- Views: 16,674
- Replies: 47
- Made with Essentials 20.1 -
Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand.
Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor!
Features
Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by.
High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think).
A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot.
Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version.
Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early!
Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you!
Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry!
Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite.
Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely.
New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that kinda fit the gamei know regional forms are overdone at this point but it wasn't me that came up with them and they look good so take it and a few secrets!
Screenshots may not reflect upon the final release, the title screen is a placeholder
Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.
Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand.
Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor!
Features
Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by.
High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think).
A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot.
Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version.
Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early!
Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you!
Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry!
Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite.
Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely.
New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that kinda fit the game
Screenshots may not reflect upon the final release, the title screen is a placeholder
Q: Is there/will there be a Discord Server?
A: Nope. Well, I've heard and experienced horror stories from Fangame Discord servers that my friends own and it's the kind of thing I wouldn't really want to deal with. So unless someone is willing to manage it themselves we will not have a server.
Q: Will I be able to catch "a/b/c"
A: Our plans is to make every single Pokémon obtainable, including zombies and others that were unavailable in the original game such as Boilbasaur and Mutagon. However some things need to be kept in mind, due to balance reasons Pokémon such as A Monster and Stitched will be very late while zombies can only be caught using the previously unavailable item Necro Ball, which is limited in its availability.
Q: Will it be compatible with Joiplay?
A: I have absolutely no idea. It's not my area of expertise and we will most likely not offer support for it themselves.
Q: What's up with the inconsistency? Why is X sprite different from Y sprite? Why does A have a new design and B doesn't? Why is Z missing?
A: It's a work-in-progress with a few artists working in (that my dumbass is too awkward to properly introduce to each other) with different styles + my own stuff that I gotta admit ain't the best.
Q: Is this game meant to be completed with a challenge run (ex. Nuzlocke or Monotype)? Could you make it so? What about Lunatic mode?
A: Stygian Snakewood (Mostly Lunatic Mode) is not designed around the player following Nuzlocke rules and restrictions, meaning many of these types of challenges are likely impossible. I did not balance the game around extra rulesets and no changes will be made to accommodate them. Be free to either try them in the Vanilla difficulty or prove me wrong, I would love to see it!
Q: What the hell happened Wurmple? How does its evolution work now?
A: Read the sign in the south part of Route 104 then check Wurmple's name in other languages. Wurmple also now evolves based on Day (Silcoon/Beautifly) or Night (Cascoon/Dustox).
Q: What is Plague's type chart?
A: It's super-effective against things considered alive (Bug, Dragon, Fairy, Grass) and Psychic, it's weak to Bug, Poison and Psychic and it's resisted by Ghost, Steel and Ice (depending on feedback, might make it so that Fire also resists Plague)
A: Nope. Well, I've heard and experienced horror stories from Fangame Discord servers that my friends own and it's the kind of thing I wouldn't really want to deal with. So unless someone is willing to manage it themselves we will not have a server.
Q: Will I be able to catch "a/b/c"
A: Our plans is to make every single Pokémon obtainable, including zombies and others that were unavailable in the original game such as Boilbasaur and Mutagon. However some things need to be kept in mind, due to balance reasons Pokémon such as A Monster and Stitched will be very late while zombies can only be caught using the previously unavailable item Necro Ball, which is limited in its availability.
Q: Will it be compatible with Joiplay?
A: I have absolutely no idea. It's not my area of expertise and we will most likely not offer support for it themselves.
Q: What's up with the inconsistency? Why is X sprite different from Y sprite? Why does A have a new design and B doesn't? Why is Z missing?
A: It's a work-in-progress with a few artists working in (that my dumbass is too awkward to properly introduce to each other) with different styles + my own stuff that I gotta admit ain't the best.
Q: Is this game meant to be completed with a challenge run (ex. Nuzlocke or Monotype)? Could you make it so? What about Lunatic mode?
A: Stygian Snakewood (Mostly Lunatic Mode) is not designed around the player following Nuzlocke rules and restrictions, meaning many of these types of challenges are likely impossible. I did not balance the game around extra rulesets and no changes will be made to accommodate them. Be free to either try them in the Vanilla difficulty or prove me wrong, I would love to see it!
Q: What the hell happened Wurmple? How does its evolution work now?
A: Read the sign in the south part of Route 104 then check Wurmple's name in other languages. Wurmple also now evolves based on Day (Silcoon/Beautifly) or Night (Cascoon/Dustox).
Q: What is Plague's type chart?
A: It's super-effective against things considered alive (Bug, Dragon, Fairy, Grass) and Psychic, it's weak to Bug, Poison and Psychic and it's resisted by Ghost, Steel and Ice (depending on feedback, might make it so that Fire also resists Plague)
Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.
CREDITS
Stygian Snakewood was created by A¹¹
Lead Developer: A¹¹
Spriters: lichen, Badman, thewaffles
------------------------------
GRAPHICS
-
Dozens of Trainer and Pokémon redesigns by Burgoton!
-
RetroNC for a bunch of redesigns (Such as Yuck)
GenDraconis for allowing me to use their Snakewood fakemon designs
KleinStudio and Kymotonian on Deviantart for the various gen 3 sprites in HGSS style (Such as Birch)
Mashirosakura for giving me assets from his discontinued Snakewood remake including: protagonists, Dragoone, Gigawolf, Boilbasaur and the intro.
The Pokemon Rejuvenation Shiny Project I think
Xiapher
DMBY
Sombrero_Tanooki
myRattata for some of the Snakewood DX sprites
Gen 4 OW Sprites by:
Neo-Spriteman
VanillaSunshine
PurpleZaffre & Maicerochico
AtomicReacto
Mr. Gela/theo#7722 (trainer sprites gen 4)
Hoenn Gym Leader mugshots by Dasupect
FEAR font by somepx
ORAS trainer sprites by Kyledove
FloofyPanthar on Relic Castle for
Gen 5+ Back Sprites by:
@ Dreadwing93
@ Prodigal96
@ MM980
@ 44tim44
@ Gnomowladny
@ MetalFlygon (republished by Zygoat)
@ WolfPP
@ lichenprincess
@ BiggusWeeabus
@ ChromusSama
@ briochee
@ Mak
@ Loafus022
@ Sopita_Yorita
@ lennybitao
@ Limitdistortion
@ PorousMist326
@ leParagon
@ DS-style Gen VII and Beyong Pokemon Sprite Repository
@ Smogon Art Projects
-Battle Backgrounds-
Carchi/Carchagui
AveonTrainer
The DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
The Smogon Sprite Project for a few gen 8 Sprites
Swimming Overworld Pokemon Sprites by Swdfm
Tileset credits go to:
Kymotonian
Speedialga
Spacemotion
Alucus
Pokemon-diamond
Kizemaru-kurunosuke
Epicday
Thurpok
Ultimospriter
Dewitty
Minorthreat0987
Tyranitardark
Princelegendario
Kaitodesign
Wesleyfg
Boomxbig
Takaiofthefire
Sailorvicious
Aveontrainer
Magiscarf
Phyromatical
Cuddlesthefatcat
Peekychew
Hek
Carchagui
KingTapir
07harris/Paranoid
19dante91
27alexmad27
874521
Alistair
Atomika
Bakura155
Blue Beedrill
Boomxbig
Bulbapedia and Bulbaforums
chimcharsfireworkd
Chio
CNickC/CNC
Flood
Fused
G-olden
help14
Jesse TBPro
lordindy
Kizemaru_Kurunosuke
klnothincomin
Kuroda-Taiki
Newtiteuf
Novus
PrinceLegendario
Reck
Red-Gyrados
REMY35
RHN
Saurav
Scarexshivaking
Seiyouh
SL249
spaceemotion
spypoke megafc
ThePokemonChronicles
And partially:
-ThatsSoWitty-
-Nocturn-
Autotiles:
Rayquaza-Dot
DormDude
BoOmxBiG
Epicday
Modular Title Screen by Luka S.J
------------------------------
SCRIPTS (INCLUDING PLUGINS)
Advanced Items - Field Moves by Bergium, TechSkylander1518, Moyo, Marin
All Abilities Mutation by DemIce and Azery
Always inside Bushes by Kotaro,Titania318,KleinStudio and derFischae
Auto Multi Save by http404error
Better Speed Up by Marin and Phantombass
Consistent AI by DemIce
Easy Text Skip by Amethyst, Kurotsune and ENLS
Encounter List UI by ThatWelshOne_,raZ,Marin,Maruno,Nuri Yuri,PurpleZaffre,Savordez and Vendily
Enchanced UI by Lucidious89
Ball Sprites: Poq and BlueEye007
Essentials Deluxe by Lucidious89
Generation 9 Pack by Caruban
HM Catalogue by Phantombass
Improved AI by KRLW890
Independent Hidden Power Type by DemIce
Infinite Save Backups by DemICE and http404error
ItemFind by Boonzeet
LA Party Evolver by IndianAnimator, eriedaberrie#1569
Marin's Map Expoter and Marin's Scripting Utilities by well, Marin
Set Initial Pokémon Values by DemIce
Tileset Rearranger by Maruno
Tutor.net by Demice
Updated Quicksave by Marin and CrystalStar
20.1 Hotfixes by Maruno
Miscellaneous Script Edits by DemIce
------------------------------
FRIENDS :)
PLAYTESTERS
mizziepoo
S_G
rump
mizziepoo
Moto
Badman
Commander
Martenaizor
ThePikacloneGod
Icyalex
DemICE
SCRIPTING HELP
DemICE
Moto
BigFRIV
------------------------------
MUSIC
GlitchxCity
Pokémon Omega Ruby and Alpha Sapphire
Pokémon Masters EX
PokeRemixStudio
ENLS's Pre-Looped Music Library
Mario and Luigi: Superstar Saga
Sly 2
VanilluxePavilion
------------------------------
GAME JAM RESOURCES
Pokemon Shattered Dimensions by: Celestial Fearow, Mahian23, JPA93
==Epic Adventures Tileset + More: Outdoor + Indoor== (Littleroot Researchers Resource Pack)
Alistair
Alucus
Bakura155
Bati'
Blue Beedrill
BoOmxBiG
Chimcharsfireworkd
CNickC/CNC
CrimsonTakai
Cuddlesthefatcat
Dewitty
EpicDay
Fused
Gigatom
Heavy-Metal-Lover
Hek-el-grande
Kage-No-Sensei
Kizemaru_Kurunosuke
Kyledove
LaPampa
LotusKing
New-titeuf
Novus
Pokemon_Diamond
PrinceLegendario
Reck
Red-Gyrados
REMY35
Saurav
SL249
Spaceemotion
SirMalo
Stefpoke
sylver1984
ThatsSoWitty
TheEnglishKiwi
Thegreatblaid
ThePokemonChronicles
TwentyOne
UltimoSpriter
Warpras
WesleyFG
Yoh
Nuri Yuri
07harris/Paranoid
19dante91
27alexmad27
Flurimons
Alucus
Kyle Dove
Dewitty
CNC
KennyCatches
==Gen 4 Style Interior==
Akizakura16
KennyCatches
==Museum==
princess-phoenix
Diegotoon20
Kyogre statue by Kyledove, recolored by KennyCatches
------------------------------
GEN 9 PACK
------------------------------
Script Gen 9 and Adapting PLA for v20:
-Caruban
PBS for Gen 9:
-Caruban
-PorousMist (Updated the abilities, items, and moves description)
-DJChaos (TM Items)
Pokemon Gen 9 Battler Sprites:
The-King-Of-Roads-X, Mak, leParagon, Caruban, Azria, Mashirosakura, Katten, jinxed
Battler Sprites QC:
leParagon
Pokemon Gen 9 icons:
ezerart
Pokemon Gen 9 Followers:
Azria, DarkusShadow
Pokemon Gen 9 Cries:
Edited from Lightblade Absol Gen 9 Cries compilation video
Gen 9 item icons:
-lichenprincess (Tera Orb, Bamboos, Tera Shards, Mirror Herb, Loaded Dice, Leader Crest, and Kubfu Scrolls, Booster Energy, Gimmighoul coin, TM Material, Kofu's Wallet)
-Caruban (Punching Glove, Auspicious Armor, Malicious Armor, Ability Shield, Clear Amulet, Covert Cloak, Scarlet&Violet Book)
Original Pokémon: Legends Arceus Expansion Script :
-StCooler (Original script for Gen 8 Project in v18 and Status sprites)
-PorousMist and curryofthepast (Adapting the script for v19.1 use)
PLA item icons :
-AztecCroc, 3DJackArt, Caruban, lichenprincess
Pokemon cries ripped:
-Morningdew
Pokeballs battle animation and summary icon:
-Caruban
-WolfPP (Beast ball battle animation)
PLA Pokémon icons:
-LuigiTKO
Follower
-Boonzeet
-DarkusShadow
-princess-phoenix
-Ezeart
-Wolfang62
PLA Sprites from Smogon Gen8 Sprite Project :
(https://www.smogon.com/forums/threads/smogon-sprite-project.3647722/)
-Blaquaza, KingOfThe-X-Roads, KattenK, Travis, G.E.Z., SpheX, Hematite
Gen 4 Style Version
Gen 9 sprites:
KingOfThe-X-Roads, Mak, Red7246, Vent, Caruban, leParagon, Sopita_Yorita, Z-nogyroP,
Alxndre~◇, Mashirosakura, NanaelJustice, KRLW890
PLA sprites:
Travis, KingOfThe-X-Roads, Blaquaza, leParagon, Red7246, G.E.Z., Katten, Vent, Cesare_CBass, AlexandreV2.0, PKMNTrainerRick., CarmaNeko, JWNutz, Erkey830
Gen 9 Icons:
Vent, Katten, leParagon, Cesare_CBass
PLA Icons:
LuigiTKO, Pikafan2000, Cesare_CBass, Vent, Cesare_Cbass, MultiDiegoDani, leParagon, JWNutz
and thanks for
Pokémon Icons Act 2.9 - Teracristalizando
(https://whackahack.com/foro/threads/pokemon-icons-act-2-9-teracristalizando-07-08-2022.63896/)
Full Sprites Credit List:
With contributions from:
AvatarMonkeyKirby, Luka S.J., Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami,
Popper, help-14, Rataime, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12,
Lisa Anthony, Wachunga, and everyone else who helped out.
------------------------------
"Pokemon Snakewood" by Cutlerine
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby Marin
Boushy MiDas Mike
Brother1440 Near Fantastica
FL. PinkMan
Genzai Kawakami Popper
Golisopod User Rataime
help-14 Savordez
IceGod64 SoundSpawn
Jacob O. Wobbrock the__end
KitsuneKouta Venom12
Lisa Anthony Wachunga
Luka S.J.
and everyone else who helped out
"mkxp-z" by:
Roza
Based on "mkxp" by Ancurio et al.
"RPG Maker XP" by:
Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
Stygian Snakewood was created by A¹¹
Lead Developer: A¹¹
Spriters: lichen, Badman, thewaffles
------------------------------
GRAPHICS
-
Dozens of Trainer and Pokémon redesigns by Burgoton!
-
RetroNC for a bunch of redesigns (Such as Yuck)
GenDraconis for allowing me to use their Snakewood fakemon designs
KleinStudio and Kymotonian on Deviantart for the various gen 3 sprites in HGSS style (Such as Birch)
Mashirosakura for giving me assets from his discontinued Snakewood remake including: protagonists, Dragoone, Gigawolf, Boilbasaur and the intro.
The Pokemon Rejuvenation Shiny Project I think
Xiapher
DMBY
Sombrero_Tanooki
myRattata for some of the Snakewood DX sprites
Gen 4 OW Sprites by:
Neo-Spriteman
VanillaSunshine
PurpleZaffre & Maicerochico
AtomicReacto
Mr. Gela/theo#7722 (trainer sprites gen 4)
Hoenn Gym Leader mugshots by Dasupect
FEAR font by somepx
ORAS trainer sprites by Kyledove
FloofyPanthar on Relic Castle for
Gen 5+ Back Sprites by:
@ Dreadwing93
@ Prodigal96
@ MM980
@ 44tim44
@ Gnomowladny
@ MetalFlygon (republished by Zygoat)
@ WolfPP
@ lichenprincess
@ BiggusWeeabus
@ ChromusSama
@ briochee
@ Mak
@ Loafus022
@ Sopita_Yorita
@ lennybitao
@ Limitdistortion
@ PorousMist326
@ leParagon
@ DS-style Gen VII and Beyong Pokemon Sprite Repository
@ Smogon Art Projects
-Battle Backgrounds-
Carchi/Carchagui
AveonTrainer
The DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64
The Smogon Sprite Project for a few gen 8 Sprites
Swimming Overworld Pokemon Sprites by Swdfm
Tileset credits go to:
Kymotonian
Speedialga
Spacemotion
Alucus
Pokemon-diamond
Kizemaru-kurunosuke
Epicday
Thurpok
Ultimospriter
Dewitty
Minorthreat0987
Tyranitardark
Princelegendario
Kaitodesign
Wesleyfg
Boomxbig
Takaiofthefire
Sailorvicious
Aveontrainer
Magiscarf
Phyromatical
Cuddlesthefatcat
Peekychew
Hek
Carchagui
KingTapir
07harris/Paranoid
19dante91
27alexmad27
874521
Alistair
Atomika
Bakura155
Blue Beedrill
Boomxbig
Bulbapedia and Bulbaforums
chimcharsfireworkd
Chio
CNickC/CNC
Flood
Fused
G-olden
help14
Jesse TBPro
lordindy
Kizemaru_Kurunosuke
klnothincomin
Kuroda-Taiki
Newtiteuf
Novus
PrinceLegendario
Reck
Red-Gyrados
REMY35
RHN
Saurav
Scarexshivaking
Seiyouh
SL249
spaceemotion
spypoke megafc
ThePokemonChronicles
And partially:
-ThatsSoWitty-
-Nocturn-
Autotiles:
Rayquaza-Dot
DormDude
BoOmxBiG
Epicday
Modular Title Screen by Luka S.J
------------------------------
SCRIPTS (INCLUDING PLUGINS)
Advanced Items - Field Moves by Bergium, TechSkylander1518, Moyo, Marin
All Abilities Mutation by DemIce and Azery
Always inside Bushes by Kotaro,Titania318,KleinStudio and derFischae
Auto Multi Save by http404error
Better Speed Up by Marin and Phantombass
Consistent AI by DemIce
Easy Text Skip by Amethyst, Kurotsune and ENLS
Encounter List UI by ThatWelshOne_,raZ,Marin,Maruno,Nuri Yuri,PurpleZaffre,Savordez and Vendily
Enchanced UI by Lucidious89
Ball Sprites: Poq and BlueEye007
Essentials Deluxe by Lucidious89
Generation 9 Pack by Caruban
HM Catalogue by Phantombass
Improved AI by KRLW890
Independent Hidden Power Type by DemIce
Infinite Save Backups by DemICE and http404error
ItemFind by Boonzeet
LA Party Evolver by IndianAnimator, eriedaberrie#1569
Marin's Map Expoter and Marin's Scripting Utilities by well, Marin
Set Initial Pokémon Values by DemIce
Tileset Rearranger by Maruno
Tutor.net by Demice
Updated Quicksave by Marin and CrystalStar
20.1 Hotfixes by Maruno
Miscellaneous Script Edits by DemIce
------------------------------
FRIENDS :)
PLAYTESTERS
mizziepoo
S_G
rump
mizziepoo
Moto
Badman
Commander
Martenaizor
ThePikacloneGod
Icyalex
DemICE
SCRIPTING HELP
DemICE
Moto
BigFRIV
------------------------------
MUSIC
GlitchxCity
Pokémon Omega Ruby and Alpha Sapphire
Pokémon Masters EX
PokeRemixStudio
ENLS's Pre-Looped Music Library
Mario and Luigi: Superstar Saga
Sly 2
VanilluxePavilion
------------------------------
GAME JAM RESOURCES
Pokemon Shattered Dimensions by: Celestial Fearow, Mahian23, JPA93
==Epic Adventures Tileset + More: Outdoor + Indoor== (Littleroot Researchers Resource Pack)
Alistair
Alucus
Bakura155
Bati'
Blue Beedrill
BoOmxBiG
Chimcharsfireworkd
CNickC/CNC
CrimsonTakai
Cuddlesthefatcat
Dewitty
EpicDay
Fused
Gigatom
Heavy-Metal-Lover
Hek-el-grande
Kage-No-Sensei
Kizemaru_Kurunosuke
Kyledove
LaPampa
LotusKing
New-titeuf
Novus
Pokemon_Diamond
PrinceLegendario
Reck
Red-Gyrados
REMY35
Saurav
SL249
Spaceemotion
SirMalo
Stefpoke
sylver1984
ThatsSoWitty
TheEnglishKiwi
Thegreatblaid
ThePokemonChronicles
TwentyOne
UltimoSpriter
Warpras
WesleyFG
Yoh
Nuri Yuri
07harris/Paranoid
19dante91
27alexmad27
Flurimons
Alucus
Kyle Dove
Dewitty
CNC
KennyCatches
==Gen 4 Style Interior==
Akizakura16
KennyCatches
==Museum==
princess-phoenix
Diegotoon20
Kyogre statue by Kyledove, recolored by KennyCatches
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GEN 9 PACK
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Script Gen 9 and Adapting PLA for v20:
-Caruban
PBS for Gen 9:
-Caruban
-PorousMist (Updated the abilities, items, and moves description)
-DJChaos (TM Items)
Pokemon Gen 9 Battler Sprites:
The-King-Of-Roads-X, Mak, leParagon, Caruban, Azria, Mashirosakura, Katten, jinxed
Battler Sprites QC:
leParagon
Pokemon Gen 9 icons:
ezerart
Pokemon Gen 9 Followers:
Azria, DarkusShadow
Pokemon Gen 9 Cries:
Edited from Lightblade Absol Gen 9 Cries compilation video
Gen 9 item icons:
-lichenprincess (Tera Orb, Bamboos, Tera Shards, Mirror Herb, Loaded Dice, Leader Crest, and Kubfu Scrolls, Booster Energy, Gimmighoul coin, TM Material, Kofu's Wallet)
-Caruban (Punching Glove, Auspicious Armor, Malicious Armor, Ability Shield, Clear Amulet, Covert Cloak, Scarlet&Violet Book)
Original Pokémon: Legends Arceus Expansion Script :
-StCooler (Original script for Gen 8 Project in v18 and Status sprites)
-PorousMist and curryofthepast (Adapting the script for v19.1 use)
PLA item icons :
-AztecCroc, 3DJackArt, Caruban, lichenprincess
Pokemon cries ripped:
-Morningdew
Pokeballs battle animation and summary icon:
-Caruban
-WolfPP (Beast ball battle animation)
PLA Pokémon icons:
-LuigiTKO
Follower
-Boonzeet
-DarkusShadow
-princess-phoenix
-Ezeart
-Wolfang62
PLA Sprites from Smogon Gen8 Sprite Project :
(https://www.smogon.com/forums/threads/smogon-sprite-project.3647722/)
-Blaquaza, KingOfThe-X-Roads, KattenK, Travis, G.E.Z., SpheX, Hematite
Gen 4 Style Version
Gen 9 sprites:
KingOfThe-X-Roads, Mak, Red7246, Vent, Caruban, leParagon, Sopita_Yorita, Z-nogyroP,
Alxndre~◇, Mashirosakura, NanaelJustice, KRLW890
PLA sprites:
Travis, KingOfThe-X-Roads, Blaquaza, leParagon, Red7246, G.E.Z., Katten, Vent, Cesare_CBass, AlexandreV2.0, PKMNTrainerRick., CarmaNeko, JWNutz, Erkey830
Gen 9 Icons:
Vent, Katten, leParagon, Cesare_CBass
PLA Icons:
LuigiTKO, Pikafan2000, Cesare_CBass, Vent, Cesare_Cbass, MultiDiegoDani, leParagon, JWNutz
and thanks for
Pokémon Icons Act 2.9 - Teracristalizando
(https://whackahack.com/foro/threads/pokemon-icons-act-2-9-teracristalizando-07-08-2022.63896/)
Full Sprites Credit List:
With contributions from:
AvatarMonkeyKirby, Luka S.J., Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami,
Popper, help-14, Rataime, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12,
Lisa Anthony, Wachunga, and everyone else who helped out.
------------------------------
"Pokemon Snakewood" by Cutlerine
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby Marin
Boushy MiDas Mike
Brother1440 Near Fantastica
FL. PinkMan
Genzai Kawakami Popper
Golisopod User Rataime
help-14 Savordez
IceGod64 SoundSpawn
Jacob O. Wobbrock the__end
KitsuneKouta Venom12
Lisa Anthony Wachunga
Luka S.J.
and everyone else who helped out
"mkxp-z" by:
Roza
Based on "mkxp" by Ancurio et al.
"RPG Maker XP" by:
Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
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