- Joined
- Dec 31, 2022
- Posts
- 14
Yeah Idk why it's doing that... Is there anyway to fix?That should be fixed since 3 Updates Oo
Yeah Idk why it's doing that... Is there anyway to fix?That should be fixed since 3 Updates Oo
New try to patch the debug crash....
new upload is upYeah Idk why it's doing that... Is there anyway to fix?
It doesn't worknew upload is up
The problem here is that the get_character function checks $game_map, which doesn't exist when you're on the load screen.It doesn't workI should've been clearer. Basically, when I am in the Load menu for the game, and I try to open the options menu, I get this error:
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `events' for nil:NilClass
Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
[Following Pokemon EX] Compatibility.rb:80:in `pbStartScreen'
UI_Load:324:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutIn'
UI_Load:321:in `block in pbStartLoadScreen'
UI_Load:306:in `loop'
UI_Load:306:in `pbStartLoadScreen'
---------------------------------------------------------
As for the debug menu, I get this error.
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `events' for nil:NilClass
Backtrace:
033:Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
385:Debug_Menus:85:in `pbDebugMenu'
[Following Pokemon EX] Refresh.rb:111:in `pbDebugMenu'
305:UI_Load:337:in `block (2 levels) in pbStartLoadScreen'
079:MessageConfig:575:in `pbFadeOutIn'
305:UI_Load:337:in `block in pbStartLoadScreen'
305:UI_Load:306:in `loop'
305:UI_Load:306:in `pbStartLoadScreen'
[Randomizer X for v20+] Script.rb:407:in `pbStartLoadScreen'
if $game_map
event = pbMapInterpreter&.get_character($game_temp.speechbubble_talking)
event = pbMapInterpreter&.get_character($game_temp.speechbubble_talking) if $game_map
In the pluginwhere do I add this?
i did that and got this errorIn the plugin
You need to change both lines 36 and 114 to fix the error. I did and it works now.i did that and got this error
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `events' for nil:NilClass
Backtrace:
Interpreter:189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreateMessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
[Following Pokemon EX] Compatibility.rb:80:in `pbStartScreen'
UI_Load:324:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutIn'
UI_Load:321:in `block in pbStartLoadScreen'
UI_Load:306:in `loop'
UI_Load:306:in `pbStartLoadScreen'
basically i got the same error codes even with the addition.If you need to me to send the list of all the plugins im using, I can do that. Like I said earlier, Opening the Debug and Options menu ONLY works if I open it while im playing the game. Not in the Load screen. Another thing that happens is when I playtest the game and press F12 (or soft reset) then it works.
Read the posts above yours that talk about that same issue :)[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
[EBDX v1.4.7 (E21)]
Exception: NoMethodError
Message: undefined method 'events' for nil:NilClass
Backtrace:
Interpreter: 189:in `get_character'
[BW Speech Bubble] BW Speech Bubble.rb:114:in `pbCreate MessageWindow'
UI_Options:292:in `pbStartScene'
UI_Options:375:in `pbStartScreen'
UI_Load:324:in `block (2 levels) in pbStartLoadScreen'
MessageConfig:575:in `pbFadeOutin'
UI_Load:321:in `block in pbStartLoadScreen'
UI_Load:306:in 'loop'
UI_Load:306:in `pbStartLoadScreen'
[Elite Battle: DX] EBDX Nuzlocke.rb:340:in `pbStartLoadScreen'
This is what I'm getting when I open options in the title screen. Otherwise the plugin works alright
got it, and it works thanxRead the posts above yours that talk about that same issue :)
Update: Player Selection in Speech Bubbles
New Feature: Player Selection
- The player can now be selected using the following command:
- Type: Specify 1 for a floating bubble or 2 for a speech bubble with an arrow.
- Value: Use -1 to indicate the player.
Examples:
- To create a floating bubble for the player:
Ruby
<div...
Little hotfix, not more not less
Hi should be fixed now thx for the report[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]
Exception: NoMethodError
Message: undefined method `screen_x' for nil:NilClass
Backtrace:
[BW Speech Bubble] BW Speech Bubble.rb:44:in `text='
Messages:558:in `pbMessageDisplay'
Messages:696:in `pbMessage'
Interpreter_Commands:205:in `command_101'
Interpreter_Commands:21:in `execute_command'
Interpreter:130:in `block in update'
Interpreter:86:in `loop'
Interpreter:86:in `update'
Scene_Map:167:in `block in update'
Scene_Map:166:in `loop'
Hello, I'm getting this error whenever I try to talk to an NPC.
Seems like a Little Bug, I fix it laterFor some reason the upper arrow disappears after one frame of existing. how do I fix it?