- Joined
- Dec 31, 2022
- Posts
- 11
Yeah Idk why it's doing that... Is there anyway to fix?That should be fixed since 3 Updates Oo
Yeah Idk why it's doing that... Is there anyway to fix?That should be fixed since 3 Updates Oo
New try to patch the debug crash....
new upload is upYeah Idk why it's doing that... Is there anyway to fix?
It doesn't work I should've been clearer. Basically, when I am in the Load menu for the game, and I try to open the options menu, I get this error:new upload is up
The problem here is that the get_character function checks $game_map, which doesn't exist when you're on the load screen.It doesn't work I should've been clearer. Basically, when I am in the Load menu for the game, and I try to open the options menu, I get this error:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `events' for nil:NilClass
Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
[Following Pokemon EX] Compatibility.rb:80:in `pbStartScreen'
UI_Load:324:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutIn'
UI_Load:321:in `block in pbStartLoadScreen'
UI_Load:306:in `loop'
UI_Load:306:in `pbStartLoadScreen'
---------------------------------------------------------
As for the debug menu, I get this error.
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `events' for nil:NilClass
Backtrace:
033:Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
385:Debug_Menus:85:in `pbDebugMenu'
[Following Pokemon EX] Refresh.rb:111:in `pbDebugMenu'
305:UI_Load:337:in `block (2 levels) in pbStartLoadScreen'
079:MessageConfig:575:in `pbFadeOutIn'
305:UI_Load:337:in `block in pbStartLoadScreen'
305:UI_Load:306:in `loop'
305:UI_Load:306:in `pbStartLoadScreen'
[Randomizer X for v20+] Script.rb:407:in `pbStartLoadScreen'
if $game_map
event = pbMapInterpreter&.get_character($game_temp.speechbubble_talking)
event = pbMapInterpreter&.get_character($game_temp.speechbubble_talking) if $game_map
In the pluginwhere do I add this?
i did that and got this errorIn the plugin
You need to change both lines 36 and 114 to fix the error. I did and it works now.i did that and got this error
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `events' for nil:NilClass
Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
[Following Pokemon EX] Compatibility.rb:80:in `pbStartScreen'
UI_Load:324:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutIn'
UI_Load:321:in `block in pbStartLoadScreen'
UI_Load:306:in `loop'
UI_Load:306:in `pbStartLoadScreen'
basically i got the same error codes even with the addition.If you need to me to send the list of all the plugins im using, I can do that. Like I said earlier, Opening the Debug and Options menu ONLY works if I open it while im playing the game. Not in the Load screen. Another thing that happens is when I playtest the game and press F12 (or soft reset) then it works.
Read the posts above yours that talk about that same issue :)[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
[EBDX v1.4.7 (E21)]
Exception: NoMethodError
Message: undefined method 'events' for nil:NilClass
Backtrace:
Interpreter: 189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreate MessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
UI_Load:324:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutin'
UI_Load:321:in `block in pbStartLoadScreen'
UI_Load:306:in 'loop'
UI_Load:306:in `pbStartLoadScreen'
[Elite Battle: DX] EBDX Nuzlocke.rb:340:in `pbStartLoadScreen'
This is what I'm getting when I open options in the title screen. Otherwise the plugin works alright
got it, and it works thanxRead the posts above yours that talk about that same issue :)