Hi, I'm having trouble with the basic in battle text battle commands. I imitated the example and I get this error when the trainer battle is activated. Any help would be appreciated, thank you!
like this right? BattleScripting.set("lastOpp0",pbBGMPlay("last")) i did use thescript and no error anymore but no bgm were changed at all on battle instead after battle finished the bgm get changed.... where did i go wrong this time ?
Hi when I use the move yawn while playtesting I get this bug. The game doesn't crash and I can select yawn, but when the two turns end and the opposing Pokemon should fall asleep I get this error message.
Added a version of the SOS battles plugin specific to v21 mid battle dialogues.
If you are already using the original one, don't download the specific one and tweak the original plugin instead.
Instructions have been updated
Ok so using the script to give a stat boost how does one give Special Attack or Special Defense.. because ive tried several different ways a it keeps popping up an Error
Ok so using the script to give a stat boost how does one give Special Attack or Special Defense.. because ive tried several different ways a it keeps popping up an Error
To begin, thank you all so much for working on this. This plugin is going to help make my current project when I get it working.
That being said, I'm using Essentials 20.x and running into an issue where I can't execute any code with this feature but only set strings.
For instance, this work fines
Ruby:
BattleScripting.set("last","does this work")
But if I try...
Ruby:
BattleScripting.setInScript("item",:Enrage)
then I get this error and I get it with everything, regardless of whatever function or condition I put in.
Or, if I do this as I've seen other people try...
Ruby:
BattleScripting.set("item",pbBGMPlay("Surfing"))
Then this happens...
I apologize if this is a dumb question, but I keep getting errors like these, even when I copy everything in the tutorial exactly. Would anyone know what might be causing this?
As the error tells you, you should use extendtext.exe. it's in the root folder of your project. it will make the text boxes larger so the code won't be broken by random line breaks
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