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The images aren't loading here - can anyone help me with the event code? It looks like it might be similar to the Wiki code but the instructions don't make sense for when the stairs are only one tile across.
Yes, however, Deluxe Battle Kit is an extension of Essentials Deluxe, which the resource page says doesn't work. Does DBK actually work with this?
If not, I will probably able to convert the v19 version of ZUD to v21.1.
I knew you could set game variables to non-numbers in Ruby lol, I just figured it's a quick suggestion anyway lol. I'll change the suggestion because you can store booleans in game switches, thanks Keyacom ^^
Essentials v21 broke the v19-20.1 version of the plugin, so a new version has been released! It also adds a couple new features, so be sure to check it out.
So I wanted to make a trivia minigame for my fangame, and realized it'd be far easier to just edit a PBS-like file whenever I wanted to add more questions. These are the fruits of my labor, and I figured I'd share this with the world.
NOTE: This plugin was made for v21. For the version for v19...
These look very cool! I really like the colored outlines. Given my fangame puts (white) outlines on the item graphics already, I might have to steal that idea for existing special items.
While I don't have any use for these items myself - Xerneas and Yveltal don't appear in my fangame - I do...
So I wanted to make a trivia minigame for my fangame, and realized it'd be far easier to just edit a PBS-like file whenever I wanted to add more questions. These are the fruits of my labor, and I figured I'd share this with the world.
NOTE: This plugin was made for v19.1. There is no separate...
Astralneko submitted a new resource:
Astralneko's Trivia Script (PEv19.1, PEv20.1) - Making trivia questions easy with a PBS file
Read more about this resource...
Seems you've forgotten the Water Tera Shard. I can easily make a sprite by simply colorizing one of the existing ones, but just wanted to let you know so you can add in one next time you update.
This is a neat plugin! Unfortunately I won't be using it - as I've already added similar functionality for my project so that I could have Pikachu Evolve into Alolan Raichu by having it eat a Big Malasada, among others - but if I hadn't already done that, I'd definitely be using this!
I haven't done that yet, as I was more worried about colorizing itself - I've made very little progress lol - the colorize function I wrote sets the hue of all pixels to the given hue parameter, then adds the given saturation and lightness parameters to the original. You could probably use...
This is very cool! I do have a colorize function I was making for my own version of a Terastalation plugin (so that the pokemon visually looks like the color of the type) that might be helpful, if you want it. Basically for the sprites of a Terastalized Pokémon, you'll want their bitmaps to be...
One easy improvement is to change print_guesses_from_var to this:
def print_guesses_from_var(password_var, guess_var, length)
pbMessage(get_guesses(pbGet(password_var),pbGet(guess_var),length))
end
Then simply generate a random number between 0 and (10^digits)-1, instead of specifically...