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Released Miragea's Traveler 🌿

This project has a release available. The full version is still a work in progress.
Project Status
Work in Progress
Miragea needs you!

As a rookie member of the Trainer Union, it’s your mission to help people, protect Pokémon, and safeguard the natural world.
Climb the ranks from 1 to 6, but be careful: not all your fellow Union members are on your side.
While Union Leader John wrestles with a growing number of missing person cases, Poachers lurk in each area, exploiting Pokémon for profit whenever they can.




FEATURES:

  • Story-driven gameplay based on your Union Rank (no Gyms, but Rank Battles!)
  • Custom character portraits to bring emotional cutscenes to life
  • Simplified Hidden Base with customizable furniture – and a few surprises to discover!
  • Mega Evolution available later on
  • Exploration-first design: optional routes, secrets, and side content
  • Unlock new, free-roam areas as you climb the ranks: forests, beaches, haunted mansions, fairy woods, deserts, snowy mountains, and more
  • Custom battle backgrounds for many locations
  • Balanced difficulty: challenging but fair, without endless grinding
  • No wild battle music - except for boss fights
  • A few, optional Fakemon
  • Most weak Pokémon are useful now!

IMPORTANT:

If you have any errors, don't comment "Game glitches, pls help" - explain what happens, when it happens, if it's the first time you start the game, send a screenshot, or else I can't help you!


NOTES:

This is my first major project! I'm still learning a lot and would love any bug reports, feedback about the characters, or general impressions! 🌟

How's the difficulty? Who did you like the most and who made the most problems? How's the level-curve?

You can play till reaching rank 3 in this demo. Be careful and save a lot, in case you encounter any bugs that crash the game! Tried my best to fix them with one other person playtesting, but it's impossible to find them all ;w;

You also can explore the third area a bit if you like to, "Crimson Area". Though it's unfinished, there aren't any NPCs yet!

Thanks so much for checking it out! c:

DOWNLOAD:

View: https://drive.google.com/file/d/1EJ0rpMcVdkqz_Cgkt1hBVO2sQ2LdhGOK/view?usp=sharing





- Pokémon
The Pokémon Company
Nintendo
Affiliated with Game Freak

- Pokémon Essentials v21.1
Flameguru
Peter O.
Maruno

- RPG Maker XP
Enterbrain

- MKXP
Roza
Based on MKXP by Ancurio et al.

- Sprites
Gen 3 Style Trainers + Overworld Sprites:
Aveontrainer, RichardPT, Young-Dante Midnitez-REMIX, spherical-ice,
Beliot419,Delta231,Teraneck, Ulithium_Dragon, m.vit, etique
Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88

Gen 7 Pokemon Overworlds:
Larry Turbo, princess-pheonix

Gen 8 Pokemon Overworlds:
SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon

Gen 1-5 Pokemon Overworlds:
MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo

Icon Sprites:
Gen 1-6 Pokemon Icon Sprites - Alaguesia, harveydentmd
Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository

Gen 8 Icon Sprites:
Larry Turbo, Leparagon
StarrWolf, Pokemon Shattered Light Team

- Custom Tileset changes, Character Portraits, Custom Trainer + Overworld Sprites, Custom Pokémon Sprites + cries, Battle backs, Panoramas
CinnaYva

- Cry Credits
Gen 1-6 Pokemon Cries - Rhyden
Gen 7 Pokemon Cries - Marin, Rhyden
Gen 8 Pokemon Cries - Zeak6464

- Music
ENLS’s Pre-Looped Music Library
Pokémon Gen 3 - 5
PMD Explorers of Sky
Pokemon Ranger
Kirby
Pokémon Conquest


Plugins:
- Deluxe Battle Kit
Lucidious89

- Delta Speed up
Marin (og speed up script)
Phantombass
Mashirosakura
Golisopod User
D0vid
Manurocker95

- Hidden Abilities by Percentage
Mashirosakura

- Modern Quest System, MQS
ThatWelshOne_
mej71
derFischae
Marin

- v21.1 Hotfixes
Maruno
 
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Oh yeah! One thing that kinda stuck out to me. Not really a bug but a lot of trainers move like nonbattling NPCs instead of walking in predictable patterns or standing and turning in place (Like they do in pokemon games) which results in me walking up to people on routes thinking they're NPCs because they're wandering and getting tricked into a battle. (I know you're not intending to "trick" me but that's how it feels like.) It's something a lot of fangames seem to miss but it's a part of pokemon gameplay.

Edit: I DID find a bug! There's a Poochyena on Stonescape Trail that doesn't go away when you fight it and it sometimes sticks you in a perpetual loop of fighting it constantly until you die since you can't flee those fights. Using a pokedoll doesn't work either.
 
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Oh yeah! One thing that kinda stuck out to me. Not really a bug but a lot of trainers move like nonbattling NPCs instead of walking in predictable patterns or standing and turning in place (Like they do in pokemon games) which results in me walking up to people on routes thinking they're NPCs because they're wandering and getting tricked into a battle. (I know you're not intending to "trick" me but that's how it feels like.) It's something a lot of fangames seem to miss but it's a part of pokemon gameplay.

Edit: I DID find a bug! There's a Poochyena on Stonescape Trail that doesn't go away when you fight it and it sometimes sticks you in a perpetual loop of fighting it constantly until you die since you can't flee those fights. Using a pokedoll doesn't work either.
I'm sorry if it feels like it tricks you (if that's bad for you), though this will keep happening in the areas that are already done with development, so I'm sure you'll get used to it c:
I did that because I would've liked it if mainline games did that.

And thanks so much for the bug! The poochyena is catchable, but I found the problem that made it not vanish. Kinda funny that no one noticed that before haha ;w;
Oh and I forgot to mention, since you talked about discord, the new update is really close. I wanted to make discord fully public once I release that update c:
 
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