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Completed Pokemon Rising Earth

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
1.3.1
2021-07-17 (12).png


Pokemon Rising Earth

After writing a letter to Professor Oak, who in turn gives you your first ever Pokemon, you begin your Pokemon journey in the mountainous Orhea Region. As you travel through Caverns and up steep hills, you coincidentally uncover a conspiracy that could lead to the destruction of the Regions entire ecosystem. You and your best friend will have to race against time, deep into the earth to stop a catastrophe from happening, as you have a powerful and well respected organization against you - but what really is their ultimate goal?

About

I've been thinking about making a Pokemon game for a few years actually, since I always enjoyed playing fanmade games, but I never really had the time to do anything of sorts. But then 2020 happened and we all suddenly had an overabundance of time. The original concept of this dates way back and it started as a theoretical sequel to X/Y. Originally I would've wanted to map the entirety of Kalos for this, but then I realized Lumiose City is a thing and also that Kalos' entire geography was really bad for what I wanted to do with it. I eventually decided to port it into a new region and over time removed all the references to X/Y (well most of them anyway).

This is my first forray into Pokemon Essentials and as such this game is very basic when you break it down, without any groundbreaking or dazzling features. My main focus was the story as well as, well, getting the whole thing to work. I might stop this paragraph right here though, I realize I'm not making the best (hypothetical) sales pitch here.

Features
  • All Pokemon Gen 1 to Gen 8 are included​
  • Almost every Pokemon is obtainable​
  • New Region to explore​
  • New villianous team, the Pokemon Paladins​
  • Gyms don't focus on Types, but rather mechanics, gameplay concepts or certain subgroups of Pokemon​
  • Fairy-Type and Mega Evolution included, every Mega Stone is obtainable before the Elite Four (except for Mewtwo and Diancie)​
  • Level scaling is balanced around the new EXP-Share (EXP All, if you will) (it's effectively a 90° angle at some points due to this)​
  • A rather high difficulty in battles (at least for me it is)​
  • Special Trainers in every Pokemon Center to help with grinding​
  • 120 TM, that serve as a condensation of Gen7/Gen8 TMs and TRs​
  • Every Route and City has an encounter or Gift Pokemon of some kind (for Nuzlocke purposes)​
  • Full Plot, 8 Gyms and Pokemon League included in the current version​
  • Post-Game includes legendary encounters, a plethora of difficult double battles and lots and lots of pseudoscience​
  • Speed-Up Feature is bound to the Q button by default (I dunno where else to put this in this post, but I gotta mention it somewhere, so here you go.)​

Screenshots:
2021-07-17 (1).png
2021-07-17 (2).png
2021-07-17 (3).png
2021-07-17 (5).png
2021-07-17 (6).png
2021-07-17 (7).png
2021-07-17 (8).png
2021-07-17 (9).png
2021-07-17 (10).png
2021-07-17 (11).png
2021-07-17.png

Credits:

This game was made by:
Never_this_again

Gen 4 Trainer Overworld Sprites by:
Neo-Spriteman
VanillaSunshine
PurpleZaffre & Maicerochico
AtomicReactor
Mashirosakura

Gen 5 Trainer Overworld Sprites by:
DiegoWT
Mashirosakura

Gen 7 Trainer Overworld Sprites by:
Droid779

Primo Back-Sprite by:
Tsuka

Blue Back-Sprite based on Sprite by:
MegaBlueAce

Clone Trainer Script by:
grogro
Thanks to Golisopod User and ThatWelshOne_ for their suggestions.

Generation 8 Move Animation Project:

Project lead by StCooler.
Contributors: StCooler, DarryBD99, WolfPP, ardicoozer, riddlemeree.
Thanks to the Reborn team for letting people use their resources. You are awesome.
Thanks to BellBlitzKing for his Pokemon Sound Effects Pack: Gen 1 to Gen 7 - All Attacks SFX.

Generation 8 Project credits:

Battler Sprites:

Gen 1-5 Pokemon Sprites:
veekun

Gen 6 Pokemon Sprites:
All Contributors To Smogon X/Y Sprite Project

Gen 7 Pokemon Sprites:
All Contributors To Smogon Sun/Moon Sprite Project

Gen 8 Pokemon Sprites:
All Contributors To Smogon Sword/Shield Sprite Project

Overworld Sprites:

Gen 6 Pokemon Overworlds:
princess-pheonix
LunarDusk
Wolfang62
TintjeMadelintje101
piphybuilder88

Gen 7 Pokemon Overworlds:
Larry Turbo
princess-pheonix

Gen 8 Pokemon Overworlds:
SageDeoxys
Wolfang62

Gen 1-5 Pokemon Overworlds:
MissingLukey
help-14
Kymoyonian
cSc-A7X
2and2makes5
Pokegirl4ever
Fernandojl
Silver-Skies
TyranitarDark
Getsuei-H
Kid1513
Milomilotic11
Kyt666
kdiamo11
Chocosrawlooid
Syledude
Gallanty
Gizamimi-Pichu
Zyon17
LarryTurbo
spritesstealer

Icon Sprites:

Gen 1-6 Pokemon Icon Sprites:
Alaguesia

Gen 7 Pokemon Icon Sprites:
Marin
MapleBranchWing
Contributors to the DS Styled Gen 7+ Repository

Gen 8 Icon Sprites:
Larry Turbo
Leparagon

Cry Credits:
Gen 1-6 Pokemon Cries
Rhyden

Gen 7 Pokemon Cries
Marin, Rhyden

Gen 8 Pokemon Cries
Zeak6464

PBS Credits:
Golisopod User
Zerokid
TheToxic
HM100
KyureJL
ErwanBeurier

Script Credits:

EBS Bitmap Wrapper:
Luka S.J.

Gen 8 Scripts:
Golisopod User
Maruno
Vendily
TheToxic
HM100
Aioross
WolfPP
MFilice
lolface
KyureJL
DarrylBD99
Turn20Negate
TheKandinavian
ErwanBeurier

Compilation of Resources:
Golisopod User
UberDunsparce

Porting to v19:
Golisopod User
Maruno

Better Fast-Forward Mode by:
Marin

Luka's Scripting Utilities V3.2.2 by:
Luka S.J.

Elite Battle: DX by:
Luka S.J.
Maruno
Marin
Pokecheck.org
PinkCatDragon
Tebited15
BadSamaritan
WolfPP
redblueyellow
Damien
Issei Hyoudou
Nasasu
luckygirl88

Voltseons Pause Menu by:
Voltseon
Golisopod User
ENLS

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.

and everyone else who helped out

"mkxp-z" by:
Roza
Based on MKXP by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Special credits to Thundaga for his Tutorials on how to even do this
RPG Maker XP
GIMP
Audacity
Notepad++

Download

Version 1.3.1 is available here
An alternative download is available here
You can find several docs (encounters/boss battles) over here

Frequently Asked Questions

Where do I go after I get the ability to Surf?
First go down into the lower levels of Frosty Cavern, then head to Cincoast City and check out the Jewelry Store.

Am I supposed to have Flash before going into Shifty Woodlands?
No, Flash isn't available in the game as an overworld move. If an area is dark, it's just for added effect.

Where is the last kid in the hide and seek game?
I know exactly which kid you mean, but here's the location for all of them:
South of town past a row of trees
East of town, just right of the first bridge you cross when entering
A little into Route 7, behind a tree
Inside the Camille Fanclub building, behind a plant

Where do I go after getting Waterfall?
There's a Waterfall on Route 7. There's even a house on top of it!

I heard there's Postgame. Where do I go to start it?
On Route 15 there's a small entrance to the lower part of Victory Road. Explore that, then head to Omegata Town and see if some infrastructure stands out in the town.

There's this guy talking about Dive but he doesn't give it to me. The audacity!
Talk to him again after you unlocked the postgame. He'll hand it over.

Can I somehow get Hidden Abilities in the game?
There's two ways to do that:
After the 8th badge, a shady merchant in Quantasia City will start adding Ability Patches to their sortiment.
And in the Safari Zone entrance, there is an NPC that can make all Wild Pokemon that you encounter have their hidden ability (this can also be turned off again)

Bugs
  • You can buy Coins in the Game Corner without having the Coin Case.
  • There are some bugs that can happen in Battle that I haven't been able to replicate. Be on the lookout and save often!

I also have a Discord Server now, if you wanna join.
Please report anything you notice!​
 
Last edited:

RPGGAMER

Rookie
Member
Joined
May 23, 2021
Posts
6
Riolu can't be found in the wild, only Lucario. Though I'm shuffling around some encounters for the next release, mostly to get rid of unnecessary doubles, so maybe I can get Riolu in there somewhere.

I know, but when you try to make every Pokemon obtainable in a game, some of them are gonna show up very late by design.
You could have added in the place where all fighting types are there

Overall the game is awesome i will definetely complete it
 

kittypikachu223

Rookie
Member
Joined
Dec 30, 2021
Posts
6
Sonic boom crashes the game. Town with the biker gang, trainer right outside of the Pokémon center. Either that or an ability caused the issue. Ice gem powered up thunder fang. I don’t think it is supposed to work that way. Lileep has its sprite floating and to the left of where it is supposed to be when using substitute.
 
Last edited:

Ceamlyn

Rookie
Member
Joined
Jul 9, 2021
Posts
9
Do you have a discord easier for us to post stuff, i couldn't see on the first post if there was a link
 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
You could have added in the place where all fighting types are there

Overall the game is awesome i will definetely complete it
Well that would be one way but there's a lot of fighting types.
Sonic boom crashes the game. Town with the biker gang, trainer right outside of the Pokémon center. Either that or an ability caused the issue. Ice gem powered up thunder fang. I don’t think it is supposed to work that way. Lileep has its sprite floating and to the left of where it is supposed to be when using substitute.
Oh, that's a list alright.

Pretty sure Sonic Boom has something to do with that Voltorb having Soundproof, since it worked fine on other trainers, I'll check it out.
All Gems currently power up any moves regardless of types, but that's an issue that was already in the base essentials so I can try to fix it but I cannot promise anything.
Honestly Sub just fucks sprite positioning up beyond recognition. It's something I've come to accept since I couldn't fix it, but I'll try and look into it again.
Do you have a discord easier for us to post stuff, i couldn't see on the first post if there was a link
Well I didn't have one since noone ever asked for one, but its not like making one is hard so here you go: Discord Invite

Also for a more general update:

I did the last additions to the Postgame (which is pretty much just a series of really hard battles but then again what else would one want), I just wanna take the weekend to do some more testing and iron out some bugs. But if everything goes okay-ish you should have the finished version of Rising Earth by this Sunday.
 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
Alright, here comes a (moderately) big update, that finally completes the game in terms of content.

So far the Postgame content only included legendary encounters, this new update adds some additional story, but mostly acts as a wraparound segment for a variety of challenging double battles.

There have not been any major addons in terms of content aside from that. There were some little QoL updates though. There is now a second healing spot roughly in the middle of Paladin Cavern, so you don't have to run back to the entrance at all times, and traded Pokemon don't disobey you anymore, since even regular pokemons level cannot keep up with the Gym Badge caps. Also, Zigzagoon can now be encountered on Route 1 to make that trade in Dowalis Town actually possible.

There were also some minor bugfixes, most of them however through the update of the Gen 8 Project resource. There might still be some bugs that pop up in the middle of a battle, some of which have already been reported to me but I haven't been able to replicate them to figure out what they're about. Be on the lookout and save your game often!

I have added a little FAQ to the OP, with things I've been, well, frequently asked about the game.

A last thing that I need to stress: Due to the fact that I updated the Gen 8 Project resource I cannot guarantee that your previous save will work with no issues. If you update from a version before 1.2, your game will bug out in battles and wild battles will crash. For Version 1.2 itself, I sadly (or rather, stupidly) didn't get to test it since I started a new game immediately after the update to check if something specific worked, and deleted my previous save.

Anyways, the downloads are both in the OP, but I'll put them here and here too for good measure.

In case you haven't noticed, I also have a discord now, the link to which is in the OP.

This concludes Pokemon Rising Earth in terms of content; There might be future updates for bugfixes if that becomes necessary. (If that doesn't validate the use of the 'Completed' tag for the game, please yell at me and I'll change it back.)
 

MarkStas

Novice
Member
Joined
Sep 8, 2021
Posts
33
Does anyone where do i find razor claw to evolve Sneasel ?
And how do i get Galarian Slowpoke?

 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
Does anyone where do i find razor claw to evolve Sneasel ?
And how do i get Galarian Slowpoke?
You can find the Razor Claw in the deeper levels of Frosty Cavern after you get Surf, and you can trade a regular Slowpoke for a Galarian Slowpoke with a woman on the first floor of the Cincoast Department Store.
 

MarkStas

Novice
Member
Joined
Sep 8, 2021
Posts
33
You can find the Razor Claw in the deeper levels of Frosty Cavern after you get Surf, and you can trade a regular Slowpoke for a Galarian Slowpoke with a woman on the first floor of the Cincoast Department Store.
Thanks.
As i understand from the map,Cincoast city is the last before the league,i wanted a G Slowking but if i cant get it until that late i will choose another pokemon.
Is there any way to get to this city earlier?
 

Never_this_again

Trainer
Member
Joined
Mar 5, 2021
Posts
79
Thanks.
As i understand from the map,Cincoast city is the last before the league,i wanted a G Slowking but if i cant get it until that late i will choose another pokemon.
Is there any way to get to this city earlier?
Oh no, you get to Cincoast City just a bit after the fourth badge. So you don't have to wait that long.
 

MarkStas

Novice
Member
Joined
Sep 8, 2021
Posts
33
At the post game i talk to the guy at Omegata tower,after thtat where do i have to go?
 
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