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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Released Games While "Completed Games" is for completed games, this forum section is for games that have a playable release, but aren't complete. If you aren't ready to release a public, playable demo, then you should create a thread in the In Development section instead. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. Threads in this section are required to have a demo download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
NOW IN OPEN BETA Download Link (MediaFire) | Discord Server Pokémon: Kanto Reloaded is a non-profit fan remake of the original Red/Blue (or more specifically FireRed/LeafGreen), created in Pokémon Essentials v20.1, with updated mechanics, extra maps, and a massively expanded roster of Pokémon, wrapped in a pseudo-random presentation to make no two playthroughs exactly the same. If you’ve played a Kanto game before, it’s a near-guarantee that you’ve faced down Brock with a Mankey and your starter, after wading through hordes of Caterpie and Weedle in Viridian Forest. Perhaps you chose Bulbasaur for the type advantage over the first three gyms. And you’ve definitely braced yourself for an onslaught of Zubat in Mt. Moon. That predictability is what Reloaded seeks to eliminate, instead presenting you with a game in which you’ll never quite know what’s around each corner - and in which every single playthrough is unique. You’ll still get all that nostalgic Gen 1 goodness (in GBA graphics style), but you might run into Starly, Wurmple, and Weedle in the Forest, while another player is catching Pidgey, Blipbug, and Scatterbug, and while yet another sees Pikipek, Weedle, and Caterpie (and so on). Trainers and Gym Leaders are similarly randomized: any one of 18 different Leaders might call Pewter City their home! Traditional randomizers are fun in their own right, but they often destroy the difficulty curve when you can pick up, for example, a Snorlax on Route 1. Here, you’ll still go from catching birds and bugs early to encountering sea monsters late, preserving the game’s natural arc. But rather than a set roster of Pokémon species available to you, the ‘mons you come across will be a unique combination of creatures that fit each route. Each Reload aims to present you with a different experience while still retaining the feel and the spirit of the familiar game we all know and love. Kanto Reloaded uses remixed/remastered music tracks. If you would prefer the original GBA & DS music, download this file and follow the instructions in the readme. ***** Features Randomized wild Pokémon encounters in each playthrough! Essentially, each wild Pokémon “slot” features one Pokémon randomly selected from a set list, which is rolled upon starting a new game and then stays constant, resulting in quite literally millions of possible combinations while retaining the overall curve of the game. You’ll always find a bird and a critter on Route 1, but which ones they’ll be is anyone’s guess. Every non-legendary Pokémon through Gen IX is potentially available, but only ~250 will be catchable in any one game. (Semi-)Random trainers with (semi-)random teams! Trainers are no longer completely static, but will appear and disappear from routes based on a hidden variable that will change as you play the game. There is no VS Seeker or phone, so each can still only be challenged once, even if they appear to “reset,” but the world will feel a bit more alive as they rotate in and out. In addition, each individual trainer will randomly choose their team from a hand-crafted set of Pokémon, no longer limited by region or generation. Mystery Gyms and a new Elite Four! A grand total of 18 Gym Leaders are programmed into the game, one for each Pokémon type. Seven of these will be randomly selected to populate the first seven Gyms (Giovanni, for story purposes, will always be the 8th Leader - though he’s been given a type-neutral team to compensate). To complement this, you’ll also face some combination of 8 different, custom Elite Four members, each of which follows a theme instead of a single type, so you’d better come prepared with a versatile team of your own! Each Leader will scale based on when they appear - Brock won’t just be using Geodude and Onix if he’s running Cinnabar Island - and all Gym Leaders, as well as your Rival, are subject to the same pseudo-random team selection as regular trainers. A revamped Kanto with new areas to explore! All maps have been recreated from scratch; some have only minor variations from their official counterparts, but others have undergone major redesigns. In addition, expect to see a couple of completely new areas of Kanto along the way, including the snowy top of Mt. Moon and the swampy Fuschia Moor. The story has also been expanded upon: you’ll take part in a series of events loosely following the canon of the Kanto region. Mewtwo has escaped from Team Rocket, and has a terrible plan to retaliate against his tormentors. A race between Oak, Giovanni, and Mewtwo to capture the three legendary birds ensues, and provides the backdrop for your journey through the region. Following Pokémon, Gameplay Modes, and other QoL Adjustments! Your Pokémon will follow you around outside of its Pokéball, just like in HeartGold/SoulSilver. You'll also have the option to play in different modes, like Double Battles, Level Cap, and Limited (where you can only use as many Pokémon as your opponent). HMs are replaced with new "Pokémon Techs" (and an unlockable Fast Travel system to replace Fly), TMs can be duplicated at PokéMarts, and breeding has been replaced with a much more accessible "cloning" system. This is all on top of multiple save files, a speed-up switch, Unreal Time, and a whole host of other balance changes! ***** Additional Notes & Screenshots ***** What's included in the Beta? The game is fully playable up through Lavender Town, capped at the entrance to Pokémon Tower. There are currently only 8 Gym Leaders programmed in (Brock, Misty, Falkner, Erika, Bugsy, Lt. Surge, Whitney, and Morty), but the randomizer will work on those eight. More will be added as the Beta progresses. Other than minor details, such as item locations or Pokémon spawns, which are subject to change at any time, the game should essentially be in a finished state for every area you have access to. I plan on updating the game in play order, finishing each map and story beat in sequence, allowing saves to be continued seamlessly throughout the Beta. Please note that I am currently the only one working on this project; I have a strong desire to see it through to completion, but it's a hobby I do in my free time, and it won’t happen overnight. To update the game: Simply extract (or copy/paste) the new download into the same directory as the original. Replace all files if asked. Your saved games are stored elsewhere, so they will not be overwritten. If you are updating from the Alpha demo: DELETE YOUR ENTIRE KANTO RELOADED FOLDER BEFORE UPDATING. Then extract the new download as normal. As above, this will not affect your saved games. Download Link (MediaFire) | Discord Server *****
 
Pokémon Comet In an attempt to try and discover what could be the source of so many 'Fallen Pokémon' appearing, Professor Alani Coastal happened upon a potential answer in the form of the 'Alpha Pokémon', as no other deity could do such a thing. Perhaps its intent for the region was only the first? Behind the scenes, a conglomerate of people, simply known as Team Space have been spotted around the region, planning to take a hold of something primal in nature, something made to never be understood by human hands. So much in the region appears to be changing: new friends, dangers around every corner, and the mystery behind it all. What's exactly at stake here? The region? The world? Perhaps even something beyond that scope that not even you can understand. You as the player are not only going to be experiencing the new wonders of the Zyroh region, but are going to delve deep into the mysteries behind the scenes and what could this dastardly team want with such a being as strong as 'Arceus'. Discover something new in Pokémon Comet! Currently: A whole new, fresh region to explore New "Fallen" Pokémon New and reoccurring Mega Pokémon Custom, hand-picked Region Dex containing 600 Pokémon Side quests located in Pokémon Centers and in certain areas The Type Safari: A place you can encounter certain types of Pokémon, just like the Friend Safari in X & Y New custom abilities To be added later: The "Open Area": Similar to the Wild Area of SwSh, but on a remote island! Post game content such as: Battle Facilities, DLC, and more Credits: Playthroughs/Coverage: Discord: Download (v0.2.2): As of the current version, the game goes up to the 3rd Gym. !!!Only download from this Eevee Expo page or the discord! Don't trust sketchy sites/reupload the game!!! Feedback: If you find any issues with the game (once it's released) feel free to let me know, or to simply tell me what you thought about the game! I'd love to hear some of your thoughts! (Some things are subject to change at final release, as well as the look of this page) In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those.
 
Introduction: This fangame is designed around the sandstorm weather and is located mainly in a large desert with many sub areas. There are a lot of changes to all the Pokémon, many moves, and some abilities in this fangame. I manually rewrote all the movesets for this fangame's roster. This fangame isn't compressed. Players can modify their copy of this fangame to make your own fun with what I've made so far using RPG Maker XP. This will also be the case in later versions. I left a lot of comments throughout the events and scripts. This is my first created Pokémon fangame. My main goal of creating this fangame is to create my own favorite fangame. Small progress update for v0.3.0, February 25 2025: Note: I originally posted this to PokéCommunity and I copy-pasted the contents of my original post to here. I also trimmed down the text here to make this post more concise. The images are currently sourced from the PokéCommunity thread and may not display correctly. I've been trying to host them somewhere, but the image inserter doesn't seem to accept anything. This fangame is created using Pokémon Essentials v20.1 with a lot of plugins including animated sprites during battle. See the credits list for details. Highlights of features in this fangame: The total roster planned for this fangame is 154 species including evolutions. A gigantic amount of balance changes to all the Pokémon in all aspects. All the movesets are manually written by me. A lot of moves are rebalanced. Always check the descriptions and stats! A lot of changes to abilities. Some custom-created ones, too. Evolution requirements are adjusted based on how I'm balancing this fangame. Atypical starter trio, based on battle niche instead of type triangle. All trainer battles are in doubles format. Radial game world layout. You don't have to remember which town each NPC service is located. They'll all be in one place as you unlock them, and you'll pass through often on your way to other areas. Access to healing your party for free in the middle of every route. More specific details on changes are accessible in-game. You don't need to open a wiki for this fangame. Unobstructive grass. You don't have to trudge through grass encounters to progress through areas. Pokémon that appear in the overworld, and respawn. There are always repeatable trainer battles available for money and experience. They're not always caught up with the player's level. Animated battle sprites and dynamic camera. There's a lot more changes listed lower in the spoilers below and some that I haven't thought to add there. October 11 2024, v0.2.0 release v0.2.0 changelog here: https://www.pokecommunity.com/threads/pok%C3%A9mon-dustbowl-v0-2-0.531373/post-10883023 Since I'm posting to Eevee Expo after v0.2.0 is released, and this update since the initial v0.1.0 was bugfixes, treat v0.2.0 as the first playable release. The release date on Pokémon Community was October 11, but for Eevee Expo I'm making this post a few days later. September 15 2024, v0.1.0 release [/SPOILER] Cacti sprites are from the "Wild West" tileset created by Ekat99 on DeviantArt, linked below. https://www.deviantart.com/ekat99/art/Wild-West-875478760 This tileset is credited to Ekat, Heartlessdragoon (RSE Rips), Vurtax (Mis Objects) Hopefully that covers everything... [/SPOILER]
 
🇬🇧Pokémon Plasma🇬🇧 Welcome to the radiant region of Luminaria, an island where nature’s laws are enforced by the powerful Plasma Police. In this dynamic world, you will step into the shoes of a young, newly graduated trainer, embarking on a journey through the region’s gyms. Along the way, you’ll encounter loyal friends, fierce rivals, and face countless challenges as you strive to become the ultimate Pokémon Master. Classic Pokémon mechanics with exciting new additions. New features: Capture criminals, join intense raids, and more. Explore the unique region of Luminaria, an island bathed in light with a strong ecological political system. A fully developed crafting system to create and customize items. Numerous captivating side quests to further immerse you in the adventure. Never lose your way with the adventure guide that ensures you stay on track. An enhanced Shiny system for even more thrilling encounters. Dynamic and colorful battles with varied and strategic trainers. A more comprehensive career path: become a Trainer, a Gym Leader, or even the Champion of the Pokémon League. Exclusive mini-games to add variety to your experience. Capture and train all Pokémon from Generation 1 to 9, with DLCs adding even more content. A challenging post-game designed for those seeking ultimate trials, with demanding quests and strategic battles to push your skills to the limit. Prepare for an unprecedented adventure in Pokémon Plasma, where strategy, discovery, and passion come together to offer the ultimate Pokémon experience. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 🇫🇷Pokémon Plasma 🇫🇷 Bienvenue dans la région lumineuse de Luminaria, une île où les lois de la nature sont strictement encadrées par les forces de la police Plasma. Dans ce monde dynamique, vous incarnez un jeune dresseur ou une jeune dresseuse fraîchement diplômé(e), prêt(e) à parcourir les arènes de la région. En route vers le titre de Maître Pokémon, vous rencontrerez des amis loyaux, des rivaux redoutables, et de nombreux défis qui mettront à l’épreuve votre détermination. Les mécaniques classiques des jeux Pokémon, enrichies par des nouveautés. Nouvelles fonctionnalités : Capturez des criminels, participez à des raids intenses, et bien plus encore. Découvrez une région unique, Luminaria, une île baignée de lumière avec un système politique écologique fort. Un système de craft complet pour personnaliser vos objets et outils. De nombreuses quêtes annexes captivantes pour approfondir l'exploration et enrichir votre aventure. Ne vous perdez jamais grâce à un guide d’aventure pratique et intuitif. Un système de Shiny amélioré pour des rencontres encore plus excitantes. Des combats dynamiques et colorés, avec des dresseurs variés et stratégiques. Une carrière Pokémon plus riche que jamais : devenez Dresseur, Champion, ou même Maître de la Ligue. Mini-jeux exclusifs pour diversifier votre expérience. Capturez et entraînez tous les Pokémon des générations 1 à 9, avec l’ajout des DLC pour encore plus de contenu. Un post-game conçu pour les joueurs en quête de défis ultimes, avec des quêtes exigeantes et de nouveaux combats stratégiques pour tester vos compétences au maximum. Préparez-vous à vivre une aventure inédite et pleine de rebondissements dans Pokémon Plasma, où stratégie, découverte et passion se rejoignent pour vous offrir l'expérience Pokémon ultime.
 
When UPDATE #2 is released late February 2025, a NEW SAVE FILE will be required to play. You may play the current release, but do so knowing progress made WILL BE LOST! A Pokémon Game created by: @ValiantSoul (Lead Developer) @ali760 (Artist) @TheFuzzz (Playtester) Made with Pokémon Essentials GSC v1.3.2 Download Link Essential Doc (Pokémon/TM Locations) Plot A life of poor decisions has led you to this moment, the moment where you commit your greatest transgression. In the final moment, you are saved by a mysterious figure and given a chance at redemption. Can you, with your memories wiped and true goal unclear, fulfil the terms of your unbreakable covenant and be born anew? You must traverse the ethereal land of Varia and overcome the seven Vices that represent the aspects of your shattered heart, endeavoring to collect the mementoes along the way that will allow you to piece together your forgotten past. Features o Stunning Generation 2 style Graphics and systems, built with Essentials GSC. o New regional forms that match the narrative themes of Varia, with some cameos from Pokemon Rosen! o A tight, well-thought out Pokédex numbering only 251. o Custom trainer battles that make the epic moments more challenging and memorable. o Edited tilesets to make every location distinct. A world that changes as you progress. Revisit old locales for new suprises! o Missable adventures that incentivise exploration. o A story that alters course based on what you discover. o Old characters from other generations are holidaying in Varia! o Several hours of content up to the third Vice. Screenshots Changes in Varia The team has dwindled somewhat since the creation of the demo, though progress is arguably even faster than before. Full writing credits for any future updates belong to @ValiantSoul and we will not be seeking a new Writer to fill the previous role. We have added @Dingerfish to our team to help us loop some of the exisiting OST, and hope to have our own custom tracks soon. We would love to have a new Artist join the team to contribute to the stellar work already done by @ali760 and will be doing a recruitment drive soon. If you happen to read this, and know anyone who could help us out, please hook us up! Credits Resource Pack https://eeveeexpo.com/resources/1556/ Discord For all things Covenant-related! Come chat with us :) - Discord
 
Made using Essentials v21.1 on RPG Maker XP MediaFire MEGA Recruiting! Story After an incident involving Fervor's most wanted criminals leaves Fervor mostly isolated from the rest of the world, Fervor's league is finally recovering. However, they still lack the gym leaders that act as the bedrock of any league. Coincidentally, a couple of kids are about to stumble upon a whole other world that the vast majority of people can't even comprehend. Literally. However, it seems that the criminals who weren't caught also know of the Otherside's existence and are continuing out their goals with an organization, but what those goals are happen to be unknown to anyone but the top brass. Alongside an ancient civilization and an unknown being with unclear motives, the multiple threads knotting together will change the world forever. But will it change for the better or for the worse? but it is actually new content. If you're updating from an older version, MAKE SURE YOU'RE IN EASY MODE!!! Changes: Chapter B1 added. An overhaul of the candle system. Even more new music by danger!ghosts! Travelling trainers event in overworld event. Enhanced Battle UI added. Ferocity and Resilience charms will not work on any mons with a BST over 535. Modified encounter table for rebalancing purposes. Updated the trainers taking the modified dex into consideration. Modify dialogue to make it so wild Pokémon are more wary of balls and require candles because of this. Removed the difficulty stuff for now. I need a proper balancer for that. Fevorian Natu and Xatu have been changed to convergent evolutions Batu and Vatu. If you have a Natu in your party, it should just become a regular Natu with some of Batu's moves. Bug Fixes: Updated some more outdated dialogue involving Pandora's Box. Fixed the Otherside doors crashing. Fixed weird visiblility stuff with the Mantrees. Eris' trainer class was "Trainer" and not "Pokémon Trainer" on accident. Facing a playable character in a different outfit works properly. Candles crash fixed. Blocked off access to Galveson park without a Pokémon. Fixed some dialogue for certain quests in Nepdewn Town. Partner trainers were having disobedience issues. Made Sociedew guaranteed female (she's a "matriarch" after all). Fixed oversight in mid battle dialogue, along with some of Lotta's dialogue. Using a blank charm in a multi battle has the same properties as a Poké Ball where it ends the turn. Starting up game in Uakitite Tower doesn't adjust the map until something leaving map or new decoration. Fixed crash when opposing trainer has no graphic. Version 1.0.10 Changes: Removed the "Toss" option in bag. Modified the priorities of events so some are more frequent than others. Boss Pokémon have smarter AI. More food items that can be bought at Simisavor. The Otherside now has a custom theme. Bug Fixes: Reimplemented the missing functionality of the Constant Tileset. Nerfed the cactus juice a little since it was on an older version of the hunger system. Fixed Typeless Charm being called "Typless Charm" Status effects weren't applying to the right Pokémon during a boss phase. Fixed Tropius Charm working on anyone. Removed early access to the Holiday Home. Version 1.0.9 Fixed the save functions. Especially since you could technically save if you press quit, which defeats the purpose of not being able to save everywhere. Version 1.0.8 NOTE: It turns out soft resetting the game causes issues with UnrealTime, so for now avoid F12 like the plague. Changes: Couple new events added to carriage travel. Some mid-battle dialogue for important battles. New Galveson City theme thanks to danger!ghosts! More coming soon. Bug Fixes: Fixed carriage travel. Particularly how the movement goes on even when the map changes. Made sure you can't go anywhere else in the mainland to cheese to the cutscene. Version 1.0.7 Changes: New challenge that disables IVs on the user. Bug Fixes: Anything that heals was broken UI-wise due to 1.0.6. Fixed Paisley's overworld sprite. Version 1.0.6 Mostly just improvements and fixes to the bosses. Changes: Design on special DLV Pokémon so they scream "special form". Bug Fixes: Fixed Fruity Scent not actually trapping the user. Modified the UI so the caught symbol isn't over the boss bars. Shrunk the thin battle bars a bit so you could fully see the remaining boss bars when there's more than one Pokémon on a side. Potentially fixed a bug where the game is trying to heal more than what remains between the hp and totalhp. I'm not able to recreate it, but it's always been wildly inconsistent. Version 1.0.5 pbStoreBag broke because of item_decorations? It fixed itself when I opened the bag, so do that if you get an error involving pbStoreBag. Changes: Added missing materials. Bug Fixes: Modified Trollodile's minigame winning reward so that no charm is left out. Battle Low HP doesn't exist yet, so battles break when player's mons reach low HP. Cactus juice is not a decoration. Version 1.0.4 Changes: Decreased Sociedew's height by a meter. Decreased the time for the HP bar. Frugivore Charm that applies the "eaten berry" effect instantly. Buffed Belch's accuracy to 100%. Bug Fixes: Added Sociedew's missing camo typing. Version 1.0.3 Changes: Worked on the battle UI some more. More random dialogue for characters in tower when nothing specific to say. DLV Swalot design updated so it's a little more unique. Certain important battles have a variety of Pokémon that can appear (though right now it's just the first gym leader). Certain items obtainable while fishing. Add new trainer tip after Sociedew boss fight explaining using blank charms on anything DLV, Updated badge part of the Trainer ID, specifically for the boss Pokémon. Reworked the Fervorian Applin line along with adding the missing third path (thanks ScVi DLC for throwing an unexpected Dipplin and Hydrapple). Changed up a certain plotline a bit. Bug Fixes: Forgot to remove a print statement during the carriage traversal in the savanna. Messed up the cutscene code, which made the first carriage traversal impossible. Removed Losrick's overworld sprite for now since it utilized the old spirte version. Fixed sideways sprites of Boy and George not bouncing when walking. Direction is now kept after fishing. Cut off pixels in Interior tilesets fixed. Fixed some form names for certain regional forms. Fixed the type matchup up not properly showing alternate forms. Fixed some passability issues with plants. Version 1.0.2 Changes: Completely changed Losrick's design, along with making its evolution Trovake. Some more EBN news. Removed the moss(?) from Galveson City since it didn't look good at all. Especially when considering that it isn't at all pixel-y. Nerfed the availability of a certain NPC in a certain library. All fakemon now have a habitat for the Pokedex Data Page Plugin. Bug Fixes Fixed jack-o-lanturn graphic. Certain NPCs now have a cooldown. Version 1.0.1 Bug Fixes: Time doesn't show during story events (unless you talk to the clocks I guess). There isn't really supposed to be a specific time to worry about while free time is not going on. Accidentally didn't change day after gym battle. Fixed some lines that referred to Quarter by an outdated name. Can't walk on locked door tiles in route gateways. Fixed major oversight in replace_tileset function that was causing the tileset_name to not save the correct name. Outdoor Light now only applies to night, not evening (just because of how the tilesets look). Zaria is always cleaning the shower once she starts doing it (aka no event page that hides her). [/SPOILER]
 
Pokémon Hollow Woods DISCORD | DOWNLOAD (STABLE, 5 GYMS) | DOWNLOAD (Beta, 7 GYMS, May contain bugs) Summary Welcome to Oblar, a Pokémon region split between two factions. Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species. But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue... ...all centered around Oblar's Great Forest, where a powerful force is said to lurk. Features A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations. A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players. 65 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases. 57 formal side quests, plus a variety of smaller content unlockable through player interaction. "Secret Spots" - areas accessible with a special item that contain rare Pokémon and/or items. "Super trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route. A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough. A custom soundtrack featuring remixed versions of existing Pokémon tracks, with more to come in future updates! Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon. In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day. Some of your favorite characters from canon Pokémon games have cameo appearances. A special Battle Tower-like challenge pushes the limits of your Pokémon team! Screenshots Trailer Playthroughs Zwiggo HeroVoltsy MarkGG PokeHax There are two current releases of this project! The stable release (1.0.8) is a demo that contains about half of the content planned for the main story (8-10 hours of content). The beta release (1.2.0) has been tested less but contains several hours of additional content. This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).
 
Summary and Plot: Welcome to the Shinju Region! You are one of our foreign exchange students, and you'll be exploring the region at your own leisure - find as many Pokemon as you like, train to be the very best, or take on the Gym Challenge and the Elite Four! The Shinju Region is a vast and expansive region with lots of biodiversity, which has a much higher rate of the elusive shiny pokemon (1/128) plus you can meet and make friends with other exchange students throughout the region. Team Sunset: Meanwhile, the mysterious Team Sunset is attempting to make a good public image... while some members are unintentionally giving them a bad look. They intend to be heroes... no matter what the cost. Little is known about them, though the leader of the team goes by the name Orion, and has made numerous public and even televised appearances, touting his team as a place to help the "bad eggs" of society to reform and be productive members of society. Though many say they've seen members doing strange things that contradict these claims. Version and Creation: Pokemon Shinju Adventures is made with Pokemon Essentials (V21.1) and is actively being updated as the game is released but still needs bug fixes. Future updates planned to be released approximately biweekly. The game is currently on Version 1.8 (Released 2/21/25 and features the entire game. DLC Included! Features: The game has a built-in nuzlocke feature (optional), pronoun choices, multiple plugins for quality of life (such as built in Party IV checker, Move Relearner, Hidden Power type viewer, etc), a speed modifier (Press Q) for ease of grinding/distance covering, Mystery Gift, EXP All being optional, High EXP gains to minimize grinding, following pokemon, mega evolution, a (pseudo) Wondertrade, animated sprites, no-trade evolutions, Rare Candies at the start of nuzlockes, and multiple save slots. Known Bugs/Problems/Errors: The following issues are currently being fixed but have no estimated time to fix - some NPC pathfinding needs work, and custom sprites for flying are missing. Discord: The discord for this game features information such as Mystery Gift Events, update logs, bug reporting, and more. It can be joined with the following link: DISCORD DOWNLOAD: Download the Version at the link below and use the PokeUpdater.exe inside to update to the latest version. This makes it so you can get the latest version easily without needing to manually download the files and patch it. IF YOU DO NOT UPDATE, YOU WILL NOT BE ON THE LATEST VERSION! Please join the discord below to know when a new version is released so you can be up to date! ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇ https://mega.nz/file/CUtwTApa#4sl7GhFvqgQZ2rXIS6MOh0Xqij6PFtrBmXe85gDFxQc Screenshots! Credits for Plugins, Sprites, and Music: Made with Pokemon Essentials for RPGMakerXP - Pokemon Music - ENLS's Prelooped Music ~ featuring music from Gens 3-9 https://www.enls.eu/prelooped/ The Legend of Dragoon Music - Dennis Martin & Takeo Miratsu
 
About Welcome to the Jela region, the largest island of an archipelago southwest of Hoenn. Jela is bisected by a volcanic mountain chain that prevents precise navigation at large distances. Only professionals are allowed to Fly, Teleport, Dig and the like. Regular everyday trainers have to rely on their services or their own two feet to explore the vast region. Jela is realized in this game on an unusual scale. While there are cities, they are much more city-sized, and they are not the only points of civilization across the region. Routes are dotted with small villages, each with someone in need of assistance and a gate leading to some secret behind the village. Your adventure in Jela won't follow any one large overarching plot. Rather, you will meet people along the way that each have their own story to tell, sometimes intersecting in surprising ways. And the people you meet on your journey might not be the same people someone else meets on their own journey in Jela. Features nearly all battles are double battles pokemon battles drop items used for crafting, this completely replaces the normal economy regional dex includes selected Pokemon from generations 1-6 new custom developed battle mechanics like the Frostbite status and Snow weather massive routes with myriad paths pokedex tasks to complete to increase shiny encounter rate 5 major NPC side story paths with many more planned time of day affects pokemon encounters, trainer battles, and more in-depth legendary hunting system will test your knowledge of Pokemon and the Jela region currently 2 gyms with around 8-15 hours of play depending on how much exploring and side content you do eventual plans for 8 gyms you can complete in any order Download v0.3.2 of September 29, 2024 Credits
 
New! Version 0.17 * * * Description * * * Made with RPG Maker XP and Pokemon Essentials v20.1 Teams Neoplasma and Cipher are threatening the Flora Region, and you just moved there. Stop Plasma and Cipher as they are working together and spreading Shadow Pokemon across the region. Assist the newest Vigilante in the region in her fight against the evil teams. Travel across the regions to high snowy mountain peaks and swamps. Battle the 8 Gym Leaders across the lands, Defeat the Elite 4 and Champion, Stop Team Cipher and Neo-Plasma, Master Mega Evolutions, and heal the Shadow Pokemon you encounter. The following info isn’t fully updated yet. But there is a new version. * * * Features * * * 6 New Mega Evolutions: The three starters, Delphox, Samurott, and Decidueye. The other three are Gigalith, Haxorus, and Mismagius New Regional Forms: Krookodile Line becomes Fire/Dark and Drednaw becomes Water/Grass 242 Pokemon: There are pokemon from Gens 1-8, but not all of them. The count also includes previous and later evolution stages. Gyms: There are 14 of them! Each with their own puzzle and city as well. Each has their own unique leaders as well! New Regions: The game is set in the Flora region, based on Florida, but with maybe a bit more variation in elevation. New! (v14) Now introducing Flora Cay based on the Florida Keys as well. So far there is only one city and nothing beyond it, I'd have added mroe but I fixed a crash so I guess I'll include the new area. New Story: There is a new story to follow, it was written by me, so it may not be the best ever, but there is a story. Post-Game Boss Fights: Two trainers in two of the towns act as boss fights and only are there on certain days. * * * Images * * * * * * In Development Notes AKA The Changelog* * * v18 New Stuff Removed the cheat tree from v17's Battle Pier. Added two new routes, two new cites, and two new gyms. Each with their own encounters. One might be a bit more inspired by what delayed this update for so long. Added a way to get a masterball. Added encounters to the route that originally had no encounters. Fixed a few errors and spelling mistakes. v17 New Stuff Added a battle-tower-like area called the battle pier in Milkford city to get held battle items, nature mints, and ability changing items. Added two new gyms and fixed a few issues. Added while encounters to the first route of Flora Cay. Added two new routes, though one of which, doesn't have any encounters or trainers. Added a fun new trainer who loves using level 1 rattata. Old Stuff v15 I believe I fixed the crash causing blackbelt in the Route 6 Cave Save files are based on the name of the game in the game.ini file in the install folder. I haven't yet changed the default name from Pokemon Essentials v20.1 to Pokemon Orange yet as that would reset any progress, but it can conflict with any other fangames with the same default name. If you get an error when opening the game, try editing the ini to change the line with Title = to Title = Pokémon Orange. Do not take the ferry in Orange Bridge until you've beaten the 2nd Gym. Otherwise, the game can potentially cause a major freeze. New Stuff v15 Added a 10th gym. Game can now be completed. Added speedup button wiht the speedup plugin, binding is Q I fixed a few missing themes for a few major areas. fixed a crash in route 8 cave, fixed a switch setting for a cipher grunt in the route 6 cave v14 New Region, kinda. 9th gym added. The Flora Cay is accessable after beating UB Void Neo-Cipher Boss. v13 Game is unbeatable, a small error in forgetting to add a switch requirement makes teh final plasma boss fight not appear. Oops. Finished Story. Elite 4 and Champion added. Short Post-Game added. Added the rest of the new mega stones to the world. New Post-Game rooms for catching Mythical Pokemon and Ultra Beasts. Populated some cities and towns. Added interiors to first few cities. Added Regional Pokedex for all wild encounters. New Notes I'm planning on adding a second shorter region for another set of gyms so you can use the Mythical Pokemon and Deoxys that you get from the main story. The new area will be based on the Florida Keys. I dunno when it'll be done, but it'll be a while. Old Notes I'm only one dude working on it in my free time, which I don't really have much of. I've been focusing on the story and gyms, so most towns will probably feel empty. Most buildings don't have interiors. Some interiors may also be from the Starter Kit as well, the department store, Pokemon Centers, and Pokemarts come to mind first. Typos may be fairly frequent. Other than one guy, I'm the only one who tests the game and I'm garbage at typing and catching typos. balance might be a tad bit unbalanced. Discord for updates and such
 
DOWNLOAD LINK v1.6 RESOURCE PACK MADE BY: @WolfTaiko @RiqueRique @Vendily @King_Waluigi MADE WITH POKÉMON ESSENTIALS GSC The Awakening Phenomenon is a phenomenon we have recently discovered by using the power of the Berserk Gene found from different types of species of Pokémon. It temporarily increases your stats in battle, although the phenomenon still has a couple of quirks so you may not want to use it all the time, or else your Pokémon may have some... Unfortunate side-effects. By the way this game does use more mature themes and creepy scenarios.
 
Introduction Hello everyone! I'm excited to present Pokémon Shadows Unleashed, a fan-made Pokémon experience that brings fresh mechanics, unique storylines, and innovative gameplay features to the world of Pokémon. Step into the shoes of Liam—a young, aspiring trainer—and follow his quest to unravel the mysteries of the Dalrun region. Engines Used Rpg Maker XP, Game Launcher Creator V3, Pokémon Essentials. Story/Plot Liam embarks on his Pokémon journey with the hope of becoming the Pokémon League Champion, just like countless trainers before him. Along the way, he befriends a young rival named Logan, fueling both competition and camaraderie as they travel across Dalrun. However, the path to greatness takes an unexpected turn when Liam discovers that his father has become involved with Team Blackout—a nefarious criminal syndicate with sinister plans for the region. Liam's simple dream of reuniting with his father soon turns darker, forcing him to train harder, form new alliances, and uncover the true nature of Team Blackout's conspiracy. How to play Game Launcher Is Available Here: https://www.pksu.net/downloads/PKSULauncher.zip Visit our website to learn more: https://www.pksu.net Key Features Champions League (Unique) Prove your strength in an intense post-game league that challenges even the best trainers. Battle Matrix (Unique) Experience a never ending post-game challenge with the "Battle Matrix" System. Skill Tree (Unique) Customize your trainer's abilities through a unique skill tree system, adding depth to progression. Achievement System Complete challenges and earn in-game achievements to showcase your progress. HM Field Items No need to sacrifice moveslots—access useful field abilities without cluttering your Pokémon's moveset. Automatic Level Scaling & Multiple Difficulty Settings Tweak game difficulty on the fly while maintaining balanced gameplay thanks to smart level scaling. Improved Pokémon Summary Get a clearer, more informative overview of your Pokémon's stats and moves. Cable Club (Online Play) Connect, battle, and trade Pokémon with friends through our dedicated online "Cable Club." Encounter List UI Keep track of wild Pokémon encounters in each area with a handy interface. Essentials Deluxe & Event Grounds Enjoy extended functionality and special in-game events designed to enhance the overall experience. Low HP BGM Feel the tension rise with special background music when your Pokémon's health gets low. Multiple Minigames Take a break from battling by enjoying fun and diverse minigames. Tera and Mega Evolution System Harness powerful new forms through Tera and Mega Evolutions. Upgraded Pause Menu & Speed-Up Feature Manage your journey more efficiently with an improved pause menu and optional gameplay speed-up. Unique Fakemon & Expanded Eeveelutions Encounter brand-new Fakemon and discover Eeveelutions for every Pokémon type! Development Progress The game is largely complete, but we're continuing to refine and expand the experience. Upcoming updates will include: Branching Storyline A chance to join forces with Team Blackout, adding a new layer of moral complexity. Additional Fakemon & Maps Explore new areas and meet entirely new Pokémon exclusive to the Dalrun region. System Improvements Polishing existing mechanics and interfaces to ensure a smoother gameplay experience. Changelog This marks the first public release of Pokémon Shadows Unleashed beyond close beta testing with friends. Any alterations or bug fixes will be documented in our Discord server and through the game's launcher as they roll out. Credits The Pokémon Company, Nintendo Myself (KenCagg90/Jukes4Jesus) & Team Shadows Unleashed Contributors(Plugins/Artwork/Music): SuperCoffeeHero, Pixelkei, Jovandesir, Grizgrog, GlitchXCity, Zame, FL, Maruno, rainefall, Voltseon, Golisopod User, ENLS, Caruban, Lucidious89, Luka S.J., wrighty12, KRLW890, Marin, Phantombass, LinKazamine, Amareev, AiurJordan, Webkinz, ThatWelshOne_, TechSkylander1518, LowEffor, Gardenette, Spork, KleinStudio, A.I.R, raZ, Nuri Yuri, PurpleZaffre, Savordez, Vendily, mGriffin, Khaikaa, Benitex, Joltik, Umbreon, http404error, Nineage, Bergium, Moyo, Mega Mewthree, Gardenette, Flameguru, Poccil, Roza, Enterbrain, and Pokémon Essentials. If anyone has been accidentally omitted, please let me know immediately, and I will update the credits accordingly. All authors are recognized in the in-game credits scene as well. Screenshots (Additional screenshots will be posted soon.) Stay tuned for more visual previews showcasing gameplay, regions, and battles from Pokémon Shadows Unleashed.
 
Logo is a WIP Project Vanguard is a Fangame primarily developed by Ayrei, PrismShrimp, and Rexaura 50 years ago, a devastating attack by a group called "The Defiance" took the world by storm. Today, Trainers are required to gain proper licensing in order to use Pokémon. The Ayrei Region This is not the full planned region, only what's currently available in 3.0 Story Niall and Nephele You awaken in front of a girl named Destiny, who claims to have found you unconscious in a nearby forest. Other than your own name, all of your memories seem to be lost. With no other options, you accompany Destiny to the Vanguard Academy, a school designed to transform novice Pokémon Trainers, into professionals with the goal of defending the region from threats known as Renegades, Pokémon Trainers who refuse to abide by the new laws set in place. While attending the Vanguard Academy, you'll meet and befriend a variety of different characters! Powerful and Professional Trainers will guide you through your journey! Renegades and Rivals will stand in your way, overcome them and prove your worth! Uncover Truths you would've previously thought impossible. This world is filled with mysteries that are more than meets the eye. Features Explore a vibrant new region! From snowy forests, to hot deserts, there are many different places to explore in the Ayrei region! 270 Regional Variants and Fakemon Build a team you've never built before! A plethora of side content! Complete sidequests, explore optional areas, and challenge powerful boss Pokemon and super fans of old Gym leaders! A "Grindless" experience! Tools to edit and train your Pokemon have never been easier to obtain! Download Goes up to chapter 27, around 30-32 hours of playtime The discord https://discord.gg/sr24E8keRs Why join the discord? I'm not always online this site or others that I have this game posted on. Joining the discord allows easy access to bug reporting, game patches, progress updates, beta testing, and more. Feedback would be appreciated
 
Last update to this ROM Hack - January 6th, 2025 (Beautifully made logo by Lindsay Panes, thank you so much for your very pleasing work made for my game!) Pokemon Conquest: Twin Dragons is a ROM Hack of Pokemon Conquest, a hack with a few quality-of-life features sprinkled in with moves from newer generations, a few new maps, bigger distribution of Pokemon around the game, a harder difficulty, and rebalanced base stat totals for every Pokemon, akin to Scalemons. - What is Pokemon Conquest? Pokemon Conquest is a crossover of Koei Tecmo's Nobunaga's Ambition series and Pokemon made for the Nintendo DS. Pokemon Conquest is an SRPG (Strategy Role-Playing Game, ie Fire Emblem, FF Tactics) with 200 Pokemon from across gens 1 through 5. In terms of Pokemon games, the original game performed pretty poorly in sales, yet remains my favorite game in the Pokemon series. As of recent, I've seen a growth of appreciation for the game, especially with very popular ROM Hacks like Reconquered and Imperial, both serving their own purpose in the line of the (very few) Conquest ROM hacks out there. I would like to share my project here that has been updated over the course of nearly a year now. It has been downloadable on social media platforms like Discord, Reddit, and Twitter, but it was about due time it was posted here with the release of the largest update to date. - Story Synopsis In a place distant from the modern Pokemon world you may know, the Ransei Region thrives with the Pokemon living in the world. The Region is split into 17 territories with a respective kingdom for each territory. It is revered that if one were to claim every kingdom, a wish would be granted for the brave warrior. And so, the region falls into turmoil to claim every kingdom in an attempt to realize their dearest wish. Now, where does your story start? Will you be able to see your story to the end? Who will be your allies? Who will stand in your way? - FEATURES - Updated Stats Depending on where Pokemon are in an evolutionary line, their BST (Base Stat Total) has been shifted to match a number with any other Pokemon in that stage. For example, if you were to add up Eevee's stats and compare it to Wooper in the base version of Pokemon Conquest, Eevee would be a lot stronger, because it is stronger in mainline Pokemon games (in this game, they based BST on the stats of Pokemon when they are at level 100, so however strong a Pokemon is in mainline games are usually reflected in normal Conquest!), but in this game, Eevee and Wooper's BST add up to the same total, since they are both unevolved Pokemon with only one evolution. Here is a reference point for data purposes- Unevolved 3 Stage Evolution Pokemon - 585 BST Unevolved 2 Stage Evolution Pokemon (like Eevee and Wooper!) - 635 BST 2nd Stage 3 Stage Evolution Pokemon - 735 BST Standalone Pokemon (like Carnivine) + Scyther, Scizor - 785 BST Fully Evolved 2 Stage Evolution Pokemon - 835 BST Fully Evolved 3 Stage Evolution Pokemon - 885 BST Legendary Pokemon - 1035 BST These numbers may seem like a lot, but are actually pretty close to the averages that existed in the base game. Images for the sake of comparison- Pokemon shown at 10% Link with normal energy on Base Conquest, then Twin Dragons. The difference at 10% Link (which is essentially Level 10) is small, but this strength difference will scale over time, which will make it matter more in the long run. - Quality of Life features Evolution Stones and Items can be bought in normal Shops instead of from the Wandering Merchant Every warrior can link with every Pokemon, albeit some have very low link caps Some gimmick items on maps have been rearranged or removed for the sake of enjoyment (ie Chrysalia fencing) Some items have been made cheaper Harmony items boost experience at a higher rate Every warrior also has an evolutionary line that reaches 99% and an extra strong option etc. - Challenge features Warriors use evolved Pokemon earlier in the story Warriors use more helpful items to make players strategize against them Most warrior skills now have a self debuff of some sort or are worse (comparison below between normal Conquest and Twin Dragons, main character does not have this warrior skill, they were just used for demonstrational purposes Enemies have higher link with their Pokemon Postgame stories have NFE Pokemon on enemy warriors instead of Little Cup Pokemon - New Moves In Pokemon Conquest: Twin Dragons, some moves have been replaced, Dig and Sky Drop have been removed, and many new ones have been made, amounting to 20 new moves and 20 replaced moves. This includes new moves I have come up with and moves that were not featured in the game. Rising Voltage Tailwind Waterfall Bitter Malice (changed to Dark Type) Reckless Bolt Metal Sound and many more! - Maps Every map now has a fresh new background color to make every area more unique, instead of having a generic sky color. Here are a few examples! I have begun to learn how to use Blender and worked with the limitations of Pokemon Conquest, and I have made a few new maps, which are a new addition to version 1.5.0! Please take a look at these image previews! Neo Illusio (banner claim for 5 turns win con) Neo Avia Greenleaf Recolor - Credits and Links There is a list of people I would like to dearly thank for making this possible. I would like to thank Deijin and co. (WhatAUsernameIHave, Baconfry, Snap, etc) for their discoveries of Pokemon Conquest, and with their knowledge, helped foster the tool RanseiLink that helped create this ROM Hack. Link to RanseiLink tool, as it is needed to patch a Pokemon Conquest ROM (which I will NOT provide) with the .rlmod patch file that is in the Google Drive, which will be listed below- https://github.com/Deijin27/RanseiLink I would like to thank my testing team for the original version of the hack, released July 28th, 2022. Kirb, Rexbot2, ShiningBlue, and TJ The DJ played through the game to varying points and helped make it less of a mess. Thank you, Kirb, for refusing to play until I personally changed the starter to Scraggy for you, Rexbot2, for playing through the whole thing and introducing it to other people, ShiningBlue, for streaming the game to a large audience, and TJ The DJ, for inspiration for the hack itself. All documentation and information is listed in the Google Drive, along with the changelog (which will be updated soon with v1.5.0 changes). If you need to ask questions or report any bugs, I will be quickest to respond on Discord as @BagonGanda. To find the Google Drive, you can follow this link here, or visit the linktree here to get access to the Google Drive and the Twin Dragons Discord Server, alongside the Ransei Region server, which is the host of everything Pokemon Conquest (and Conquest ROM Hacks)! There is now a survey for people who have played Pokemon Conquest: Twin Dragons! If you have, please take a look! https://forms.gle/BaRzRaPY6ddZRcEW9 v1.6.0 Changelog ---------------------- Large difficulty increase in all Postgame stories Fix “Oichi’s Army” issue in Recruit 40 Warriors stories Fix "Ranmaru's Army” issue in Two Heroes Lower power of Starstriker Lower power of Leaf Blade, now 3 Row Ahead Raise Capacity of all Warriors by 1 besides Ranmaru Rank 1 Fix Greed Warrior Skill Update Rank Up requirement to 70, and 85 for MC Changed encounter tables for a few Pokemon (Pawniard, Axew, Sandile) Guardian Charm now does give exp, but only about 20% Dealt with issue in main story where Kai would teleport to the boulders to hit them Buffed Steel Spear’s chances of side effects WARNING. Neo Illusio is finicky in main story and may cause problems. If an issue occurs on the first time going into battle on one of these maps, like an enemy Pokemon being unhittable, running away from the battle/losing and trying again should fix it, unless you use that to cheese it and win anyways, your choice, but case in point, be aware these aren't perfect. I hope that you enjoy this new and (hopefully) improved Conquest experience. Have a great day! Feel free to ask anything!
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
Made using Pokémon Essentials v20.1. v.0.2.1 demo now available play through Gym 4 (10-25 hours of content) DOWNLOAD Discord server Join here Pokédex w/ all Pokémon changes/locations (spoilers) View here Updated type chart View here [/SPOILER] Story After a mysterious mass extinction in the Cyniir region, Pokémon were sparse for centuries. Seven years ago, Supreme Leader Gharal initiated Operation Migration, sending his ruthless Pokémon Rangers across the seas to other regions to migrate hundreds of species by force. Tensions with Paldea halted the operation, so the second phase has begun: bringing in Pokémon from other dimensions. Scientists on Neon Island have discovered how to remotely harvest bits of DNA from extradimensional Pokémon. But their experiments have led to unusual anomalies in the region that some think are full gateways into those dimensions. And an ancient cult has resurfaced, believing these anomalies to be signs that their ascension to godhood is near. All this has led to a scientific boom throughout Cyniir. The eccentric Professor Ginkgo is developing a new lab in Bismuth Village, and as top of your class at the Naranja Academy in Paldea, you’ve been sent to Cyniir to help. The biggest questions he seeks to answer: why did Pokémon in Cyniir go extinct? And could it happen again? Discovering seemingly endless floors beneath the lab, Ginkgo decides to fund your scientific endeavors by turning it into a service hub that will revitalize Bismuth Village. But rumors say the town is cursed, and there may be more secrets hiding deep beneath the lab… Features 950+ Pokémon available; all through Gen 8 (plus some Hisui, Gen 9, and Fakémon evolutions), start the game with a National Dex; Mega Evolutions and alternate forms available, with a plot-related reason why so many Pokémon are present in one region (~497 implemented in v0.2.1) New region with 8 Gyms + 8 Dojos, using challenging custom movesets and a tough Elite 4, plus rematches for them and most trainers (4 Gyms + 4 Dojos implemented + rematches for Gym 1 & Dojo 1) Reputation system, 6 factions that affect the plot and your rewards - work with the anarchist Team Autonomy, the communist Team Unity, the capitalist Team Fortune, the fascist Pokémon Rangers of Cyniir’s government, the mysterious Fellowship of the Ascendants, and/or another secret faction lying in wait… Recruit system to build out a gargantuan hub and home base for shops and services, inspired by Suikoden and Legion Saga; upgrade it in a variety of ways; unlock deeper and deeper basement floors of your Research Lab as you progress, renovate them, and populate them with 40+ recruits (17 available in v0.2.1) Crafting system with 100+ unlockable recipes (56 available in v.0.2.1); many Pokémon hold (and drop) crafting items Study system that provides your character with new perks and other benefits the more you learn and experience in the world, ex. expertise in Hacking lets you break into computers, Negotiation gives you a word up in negotiation events, Botany gets you extra Apricorns, Finances gives you access to investment machines, etc. Built-in quest log to keep track of hundreds of quests and side quests (98 currently completable, many more to come); some have multiple solutions (ex. unlock a locked door by bringing a Klefki or a Pokémon that knows Thief, crafting a Lockpick, or negotiating with the person holding the key) Combat updates including Z-Moves, new Mega Evolutions, Strong and Agile Styles, and statuses from Hisui A variety of useful Pokégear apps to discover, including ones that show type matchups, track available wild encounters, and access a portable PC Every NPC has something to offer, no more useless one-liner NPCs - my least favorite quality of all RPGs!: get usable advice, quests, items, Pokémon, crafting recipes, new mechanics, Pokégear apps, faction reputation, recruits and upgrades for your lab, eggs, battles, clues to help solve quests, Move Tutors, and more; if an NPC seems like they provide nothing, they’ll likely offer something later (or you’ve made a choice that’s closed them off from you!) Interacting with items that normally gave nothing of substance may now provide new benefits (ex. books, TVs, sinks, fridges, binoculars, etc.) Choices matter; many different decisions you make will affect the plot, your standing with the four factions, who considers you an ally, how tough your battles are, and what rewards you’ll earn, as well as how well you make it through negotiation events 100 TMs, 100 TRs, and 100 SMs to customize your movesets even further, with revised eligibility so more Pokémon are able to learn more moves; SMs are all former signature moves that were previously usable by only one or very few Pokémon Reworked HM system; some obstacles only require an HM Device, but others require consumable HM Charges, offering limitations to HM field moves but without requiring HM slaves or entirely blocking progress 7 new types (Sound, Cosmic, Food, Mystic, Slime, Chaos, Dream), adds a variety of new moves, new evolutions, move type changes, and type changes for 250+ Pokémon; there are far fewer single-type Pokémon Some Pokémon type changes and rebalances, boosts to weaker Pokémon like Magcargo, Ledian, and Tropius (among others), expanded movesets for many Pokémon, as well as overall type rebalances, including buffs to Bug, Ice, and Psychic and nerfs to Water, Fairy, and Steel Weather system to keep battles interesting, using seven location-based biomes that ensure certain areas only get certain types of weather No day/night system; no more limitations to when Pokémon can be caught or evolved, play whenever you want New ways of acquiring shiny and other different-colored Pokémon An assortment of QOL upgrades including quicksave, multisave, and autosave, egg groups in the UI, new evolution stones for easier evolutions, a name randomizer, IV/EV indicators, unlockable happiness tracking, text skipping, in-battle move and stat change details, and a turbo speed toggle Legendary breeding (with plot-related reason), new Natures, a BerryDex, a Charm Case, and numerous other special concepts and features! Notes This is a one-person project, and I don’t have a strong eye for design. This may not be the game for you if you’re looking for exceptional graphics or mapmaking, and I know there are mismatched sprites and some bad recolors, but my hope is that it’s feature- and content-rich enough to make up for what it’s missing in visuals. There is a lot of additional content planned - so it’ll be a long while until this is in its finished state. But I’d love to hear some impressions and feedback as I continue work on the game. ALSO: with the new type changes, rebalances, and new moves, I strongly recommend using the new battle info screens liberally (press M when selecting a move to see type effectiveness and press N at any time to see the types of all active Pokémon). I frequently have new ideas that have me revamping earlier content, and there’s more story content to be implemented - so expect that save files won’t be compatible after updates. But each playthrough can offer different things! I'm not currently looking for additional dev team members, but I may be open to that further down the line. I frequently have new ideas that have me revamping earlier content, and there’s more story content to be implemented - so expect that save files won’t be compatible after updates. But each playthrough can offer different things! I'd love to hear any feedback that anyone has to offer, good or bad. Especially if you find any bugs! If you get stuck anywhere, want to know something about the project, or want any specific guidance toward completing tasks/catching Pokémon/finding Crafting Plans/etc., let me know here or in the Discord!
 
Set foot on another adventure in the Kalos Region! The Kalos Region needs another hero. Would you step in? Story This story takes place 10 years after the events of Pokemon XYZ. As such, there may be new and/or familiar faces the player would encounter. Previously, Lysandre's plan to take over Lumiose City has been thwarted by major trainers such as Gym Leaders and two regional Champions. But while it seemed like the end of Team Flare, there was but one thing he still had, and it is just as bad as this attempted takeover. Starring as Troublemaker (the player protagonist), they happened to be one of the eight individuals who were subjected via Lysandre's project, which is to create the eons whose objective would be to help humans solve humanity's problems. But while Troublemaker and the other individuals were free from the project's grasp, the lasting effects did traumatize them as time passes. Not wanting to cower in fear forever, Troublemaker sets out in vengeance to take on every one of the Knights of Flare and gather information as to why they had to suffer. Armed with a crucial digital eyeball that the Knights of Flare are after, their adventure truly begins... Features for Virtualization -Lumiose City is almost like a "Sandbox Mode" in which the player will have access to almost anything the game offers, with a few others being slightly pushed to other towns/cities. Some facilities may include: Move Tutors, Move Relearner, Name Rater, and Nature Changer EV Training Rooms inside Lumiose High Battle Academy Lots of Poke Marts selling a variety of stuff such as Evolution Stones, in-battle items, held items, Z-crystals, etc. -Four of five sidequests will greatly help the player get through their adventure. (Running shoes, Bicycle, Mega Ring, and more!) -This adventure contains 18 badges, but they're not emphasizing the need to participate on a Pokémon League as they are just measurements for level caps. -Thanks to DemIce, persistent weather and inspecting element are enabled: Inspecting Element is for viewing the stats and other aspects of a battle from both your and/or your opponent's Pokémon before you select a move. Pressing the S button will get you to view from one of the selected targets. Persistent Weather makes it so that the weather will return to what it once was (the initial weather took over again). So, if the weather was rainy in the first place, and you change it to hail, sand, or sun, it'll last for a specific duration, and after that will revert back to rain weather. -Field effects from the archaic Rejuvenation V10.2 (with a bit of modifications due to Gen VIII stuff) and one new field called Speed World that is based on an emphasis on speed! -The majority of the opponents will use Pokémon that is subjected to STABmons. STABmons is a metagame where Pokémon can use any move of the same type(s), and that even extends to having access to other types from their previous evolution, but not when it temporary changes type (i.e. Mega Evolution). For instance, Greninja is a Water/Dark type, so it can have access to any Water and any Dark type moves. That means it can utilize Night Daze and Steam Eruption at will! Sylveon, Mega Gardevoir, and other fairies can get access to Geomancy! Mega Metagross, Lucario, and Excadrill can even go nuts with Shift Gear! And so forth! Battles can be fast paced or a drag depending on the moves Pokémon get access to. -At least 15 gift Pokémon with optimized stats, natures, and moves to help get you through this exhilarating adventure! *Virtualization I is considered to be completed, but updates/revamps may occasionally happen if there are some inquiries that may be considered fixing if applicable, but other original aspects of this game may not be undermined. Unchanging aspects include trainer padding (mass quantity of standard trainers, usually with a full team of six Pokemon, or twelve in Doubles), the many maps that resemble Pokemon Mystery Dungeon floors and other aggravating maps that resemble like a maze, and frequently massive dialogues under a black screen. CREDITS: Assets: Rejuvenation and Reborn team Music: GlitchXCity Pokemon remixes, VanilluxePavilion, plus several various video game soundtracks (Gradius series, Sonic, Duel Links/Master Duel, et al.) Pokemon Essentials: Flameguru, Poccil (Peter O.), Maruno With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J., and everyone else who helped out Contributions: Amethyst (PBS files/Field Effect concepts), Kurotsune (Backup save system), Janichroma/Alistair/Maruno/Amethyst (Tilesets), DemIce (persistent weather and inspect element), The Swordsman (Bonnie sprites), and much more. Mkxp-Z: Roza, based on "mkxp" by Ancurio et al. RPG Maker: Enterbrain Pokemon: The Pokemon Company/Nintendo/Game Freak Download link: https://www.mediafire.com/file/jfp2uta28hyncm3/Virtualization_V14.zip/file
 
Pokémon Grimm Early Demo Made with RPG Maker XP and Pokémon Essentials V20.1 Welcome to the Faerie Region! Trainer school is finally over, and you have the whole summer to do whatever you want! Of course, for you and many other trainers, there's only one thing to do in this period: Take on the Pokémon League, and become Faerie's new champion! Naturally, that won't be easy! You must travel through many different places, making friends and meeting new rivals, all the while catching and raising many new Pokémon! And of course, there's that group of ruffians, Team Riot, on the loose... It seems that they have a bone to pick with NW Corp, the new sponsor of the Pokémon League... I wonder what that's all about... -Features- Limited Pokédex: 382 hand-picked Pokémon, from generations 1-9, alongside some new surprises! Old Pokémon, new forms: 50 new regional and ecologically similar Pokémon, including new evolutions! Sidequests: Throughout Faerie, you will meet many people that will give you optional quests, rewarding you with money, TM's, and even exclusive Pokémon! Difficulty modes: If you seek a greater challenge, you can choose to play the game on Challenge Mode, where all trainers have stronger Pokémon, and important trainers receive extra Pokémon and powerful movesets! Configurable Autosave: Every time you enter or leave an area, the game will automatically save for you! If it's not your style, you can turn it off on the options box. Configurable Exp. All: Your Pokémon Exp. gets shared with the whole party, making grinding easier! You can turn it on or off whenever you want! The Exp. Share item is adquired after finishing the Pontypritt Train Station quest, at the beginning of the game. Pokémon everywhere: Wild Pokémon appear on the overworld, and your lead Pokémon follows you outside of its Poké ball! -Screenshots- -About the Demo- The Demo goes up to a little farther than the second gym, until the third rival fight, totaling up to around 2-3 hours of playtime. Originally, the first Demo would go up until the third gym, however, due to the lack of playtesters in my end, I wasn't so sure about the difficulty curve, so I decided to release the Demo earlier as to test the level balancing with a wider audience. Hence the Demo being version 0.5 instead of 1.0. If you have something to say about the game, just say it! Any and all feedback is greatly appreciated! -What's next- After the feedback is taken into account, if everything goes well, a new Demo should be launched in 2025, going up to the third gym as initially planned. After it launches, I probably won't do any more public Demos until the game is finished. -Known Bugs- -Game Download- (V0.5.4) Download -Credits- -Changelog- v0.5.2 v0.5.3 v0.5.4 [/SPOILER]
 
One year ago, your gym leader title was revoked and you were forced into an early retirement. But when a new opportunity brings you to the Hallio region, you'll find yourself enveloped in a region-spanning conspiracy. Just like in any mainline game, you'll catch Pokemon and battle gym leaders, but you'll also ask questions, team up with characters, and investigate the history of the region to figure out Hallio's biggest secret: Who is the Beast? ~~ ❀ ~~ ❀ ~~ ❀ ~~ Pokémon Blooming Beast is a plot-focused fan game that still offers the traditional Pokémon experience. It includes: A fully-fledged conversation system with dynamic dialogue that reacts as you learn more An original region to explore with new fakemon and regional variants Gen 9 content A difficulty curve geared towards experienced fans without being Kaizo levels of punishing Over 400 expressive talksprites A diverse regional dex Modified pseudo-legendary starters (yes, including Togepi!) A battle facility with endless replayability HMs usable from the PC, and other quality of life features Witty and charming writing alongside an engaging plotline And more! ~~ ❀ ~~ ❀ ~~ ❀ ~~ Woah, what's this "conversation system" in the bullet points above? I'm so glad you asked, theoretical person! As you meet new characters, you'll have the option to ask them about themselves, the history of the region, their opinion on other characters, and more! As you learn more, either through these interactions or by progressing through the game, the options you can ask each character will expand. Exploring these options will make characters more likely to sponsor you in your goal of becoming a gym leader, while also offering clues to piece together a dark secret that preys upon the Hallio region. Okay that's cool, but what if I just want to play it like a normal Pokémon game? That's fine, too! These conversation options are just that: options. You can still get a complete experience (at least up to gym 6, for now) without them. ~~ ❀ ~~ ❀ ~~ ❀ ~~ The full game is still in development, and we are open to feedback! The current version goes up to the 6th gym and has an estimated playtime of 10 hours, excluding optional content. Included in the game is a link to a playtester survey. This survey is optional, but recommended. It is the best way to support the game. This is the third of four chapters planned for Pokémon Blooming Beast. Each update is expected to take about a year to develop. Chapter 1: Hallio Lowlands (released) Chapter 2: Coreop Canyon (released) Chapter 3: Hallio Highlands Part 1 (released) Chapter 4: Hallio Highlands Part 2 (in development) The game includes all of chapters 1-3, which flow seamlessly into each other. For frequent progress reports on these upcoming updates, please consider joining our Discord server. If you're looking for a wiki, use this spreadsheet. If your question is not answered there, try asking on the Discord. ~~ ❀ ~~ ❀ ~~ ❀ ~~ Download link: Download Pokémon Blooming Beast v0.3.2 on itch.io ~~ ❀ ~~ ❀ ~~ ❀ ~~ ~❀ Thank you for checking out the game! ❀~
 
Made with RPG Maker XP and Pokémon Essentials v. 17.2 (incorporates some bug fixes from later Essentials versions) Developer: Celestial Mine Discord: link Download: here On a planet far, far away, lies the galaxy's greatest mystery... a collection of hermetic tombs that seemingly defy all logic. 10 Standard Years ago, the tombs began to open... Unbeknowst to the people of the Pangalactic Empire, the fate of the galaxy was about to change forever. Trailer (with in-game footage): watch here Screenshots: Story Inspired by and originally an adaptation of the two first novels of the Hyperion Cantos series, though the final plot deviates quite a lot from the novels. Expect, however, many references to the Hyperion Cantos. 2856 AD. On Zelene, a recently colonized agricultural planet that is part of the powerful Pangalactic Empire, two 18-year-olds are set to begin their journey as Pokémon Trainers. However, tragedy strikes when a Senator is mysteriously murdered in the capital Alpha Centre, triggering a state of emergency. Meanwhile, cracks are starting to appear within the Pangalactic Empire. Not all colonies are happy with their political status and the dominance of the Empire. Organized crime is starting to flourish, and Team Rocket is taking advantage of the situation to step up their operations, seemingly in pursuit of an unclear end goal. But that's not the Empire's only concern. On Archaeon, a far-flung underdeveloped planet, the mysterious Eternal Tombs have opened. The Eternal Tombs are famous for their reality-bending properties, and the scientific might of the Empire is trying their best to understand who built them and why. But this effort is proving increasingly dangerous, as the strange effects the Tombs have on their surroundings intensify... A galactic crisis is looming on the horizon. Nothing is what it seems... 𐡌𐡍𐡀 𐡌𐡍𐡀 𐡕𐡒𐡋 𐡅𐡐𐡇𐡓𐡎𐡉𐡍 Features! 15 different planets to explore, varying in size from a single city to a small region, each with its own culture and history! 14 different Pokédex to complete and over 500 Pokémon to catch! A complex story with two main routes and multiple character arcs, with a morality system based on the player's decisions A relationship system with your rival, based on player decisions Custom EBS animations (more are added every update!) A level cap system with three difficulty settings that the player can change at any time! The best of every generation's mechanics! (see below) Mechanics IMPORTANT: Credits Please notify Celestial Mine immediately of any potential mistakes with the crediting. NOTE: The use of this resources does not imply an endorsement of this game by the resources' authors in any way. FAQ How many people are involved in this project? How long did it take to develop? This is a solo project, with Celestial Mine as the only developer. Some of my real-life friends provided input and even playtesting in some earlier versions, though their identites are protected for privacy reasons. The original Pokémon Beyond began development in January 2021. This is a heavily remastered version updated for public release. How long is this game? In a test run, I completed the Pokémon League in about 18h, plus 3-4 h of extra post-game content. How "complete" is this game? What features are missing? This game is complete in the sense that all of its major features and all locations / story events are done. However, it's not listed as completed because it is essentially a beta, with potential unsolved technical issues and some minor aspects (e.g. battle animations) still needing some work. However, a full game run can already be finished. Is this game hard? Compared to the official games, yes. Compared to many "hardcore" Pokémon fan games, Pokémon Beyond DX might seem a breeze. Will this game be expanded further? No promises, but maybe. There are no plans for DLC-style updates, but the potential for expansion is there. Changelog
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