• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
  • Hi, Guest!
    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
    Do not use Discord to host any images you post, these links expire quickly!
This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
3.0.2
7DRXXBq.gif

-----------------------------------
Pokémon Infinity Discord
>>>Pokémon Infinity Download <<<

[Current Version: 3.0.3]
------------------------------------------
Plot
Welcome to the Egho Region (Ee - go)
La7yOHq.png

You wake up in the middle of a forest with no recollection of who you are.
With the help of a local professor and his assistant,
you are thrust into an adventure around a mysterious island in hopes of regaining your memory.
Fun times and tough challenges await!

-------------------------------------------
Features
  • 1st through 6th Gen Pokémon and mechanics
  • 100+ Fakemon, including regional forms, new evolutions, and original designs
  • Online Battling and Trading
  • Dynamic weather system that changes with the day and time
  • Unreal Time System which means the world runs on its own time
  • Extensive Post-Game content to keep you busy
  • Level cap has been raised to 150
  • Trade Evolution Pokémon are available via other methods
  • Over 650+ battle animations
  • Randomizer mode (must activate at rivals PC before leaving first town)
  • Speed Up using Ctrl
  • Quick Save using F8
-------------------------------------------
Screenshots
OzOxhHe.png


CONTROLS:
Z = Run
X= Menu/Cancel
C/Space/Enter= Confirm/Interact
Arrow keys to move
pg up/pg dwn keys to scroll through lists faster
F5/F for registered items and field moves
CTRL - cycle through speed up options (use with caution)
F9 - Soft Reset (Best to be used while standing in the overworld, or in a normal battle. during dialogue and special event battles, it can be buggy)

FAQ:

Q: Where do I go after __? Where do I find ? How do I evolve _? etc.
A: Play the game. If you explore enough and interact with things enough, you will naturally find the answers to your questions. We are not here to hold your hand, because you should not need your hand held. So try to refrain from asking questions like that unless you have exhausted all your other options.

I designed this game to reward your curiosity and promote discovery. Just play the game.


Q:What emulator do I use? Can this be played on Mac?
A: None, this can only be played on a Windows operating system. After extracting the download, open the game folder, then open the Game.exe (little galaxy pokeball icon). It runs by itself.

Q: Are there Mega Evolutions? Nuzlocke mode? Following Pokemon?
A: No.

Q: What are the shiny odds?
A: ~1/3000, and nothing is shiny locked.

Q: What about ability capsules or nature mints?
A: Also no. But there is a nature changer in Hazeport. There's also an ability changer in the post-game.

Q: How rare are Hidden Abilities?
A: There is a 1/200 chance of a wild encounter having it, but roaming overworld encounters are far more likely to have them. The chance increases as you collect badges, as well.

Q: How do I update my game?
A: Your save is located in a different location, so you can just delete the old versions folder, then download and extract the new one.

Q:Where is my save file?
A: C:\Users[User Name]\Saved Games\Pokémon Infinity
Q: How long/ how many badges are there?
A: 5 badges and a four person tournament. Then, if you make the right decision, there is post-game content. Average play time has been ~20 hours, ~30-40 with post-game.

Q: Where is Astral Stone and Miracle Seed?
A: Searidge Town, after you get Cut

Q: How do I make the game full screen?
A: You can't. There are 3 window size options in the game that you can access from the options menu, full screen is unfortunately not one of them.

Q: When do you get the Exp. Share?
A: You get the Exp. Router shortly after the first badge.

Q: What Pokemon are all in this game?
A: 1st through 6th gen, and 100+ new fakemon. Here's the dex, beware spoilers. https://p-infinity.fandom.com/wiki/Pokédex

Q: Can I use __ for my own project?
A: Consider everything private, but if you want to use something, I'm open to discuss it. I can be pretty open with tiles and other resources, but some stuff I want to keep private for Infinity. So just contact me if there's something you want to use, I may be more generous than you'd expect.

Q: Is there a speed-up button?
A: Yes, use Ctrl to cycle through 3 speed options (normal/fast/faster) Use with caution, speed up functions may cause unexpected gameplay issues.


Q: Are the key layouts customizable?
A: No, but I would just use an app called JoyToKey, it allows you to set up custom configurations for any apps/controllers. https://joytokey.net/en/

Q: Is there a wiki?
A: It is very new and in development, any help with filling it out would be appreciated.

Q: Can I play this on my phone?
A: There is an app called JoiPlay that is able to play on Android phones with minimal issues.

---------------Credits-------------------------

This game is free and should never be involved in any monetary exchange.

Special thanks to the friends that I bounce ideas off of and that provide me feedback and assistance when I need it.
Max, Aki, Josh, Teo, Tom, Andy, Jose, Sam, Sabs, Iwan, Justin, and Ava.


The graphics that were used were either my own or original/edits of the artists below

---------------------------------TEAM----------------------------
Atomic Reactor - Lead Developer
Feutor - Competitive Mechanics Coordinator
Homeless - Fakemon Designer
Tomix9tomix - Quality Assurance
SimonAsenime - Scripting



Scripts/Engine
------------------------------------------
Poccil - pokemon essentials engine
Maruno - present day essentials director and general help
Luka SJ Utilities, Menu, Title
KleinStudio - grass,fly, and transform animations
Marin, Overworld shadows, Footsteps, Speed Up
FL - Unreal Time (that's redundant)
Mr. Gela - Random script tweaks and additions
GolisopodUser - Random script fixes, updates, and additions
TechSkylander - Lots of help with QoL features

Graphics

------Tiles-------------------------

Gigatom - [base of Pokecenter design] https://www.deviantart.com/gigatom
Evolina [ mountain and cave tiles] https://evolina.deviantart.com/
Phyromatical [mountain and nature tiles] https://www.deviantart.com/phyromatical
Zeo [various nature tiles, trees, grass] https://www.deviantart.com/zeo254
The Red Ex [ some buildings and cave tiles] https://www.deviantart.com/the-red-ex
19Dante19 [trees, wooden signs, and flowers] https://www.deviantart.com/19dante91
Alistair [some rocks] https://www.deviantart.com/thedeadheroalistair
KyleDove [safari tree, graveyard tree, balloons] https://www.deviantart.com/kyle-dove
PureAzuure [some indoor tiles] https://www.deviantart.com/pureazuure
Princess-Phoenix [museum tiles, various indoor tiles, marine building tiles, virtual tiles] https://www.deviantart.com/princess-phoenix
LunaMaddalena [gamestore machines, hydrant, trash bag]
Flurmimon [some desert tiles and rocks] https://www.deviantart.com/flurmimon
Magiscarf [various nature tiles, trees and such] https://www.deviantart.com/magiscarf
DaNerdyDude [cacti tiles for desert] https://www.deviantart.com/danerdydude -deactivated-
carchagui - [hay pile] https://www.deviantart.com/carchagui
Aiirenee - [lab tiles] https://www.deviantart.com/aiirenee
JR.Master - [Some lab/interior tiles] https://www.spriters-resource.com/custom_edited/pokemoncustoms/sheet/133880/
DStar99_Sprites [Giovanni sprite] https://www.deviantart.com/dstar99-...ss-Giovanni-Remastered-gen-4-styled-754420548
Pixelmister - [Pallet Town tiles] https://www.deviantart.com/pixelmister
WesleyFG - [Kanto HGSS tiles] https://www.deviantart.com/wesleyfg
-------Other-----------------

SirAquakip [Old Obsidian Fakemon]
Dreadwings93 [Unova Backsprites]
Foxeaf [Gorochu Concept Art used for sprite] https://www.deviantart.com/foxeaf
KryptonLion [Pokemon Type Icons] https://www.deviantart.com/kryptonlion
Cuber [Terathwack back sprite and icon, some trainer sprites] https://twitter.com/cuberbr_
Zermonious [PSS Icons] https://www.deviantart.com/zermonious
VictorV111 [Pokemon Eggs] https://www.deviantart.com/victorv111/art/Pokemon-Egg-Sprites-841773377
SJFzone [Shiny Pokemon Icons] https://www.pokecommunity.com/showthread.php?t=439042

Character Sprites
-----------------------------------------
Kyledove https://www.deviantart.com/kyle-dove
Beliot419 https://www.deviantart.com/beliot419/art/Pokemon-Sun-Moon-trainers-sprites-ongoing-652423698
AutumnSpire https://www.deviantart.com/autumnspire/art/Pokemon-Custom-Trainer-Classes-586397988
trietnio [Protagonist and Other sprites] https://twitter.com/trietnio
cuberbr [Character/Fakemon sprites] https://twitter.com/cuberbr_
Horo [Donny sprite] https://twitter.com/Miguel_Horo
Scept [Fakemon sprites] https://twitter.com/PkScept
DiegoWT [overworld sprites] https://eeveeexpo.com/resources/370/
VanillaSunshine [overworld sprites] https://eeveeexpo.com/resources/404/
PurpleZaffre [overworld sprites] https://eeveeexpo.com/resources/609/
DStar99-Sprites [Red and Giovanni sprites] https://www.deviantart.com/dstar99-sprites
Duncapham [Archie and Maxie sprites] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Olivar Jonas Queen [Sunflorid Icon]
Rami [Eeveelution Icons]
Duncapham [Agatha Sprite] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Rekiemlock [Team Flare Overworld] https://www.deviantart.com/rekiemlock/art/Kalos-Team-Flare-Sbire-889945646
Zerudez [Yveltal Overworld] https://www.deviantart.com/zerudez/art/Yveltal-Sprites-357422873
XtraLucas [Fairy Arceus] https://www.deviantart.com/xtralucas/art/Arceus-fairy-type-575892601
PixelMister [Fakemon Sprite] https://www.deviantart.com/pixelmister/art/Digimon-x-Pokemon-Series-Front-Sprites-619515089


Animation Graphics
--------------------------------------
hadecynn / Andy Chen https://hadecynn.wordpress.com/category/animations-collection/

Title Screen and Background Graphic
-----------------------------------------
norma_2d https://twitter.com/norma_2d

Gen 6 Pokemon Sprites and Data (pulled from two public resource packs)
----------------------------------
All contributors to the Smogon XY Sprite Project
(https://www.smogon.com/forums/threa...d-1st-post-release-v1-1-on-post-3240.3486712/)

All contributors to the Smogon Sun/Moon Sprite Project
(https://www.smogon.com/forums/threads/sun-moon-sprite-project-dawn-of-a-new-day.3577711/)

All contributors to the Smogon Sword/Shield Sprite Project
(https://www.smogon.com/forums/threads/sword-shield-sprite-project.3647722/)
 
Last edited:

alominus

Rookie
Member
Joined
Jul 18, 2022
Posts
5
Any way to change the keyboard controls? Pressing f1 and messing with the keyboard tab does literally nothing. The controls are set up literally backwards from every other game I play and it's infuriating.
 
Any way to change the keyboard controls? Pressing f1 and messing with the keyboard tab does literally nothing. The controls are set up literally backwards from every other game I play and it's infuriating.
From the FAQ in the post-
Q: Are the key layouts customizable?
A: No, but I would just use an app called JoyToKey, it allows you to set up custom configurations for any apps/controllers. https://joytokey.net/en/
 

Kahgernau

Rookie
Member
Joined
Jul 20, 2022
Posts
1
R3ZoTMa.gif

Pokémon Infinity
-----------------------------------
Pokémon Infinity Discord
>>>Pokémon Infinity Download <<<

[Current Version: 2.2.3]
------------------------------------------
Plot
Welcome to the Egho Region (Ee - go)
2LGXFQm.png

You wake up in the middle of a forest with no recollection of who you are.
With the help of a local professor and his assistant,
you are thrust into an adventure around a mysterious island in hopes of regaining your memory.
Fun times and tough challenges await!

-------------------------------------------
Features
  • 1st through 6th Gen Pokémon and mechanics
  • 100+ Fakemon, including regional forms, new evolutions, and original designs
  • Dynamic weather system that changes with the day and time
  • Unreal Time System which means the world runs on its own time
  • Extensive Post-Game content to keep you busy
  • Level cap has been raised to 150
  • Trade Evolution Pokémon are available via other methods
  • Over 650+ battle animations
-------------------------------------------
Screenshots
OzOxhHe.png

2.2.3 - June 8th, 2022, [bug fixes, randomizer mode added, ability to clear your entire PC Box added, eggs go straight to PC if your team is full, added more apricorns to pick up and find in chests]

2.2.2 - May 23rd, 2022, [You can now give the apricorn crafter multiple apricorns at a time, bug and typo fixes, Alakazam shiny updated, when choosing a starter, their preview image will be displayed as shiny if it generates as such, Ranks are displayed on Hall of Fame wins, tweaked Volcanions movepool so it didn't have Explosion for its wild encounter, updated the Speed Up option to be better, and made it a permanent feature finally. you did it. you won. [still use with caution, CTRL is the button used to cycle through speed options]. Added salesperson for power breeding items in the Dept Store, made default speed of text faster, trainers updated on boat]

2.2.1 - May 16th 2022, [bug fixes, donny acknowledges some of the static shinies you've run into, Feraligatrs shiny was changed, tournament team tweaks, updated speedup instructions to tell you which button to use lol, added some "event pokemon" to Rubble Island. These Pokemon know moves that are not in their native learn/egg move pool)

2.2.0 - May 11th 2022, [minor bug fixes, Shininess rate increased from ~1/5400 to ~1/3000, more fakemon added, new post-game island added, interior of big boat added for more post-game content, arceus mission added, minor mapping change to Moon Stone Path and Rolling Trail, speed up option returns (included in download), tweaks to tournament team layouts, new item for checking your Triad Cards was added (can get from Lucy or Card Seller in Hazeport), decreased encounter rate in caves and desert a bit, added a mission to get a max IV Ditto in post-game, the kitchen for the cafe in Hazeport got expanded, power items yield 8 EV's instead of 4, Fairy form Arceus and pixie plate added, increased amount of reality jumps required to summon Arkhaos by 1, removed weather conditions from Trident Tower roof, completed remaining battle animations, made getting the Varia Stone more of a chore lol, added shiny pokemon icons, every pokemon should now be obtainable (aside from Genesect and Hoopa which will come in a patch later this year)]

2.1.1 - February 10th 2022, [Minor bug and typo fixes, no longer get called the wrong name by the condominium attendants, Lucy doesn't crash in the final two ranks anymore, some battle animation updates, Calm Mind compatibility updated to include gen 6 'mons that were missed, added NPC on Hayfield Path that elaborates on field moves being used without knowing the move]

2.1.0 - February 5th 2022, [minor bug and typo fixes, Psychic resists the new Type, the main legendary switched abilities (Shed Skin and then Multi Scale moved to its HA), The Trident Tournament now has ranks (Normal, Super, Ultra, Master) which have higher level tables to provide more variety in challenge, Lepideon stats updated, a professor's duplicate Meganium was switched for a different 'mon, Final mission levels buffed so they're stronger than the tournament ranks,(must now win one Master Rank Tournament to unlock "final" mission), you will no longer need the specific HM move in order to use it. As long as a Pokemon has the ability to learn the specific HM related move, it will be able to use it as a field move assuming you have the right badge for it. Hazeport Condiminiums now open to guests of residents, once you've beat the "final mission". Shaymin is now available. Jirachi was also added in the last patch, but I forgot to mention it. DayCare added to fly list, regional Grimer added to Maintenance Tunnels, some battle animation updates, hatching fully evolved 'mons from an egg should be fixed,some TM compatibility fixes, ability changer prices increased,Some pokemon stat and movepool tweaks]

2.0.7 - January 20th 2022, [bug and typo fixes, that one Abra is actually catchable now, minor pokemon stat fixes, F12 has been removed to prevent other issues, some minor graphic tweaks, error when getting egg from pokemon with split evolution trees has been fixed, some items changed out in the Trident Tower Battle Simulator Shop, Quantum Upgrade has been made accessible in a couple ways, Lukpup won't show up at the well until after the festival is over]

2.0.6 - January 16th 2022, [bug and typo fixes, opponent's team count displays when switching to their next pokemon, ability changer added to post-game (must win at least one post-game tournament before they show up), egg/shard trader expanded inventory, some minor graphic updates, moves/pokemon/trainers tweaked, HA chances slightly improved, "Audino Trainer" tweaked to have one Blissey for more exp, Audino exp yield increased, most roaming Audino encounters have been removed since there's a trainer now, Shield/Protect moves priority fixed, vareon movepool revamped, blastoise can learn scald now, many pokemon stats were changed, uproar decreased to 60 bp, charizard can learn draco meteor, nidorooks moveset updated, Regional Altaria learns freeze-dry later and now defog naturally instead of roost, Omeon was nerfed by switching natural and hiddne ability, Chad is more difficult, Obsideon has new HA, Quezsparce has new secondary ability, Relic item prices updated, some chest treasures changed, removed some Reversal Stones for balancing, F12 related issues should be fixed for the most part, Stealth Rock issue fixed]

2.0.5 - January 10th 2022 , [The roaming chansey in Safari Zone will always have a certain item when you first encounter it, bug and typo fixes, some sprite icon and backsprite updates, added Audino trainer (repeatable fights that scale with story progression), slightly sped up player movement for walking/running/biking, pokemon and trainer balancing, boat house has a bed to rest in now, there are more groomers around the island, apricorn craftsman finishes in 3 hours instead of 24]

2.0.4 - January 1st 2022, [added some healers around Koros Cave, bug/typo fixes, minor balancing issues,some pokemon stats tweaks, respawning Audinos will now show up around the region that all get stronger the farther you get, providing extra grinding options, Spiritomb price increased, inflation am i right? added more places to sleep for convenience,some pokemon icons updated]

2.0.3 - December 28th, 2021 [bug and typo fixes, sleeping has been made more efficient, some overworld events changed, some battler and icon graphics updated, Rotom appliances made available,added some NPCs to areas that needed more clarification story wise, some more battle animations,map border updated]

2.0.2 - December 23rd, 2021 [bug and passability fixes, updated yields on berry harvests, some pkmn stat updates, some TM and move updates, removed cooldown on nature changer, 6th Gen pokemon TM compatibility updated]

2.0.1 - December 19th, 2021 [Tile error fixes, post-game mission fix, hid more berries and items in the earlier game, updated Nido stats, updated some NPC dialogue, other tiny fixes]

2.0.0 - December 16th, 2021
CONTROLS:
Z = Run
X= Menu/Cancel
C/Space/Enter= Confirm/Interact
Arrow keys to move
pg up/pg dwn keys to scroll through lists faster
F5/F for registered items and field moves
CTRL - cycle through speed up options (use with caution)
F9 - Soft Reset (Best to be used while standing in the overworld, or in a normal battle. during dialogue and special event battles, it can be buggy)

FAQ:

Q: Where do I go after __? Where do I find ? How do I evolve _? etc.
A: Play the game. If you explore enough and interact with things enough, you will naturally find the answers to your questions. We are not here to hold your hand, because you should not need your hand held. So try to refrain from asking questions like that unless you have exhausted all your other options.

I designed this game to reward your curiosity and promote discovery. Just play the game.


Q:What emulator do I use? Can this be played on Mac?
A: None, this can only be played on a Windows operating system. After extracting the download, open the game folder, then open the Game.exe (little galaxy pokeball icon). It runs by itself.

Q: Are there Mega Evolutions? Nuzlocke mode? Following Pokemon?
A: No.

Q: What are the shiny odds?
A: ~1/3000, and nothing is shiny locked.

Q: What about ability capsules or nature mints?
A: Also no. But there is a nature changer in Hazeport. There's also an ability changer in the post-game.

Q: How rare are Hidden Abilities?
A: There is a 1/200 chance of a wild encounter having it, but roaming overworld encounters are far more likely to have them. The chance increases as you collect badges, as well.

Q: How do I update my game?
A: Your save is located in a different location, so you can just delete the old versions folder, then download and extract the new one.

Q:Where is my save file?
A: C:\Users[User Name]\Saved Games\Pokémon Infinity
Q: How long/ how many badges are there?
A: 5 badges and a four person tournament. Then, if you make the right decision, there is post-game content. Average play time has been ~20 hours, ~30-40 with post-game.

Q: Where is Astral Stone and Miracle Seed?
A: Searidge Town, after you get Cut

Q: How do I make the game full screen?
A: You can't. There are 3 window size options in the game that you can access from the options menu, full screen is unfortunately not one of them.

Q: When do you get the Exp. Share?
A: You get the Exp. Router shortly after the first badge.

Q: What Pokemon are all in this game?
A: 1st through 6th gen, and 100+ new fakemon. Here's the dex, beware spoilers. https://p-infinity.fandom.com/wiki/Pokédex

Q: Can I use __ for my own project?
A: Consider everything private, but if you want to use something, I'm open to discuss it. I can be pretty open with tiles and other resources, but some stuff I want to keep private for Infinity. So just contact me if there's something you want to use, I may be more generous than you'd expect.

Q: Is there a speed-up button?
A: Yes, use Ctrl to cycle through 3 speed options (normal/fast/faster) Use with caution, speed up functions may cause unexpected gameplay issues.


Q: Are the key layouts customizable?
A: No, but I would just use an app called JoyToKey, it allows you to set up custom configurations for any apps/controllers. https://joytokey.net/en/

Q: Is there a wiki?
A: It is very new and in development, any help with filling it out would be appreciated.

Q: Can I play this on my phone?
A: There is an app called JoiPlay that is able to play on Android phones with minimal issues.

---------------Credits-------------------------

This game is free and should never be involved in any monetary exchange.

Special thanks to the friends that I bounce ideas off of and that provide me feedback and assistance when I need it.
Max, Aki, Josh, Teo, Tom, Andy, Jose, Sam, Sabs, Iwan, Justin, and Ava.


The graphics that were used were either my own or original/edits of the artists below

---------------------------------TEAM----------------------------
Atomic Reactor - Lead Developer
Feutor - Competitive Mechanics Coordinator
Homeless - Fakemon Designer
Tomix9tomix - Quality Assurance
SimonAsenime - Scripting



Scripts/Engine
------------------------------------------
Poccil - pokemon essentials engine
Maruno - present day essentials director and general help
Luka SJ Utilities, Menu, Title
KleinStudio - grass,fly, and transform animations
Marin, Overworld shadows, Footsteps, Speed Up
FL - Unreal Time (that's redundant)
Mr. Gela - Random script tweaks and additions
GolispodUser - Random script fixes, updates, and additions
TechSkylander - Lots of help with QoL features

Graphics

------Tiles-------------------------

Gigatom - [base of Pokecenter design] https://www.deviantart.com/gigatom
Evolina [ mountain and cave tiles] https://evolina.deviantart.com/
Phyromatical [mountain and nature tiles] https://www.deviantart.com/phyromatical
Zeo [various nature tiles, trees, grass] https://www.deviantart.com/zeo254
The Red Ex [ some buildings and cave tiles] https://www.deviantart.com/the-red-ex
19Dante19 [trees, wooden signs, and flowers] https://www.deviantart.com/19dante91
Alistair [some rocks] https://www.deviantart.com/thedeadheroalistair
KyleDove [safari tree, graveyard tree, balloons] https://www.deviantart.com/kyle-dove
PureAzuure [some indoor tiles] https://www.deviantart.com/pureazuure
Princess-Phoenix [museum tiles, various indoor tiles, marine building tiles, virtual tiles] https://www.deviantart.com/princess-phoenix
LunaMaddalena [gamestore machines, hydrant, trash bag]
Flurmimon [some desert tiles and rocks] https://www.deviantart.com/flurmimon
Magiscarf [various nature tiles, trees and such] https://www.deviantart.com/magiscarf
DaNerdyDude [cacti tiles for desert] https://www.deviantart.com/danerdydude -deactivated-
carchagui - [hay pile] https://www.deviantart.com/carchagui
Aiirenee - [lab tiles] https://www.deviantart.com/aiirenee
JR.Master - [Some lab/interior tiles] https://www.spriters-resource.com/custom_edited/pokemoncustoms/sheet/133880/
DStar99_Sprites [Giovanni sprite] https://www.deviantart.com/dstar99-...ss-Giovanni-Remastered-gen-4-styled-754420548
Pixelmister - [Pallet Town tiles] https://www.deviantart.com/pixelmister
WesleyFG - [Kanto HGSS tiles] https://www.deviantart.com/wesleyfg
-------Other-----------------

SirAquakip [Old Obsidian Fakemon]
Dreadwings93 [Unova Backsprites]
Foxeaf [Gorochu Concept Art used for sprite] https://www.deviantart.com/foxeaf
KryptonLion [Pokemon Type Icons] https://www.deviantart.com/kryptonlion
Cuber [Terathwack back sprite and icon, some trainer sprites] https://twitter.com/cuberbr_
Zermonious [PSS Icons] https://www.deviantart.com/zermonious
VictorV111 [Pokemon Eggs] https://www.deviantart.com/victorv111/art/Pokemon-Egg-Sprites-841773377
SJFzone [Shiny Pokemon Icons] https://www.pokecommunity.com/showthread.php?t=439042

Character Sprites
-----------------------------------------
Kyledove https://www.deviantart.com/kyle-dove
Beliot419 https://www.deviantart.com/beliot419/art/Pokemon-Sun-Moon-trainers-sprites-ongoing-652423698
AutumnSpire https://www.deviantart.com/autumnspire/art/Pokemon-Custom-Trainer-Classes-586397988
trietnio [Protagonist and Other sprites] https://twitter.com/trietnio
cuberbr [Character/Fakemon sprites] https://twitter.com/cuberbr_
Horo [Donny sprite] https://twitter.com/Miguel_Horo
Scept [Fakemon sprites] https://twitter.com/PkScept
DiegoWT [overworld sprites] https://eeveeexpo.com/resources/370/
VanillaSunshine [overworld sprites] https://eeveeexpo.com/resources/404/
PurpleZaffre [overworld sprites] https://eeveeexpo.com/resources/609/
DStar99-Sprites [Red and Giovanni sprites] https://www.deviantart.com/dstar99-sprites
Duncapham [Archie and Maxie sprites] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Olivar Jonas Queen [Sunflorid Icon]
Rami [Eeveelution Icons]
Duncapham [Agatha Sprite] https://www.deviantart.com/duncapham/art/Pokemon-gen-3-Trainer-sprites-in-HGSS-style-v0-8-657786399
Rekiemlock [Team Flare Overworld] https://www.deviantart.com/rekiemlock/art/Kalos-Team-Flare-Sbire-889945646
Zerudez [Yveltal Overworld] https://www.deviantart.com/zerudez/art/Yveltal-Sprites-357422873
XtraLucas [Fairy Arceus] https://www.deviantart.com/xtralucas/art/Arceus-fairy-type-575892601
PixelMister [Fakemon Sprite] https://www.deviantart.com/pixelmister/art/Digimon-x-Pokemon-Series-Front-Sprites-619515089


Animation Graphics
--------------------------------------
hadecynn / Andy Chen https://hadecynn.wordpress.com/category/animations-collection/

Title Screen and Background Graphic
-----------------------------------------
norma_2d https://twitter.com/norma_2d

Gen 6 Pokemon Sprites and Data (pulled from two public resource packs)
----------------------------------
All contributors to the Smogon XY Sprite Project
(https://www.smogon.com/forums/threa...d-1st-post-release-v1-1-on-post-3240.3486712/)

All contributors to the Smogon Sun/Moon Sprite Project
(https://www.smogon.com/forums/threads/sun-moon-sprite-project-dawn-of-a-new-day.3577711/)

All contributors to the Smogon Sword/Shield Sprite Project
(https://www.smogon.com/forums/threads/sword-shield-sprite-project.3647722/)
Is it possible to soft reset the game?
 

Nathanmarioboom

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Jun 18, 2022
Posts
2
does anyone know how to get a Greninja (it doesn't have to be battle bond) and an encounter list? The ones I find on the internet are all listed by pokemon and where to find them, and it's easier to list all the areas and the pokemon within them. (basically inversed). This would help.
 
does anyone know how to get a Greninja (it doesn't have to be battle bond) and an encounter list? The ones I find on the internet are all listed by pokemon and where to find them, and it's easier to list all the areas and the pokemon within them. (basically inversed). This would help.
You can see all the grass, surfing, and fishing encounters in encounters.txt in the PBS file, but it won't have things like overworld encounters or gift Pokemon.

Why would an inverted list help you find a Greninja, though? It'd be a lot easier to just look at the list and find Greninja with Ctrl+F than it would be to look through every location to see if it included Greninja. (which no location does, you have to evolve it from a Froakie)
 

FLWR

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Joined
Jul 22, 2022
Posts
2
Hello, sorry to be a bother but at some point after my last save my Blastoise's ability somehow changed from Drizzle to Snow Warning? (Currently just entered the South East part of Genesis Forest btw and and my Blastoise's Drizzle was working just fine while I was battling in the Amber Trail...)

As my entire team was intended to be centered around rain this is kind of awful so if you could advice a fix I'd be really grateful, thank you.
(Alternatively a way to activate debug mode to fix the issue myself would be great; a lot of my mon are ability specific and I kind of really don't want this happening again... I can understand if you'd rather avoid that though).
 

Atomic Reactor

Retired.
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Joined
Nov 15, 2014
Posts
71
Hello, sorry to be a bother but at some point after my last save my Blastoise's ability somehow changed from Drizzle to Snow Warning? (Currently just entered the South East part of Genesis Forest btw and and my Blastoise's Drizzle was working just fine while I was battling in the Amber Trail...)

As my entire team was intended to be centered around rain this is kind of awful so if you could advice a fix I'd be really grateful, thank you.
(Alternatively a way to activate debug mode to fix the issue myself would be great; a lot of my mon are ability specific and I kind of really don't want this happening again... I can understand if you'd rather avoid that though).

You probably got the egg from the man right before that gatehouse to the forest, which is bugged. That would have caused it to change the ability of the last mon in your party. That has been fixed in the patch that will be coming within the next few days.

If you join the discord server or reach out there, we can help you fix the issue.
 
How can I find egho oddish/gloom before post game?
 

FLWR

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Member
Joined
Jul 22, 2022
Posts
2
You probably got the egg from the man right before that gatehouse to the forest, which is bugged. That would have caused it to change the ability of the last mon in your party. That has been fixed in the patch that will be coming within the next few days.

If you join the discord server or reach out there, we can help you fix the issue.
Discord's not really my thing so I'll just wait for the patch but thank you very much for the prompt answer <3
 

nihil93

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Joined
Dec 29, 2021
Posts
8
Thanks skylander. But it seems to be a static encounter from the wiki and I’m not sure how to trigger it in ridgestone cemetery or Pakhan trail. Any additional info would be helpful
 

Atomic Reactor

Retired.
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Joined
Nov 15, 2014
Posts
71
We have finally finished the 2.3.0 version of Pokémon Infinity! This will be the "final" update for Infinity (besides any bug patches). This is the most complete and full version of the game, everything I wanted to accomplish and provide for players is now here.
Pokémon Infinity 2.3.0 Download
Some highlights include a new batch of Fakemon to be found.
mXT5tBz.png

And the most exciting feature to be added is online functionality! Battle and trade with friends from around the world!
XItblnl.png


2.3.0 - July 23rd 2022,
-bug fixes
-more fakemon added (Dex total comes to 849)(so +18)
-two more missions added (the entire dex is now catchable)
-ONLINE FUNCTIONALITY ADDED (check out the new floor at Trident Tower)
-EV Trainers in post-game added to 6f of the Trident Tower
-Password Vendor for a Mystery Gift like system has been added (6F of Trident after beating game),
-A form of Soft Reset has returned, use F9 to return to the title screen. (best to be used during battle or in the overworld. Can be buggy if used during dialogue/events)
-Move Relearner ends up in Trident Tower Tournament Lobby after beating the game.
-Safari Zone tweaked to not require some HM moves. Instead, guests are in your way.
-Can now fly straight to Trident Tower
-More name tags for important story characters have been added.
-Mortossum and Viledoom have their bulk stats buffed
-Kokismash line has its offense stats buffed
-Mushling is now a bit faster
 

Harrow Knight

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Joined
Jul 23, 2022
Posts
2
I have encountered a game-breaking issue. I have encountered a consistent crash informing me that the script was taking too long and that the game then had to restart. This has generally not been a problem, as it autosaves. However, when the game crashed upon me reading a sign in Echorock town, I returned to the game and was unable to do anything, as though the game is now stuck trying to open the sign's text. I can't open my menu, use F5 to use fly to escape, nothing. I'm about 16 hours in and really don't want to have to restart, as I've already done this once before when this same issue caused me to get stuck inside a staircase. I really enjoy the game but this just hurts.

Edit: updating to the latest version seems to have fixed the issue, so it was likely a bug that was addressed already. Thanks to Atomic Reactor for their help.
 
Last edited:

Atomic Reactor

Retired.
Member
Joined
Nov 15, 2014
Posts
71
I have encountered a game-breaking issue. I have encountered a consistent crash informing me that the script was taking too long and that the game then had to restart. This has generally not been a problem, as it autosaves. However, when the game crashed upon me reading a sign in Echorock town, I returned to the game and was unable to do anything, as though the game is now stuck trying to open the sign's text. I can't open my menu, use F5 to use fly to escape, nothing. I'm about 16 hours in and really don't want to have to restart, as I've already done this once before when this same issue caused me to get stuck inside a staircase. I really enjoy the game but this just hurts.
Send me your save file, preferably on Discord, otherwise here in DM.
 
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