire) Fuso's Meteor (v1.0.4, Mega) Screenshots: Season 1 Trailer: Features: original story, characters, and world chapter completion bonuses choose your difficulty mode (Easy, Normal, Veteran) DexScan (scans an area for available wild Pokémon) Elite Battle: DX EXP All (toggleable) free move tutors + Tutor.net following Pokémon Game Corner Gen 4-style graphics Gen 8-style item find improved AI, thanks to @DemICE Level Based Mixed EV System (no more EV grinding!) multiple save slots + unlimited save backups new held items and TMs quick save (press 'W') sidequests + Mythical Pokémon speed up (press 'Q') Trick House Voltseon's Pause Menu wild hidden abilities 350+ Pokémon that can be obtained in Season 1 Game Mechanics Changes (there's a lot!): Please refer to this document here. Pokémon Locations: Please refer to this document here. Credits: Social Media: If you haven't already been credited or have any concerns in regards to the game, please do not hesitate to contact me via email: bravestbat@gmail.com or on Discord (bravestbat). Follow me on Bluesky for more updates!
 
🇬🇧Pokémon Plasma🇬🇧 Welcome to the radiant region of Luminaria, an island where nature’s laws are enforced by the powerful Plasma Police. In this dynamic world, you will step into the shoes of a young, newly graduated trainer, embarking on a journey through the region’s gyms. Along the way, you’ll encounter loyal friends, fierce rivals, and face countless challenges as you strive to become the ultimate Pokémon Master. Classic Pokémon mechanics with exciting new additions. New features: Capture criminals, join intense raids, and more. Explore the unique region of Luminaria, an island bathed in light with a strong ecological political system. A fully developed crafting system to create and customize items. Numerous captivating side quests to further immerse you in the adventure. Never lose your way with the adventure guide that ensures you stay on track. An enhanced Shiny system for even more thrilling encounters. Dynamic and colorful battles with varied and strategic trainers. A more comprehensive career path: become a Trainer, a Gym Leader, or even the Champion of the Pokémon League. Exclusive mini-games to add variety to your experience. Capture and train all Pokémon from Generation 1 to 9, with DLCs adding even more content. A challenging post-game designed for those seeking ultimate trials, with demanding quests and strategic battles to push your skills to the limit. Prepare for an unprecedented adventure in Pokémon Plasma, where strategy, discovery, and passion come together to offer the ultimate Pokémon experience. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 🇫🇷Pokémon Plasma 🇫🇷 Bienvenue dans la région lumineuse de Luminaria, une île où les lois de la nature sont strictement encadrées par les forces de la police Plasma. Dans ce monde dynamique, vous incarnez un jeune dresseur ou une jeune dresseuse fraîchement diplômé(e), prêt(e) à parcourir les arènes de la région. En route vers le titre de Maître Pokémon, vous rencontrerez des amis loyaux, des rivaux redoutables, et de nombreux défis qui mettront à l’épreuve votre détermination. Les mécaniques classiques des jeux Pokémon, enrichies par des nouveautés. Nouvelles fonctionnalités : Capturez des criminels, participez à des raids intenses, et bien plus encore. Découvrez une région unique, Luminaria, une île baignée de lumière avec un système politique écologique fort. Un système de craft complet pour personnaliser vos objets et outils. De nombreuses quêtes annexes captivantes pour approfondir l'exploration et enrichir votre aventure. Ne vous perdez jamais grâce à un guide d’aventure pratique et intuitif. Un système de Shiny amélioré pour des rencontres encore plus excitantes. Des combats dynamiques et colorés, avec des dresseurs variés et stratégiques. Une carrière Pokémon plus riche que jamais : devenez Dresseur, Champion, ou même Maître de la Ligue. Mini-jeux exclusifs pour diversifier votre expérience. Capturez et entraînez tous les Pokémon des générations 1 à 9, avec l’ajout des DLC pour encore plus de contenu. Un post-game conçu pour les joueurs en quête de défis ultimes, avec des quêtes exigeantes et de nouveaux combats stratégiques pour tester vos compétences au maximum. Préparez-vous à vivre une aventure inédite et pleine de rebondissements dans Pokémon Plasma, où stratégie, découverte et passion se rejoignent pour vous offrir l'expérience Pokémon ultime.
 
Pokémon Comet In an attempt to try and discover what could be the source of so many 'Fallen Pokémon' appearing, Professor Alani Coastal happened upon a potential answer in the form of the 'Alpha Pokémon', as no other deity could do such a thing. Perhaps its intent for the region was only the first? Behind the scenes, a conglomerate of people, simply known as Team Space have been spotted around the region, planning to take a hold of something primal in nature, something made to never be understood by human hands. So much in the region appears to be changing: new friends, dangers around every corner, and the mystery behind it all. What's exactly at stake here? The region? The world? Perhaps even something beyond that scope that not even you can understand. You as the player are not only going to be experiencing the new wonders of the Zyroh region, but are going to delve deep into the mysteries behind the scenes and what could this dastardly team want with such a being as strong as 'Arceus'. Discover something new in Pokémon Comet! Currently: A whole new, fresh region to explore New "Fallen" Pokémon New and reoccurring Mega Pokémon Custom, hand-picked Region Dex containing 500 Pokémon Side quests located in Pokémon Centers and in certain areas New custom abilities To be added later: The Type Safari: A place you can encounter certain types of Pokémon, just like the Friend Safari in X & Y The "Open Area": Similar to the Wild Area of SwSh, but on a remote island! Post game content such as: Battle Facilities, DLC, and more Credits: Playthroughs/Coverage: Discord: Download (v0.1.13): As of the current version, the game goes up to a little bit past the 2nd Gym. Feedback: If you find any issues with the game (once it's released) feel free to let me know, or to simply tell me what you thought about the game! I'd love to hear some of your thoughts! (Some things are subject to change at final release, as well as the look of this page) In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those.
 
OVERVIEW ~Made using Pokemon Essentials~ For Generations, Pokemon has been a game where you get your starter from the professor, catch wild Pokemon, Beat the gym leaders, defeat the elite 4 and inevitably become Champion. Maybe you even get a legendary or two during your journey. All of this is known as the typical Pokemon game format. Today, I bring you something different.. Unique, so to speak. This project is currently being worked on by two people. Both of us enjoyed the creation of this game and this is the first game we ever made and released. We hope you all enjoy playing it. Without further delay! FEATURES & SCREENSHOTS ~ Player's Choice - A majority of in game outcomes are solely dependent on your choices alone. What you say, do and decide will dictate your future, just like real life. ~ Character Stats - Stats such as Intelligence, Strength, Charm and Skill are all calculated based on your choices in game. These stats also determine what you as an individual are capable of. Make a choice, and you'll see one of these stats effected. Intelligence - Determines how smart the player is. It is needed to ascend to higher rank classes and discover the unknown. Strength - Determines how physically strong the player is. It is needed to move, make or break objects! Charm - Determines how attractive the player is. It is needed to increase success when flirting and to encounter Legendary Pokemon! Skill - Determines the player's abilities as a Pokemon trainer. It is needed to unlock more wild Pokemon and Trainers to battle! ~ Energy - A character stat that determines how many actions you are able to do in a day. Various activities will consume your Energy. You will be notified once your Energy is low, and once it is low enough, you will have the choice to sleep and start the next day. ~ Interactions - Not necessarily a character stat, but still effected by player actions. It determines the game's time of day. Essentially, the more interactions you make in a day, the more time has passed. It is reset everyday. ~ Reputation - Positive and Negative alignment based on your choices in game. Some may be good, others not so much. The same person may say different things to you depending on your level of Reputation. ~ NPC Affinity - Some of the NPC's in your class are students you can bond with. These while bonding, these NPC's will give you a variety of things. Their affinity with you is displayed when interacted with. You may talk and battle with them daily, and will be able to unlock future interactions as well. ~ Schooling System - You are at an academy with your own dorm room. You are expected to complete homework on time and attend class Monday - Friday. Failure to do so will result in a detention. Getting enough Detentions and skipping detentions skipped will ultimately lead to your expulsion. ~ Save Through Sleep - You are only able to save the game when you sleep and start a new day, Not when you want! This feature is to force you to think about your choices because there is no going back and redoing, unless you're willing to forfeit a days worth of progress. GAME DOWNLOAD Pokemon Pathways 9.0.3 Google Drive Download GUIDES I strongly recommend you play the game blind, however, if you'd like a bit more information to help your run, here are some Guides made by Shinu_Guardian, Yukine13 and Arcturus Master Guide SUPPORT CREDITS KNOWN BUGS
 
Pokémon Coda Chapter 2: Johtotown What happens after becoming the Champion? 2.0 Released! At fourteen, Elijah became the youngest trainer to achieve the title of Champion of the Prima League. A few years later, he vanishes without a trace, leaving his friends and family to deal with the consequences. When all efforts have stopped and the world begins to move on, Ray receives a mysterious letter asking him to head into the heart of Prima City to search for the missing Champion. Join Ray on the next chapter of his journey! Project Description Made with Pokemon Essentials v20.1 & RMXP, Pokémon Coda is a short plot-driven game focused on narrative and world-building. Features: 3-4 hour playtime (around 2 hours/chapter) A speaking protagonist 8 sidequests, 2 main quests 200 Pokemon to catch up to Gen 8! Secrets and interactions hidden in every location! Speed up the game with Q Adjusted trade evolution methods Screenshots Download Link (v.2.02): https://www.mediafire.com/file/xque2a1mbgvu4ec/Pokemon_Coda_2.02.zip/file (FIXES!!!!) Note: If you have any questions, feedback, or any other comments please DM me either on this forum or on Discord! (@summer_hero). Documentation for this game here: https://docs.google.com/document/d/1WU1IyWStt1OJH68IbGW2GkG6tmojPC5qsbnauZJthL4/edit?usp=sharing World Prima City is a booming, diverse metropolis, built off the hard work of immigrants from around the world. It hosts four main districts: Johtotown, Mauna, Rivermouth, and Altos Parks, and many suburbs surround the city. You start in Midbreeze, an often ignored suburb that has gained notoriety for being the home of Champion Eli. Next, head to Johtotown, a district founded by many hailing from Johto and neighboring regions. As tourists flock to see its sights, locals try to hold onto their culture and traditions. Recently, a mysterious “Team Pepper” has popped up in the area, stirring up some trouble… The Prima League is one of the city's most interesting institutions. Trainers embarking on their Gym Challenge are welcome to use eight badges from any region to enter the Prima League Finals. It is the most-watched TV event in the city! Characters Ray: Reserved, calm, and witty, this nineteen-year-old retired trainer is enjoying his summer break as he helps his mom open up a new cafe. He's an adept battler with an ace team of Pokemon, now retired from battling and instead helping out around town. Eli: The reigning Champion of the Prima League has always been known for his decisive and forceful battling style. Not only is he an excellent trainer, he has also become a media darling for his dashing good looks and charming personality. (His current whereabouts are unknown. The Prima League has declined our requests for an interview.) Veda: The younger sister of Ray, ready to head out on her own Gym Challenge. Hotheaded and brave, she is ready to take on any trainer that comes her way. Professor Acai: The local Professor of Midbreeze and one of the foremost experts in Berry science, they have been sending trainers on their journeys for years. Though they do need some money for their research or their berries will die. Alsie: Another trainer heading out on his journey, Alsie has yet to hit it big. But he swears that one day, he too will be the Champion of the Prima League! Hajime: An “upstart” according to the elders. An “inspiration” according to Team Pepper. He just wants a good battle and may have some more information about Eli than he lets on.
 
NOTICE: I am aware of a ROM hack version of this game is circulating around. This is NOT that. This version requires no emulator to play and is exclusively for PC. To play, just download the ZIP file from one of the links below. Extract the file and run the game file. I have no affiliation with any of the ROM hack versions of this game. _____________________________________________________________________________________________________________________________________________________________________________________________ [/SPOILER] _____________________________________________________________________________________________________________________________________________________________________________________________ Pokemon This Gym of Mine You are the newest Gym Leader for Umbal City! Battle Trainers that challenge you, spruce up the city, and help out the citizens! How you do it is all up to you! Screenshots: Downloads: Mediafire link: Pokemon This Gym of Mine v 4.2.3 Google Drive link: Pokemon This Gym of Mine v 4.2.3 Pokemon TGOM Resources Additional Links: Reddit Discord If you are having trouble with the Discord link, the invite link can be found at the game's wiki: Wiki Made Using: Pokemon Essentials 18.1 Team: Omegas Notes: It's random chance that goes into deciding who you face at the Gym. I've done everything I could think of to keep it interesting and avoid repetition, but it may happen once in a while, especially early on. Also, some early-game Trainers get stronger if you leave them be. You can only fight each Trainer once, so make it count! Finally, there is no barrier between areas. You can access areas containing Pokemon five times your strength straight out the gate! Have fun you guys! Credits: Pokemon Essentials 18.1 - Maruno, Poccil, and Flameguru Smogon XY/SM/SS Sprite Projects Project: Generation 6 Jumping Gen 6 Pokemon Icons - Pikachumazzinga ShinxHero's Pokemon XYORAS Cries Generation 8 Project for Essentials
 
Pokémon Swallow is a fangame based on Game Freak's discarded mini-game concepts that were showcased at this year's Freak Leak 2024. These mini-games are Wario Ware style, where there is only one mechanic and they don't last more than 5-10 seconds. Minigames: Magnezone Recharge Magnemite Evolution Krabby Kut Machoke Pushups Splash to Pond Golduck Staredown Haunted Woods Gloom Blooms Base Pokeball Dig Digglett Spin Poliwhirl Football Lee Among others As a proof of concept I have recreated the first one: Magnezone Recharge and it is already playable. In this game we will have to have the mobile plugged to the current to give Magnezone a charge before the time runs out. ;) Screenshots: Video: Download: Zelda Credits: Game Freak
 
Welcome to the kingdom of Keltios! I have the honor to present my fangame project: Pokémon Sacred Phoenix. Born on June 23, 2018, here it is officially presented in the community! Currently developed on a heavily modded version 24 of PSDK, this ambitious project aims to bring audacity and originality both in terms of the scenario and Pokémon gameplay while retaining the very essence of this famous license. In the long term, it is on the open-source Godot engine that I want to develop on, because it is the only way to make a fangame worthy of my ambitions. In the spirit of the Relic Castle's game jams, this project that will be free of public use in order to allow everyone to benefit from it, but also to be able to make a contribution to the edifice. When a Legend falls into one of the eternal human conflicts, the Mythical King will lose his Guardian and will no longer be worthy of Arceus' Throne. From this fall will be reborn the curse of the Sovereign of Kalos. Then utter Shadow will plunge the Divine Pokémon into a tormented sleep, subjecting it to dark servitude. From this Shadow that puts many Pokémons' souls to sleep, the Rebirth will shine with the Rainbow Bird. Blessed by the flames of the Sacred Fire and the unconditional Love of the Phoenix Prophet, the Pokémons of Light will restore the balance of the Legendaries ... For from the Shadow type is born the Light, the balance of the world will never be broken. Pokémon Sacred Phoenix is a fan-game that will introduce you to the kingdom of Keltios, a medieval-fantasy world blessed by the Legendaries. Loving myths and legends, it is therefore only natural that I transcribe these passions through my creation. This will involve a unique project on many points, originalities that will make the strength of this project: On Giratina's sphere (the plot): What would a world be without adventures? A medieval-fantasy world is full of mages, prophecies, court intrigues, quests, enemies, battles, deaths, hope and heroes. Through a scenario that skillfully mixes Celtic inspiration and the richness of the official Pokémon Lore, you will live the Phoenix Prophecy and will be led to discover the origin of a mysterious evil (the Shadow type) corrupting the heart of some pocket monsters. On Palkia's sphere (the space): Keltios, a frontier nation of ancient Kalos, will be a brand-new land to explore. At the height of its glory, this historically rich kingdom remains twice the size of a traditional Pokémon region. On Dialga's sphere (the time): A very rare originality, the quest of the Sacred Phoenix will go far into the past: 500 years after the Kalosian reign of AZ, or 2500 years before the contemporary events of the Pokéworld. This implies the absence of almost all technologies. Forget about glass buildings, motor vehicles, computers, Pokémon Centers and modern medicines! It is an opportunity to discover new landscapes (tilesets) and a different philosophy of life, especially magic which is very prominent. It is thanks to it that the forging of Apricorns into Pokéballs was already known and mastered in Keltios. And to make sure you don't feel out of place, you will have the opportunity to "Gotta Catch 'Em All" and to collect dozens of pocket monsters thanks to a mage's privilege that you will inherit very quickly. Yes, an enchanted grimoire will act as a Pokédex! On Arceus' sphere (the physical laws): As magic replaces technology, the inhabitants have learned to live in symbiosis with nature and the "magical creatures" that populate it. You will learn for example that Pokémons recover their energy by camping or resting in an inn (or by praying at an altar), but also that battles can be deadly to your fellow travelers in case of a blow that is too powerful (feature that can be set in the options: disabled, realistic or Nuzlocke). Because yes, in Keltios, the carnal envelope of a Pokémon remains mortal and many trainers have shed tears as a consequence! Generally speaking, the Pokémon gameplay will be revisited in order to get closer to a classic fantasy RPG while keeping the essence of the license. The Sacred Phoenix Quest (and its secondary objectives) will lead you to visit all 22 kelt towns, but also potentially some of the 12 known cities beyond the borders. After an introduction on Phoenix Hill, where your starter will be given to you, your story will start in the peaceful province of Alienor in the west of Keltios, to the battlefields near the Distortion Massif, and to the dream of every trainer: the Mt. Asgard, where the Colosseum of Arceus, the headquarters of the Pokémon League of Keltios, is built. The map is designed to offer you a semi-liberty inspired by open worlds while guiding you a minimum to avoid finding yourself in an off-level zone. In keeping with the Pokémon tradition, most of the cities are themed around the Celtic tree. The geography will also make nods to ancient legends such as those of Avalon or Broceliande. – A mature scenario rich in myths and legends, and where the Legendaries are honored as gods. – Three Dragon Starters: Dratini, Bagon and Gible. All three final forms have their Mega-Evolution. – Unique tilesets for a medieval-fantasy atmosphere – Mapping using the terraforming technique: all Keltios maps have a realistic relief and are perfectly joined. This provides an organic environment and a semi-open world that will allow soaring in the sky between all areas. – An orchestral soundtrack by Pipevanes and Braxton Burks! – 3 rivals – 10 Augurs (replacing Gym Leaders), 2 of which are optional. Each will give a Talisman, equivalent to a badge. – Two sects that will act as Teams: the Cult of Darkrai and the Cult of Giratina. – Fully customizable difficulty, from Assist Mode to Giratina's Hell (hardcore Nuzlocke). – You can forfeit to most trainers and thus decline the battle (but it will be perceived as a dishonor by your party). It is also possible to explore Keltios without battle-capable Pokémon, but be careful not to make unfortunate encounters! – A Game Over is present and can be triggered in three ways: being defeated by a hostile enemy (death match), being killed by one of your own Pokémon or having all your creatures die (with an optional Black Out Clause). – Follow Me: you first Pokémon walks by your side. This can be toggled by [Ctrl] key and has implications on the gameplay. – Presence of holy and cursed places. This impacts your magic and the behavior of your Pokémons. – Shiny encounter chance increased to 1/1074. Shinies have better IVs. – Alpha and Noble Pokémons ! They have a greater chance of being shiny because of their perfect IVs (1/266 and 1/64 chances respectively). – Speed-up button ([F5] key). – An internal clock for the game with its own calendar and season management. – Harvest of Keltios: many wild plants can be harvested in the lands of Keltios and require no maintenance. Their productivity depends on the season, but the Floral Gift (a passive ability possessed by fully evolved Grass Pokémons) can speed up an almost ready harvest. – New potions and healing items adapted to the old era of Keltios. – A mining system allows you to collect the raw materials needed for crafting, including the creation of Pokéballs. – Field Effects: Like Pokémon Reborn, battlefields will have a very significant influence on the power of attacks and will combine with weather and auras. The number of weathers will also be extended. – Caught Overhaul: The capture mechanics have been revisited. A Pokémon that is not weakened or of too high level can deflect balls. Conversely, weakening them will significantly increase your chances of capture! At the same time, the Apricorns-based Pokéballs – the only ones present in Keltios – are rebalanced and offered in three levels of quality. Thus, each one of them will have its utility. – Death Overhaul: The death of Pokémon will be a reality in Keltios: you will be able to lose your magical creatures if they are hit too hard. This can be set in the options (disabled / realistic / Nuzlocke mode). A reincarnation system is present and allows you to get some ghost Pokémons! – Overkill mechanism: Grants a XP boost in case of a powerful fatal blow, but beware not to bloodshed too often. – Loyalty Overhaul: Many parameters influence the feelings of your Pokémons. Gain their trust by giving them food or massaging them. Their level of friendship will have a real influence on battles and will determine how loyal they are to you. You can also instill fear in them to gain respect. – XP Overhaul: Depending on the importance of the fights, the experience gain will be more or less important. At the same time, an original soft level cap greatly accelerates the experience gained if your Pokémon is underlevel and reduces it by half if your Pokémon is too high level. The overlevel also reduces the dread felt by your magical creature, which will impact the obedience they have for you. This effect can be compensated with high friendship. – Pokémons can evolve mid-battle and trade evolutions are replaced by alternatives ones. – A Keltios Pokédex made up of around 500 creatures, of which 15% are Fakemons and regional variants (known as "ancient" forms). New Mega-Evolutions are also present! – Two new types: Shadow and Light. It will be possible to grant one of these two types to your Pokémon through a ritual. – A rebalanced type chart! – Status moves are divided into three sub-categories: buff, debuff, and terrain. – Effectiveness Overhaul: Chances of hitting with a debuff move are influenced by type affinity. Affinity also influences the chances of inflicting a side effect and the rate of indirect or fixed damage. – Statuses and critical hits have been overhauled. – Haxx smoother: Minimizes the luck/bad luck discrepancies that frustrate players in battle. This will be done by taking into account the success or failure of the last actions. For example, if you failed your Blizzard, the next one will have more chances to succeed, and vice versa. – EVs and IVs will be visible on the stats. The Pokémon summary will also include much more information than in the official games. (Great for fans of RPG feats). – The EV system is rebalanced and expanded to be closer to what it was in Gen 1 / Gen 2, rewarding trainers who train the same Pokémon over the long term. – Possibility to curse, strengthen or bless the IVs of your Pokémon in order to minimize or maximize them. All your magical creatures will have a chance to become "Perfect". The nature in battle can also be modified in the same manner as mints. – The hermaphrodite gender for Pokémons and egg groups redone from scratch. – Each Legendary Pokémon will have its own Legendary move and/or Ability, reflecting its divine power over the world. – A craft system with the smithing art. – Double and Triple battles with the possibility of meeting wild Pokémons in pairs or triples (the latter is a horde battle.) – Wild Pokémons that will act as bosses and will be fought in 1 vs. 2. In return, they will be able to call for reinforcements in the manner of the SOS battles in SM/USUM. – Completing the three branches of crafting: forging, alchemy and enchanting. (Forging is done, left Alchemy and Enchanting.) – Develop the game in HD with a resolution of 1280x720 and sprites in 192x192 for the Pokémons. My ultimate wish is that these HD sprites are also animated. – Augur Battles will take place in colosseums. (Pokémon matches are the most popular entertainment in Keltios and the public wants to see the show!) No puzzles in these buildings, but the Augurs will give you an Alola Trial-style quest before facing you. – Augur Battles will follow the Gym leaders' rules of the Anime with a battlefield to their advantage and a no item clause. – A Pokémon League in the form of a Double battle tournament in a sumptuous colosseum. – Replacing PP system with 2 new energy gauges for your Pokémons: Mana and Breath. This will allow more than 4 moves per Pokémon. – 6 tactical options instead of 4 in battle: Attack, Stances, Tactics, Pokémon, Bag and Run. – Ho-Oh's Scepter will allow your character to use magic, including casting O-Power style spells, but also to Mega-Evolve your Pokémons and use the Z-Power. – The Sacred Mega-Evolution! Find the true Mega-Evolution as it is described in the anime: the one that requires a sincere love towards your Pokémon. It will also allow the use of Z-moves. – The possibility of performing Poké-Jobs, a kind of repeatable quest that will allow you to earn money without spilling the blood of your magical creatures. – In-map use of HM moves based on the Pokémon's ability to learn the attack (instead of having it in its moveset) and the presence of Poké Ride. – Integration of Pokémon Contests. The Silvynis family is a lineage that has had several royal ancestors. The latest was Nimue the Pure, Mythical Queen who watched over Keltios a century ago. Going back in the genealogy, it is revealed that the blood of Morgana Harmonia and AZ of Kalos also runs in their veins. Of course, as in any self-respecting Pokémon game, you can choose your character's name. Be aware that if you take the hero, the heroine will become one of your rivals and vice versa. The hero Only son of Brendan and Ygerne, Aranel is a young man of 18 who, after the death of his father, found hope by following the teachings of the Ho-Oh cult. Shy but honest, he has always dreamed of becoming friends with Pokémons. He is very close to his cousin Viviane. The heroine Only daughter of Elowen and Gorlois, Viviane is a young lady of 19 years. Her destiny seems to be linked to Aranel's, for she too saw her father die during the terrible battle of Taranus 11 years ago, the same battle where the Mythical King Oromis lost his Suicune. Like her cousin Aranel, she decided to follow the teachings of the Temple of Ho-Oh. Enthusiastic and determined, she has always been fascinated by the magic of Pokémons. The Pokémon "Professor" Fintan the Wise is the grandfather of Viviane and Aranel, 68 years old at the beginning of the adventure. Lord of Sylvan Town, his manor houses a vast library, his dream being to list all the existing Pokémons in Keltios. Legend has it that he even met Celebi in the Lake of Time when he was 12 years old. When he sees that his grandchild has inherited the Scepter of Ho-Oh, he will entrust him with the Pokégrimoire, an enchanted book that acts as an ancient Pokédex. Gwydion High Priest of Ho-Oh, he plays the role of your mentor during the beginning of the game. Guardian of the Scepter of Phoenix Pokémon, he masters the Sacred Mega-Evolution, but it seems that his artifact attracts dangerous lusts... Kerdus He is the blacksmith and the Lord of Tintignac, the second town in the game. Master in the art of making Pokéballs from Apricorns, he will teach his knowledge to our hero very early in his adventure. (Yes, there will be crafting!) Aerouna Intrepid damsel of the Draconid People and aspiring Dragon Rider, it was she who gave you one of the three dragon eggs she possessed as a reward for your initiation. She will keep you company as your second rival, for she too was entitled to her dragon hatching as the new Priestess of Rayquaza. Sveifla Sveifla is an enigmatic character. The son of a high-ranking person, he used to serve the Cult of Giratina, but was banished after losing control of his Shadow Pokémon. The scar on his face is a testament to this. In revenge, he stole a dragon egg from Duiraco and hatched it, and is now trying to rebuild his career as a trainer. He will cross your path several times and will act as your third rival. AZ - Azoth of his real name Former King of Kalos and master alchemist, his love for Pokémon earned him the trust of Xerneas and Yveltal. But at that time, the Legendaries refused to intervene in human wars, which cost the life of his Floette. Despite the kindness of the two Guardians of Kalos who helped him create the Philosopher's Stone and resurrect his beloved Pokémon, the sovereign succumbed to his dark side by freeing Giratina from the Distortion World. The ultimate weapon was created and ravaged Keltios, ending a 16-year war... but at the cost of his Floette's departure and an unforgivable reputation as a god of destruction in the eyes of the kelts. The only thing he was able to keep was his Philosopher's Stone, which is why he is still living 500 years later, wandering around looking for his redemption. Our heroes will cross his path several times. Unos the Mythical King Successor of Oromis, he is the current Mythical King of Keltios. He is the first mortal to have obtained the allegiance of three Legendaries at the same time, including Arceus himself. Needless to say, with so many divine Pokémons at his side, he is an exceptionally powerful trainer! The equivalent of Gym Leaders, Augurs are the head of each Keltios Cult. Guardians of the wisdom of the Legendary they represent; they will subject you to a trial (like the Trials of Alola) if you express the desire to them to face them. Succeed in their quest, and they will then give you an appointment in their arena backed by the Temple, coliseums offering very beautiful shows for the inhabitants of their city. These official Keltios League battles will be tough, as Augurs treat their magical creatures with the utmost love, healing items will be forbidden, you won't be able to send more Pokémon than your opponent has, and the arena's terrain will be significantly to their advantage. A small concession, however: you will be allowed to switch Pokémon for free if you knock out one of the Augur's magical creatures, and the Augur will never be allowed to switch voluntarily. In short, it's exactly the official rules of the Gym battles from the Anime. Triumph and you will be rewarded with a Talisman, a badge that will reinforce your authority over your pocket monsters and unlock a quest that will allow you to learn a field move... And let's not forget the applause of the audience who will reward you with a nice amount of gold! List of Augurs Awena: Augur of Celebi – specialized Grass and Psychic-type Meirion: Augur of Kyogre – specialized Water and Ice-type Aedan: Augur of Groudon – specialized Fire and Ground-type Blodwyn: Augur of Xerneas – specialized Fairy and Grass-type Arianna: Augur of Lugia – specialized Water, Flying and Psychic-type Houarnon: Augur of Heatran – specialized Fire, Steel and Rock-type Erwana: Augur of Yveltal – specialized Dark and Ghost-type Cerridwyn: Augur of Uxie, Mesprit, and Azelf – specialized Psychic and Light-type (It will be a Trio Combat) Neñvel: Augur of Rayquaza – specialized Dragon and Electric-type Ambros: Augur of Ho-Oh – specialized Fire and Flying-type Note that the Augurs of Ho-Oh and Heatran will be optional (although highly recommended). The first one, because you'll already have his Talisman from being initiated by the priests of Ho-Oh, the second one because it won't unlock a field move that's essential to the main quest (and the League of Keltios only requires 9 Talismans to compete). You'll also notice that their teams won't be monotype, but in the theme of the Legendary that fits them. Sacred Phoenix renews the battle mechanics in depth, offering a new wind on the Pokémon license. If your will is to be surprised and discover everything by yourself, follow the path of Azelf. The scenario will introduce you to these new features gradually. But if you choose the path of Uxie and wish his knowledge, a documentation has been specially written for you. It is available in the "doc" folder of the game. Fintan's library contains many books that can be accessed from the shelves of his manor. For an independent reading of the game, these writings are also available in PDF format. A good majority of the gameplay changes are described there, as well as some of the lore. The library of Fintan the Wise (French version) (Spanish version) Since June 23, 2018, Sacred Phoenix has grown and developed. The changelog traces its history. View the changelog (French version) This short document lists the questions related to the installation or the update of the game. https://www.sacredphoenix.fr/res/Telechargements/PDF/FAQ/FAQ and troubleshooting_EN.pdf Game download: Alpha v0.4.0.10 of November 11th, 2024 Available languages: / / Includes the full prologue + Chapter 1, approximately 1 hour of gameplay - up to 2 hours with the side quests and optional content The city of Gortelda, and the first Augur battle are our next goals. Official website of Sacred Phoenix Official Discord (boosted at level 2) Deviantart gallery Twitter Youtube Channel
 
Summary and Plot: Welcome to the Shinju Region! You are one of our foreign exchange students, and you'll be exploring the region at your own leisure - find as many Pokemon as you like, train to be the very best, or take on the Gym Challenge and the Elite Four! The Shinju Region is a vast and expansive region with lots of biodiversity, which has a much higher rate of the elusive shiny pokemon (1/128) plus you can meet and make friends with other exchange students throughout the region. Team Sunset: Meanwhile, the mysterious Team Sunset is attempting to make a good public image... while some members are unintentionally giving them a bad look. They intend to be heroes... no matter what the cost. Little is known about them, though the leader of the team goes by the name Orion, and has made numerous public and even televised appearances, touting his team as a place to help the "bad eggs" of society to reform and be productive members of society. Though many say they've seen members doing strange things that contradict these claims. Version and Creation: Pokemon Shinju Adventures is made with Pokemon Essentials (V21.1) and is actively being updated as the game is released but still needs bug fixes. Future updates planned to be released approximately biweekly. The game is currently on Version 1.4 (Released 11/11/24) and features the entire game. Postgame is still a WIP. Features: The game has a built-in nuzlocke feature (optional), pronoun choices, multiple plugins for quality of life (such as built in Party IV checker, Move Relearner, Hidden Power type viewer, etc), a speed modifier (Press Q) for ease of grinding/distance covering, Mystery Gift, EXP All being optional, High EXP gains to minimize grinding, following pokemon, mega evolution, a (pseudo) Wondertrade, animated sprites, no-trade evolutions, Rare Candies at the start of nuzlockes, and multiple save slots. Known Bugs/Problems/Errors: The following issues are currently being fixed but have no estimated time to fix - some NPC pathfinding needs work, custom sprites for flying are missing, and post game content is a WIP. Discord: The discord for this game features information such as Mystery Gift Events, update logs, bug reporting, and more. It can be joined with the following link: DISCORD DOWNLOAD: Download the Version at the link below and use the PokeUpdater.exe inside to update to the latest version. This makes it so you can get the latest version easily without needing to manually download the files and patch it. IF YOU DO NOT UPDATE, YOU WILL NOT BE ON THE LATEST VERSION! Please join the discord below to know when a new version is released so you can be up to date! ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇ https://mega.nz/file/CUtwTApa#4sl7GhFvqgQZ2rXIS6MOh0Xqij6PFtrBmXe85gDFxQc Screenshots! Credits for Plugins, Sprites, and Music: Made with Pokemon Essentials for RPGMakerXP - Pokemon Music - ENLS's Prelooped Music ~ featuring music from Gens 3-9 https://www.enls.eu/prelooped/ The Legend of Dragoon Music - Dennis Martin & Takeo Miratsu
 
Hello people! Long story short: this is a crossover project between Pokémon, Made in Abyss and Etrian Odyssey. It's a sort of dungeon-crawler story-driven, but you don't need to know anything about Etrian Odyssey or Made in Abyss in order to fully enjoy this game! On the island of Talrega lies the entrance of the Yggdrasil labyrinth, a gigantic maze full of treasures that has attracted the attention of adventurers all around the world. What are you looking for? Money? Fame? Or do you just want to test your trainer skills by tackling the maze? Is there something deep down? In this game you'll play as Nyx, a young adventurer that wants to challenge the labyrinth. But as soon as she starts descending, something goes wrong... Base ➜ Fire Red (U) 1.0 Status ➜ Beta v3.5.4 Language ➜ English Main Story Completion ➜ 75% Narrative Arcs (SPOILER ALERT) ► Strata 1-2 (Beta 1.0) ➜ Part 1: Between the Azure Skies and Seas ► Strata 3-4 (Beta 2.0) ➜ Part 2: What Lies in the Abyss ► Strata 5-6 (Beta 3.0) ➜ Part 3: Truth, Despair and Hope ► Strata 7-8 (Beta 4.0) ➜ Part 4: The Final Boundary ★ NYX Young adventurer that wants to challenge the Yggdrasil Labyrinth. Good at Pokémon battles, she tries to follow in her sister's footsteps in order to surpass her. Signature Pokémon: Plusle & Minun ★ AIMÉE The best explorer from the Adventurers Guild in the city of Talrega and Nyx's older sister. She's the one that wrote the majority of books and guides regarding the labyrinth, its treasures and mysteries. Signature Pokémon: ??? ★ ETHAN An introverted and awkward boy who will travel with Nyx during her adventure. He has a mysterious connection with Aimée. Signature Pokémon: Kecleon. ★ OLYMPIA A strange girl who will travel with Nyx during her adventure. She claims to be a robot and acts like one. She has a mysterious connection with Aimée. Signature Pokémon: Mawile. New story and region; Double battles only, unless you only have one Pokémon; No Gym leaders/evil team/elite4, it's time to explore! Every Pokémon has been rebalanced; New regional forms: the Etrian Variants!; Available mons: gen 1 to 3, gen 4 evolutions and extras like Farigiraf; Multiple difficulties and soft level caps; EV-IV screen, nature colors etc etc; No healing items during battle Etrian Odyssey features such as Mining and Gathering points, Naval Exploration, Shop Upgrade and FOEs; Sidequests and a sidequest menu; Wonder Trade; Every Pokémon in the game has 31 IVS so that you don't have to farm or breed in order to get a decent one; You get no EVS from beating a Pokémon, instead you'll have to use Power Items or Vitamins (for a lowered price); You can change the nature and the ability of your Pokémon using in-game functions; Exp. Share Gen VI style as a game mechanic; Shiny rate increased; New soundtrack. Beta v3.5 ends at the end of the Sixth Stratum ► Latest (ENG): Pokémon Odyssey Beta v3.5.4 This is just a .ups patch file. In order to play this game you'll have to apply this patch on a Pokémon Fire Red (U) (Squirrels) rom. ► Discord ➜ Click here ► Wild encounters and Items ➜ Click here ► Pokémon stats, learnset, Etrian Variants etc. ➜ Click here ► Level Caps, Bosses, Naval Exploration map, Sidequests ➜ Click here ► Teambuilding Guide ➜ Click here ► Magiscarf ➜ Tilesets ► Aveontrainer ➜ Battle Backgrounds ► The-Red-eX ➜ Tilesets ► kWharever ➜ Battle Backgrounds ► BadassBill ➜ Tilesets ► Kyledove ➜ Tilesets ► Kalarie ➜ Sprites (OW) ► Avon, SphericalIce, DoesntKnowHowToPlay, FBI, Daniils, Squeetz, Jambo51, VersekrDark ➜ Asm ► Ekat ➜ Tilesets ► Pyvetal ➜ Tilesets ► Aloeva ➜ Regional variants' concept art ► Mediko ➜ Regional variant' concept art and sprite ► shinyzura ➜ Improved trainer sprites ► Swonkfish ➜ Pixel art, regional variants' sprite ► BETA TESTERS ➜ Hapu, FlamingDragonGaming, LanturnJoe, Nah.png, Prof. A. Malgam, Streyar, Dekadent, Hallan, Seraphim, Ayato612, Yuni-1311, Zachsz, .fennec., Drextruction, Swonkfish, MissMidori, BurningMyDread, Meomite, Ponk, Ayrei, Vytron, Saiph, Flygon, Lusio, Dr. Jaska, Mediko.
 
Pokémon Hollow Woods DISCORD | DOWNLOAD (STABLE, 5 GYMS) | DOWNLOAD (Beta, 6 GYMS) Summary Welcome to Oblar, a Pokémon region split between two factions. Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species. But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue... ...all centered around Oblar's Great Forest, where a powerful force is said to lurk. Features A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations. A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players. 57 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases. 50 formal side quests, plus a variety of smaller content unlockable through player interaction. "Secret Spots" - areas accessible with a special item that contain rare Pokémon and/or items. "Super trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route. A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough. A custom soundtrack featuring remixed versions of existing Pokémon tracks, with more to come in future updates! Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon. In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day. Some of your favorite characters from canon Pokémon games have cameo appearances. Screenshots Trailer Playthroughs HeroVoltsy MarkGG PokeHax There are two current releases of this project! The stable release (1.0.8) is a demo that contains about half of the content planned for the main story (8-10 hours of content). The beta release (1.1.0) has been tested less but contains several hours of additional content. This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
Created with: RPG Maker XP & PSDK (Old Version) Team: Elle - Everything except... Leparagon - Pokemon battle sprites Aaron Mesnard - Trainer / Overworld Sprites Jack - Promotional Art CoreyChampion - Music StriderTempxa -Music Story: You play as "Red" if you play as a boy, "Crimson" if you choose to play as a girl or "Garnet", if you pick the non-binary protagonist. After years of boredom up on Mt. Silver, you decide to head back home and re-start the Indigo League challenge, because, why not? As you head on this new adventure, Team Rocket makes its resurgence in the region and you'll ever discover new friends as well! The game takes place in Generation 1 and 2 Kanto rather than 3 and 4 Kanto, so characters and events from FRLG and HGSS are not canon in this project. Features: > Fakemon & New Forms & Expanded Pokedex - There has been a massive shift in the climate of Kanto and so new Convergent Pokemon have been discovered. Likewise, as Kanto has a close relationship with Alola and Johto, expect to find some Pokemon of those regions hiding in the tall grass! > Customization - Gyms will now have a difficulty option, so you can choose a harder fight or something at your level. Additionally, item balls in the overworld have been replaced with item-chests and you will need to choose one of three outcomes to take with you. There is even more to customize, but you will have to find it to learn more! > A Slightly New Kanto - While the layout of Kanto is largely the same, some of the maps and towns are upgraded and different from what you may remember. All the maps are unique, vibrant and detailed, but also hold some new secrets! You will even find some new areas and routes; all to make the game have a new and positive experience. > An Older Age Rating - To make Team Rocket appear more evil, there will be some instances of swearing or threatening. This "edge" is to add a bit more realism and the appearance of danger to the team, where normally there is none. > Dialogue Portraits - Like with all my projects, main story events will be accompanied by custom drawn dialogue arts drawn by myself. > And More! - I'm starting to run out of things to list so we'll leave it at that as I come up with more ideas! New Starter Pokemon Forms! These special forms are from Alola and not much is known about how they came to be other than relating to their environment. Like Pokemon Yellow, you will gradually be able to collect all the starters, as you progress in your adventure. Art by Jack. *The normal version of each starter is not available to obtain.. Screenshots Dev Notes: *Currently the only mature subject matter warning is for a few swear words. *Demo ends at the top of Mt. Silver, for anyone curious. Download Game Here! Resource Pack >Not Yet Available< Credits:
 
Pokémon Triad Master A Pokémon fangame made for Eevee Expo Game Jam #10 Made with Pokémon Essentials v21.1.dev By Maruno and Caruban Download: https://www.mediafire.com/file/eb1csgwm1iv5t7i/Pok%C3%A9mon_Triad_Master.zip/file Description: A nostalgic game with a twist, Pokémon Triad Master takes you on a journey through the Kanto region, collecting and battling, before finally challenging the strongest people the region has to offer. But wait! Where are the Pokémon? Pokémon Triad Master doesn't feature Pokémon or battles. Instead, you collect cards with Pokémon drawn on them, and you assemble them into decks and use them to duel other people in games of Triple Triad (that Final Fantasy minigame). Each city in Kanto has its own set of variant rules which spice up your duels and offer unique strategies. Defeat the Card Clubs to win Medals, and then take on the Card Masters at Indigo Plateau to achieve your goal of becoming a Triad Champion! With over 150 cards to collect, an open world-style region, and a familiar setting but with distinctly unique gameplay, this is the rebirth of Pokémon in a way no one ever expected! It's time to duel! Screenshots: Resource Pack: None. All public assets used by this game can be found via the urls listed in the credits below. Credits: Promo card collection hints There are a number of promo cards in the game. This section is a guide on how to collect them all. The first layer of spoilers will reveal hints, and the second layer of spoilers straight-up tells you what to do. [/SPOILER]
 
Made using Essentials v21.1 on RPG Maker XP Download Recruiting! Story Welcome to the Fervor Region, a region up in the north that has been in crisis for a couple years due to the events of a group of criminals releasing a chaotic substance across the entire region, essentially trapping everyone within out of fear it'll spread. Our protagonist and their friend are stuck at their relatives' place because of this, and are just trying to enjoy life even with a fractured league. However, a chance encounter are going to expand these children's understanding of the world... and perhaps another. but it is actually new content. If you're updating from an older version, MAKE SURE YOU'RE IN EASY MODE!!! Changes: Chapter B1 added. An overhaul of the candle system. Even more new music by danger!ghosts! Travelling trainers event in overworld event. Enhanced Battle UI added. Ferocity and Resilience charms will not work on any mons with a BST over 535. Modified encounter table for rebalancing purposes. Updated the trainers taking the modified dex into consideration. Modify dialogue to make it so wild Pokémon are more wary of balls and require candles because of this. Removed the difficulty stuff for now. I need a proper balancer for that. Fevorian Natu and Xatu have been changed to convergent evolutions Batu and Vatu. If you have a Natu in your party, it should just become a regular Natu with some of Batu's moves. Bug Fixes: Updated some more outdated dialogue involving Pandora's Box. Fixed the Otherside doors crashing. Fixed weird visiblility stuff with the Mantrees. Eris' trainer class was "Trainer" and not "Pokémon Trainer" on accident. Facing a playable character in a different outfit works properly. Candles crash fixed. Blocked off access to Galveson park without a Pokémon. Fixed some dialogue for certain quests in Nepdewn Town. Partner trainers were having disobedience issues. Made Sociedew guaranteed female (she's a "matriarch" after all). Fixed oversight in mid battle dialogue, along with some of Lotta's dialogue. Using a blank charm in a multi battle has the same properties as a Poké Ball where it ends the turn. Starting up game in Uakitite Tower doesn't adjust the map until something leaving map or new decoration. Fixed crash when opposing trainer has no graphic. Version 1.0.10 Changes: Removed the "Toss" option in bag. Modified the priorities of events so some are more frequent than others. Boss Pokémon have smarter AI. More food items that can be bought at Simisavor. The Otherside now has a custom theme. Bug Fixes: Reimplemented the missing functionality of the Constant Tileset. Nerfed the cactus juice a little since it was on an older version of the hunger system. Fixed Typeless Charm being called "Typless Charm" Status effects weren't applying to the right Pokémon during a boss phase. Fixed Tropius Charm working on anyone. Removed early access to the Holiday Home. Version 1.0.9 Fixed the save functions. Especially since you could technically save if you press quit, which defeats the purpose of not being able to save everywhere. Version 1.0.8 NOTE: It turns out soft resetting the game causes issues with UnrealTime, so for now avoid F12 like the plague. Changes: Couple new events added to carriage travel. Some mid-battle dialogue for important battles. New Galveson City theme thanks to danger!ghosts! More coming soon. Bug Fixes: Fixed carriage travel. Particularly how the movement goes on even when the map changes. Made sure you can't go anywhere else in the mainland to cheese to the cutscene. Version 1.0.7 Changes: New challenge that disables IVs on the user. Bug Fixes: Anything that heals was broken UI-wise due to 1.0.6. Fixed Paisley's overworld sprite. Version 1.0.6 Mostly just improvements and fixes to the bosses. Changes: Design on special DLV Pokémon so they scream "special form". Bug Fixes: Fixed Fruity Scent not actually trapping the user. Modified the UI so the caught symbol isn't over the boss bars. Shrunk the thin battle bars a bit so you could fully see the remaining boss bars when there's more than one Pokémon on a side. Potentially fixed a bug where the game is trying to heal more than what remains between the hp and totalhp. I'm not able to recreate it, but it's always been wildly inconsistent. Version 1.0.5 pbStoreBag broke because of item_decorations? It fixed itself when I opened the bag, so do that if you get an error involving pbStoreBag. Changes: Added missing materials. Bug Fixes: Modified Trollodile's minigame winning reward so that no charm is left out. Battle Low HP doesn't exist yet, so battles break when player's mons reach low HP. Cactus juice is not a decoration. Version 1.0.4 Changes: Decreased Sociedew's height by a meter. Decreased the time for the HP bar. Frugivore Charm that applies the "eaten berry" effect instantly. Buffed Belch's accuracy to 100%. Bug Fixes: Added Sociedew's missing camo typing. Version 1.0.3 Changes: Worked on the battle UI some more. More random dialogue for characters in tower when nothing specific to say. DLV Swalot design updated so it's a little more unique. Certain important battles have a variety of Pokémon that can appear (though right now it's just the first gym leader). Certain items obtainable while fishing. Add new trainer tip after Sociedew boss fight explaining using blank charms on anything DLV, Updated badge part of the Trainer ID, specifically for the boss Pokémon. Reworked the Fervorian Applin line along with adding the missing third path (thanks ScVi DLC for throwing an unexpected Dipplin and Hydrapple). Changed up a certain plotline a bit. Bug Fixes: Forgot to remove a print statement during the carriage traversal in the savanna. Messed up the cutscene code, which made the first carriage traversal impossible. Removed Losrick's overworld sprite for now since it utilized the old spirte version. Fixed sideways sprites of Boy and George not bouncing when walking. Direction is now kept after fishing. Cut off pixels in Interior tilesets fixed. Fixed some form names for certain regional forms. Fixed the type matchup up not properly showing alternate forms. Fixed some passability issues with plants. Version 1.0.2 Changes: Completely changed Losrick's design, along with making its evolution Trovake. Some more EBN news. Removed the moss(?) from Galveson City since it didn't look good at all. Especially when considering that it isn't at all pixel-y. Nerfed the availability of a certain NPC in a certain library. All fakemon now have a habitat for the Pokedex Data Page Plugin. Bug Fixes Fixed jack-o-lanturn graphic. Certain NPCs now have a cooldown. Version 1.0.1 Bug Fixes: Time doesn't show during story events (unless you talk to the clocks I guess). There isn't really supposed to be a specific time to worry about while free time is not going on. Accidentally didn't change day after gym battle. Fixed some lines that referred to Quarter by an outdated name. Can't walk on locked door tiles in route gateways. Fixed major oversight in replace_tileset function that was causing the tileset_name to not save the correct name. Outdoor Light now only applies to night, not evening (just because of how the tilesets look). Zaria is always cleaning the shower once she starts doing it (aka no event page that hides her). [/SPOILER]
 
Hello! Welcome to Pokemon Alden, a fan game based loosely on my long running D&D game! Right now, this is a pretty modest project, but I want to share it regardless! I've done my best to fill this first big chunk of the game with as much detail and intrigue as possible. PLOT Pokemon Alden is set in the Helephen Region, a small portion of a larger nation ruled over by the technologically advanced Aldenian League. Your story begins when you are tasked with making a simple delivery for your neighbor, the local Pokemon Professor. As you travel North, you'll start to learn more about the region's problems. Pokemon are becoming sick and strange debt collectors are harassing the people of Helephen. All these unsavory happenings seem to point back to the Aldenian League, and you'll find yourself going from simple errand runner to hero. You may also find yourself joining factions such as the Pokemon Rangers and the archeologists of the Thaelian Society. You'll help the Pokemon Rangers in their fight against a group of poachers known as Team Plunder. If you choose to join the Thaelian Society, you'll pursue artifacts that tell the history of Helephen. And of course you'll also collect gym badges, hunt rare Pokémon, and achieve Pokedex milestones. FEATURES (Available in this Demo) Over 100 original regional variants. More than 300 new moves and more than 40 new abilities. 5 Gyms to challenge. More than 100 quests to complete. Basic crafting system with drops from wild Pokemon. The "Ancient" type. This includes all fossil mons, Relicanth, and a few others + several new variant species. A couple other things I don't want to spoil :) POKEMON CHANGES I have rebalanced almost every original Pokemon available in the game to fit better with the pacing of a single player adventure. In general I changed the following: Pokemon have higher stats but evolve later (sometimes significantly). Pokemon have expanded learn sets that sometimes include a lot of original moves. All evolutions have been streamlined to be either: Level up, Stone, or Happiness. Megas and Gmax forms are not present. Instead many of these have been repurposed and rebalanced as permanent evolutions for Pokemon like Lopunny, Lapras, Pinsir, Manectric, Garbodor, and many others. Check the 'Pokemon' and 'Pokemon Forms' documents in the PBS folder of your game directory if you want to confirm a specific evolution level or method. I know some folks won't like these changes, but I had a great time doing it, and I hope you'll see some new life breathed into old favorites. DOWNLOAD Download the Demo Here! DISCORD Join the Discord Here! CREDITS Zinkatron Amazing contributions to: Boss Encounters Game Balance Pokemon Updates Creation of Game Documentation Discord Moderation Testing KEI_OS Incredible commission work on the regional Shellder line. In the next major update, you'll be able to catch three more lines drawn by Kei! BUILT IN POKEMON ESSENTIALS v19.1 Flameguru Poccil (Peter O.) Maruno AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. MKXP-Z Roza Based on MKXP by Ancurio et al. RPG MAKER XP Enterbrain ART & ASSETS FROM THE COMMUNITY Ekat99 idilio KyleDove Jinxed Caruban Aki BiggusWeeabus TheDeadHeroAlistair Scizor User KingTapir AnonAlpaca LuigiTKO CinnaYva Pikafan2000 Cesare_CBass Vent Cesare_Cbass MultiDiegoDani leParagon JWNutz princess-pheonix LunarDusk Wolfang62 TintjeMadelintje101 piphybuilder88 Azria DarkusShadow EduarPokeN Carmanekko StarWolff MissingLukey help-14 Kymoyonian cSc-A7X 2and2makes5 Pokegirl4ever Fernandojl Silver-Skies TyranitarDark Getsuei-H Kid1513 Milomilotic11 Kyt666 kdiamo11 Chocosrawlooid Syledude Gallanty Gizamimi-Pichu 2and2makes5 Zyon17 LarryTurbo spritesstealer PhantomBass wrigty12 Screen Lady Taiga PorousMist StCooler curryofthepast Kidkatt NocTurn Jess Jackdaw Travis Beliot419 Tristantine The Great SCRIPTS, PLUGINS, AND RESOURCE COMPILATION FROM THE COMMUNITY Thundaga Golisopod User Moyo Marin mej71 derFischae ENLS Voltseon LukaSJ thatonekriegerwriter -FL- Caruban UberDunsparce ThatWelshOne Lucidious89 LinKazamine DiegoWT Vendily TechSkylander1518 IndianAnimator Kotar clockstops Astefia eattwo DeepBlue PacificWaves NettoHikari Xtreme1992 Phantombass FEEDBACK AND TESTING Snowmoose Riptide Cord MT_Pockets Himbo_logic SPECIAL THANKS My best friends for playing the D&D campaign that inspired this game and for being my enthusiastic testers. Alex, Dan, Kevin, thanks for hanging out, playing, and testing.
 
Made with RPG Maker XP and Pokémon Essentials v. 17.2 (incorporates some bug fixes from later Essentials versions) Developer: Celestial Mine Discord: link Download: here On a planet far, far away, lies the galaxy's greatest mystery... a collection of hermetic tombs that seemingly defy all logic. 10 Standard Years ago, the tombs began to open... Unbeknowst to the people of the Pangalactic Empire, the fate of the galaxy was about to change forever. Trailer (with in-game footage): watch here Screenshots: Story Inspired by and originally an adaptation of the two first novels of the Hyperion Cantos series, though the final plot deviates quite a lot from the novels. Expect, however, many references to the Hyperion Cantos. 2856 AD. On Zelene, a recently colonized agricultural planet that is part of the powerful Pangalactic Empire, two 18-year-olds are set to begin their journey as Pokémon Trainers. However, tragedy strikes when a Senator is mysteriously murdered in the capital Alpha Centre, triggering a state of emergency. Meanwhile, cracks are starting to appear within the Pangalactic Empire. Not all colonies are happy with their political status and the dominance of the Empire. Organized crime is starting to flourish, and Team Rocket is taking advantage of the situation to step up their operations, seemingly in pursuit of an unclear end goal. But that's not the Empire's only concern. On Archaeon, a far-flung underdeveloped planet, the mysterious Eternal Tombs have opened. The Eternal Tombs are famous for their reality-bending properties, and the scientific might of the Empire is trying their best to understand who built them and why. But this effort is proving increasingly dangerous, as the strange effects the Tombs have on their surroundings intensify... A galactic crisis is looming on the horizon. Nothing is what it seems... 𐡌𐡍𐡀 𐡌𐡍𐡀 𐡕𐡒𐡋 𐡅𐡐𐡇𐡓𐡎𐡉𐡍 Features! 15 different planets to explore, varying in size from a single city to a small region, each with its own culture and history! 14 different Pokédex to complete and over 500 Pokémon to catch! A complex story with two main routes and multiple character arcs, with a morality system based on the player's decisions A relationship system with your rival, based on player decisions Custom EBS animations (more are added every update!) A level cap system with three difficulty settings that the player can change at any time! The best of every generation's mechanics! (see below) Mechanics IMPORTANT: Credits Please notify Celestial Mine immediately of any potential mistakes with the crediting. NOTE: The use of this resources does not imply an endorsement of this game by the resources' authors in any way. FAQ How many people are involved in this project? How long did it take to develop? This is a solo project, with Celestial Mine as the only developer. Some of my real-life friends provided input and even playtesting in some earlier versions, though their identites are protected for privacy reasons. The original Pokémon Beyond began development in January 2021. This is a heavily remastered version updated for public release. How long is this game? In a test run, I completed the Pokémon League in about 18h, plus 3-4 h of extra post-game content. How "complete" is this game? What features are missing? This game is complete in the sense that all of its major features and all locations / story events are done. However, it's not listed as completed because it is essentially a beta, with potential unsolved technical issues and some minor aspects (e.g. battle animations) still needing some work. However, a full game run can already be finished. Is this game hard? Compared to the official games, yes. Compared to many "hardcore" Pokémon fan games, Pokémon Beyond DX might seem a breeze. Will this game be expanded further? No promises, but maybe. There are no plans for DLC-style updates, but the potential for expansion is there. Changelog
 
Welcome to Pokemon Invocation! A game I have been working on since January of 2023 on Version 20.1 of Pokemon Essentials! This takes place in the Esprit Region a region I have created with a good amount of Fakemon in it with more to come in the future! This is my first time ever actually releasing something like this to the public, so hope you enjoy! On average it takes around 7-9 hours to complete all of the content side and main currently available. Summary One day after waking up from a dream of events from your past your roommate informs you that Professor Kabal needs you for something. That something is a request to check up on the Gym Leaders who hold pieces of an artifact the professor had researched due to 2 different groups of people seeming to want to take the shards for themselves! Why is this? He isn't sure yet, but after giving you a starter is hoping you will be able to find out! Features The encounter list Custom Megas Terastalization Fakemon Sidequests A side story involving Pokemon Ranger and Almia The EXP All which can be turned on and off, regular EXP Shares are also provided Level Down candies available at shops for any self imposed challenges or level caps There will be plenty more to come in the future! V1 V2 Starters: Dimsect (Dark Type) Clygoon (Fighting Type) Minorm (Psychic Type) Download The Download Link Discord Server BEFORE UPDATING, GO INTO A POKEMON CENTER AND SAVE THERE IN THE OLDER VERSION JUST IN CASE OF MAP CHANGES
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