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Completed Pokémon: Abstract Version

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
1.10
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Pokémon: Abstract Version
Made for the Relic Castle Game Jam #9


The Abstract Team:
Nandthesword

-Lead Developer, Created the Gameplay and Mapping
WolfTaiko
-Story Developer, Created the Story and Eventing
AdventurerAldo
-Spriter, Created new Characters
Lichen
-Spriter, Created new Pokémon, Tiles, and Characters

Made Using:
RPG Maker XP
Pokémon Essentials v20

Version:
1.10

Discord:

Website:

Welcome to the Velos Region!
Velos supports a wide variety of cultures, landscapes and unique views.
...Although, because of its diversity, this region is divided into four provinces, each with their own differences and conflicts.

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It's time for you to go out into the unknown!
Traverse new areas, take on the Velos Gym Challenge, find new Pokémon, and meet people with new perspectives at your OWN leisure!

Pokémon: Abstract Version features a fully open world region with:
-11 Settlements
-28 Wild Areas
-4 Provinces (Tranquill, Strife, Carnage, and Vigor)
-Gyms/Story Events that can be done in any order
-18 New Pokémon
-8 New Megas
-New tiles
-Fully Custom UI
-Level scaling
-Difficulty modes
-HM Items that open up new areas
-A full story

(By the way, let me know what order you did the gyms and events in the thread! I think it’s cool to see where everyone went)

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Known Issues:
Most issues have been fixed, but the game can crash from saving (I don't know how it happens), but your game does save!

Theme Usage:
(MAJOR PLOT SPOILERS) There are two main ways that Abstract utilizes the "Dimensions" theme.

The first is obvious; we have an area in the game called the Chaos Dimension, where your flaws are accentuated.
Secondly, the entirely of the game is focused on learning about different points of view and cultures. You get to explore the dimensions of how different people live, how different provinces fight, and how us humans aren't meant to be perfect. This is the main and most important use of the theme.

Download Link:

Resource Pack:

Abstract Dev-Logs:
WolfTaiko


Nandthesword
WIP

Abstract Playthroughs:
HeroVoltsy


SacredAlmighty


Gohan's Tips


space-f0x


NurseEthi


Simpistotle


Pokemon Stars Forever


MegaGreninja


TheDuoDesign


Cadeorade5


Clark


Reintendo0 Hijstek


tomix9tomix

Credits:
Ekat’s Public Gen 3 Tilesets
Ekat
Heartless Dragoon
Morlockhater
Nemu
Ross Hawkins
Pokemon Dawn
Slimshady
Thedeadheroalistar
The-Red-Ex
Vurtax
Zein
Redblueyellow
Fabnt
War8
Dragoon
Silverdeoxys563
SteamyJ
Anonalpaca
Pokémon Rejuvenation
Puggsoy
Aveontrainer
Idillio
Dasani
Shyin

Pokémon Shattered Light - Resource Pack:
Voltseon
ENLS
Tristantine The Great

Pokémon Syvin - Resource Pack:
The Syvin Team
Ekat
Mew
Michael
Monika

Hito: A Broken Story - Resource Pack:
WolfTaiko
Vendily

Gen 4 and Gen 5 Trainers in Gen 3 overworld style:
Mashirosakura
Young-Dante

ENLS’s Pre-Looped Music Library:
ENLS
KrakerwatYT
Thundaga

Music Credits:
Pokemon HeartGold and SoulSilver
Pokemon Black and White
Pokemon X and Y
Pokemon Omega Ruby and Alpha Sapphire
Pokemon Sun and Moon
Pokemon Mystery Dungeon
Pocket Monsters Original Soundtrack
OMORI
To the Moon
Emdasche
Zame
TeruTeruSky
PokeRemixStudio
GlitchxCity

Advanced Items - Field Moves
Bergium, TechSkylander1518, Moyo, Marin

Automatic Level Scaling
Benitex, Joltik, Umbreon

Following Pokemon EX
Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno

FRLG Battle UI
Shashu-Greninja, redblueyellow, Criminon

FRLG Summary Screen
Shashu-Greninja, Pnick0509, Superjustinbros

Generation 8 Pack Scripts
Golisopod User, Luka S.J.

Generation 9 Pack Scripts
Caruban, Lucidious89

Improved AI
KRLW890

Marin's Map Exporter
Marin

Marin's Scripting Utilities
Marin

Mid Battle Dialogue
Golisopod User, Luka SJ, Grogro

Modern Quest System + UI
ThatWelshOne_,mej71,derFischae,Marin

Overworld Shadows
Golisopod User, Wolf PP, Marin

RSE Trainer Card
Shashu-Greninja, Gazza teh Fox

v20.1 Hotfixes
Maruno

Voltseon's Pause Menu
Voltseon, Golisopod User, ENLS

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby Marin
Boushy MiDas Mike
Brother1440 Near Fantastica
FL. PinkMan
Genzai Kawakami Popper
Golisopod User Rataime
help-14 Savordez
IceGod64 SoundSpawn
Jacob O. Wobbrock the__end
KitsuneKouta Venom12
Lisa Anthony Wachunga
Luka S.J.
and everyone else who helped out

"mkxp-z" by:
Roza
Based on "mkxp" by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
 
Last edited:

JogatinandoC

Cooltrainer
Member
Joined
May 17, 2022
Posts
214
I've played for an hour. Aside some little bugs (like walking over water, walking in the walls of the eletric gym, grabbing some item in a ledge) the game is pretty good. I liked the "Routes" layout, being open enough to explore, but not enough to get confusing. My only nitpick is the 1 tile wide for some passages, but is a minor detail. I'm pretty impressed with your project, congratulations. Oh, and non-native English speaker here, so sorry for my english...
 

Nandthesword

Cooltrainer
Member
Joined
Jan 4, 2022
Posts
115
I've played for an hour. Aside some little bugs (like walking over water, walking in the walls of the eletric gym, grabbing some item in a ledge) the game is pretty good. I liked the "Routes" layout, being open enough to explore, but not enough to get confusing. My only nitpick is the 1 tile wide for some passages, but is a minor detail. I'm pretty impressed with your project, congratulations. Oh, and non-native English speaker here, so sorry for my english...
Yeah there are a lot of bugs lol. We're currently in the process of fixing those.

By the way, version 1.1 is now out!
 

JogatinandoC

Cooltrainer
Member
Joined
May 17, 2022
Posts
214
Yeah! If you look in Blinwarf City, there's an Evolution Cafe that tells you all you need to know. you can also get evolution items there.
Nice! Thanks! Also, i noticed something very, curious, about the leveling scale. I suppose you use the one made by Benitex (excellent one). Welp, I noticed that you set the "First evolution leve to 20". Which is good for Baby Pokémon, but can make situations like this one. (There is also a Lv.20 Slowbro in Sakura Hollow)

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Nandthesword

Cooltrainer
Member
Joined
Jan 4, 2022
Posts
115
Nice! Thanks! Also, i noticed something very, curious, about the leveling scale. I suppose you use the one made by Benitex (excellent one). Welp, I noticed that you set the "First evolution leve to 20". Which is good for Baby Pokémon, but can make situations like this one. (There is also a Lv.20 Slowbro in Sakura Hollow)

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yeah a lot of my friends have been helping with playtesting and I changed that so it should be better

btw, 1.2 is out! (the game is impossible without getting it so you should get it lol)
 
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