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Completed Pokemon: MewYou!

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
2.6
MewYou is a game where you get to play as Mew! Will you fight everyone you come across, or pick your battles carefully?
hVCXFc1.png

Not sure which version you have? The newest one is 2.6 and it will say so on the titlescreen like above.
→Here is the latest download of MewYou←

Features:
  • Play and battle as Mew
  • All wild encounters are visible instead of random chance
  • Pokemon will rematch multiple times, getting stronger and even evolving
  • With timing and a healthy dose of luck, you can avoid almost every battle
  • Opponents level up immediately after battle, and can also evolve (Usually stops at about level 50, but you can keep rematching them anyway)
  • Buizel is your first partner, but your second is determined by what items you find during your journey!

o8w8uLz.gif
Prbnl0z.gif

nRxBW3g.gif
JIKSIoG.gif

1CnVxvV.gif
2SVC64a.gif

tGAgXoq.gif
TqJW2js.gif


This game was made for Relic Castle's game jam #1 which ran from June 30th - August 10th 2015. It was my first time releasing a game, and there were a lot of bugs and dev errors that made the game unplayable and impossible to complete...but for some reason people liked it, and asked me to repost when the site moved. So it got some updates!

42_1494202582l.jpg
If you beat the game already, here's how to get The Mew Badge!
42_1494202582l.jpg



Frequently Asked Questions
Q: Why won't my emulator run this game? What emulator do I need?
A:
This isn't a hacked game. It's made with RMXP, so no emulator needed!

Q: What should I name Mew? Are there special codenames?
A:
There are a couple names that will have special effects!
Mew = Changes your name to your computer's username. This is just a goof I put in to catch the occasional smartass
Blue = Makes Mew shiny
Mewtwo = Gives Mew a moveset and ability that would suit a Mewtwo instead of the default
Kied = Gives Mew a very special/nonsensical moveset instead of the default

Q: Are you going to fix this bug I found?
A:
No. This was the first game I ever released, and my files got corrupted; basically it's a mess and it only gets messier if I did try to edit anything. I'm sorry about the level curve being too harsh in places. When I designed it I thought I was compensating for Mew's power and encouraging the more stealth aspect of the game, but if I wanted players to never battle I should have made the final battle optional somehow.

Q: Is the game going to be made longer?
A:
No. I told the whole story I wanted to tell so making it longer would mean me shoving filler in somewhere...which I don't wanna do. Also see the answer about bugs.

Q: What is Andante mode? Did Andante mode also get fixed/finished?
A:
When I made the game I was partially inspired by a friend's RP/Ask blog (ask-andante.tumblr), which focuses on a mew named Andante. If you name your character Andante when starting the game, you'll play as him (a poorly written OOC version) instead of the normal mew character. The differences are that Andante talks, some NPCs are replaced for cameo purposes, and he has different partners. It's still included in the game because he and his mun were part of the inspiration to make a mew game, and I still wanted to honor them with a nod even if I'm looking back and cringing at how poorly I actually did it. Note: This mode isn't supported anymore and probably contains game breaking bugs, such as being sent out of bounds.

Q: Why do trainer's pokemon say they're wild?
A:
It's one part Mew doesn't really care about the trainer during battles, and one part having it be a wild battle avoids the awkwardness of "Mew sent out Mew!" that's programmed to happen during trainer battles. This also allows the trainers to actually use moves that end the battle (something like roar doesn't fail), which in a trainer battle would have no effect.

Q: Why can't I run from battles?!
A:
Because you can see wild encounters, so the running should happen before the battle. That said I think some of them might be moving too fast to avoid, which was something I did because my old computer lagged so much that I needed that speed setting to tell that they were moving at all. I'm sorry but I think they've all been fixed in the latest updates.

Q: Why is Celebi so annoying/confusing?
A:
A lot of your interactions with her happen when she is pretty young. She's excitable, and inexperienced, and bossy, and her older selves are sorry about that.

Q: Was that Xerneas?
A:
Yes, that's what I was implying. I think the time-travelling guardian of the forest and the deer who spends years sleeping as a tree would make good friends. The use of "xe" was specifically placed in the sentence so it could be either a nickname for Xerneas, or as a genderless pronoun for Xerneas; interpret that in whichever way you prefer.

Q: Why is Mewtwo in my party after beating the game? Is there more content? Can I use Mewtwo? Can I be Mewtwo in the sequel?!
A:
There is no hidden or extra content where you can use Mewtwo. I added it to the party at the end so it's immediately obvious when booting up the save file that the game has been completed.
I'm lazy okay? As an admin checking save files to make sure some has earned a badge, I allways had to download and play that person's copy of the game. I open up the bag to check for key items, or walk myself to the nearest PC and scour the boxes for a certain endgame pokemon. For MewYou, boot up the game and I can see the person completed it. Easy. Lazy.


Q: When is the sequel coming out? Will I get to play as Mewtwo?
A: I never planned to make a sequel. Due to the insane amount of attention MewYou has gotten though...I did start experimenting with some abilities Mew has that were neglected in MewYou. Mew is still the main playable character though, not Mewtwo.

Q: Can I rip or use something from this game?
A:
No. But this game was made for a jam, and one of the rules of the jam was that any resources I make for it become public. Here's what I made: some fogs!
m7qKqST.png

h1445uY.gif

e9Zs83v.gif

You're free to use/edit any of these, no credit required.

Q: How do I get a certain partner? What Pokemon does each item become?
A:
When Celebi asks you to offer an item, the list is different depending on what you have.
If you have any of the items on this list, you get these "Normal Tier" choices:
  • Relic Crown = Volcarona
  • Heat rock = Magcargo
  • Damp Rock = Swampert
  • Smooth Rock = Flygon
  • Icy Rock = Cryogonal
  • Helix Fossil = Omanyte
  • Root Fossil = Lileep
  • Claw Fossil = Anorith
  • Plume Fossil = Archen
  • Dome Fossil = Kabuto
  • Moonstone = Lunatone
  • Sunstone = Solrock
If you have none of the items from the Normal Tier, you can choose a partner from this "Gold Tier" instead:
  • Flying Gem = Shiny Dragonair
  • Ground Gem =Sandslash
  • Dragon Gem = Deino
  • Rock Gem = Tyranitar
  • Ghost Gem = Shedinja
  • Water Gem = Keldo
  • Starpiece = Jirachi
  • Tiny Mushroom = Foongus
  • Big Mushroom = Breloom
  • Nugget = Ho-oh
After the first life wave, you can approach the tree and there's a few additional Pokemon in the Gold Tier:
  • Relic Gold = Meowth
  • Castelia cone = Vanillish
  • Pokedoll = Clefairy
  • Cheri Berry = Cherubi
  • Moomoo milk = Miltank
  • Electric Gem = Ampharos
  • Dark Gem = Absol
  • Psychic Gem = Espeon
  • Normal Gem = Porygon
If you're holding none of the items from either of those lists, there's a Special Tier Partner that you'll get automatically.




This game was mostly developed by me, but there's a lot of people who helped to make this game possible.​
#===============================================================================
Game Assets
#===============================================================================
RPG Maker XP
Pokemon Essentials Kit by Poccil, Flameguru, and Maruno.
Pokemon Essentials BW3 kit from KleinStudio
Zeo254.DeviantArt
Radical Raptr
#===============================================================================
And thanks to
#===============================================================================
Nintendo, you know what you did! Thanks for Pokemon!
Kied, for not just bug testing but showing me so many ways to make the game better. Version 2.0 and up are as good as they are because of you.
Tat and Chu
For letting me look over your shoulder as you encountered all those bugs.
Ask--Andante.Tumblr
For letting me write Andante in (even if he's out of character sometimes, sorry!) and for inspiring me to make a game starring Mew!
The Relic Castle community
For all the support, encouragement, and feedback that everyone has given me so far-THANK YOU EVERYONE!
#===============================================================================
And thanks to you for playing!
#===============================================================================
 
Last edited:
Hey so I keep downloading the file again and again and keep saying that the file is corrupted and no matter how many times I downloaded no matter how many times I download a different one it keeps doing that. Pls hp
I posted it 2 times XD

Oh that's strange, I haven't changed the download anytime recently. Is MewYou the only game giving this error, or does it happen with other Essentials games?
 

Fiarfli

Rookie
Member
Joined
May 2, 2021
Posts
2
Recently found some funny bugs- if you back track to the people chasing you when you first meet buizel, you can phase past them to go back to the town, and when you return to where you met buizel all the people that were supposedly chasing you are gone. Another bug I found was when you exit the island after getting the third party member and reenter that area it, buizel is stuck by the tree, and you can bump into him but you can't talk to him XD
 

Fiarfli

Rookie
Member
Joined
May 2, 2021
Posts
2
Another bug I just found: when you hit cancel when talking to celebi after going into the team rocket (?) hideout the game will say +1 to party, but since you didn't give celebi anything when you open the menu to look at your team there is no new party member
 

LunaPhionex

Rookie
Member
Joined
Jul 11, 2022
Posts
2
Alright, I think MewYou is ready to play again. If you've got an old version of the game (I'm sorry) go ahead and delete it, as the new version isn't compatible.

I've updated the main post as well but anyway, here's MewYou 2.0: the version that rocks*
tGAgXoq.gif
TqJW2js.gif

*Has rocks.

[btn=mode|[URL]http://www.mediafire.com/file/l3tkywn3tnl1ym8/MewYou_2.0.zip]Download[/btn[/URL]]​

Thanks for the nice comments everyone.
When I initially posted it wasn't really because I wanted to, but because people still ask about MewYou and if I'd fix it...so I lazilly posted what I had because the biggest buggy area was fixed and Relic was getting a reboot so it seemed like a good time (Sorry if you played it). Kied played through the game just to see if it was worth moving to the Showcase, and he did such a thorough job of pointing out bugs and making suggestions that I really wanted to show the same level of effort.

Anyway, if I have the time to work on it hopefully MewYou can be out again soon. I think now I mostly just have some passability issues to fix, and then I've gotta run a start to finish playtest.

  • Got rid of the old way of peeking through windows, which used a fog. That caused some clipping problems around the edges of buildings. Now the peeking through windows is done through map transfers, so although there may be slight continuity errors with moving characters that are visible on screen when transferring, it's an overall cleaner process.
  • Gave Celebi a custom text color instead of the default green, which nobody liked. Went in and changed some other text colors as well.
  • Fixed all the hidden items so that they can be picked up from the side instead of having to stand on top of them.
  • Hid more items.
  • Gutted some of the Andante stuff because it was making events more complex than necessary. Andante was out of character and the mode wasn't properly finished anyway, so I took out the initial switch that triggered the mode.
  • Cleaned up some tiles. Some of the cliff pieces didn't match up perfectly with the grass, buildings didn't have shadows before...
  • Added an animation when examining rocks so that it's much more clear what's happening there.
  • Remapped the areas with the most problems. I'm still having issues with passability right at this moment, but at least it's the kind where you can go places you're not supposed to, instead of being blocked from places you're supposed to be able to get to.
  • Ported the games to Essentials v16.2 to get all those benefits and that should also fix the issue of missing sprites. (I had originally tried to remove a bulk of the battlers folder but hadn't kept any records of what pokemon were in the game, so mistakes were made)
  • Fixed all the map transfers for the 47th time.
  • Went through every event running ExtendText and fixed the script calls. I don't think they were causing any errors before, but they at least look cleaner now if nothing else.
  • Nerfed the levels of everything by 5-10 starting at about the halfway point of the game.
  • Added a conditional branch to double battles that wasn't there before. Now if you don't have enough party members for a double, it will proceed with a single battle instead of just crashing.
If you wanna see a hint of progress, here's an old screenshot that's posted in the OP of this thread:
lEbg2EI.gif

And here's me tweeting a pic of the same area.
(forgive me for a link instead of just posting a pic I didn't save this screenshot anywhere)
Um excuse me? Sorry, I didn't really know where to comment, but I can't fight anything in version 2.6, it ends up crashing the game... I'm using join play as my emulator so idk if that has anything to do with it.
 

LunaPhionex

Rookie
Member
Joined
Jul 11, 2022
Posts
2
MewYou is a game where you get to play as Mew! Will you fight everyone you come across, or pick your battles carefully?
hVCXFc1.png

Not sure which version you have? The newest one is 2.6 and it will say so on the titlescreen like above.
→Here is the latest download of MewYou←

Features:
  • Play and battle as Mew
  • All wild encounters are visible instead of random chance
  • Pokemon will rematch multiple times, getting stronger and even evolving
  • With timing and a healthy dose of luck, you can avoid almost every battle
  • Opponents level up immediately after battle, and can also evolve (Usually stops at about level 50, but you can keep rematching them anyway)
  • Buizel is your first partner, but your second is determined by what items you find during your journey!

o8w8uLz.gif
Prbnl0z.gif

nRxBW3g.gif
JIKSIoG.gif

1CnVxvV.gif
2SVC64a.gif

tGAgXoq.gif
TqJW2js.gif


This game was made for Relic Castle's game jam #1 which ran from June 30th - August 10th 2015. It was my first time releasing a game, and there were a lot of bugs and dev errors that made the game unplayable and impossible to complete...but for some reason people liked it, and asked me to repost when the site moved. So it got some updates!

mewyou.png
If you beat the game already, here's how to get The Mew Badge!
mewyou.png



Frequently Asked Questions
Q: Why won't my emulator run this game? What emulator do I need?
A:
This isn't a hacked game. It's made with RMXP, so no emulator needed!

Q: What should I name Mew? Are there special codenames?
A:
There are a couple names that will have special effects!


Q: Are you going to fix this bug I found?
A:
No. This was the first game I ever released, and my files got corrupted; basically it's a mess and it only gets messier if I did try to edit anything. I'm sorry about the level curve being too harsh in places. When I designed it I thought I was compensating for Mew's power and encouraging the more stealth aspect of the game, but if I wanted players to never battle I should have made the final battle optional somehow.

Q: Is the game going to be made longer?
A:
No. I told the whole story I wanted to tell so making it longer would mean me shoving filler in somewhere...which I don't wanna do. Also see the answer about bugs.

Q: What is Andante mode? Did Andante mode also get fixed/finished?
A:
When I made the game I was partially inspired by a friend's RP/Ask blog (ask-andante.tumblr), which focuses on a mew named Andante. If you name your character Andante when starting the game, you'll play as him (a poorly written OOC version) instead of the normal mew character. The differences are that Andante talks, some NPCs are replaced for cameo purposes, and he has different partners. It's still included in the game because he and his mun were part of the inspiration to make a mew game, and I still wanted to honor them with a nod even if I'm looking back and cringing at how poorly I actually did it. Note: This mode isn't supported anymore and probably contains game breaking bugs, such as being sent out of bounds.

Q: Why do trainer's pokemon say they're wild?
A:
It's one part Mew doesn't really care about the trainer during battles, and one part having it be a wild battle avoids the awkwardness of "Mew sent out Mew!" that's programmed to happen during trainer battles. This also allows the trainers to actually use moves that end the battle (something like roar doesn't fail), which in a trainer battle would have no effect.

Q: Why can't I run from battles?!
A:
Because you can see wild encounters, so the running should happen before the battle. That said I think some of them might be moving too fast to avoid, which was something I did because my old computer lagged so much that I needed that speed setting to tell that they were moving at all. I'm sorry but I think they've all been fixed in the latest updates.

Q: Why is Celebi so annoying/confusing?
A:
A lot of your interactions with her happen when she is pretty young. She's excitable, and inexperienced, and bossy, and her older selves are sorry about that.

Q: Was that Xerneas?
A:
Yes, that's what I was implying. I think the time-travelling guardian of the forest and the deer who spends years sleeping as a tree would make good friends. The use of "xe" was specifically placed in the sentence so it could be either a nickname for Xerneas, or as a genderless pronoun for Xerneas; interpret that in whichever way you prefer.

Q: Why is Mewtwo in my party after beating the game? Is there more content? Can I use Mewtwo? Can I be Mewtwo in the sequel?!
A:
There is no hidden or extra content where you can use Mewtwo. I added it to the party at the end so it's immediately obvious when booting up the save file that the game has been completed.
I'm lazy okay? As an admin checking save files to make sure some has earned a badge, I allways had to download and play that person's copy of the game. I open up the bag to check for key items, or walk myself to the nearest PC and scour the boxes for a certain endgame pokemon. For MewYou, boot up the game and I can see the person completed it. Easy. Lazy.


Q: When is the sequel coming out? Will I get to play as Mewtwo?
A: I never planned to make a sequel. Due to the insane amount of attention MewYou has gotten though...I did start experimenting with some abilities Mew has that were neglected in MewYou. Mew is still the main playable character though, not Mewtwo.

Q: Can I rip or use something from this game?
A:
No. But this game was made for a jam, and one of the rules of the jam was that any resources I make for it become public. Here's what I made: some fogs!
m7qKqST.png

h1445uY.gif

e9Zs83v.gif

You're free to use/edit any of these, no credit required.

Q: How do I get a certain partner? What Pokemon does each item become?
A:
When Celebi asks you to offer an item, the list is different depending on what you have.
If you're holding none of the items from either of those lists, there's a Special Tier Partner that you'll get automatically.




This game was mostly developed by me, but there's a lot of people who helped to make this game possible.​
Hello! Sorry for this, but I can't fight anything. Any attacking move and it crashes the game. I use join play as an emulator so idk if that means anything but I would just like to know if the problem might be on my end....
 
Um excuse me? Sorry, I didn't really know where to comment, but I can't fight anything in version 2.6, it ends up crashing the game... I'm using join play as my emulator so idk if that has anything to do with it.

You commented in the right place, no worries! n_n
Unfortunately the emulator is probably the problem, the game was made to run on Windows without using an emulator so forcing it through an emulator can cause weird results.
 

Hexdex

Guy who probably isn’t a cat
Member
Joined
Aug 2, 2022
Posts
11
how do i get the mew badge? ive beaten the game but when i press the button that says how to get the mew badge it doesnt work it just says "you do not have permission to view this"
 

johnysecz

Rookie
Member
Joined
Mar 5, 2023
Posts
1
my up button doesnt work it works in insurgence but not in mewyou and even tho it says 2.6 it says 2.0 after the download
 
my up button doesnt work it works in insurgence but not in mewyou and even tho it says 2.6 it says 2.0 after the download

It's okay if the window says 2.0 so long as the actual title screen says 2.6 like this!
Game_2023-03-05_16-49-38.png


If you have an older version where the title screen has a different number, you can trash all those old files (your save is stored in a completely different place on your PC, so don't worry about it) and run the game from the latest download instead.
I'm afraid I don't know what could be causing a mouse issue like that though, hopefully running 2.6 will just make it work 🤞
 

Diamond

Rookie
Member
Joined
Mar 6, 2023
Posts
5
I am in progress. So... If you don't want to lose a chance to get a Pokémon in your team, make sure you don't click the wrong button, or you will have one less "friend" in a party...

So I just made my game a little harder, I think? Like... I have two psychic types and one water type... And subtype of other psychic don't actually help... And I don't wanna reset my save file cuz I didn't save for like two hours?

Yeah. Make sure you don't mess up buttons when taking a mon.
 

Diamond

Rookie
Member
Joined
Mar 6, 2023
Posts
5
So I ended finishing this one and... Welp... I am a bit disappointed? I mean, fights were somewhat challenging due to the high levels. But the promise of the plot and escaping the humans was... Not interesting at all. Actually, I enjoyed more fighting. I also liked a way you designed the shops and all.

But I don't like one thing. There is no open world at all. I mean... Pokemons was always linear in terms of plot, but... I just felt a little to limited to where I can go.

Besides that, I enjoyed that three hours.
 
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So I ended finishing this one and... Welp... I am a bit disappointed? I mean, fights were somewhat challenging due to the high levels. But the promise of the plot and escaping the humans was... Not interesting at all. Actually, I enjoyed more fighting. I also liked a way you designed the shops and all.

But I don't like one thing. There is no open world at all. I mean... Pokemons was always linear in terms of plot, but... I just felt a little to limited to where I can go.

Besides that, I enjoyed that three hours.

Hey thanks for playing! n_n
I appreciate the feedback even though the game wasn't great. If you're willing to give another one of my games a shot you might prefer Pokemon Birdcall (the lil image down in my signature is a link ↓). It was actually designed to be a small open world so there's a lot more freedom there than in MewYou. I also improved a lot as a dev in the years between MewYou and Birdcall, so I think the quality is just overall better! 😅

Tempo Rising is also designed to be an open world but honestly it's a lot less complete, so you're not really gonna get into the plot before the game ends. It's got sweet music though if you just want to explore and battle at your own pace.
 

Zoroark

Rookie
Member
Joined
Apr 13, 2023
Posts
3
I liked playing the game quite alot. I like the premise of playing as a Pokemon in the Trainer World and would love to see more or it.
This is one of the two games that I found with this setting, both were rather short for now, though.

Please give me a heads up, when you're going to make a sequel of it (or annother game in which the trainer is (secretely?) a Pokemon
 
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