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Completed Pokemon Rising Earth

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
1.3.1
2021-07-17 (12).png


Pokemon Rising Earth

After writing a letter to Professor Oak, who in turn gives you your first ever Pokemon, you begin your Pokemon journey in the mountainous Orhea Region. As you travel through Caverns and up steep hills, you coincidentally uncover a conspiracy that could lead to the destruction of the Regions entire ecosystem. You and your best friend will have to race against time, deep into the earth to stop a catastrophe from happening, as you have a powerful and well respected organization against you - but what really is their ultimate goal?

About

I've been thinking about making a Pokemon game for a few years actually, since I always enjoyed playing fanmade games, but I never really had the time to do anything of sorts. But then 2020 happened and we all suddenly had an overabundance of time. The original concept of this dates way back and it started as a theoretical sequel to X/Y. Originally I would've wanted to map the entirety of Kalos for this, but then I realized Lumiose City is a thing and also that Kalos' entire geography was really bad for what I wanted to do with it. I eventually decided to port it into a new region and over time removed all the references to X/Y (well most of them anyway).

This is my first forray into Pokemon Essentials and as such this game is very basic when you break it down, without any groundbreaking or dazzling features. My main focus was the story as well as, well, getting the whole thing to work. I might stop this paragraph right here though, I realize I'm not making the best (hypothetical) sales pitch here.

Features
  • All Pokemon Gen 1 to Gen 8 are included​
  • Almost every Pokemon is obtainable​
  • New Region to explore​
  • New villianous team, the Pokemon Paladins​
  • Gyms don't focus on Types, but rather mechanics, gameplay concepts or certain subgroups of Pokemon​
  • Fairy-Type and Mega Evolution included, every Mega Stone is obtainable before the Elite Four (except for Mewtwo and Diancie)​
  • Level scaling is balanced around the new EXP-Share (EXP All, if you will) (it's effectively a 90° angle at some points due to this)​
  • A rather high difficulty in battles (at least for me it is)​
  • Special Trainers in every Pokemon Center to help with grinding​
  • 120 TM, that serve as a condensation of Gen7/Gen8 TMs and TRs​
  • Every Route and City has an encounter or Gift Pokemon of some kind (for Nuzlocke purposes)​
  • Full Plot, 8 Gyms and Pokemon League included in the current version​
  • Post-Game includes legendary encounters, a plethora of difficult double battles and lots and lots of pseudoscience​
  • Speed-Up Feature is bound to the Q button by default (I dunno where else to put this in this post, but I gotta mention it somewhere, so here you go.)​

Screenshots:
2021-07-17 (1).png
2021-07-17 (2).png
2021-07-17 (3).png
2021-07-17 (5).png
2021-07-17 (6).png
2021-07-17 (7).png
2021-07-17 (8).png
2021-07-17 (9).png
2021-07-17 (10).png
2021-07-17 (11).png
2021-07-17.png

Credits:

This game was made by:
Never_this_again

Gen 4 Trainer Overworld Sprites by:
Neo-Spriteman
VanillaSunshine
PurpleZaffre & Maicerochico
AtomicReactor
Mashirosakura

Gen 5 Trainer Overworld Sprites by:
DiegoWT
Mashirosakura

Gen 7 Trainer Overworld Sprites by:
Droid779

Primo Back-Sprite by:
Tsuka

Blue Back-Sprite based on Sprite by:
MegaBlueAce

Clone Trainer Script by:
grogro
Thanks to Golisopod User and ThatWelshOne_ for their suggestions.

Generation 8 Move Animation Project:

Project lead by StCooler.
Contributors: StCooler, DarryBD99, WolfPP, ardicoozer, riddlemeree.
Thanks to the Reborn team for letting people use their resources. You are awesome.
Thanks to BellBlitzKing for his Pokemon Sound Effects Pack: Gen 1 to Gen 7 - All Attacks SFX.

Generation 8 Project credits:

Battler Sprites:

Gen 1-5 Pokemon Sprites:
veekun

Gen 6 Pokemon Sprites:
All Contributors To Smogon X/Y Sprite Project

Gen 7 Pokemon Sprites:
All Contributors To Smogon Sun/Moon Sprite Project

Gen 8 Pokemon Sprites:
All Contributors To Smogon Sword/Shield Sprite Project

Overworld Sprites:

Gen 6 Pokemon Overworlds:
princess-pheonix
LunarDusk
Wolfang62
TintjeMadelintje101
piphybuilder88

Gen 7 Pokemon Overworlds:
Larry Turbo
princess-pheonix

Gen 8 Pokemon Overworlds:
SageDeoxys
Wolfang62

Gen 1-5 Pokemon Overworlds:
MissingLukey
help-14
Kymoyonian
cSc-A7X
2and2makes5
Pokegirl4ever
Fernandojl
Silver-Skies
TyranitarDark
Getsuei-H
Kid1513
Milomilotic11
Kyt666
kdiamo11
Chocosrawlooid
Syledude
Gallanty
Gizamimi-Pichu
Zyon17
LarryTurbo
spritesstealer

Icon Sprites:

Gen 1-6 Pokemon Icon Sprites:
Alaguesia

Gen 7 Pokemon Icon Sprites:
Marin
MapleBranchWing
Contributors to the DS Styled Gen 7+ Repository

Gen 8 Icon Sprites:
Larry Turbo
Leparagon

Cry Credits:
Gen 1-6 Pokemon Cries
Rhyden

Gen 7 Pokemon Cries
Marin, Rhyden

Gen 8 Pokemon Cries
Zeak6464

PBS Credits:
Golisopod User
Zerokid
TheToxic
HM100
KyureJL
ErwanBeurier

Script Credits:

EBS Bitmap Wrapper:
Luka S.J.

Gen 8 Scripts:
Golisopod User
Maruno
Vendily
TheToxic
HM100
Aioross
WolfPP
MFilice
lolface
KyureJL
DarrylBD99
Turn20Negate
TheKandinavian
ErwanBeurier

Compilation of Resources:
Golisopod User
UberDunsparce

Porting to v19:
Golisopod User
Maruno

Better Fast-Forward Mode by:
Marin

Luka's Scripting Utilities V3.2.2 by:
Luka S.J.

Elite Battle: DX by:
Luka S.J.
Maruno
Marin
Pokecheck.org
PinkCatDragon
Tebited15
BadSamaritan
WolfPP
redblueyellow
Damien
Issei Hyoudou
Nasasu
luckygirl88

Voltseons Pause Menu by:
Voltseon
Golisopod User
ENLS

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.

and everyone else who helped out

"mkxp-z" by:
Roza
Based on MKXP by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Special credits to Thundaga for his Tutorials on how to even do this
RPG Maker XP
GIMP
Audacity
Notepad++

Download

Version 1.3.1 is available here
An alternative download is available here
You can find several docs (encounters/boss battles) over here

Frequently Asked Questions

Where do I go after I get the ability to Surf?
First go down into the lower levels of Frosty Cavern, then head to Cincoast City and check out the Jewelry Store.

Am I supposed to have Flash before going into Shifty Woodlands?
No, Flash isn't available in the game as an overworld move. If an area is dark, it's just for added effect.

Where is the last kid in the hide and seek game?
I know exactly which kid you mean, but here's the location for all of them:
South of town past a row of trees
East of town, just right of the first bridge you cross when entering
A little into Route 7, behind a tree
Inside the Camille Fanclub building, behind a plant

Where do I go after getting Waterfall?
There's a Waterfall on Route 7. There's even a house on top of it!

I heard there's Postgame. Where do I go to start it?
On Route 15 there's a small entrance to the lower part of Victory Road. Explore that, then head to Omegata Town and see if some infrastructure stands out in the town.

There's this guy talking about Dive but he doesn't give it to me. The audacity!
Talk to him again after you unlocked the postgame. He'll hand it over.

Can I somehow get Hidden Abilities in the game?
There's two ways to do that:
After the 8th badge, a shady merchant in Quantasia City will start adding Ability Patches to their sortiment.
And in the Safari Zone entrance, there is an NPC that can make all Wild Pokemon that you encounter have their hidden ability (this can also be turned off again)

Bugs
  • You can buy Coins in the Game Corner without having the Coin Case.
  • There are some bugs that can happen in Battle that I haven't been able to replicate. Be on the lookout and save often!

I also have a Discord Server now, if you wanna join.
Please report anything you notice!​
 
Last edited:

MarkStas

Novice
Member
Joined
Sep 8, 2021
Posts
33
If he told you to 'go back to where it started', literally go back to where the game started, your room in your mothers house.
Can anyone you tell me what about the second riddle ?? '' View the stage from the highest angle '''
Actually if you want tell me about all the riddles.
 
Last edited:

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
Can anyone you tell me what about the second riddle ?? '' View the stage from the highest angle '''
Actually if you want tell me about all the riddles.
You can take this one quite literally; Go to the highest point of the region (in case you don't exactly know, you fought a gym battle there).
There's really no riddles past that point, but feel free to ask again if you don't know where to go.
 

MarkStas

Novice
Member
Joined
Sep 8, 2021
Posts
33
You can take this one quite literally; Go to the highest point of the region (in case you don't exactly know, you fought a gym battle there).
There's really no riddles past that point, but feel free to ask again if you don't know where to go.
So after defeating the double battles at Marivell city there isnt anything else to do?
 

MarkStas

Novice
Member
Joined
Sep 8, 2021
Posts
33
Of course there is, after beating Noah just go back to Omegata Town. I just said no more riddles, they're gonna be much more straightforward if you ask them.

When does it end? I am uploading a 'lets play'on youtube and i would like to know where it ends.I am stuck at the battle with the ??? girl that has primal Groudon,Ho oh,Kuyrem etc...
 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
I've uploaded a new version to the OP that fixes some minor issues.

Changes include:
  • Added move animations.
  • EVs and IVs are now visible in the party screen.
  • You can now hatch eggs
  • Some gift pokemon now have the stats they are supposed to have.
  • Bug Bite has been added to the available tutor moves.
  • Some very minor cosmetic upgrades, including stuff you were able to walk over previously but not anymore.

What hasn't changed: I have been reported some battle related bugs that made the game crash and that I haven't been able to replicate, but luckily they all seem to be very niche and specific. Be on the lookout and save often!
 

ext

Rookie
Member
Joined
Mar 29, 2022
Posts
1
is there an NPC for trading in mushrooms? or is it fine to just sell them to vendors?
 

Astefia

Cooltrainer
Member
Joined
Feb 22, 2021
Posts
194
Have you been deep in Frosty Cavern yet? If not, go there, if you have, go to the Jewelry Store (south east of town) for a cutscene to play that will tell you where to go next.
Yes, to the last floor (the one with no music) and to the jewelry store before and after that. No cutscenes.
 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
No. I tried interacting with stuff, but never found anything in the cavern.
Ah, I see. Interacting with the monolith at the north end of the last room and pulling out the stone will play a cutscene that ends with you getting an Intriguing Stone. Take that to the Jewelry Store. If you cannot trigger that cutscene, there might be something wrong with your game.
 

Bo0n1e

Rookie
Member
Joined
Apr 5, 2022
Posts
4
Is there a designated place for ev training? Also I get a glitch where my opponent just doesn't attack. I pasted it below.


[Pokémon Essentials version 19.1]
[Generation 8 Project v1.1.2]
[EBDX v1.2.5]

Exception: NoMethodError
Message: undefined method `movedThisRound' for #<PokeBattle_Battler>

Backtrace:
191:AI_Move_EffectScores_Gen8:15:in `pbGetMoveScoreFunctionCode'
188:AI_Move:158:in `pbGetMoveScore'
188:AI_Move:141:in `block in pbRegisterMoveTrainer'
172:PokeBattle_Battle:425:in `block in eachBattler'
172:PokeBattle_Battle:425:in `each'
172:PokeBattle_Battle:425:in `eachBattler'
188:AI_Move:138:in `pbRegisterMoveTrainer'
188:AI_Move:22:in `block in pbChooseMoves'
149:PokeBattle_Battler:474:in `block in eachMoveWithIndex'
149:PokeBattle_Battler:474:in `each'
 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
Is there a designated place for ev training? Also I get a glitch where my opponent just doesn't attack. I pasted it below.


[Pokémon Essentials version 19.1]
[Generation 8 Project v1.1.2]
[EBDX v1.2.5]

Exception: NoMethodError
Message: undefined method `movedThisRound' for #<PokeBattle_Battler>

Backtrace:
191:AI_Move_EffectScores_Gen8:15:in `pbGetMoveScoreFunctionCode'
188:AI_Move:158:in `pbGetMoveScore'
188:AI_Move:141:in `block in pbRegisterMoveTrainer'
172:PokeBattle_Battle:425:in `block in eachBattler'
172:PokeBattle_Battle:425:in `each'
172:PokeBattle_Battle:425:in `eachBattler'
188:AI_Move:138:in `pbRegisterMoveTrainer'
188:AI_Move:22:in `block in pbChooseMoves'
149:PokeBattle_Battler:474:in `block in eachMoveWithIndex'
149:PokeBattle_Battler:474:in `each'
For the former, no there is not. For the latter, can you describe the state of the battle, which move they tried to use and whether you used speed-up? How frequently does this happen?
 

Bo0n1e

Rookie
Member
Joined
Apr 5, 2022
Posts
4
For the former, no there is not. For the latter, can you describe the state of the battle, which move they tried to use and whether you used speed-up? How frequently does this happen?
The glitch happened several times during some double and some single battles but im pretty sure it only happened while i was using speed-up bcuz it has never happened without speed up.

Also, wanted to tell you that this game is incredible.

Ps. If its in the game, where is the swords dance tm?
 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
The glitch happened several times during some double and some single battles but im pretty sure it only happened while i was using speed-up bcuz it has never happened without speed up.
I've been told that some in-battle bugs only happen with speed-up on, which is weird to me but it's apparently a thing. If you're prone to those crashes it'd be best if you'd be careful with the speed-up feature.

Also, wanted to tell you that this game is incredible.

Ps. If its in the game, where is the swords dance tm?
Thank you! I'm glad you're enjoying the game.

Also, the Swords Dance TM is in the secret Paladin Hideout, which means it is missable if you don't pick it up during your visit there.
 

Astefia

Cooltrainer
Member
Joined
Feb 22, 2021
Posts
194
Game showed an error message (without crashing, surprisinely) from a fight against Arctovish and Abomasnow. I was using Tsareena and chose to use Seed Bomb on the Arctovish.
1649536300067.png
[Pokémon Essentials version 19.1]
[Generation 8 Project v1.1.2]
[EBDX v1.2.5]

Exception: NoMethodError
Message: undefined method `movedThisRound' for #<PokeBattle_Battler>

Backtrace:
191:AI_Move_EffectScores_Gen8:15:in `pbGetMoveScoreFunctionCode'
188:AI_Move:158:in `pbGetMoveScore'
188:AI_Move:141:in `block in pbRegisterMoveTrainer'
172:PokeBattle_Battle:425:in `block in eachBattler'
172:PokeBattle_Battle:425:in `each'
172:PokeBattle_Battle:425:in `eachBattler'
188:AI_Move:138:in `pbRegisterMoveTrainer'
188:AI_Move:22:in `block in pbChooseMoves'
149:PokeBattle_Battler:474:in `block in eachMoveWithIndex'
149:PokeBattle_Battler:474:in `each'
This happened on a retry. I wanted to try using a different move but my ally fainted that Arctovish.
 
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