• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
3.1.1
7DRXXBq.gif

-----------------------------------
Pokémon Infinity Discord
>>>Pokémon Infinity Download <<<

[Current Version: 3.1.1]
------------------------------------------
Plot
Welcome to the Egho Region (Ee - go)
La7yOHq.png

You wake up in the middle of a forest with no recollection of who you are.
With the help of a local professor and his assistant,
you are thrust into an adventure around a mysterious island in hopes of regaining your memory.
Fun times and tough challenges await!

-------------------------------------------
Features
  • 1st through 6th Gen Pokémon and mechanics
  • 100+ Fakemon, including regional forms, new evolutions, and original designs
  • Online Battling and Trading
  • Dynamic weather system that changes with the day and time
  • Unreal Time System which means the world runs on its own time
  • Extensive Post-Game content to keep you busy
  • Level cap has been raised to 150
  • Trade Evolution Pokémon are available via other methods
  • Over 650+ battle animations
  • Randomizer mode (must activate at rivals PC before leaving first town)
  • Speed Up using Ctrl
  • Quick Save using F8
-------------------------------------------
Screenshots
OzOxhHe.png


CONTROLS:
Z = Run
X= Menu/Cancel
C/Space/Enter= Confirm/Interact
Arrow keys to move
pg up/pg dwn keys to scroll through lists faster
F5/F for registered items and field moves
CTRL - cycle through speed up options (use with caution)
F9 - Soft Reset (Best to be used while standing in the overworld, or in a normal battle. during dialogue and special event battles, it can be buggy)

FAQ:

Q: Where do I go after __? Where do I find ? How do I evolve _? etc.
A: Play the game. If you explore enough and interact with things enough, you will naturally find the answers to your questions. We are not here to hold your hand, because you should not need your hand held. So try to refrain from asking questions like that unless you have exhausted all your other options.

I designed this game to reward your curiosity and promote discovery. Just play the game.


Q:What emulator do I use? Can this be played on Mac?
A: None, this can only be played on a Windows operating system. After extracting the download, open the game folder, then open the Game.exe (little galaxy pokeball icon). It runs by itself.

Q: Are there Mega Evolutions? Nuzlocke mode? Following Pokemon?
A: No.

Q: What are the shiny odds?
A: ~1/3000, and nothing is shiny locked.

Q: What about ability capsules or nature mints?
A: Also no. But there is a nature changer in Hazeport. There's also an ability changer in the post-game.

Q: How rare are Hidden Abilities?
A: There is a 1/200 chance of a wild encounter having it, but roaming overworld encounters are far more likely to have them. The chance increases as you collect badges, as well.

Q: How do I update my game?
A: Your save is located in a different location, so you can just delete the old versions folder, then download and extract the new one.

Q:Where is my save file?
A: C:\Users[User Name]\Saved Games\Pokémon Infinity
Q: How long/ how many badges are there?
A: 5 badges and a four person tournament. Then, if you make the right decision, there is post-game content. Average play time has been ~20 hours, ~30-40 with post-game.

Q: Where is Astral Stone and Miracle Seed?
A: Searidge Town, after you get Cut

Q: How do I make the game full screen?
A: You can't. There are 3 window size options in the game that you can access from the options menu, full screen is unfortunately not one of them.

Q: When do you get the Exp. Share?
A: You get the Exp. Router shortly after the first badge.

Q: What Pokemon are all in this game?
A: 1st through 6th gen, and 100+ new fakemon. Here's the dex, beware spoilers. https://p-infinity.fandom.com/wiki/Pokédex

Q: Can I use __ for my own project?
A: Consider everything private, but if you want to use something, I'm open to discuss it. I can be pretty open with tiles and other resources, but some stuff I want to keep private for Infinity. So just contact me if there's something you want to use, I may be more generous than you'd expect.

Q: Is there a speed-up button?
A: Yes, use Ctrl to cycle through 3 speed options (normal/fast/faster) Use with caution, speed up functions may cause unexpected gameplay issues.


Q: Are the key layouts customizable?
A: No, but I would just use an app called JoyToKey, it allows you to set up custom configurations for any apps/controllers. https://joytokey.net/en/

Q: Is there a wiki?
A: It is very new and in development, any help with filling it out would be appreciated.

Q: Can I play this on my phone?
A: There is an app called JoiPlay that is able to play on Android phones with minimal issues.

---------------Credits-------------------------

This game is free and should never be involved in any monetary exchange.

Special thanks to the friends that I bounce ideas off of and that provide me feedback and assistance when I need it.
Max, Aki, Josh, Teo, Tom, Andy, Jose, Sam, Sabs, Iwan, Justin, and Ava.


The graphics that were used were either my own or original/edits of the artists below

---------------------------------TEAM----------------------------
Atomic Reactor - Lead Developer
Feutor - Competitive Mechanics Coordinator
Homeless - Fakemon Designer
Tomix9tomix - Quality Assurance
SimonAsenime - Scripting



Scripts/Engine
------------------------------------------
Poccil - pokemon essentials engine
Maruno - present day essentials director and general help
Luka SJ Utilities, Menu, Title
KleinStudio - grass,fly, and transform animations
Marin, Overworld shadows, Footsteps, Speed Up
FL - Unreal Time (that's redundant)
Mr. Gela - Random script tweaks and additions
GolisopodUser - Random script fixes, updates, and additions
TechSkylander - Lots of help with QoL features

Graphics

------Tiles-------------------------

Gigatom - [base of Pokecenter design] https://www.deviantart.com/gigatom
Evolina [ mountain and cave tiles] https://evolina.deviantart.com/
Phyromatical [mountain and nature tiles] https://www.deviantart.com/phyromatical
Zeo [various nature tiles, trees, grass] https://www.deviantart.com/zeo254
The Red Ex [ some buildings and cave tiles] https://www.deviantart.com/the-red-ex
19Dante19 [trees, wooden signs, and flowers] https://www.deviantart.com/19dante91
Alistair [some rocks] https://www.deviantart.com/thedeadheroalistair
KyleDove [safari tree, graveyard tree, balloons] https://www.deviantart.com/kyle-dove
PureAzuure [some indoor tiles] https://www.deviantart.com/pureazuure
Princess-Phoenix [museum tiles, various indoor tiles, marine building tiles, virtual tiles] https://www.deviantart.com/princess-phoenix
LunaMaddalena [gamestore machines, hydrant, trash bag]
Flurmimon [some desert tiles and rocks] https://www.deviantart.com/flurmimon
Magiscarf [various nature tiles, trees and such] https://www.deviantart.com/magiscarf
DaNerdyDude [cacti tiles for desert] https://www.deviantart.com/danerdydude -deactivated-
carchagui - [hay pile] https://www.deviantart.com/carchagui
Aiirenee - [lab tiles] https://www.deviantart.com/aiirenee
JR.Master - [Some lab/interior tiles] https://www.spriters-resource.com/custom_edited/pokemoncustoms/sheet/133880/
DStar99_Sprites [Giovanni sprite] https://www.deviantart.com/dstar99-...ss-Giovanni-Remastered-gen-4-styled-754420548
Pixelmister - [Pallet Town tiles] https://www.deviantart.com/pixelmister
WesleyFG - [Kanto HGSS tiles] https://www.deviantart.com/wesleyfg
-------Other-----------------

SirAquakip [Old Obsidian Fakemon]
Dreadwings93 [Unova Backsprites]
Foxeaf [Gorochu Concept Art used for sprite] https://www.deviantart.com/foxeaf
KryptonLion [Pokemon Type Icons] https://www.deviantart.com/kryptonlion
Cuber [Terathwack back sprite and icon, some trainer sprites] https://twitter.com/cuberbr_
Zermonious [PSS Icons] https://www.deviantart.com/zermonious
VictorV111 [Pokemon Eggs] https://www.deviantart.com/victorv111/art/Pokemon-Egg-Sprites-841773377
SJFzone [Shiny Pokemon Icons] https://www.pokecommunity.com/showthread.php?t=439042

Character Sprites
-----------------------------------------
Kyledove https://www.deviantart.com/kyle-dove
Beliot419 https://www.deviantart.com/beliot419/art/Pokemon-Sun-Moon-trainers-sprites-ongoing-652423698
AutumnSpire https://www.deviantart.com/autumnspire/art/Pokemon-Custom-Trainer-Classes-586397988
trietnio [Protagonist and Other sprites] https://twitter.com/trietnio
cuberbr [Character/Fakemon sprites] https://twitter.com/cuberbr_
Horo [Donny sprite] https://twitter.com/Miguel_Horo
Scept [Fakemon sprites] https://twitter.com/PkScept
DiegoWT [overworld sprites] https://eeveeexpo.com/resources/370/
VanillaSunshine [overworld sprites] https://eeveeexpo.com/resources/404/
PurpleZaffre [overworld sprites] https://eeveeexpo.com/resources/609/
DStar99-Sprites [Red and Giovanni sprites] https://www.deviantart.com/dstar99-sprites
Duncapham [Archie and Maxie sprites] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Olivar Jonas Queen [Sunflorid Icon]
Rami [Eeveelution Icons]
Duncapham [Agatha Sprite] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Rekiemlock [Team Flare Overworld] https://www.deviantart.com/rekiemlock/art/Kalos-Team-Flare-Sbire-889945646
Zerudez [Yveltal Overworld] https://www.deviantart.com/zerudez/art/Yveltal-Sprites-357422873
XtraLucas [Fairy Arceus] https://www.deviantart.com/xtralucas/art/Arceus-fairy-type-575892601
PixelMister [Fakemon Sprite] https://www.deviantart.com/pixelmister/art/Digimon-x-Pokemon-Series-Front-Sprites-619515089


Animation Graphics
--------------------------------------
hadecynn / Andy Chen https://hadecynn.wordpress.com/category/animations-collection/

Title Screen and Background Graphic
-----------------------------------------
norma_2d https://twitter.com/norma_2d

Gen 6 Pokemon Sprites and Data (pulled from two public resource packs)
----------------------------------
All contributors to the Smogon XY Sprite Project
(https://www.smogon.com/forums/threa...d-1st-post-release-v1-1-on-post-3240.3486712/)

All contributors to the Smogon Sun/Moon Sprite Project
(https://www.smogon.com/forums/threads/sun-moon-sprite-project-dawn-of-a-new-day.3577711/)

All contributors to the Smogon Sword/Shield Sprite Project
(https://www.smogon.com/forums/threads/sword-shield-sprite-project.3647722/)
 
Last edited:

Shatterpoint

Rookie
Member
Joined
Jul 29, 2022
Posts
1
Hi, I am encountering a glitch similar to @Harrow Knight, I have joined the discord but cannot find anywhere to post my save.
EDIT: After downloading the newest patch the error has been fixed. Thank you, Atomic Reactor!
 
Last edited:

Idkwhatusertowrite

Rookie
Member
Joined
Jul 30, 2022
Posts
1
R3ZoTMa.gif

Pokémon Infinity
-----------------------------------
Pokémon Infinity Discord
>>>Pokémon Infinity Download <<<

[Current Version: 2.3.1]
------------------------------------------
Plot
Welcome to the Egho Region (Ee - go)
2LGXFQm.png

You wake up in the middle of a forest with no recollection of who you are.
With the help of a local professor and his assistant,
you are thrust into an adventure around a mysterious island in hopes of regaining your memory.
Fun times and tough challenges await!

-------------------------------------------
Features
  • 1st through 6th Gen Pokémon and mechanics
  • 100+ Fakemon, including regional forms, new evolutions, and original designs
  • Dynamic weather system that changes with the day and time
  • Unreal Time System which means the world runs on its own time
  • Extensive Post-Game content to keep you busy
  • Level cap has been raised to 150
  • Trade Evolution Pokémon are available via other methods
  • Over 650+ battle animations
-------------------------------------------
Screenshots
OzOxhHe.png

2.3.1 - July 29 2022,
-New area added south of Stonedust Grove
-Lake Trinity events moved to this new location.
-Hilltop Cave removed from Haydust Town.
-Bug Catching Contest added to museum.
-Some battle animations have been updated/refined (Eruption got a glow up)
-Minor bug fixes/typos
-Some pokemon stat rebalancing
-Friend Passwords: Pool of 25 random passwords upped to 100+ (don't forget to share yours!)

2.3.0 - July 23rd 2022,
-bug fixes
-more fakemon added (Dex total comes to 849)(so +18)
-two more missions added (the entire dex is now catchable)
-ONLINE FUNCTIONALITY ADDED (check out the new floor at Trident Tower)
-EV Trainers in post-game added to 6f of the Trident Tower
-Password Vendor for a Mystery Gift like system has been added (6F of Trident after beating game),
-A form of Soft Reset has returned, use F9 to return to the title screen. (best to be used during battle or in the overworld. Can be buggy if used during dialogue/events)
-Move Relearner ends up in Trident Tower Tournament Lobby after beating the game.
-Safari Zone tweaked to not require some HM moves. Instead, guests are in your way.
-Can now fly straight to Trident Tower
-More name tags for important story characters have been added.
-Mortossum and Viledoom have their bulk stats buffed
-Kokismash line has its offense stats buffed
-Mushling is now a bit faster

2.2.3 - June 8th, 2022, [bug fixes, randomizer mode added, ability to clear your entire PC Box added, eggs go straight to PC if your team is full, added more apricorns to pick up and find in chests]

2.2.2 - May 23rd, 2022, [You can now give the apricorn crafter multiple apricorns at a time, bug and typo fixes, Alakazam shiny updated, when choosing a starter, their preview image will be displayed as shiny if it generates as such, Ranks are displayed on Hall of Fame wins, tweaked Volcanions movepool so it didn't have Explosion for its wild encounter, updated the Speed Up option to be better, and made it a permanent feature finally. you did it. you won. [still use with caution, CTRL is the button used to cycle through speed options]. Added salesperson for power breeding items in the Dept Store, made default speed of text faster, trainers updated on boat]

2.2.1 - May 16th 2022, [bug fixes, donny acknowledges some of the static shinies you've run into, Feraligatrs shiny was changed, tournament team tweaks, updated speedup instructions to tell you which button to use lol, added some "event pokemon" to Rubble Island. These Pokemon know moves that are not in their native learn/egg move pool)

2.2.0 - May 11th 2022, [minor bug fixes, Shininess rate increased from ~1/5400 to ~1/3000, more fakemon added, new post-game island added, interior of big boat added for more post-game content, arceus mission added, minor mapping change to Moon Stone Path and Rolling Trail, speed up option returns (included in download), tweaks to tournament team layouts, new item for checking your Triad Cards was added (can get from Lucy or Card Seller in Hazeport), decreased encounter rate in caves and desert a bit, added a mission to get a max IV Ditto in post-game, the kitchen for the cafe in Hazeport got expanded, power items yield 8 EV's instead of 4, Fairy form Arceus and pixie plate added, increased amount of reality jumps required to summon Arkhaos by 1, removed weather conditions from Trident Tower roof, completed remaining battle animations, made getting the Varia Stone more of a chore lol, added shiny pokemon icons, every pokemon should now be obtainable (aside from Genesect and Hoopa which will come in a patch later this year)]

2.1.1 - February 10th 2022, [Minor bug and typo fixes, no longer get called the wrong name by the condominium attendants, Lucy doesn't crash in the final two ranks anymore, some battle animation updates, Calm Mind compatibility updated to include gen 6 'mons that were missed, added NPC on Hayfield Path that elaborates on field moves being used without knowing the move]

2.1.0 - February 5th 2022, [minor bug and typo fixes, Psychic resists the new Type, the main legendary switched abilities (Shed Skin and then Multi Scale moved to its HA), The Trident Tournament now has ranks (Normal, Super, Ultra, Master) which have higher level tables to provide more variety in challenge, Lepideon stats updated, a professor's duplicate Meganium was switched for a different 'mon, Final mission levels buffed so they're stronger than the tournament ranks,(must now win one Master Rank Tournament to unlock "final" mission), you will no longer need the specific HM move in order to use it. As long as a Pokemon has the ability to learn the specific HM related move, it will be able to use it as a field move assuming you have the right badge for it. Hazeport Condiminiums now open to guests of residents, once you've beat the "final mission". Shaymin is now available. Jirachi was also added in the last patch, but I forgot to mention it. DayCare added to fly list, regional Grimer added to Maintenance Tunnels, some battle animation updates, hatching fully evolved 'mons from an egg should be fixed,some TM compatibility fixes, ability changer prices increased,Some pokemon stat and movepool tweaks]

2.0.7 - January 20th 2022, [bug and typo fixes, that one Abra is actually catchable now, minor pokemon stat fixes, F12 has been removed to prevent other issues, some minor graphic tweaks, error when getting egg from pokemon with split evolution trees has been fixed, some items changed out in the Trident Tower Battle Simulator Shop, Quantum Upgrade has been made accessible in a couple ways, Lukpup won't show up at the well until after the festival is over]

2.0.6 - January 16th 2022, [bug and typo fixes, opponent's team count displays when switching to their next pokemon, ability changer added to post-game (must win at least one post-game tournament before they show up), egg/shard trader expanded inventory, some minor graphic updates, moves/pokemon/trainers tweaked, HA chances slightly improved, "Audino Trainer" tweaked to have one Blissey for more exp, Audino exp yield increased, most roaming Audino encounters have been removed since there's a trainer now, Shield/Protect moves priority fixed, vareon movepool revamped, blastoise can learn scald now, many pokemon stats were changed, uproar decreased to 60 bp, charizard can learn draco meteor, nidorooks moveset updated, Regional Altaria learns freeze-dry later and now defog naturally instead of roost, Omeon was nerfed by switching natural and hiddne ability, Chad is more difficult, Obsideon has new HA, Quezsparce has new secondary ability, Relic item prices updated, some chest treasures changed, removed some Reversal Stones for balancing, F12 related issues should be fixed for the most part, Stealth Rock issue fixed]

2.0.5 - January 10th 2022 , [The roaming chansey in Safari Zone will always have a certain item when you first encounter it, bug and typo fixes, some sprite icon and backsprite updates, added Audino trainer (repeatable fights that scale with story progression), slightly sped up player movement for walking/running/biking, pokemon and trainer balancing, boat house has a bed to rest in now, there are more groomers around the island, apricorn craftsman finishes in 3 hours instead of 24]

2.0.4 - January 1st 2022, [added some healers around Koros Cave, bug/typo fixes, minor balancing issues,some pokemon stats tweaks, respawning Audinos will now show up around the region that all get stronger the farther you get, providing extra grinding options, Spiritomb price increased, inflation am i right? added more places to sleep for convenience,some pokemon icons updated]

2.0.3 - December 28th, 2021 [bug and typo fixes, sleeping has been made more efficient, some overworld events changed, some battler and icon graphics updated, Rotom appliances made available,added some NPCs to areas that needed more clarification story wise, some more battle animations,map border updated]

2.0.2 - December 23rd, 2021 [bug and passability fixes, updated yields on berry harvests, some pkmn stat updates, some TM and move updates, removed cooldown on nature changer, 6th Gen pokemon TM compatibility updated]

2.0.1 - December 19th, 2021 [Tile error fixes, post-game mission fix, hid more berries and items in the earlier game, updated Nido stats, updated some NPC dialogue, other tiny fixes]

2.0.0 - December 16th, 2021
CONTROLS:
Z = Run
X= Menu/Cancel
C/Space/Enter= Confirm/Interact
Arrow keys to move
pg up/pg dwn keys to scroll through lists faster
F5/F for registered items and field moves
CTRL - cycle through speed up options (use with caution)
F9 - Soft Reset (Best to be used while standing in the overworld, or in a normal battle. during dialogue and special event battles, it can be buggy)

FAQ:

Q: Where do I go after __? Where do I find ? How do I evolve _? etc.
A: Play the game. If you explore enough and interact with things enough, you will naturally find the answers to your questions. We are not here to hold your hand, because you should not need your hand held. So try to refrain from asking questions like that unless you have exhausted all your other options.

I designed this game to reward your curiosity and promote discovery. Just play the game.


Q:What emulator do I use? Can this be played on Mac?
A: None, this can only be played on a Windows operating system. After extracting the download, open the game folder, then open the Game.exe (little galaxy pokeball icon). It runs by itself.

Q: Are there Mega Evolutions? Nuzlocke mode? Following Pokemon?
A: No.

Q: What are the shiny odds?
A: ~1/3000, and nothing is shiny locked.

Q: What about ability capsules or nature mints?
A: Also no. But there is a nature changer in Hazeport. There's also an ability changer in the post-game.

Q: How rare are Hidden Abilities?
A: There is a 1/200 chance of a wild encounter having it, but roaming overworld encounters are far more likely to have them. The chance increases as you collect badges, as well.

Q: How do I update my game?
A: Your save is located in a different location, so you can just delete the old versions folder, then download and extract the new one.

Q:Where is my save file?
A: C:\Users[User Name]\Saved Games\Pokémon Infinity
Q: How long/ how many badges are there?
A: 5 badges and a four person tournament. Then, if you make the right decision, there is post-game content. Average play time has been ~20 hours, ~30-40 with post-game.

Q: Where is Astral Stone and Miracle Seed?
A: Searidge Town, after you get Cut

Q: How do I make the game full screen?
A: You can't. There are 3 window size options in the game that you can access from the options menu, full screen is unfortunately not one of them.

Q: When do you get the Exp. Share?
A: You get the Exp. Router shortly after the first badge.

Q: What Pokemon are all in this game?
A: 1st through 6th gen, and 100+ new fakemon. Here's the dex, beware spoilers. https://p-infinity.fandom.com/wiki/Pokédex

Q: Can I use __ for my own project?
A: Consider everything private, but if you want to use something, I'm open to discuss it. I can be pretty open with tiles and other resources, but some stuff I want to keep private for Infinity. So just contact me if there's something you want to use, I may be more generous than you'd expect.

Q: Is there a speed-up button?
A: Yes, use Ctrl to cycle through 3 speed options (normal/fast/faster) Use with caution, speed up functions may cause unexpected gameplay issues.


Q: Are the key layouts customizable?
A: No, but I would just use an app called JoyToKey, it allows you to set up custom configurations for any apps/controllers. https://joytokey.net/en/

Q: Is there a wiki?
A: It is very new and in development, any help with filling it out would be appreciated.

Q: Can I play this on my phone?
A: There is an app called JoiPlay that is able to play on Android phones with minimal issues.

---------------Credits-------------------------

This game is free and should never be involved in any monetary exchange.

Special thanks to the friends that I bounce ideas off of and that provide me feedback and assistance when I need it.
Max, Aki, Josh, Teo, Tom, Andy, Jose, Sam, Sabs, Iwan, Justin, and Ava.


The graphics that were used were either my own or original/edits of the artists below

---------------------------------TEAM----------------------------
Atomic Reactor - Lead Developer
Feutor - Competitive Mechanics Coordinator
Homeless - Fakemon Designer
Tomix9tomix - Quality Assurance
SimonAsenime - Scripting



Scripts/Engine
------------------------------------------
Poccil - pokemon essentials engine
Maruno - present day essentials director and general help
Luka SJ Utilities, Menu, Title
KleinStudio - grass,fly, and transform animations
Marin, Overworld shadows, Footsteps, Speed Up
FL - Unreal Time (that's redundant)
Mr. Gela - Random script tweaks and additions
GolispodUser - Random script fixes, updates, and additions
TechSkylander - Lots of help with QoL features

Graphics

------Tiles-------------------------

Gigatom - [base of Pokecenter design] https://www.deviantart.com/gigatom
Evolina [ mountain and cave tiles] https://evolina.deviantart.com/
Phyromatical [mountain and nature tiles] https://www.deviantart.com/phyromatical
Zeo [various nature tiles, trees, grass] https://www.deviantart.com/zeo254
The Red Ex [ some buildings and cave tiles] https://www.deviantart.com/the-red-ex
19Dante19 [trees, wooden signs, and flowers] https://www.deviantart.com/19dante91
Alistair [some rocks] https://www.deviantart.com/thedeadheroalistair
KyleDove [safari tree, graveyard tree, balloons] https://www.deviantart.com/kyle-dove
PureAzuure [some indoor tiles] https://www.deviantart.com/pureazuure
Princess-Phoenix [museum tiles, various indoor tiles, marine building tiles, virtual tiles] https://www.deviantart.com/princess-phoenix
LunaMaddalena [gamestore machines, hydrant, trash bag]
Flurmimon [some desert tiles and rocks] https://www.deviantart.com/flurmimon
Magiscarf [various nature tiles, trees and such] https://www.deviantart.com/magiscarf
DaNerdyDude [cacti tiles for desert] https://www.deviantart.com/danerdydude -deactivated-
carchagui - [hay pile] https://www.deviantart.com/carchagui
Aiirenee - [lab tiles] https://www.deviantart.com/aiirenee
JR.Master - [Some lab/interior tiles] https://www.spriters-resource.com/custom_edited/pokemoncustoms/sheet/133880/
DStar99_Sprites [Giovanni sprite] https://www.deviantart.com/dstar99-...ss-Giovanni-Remastered-gen-4-styled-754420548
Pixelmister - [Pallet Town tiles] https://www.deviantart.com/pixelmister
WesleyFG - [Kanto HGSS tiles] https://www.deviantart.com/wesleyfg
-------Other-----------------

SirAquakip [Old Obsidian Fakemon]
Dreadwings93 [Unova Backsprites]
Foxeaf [Gorochu Concept Art used for sprite] https://www.deviantart.com/foxeaf
KryptonLion [Pokemon Type Icons] https://www.deviantart.com/kryptonlion
Cuber [Terathwack back sprite and icon, some trainer sprites] https://twitter.com/cuberbr_
Zermonious [PSS Icons] https://www.deviantart.com/zermonious
VictorV111 [Pokemon Eggs] https://www.deviantart.com/victorv111/art/Pokemon-Egg-Sprites-841773377
SJFzone [Shiny Pokemon Icons] https://www.pokecommunity.com/showthread.php?t=439042

Character Sprites
-----------------------------------------
Kyledove https://www.deviantart.com/kyle-dove
Beliot419 https://www.deviantart.com/beliot419/art/Pokemon-Sun-Moon-trainers-sprites-ongoing-652423698
AutumnSpire https://www.deviantart.com/autumnspire/art/Pokemon-Custom-Trainer-Classes-586397988
trietnio [Protagonist and Other sprites] https://twitter.com/trietnio
cuberbr [Character/Fakemon sprites] https://twitter.com/cuberbr_
Horo [Donny sprite] https://twitter.com/Miguel_Horo
Scept [Fakemon sprites] https://twitter.com/PkScept
DiegoWT [overworld sprites] https://eeveeexpo.com/resources/370/
VanillaSunshine [overworld sprites] https://eeveeexpo.com/resources/404/
PurpleZaffre [overworld sprites] https://eeveeexpo.com/resources/609/
DStar99-Sprites [Red and Giovanni sprites] https://www.deviantart.com/dstar99-sprites
Duncapham [Archie and Maxie sprites] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Olivar Jonas Queen [Sunflorid Icon]
Rami [Eeveelution Icons]
Duncapham [Agatha Sprite] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Rekiemlock [Team Flare Overworld] https://www.deviantart.com/rekiemlock/art/Kalos-Team-Flare-Sbire-889945646
Zerudez [Yveltal Overworld] https://www.deviantart.com/zerudez/art/Yveltal-Sprites-357422873
XtraLucas [Fairy Arceus] https://www.deviantart.com/xtralucas/art/Arceus-fairy-type-575892601
PixelMister [Fakemon Sprite] https://www.deviantart.com/pixelmister/art/Digimon-x-Pokemon-Series-Front-Sprites-619515089


Animation Graphics
--------------------------------------
hadecynn / Andy Chen https://hadecynn.wordpress.com/category/animations-collection/

Title Screen and Background Graphic
-----------------------------------------
norma_2d https://twitter.com/norma_2d

Gen 6 Pokemon Sprites and Data (pulled from two public resource packs)
----------------------------------
All contributors to the Smogon XY Sprite Project
(https://www.smogon.com/forums/threa...d-1st-post-release-v1-1-on-post-3240.3486712/)

All contributors to the Smogon Sun/Moon Sprite Project
(https://www.smogon.com/forums/threads/sun-moon-sprite-project-dawn-of-a-new-day.3577711/)

All contributors to the Smogon Sword/Shield Sprite Project
(https://www.smogon.com/forums/threads/sword-shield-sprite-project.3647722/)
How do i play?
 

Bob

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Joined
Aug 12, 2022
Posts
1
Hi guys, I have a problem: when I complete the Koros temple puzzle it doesen't do anything and I don't know what to do to progress
 

Noctuel

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Joined
Aug 18, 2022
Posts
1
Très bon jeu, complet, vraiment une bonne expérience mais bon, ARRETEZ D'AUGMENTER LES TAUX POUR LES ADVERSAIRES ! J'en ai marre de me prendre des Hydrocanons 100% de chances alors que l'ennemis est confus, et qu'il vient de sortir de GEL en 1 tour. Et ca ne m'est pas arrivé qu'une seule fois !
Sinon ca reste une des meilleurs rom hack auxquels j'ai joué. Si vous fixez ces taux, il rentrera facilement dans mon top 3 !
 
Last edited by a moderator:
Très bon jeu, complet, vraiment une bonne expérience mais bon, ARRETEZ D'AUGMENTER LES TAUX POUR LES ADVERSAIRES ! J'en ai marre de me prendre des Hydrocanons 100% de chances alors que l'ennemis est confus, et qu'il vient de sortir de GEL en 1 tour. Et ca ne m'est pas arrivé qu'une seule fois !
Sinon ca reste une des meilleurs rom hack auxquels j'ai joué. Si vous fixez ces taux, il rentrera facilement dans mon top 3 !
There hasn't been any changes to the accuracy of opponents, you're just getting unlucky.
 

wuzzyluzy

Rookie
Member
Joined
Aug 22, 2022
Posts
2
Hello. I'm playing the post-game content. Have caught Darkrai, finished the Masterball and Kanto starter mission. Now looking for the red shards. Am at Haydust, but there is no cave to be rock climbed. how to trigger the Haydust cave to appear to find the trio guardians?
 

wuzzyluzy

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Member
Joined
Aug 22, 2022
Posts
2

ikram157

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Member
Joined
Aug 23, 2022
Posts
3
So uh i just started playing for a few hours and my game got bugged, basically everytime i access a menu it goes down.
i wanted to go to a previous save but there's only the game.rx data and no previous ones.

so i deleted the files and extracted it again from the zip and even tried a new save by moving the old one, both didn't work.
Probably because i used fast-forward and it being janky and all.

so uh.... what do i do now? can't really play the game now.

And is it possible for you to update so that the save files have have previous one like Reborn?
Might help with being stuck because of bugs.
 
So uh i just started playing for a few hours and my game got bugged, basically everytime i access a menu it goes down.
i wanted to go to a previous save but there's only the game.rx data and no previous ones.

so i deleted the files and extracted it again from the zip and even tried a new save by moving the old one, both didn't work.
Probably because i used fast-forward and it being janky and all.

so uh.... what do i do now? can't really play the game now.
This usually happens because of clicking outside the game window and entering text elsewhere. The game gets stuck on A or S, which are also used as PgUp/PgDwn. Try pressing the keys in Infinity so the game can register they’re not being held.
 

ikram157

Rookie
Member
Joined
Aug 23, 2022
Posts
3
This usually happens because of clicking outside the game window and entering text elsewhere. The game gets stuck on A or S, which are also used as PgUp/PgDwn. Try pressing the keys in Infinity so the game can register they’re not being held.
tried that before because i thought the keys were stuck, but no it still persisted.

btw this happens when you're opening the bag, settings menu, and in pokemon party where you select Summary, switch, item.
Other than that the direction works just fine, i can move up and down in the overworld, navigate the pause menu (pokedex, Pokemon, bag, etc).
and it seems the S key is the culprit.
 
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