• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
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    Some images might be missing as we move away from using embedded images, sorry for the mess!
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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Released Games While "Completed Games" is for completed games, this forum section is for games that have a playable release, but aren't complete. If you aren't ready to release a public, playable demo, then you should create a thread in the In Development section instead. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. Threads in this section are required to have a demo download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
* Pokémon Shikari * Download Beta 0.1 Download Patch 0.1.3 * About * Set in the cyberpunk future of Mirai City, play as Masumi, a battling prodigy. Your sister, Akira, a famous popstar has been kidnapped, and it is up to you to find her! Will you be able to save your sister? Or will she stay lost forever?! This game was made for the Relic Castle Game Jam 7, and was made in a month! Unfortunately, due to delays in development, meaning, of course, this isn't the full game I wanted to put out. I definitely plan on continuing development, so please look forward to the full game! * Screenshots * * Features * * Double Battles * People in Mirai City fight differently! Control two Pokémon at once, and prove yourself as a Double Battle Master! * Unique Gameplay * Find Pokémon in unique ways! Explore dumpsters, alleyways, quite a few trades, and side quests to find Pokémon! * Exploration Focused * Explore the unique location of Mirai City, and all that it has to offer! * Important Links * Download Beta 0.1 Like the assets? Check out the Resource Pack! Join the Discord! If you experience a bug, want to offer feedback, or just want to chat, feel free to join the Discord server! Download Beta 0.1 Download Patch 0.1.3 * Team * MewTheMega BrysoonYe Idilio Riddle * Credits * I am open to any and all feedback! Please feel free! Download Beta 0.1 Download Patch 0.1.3
 
Pokémon Aragonite- Sylia Region [Made with Pokémon Essentials V21] -Introduction- Pokémon Aragonite is a fanmade project based on the real life island of Sicily, in the South of Italy. This project aim to reimagine Sicily into the Pokémon world by creating the Sylia region, where you will be able to explore many areas and cities based off actual places! Initially this started as a fakemon dex where we had fun interpreting our culture, flora and fauna into Fakemon, but then we decided to use Pokémon Essentials to turn it into a playable game! -The Sylia Region & Premise- The colorful Sylia region offers a rich climate where many Pokémon have inhabited its ancient ruins and coastlines. The people live with the respect of its prominent volcano: Mount Ethenelle. But it's not just sights that make Sylia unique, but also its rich and ancient history, myths of creatures inhabiting the Messen Strait, strange ruins on the island of Pharot and the fascinating mosaics of Forter Town... Recently Mt.Ethenelle seems to be acting more active than usual, and the law is getting involved in keeping an eye on suspicious activities, what could this mean? But there's a charismatic team of researches that aims to study and uncover everything that is hidden on the island! And it is your chance to join them and get to the bottom of these events! -The Aragonite Research Team (A.R.T.)- The Aragonite Research Team (aka ART) is a group of researchers that wishes to study and protect the ecosystem of the Sylia region. The team has some important members: -Carob: the main leader, a jolly fellow that never says no to a challenge and adores the sea! -Silena: the passionate main assistant of Carob, overlooking Mt.Ethenelle's volcanic activity. -Asfodelo: the tech guy, it's thanks to him that the region can use the Box System! -Palma: who researches the cold areas and caves that lie hidden around Mt.Ethenelle. -Baldassarre: A new recruit in the team, researching the marine life and ecosystems of the region. -The trainers and Pokémon of the region!- Embark on your journey as either Biagio or Cecilia alongside one of the three starters, it is gonna be quite a long trek! You aren't just going around to collect badges, but to become a fully fledged researcher! As you collect Gym badges, ART will recognise you more and more as a proper member of their team, and you will be allowed to partake in their various expeditions. You might help some people, or collect ancient relics, or perhaps find rare Pokémon! Here are the starters, Buncti, Geckoal and Tunibble! -Features- + New Region, New Pokémon! 150 new Pokémon for you to catch and battle with around the Sylia region, all based off Sicily's culture, flora and fauna! +Become a fully fledged researcher! In order to join ART, you will have to prove your stenghts, collecting badges will be enough to do so. As you rank up, you'll be able to access more and more hidden and dangerous areas of the region, with quests and special content! +A story with multiple layers Not everything is what it seems, why is the police getting involved in checking the current Ethenelle events? ART is a very passionate team, but could there be more to them? What dwells deep within Mt.Ethenelle? This is all up to you to dig deeper... +Speedup button with Q! Just don't use it in a nuzlocke accidentally... +A healthy postgame No hand holding, gloves are off, will you be able to properly show your detective skills and investigate what's left to search? +A detailed Pokédex Moves, abilities, stats, you name it, all neatly shown in your trusty Pokédex! -THE ACTUAL GAME- Of course, this is all gonna be playable! Have a look! What's gonna be finished? when it's done lol Want to try the game right now??? CLICK HERE TO DOWNLOAD THE DEMO!!! (Version 1.3.2) CLICK HERE TO JOIN OUR OFFICIAL DISCORD SERVER! CREDITS:
 
Welcome to the Shorebarrow Region! Here, we have a variety of Pokémon from other regions! From Kanto to Galar! We have out own Pokémon League on this tiny island too, and we hope you have fun while taking part in it. We have Gym Leaders that specialize in different types of Pokémon, from Rock- to Fighting-, all the way to Dark- and Fairy-type Gym Leaders! And they aren't messing around! Do you have the skill to take them on?! Team Titanium There is a team lurking about! Team Titanium! It is said that they are looking for some sort of energy that the legendary Pokémon Rayquaza gives off... They are destroying Pokémon Habitats to find it! And they are getting closer by the day! Delta Type Pokémon In this region, there is a special energy called Delta Energy. If a Pokémon has had prolonged contact with Delta Energy over many generations, it will have a different appearance, and its types will change! Some say it even gives them an energy boost when they come in contact with a special stone. Made with Pokémon Essentials 20.1 Download: Demo Version 3.1 I AM CURRENTLY: Reworking the relic castle page, so some information or screenshots may be incorrect. Credits: This is a non-profit fan-made game. No copyright infringements intended. Please support the official games
 
Summary and Plot: Welcome to the Shinju Region! You are one of our foreign exchange students, and you'll be exploring the region at your own leisure - find as many Pokemon as you like, train to be the very best, or take on the Gym Challenge and the Elite Four! The Shinju Region is a vast and expansive region with lots of biodiversity, which has a much higher rate of the elusive shiny pokemon (1/128) plus you can meet and make friends with other exchange students throughout the region. Team Sunset: Meanwhile, the mysterious Team Sunset is attempting to make a good public image... while some members are unintentionally giving them a bad look. They intend to be heroes... no matter what the cost. Little is known about them, though the leader of the team goes by the name Orion, and has made numerous public and even televised appearances, touting his team as a place to help the "bad eggs" of society to reform and be productive members of society. Though many say they've seen members doing strange things that contradict these claims. Version and Creation: Pokemon Shinju Adventures is made with Pokemon Essentials (V21.1) and is actively being updated as the game is not yet complete. Future updates planned to be released approximately weekly. The game is currently on Version 0.29 (Released 10/04/24) and features content up to: Some Team Sunset Events (2/3 of major events) and game is fully playable until just before challenging the Elite Four. Features: The game has a built-in nuzlocke feature (optional), pronoun choices, multiple plugins for quality of life (such as built in Party IV checker, Move Relearner, Hidden Power type viewer, etc), a speed modifier (Press Q) for ease of grinding/distance covering, Mystery Gift, EXP All being optional, High EXP gains to minimize grinding, following pokemon, mega evolution, a (pseudo) Wondertrade, animated sprites, no-trade evolutions, Rare Candies at the start of nuzlockes, and multiple save slots. Known Bugs/Problems/Errors: The following issues are currently being fixed but have no estimated time to fix - some NPC pathfinding needs work, custom sprites for flying and surfing are missing. Discord: The discord for this game features information such as Mystery Gift Events, update logs, bug reporting, and more. It can be joined with the following link: DISCORD DOWNLOAD: Download the Version at the link below and use the PokeUpdater.exe inside to update to the latest version. This makes it so you can get the latest version easily without needing to manually download the files and patch it. IF YOU DO NOT UPDATE, YOU WILL NOT BE ON THE LATEST VERSION! Please join the discord below to know when a new version is released so you can be up to date! ⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇⬇ https://mega.nz/file/2FciiYzI#dFRCA5wCY451BVf4isENQJ2lRb8XpKAWKIiZCMIgn7Y Screenshots! Credits for Plugins, Sprites, and Music: Made with Pokemon Essentials for RPGMakerXP - Pokemon Music - ENLS's Prelooped Music ~ featuring music from Gens 3-9 https://www.enls.eu/prelooped/ The Legend of Dragoon Music - Dennis Martin & Takeo Miratsu
 
Hello people! Long story short: this is a crossover project between Pokémon, Made in Abyss and Etrian Odyssey. It's a sort of dungeon-crawler story-driven, but you don't need to know anything about Etrian Odyssey or Made in Abyss in order to fully enjoy this game! On the island of Talrega lies the entrance of the Yggdrasil labyrinth, a gigantic maze full of treasures that has attracted the attention of adventurers all around the world. What are you looking for? Money? Fame? Or do you just want to test your trainer skills by tackling the maze? Is there something deep down? In this game you'll play as Nyx, a young adventurer that wants to challenge the labyrinth. But as soon as she starts descending, something goes wrong... Base ➜ Fire Red (U) 1.0 Status ➜ Beta v3.5.3 Language ➜ English Main Story Completion ➜ 75% Narrative Arcs (SPOILER ALERT) ► Strata 1-2 (Beta 1.0) ➜ Part 1: Between the Azure Skies and Seas ► Strata 3-4 (Beta 2.0) ➜ Part 2: What Lies in the Abyss ► Strata 5-6 (Beta 3.0) ➜ Part 3: Truth, Despair and Hope ► Strata 7-8 (Beta 4.0) ➜ Part 4: The Final Boundary ★ NYX Young adventurer that wants to challenge the Yggdrasil Labyrinth. Good at Pokémon battles, she tries to follow in her sister's footsteps in order to surpass her. Signature Pokémon: Plusle & Minun ★ AIMÉE The best explorer from the Adventurers Guild in the city of Talrega and Nyx's older sister. She's the one that wrote the majority of books and guides regarding the labyrinth, its treasures and mysteries. Signature Pokémon: ??? ★ ETHAN An introverted and awkward boy who will travel with Nyx during her adventure. He has a mysterious connection with Aimée. Signature Pokémon: Kecleon. ★ OLYMPIA A strange girl who will travel with Nyx during her adventure. She claims to be a robot and acts like one. She has a mysterious connection with Aimée. Signature Pokémon: Mawile. New story and region; Double battles only, unless you only have one Pokémon; No Gym leaders/evil team/elite4, it's time to explore! Every Pokémon has been rebalanced; New regional forms: the Etrian Variants!; Available mons: gen 1 to 3, gen 4 evolutions and extras like Farigiraf; Multiple difficulties and soft level caps; EV-IV screen, nature colors etc etc; No healing items during battle Etrian Odyssey features such as Mining and Gathering points, Naval Exploration, Shop Upgrade and FOEs; Sidequests and a sidequest menu; Wonder Trade; Every Pokémon in the game has 31 IVS so that you don't have to farm or breed in order to get a decent one; You get no EVS from beating a Pokémon, instead you'll have to use Power Items or Vitamins (for a lowered price); You can change the nature and the ability of your Pokémon using in-game functions; Exp. Share Gen VI style as a game mechanic; Shiny rate increased; New soundtrack. Beta v3.5 ends at the end of the Sixth Stratum ► Latest (ENG): Pokémon Odyssey Beta v3.5.3 This is just a .ups patch file. In order to play this game you'll have to apply this patch on a Pokémon Fire Red (U) (Squirrels) rom. ► Discord ➜ Click here ► Wild encounters and Items ➜ Click here ► Pokémon stats, learnset, Etrian Variants etc. ➜ Click here ► Level Caps, Bosses, Naval Exploration map, Sidequests ➜ Click here ► Magiscarf ➜ Tilesets ► Aveontrainer ➜ Battle Backgrounds ► The-Red-eX ➜ Tilesets ► kWharever ➜ Battle Backgrounds ► BadassBill ➜ Tilesets ► Kyledove ➜ Tilesets ► Kalarie ➜ Sprites (OW) ► Avon, SphericalIce, DoesntKnowHowToPlay, FBI, Daniils, Squeetz, Jambo51, VersekrDark ➜ Asm ► Ekat ➜ Tilesets ► Pyvetal ➜ Tilesets ► Aloeva ➜ Regional variants' concept art ► Mediko ➜ Regional variant' concept art and sprite ► shinyzura ➜ Improved trainer sprites ► Swonkfish ➜ Pixel art, regional variants' sprite ► BETA TESTERS ➜ Hapu, FlamingDragonGaming, LanturnJoe, Nah.png, Prof. A. Malgam, Streyar, Dekadent, Hallan, Seraphim, Ayato612, Yuni-1311, Zachsz, .fennec., Drextruction, Swonkfish, MissMidori, BurningMyDread, Meomite, Ponk, Ayrei, Vytron, Saiph, Flygon, Lusio, Dr. Jaska, Mediko.
 
Journey through the region of Ibara, on your quest to become the strongest Trainer - Pokémon League Champion! Along the way, meet new friends, battle new foes, raise the ultimate Pokémon team and... take down a secret cult?! Crimson Society, the group that ravaged the region five years ago, seeks to make a comeback! What could they want this time, and what does this bode? One thing's for sure... It's time you get your revenge... ----- Screenshots ----- ----- Starring ----- Protagonist (You): A beginning Trainer, sullen but not silent. He has a fierce determination to achieve his goals! Kane: Rival of the protagonist, an aloof and reserved older boy who is almost always one step ahead. Valerie: The Champion of Ibara, her spirited and bubbly disposition never fails to light up any room she's in. Gen: A member of the Elite Four, he is amiable and mild-tempered, often acting as a voice of reason. ----- Featuring ----- New adventures: New stories, new characters, new battles, and a new region to visit! Familiar faces: All Pokémon (bar Starters, UBs and Legendaries) from Gen1-7 are obtainable! Challenging battles: Mid-battle shenanigans for Gym Leaders and important boss fights! HM Modules: They allow Pokémon to use field moves without taking up a moveslot! Fast Forward: Press the "Alt" key to zoom through the region at up to 3x the speed! Unreal Time: One hour in real life = one day-night cycle in game! This affects wild encounters! Crafting Recipes: Create special Poké Balls and stat-boosting Aprishakes from Apricorns! Secret Hollows: Optional dungeons with quests, rare items, and exclusive Pokémon! Triple Triad: The hottest card game sensation! Challenge duelists and win their cards! CONTENT WARNING: A dialogue-heavy game with lots of reading and multiple long cutscenes. Some content may not be suitable for all audiences, including and not limited to: profanities, black comedy, flashing lights, graphic depictions, dubious morals, and possibly heavy themes. Player discretion is advised. ----- Download ----- Game (v1.6) | Game Guide Act I: "A Thousand Crimson Blooms" Now Available! ~Around 15+ hours of content! ~4 (out of 8) Gyms and 3 (out of 7) Secret Hollows! ~Act II currently in development! Game may crash unexpectedly. Save regularly to avoid losing data!
 
DOWNLOAD: v0.1.4 Pokémon: Trick-Or-Treat Made with Essentials v20.1 Player beware! Pokémon: Trick-or-Treat is a delightfully spooky Halloween-themed Pokémon adventure set in an alt-universe town called Solum. Meet old friends and foes alike as you traverse from house to house collecting Pokémon, candy, and adventure on one of the most magical nights of the year: Halloween. Featuring 251 hand-picked fall- or spooky-themed Pokémon for you to collect, 8 pieces of extra-rare candy to find, guest apperances by a variety of gen 1 to 5 characters, and... zombies? Really, zombies? Who put zombies in this game? Anyway... Three plot lines intermingle in this adventure: there's the player's, where you go around collecting rare candy (and also Rare Candies) while trying to solve a mysterious sleepwalking sickness affeciting the town. Then there's the game's generic evil team plot... except there are two teams! Team Treat and Team Trick are both vying for control of the city as they race each other to amass as much candy as they can before the end of the night. Finally, as you adventure, you'll hear updates from Fantina as she tries to throw The Best Halloween Party Ever. Will she succeed?! Come find out! Currently the game includes up to three "gyms" of content, mostly because I wanted to get a release out in time for actual Halloween. But the game is currently being actively developed, so stay tuned for further updates! Welcome to Solum! This game is set in the town--yes, town--of Solum, a place with quaint coziness, historic charm, and a bustling downtown. Though treated as the game's "region," the intent is to have the player feel like the adventure takes place at the city level, meaning smaller, tighter maps filled with interesting characters and beautiful environments. Everything should be comfortable for the player to traverse by foot; who trick-or-treats by bike? The setting takes inspiration from the American northeast, Salem/Boston area, and my own childhood memories growing up celebrating Halloween. In the finished game, expect apple pie and hayrides as much as jump scares and pumpkins. Unique "Gyms" While gym-type buildings exist in this game, they're not quite the same as gyms of games prior. First, there's no specific type theming; gyms are instead themed around particular Halloween archetypes, with mechanics to match. Wander through a haunted house, solve a murder mystery, brew potions, take part in a costume contest; these are meant to be different enough from ordinary gyms to be fun and exciting, yet still fill the gym/dungeon niche. Gotta catch 'em all! This game features 251 Pokémon that most closely fit in with the mid/late autumn theme. You'll find Skwovet busily gathering and storing food for the winter; Applins and Pumpkaboos hiding amongst the region's farmland; and a plethora of ghost-, dark-, psychic-, poison-, and fairy-type Pokémon! Expect to find some from all generations: Beedrill, Murkrow, Claydol, Pachirisu, Swoobat, Pumpkaboo, Dewpider, Applin, and more! And more: Costumes for you and for opponent trainers, made by yours truly! Start the game with your very own Furfrou! No need to worry about natures/IVs/EVs/etc: relevant items will be sold (for $$$) in mid-to-late game Not one but TWO random enemy teams to beat up (coincidentally named "Team Trick" and "Team Treat") With the full game, I'm planning on adding some new halloween-y minigame modes too (Pumpkaboo catching contest? Bobbing for Applins??) plus a "battle frontier"-esque area complete with a variety of interesting battle modes so look forward to that!
 
Hello Pokéfans, this is a new pokémon fan game that I made. _The name is Pokémon Spesius and it is released! _The demo ends after the 2nd gym _I developped the game alone but I used online graphics and ressources for sprites, scripts, musics and animations. (all the credits are in the end of the thread!) _Make sure to make your options as you wish when you'll begin the game. _Have a nice playthrough and don't forget to comment about your experience and how I can improve the fan game! _This game was developped using Pokémon essentials v18.1 and rpgmaker xp Discord server SUMMARY In the region of Ethera, a young lad started his journey as a pokémon trainer. However, this region is known for a legend. It is told that if you awaken the legendary creature Iusir by using the 8 rings protected by the gardians, you will gain access to the antimatter thus the realm will be destroyed. An evil organization has rizen and wants to collect those rings in order to realize the legend. The young lad will try stopping them and in the same time becoming the champion of Ethera. SCREENSHOTS FEATURES CREDITS DOWNLOAD Pokémon Spesius Demo Version If you want to give me a proper feedback or get help for the game (because there is no fandom yet ) contact me on discord: Charismasher or join the discord server Thank you everyone for your support on pokémon Legacy and I hope that you'll enjoy this new one! For the newcomers may this game please you and may you also enjoy Pokémon Legacy! I also thank my contributors MadridPawmot and pokemonmasterashk2080 who were here since the beginning and helped me with really good tips!
 
Pokémon Banished Platinum is a Pokémon Platinum remake made with Pokémon Essentials. Building upon objectively the best game in the Sinnoh triad, it preserves the important elements such as the characters, region layout and plot, while introducing new features and quality of life changes, in addition to a plethora of Pokémon previously unobtainable in an expanded Pokédex. Features Expanded Sinnoh Pokédex of 400 Pokémon New and returning Mega Evolutions Sinnohan Forms Following Pokémon Unlimited Use TMs/No HMs Ability Capsules and Ability Patches Nature Mints Hearthome Colosseum (replaces contest hall) Jubilife TV battle rooms Increased difficulty and level caps Nuzlocke mode Hidden Grottos New moves and new Abilities New shiny colorations Doubled shiny rate Convenient services in each Pokémon Center Portraits for the main characters Wild encounter list All Sinnoh legendaries obtainable All starters obtainable through trading Hisuian Forms and Pokémon Some Generation 9 Pokémon No Trade Evolutions Wonder Trade Box Link Revamped Bag Pockets Improved overworld and battle graphics ORAS-esque redesigns for player characters Zame's remastered Sinnoh tunes Screenshots Fellow Eevee Expo members BiggusWeeabus, King_Waluigi and lichenprincess have been an enormous help with this game, as well as Cthulu the Noodles Man on Discord. Without their contributions, the game would not be at the level of quality it's at now. This game also utilizes the resources made public here by talented developers and scripters. Everyone who has made a mark on this game in some way can be found in the credits list below. Credits Discord Server Current Version Download Banished Platinum Wiki Latest Demo's content: 4 Gyms/Up to Route 213
 
Game Introduction: Welcome to the region of Ombrosia, a mysterious territory filled with challenges and adventures for Pokémon trainers. In Pokémon: Mysteries of Ombrosia, you play as a young trainer from Havenbrook, about to graduate as a Pokémon trainer. Your goal is to explore the region of Ombrosia, unravel its mysteries, become the best trainer, and battle the criminal teams that threaten the region. Get ready to experience unique new adventures on your trainer journey. Game Features: Known enemy teams included: Team Rocket, Team Aqua/Magma, Team Galactic, Team Plasma. Rival characters: Alice, Max, and many other competitive trainers. Included known characters: Gardenia, Elesa, Lucian, Drayden, Alder, etc. In-game Content: Over 20 unique quests and more than 100 exciting missions. Over 500 Pokémon to catch, including new regional forms and old regional forms. Experience new Mega Evolutions. Access advanced gameplay mechanics such as Terracristallization, Z-Moves, and Dynamax. Over 200 hours of gameplay in slowrun mode for an extended adventure. Solve puzzles inspired by the 2nd and 3rd generations. Enjoy over 10 entertaining mini-games. Customize EV point allocation according to your preferences. Reward system tied to the Pokédex, encouraging complete exploration. Use a Pokémon radar to track rare species. Discover a reinvented and optimized Pokégear to facilitate your adventure. Obtain and challenge the 16 gym badges to qualify for the Pokémon League. Experience three different life periods in the Pokémon world, each with its own challenges and opportunities. Become the Pokémon League Champion, the highest honor for a Pokémon trainer. Challenge and win the title of Champion in your own city. Play as the Pokémon Apprentice Professor and uncover the secrets of a new region. Participate in trials related to the mysterious Battle Island. Enjoy the company of your own companion Pokémon. Take part in unique contests and showcase your coordination skills. And many more surprises to discover! Immerse yourself in a captivating story, explore the region of Ombrosia, and become the legendary hero who will save the region from dark forces. Meet unforgettable characters, capture powerful Pokémon, and prove your worth as an outstanding trainer. Are you ready to take on the challenge and uncover the Mysteries of Ombrosia? Game IS NOW AVAILABLE HERE: 🔽Windows🔽 🔽Joyplay🔽 Other link: 🔽🔽🔽
 
Logo is a WIP Project Vanguard is a Fangame primarily developed by Ayrei, PrismShrimp, and Rexaura 50 years ago, a devastating attack by a group called "The Defiance" took the world by storm. Today, Trainers are required to gain proper licensing in order to use Pokémon. The Ayrei Region This is not the full planned region, only what's currently available in 3.0 Story Niall and Nephele You awaken in front of a girl named Destiny, who claims to have found you unconscious in a nearby forest. Other than your own name, all of your memories seem to be lost. With no other options, you accompany Destiny to the Vanguard Academy, a school designed to transform novice Pokémon Trainers, into professionals with the goal of defending the region from threats known as Renegades, Pokémon Trainers who refuse to abide by the new laws set in place. While attending the Vanguard Academy, you'll meet and befriend a variety of different characters! Powerful and Professional Trainers will guide you through your journey! Renegades and Rivals will stand in your way, overcome them and prove your worth! Uncover Truths you would've previously thought impossible. This world is filled with mysteries that are more than meets the eye. Features Explore a vibrant new region! From snowy forests, to hot deserts, there are many different places to explore in the Ayrei region! 270 Regional Variants and Fakemon Build a team you've never built before! A plethora of side content! Complete sidequests, explore optional areas, and challenge powerful boss Pokemon and super fans of old Gym leaders! A "Grindless" experience! Tools to edit and train your Pokemon have never been easier to obtain! Download Goes up to chapter 27, around 30-32 hours of playtime The discord https://discord.gg/sr24E8keRs Why join the discord? I'm not always online this site or others that I have this game posted on. Joining the discord allows easy access to bug reporting, game patches, progress updates, beta testing, and more. Feedback would be appreciated
 
About Welcome to the Jela region, the largest island of an archipelago southwest of Hoenn. Jela is bisected by a volcanic mountain chain that prevents precise navigation at large distances. Only professionals are allowed to Fly, Teleport, Dig and the like. Regular everyday trainers have to rely on their services or their own two feet to explore the vast region. Jela is realized in this game on an unusual scale. While there are cities, they are much more city-sized, and they are not the only points of civilization across the region. Routes are dotted with small villages, each with someone in need of assistance and a gate leading to some secret behind the village. Your adventure in Jela won't follow any one large overarching plot. Rather, you will meet people along the way that each have their own story to tell, sometimes intersecting in surprising ways. And the people you meet on your journey might not be the same people someone else meets on their own journey in Jela. Features nearly all battles are double battles pokemon battles drop items used for crafting, this completely replaces the normal economy regional dex includes selected Pokemon from generations 1-6 new custom developed battle mechanics like the Frostbite status and Snow weather massive routes with myriad paths pokedex tasks to complete to increase shiny encounter rate 5 major NPC side story paths with many more planned time of day affects pokemon encounters, trainer battles, and more in-depth legendary hunting system will test your knowledge of Pokemon and the Jela region currently 2 gyms with around 8-15 hours of play depending on how much exploring and side content you do eventual plans for 8 gyms you can complete in any order Download v0.3.2 of September 29, 2024 Credits
 
Pokémon Grimm Early Demo Made with RPG Maker XP and Pokémon Essentials V20.1 Welcome to the Faerie Region! Trainer school is finally over, and you have the whole summer to do whatever you want! Of course, for you and many other trainers, there's only one thing to do in this period: Take on the Pokémon League, and become Faerie's new champion! Naturally, that won't be easy! You must travel through many different places, making friends and meeting new rivals, all the while catching and raising many new Pokémon! And of course, there's that group of ruffians, Team Riot, on the loose... It seems that they have a bone to pick with NW Corp, the new sponsor of the Pokémon League... I wonder what that's all about... -Features- Limited Pokédex: 382 hand-picked Pokémon, from generations 1-9, alongside some new surprises! Old Pokémon, new forms: 50 new regional and ecologically similar Pokémon, including new evolutions! Sidequests: Throughout Faerie, you will meet many people that will give you optional quests, rewarding you with money, TM's, and even exclusive Pokémon! Difficulty modes: If you seek a greater challenge, you can choose to play the game on Challenge Mode, where all trainers have stronger Pokémon, and important trainers receive extra Pokémon and powerful movesets! Configurable Autosave: Every time you enter or leave an area, the game will automatically save for you! If it's not your style, you can turn it off on the options box. Pokémon everywhere: Wild Pokémon appear on the overworld, and your lead Pokémon follows you outside of its Poké ball! -Screenshots- -About the Demo- The Demo goes up to a little farther than the second gym, until the third rival fight, totaling up to around 2-3 hours of playtime. Originally, the first Demo would go up until the third gym, however, due to the lack of playtesters in my end, I wasn't so sure about the difficulty curve, so I decided to release the Demo earlier as to test the level balancing with a wider audience. Hence the Demo being version 0.5 instead of 1.0. If you have something to say about the game, just say it! Any and all feedback is greatly appreciated! -What's next- After the feedback is taken into account, if everything goes well, a new Demo should be launched in 2025, going up to the third gym as initially planned. After it launches, I probably won't do any more public Demos until the game is finished. -Known Bugs- -Game Download- (V0.5.0) Download V0.5.0 -Credits-
 
Made using Pokémon Essentials v20.1. v.0.2.0 demo now available play through Gym 4 (10-20 hours of content) DOWNLOAD Discord server Join here [/SPOILER] Story After a mysterious mass extinction event, Pokémon in the Cyniir region were sparse for centuries, with very few remaining indigenous species and a general lack of trainer culture entirely, outside of ultra-rich circles. But recently, after the dictator Supreme Leader Gharal took power, he enacted Operation Migration, sending his Pokémon Rangers across the seas to other regions in order to bring hundreds of species to Cyniir for the first time. With the operation brought to a standstill due to increasing tensions with Paldea, he has other plans for the second phase… Because of the new influx of Pokémon in Cyniir, there’s never been a better time to study them. So as top of your class at the Naranja Academy in Paldea, you’ve been selected to assist Professor Ginkgo to help him develop a Pokémon lab. The biggest questions he seeks to answer: what caused the Pokémon in Cyniir to go extinct? And could it happen again? Discovering seemingly endless floors beneath your new lab, Ginkgo decides to turn the lab into a service hub to generate income that will fund his scientific endeavors and bring life back to the town of Bismuth Village. But rumors say the town is cursed, and there may be more secrets hiding deep beneath the lab… Features 910+ Pokémon available; all through Gen 8 (plus some Hisui, Gen 9, and Fakémon evolutions), start the game with a National Dex; Mega Evolutions and alternate forms available (~425 in v.0.2.0) New region with 8 Gyms + 8 Dojos, using challenging custom movesets and a tough Elite 4, plus rematches for them and most trainers (4 Gyms + 4 Dojos in v.0.2.0) Reputation system, 4 factions that affect the plot and your rewards - work with the anarchist Team Autonomy, the communist Team Unity, the capitalist Team Fortune and/or the fascist Pokémon Rangers of Cyniir’s government (and there may be another secret faction lying in wait...) Recruit system to build out a gargantuan hub and home base for shops and services, inspired by Suikoden and Legion Saga; upgrade it in a variety of ways; unlock deeper and deeper basement floors of your Research Lab as you progress, renovate them, and populate them with 40+ recruits (15 available in v0.2.0) Crafting system with 100+ unlockable recipes (50 available in v.0.2.0); many Pokémon hold (and drop) crafting items Study system that provides your character with new perks and other benefits the more you learn and experience in the world, ex. expertise in Hacking lets you break into computers, Negotiation gives you a word up in negotiation events, Botany gets you extra Apricorns, Finances gives you access to investment machines, etc. Built-in task log to keep track of loads of quests and side quests (84 completable in v0.2.0, many more to come); some have multiple solutions (ex. unlock a locked door for a heist by bringing a Klefki or a Pokémon that knows Thief, crafting a Lockpick, or negotiating with the person holding the key) Combat updates including Z-Moves, new Mega Evolutions, Strong and Agile Styles, and statuses from Hisui A variety of useful Pokégear apps to discover, including ones that show type matchups, track available wild encounters, and access a portable PC Every NPC has something to offer, no more useless one-liner NPCs - my least favorite quality of all RPGs!: get usable advice, quests, items, Pokémon, crafting recipes, new mechanics, Pokégear apps, faction reputation, recruits for your lab, eggs, battles, clues to get ahead in negotiations, information to help solve quests, and more; if an NPC seems like they provide nothing, they’ll likely offer something later (or you’ve made a choice that’s closed them off from you!) Interacting with items that normally gave nothing of substance may now provide new benefits (ex. books, TVs, sinks, fridges, binoculars, etc.) Choices matter; many different decisions you make will affect the plot, your standing with the four factions, who considers you an ally, how tough your battles are, and what rewards you’ll earn, as well as how well you make it through negotiation events 100 TMs, 100 TRs, and 100 SMs to customize your movesets even further, with revised eligibility so more Pokémon are able to learn more moves; SMs are all former signature moves that were previously usable by only one or very few Pokémon Reworked HM system; some obstacles only require an HM Device, but others require consumable HM Charges, offering limitations to HM field moves but without requiring HM slaves or entirely blocking progress Some Pokémon and type rebalances, boosts to weaker Pokémon like Magcargo, Ledian, and Tropius (among others), as well as (still-testing) type rebalances, including buffs to Bug, Ice, and Psychic and nerfs to Water, Fairy, and Steel No day/night system; no more limitations to when Pokémon can be caught or evolved, play whenever you want New ways of acquiring shiny and other different-colored Pokémon An assortment of QOL upgrades (quicksave, multisave, and autosave, egg groups in the UI, new evolution stones for easier evolutions, name randomizer, IV/EV indicators, unlockable happiness tracking, fast and turbo speed modes, text skipping, in-battle move and stat change details) Legendary breeding (with plot-related reason), new Natures and moves, a Berrydex, and numerous other new concepts and features! Notes This is a one-person project, and I don’t have a strong eye for design. This may not be the game for you if you’re looking for exceptional graphics or mapmaking; there are mismatched sprites and some bad recolors, but my hope is that it’s feature- and content-rich enough to make up for what it’s missing in visuals. I'll continue revising maps and graphics to the best of my ability as I work more on the game. I'm not currently looking for additional dev team members, but I may be open to that further down the line. There is a lot of additional content planned - and giving every NPC something to do takes extra time - so it’ll be a long while until this is in its finished state. Your feedback! I'd love to hear any feedback that anyone has to offer, good or bad. Especially if you find any bugs! Some specific questions I'd like players' opinions on: Are there any OP items you think you got too early? Are there areas that are too easy or too hard? What do you think of the type rebalances? Did you get bored and drop out? What was missing? If you get stuck anywhere, want to know something about the project, or want any specific guidance toward completing tasks/catching Pokémon/finding Crafting Plans/etc., let me know here or in the Discord!
 
About the Game Vinemon: Sauce Edition is a Pokémon Fan Game made in RPG Maker XP with the Pokémon Essentials Engine. The game is set in a new Region known as 'Fanoth', which used to be a region that was once believed that no person would or should ever be able to enter. Our goal while developing this game was to create a love note for the Vinesauce Community that we've been in for years. With that in mind, however, the game itself can be enjoyed by people unfamiliar with the community and the jokes/memes around such. As everything fits within the world as if it was always part of it. Vinemon: Sauce Edition, while isn't a challenge hack, is balanced to have every Vinemon be viable in battle with each one fitting into a niche perfect for one's team. We also believed in the idea that if all of them are balanced to be broken then none of them are broken. This has allowed us to create an extremely fun and interesting gameplay all of which can be taken online with the Cable Club. Here are some images to get a gist of your adventure. Note some of these do spoil some moments so click at your own risk: You are Vinny Vinesauce a streamer from Staten Island, New York. On one Sunday night, you planned to play a mysterious game made by your community titled Vinemon: Sauce Edition. The game is loaded up but your house’s power flickers on and off while the internet fully cuts out. Do not presume this was the doing of vineRizon. The power that calls you to this world is far greater than that of those internet providers. As you exit your house you find you aren’t in Statin Island anymore but in a region called “Fanoth”. As you look for answers to why you were brought here you discover that Imakuni was also brought to this world and is now your next-door rival. When you begin to share notes a sudden explosion happens and you both rush outside to see the cause of it. You discover the professor panicked and the only Vinemon he has left for you to use is a Water-Typed Vinemon named Scoot. After being given Scoot and a battle with your rival & friend Imakuni, You are given the VineGear to keep track of quests, manage your PC, and check the map of the region. As you overlook the map you begin to realize this world is strikingly familiar. Yet these places feel completely different from the ones you visited in the past on stream. As you travel the region you will meet many of the characters you’ve created and encountered while streaming. This includes iconic video game mascots, Original Characters (donut steel), Celebrities, Memes, Streamers, YouTubers, and many more! Explore, Battle, and Catch in Vinemon before it’s too late. After all, you still got a Sunday Stream to put on and you can’t leave chat alone unattended. New Abilities Pernio Frost - Can attack while frozen, reduces frozen foe's HP. Sticky Keys - Sticky stuff is launched on sendout. Delivery - Give the opponent your hold item. Nimble - Avoids entry hazards. & more! New Moves Levin Fury - User propels forward at lightning speed! If it misses, the target is burned. Tax Evasion - The user avoids the IRS, raising its evasiveness. Money is earned after battle. Thaw Out - To inflict massive damage, the user thaws itself out, replacing their ICE typing with WATER. Blackhole - The user unleashes a black hole that can't miss, removing own-side stage hazards. & more! New Items Comfy Blanket - The world's comfiest hold item. The Vinemon holding it can't be frozen. Reversal Band - An item to be held by a Vinemon. It swaps the holder's Attack and Defense stats in battle. Boomerang - A held item that is thrown at the end of the turn. It comes back the next turn and damages opponents. Franklin Badge - The bearer reflects all incoming ELECTRIC-type attacks back at the foe. & more! For more information visit: New Videos: Old Videos: Full Credits:
 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This game is being developed using Godot 4.3. Introduction It's always been a dream of mine to create a Pokemon Tower Defense game. My first shot at this topic was in September 2022, when I used Scratch to make a somewhat playable game. This year, I took on the task of learning a new coding language, that being Godot, and I've tried to replicate that game in this new software. This one will try to differ itself from the Flash Pokemon Tower Defense. Features 3+ playable maps (planned for the demo.) 13 usable Pokemon: 8 Normal, 5 EX Pokemon (More to come!) 3 upgrade paths for each Pokemon with 5 levels each, adding up to 15 levels in total. Two map categories: Casual and Challenge. Three map difficulties: Easy, Medium and Hard. Medals for each map beaten Bosses with unique mechanics 80+ waves for each map. Play the game here! Download: https://drive.google.com/drive/folders/1myLZGzlrn4NqgSPxSCYjEZo-dg4dJeA_?usp=sharing Screenshots Questions or Concerns? Game Discord: https://discord.com/invite/TeMFbHQvTH Videos of the Game: https://www.youtube.com/channel/UCQlGljThxnXu0szgcWP3HSQ My Discord User: toxillian Credits
How many have played through Gen 2 and thought: "Wow that would have been much better with a logical level curve." Or just wanted a remake of Johto with a higher difficulty? Welcome to Grueling Gold, a difficulty fan game of Gen 2, developed in v20.1 of Pokemon Essentials. Some things you'll find: mega evolution, including some custom megas updated base stats and movesets for normally underused Pokemon competitively challenging boss battles, gym leaders and rivals added story elements to combine the nostalgia with a fresh take custom moves and abilities to give a more interesting competitive battling scene 2 difficulty levels an option to removing grinding and EVs a nuzlocke option A Dexnav that works with day and night cycle so you can chain hunt encounters for shinies or egg moves and hidden abilities use of Essentials Deluxe to insert boss Pokémon and certain gimmicks within battles a completely reworked and custom AI to optimize the battle experience and make the game actually difficult Pokémon from gens 1-9 (DLC mons released as of 2.0! Kanto later!) a fully working randomizer that can randomize encounters, static and gift mons, trainer teams, level up moves, abilities and base stats Expert mode now plays a good bit differently from normal mode! (1.2.0 update) Kanto is now out! Credits Download here: https://www.mediafire.com/file/vojvnzx2hqfqxb4/Pokemon-Grueling-Gold-v3.0.0.zip/file Documentation Expert Mode Documentation Also join the Discord for updates and smaller patches between bigger updates! https://discord.com/invite/NJNSKKABV8
 
The games are about to begin as a different way of Pokemon is about to become into play. It's time to take the field in this new game of Pokemon. POKEMON: TRIAD TOURNAMENT! The object of the game: In this world of Pokemon, the battles are a lot more tactical than just picking your Pokemon. Where they are sent out, who you picked and even what items you bring into battle can change the flow of victory and can leave your opponent out in the cold. The object of this game is kind of like every Pokemon game to date: Defeat six of your opponent's Pokemon. But now there are two more objectives to keep in mind: Getting six of your Pokemon into play to claim the field like you have defeated the champion and decking out from the use of so many cards that you can't play anymore. Features: With over 20 trial Decks to pick from to find your Pokemon-style and nearly over eight hundred and one hundred items to pick from, you can battle with Pokemon of nearly all types and can clash with others to see who is the master of this new Pokemon World. And with items included the chaos can be turned up to higher scales as you try to change the board in your favor with a number of cards that aren't Pokemon but can be put into play like one. Screenshots: (Hidden in the text are different screenshots of end of battle images.) Battles in this game will vary and can be over half an hour. [Close up of a card without the stats to try and show what one will see a card in basic details.] Credits: || || Links: If someone wants to join in then Play-testing is usually on Mondays and Fridays but talk to me and we can set things up. If one needs to know how to play the game then I'll give you an Instruction Manual to read up and get ready for battle. If you are ready to play for it, keep in mind we use Roll 20 for this game's playthrough and images. I would like to thank you all for enjoying my game. Notice: I have crafted 2698 Cards for this game to be made on request!
 
Travel through Torakia, a whole new region! And discover all of the hidden mysteries, and its unique new species! During your adventure, you will discover lots of new people, and you will understand why Torakia is so special... --- Game Screenshots --- --- Game Description --- In this game you will play as the local professor's assistant. You will try to help the professor to discover why the region of Torakia, doesn't have any backstory. It's been a mystery for years and it's finally time for that to change! Also while you're at it, you could also participate in the Torakia League to become the new champion of this region. --- Features --- Regional forms Rebalancing for some Pokémon and moves New moves New abilities Different wild battle music depending on location Gen 9 Pokémon (not DLC) Following Pokémon Crafting system Improved IA Overworld Encounters Side Quests New Items/battle items Unreal day night cycle Boss Pokémon Healing Vial Our god Heliumpai Mid battle dialogue Trainer NPC sprites variety --- Game Download --- Discord Before playing the game please read both, "Notes" and "Know Issues". The game is only a demo. Download There are Mystery Gifts active! Check them out! --- Team --- @CelestialFearow - Do everything (outside of music) Nandthesword - Translation, playtesting, balancing hottiemcbody - Translation, playtesting, balancing --- Known Issues --- Walking in the tall grass for a long time can result in massive lag. There is yet to be a fix for that. The best thing you can do is restart the game from time to time. When you finish surfing, your follower take 2 step to respawn (visually). Pressing F12 will make the game crash, so don't do that. Auto run is disabled because it breaks certain cutscenes, there is yet to be a fix. DO NOT save infront of a shiny, or your save is byebye! --- Notes --- Made Using: Pokémon ES V20.1 This game is going to be the most polished game I (CelestialFearow) can make. I am ready to redo some sections of the game from scratch if necessary. This game is still work in progress, so expect some things not to be final. Pokémon Fissure is meant to offer a minimum of challenge. Game audio is a bit loud, so you will have to lower it.
 
Made using Essentials v21.1 on RPG Maker XP Download Story Welcome to the Fervor Region, a region up in the north that has been in crisis for a couple years due to the events of a group of criminals releasing a chaotic substance across the entire region, essentially trapping everyone within out of fear it'll spread. Our protagonist and their friend are stuck at their relatives' place because of this, and are just trying to enjoy life even with a fractured league. However, a chance encounter are going to expand these children's understanding of the world... and perhaps another. but it is actually new content. If you're updating from an older version, MAKE SURE YOU'RE IN EASY MODE!!! Changes: Chapter B1 added. An overhaul of the candle system. Even more new music by danger!ghosts! Travelling trainers event in overworld event. Enhanced Battle UI added. Ferocity and Resilience charms will not work on any mons with a BST over 535. Modified encounter table for rebalancing purposes. Updated the trainers taking the modified dex into consideration. Modify dialogue to make it so wild Pokémon are more wary of balls and require candles because of this. Removed the difficulty stuff for now. I need a proper balancer for that. Fevorian Natu and Xatu have been changed to convergent evolutions Batu and Vatu. If you have a Natu in your party, it should just become a regular Natu with some of Batu's moves. Bug Fixes: Updated some more outdated dialogue involving Pandora's Box. Fixed the Otherside doors crashing. Fixed weird visiblility stuff with the Mantrees. Eris' trainer class was "Trainer" and not "Pokémon Trainer" on accident. Facing a playable character in a different outfit works properly. Candles crash fixed. Blocked off access to Galveson park without a Pokémon. Fixed some dialogue for certain quests in Nepdewn Town. Partner trainers were having disobedience issues. Made Sociedew guaranteed female (she's a "matriarch" after all). Fixed oversight in mid battle dialogue, along with some of Lotta's dialogue. Using a blank charm in a multi battle has the same properties as a Poké Ball where it ends the turn. Starting up game in Uakitite Tower doesn't adjust the map until something leaving map or new decoration. Fixed crash when opposing trainer has no graphic. Version 1.0.10 Changes: Removed the "Toss" option in bag. Modified the priorities of events so some are more frequent than others. Boss Pokémon have smarter AI. More food items that can be bought at Simisavor. The Otherside now has a custom theme. Bug Fixes: Reimplemented the missing functionality of the Constant Tileset. Nerfed the cactus juice a little since it was on an older version of the hunger system. Fixed Typeless Charm being called "Typless Charm" Status effects weren't applying to the right Pokémon during a boss phase. Fixed Tropius Charm working on anyone. Removed early access to the Holiday Home. Version 1.0.9 Fixed the save functions. Especially since you could technically save if you press quit, which defeats the purpose of not being able to save everywhere. Version 1.0.8 NOTE: It turns out soft resetting the game causes issues with UnrealTime, so for now avoid F12 like the plague. Changes: Couple new events added to carriage travel. Some mid-battle dialogue for important battles. New Galveson City theme thanks to danger!ghosts! More coming soon. Bug Fixes: Fixed carriage travel. Particularly how the movement goes on even when the map changes. Made sure you can't go anywhere else in the mainland to cheese to the cutscene. Version 1.0.7 Changes: New challenge that disables IVs on the user. Bug Fixes: Anything that heals was broken UI-wise due to 1.0.6. Fixed Paisley's overworld sprite. Version 1.0.6 Mostly just improvements and fixes to the bosses. Changes: Design on special DLV Pokémon so they scream "special form". Bug Fixes: Fixed Fruity Scent not actually trapping the user. Modified the UI so the caught symbol isn't over the boss bars. Shrunk the thin battle bars a bit so you could fully see the remaining boss bars when there's more than one Pokémon on a side. Potentially fixed a bug where the game is trying to heal more than what remains between the hp and totalhp. I'm not able to recreate it, but it's always been wildly inconsistent. Version 1.0.5 pbStoreBag broke because of item_decorations? It fixed itself when I opened the bag, so do that if you get an error involving pbStoreBag. Changes: Added missing materials. Bug Fixes: Modified Trollodile's minigame winning reward so that no charm is left out. Battle Low HP doesn't exist yet, so battles break when player's mons reach low HP. Cactus juice is not a decoration. Version 1.0.4 Changes: Decreased Sociedew's height by a meter. Decreased the time for the HP bar. Frugivore Charm that applies the "eaten berry" effect instantly. Buffed Belch's accuracy to 100%. Bug Fixes: Added Sociedew's missing camo typing. Version 1.0.3 Changes: Worked on the battle UI some more. More random dialogue for characters in tower when nothing specific to say. DLV Swalot design updated so it's a little more unique. Certain important battles have a variety of Pokémon that can appear (though right now it's just the first gym leader). Certain items obtainable while fishing. Add new trainer tip after Sociedew boss fight explaining using blank charms on anything DLV, Updated badge part of the Trainer ID, specifically for the boss Pokémon. Reworked the Fervorian Applin line along with adding the missing third path (thanks ScVi DLC for throwing an unexpected Dipplin and Hydrapple). Changed up a certain plotline a bit. Bug Fixes: Forgot to remove a print statement during the carriage traversal in the savanna. Messed up the cutscene code, which made the first carriage traversal impossible. Removed Losrick's overworld sprite for now since it utilized the old spirte version. Fixed sideways sprites of Boy and George not bouncing when walking. Direction is now kept after fishing. Cut off pixels in Interior tilesets fixed. Fixed some form names for certain regional forms. Fixed the type matchup up not properly showing alternate forms. Fixed some passability issues with plants. Version 1.0.2 Changes: Completely changed Losrick's design, along with making its evolution Trovake. Some more EBN news. Removed the moss(?) from Galveson City since it didn't look good at all. Especially when considering that it isn't at all pixel-y. Nerfed the availability of a certain NPC in a certain library. All fakemon now have a habitat for the Pokedex Data Page Plugin. Bug Fixes Fixed jack-o-lanturn graphic. Certain NPCs now have a cooldown. Version 1.0.1 Bug Fixes: Time doesn't show during story events (unless you talk to the clocks I guess). There isn't really supposed to be a specific time to worry about while free time is not going on. Accidentally didn't change day after gym battle. Fixed some lines that referred to Quarter by an outdated name. Can't walk on locked door tiles in route gateways. Fixed major oversight in replace_tileset function that was causing the tileset_name to not save the correct name. Outdoor Light now only applies to night, not evening (just because of how the tilesets look). Zaria is always cleaning the shower once she starts doing it (aka no event page that hides her). [/SPOILER] If you find any bugs while playing the game, please inform me! I'm one person with some bad testing skills, so I'm absolutely going to miss things. Also, recruitments are currently available!
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