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Resource BW Speech Bubble 1.0.2

PauloJugoslavia

Novice
Member
Joined
Jul 26, 2019
Posts
40
The bubble appears fine, but the speech frame is not the one I select in Options. It just shows a default one for some reason. Does anybody else have this?
 

Mr.Heathcliff

Ace Trainer
Member
Joined
Jul 12, 2019
Posts
19
Hi, I'm getting this error when opening Options or Debug from the load screen:

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.7]

Exception: NoMethodError
Message: undefined method `events' for nil:NilClass

Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
[Following Pokemon EX] Compatibility.rb:80:in `pbStartScreen'
UI_Load:338:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:576:in `pbFadeOutIn'
UI_Load:335:in `block in pbStartLoadScreen'
UI_Load:320:in `loop'
UI_Load:320:in `pbStartLoadScreen'
 

NoNoNever

Dev from Pokémon Illusion, Pokémon Bloody Moon
Member
Joined
Dec 11, 2018
Posts
54
Hi, I'm getting this error when opening Options or Debug from the load screen:

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.7]

Exception: NoMethodError
Message: undefined method `events' for nil:NilClass

Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
[Following Pokemon EX] Compatibility.rb:80:in `pbStartScreen'
UI_Load:338:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:576:in `pbFadeOutIn'
UI_Load:335:in `block in pbStartLoadScreen'
UI_Load:320:in `loop'
UI_Load:320:in `pbStartLoadScreen'
I'll take a look after my work
 

Pachydon

Rookie
Member
Joined
Sep 27, 2023
Posts
1
There seems to be a problem with the plugin that causes the text box to switch to the top as soon as a pokémon evolves after a battle. Are there any plans to fix this in the future?
image.png
 

Zephyrias

Novice
Member
Joined
Mar 6, 2023
Posts
13
I'll take a look after my work
Any update on this? I get the same thing?

[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: NoMethodError
Message: undefined method `events' for nil:NilClass

Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
Messages:689:in `pbMessage'
UI_Load:245:in `prompt_save_deletion'
UI_Load:235:in `load_save_file'
UI_Load:220:in `initialize'
Main:5:in `new'
Main:5:in `main'
Main:35:in `mainFunctionDebug'
Main:18:in `block in mainFunction'

Edit: Removing the plugin from the plugins folder and the deubg playtest game is still trying to load the plugin....
 
Last edited:

Nut0066

Nut
Member
Joined
Aug 31, 2021
Posts
12
Hello. I recently downloaded this plugin and found that it causes the debug menu before you load into a save file to break and become unusable.

Here is the error I get:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: NoMethodError
Message: undefined method `events' for nil:NilClass

Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
Debug_Menus:85:in `pbDebugMenu'
UI_Load:337:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutIn'
UI_Load:337:in `block in pbStartLoadScreen'
UI_Load:306:in `loop'
UI_Load:306:in `pbStartLoadScreen'
Main:6:in `main'
Main:35:in `mainFunctionDebug'

Thanks in advance for any help regarding this
 

meejle

Rookie
Member
Joined
Jun 25, 2024
Posts
1
I'm having major issues with this on a mostly clean version v21.1. The only plugins I have installed are the v21.1 Hotfixes, Generation 9 Pack, and this one.

Here's the event script I'm using:

FYKlV0L.png


The default text windows (without a bubble) work... kinda. But they're positioned higher up, and they're 6px taller than the default text windows. This also means the text isn't vertically centred in the window.

Also the "down arrow" indicator is missing.

Here's a GIF showing the difference:

Gz3npXb.gif


"Type 1" is completely broken for me (it's also a different height to all the other text windows, hah).

qzbdxcG.png


"Type 2" works, more or less, but all the issues that apply to the default text windows also apply to the "Type 2" ones:

HdqRCTJ.png


Oh, and "Type 2" also can't handle the text window appearing at the top or centre of the screen:

koE1JoR.png


This is so promising but I can't really justify using it yet -- is it just me having these issues? ✌️
 

NoNoNever

Dev from Pokémon Illusion, Pokémon Bloody Moon
Member
Joined
Dec 11, 2018
Posts
54
I'm having major issues with this on a mostly clean version v21.1. The only plugins I have installed are the v21.1 Hotfixes, Generation 9 Pack, and this one.

Here's the event script I'm using:

FYKlV0L.png


The default text windows (without a bubble) work... kinda. But they're positioned higher up, and they're 6px taller than the default text windows. This also means the text isn't vertically centred in the window.

Also the "down arrow" indicator is missing.

Here's a GIF showing the difference:

Gz3npXb.gif


"Type 1" is completely broken for me (it's also a different height to all the other text windows, hah).

qzbdxcG.png


"Type 2" works, more or less, but all the issues that apply to the default text windows also apply to the "Type 2" ones:

HdqRCTJ.png


Oh, and "Type 2" also can't handle the text window appearing at the top or centre of the screen:

koE1JoR.png


This is so promising but I can't really justify using it yet -- is it just me having these issues? ✌️
Thx for the Report, i take a look after work
 
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